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  • Convolutional layer

    Convolutional layer

    In artificial neural networks, a convolutional layer is a type of network layer that applies a convolution operation to the input. Convolutional layers are some of the primary building blocks of convolutional neural networks (CNNs), a class of neural network most commonly applied to images, video, audio, and other data that have the property of uniform translational symmetry. The convolution operation in a convolutional layer involves sliding a small window (called a kernel or filter) across the input data and computing the dot product between the values in the kernel and the input at each position. This process creates a feature map that represents detected features in the input. == Concepts == === Kernel === Kernels, also known as filters, are small matrices of weights that are learned during the training process. Each kernel is responsible for detecting a specific feature in the input data. The size of the kernel is a hyperparameter that affects the network's behavior. === Convolution === For a 2D input x {\displaystyle x} and a 2D kernel w {\displaystyle w} , the 2D convolution operation can be expressed as: y [ i , j ] = ∑ m = 0 k h − 1 ∑ n = 0 k w − 1 x [ i + m , j + n ] ⋅ w [ m , n ] {\displaystyle y[i,j]=\sum _{m=0}^{k_{h}-1}\sum _{n=0}^{k_{w}-1}x[i+m,j+n]\cdot w[m,n]} where k h {\displaystyle k_{h}} and k w {\displaystyle k_{w}} are the height and width of the kernel, respectively. This generalizes immediately to nD convolutions. Commonly used convolutions are 1D (for audio and text), 2D (for images), and 3D (for spatial objects, and videos). === Stride === Stride determines how the kernel moves across the input data. A stride of 1 means the kernel shifts by one pixel at a time, while a larger stride (e.g., 2 or 3) results in less overlap between convolutions and produces smaller output feature maps. === Padding === Padding involves adding extra pixels around the edges of the input data. It serves two main purposes: Preserving spatial dimensions: Without padding, each convolution reduces the size of the feature map. Handling border pixels: Padding ensures that border pixels are given equal importance in the convolution process. Common padding strategies include: No padding/valid padding. This strategy typically causes the output to shrink. Same padding: Any method that ensures the output size same as input size is a same padding strategy. Full padding: Any method that ensures each input entry is convolved over for the same number of times is a full padding strategy. Common padding algorithms include: Zero padding: Add zero entries to the borders of input. Mirror/reflect/symmetric padding: Reflect the input array on the border. Circular padding: Cycle the input array back to the opposite border, like a torus. The exact numbers used in convolutions is complicated, for which we refer to (Dumoulin and Visin, 2018) for details. == Variants == === Standard === The basic form of convolution as described above, where each kernel is applied to the entire input volume. === Depthwise separable === Depthwise separable convolution separates the standard convolution into two steps: depthwise convolution and pointwise convolution. The depthwise separable convolution decomposes a single standard convolution into two convolutions: a depthwise convolution that filters each input channel independently and a pointwise convolution ( 1 × 1 {\displaystyle 1\times 1} convolution) that combines the outputs of the depthwise convolution. This factorization significantly reduces computational cost. It was first developed by Laurent Sifre during an internship at Google Brain in 2013 as an architectural variation on AlexNet to improve convergence speed and model size. === Dilated === Dilated convolution, or atrous convolution, introduces gaps between kernel elements, allowing the network to capture a larger receptive field without increasing the kernel size. === Transposed === Transposed convolution, also known as deconvolution, fractionally strided convolution, and upsampling convolution, is a convolution where the output tensor is larger than its input tensor. It's often used in encoder-decoder architectures for upsampling. It's used in image generation, semantic segmentation, and super-resolution tasks. == History == The concept of convolution in neural networks was inspired by the visual cortex in biological brains. Early work by Hubel and Wiesel in the 1960s on the cat's visual system laid the groundwork for artificial convolution networks. An early convolution neural network was developed by Kunihiko Fukushima in 1969. It had mostly hand-designed kernels inspired by convolutions in mammalian vision. In 1979 he improved it to the Neocognitron, which learns all convolutional kernels by unsupervised learning (in his terminology, "self-organized by 'learning without a teacher'"). During the 1988 to 1998 period, a series of CNN were introduced by Yann LeCun et al., ending with LeNet-5 in 1998. It was an early influential CNN architecture for handwritten digit recognition, trained on the MNIST dataset, and was used in ATM. (Olshausen & Field, 1996) discovered that simple cells in the mammalian primary visual cortex implement localized, oriented, bandpass receptive fields, which could be recreated by fitting sparse linear codes for natural scenes. This was later found to also occur in the lowest-level kernels of trained CNNs. The field saw a resurgence in the 2010s with the development of deeper architectures and the availability of large datasets and powerful GPUs. AlexNet, developed by Alex Krizhevsky et al. in 2012, was a catalytic event in modern deep learning. In that year’s ImageNet competition, the AlexNet model achieved a 16% top-five error rate, significantly outperforming the next best entry, which had a 26% error rate. The network used eight trainable layers, approximately 650,000 neurons, and around 60 million parameters, highlighting the impact of deeper architectures and GPU acceleration on image recognition performance. From the 2013 ImageNet competition, most entries adopted deep convolutional neural networks, building on the success of AlexNet. Over the following years, performance steadily improved, with the top-five error rate falling from 16% in 2012 and 12% in 2013 to below 3% by 2017, as networks grew increasingly deep.

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  • Ethics of artificial intelligence

    Ethics of artificial intelligence

    The ethics of artificial intelligence covers a broad range of topics within AI that are considered to have particular ethical stakes. This includes algorithmic biases, fairness, accountability, transparency, privacy, and regulation, particularly where systems influence or automate human decision-making. It also covers various emerging or potential future challenges such as machine ethics (how to make machines that behave ethically), lethal autonomous weapon systems, arms race dynamics, AI safety and alignment, technological unemployment, AI-enabled misinformation, how to treat certain AI systems if they have a moral status (AI welfare and rights), artificial superintelligence and existential risks. Some application areas may also have particularly important ethical implications, like healthcare, education, criminal justice, or the military. == Machine ethics == Machine ethics (or machine morality) is the field of research concerned with designing Artificial Moral Agents (AMAs), robots or artificially intelligent computers that behave morally or as though moral. To account for the nature of these agents, it has been suggested to consider certain philosophical ideas, like the standard characterizations of agency, rational agency, moral agency, and artificial agency, which are related to the concept of AMAs. There are discussions on creating tests to see if an AI is capable of making ethical decisions. Alan Winfield concludes that the Turing test is flawed and the requirement for an AI to pass the test is too low. A proposed alternative test is one called the Ethical Turing Test, which would improve on the current test by having multiple judges decide if the AI's decision is ethical or unethical. Neuromorphic AI could be one way to create morally capable robots, as it aims to process information similarly to humans, nonlinearly and with millions of interconnected artificial neurons. Similarly, whole-brain emulation (scanning a brain and simulating it on digital hardware) could also in principle lead to human-like robots, thus capable of moral actions. And large language models are capable of approximating human moral judgments. Inevitably, this raises the question of the environment in which such robots would learn about the world and whose morality they would inherit – or if they end up developing human 'weaknesses' as well: selfishness, pro-survival attitudes, inconsistency, scale insensitivity, etc. In Moral Machines: Teaching Robots Right from Wrong, Wendell Wallach and Colin Allen conclude that attempts to teach robots right from wrong will likely advance understanding of human ethics by motivating humans to address gaps in modern normative theory and by providing a platform for experimental investigation. As one example, it has introduced normative ethicists to the controversial issue of which specific learning algorithms to use in machines. For simple decisions, Nick Bostrom and Eliezer Yudkowsky have argued that decision trees (such as ID3) are more transparent than neural networks and genetic algorithms, while Chris Santos-Lang argued in favor of machine learning on the grounds that the norms of any age must be allowed to change and that natural failure to fully satisfy these particular norms has been essential in making humans less vulnerable to criminal "hackers". Some researchers frame machine ethics as part of the broader AI control or value alignment problem: the difficulty of ensuring that increasingly capable systems pursue objectives that remain compatible with human values and oversight. Stuart Russell has argued that beneficial systems should be designed to (1) aim at realizing human preferences, (2) remain uncertain about what those preferences are, and (3) learn about them from human behaviour and feedback, rather than optimizing a fixed, fully specified goal. Some authors argue that apparent compliance with human values may reflect optimization for evaluation contexts rather than stable internal norms, complicating the assessment of alignment in advanced language models. == Challenges == === Algorithmic biases === AI has become increasingly inherent in facial and voice recognition systems. These systems may be vulnerable to biases and errors introduced by their human creators. Notably, the data used to train them can have biases. According to Allison Powell, associate professor at LSE and director of the Data and Society programme, data collection is never neutral and always involves storytelling. She argues that the dominant narrative is that governing with technology is inherently better, faster and cheaper, but proposes instead to make data expensive, and to use it both minimally and valuably, with the cost of its creation factored in. Friedman and Nissenbaum identify three categories of bias in computer systems: existing bias, technical bias, and emergent bias. In natural language processing, problems can arise from the text corpus—the source material the algorithm uses to learn about the relationships between different words. Large companies such as IBM, Google, etc. that provide significant funding for research and development have made efforts to research and address these biases. One potential solution is to create documentation for the data used to train AI systems. Process mining can be an important tool for organizations to achieve compliance with proposed AI regulations by identifying errors, monitoring processes, identifying potential root causes for improper execution, and other functions. However, there are also limitations to the current landscape of fairness in AI, due to the intrinsic ambiguities in the concept of discrimination, both at the philosophical and legal level. ==== Racial and gender biases ==== Bias can be introduced through historical data used to train AI systems. For instance, Amazon terminated their use of AI hiring and recruitment because the algorithm favored male candidates over female ones. This was because Amazon's system was trained with data collected over a 10-year period that included mostly male candidates. The algorithms learned the biased pattern from the historical data, and generated predictions where these types of candidates were most likely to succeed in getting the job. Therefore, the recruitment decisions made by the AI system turned out to be biased against female and minority candidates. The performance of facial recognition and computer vision models may vary based on race and gender. Facial recognition algorithms made by Microsoft, IBM and Face++ all performed significantly worse on darker-skinned women. Facial recognition was shown to be biased against those with darker skin tones. AI systems may be less accurate for black people, as was the case in the development of an AI-based pulse oximeter that overestimated blood oxygen levels in patients with darker skin, causing issues with their hypoxia treatment. In 2015, controversy erupted after a Black couple were labeled "Gorillas" by Google Photos. Oftentimes the systems are able to easily detect the faces of white people while being unable to register the faces of people who are black. This has led to the ban of police usage of AI materials or software in some U.S. states. The reason for these biases is that AI pulls information from across the internet to influence its responses in each situation. For example, if a facial recognition system was only tested on people who were white, it would make it much harder for it to interpret the facial structure and tones of other races and ethnicities. Biases often stem from the training data rather than the algorithm itself, notably when the data represents past human decisions. A 2020 study that reviewed voice recognition systems from Amazon, Apple, Google, IBM, and Microsoft found that they have higher error rates when transcribing black people's voices than white people's. Injustice in the use of AI is much harder to eliminate within healthcare systems, as oftentimes diseases and conditions can affect different races and genders differently. This can lead to confusion as the AI may be making decisions based on statistics showing that one patient is more likely to have problems due to their gender or race. This can be perceived as a bias because each patient is a different case, and AI is making decisions based on what it is programmed to group that individual into. This leads to a discussion about what should be considered a biased decision in the distribution of treatment. While it is known that there are differences in how diseases and injuries affect different genders and races, there is a discussion on whether it is fairer to incorporate this into healthcare treatments, or to examine each patient without this knowledge. In modern society there are certain tests for diseases, such as breast cancer, that are recommended to certain groups of people over others because they are more likely to contract the disease in question. If AI implements these statistics

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  • Mycin

    Mycin

    MYCIN was an early backward chaining expert system that used black box to identify bacteria causing severe infections, such as bacteremia and meningitis, and to recommend antibiotics, with the dosage adjusted for patient's body weight — the name derived from the antibiotics themselves, as many antibiotics have the suffix "-mycin". The Mycin system was also used for the diagnosis of blood clotting diseases. MYCIN was developed over five or six years in the early 1970s at Stanford University. It was written in Lisp as the doctoral dissertation of Edward Shortliffe under the direction of Bruce G. Buchanan, Stanley N. Cohen and others. MYCIN emerged from the Stanford Heuristic Programming Project. MYCIN demonstrated the potential for expert systems in building high-performance medical reasoning programs. MYCIN is often viewed as a pioneer in the field of expert systems, even being referred to as the "grandaddy of them all-the one that launched the field" by Dr. Allen Newell. MYCIN led to the EMYCIN expert system shell ("essential MYCIN") for acquiring knowledge, reasoning with it, and explaining the results, without the specific medical knowledge. It can be described as "EMYCIN = Prolog + uncertainty + caching + questions + explanations + contexts - variables". An introduction is in Chapter 16 of Paradigms of Artificial Intelligence Programming (PAIP). == Method == MYCIN operated using a fairly simple inference engine and a knowledge base of ~600 rules by obtaining individual inferential facts identified by experts and encoding such facts as individual production rules. No other AI program at the time contained as much domain-specific knowledge clearly separated from its inference procedures as MYCIN. It would query the physician running the program via a long series of simple yes/no or textual questions. At the end, it provided a list of possible culprit bacteria ranked from high to low based on the probability of each diagnosis, its confidence in each diagnosis' probability, the reasoning behind each diagnosis (that is, MYCIN would also list the questions and rules which led it to rank a diagnosis a particular way), and its recommended course of drug treatment. MYCIN could additionally respond to queries by physicians related to why it asked the user a certain question, how it arrived at a conclusion, and why it did not consider certain factors. The developers performed studies showing that MYCIN's performance was minimally affected by perturbations in the uncertainty metrics associated with individual rules, suggesting that the power in the system was related more to its knowledge representation and reasoning scheme than to the details of its numerical uncertainty model. Some observers felt that it should have been possible to use classical Bayesian statistics. MYCIN's developers argued that this would require either unrealistic assumptions of probabilistic independence, or require the experts to provide estimates for an unfeasibly large number of conditional probabilities. Subsequent studies later showed that the certainty factor model could indeed be interpreted in a probabilistic sense, and highlighted problems with the implied assumptions of such a model. However the modular structure of the system would prove very successful, leading to the development of graphical models such as Bayesian networks. === Context === A context in MYCIN determines what types of objects can be reasoned about. They are similar to variables in Prolog, or environment variables in operating systems. === Evidence combination === In MYCIN it was possible that two or more rules might draw conclusions about a parameter with different weights of evidence. For example, one rule may conclude that the organism in question is E. Coli with a certainty of 0.8 whilst another concludes that it is E. Coli with a certainty of 0.5 or even −0.8. In the event the certainty is less than zero the evidence is actually against the hypothesis. In order to calculate the certainty factor MYCIN combined these weights using the formula below to yield a single certainty factor: C F ( x , y ) = { X + Y − X Y if X , Y > 0 X + Y + X Y if X , Y < 0 X + Y 1 − min ( | X | , | Y | ) otherwise {\displaystyle CF(x,y)={\begin{cases}X+Y-XY&{\text{if }}X,Y>0\\X+Y+XY&{\text{if }}X,Y<0\\{\frac {X+Y}{1-\min(|X|,|Y|)}}&{\text{otherwise}}\end{cases}}} Where X and Y are the certainty factors. This formula can be applied more than once if more than two rules draw conclusions about the same parameter. It is commutative, so it does not matter in which order the weights were combined. The combination formula was designed to have the following desirable properties: −1 can be interpreted as "false", +1 as "true", and 0 as "uncertain". Combining unknown with anything leaves it unchanged. Combining true with anything (except false) gives true. Similarly for false. Combining true and false is a division-by-zero error. Combining +x and -x gives unknown. Combining two positives (except true) gives a larger positive. Similarly for negatives. Combining a positive and a negative gives something in between. === Examples === The following examples come from Chapter 16 of PAIP, which contains an implementation in Common Lisp of a modified and simplified version of MYCIN for pedagogical purposes. A rule, and an English paraphrase generated by the system: == Results == An evaluation of MYCIN was conducted at the Stanford Medical School. The first phase of the evaluation consisted of 10 test cases of diverse origin, chosen by a physician who was not acquainted with MYCIN's methods or knowledge base. These cases were presented to 7 physicians and 1 senior medical student. 10 prescriptions were compiled for each of the cases, 1 recommended by MYCIN, 1 prescribed by the treating physician at the county hospital, and 8 by the aforementioned individuals. The second phase of the evaluation consisted of eight infectious disease specialists being provided the clinical summary and set of 10 prescriptions for each of the 10 cases and tasked to provide their own recommendations for each case and assess the 10 prescriptions. MYCIN received an acceptability rating of 65%, which was comparable to the 42.5% to 62.5% rating of five faculty members. This study is often cited as showing the potential for disagreement about therapeutic decisions, even among experts, when there is no "gold standard" for correct treatment. == Practical use == MYCIN was never actually used in practice. This wasn't because of any weakness in its performance. Some observers raised ethical and legal issues related to the use of computers in medicine, regarding the responsibility of the physicians in case the system gave wrong diagnosis. However, the greatest problem, and the reason that MYCIN was not used in routine practice, was the state of technologies for system integration, especially at the time it was developed. MYCIN was a stand-alone system that required a user to enter all relevant information about a patient by typing in responses to questions MYCIN posed. MYCIN ran on the DEC KI10 PDP-10, supporting a large time-shared system available over the early Internet (ARPANet), before personal computers were developed. MYCIN's greatest influence was accordingly its demonstration of the power of its representation and reasoning approach. Rule-based systems in many non-medical domains were developed in the years that followed MYCIN's introduction of the approach. In the 1980s, expert system "shells" were introduced (including one based on MYCIN, known as E-MYCIN (followed by Knowledge Engineering Environment - KEE)) and supported the development of expert systems in a wide variety of application areas. A difficulty that rose to prominence during the development of MYCIN and subsequent complex expert systems has been the extraction of the necessary knowledge for the inference engine to use from the human expert in the relevant fields into the rule base (the so-called "knowledge acquisition bottleneck").

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  • VP-Expert

    VP-Expert

    VP-Expert is an artificial intelligence development tool that gained popularity in the late 1980s and early 1990s. Published by Paperback Software, VP-Expert was designed to facilitate the creation of rule-based expert systems, primarily for applications in business and industry. It was the best-selling expert-system software for microcomputers in the late 1980s. == History == VP-Expert was created by Brian Sawyer and published by Paperback Software in 1987. VP-Expert was widely adopted during the late 1980s. By April 1989, InfoWorld described it as "the best-selling expert-system software for personal computers." In June 1991, ownership of VP-Expert transferred from Paperback Software to WordTech Systems, Inc. following Paperback Software’s liquidation after a legal dispute with Lotus Development Corporation regarding its VP-Planner spreadsheet. VP-Expert continued to receive positive reviews with InfoWorld stating in 1992 "for automatically creating simple expert systems and being able to edit them into more sophisticated applications, hardly a better product exists than VP-Expert". == Features == VP-Expert used an inference engine based on backward chaining to reach conclusions through English-like if/then rules. It operated through a text interface and included an explanation facility that showed the reasoning steps used to justify its conclusions. == Applications == VP-Expert found applications across various domains. In environmental analysis, researchers used VP-Expert to develop a knowledge-based system for analyzing the impact of particulate matter air pollution on human health. In engineering design, VP-Expert was utilized in the creation of a prototype expert system to assist in fishway design. In aviation management, the tool was employed to develop an expert system aimed at maximizing airport capacity while adhering to noise-mitigation plans. == Limitations == While VP-Expert offered certain advantages, it also had limitations. Its rule-based approach could become challenging to manage for large and complex knowledge bases, and the process of eliciting and encoding knowledge from experts could be time-consuming and difficult.

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  • Statistical relational learning

    Statistical relational learning

    Statistical relational learning (SRL) is a subdiscipline of artificial intelligence and machine learning that is concerned with domain models that exhibit both uncertainty (which can be dealt with using statistical methods) and complex, relational structure. Typically, the knowledge representation formalisms developed in SRL use (a subset of) first-order logic to describe relational properties of a domain in a general manner (universal quantification) and draw upon probabilistic graphical models (such as Bayesian networks or Markov networks) to model the uncertainty; some also build upon the methods of inductive logic programming. Significant contributions to the field have been made since the late 1990s. As is evident from the characterization above, the field is not strictly limited to learning aspects; it is equally concerned with reasoning (specifically probabilistic inference) and knowledge representation. Therefore, alternative terms that reflect the main foci of the field include statistical relational learning and reasoning (emphasizing the importance of reasoning) and first-order probabilistic languages (emphasizing the key properties of the languages with which models are represented). Another term that is sometimes used in the literature is relational machine learning (RML). == Canonical tasks == A number of canonical tasks are associated with statistical relational learning, the most common ones being. collective classification, i.e. the (simultaneous) prediction of the class of several objects given objects' attributes and their relations link prediction, i.e. predicting whether or not two or more objects are related link-based clustering, i.e. the grouping of similar objects, where similarity is determined according to the links of an object, and the related task of collaborative filtering, i.e. the filtering for information that is relevant to an entity (where a piece of information is considered relevant to an entity if it is known to be relevant to a similar entity) social network modelling object identification/entity resolution/record linkage, i.e. the identification of equivalent entries in two or more separate databases/datasets == Representation formalisms == One of the fundamental design goals of the representation formalisms developed in SRL is to abstract away from concrete entities and to represent instead general principles that are intended to be universally applicable. Since there are countless ways in which such principles can be represented, many representation formalisms have been proposed in recent years. In the following, some of the more common ones are listed in alphabetical order: Bayesian logic program BLOG model Markov logic networks Multi-entity Bayesian network Probabilistic logic programs Probabilistic relational model – a Probabilistic Relational Model (PRM) is the counterpart of a Bayesian network in statistical relational learning. Probabilistic soft logic Recursive random field Relational Bayesian network Relational dependency network Relational Markov network Relational Kalman filtering

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  • Mira Murati

    Mira Murati

    Ermira "Mira" Murati (born 16 December 1988) is an Albanian-American business executive. She launched an AI startup called Thinking Machines Lab in February 2025. Previously she was the chief technology officer of OpenAI, and a senior product manager at Tesla. == Early life and education == Murati was born on 16 December 1988 in Vlorë, Albania. She is fluent in Italian. At age 16, she won a United World Colleges (UWC) scholarship to study at Pearson College on Vancouver Island in Canada, from which she graduated in 2007 with an International Baccalaureate. After Pearson, she went to the United States to pursue further studies through a dual-degree program, earning a Bachelor of Arts from Colby College in 2011, and a Bachelor of Engineering degree from Dartmouth College's Thayer School of Engineering in 2012. == Career == === Early career === Murati interned in 2011 as a summer analyst at Goldman Sachs in Tokyo, Japan. She then briefly worked for Zodiac Aerospace as an intern before joining the electric car company Tesla in 2013 as a product manager on the Model X. From 2016 to 2018, she worked for the augmented reality start-up Leap Motion (now Ultraleap). === OpenAI === In 2018, she joined OpenAI as the VP of Applied AI and partnerships. She became chief technology officer (CTO) in May 2022. She led OpenAI's work on ChatGPT, Dall-E, Codex and Sora, while overseeing its research, product and safety teams. She oversaw technical advancements and direction of OpenAI's various projects, including the development of advanced AI models and tools. Murati worked on several of OpenAI's notable products, such as the Generative Pretrained Transformer (GPT) series of language models. Commenting about the potential loss of creative jobs to AI, Murati said that "maybe [the jobs] shouldn’t have been there in the first place". In October 2023, Murati was ranked 57th on Fortune's list of "The 100 Most Powerful Women in Business of 2023". In November 2023, Murati became interim chief executive officer of OpenAI following the removal of Sam Altman from the job. She had collaborated with Ilya Sutskever, whose 52-page memo outlining concerns about Altman relied heavily on screenshots and information she provided, which contributed to the board's decision to oust him. Murati was replaced by Emmett Shear three days later, who left when Altman was reinstated five days later. Following these events, Murati returned to her role as CTO. In June 2024, Dartmouth College awarded Murati an honorary Doctor of Science for having "democratized technology and advanced a better, safer world for us all". In September 2024, Murati announced that she was stepping down as CTO to allow her the opportunity to "do my own exploration". This move came amid a wider executive exodus as OpenAI chief research officer Bob McGrew and a vice president of research, Barret Zoph, also announced their departures soon after. === Thinking Machines Lab === In February 2025, Murati launched Thinking Machines Lab, a new public benefit corporation aiming "to make AI systems more widely understood, customizable, and generally capable". She was reported to have hired "a team of about 30 leading researchers and engineers from competitors including Meta, Mistral, and OpenAI." People involved with the startup include OpenAI cofounder John Schulman, and advisors Alec Radford and Bob McGrew. The following month, Bloomberg reported that the company had reached an estimated valuation of $9 billion, with an "average founder stake value" of $1.4 billion. In April 2025, Thinking Machines Lab reportedly aimed for a $2 billion seed round (requiring a minimum investment of $50 million). The round was led by Andreessen Horowitz and included participation from the government of Albania, valuing the company at $12 billion. Thinking Machines Lab follows a governance structure wherein Mira Murati holds a deciding vote on board matters, weighted to provide her with a majority decision-making capability. In October 2025, Thinking Machines Lab announced its first product, Tinker, a tool used to create custom frontier AI models. == Publications == Murati, Ermira (Spring 2022). "Language & Coding Creativity". Daedalus. 151 (2). Cambridge, MA: American Academy of Arts and Sciences (AAAS): 156–167. doi:10.1162/daed_a_01907. Retrieved 25 September 2024.

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  • TensorFlow

    TensorFlow

    TensorFlow is a software library for machine learning and artificial intelligence. It can be used across a range of tasks, but is used mainly for training and inference of neural networks. It is one of the most popular deep learning frameworks, alongside others such as PyTorch. It is free and open-source software released under the Apache License 2.0. It was developed by the Google Brain team for Google's internal use in research and production. The initial version was released under the Apache License 2.0 in 2015. Google released an updated version, TensorFlow 2.0, in September 2019. TensorFlow can be used in a wide variety of programming languages, including Python, JavaScript, C++, and Java, facilitating its use in a range of applications in many sectors. == History == === DistBelief === Starting in 2011, Google Brain built DistBelief as a proprietary machine learning system based on deep learning neural networks. Its use grew rapidly across diverse Alphabet companies in both research and commercial applications. Google assigned multiple computer scientists, including Jeff Dean, to simplify and refactor the codebase of DistBelief into a faster, more robust application-grade library, which became TensorFlow. In 2009, the team, led by Geoffrey Hinton, had implemented generalized backpropagation and other improvements, which allowed generation of neural networks with substantially higher accuracy, for instance a 25% reduction in errors in speech recognition. === TensorFlow === TensorFlow is Google Brain's second-generation system. Version 1.0.0 was released on February 11, 2017. While the reference implementation runs on single devices, TensorFlow can run on multiple CPUs and GPUs (with optional CUDA and SYCL extensions for general-purpose computing on graphics processing units). TensorFlow is available on 64-bit Linux, macOS, Windows, and mobile computing platforms including Android and iOS. Its flexible architecture allows for easy deployment of computation across a variety of platforms (CPUs, GPUs, TPUs), and from desktops to clusters of servers to mobile and edge devices. TensorFlow computations are expressed as stateful dataflow graphs. The name TensorFlow derives from the operations that such neural networks perform on multidimensional data arrays, which are referred to as tensors. During the Google I/O Conference in June 2016, Jeff Dean stated that 1,500 repositories on GitHub mentioned TensorFlow, of which only 5 were from Google. In March 2018, Google announced TensorFlow.js version 1.0 for machine learning in JavaScript. In Jan 2019, Google announced TensorFlow 2.0. It became officially available in September 2019. In May 2019, Google announced TensorFlow Graphics for deep learning in computer graphics. === Tensor processing unit (TPU) === In May 2016, Google announced its Tensor processing unit (TPU), an application-specific integrated circuit (ASIC, a hardware chip) built specifically for machine learning and tailored for TensorFlow. A TPU is a programmable AI accelerator designed to provide high throughput of low-precision arithmetic (e.g., 8-bit), and oriented toward using or running models rather than training them. Google announced they had been running TPUs inside their data centers for more than a year, and had found them to deliver an order of magnitude better-optimized performance per watt for machine learning. In May 2017, Google announced the second-generation, as well as the availability of the TPUs in Google Compute Engine. The second-generation TPUs deliver up to 180 teraflops of performance, and when organized into clusters of 64 TPUs, provide up to 11.5 petaflops. In May 2018, Google announced the third-generation TPUs delivering up to 420 teraflops of performance and 128 GB high bandwidth memory (HBM). Cloud TPU v3 Pods offer 100+ petaflops of performance and 32 TB HBM. In February 2018, Google announced that they were making TPUs available in beta on the Google Cloud Platform. === Edge TPU === In July 2018, the Edge TPU was announced. Edge TPU is Google's purpose-built ASIC chip designed to run TensorFlow Lite machine learning (ML) models on small client computing devices such as smartphones known as edge computing. === TensorFlow Lite === In May 2017, Google announced TensorFlow Lite as a software stack to support machine learning models for mobile and embedded devices, and in November 2017, provided the developer preview. In January 2019, the TensorFlow team released a developer preview of the mobile GPU inference engine with OpenGL ES 3.1 Compute Shaders on Android devices and Metal Compute Shaders on iOS devices. In May 2019, Google announced that their TensorFlow Lite Micro (also known as TensorFlow Lite for Microcontrollers) and ARM's uTensor would be merging. It was renamed as LiteRT in 2024. === TensorFlow 2.0 === As TensorFlow's market share among research papers was declining to the advantage of PyTorch, the TensorFlow Team announced a release of a new major version of the library in September 2019. TensorFlow 2.0 introduced many changes, the most significant being TensorFlow eager, which changed the automatic differentiation scheme from the static computational graph to the "Define-by-Run" scheme originally made popular by Chainer and later PyTorch. Other major changes included removal of old libraries, cross-compatibility between trained models on different versions of TensorFlow, and significant improvements to the performance on GPU. == Features == === AutoDifferentiation === AutoDifferentiation is the process of automatically calculating the gradient vector of a model with respect to each of its parameters. With this feature, TensorFlow can automatically compute the gradients for the parameters in a model, which is useful to algorithms such as backpropagation which require gradients to optimize performance. To do so, the framework must keep track of the order of operations done to the input Tensors in a model, and then compute the gradients with respect to the appropriate parameters. === Eager execution === TensorFlow includes an "eager execution" mode, which means that operations are evaluated immediately as opposed to being added to a computational graph which is executed later. Code executed eagerly can be examined step-by step-through a debugger, since data is augmented at each line of code rather than later in a computational graph. This execution paradigm is considered to be easier to debug because of its step by step transparency. === Distribute === In both eager and graph executions, TensorFlow provides an API for distributing computation across multiple devices with various distribution strategies. This distributed computing can often speed up the execution of training and evaluating of TensorFlow models and is a common practice in the field of AI. === Losses === To train and assess models, TensorFlow provides a set of loss functions (also known as cost functions). Some popular examples include mean squared error (MSE) and binary cross entropy (BCE). === Metrics === In order to assess the performance of machine learning models, TensorFlow gives API access to commonly used metrics. Examples include various accuracy metrics (binary, categorical, sparse categorical) along with other metrics such as Precision, Recall, and Intersection-over-Union (IoU). === TF.nn === TensorFlow.nn is a module for executing primitive neural network operations on models. Some of these operations include variations of convolutions (1/2/3D, Atrous, depthwise), activation functions (Softmax, RELU, GELU, Sigmoid, etc.) and their variations, and other operations (max-pooling, bias-add, etc.). === Optimizers === TensorFlow offers a set of optimizers for training neural networks, including ADAM, ADAGRAD, and Stochastic Gradient Descent (SGD). When training a model, different optimizers offer different modes of parameter tuning, often affecting a model's convergence and performance. == Usage and extensions == === TensorFlow === TensorFlow serves as a core platform and library for machine learning. TensorFlow's APIs use Keras to allow users to make their own machine-learning models. In addition to building and training their model, TensorFlow can also help load the data to train the model, and deploy it using TensorFlow Serving. TensorFlow provides a stable Python Application Program Interface (API), as well as APIs without backwards compatibility guarantee for JavaScript, C++, and Java. Third-party language binding packages are also available for C#, Haskell, Julia, MATLAB, Object Pascal, R, Scala, Rust, OCaml, and Crystal. Bindings that are now archived and unsupported include Go and Swift. === TensorFlow.js === TensorFlow also has a library for machine learning in JavaScript. Using the provided JavaScript APIs, TensorFlow.js allows users to use either Tensorflow.js models or converted models from TensorFlow or TFLite, retrain the given models, and run on the web. === LiteRT === LiteRT, formerly known as Te

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  • OntoUML

    OntoUML

    OntoUML is a language for ontology-driven conceptual modeling. OntoUML is built as a UML extension based on the Unified Foundational Ontology. The foundations of UFO and OntoUML can be traced back to Giancarlo Guizzardi's Ph.D. thesis "Ontological foundations for structural conceptual models". In his work, he proposed a novel foundational ontology for conceptual modeling (UFO) and employed it to evaluate and re-design a fragment of the UML 2.0 metamodel for the purposes of conceptual modeling and domain ontology engineering. == Supporting tools == In 2006, Guizzardi co-founded the Ontology & Conceptual Modeling Research Group (NEMO) located at the Federal University of Espírito Santo (UFES) in Vitória city, state of Espírito Santo, Brazil. Since then, NEMO has been responsible for most of the developments in OntoUML. Several papers about ontologies and OntoUML have been authored by members of the NEMO group.

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  • Morphological antialiasing

    Morphological antialiasing

    Morphological antialiasing (MLAA) is a spatial anti-aliasing technique used in real-time computer graphics. It reduces artifacts, such as jaggies, when representing a high-resolution image at a lower resolution. MLAA is a post-process filtering which detects borders in the resulting image and then finds specific patterns in these. Anti-aliasing is achieved by blending pixels in these borders, according to the pattern they belong to and their position within the pattern. Introduced in 2009, MLAA was an early and influential example of anti-aliasing techniques done in post-processing, which makes them suitable for deferred shading. A similar method in this class is fast approximate anti-aliasing (FXAA). Temporal anti-aliasing, also a post-process, has become the most common anti-aliasing method for real-time rendering and video games. Enhanced subpixel morphological antialiasing, or SMAA, is an image-based GPU-based implementation of MLAA developed by Universidad de Zaragoza and Crytek.

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  • D3web

    D3web

    d3web is a free, open-source platform for knowledge-based systems (expert systems). Its core is written in Java using XML and/or Office-based formats for the knowledge storage. All of its components are distributed under the terms of the Lesser General Public Licence (LGPL). The d3web diagnostic core implements reasoning and persistence components for problem-solving knowledge including decision trees, (heuristic) rules, set-covering models and diagnostic flowcharts. The software can be integrated into foreign applications (embedded or OEM), but a number of off-the-shelf components already exist. == Components == d3web is a component-based software platform providing applications for authoring and using/executing problem-solving knowledge. The following applications are primarily using d3web: KnowWE (Knowledge Wiki Environment): A semantic wiki building on JSPWiki. Problem-solving knowledge can be authored and executed through the wiki interface. Developed knowledge bases can be exported to be used in OEM or embedded reasoners. Additionally, knowledge exchange via OWL ontologies is provided. KnowME (Knowledge Modelling Environment): A rich-client application for the development of d3web knowledge bases. Problem-solving knowledge can be authored and executed within the desktop application. Developed knowledge bases can be used in OEM or embedded reasoners. The software KnowME is no longer under active development. It is replaced by the KnowWE component (see above). Dialog2: A web-based application for demonstrating the capabilities of the d3web core reasoner. The web servlet is based on Java Server Faces. It can be used out of box or as a starting point for own developments for building knowledge-based interview systems. == Application Domains == A number of industrial and academic projects already used or are currently using the d3web platform. The main application domains are: medical diagnosis, documentation, and therapy: technical fault diagnosis monitoring of technical devices. Some applications (both, commercial and free) created using the d3web diagnostic engine: SmartCare(c): a medical closed-loop system for weaning mechanically ventilated patients, created by Dräger SonoConsult Archived 2011-12-16 at the Wayback Machine: a medical support system for evaluating sonographic examinations (German only) eDOC: a web-based system for self-diagnosing various medical issues (German only) == History == The development of d3web originates from the research work of Prof. Dr. Frank Puppe (University Würzburg, Germany) going back to the 1980s, starting with the medical expert systems MED1 and MED2 . Whereas the original systems were focussed on medical diagnosis the applicability of the approach was generalized by the successor D3 . As the predecessors were implemented in the LISP programming language, d3web is a full Java re-implementation.

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  • TRAIGA

    TRAIGA

    TRAIGA, or the Texas Responsible Artificial Intelligence Governance Act, is a state law regulating the development and deployment of artificial intelligence (AI) systems in Texas. Sponsored by Representative Giovanni Capriglione, the Act establishes a framework governing certain uses of AI, outlines prohibited uses, and creates obligations on state government entities, among other provisions. TRAIGA was signed into law in 2025 and took effect on January 1, 2026. The law applies to AI developers and deployers that conduct business in Texas or whose systems are used by Texas residents. It prohibits the intentional development or deployment of AI systems to incite harm, violate constitutional rights, engage in unlawful discrimination, and produce child sexual abuse material or unlawful deepfakes. TRAIGA also establishes the Texas Artificial Intelligence Council and creates a regulatory sandbox program. The Texas Attorney General is charged with enforcement. It has received attention as one of the first comprehensive AI-related laws enacted by a U.S. state. Legal analysts have compared it to the European Union (EU) Artificial Intelligence Act and the Colorado AI Act, noting its intent-based discrimination standard and narrower scope relative to those frameworks. == Background == In June 2023, Texas Governor Greg Abbott signed House Bill 2060, which created an Artificial Intelligence Advisory Council within the Texas Department of Information Resources. The Council was tasked with monitoring the use of AI systems across state government. Its membership included representatives from law enforcement, academia, and the legal profession. After submitting a report to state policymakers, the Council was disbanded in December 2024. Separately, the Texas House Select Committee on Artificial Intelligence and Emerging Technologies was created in 2023 to examine the political and social implications of artificial intelligence. Among its recommendations was the creation of a regulatory sandbox to allow for controlled testing of AI systems. This recommendation informed the regulatory sandbox provision included in TRAIGA. == History == In December 2024, Representative Capriglione introduced House Bill 1709, the Texas Responsible Artificial Intelligence Governance Act. The bill sought to create a statewide framework for artificial intelligence, including transparency requirements for companies deploying AI systems, restrictions on certain uses of AI, and the creation of a regulatory sandbox. Modeled in part on the EU Artificial Intelligence Act and the Colorado AI Act, House Bill 1709 focused on "high-risk" AI systems and included provisions addressing private sector liability. House Bill 1709 did not advance during the legislative session. Industry stakeholders raised concerns that several provisions were overly burdensome. The bill informed the development of a revised proposal, House Bill 149, also titled the Texas Responsible Artificial Intelligence Governance Act. The revised version removed requirements for private companies to notify consumers when they interact with AI systems and to conduct impact assessments, among other provisions. In April 2025, an amended version of House Bill 149 passed the Texas House of Representatives and was referred to the Senate Committee on Business and Commerce. The bill later received approval from both chambers, where the House voted on amendments adopted by the Senate. On May 31, 2025, the state legislature passed House Bill 149, one of several AI-related bills considered during the legislative session. Governor Abbott signed TRAIGA into law on June 22, 2025. During the legislative process, a proposed federal moratorium on state-level AI regulation initially raised questions about the enforceability of state AI laws, including TRAIGA. At the time of signing, Governor Abbott stated that Texas would ensure compliance with applicable federal requirements. In July 2025, the United States Senate voted to remove the proposed moratorium from federal legislation. The Act took effect on January 1, 2026. == Provisions == === Definitions and scope === TRAIGA applies to AI developers and deployers that advertise or conduct business in Texas, develop products used by Texas residents, or develop or deploy AI systems within the state. The Act also applies to Texas state and local government entities. The Act defines a developer as a person who develops an AI system and a deployer as one who deploys an AI system in Texas. Consumers are defined as Texas residents. The Act defines an artificial intelligence system as a machine-based system that "infers from the inputs the system receives how to generate outputs, including content, decisions, predictions, or recommendations, that can influence physical or virtual environments." === Government use === The Act requires government agencies to provide consumers with plain language notices before interacting with AI systems. It also prohibits government agencies from using artificial intelligence systems to assign social scores to consumers. It also restricts the use of AI systems to identify individuals using biometric data without the individual’s consent. === Prohibitions === The Act prohibits the development or deployment of artificial intelligence systems intended to cause harm, self-harm, or criminal activity. It also prohibits the development or deployment of AI systems designed to violate constitutional rights or unlawfully discriminate based on protected classes. In addition, the Act prohibits the development or deployment of AI systems that are intended to produce or distribute child sexual abuse material or unlawful deepfakes. === Enforcement === Enforcement authority under the Act rests with the Texas Attorney General. The Act does not create a private right of action. The Act requires the Texas Attorney General to create an online complaint system where consumers may submit allegations of potential violations. The Attorney General can investigate complaints received through this system and may request information relevant to the operation of an AI system, including information about training data. Before initiating an enforcement action, the Attorney General must provide a written notice to the alleged violator, who is then provided with a 60-day period to cure the alleged violation. === Penalties === If a violation is not cured, the Act authorizes civil penalties. Penalties range from $10,000 to $12,000 per curable violation and from $80,000 to $200,000 per non-curable violation. The Act also authorizes additional penalties of $2,000 to $40,000 for each day the violation continues. If the Attorney General determines that a person certified or licensed by a state agency has violated the Act and recommends enforcement, the relevant agency may impose additional administrative sanctions, including license suspension or further monetary penalties. === Safe harbor === The Act provides an affirmative defense for AI developers and deployers who identify potential violations through internal testing or auditing or who demonstrate compliance with National Institute of Standards and Technology (NIST)'s Artificial Intelligence Risk Management Framework or a comparable risk management framework. The Act also affords protection to developers and deployers when a third party uses their AI systems in a way that violates the Act. === Texas Artificial Intelligence Council === The Act creates the Texas Artificial Intelligence Council to assist the state legislatures in evaluating artificial intelligence policy and oversight. The Council is charged with developing recommendations for state agencies regarding the use of AI systems and with overseeing the regulatory sandbox. TRAIGA gives the Council the ability to organize AI-related training for state entities and issue reports concerning artificial intelligence. The Council does not have binding rulemaking authority. The Council consists of seven members appointed by the governor, the lieutenant governor, and the speaker of the Texas House of Representatives. === Regulatory sandbox === The Act directs the Texas Department of Information Resources to create a regulatory sandbox program that allows participants to test AI systems under state supervision in a modified regulatory setting. To join the program, companies must submit applications that describe their AI systems and intended use. Approved participants may operate within the sandbox for up to 36 months. During that period, the Attorney General is restricted from initiating enforcement actions for certain categories of violations. == Reception == === Support === During legislative testimony, the Texas Public Policy Foundation stated that TRAIGA would benefit Texas businesses by reducing legal ambiguity and creating clearer compliance standards. Representatives of business groups also expressed support, stating that the Act would not impose overly burdensome regulations. The consum

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  • Ontology components

    Ontology components

    Contemporary ontologies share many structural similarities, regardless of the ontology language in which they are expressed. Most ontologies describe individuals (instances), classes (concepts), attributes, and relations. == List == Common components of ontologies include: Individuals instances or objects (the basic or "ground level" objects; the tokens). Classes sets, collections, concepts, types of objects, or kinds of things. Attributes aspects, properties, features, characteristics, or parameters that individuals (and classes and relations) can have. Relations ways in which classes and individuals can be related to one another. Relations can carry attributes that specify the relation further. Function terms complex structures formed from certain relations that can be used in place of an individual term in a statement. Restrictions formally stated descriptions of what must be true in order for some assertion to be accepted as input. Rules statements in the form of an if-then (antecedent-consequent) sentence that describe the logical inferences that can be drawn from an assertion in a particular form. Axioms assertions (including rules) in a logical form that together comprise the overall theory that the ontology describes in its domain of application. This definition differs from that of "axioms" in generative grammar and formal logic. In these disciplines, axioms include only statements asserted as a priori knowledge. As used here, "axioms" also include the theory derived from axiomatic statements. Events the changing of attributes or relations. Actions types of events. Ontologies are commonly encoded using ontology languages. == Individuals == Individuals (instances) are the basic, "ground level" components of an ontology. The individuals in an ontology may include concrete objects such as people, animals, tables, automobiles, molecules, and planets, as well as abstract individuals such as numbers and words (although there are differences of opinion as to whether numbers and words are classes or individuals). Strictly speaking, an ontology need not include any individuals, but one of the general purposes of an ontology is to provide a means of classifying individuals, even if those individuals are not explicitly part of the ontology. In formal extensional ontologies, only the utterances of words and numbers are considered individuals – the numbers and names themselves are classes. In a 4D ontology, an individual is identified by its spatio-temporal extent. Examples of formal extensional ontologies are BORO, ISO 15926 and the model in development by the IDEAS Group. == Classes == == Attributes == Objects in an ontology can be described by relating them to other things, typically aspects or parts. These related things are often called attributes, although they may be independent things. Each attribute can be a class or an individual. The kind of object and the kind of attribute determine the kind of relation between them. A relation between an object and an attribute express a fact that is specific to the object to which it is related. For example, the Ford Explorer object has attributes such as: ⟨has as name⟩ Ford Explorer ⟨as by definition as part⟩ 6-speed transmission ⟨as by definition as part⟩ door (with as minimum and maximum cardinality: 4) ⟨as by definition as part one of⟩ {4.0L engine, 4.6L engine} The value of an attribute can be a complex data type; in this example, the related engine can only be one of a list of subtypes of engines, not just a single thing. Ontologies are only true ontologies if concepts are related to other concepts (the concepts do have attributes). If that is not the case, then you would have either a taxonomy (if hyponym relationships exist between concepts) or a controlled vocabulary. These are useful, but are not considered true ontologies. == Relations == Relations (also known as relationships) between objects in an ontology specify how objects are related to other objects. Typically a relation is of a particular type (or class) that specifies in what sense the object is related to the other object in the ontology. For example, in the ontology that contains the concept Ford Explorer and the concept Ford Bronco might be related by a relation of type ⟨is defined as a successor of⟩. The full expression of that fact then becomes: Ford Explorer is defined as a successor of : Ford Bronco This tells us that the Explorer is the model that replaced the Bronco. This example also illustrates that the relation has a direction of expression. The inverse expression expresses the same fact, but with a reverse phrase in natural language. Much of the power of ontologies comes from the ability to describe relations. Together, the set of relations describes the semantics of the domain: that is, its various semantic relations, such as synonymy, hyponymy and hypernymy, coordinate relation, and others. The set of used relation types (classes of relations) and their subsumption hierarchy describe the expression power of the language in which the ontology is expressed. An important type of relation is the subsumption relation (is-a-superclass-of, the converse of is-a, is-a-subtype-of or is-a-subclass-of). This defines which objects are classified by which class. For example, we have already seen that the class Ford Explorer is-a-subclass-of 4-Wheel Drive Car, which in turn is-a-subclass-of Car. The addition of the is-a-subclass-of relationships creates a taxonomy; a tree-like structure (or, more generally, a partially ordered set) that clearly depicts how objects relate to one another. In such a structure, each object is the 'child' of a 'parent class' (Some languages restrict the is-a-subclass-of relationship to one parent for all nodes, but many do not). Another common type of relations is the mereology relation, written as part-of, that represents how objects combine to form composite objects. For example, if we extended our example ontology to include concepts like Steering Wheel, we would say that a "Steering Wheel is-by-definition-a-part-of-a Ford Explorer" since a steering wheel is always one of the components of a Ford Explorer. If we introduce meronymy relationships to our ontology, the hierarchy that emerges is no longer able to be held in a simple tree-like structure since now members can appear under more than one parent or branch. Instead this new structure that emerges is known as a directed acyclic graph. As well as the standard is-a-subclass-of and is-by-definition-a-part-of-a relations, ontologies often include additional types of relations that further refine the semantics they model. Ontologies might distinguish between different categories of relation types. For example: relation types for relations between classes relation types for relations between individuals relation types for relations between an individual and a class relation types for relations between a single object and a collection relation types for relations between collections Relation types are sometimes domain-specific and are then used to store specific kinds of facts or to answer particular types of questions. If the definitions of the relation types are included in an ontology, then the ontology defines its own ontology definition language. An example of an ontology that defines its own relation types and distinguishes between various categories of relation types is the Gellish ontology. For example, in the domain of automobiles, we might need a made-in type relationship which tells us where each car is built. So the Ford Explorer is made-in Louisville. The ontology may also know that Louisville is-located-in Kentucky and Kentucky is-classified-as-a state and is-a-part-of the U.S. Software using this ontology could now answer a question like "which cars are made in the U.S.?"

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  • Language Computer Corporation

    Language Computer Corporation

    Language Computer Corporation (LCC) is a natural language processing research company based in Richardson, Texas. The company develops a variety of natural language processing products, including software for question answering, information extraction, and automatic summarization. Since its founding in 1995, the low-profile company has landed significant United States Government contracts, with $8,353,476 in contracts in 2006-2008. While the company has focused primarily on the government software market, LCC has also used its technology to spin off three start-up companies. The first spin-off, known as Lymba Corporation, markets the PowerAnswer question answering product originally developed at LCC. In 2010, LCC's CEO, Andrew Hickl, co-founded two start-ups which made use of the company's technology. These included Swingly, an automatic question answering start-up, and Extractiv, an information extraction service that was founded in partnership with Houston, Texas-based 80legs.

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  • Hallin's spheres

    Hallin's spheres

    Hallin's spheres is a theory of news reporting and its rhetorical framing posited by journalism historian Daniel C. Hallin in his 1986 book The Uncensored War to explain the news coverage of the Vietnam War. Hallin divides the world of political discourse into three concentric spheres: consensus, legitimate controversy, and deviance. In the sphere of consensus, journalists assume everyone agrees. The sphere of legitimate controversy includes the standard political debates, and journalists are expected to remain neutral. The sphere of deviance falls outside the bounds of legitimate debate, and journalists can ignore it. These boundaries shift, as public opinion shifts. Hallin's spheres, which deals with the media, are similar to the Overton window, which deals with public opinion generally, and posits a sliding scale of public opinion on any given issue ranging from conventional wisdom to unacceptable. Hallin used the concept of framing to describe the presentation and reception of issues in public. For example, framing the use of drugs as criminal activity can encourage the public to consider that behavior anti-social. Hallin's work was later referred to in the controversial formulation of the concept of an opinion corridor, in which the range of acceptable public opinion narrows, and opinion outside that corridor moves from legitimate controversy into deviance. == Description == === Sphere of consensus === This sphere contains those topics on which there is widespread agreement, or at least the perception thereof. Within the sphere of consensus, "journalists feel free to invoke a generalized 'we' and to take for granted shared values and shared assumptions". Examples include such things as motherhood and apple pie. For topics in this sphere, journalists feel free to be advocating cheerleaders without having to be neutral or present any opposing view point and be disinterested observers." === Sphere of legitimate controversy === For topics in this sphere rational and informed people hold differing views within limited range. These topics are therefore the most important to cover, and also ones upon which journalists are seemingly obliged to remain disinterested reporters, rather than advocating for or against a particular view. Schudson notes that Hallin, in his influential study of the US media during the Vietnam War, argues that journalism's commitment to objectivity has always been compartmentalized. That is, within a certain sphere—the sphere of legitimate controversy—journalists seek conscientiously to be balanced and objective. The work of Walter Williams professor at the University of Missouri, Rod Petersen, advanced the idea that priming—controlling the narratives that media covers—can be the tool that media use to get deviant news subjects into the legitimate controversial circles of new coverage. === Sphere of deviance === Topics in this sphere are rejected by journalists as being unworthy of general consideration. Such views are perceived as being out of hand, unfounded, taboo, or of such minor consequence that they are not newsworthy. Hallin argues that in the sphere of deviance, "journalists also depart from standard norms of objective reporting and feel authorized to treat as marginal, laughable, dangerous". They either avoid mentioning or ridicule the controversial subject as outside the bounds of acceptable controversy; and they censor the individuals and groups who are associated with it. A simple example: a person claiming that aliens are manipulating college basketball scores might have difficulty finding sports media coverage for such a claim. A more political example: the US media regulator FCC's "Fairness Doctrine" aimed at radio stations, advocated balance between right and left political news and opinions, yet specified that broadcasters did not have to reserve any space or time for Communist viewpoints. == Uses of the terms == Craig Watkins (2001, pp. 92–94) makes use of the Hallin's spheres in a paper examining ABC, CBS, and NBC television network television news coverage of the Million Man March, a demonstration that took place in Washington, D.C., on October 16, 1995. Watkins analyzes the dominant framing practices—problem definition, rhetorical devices, use of sources, and images—employed by journalists to make sense of this particular expression of political protest. He argues that Hallin's three spheres are a way for media framing practices to develop specific reportorial contexts, and each sphere develops its own distinct style of news reporting resources by different rhetorical tropes and discourses. Piers Robinson (2001, p. 536) uses the concept in relation to debates that have emerged over the extent to which the mass media serves elite interests or, alternatively, plays a powerful role in shaping political outcomes. His article reviews Hallin's spheres as an example of media-state relations, that highlights theoretical and empirical shortcomings in the 'manufacturing consent' thesis (Chomsky, McChesney). Robinson argues that a more nuanced and bi-directional understanding is needed of the direction of influence between media and the state that builds upon, rather than rejecting, existing theoretical accounts. Hallin's theory assumed a relatively homogenized media environment, where most producers were trying to reach most consumers. A more fractured media landscape can challenge this assumption because different audiences may place topics in different spheres, a concept related to the filter bubble, which posits that many members of the public choose to limit their media consumption to the areas of consensus and deviance that they personally prefer.

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  • Computational Intelligence (journal)

    Computational Intelligence (journal)

    Computational Intelligence Journal is a peer-reviewed scientific journal covering research on artificial intelligence and computer science. The journal published novel research as well as innovative applications in a broad range of AI, covering Computational Intelligence is an artificial intelligence journal publishing novel research on a broad range of experimental and theoretical topics in AI and computer science. With a broad scope, the journal covers machine learning, knowledge mining, web intelligence, AI language, and philosophical implications. The journal was established in 1985 and is published by Wiley-Blackwell. Currently, the editors-in-chief is Diane Inkpen. The quality of the journal as an academic publishing venue is evaluated according to public citation impact metrics. in 2022, the Computational Intelligence Journal CiteScore of Scopus was 5.3, while Clarivate's Web of Science gives it 0.39 in the Journal Citation Indicator and 2,8 in the Journal Impact Factor.

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