AI Art Backlash

AI Art Backlash — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Cloud-based integration

    Cloud-based integration

    Cloud-based integration is a form of systems integration business delivered as a cloud computing service that addresses data, process, service-oriented architecture (SOA) and application integration. == Description == Integration platform as a service (iPaaS) is a suite of cloud services enabling customers to develop, execute and govern integration flows between disparate applications. Under the cloud-based iPaaS integration model, customers drive the development and deployment of integrations without installing or managing any hardware or middleware. The iPaaS model allows businesses to achieve integration without big investment into skills or licensed middleware software. iPaaS used to be regarded primarily as an integration tool for cloud-based software applications, used mainly by small to mid-sized business. Over time, a hybrid type of iPaaS—hybrid-IT iPaaS—that connects cloud to on-premises, is becoming increasingly popular. Additionally, large enterprises are exploring new ways of integrating iPaaS into their existing IT infrastructures. Cloud integration was created to break down the data silos, improve connectivity and optimize the business process. Cloud integration has increased in popularity as the usage of Software as a Service solutions has grown. Prior to the emergence of cloud computing in the early 2000s, integration could be categorized as either internal or business to business (B2B). Internal integration requirements were serviced through an on-premises middleware platform and typically utilized a service bus to manage exchange of data between systems. B2B integration was serviced through EDI gateways or value-added network (VAN). The advent of SaaS applications created a new kind of demand which was met through cloud-based integration. Since their emergence, many such services have also developed the capability to integrate legacy or on-premises applications, as well as function as EDI gateways. The following essential features were proposed by one marketing company: Deployed on a multi-tenant, elastic cloud infrastructure Subscription model pricing (operating expense, not capital expenditure) No software development (required connectors should already be available) Users do not perform deployment or manage the platform itself Presence of integration management and monitoring features The emergence of this sector led to new cloud-based business process management tools that do not need to build integration layers - since those are now a separate service. Drivers of growth include the need to integrate mobile app capabilities with proliferating API publishing resources and the growth in demand for the Internet of things functionalities as more 'things' connect to the Internet.

    Read more →
  • Interim Measures for the Management of Anthropomorphic AI Interactive Services

    Interim Measures for the Management of Anthropomorphic AI Interactive Services

    The Interim Measures for the Management of Anthropomorphic AI Interactive Services (Chinese: 人工智能拟人化互动服务管理暂行办法) is a document proposed by the Cyberspace Administration of China to regulate anthropomorphic artificial intelligence systems. The draft was released on December 27, 2026 for public comment period until January 25, 2026. The proposed document would prohibit AI companies and users of AI services from generating certain types of content deemed harmful to national interests or the social order, and impose various regulatory and safety requirements on providers of AI systems. The proposed regulation is motivated by concerns about the psychological and social effects of AI systems that are perceived as personalities by their users, including addiction, encouragement of self-harm, or generation of illegal content. == Description == === Scope === The regulation would apply to AI systems that are offered to the general public within China. They would not apply to company-internal or research use, or to products that are only available outside of China. For the purpose of the regulation, anthropomorphic Ai systems are defined as those that "simulate human personality traits, modes of thinking, and communication styles, and that engage in emotional interaction with humans through text, images, audio, video, or other means". === Requirements === The regulation would require AI providers to monitor users for signs of harmful use and to take various interventions when indications of harmful use are detected. It would also prohibit AI systems from certain types of behaviors and generation of certain types of content. In some circumstances where a user appears to be at risk of self harm, the system would be required to hand over control to a human operator who would manually intervene. The regulation would also require more rigorous practices for managing the provenance of training data used to develop these systems, and would require explicit opt-in consent from users before their interactions with an AI system were used as training data. Data used to train the regulated systems would be required to reflect core socialist values and traditional Chinese culture.

    Read more →
  • Simple Knowledge Organization System

    Simple Knowledge Organization System

    Simple Knowledge Organization System (SKOS) is a W3C recommendation designed for representation of thesauri, classification schemes, taxonomies, subject-heading systems, or any other type of structured controlled vocabulary. SKOS is part of the Semantic Web family of standards built upon RDF and RDFS, and its main objective is to enable easy publication and use of such vocabularies as linked data. == History == === DESIRE II project (1997–2000) === The most direct ancestor to SKOS was the RDF Thesaurus work undertaken in the second phase of the EU DESIRE project . Motivated by the need to improve the user interface and usability of multi-service browsing and searching, a basic RDF vocabulary for Thesauri was produced. As noted later in the SWAD-Europe workplan, the DESIRE work was adopted and further developed in the SOSIG and LIMBER projects. A version of the DESIRE/SOSIG implementation was described in W3C's QL'98 workshop, motivating early work on RDF rule and query languages: A Query and Inference Service for RDF. === LIMBER (1999–2001) === SKOS built upon the output of the Language Independent Metadata Browsing of European Resources (LIMBER) project funded by the European Community, and part of the Information Society Technologies programme. In the LIMBER project CCLRC further developed an RDF thesaurus interchange format which was demonstrated on the European Language Social Science Thesaurus (ELSST) at the UK Data Archive as a multilingual version of the English language Humanities and Social Science Electronic Thesaurus (HASSET) which was planned to be used by the Council of European Social Science Data Archives CESSDA. === SWAD-Europe (2002–2004) === SKOS as a distinct initiative began in the SWAD-Europe project, bringing together partners from both DESIRE, SOSIG (ILRT) and LIMBER (CCLRC) who had worked with earlier versions of the schema. It was developed in the Thesaurus Activity Work Package, in the Semantic Web Advanced Development for Europe (SWAD-Europe) project. SWAD-Europe was funded by the European Community, and part of the Information Society Technologies programme. The project was designed to support W3C's Semantic Web Activity through research, demonstrators and outreach efforts conducted by the five project partners, ERCIM, the ILRT at Bristol University, HP Labs, CCLRC and Stilo. The first release of SKOS Core and SKOS Mapping were published at the end of 2003, along with other deliverables on RDF encoding of multilingual thesauri and thesaurus mapping. === Semantic web activity (2004–2005) === Following the termination of SWAD-Europe, SKOS effort was supported by the W3C Semantic Web Activity in the framework of the Best Practice and Deployment Working Group. During this period, focus was put both on consolidation of SKOS Core, and development of practical guidelines for porting and publishing thesauri for the Semantic Web. === Development as W3C Recommendation (2006–2009) === The SKOS main published documents — the SKOS Core Guide, the SKOS Core Vocabulary Specification, and the Quick Guide to Publishing a Thesaurus on the Semantic Web — were developed through the W3C Working Draft process. Principal editors of SKOS were Alistair Miles, initially Dan Brickley, and Sean Bechhofer. The Semantic Web Deployment Working Group, chartered for two years (May 2006 – April 2008), put in its charter to push SKOS forward on the W3C Recommendation track. The roadmap projected SKOS as a Candidate Recommendation by the end of 2007, and as a Proposed Recommendation in the first quarter of 2008. The main issues to solve were determining its precise scope of use, and its articulation with other RDF languages and standards used in libraries (such as Dublin Core). === Formal release (2009) === On August 18, 2009, W3C released the new standard that builds a bridge between the world of knowledge organization systems – including thesauri, classifications, subject headings, taxonomies, and folksonomies – and the linked data community, bringing benefits to both. Libraries, museums, newspapers, government portals, enterprises, social networking applications, and other communities that manage large collections of books, historical artifacts, news reports, business glossaries, blog entries, and other items can now use SKOS to leverage the power of linked data. === Historical view of components === SKOS was originally designed as a modular and extensible family of languages, organized as SKOS Core, SKOS Mapping, and SKOS Extensions, and a Metamodel. The entire specification is now complete within the namespace http://www.w3.org/2004/02/skos/core#. == Overview == In addition to the reference itself, the SKOS Primer (a W3C Working Group Note) summarizes the Simple Knowledge Organization System. The SKOS defines the classes and properties sufficient to represent the common features found in a standard thesaurus. It is based on a concept-centric view of the vocabulary, where primitive objects are not terms, but abstract notions represented by terms. Each SKOS concept is defined as an RDF resource. Each concept can have RDF properties attached, including: one or more preferred index terms (at most one in each natural language) alternative terms or synonyms definitions and notes, with specification of their language Concepts can be organized in hierarchies using broader-narrower relationships, or linked by non-hierarchical (associative) relationships. Concepts can be gathered in concept schemes, to provide consistent and structured sets of concepts, representing whole or part of a controlled vocabulary. === Element categories === The principal element categories of SKOS are concepts, labels, notations, documentation, semantic relations, mapping properties, and collections. The associated elements are listed in the table below. === Concepts === The SKOS vocabulary is based on concepts. Concepts are the units of thought—ideas, meanings, or objects and events (instances or categories)—which underlie many knowledge organization systems. As such, concepts exist in the mind as abstract entities which are independent of the terms used to label them. In SKOS, a Concept (based on the OWL Class) is used to represent items in a knowledge organization system (terms, ideas, meanings, etc.) or such a system's conceptual or organizational structure. A ConceptScheme is analogous to a vocabulary, thesaurus, or other way of organizing concepts. SKOS does not constrain a concept to be within a particular scheme, nor does it provide any way to declare a complete scheme—there is no way to say the scheme consists only of certain members. A topConcept is (one of) the upper concept(s) in a hierarchical scheme. === Labels and notations === Each SKOS label is a string of Unicode characters, optionally with language tags, that are associated with a concept. The prefLabel is the preferred human-readable string (maximum one per language tag), while altLabel can be used for alternative strings, and hiddenLabel can be used for strings that are useful to associate, but not meant for humans to read. A SKOS notation is similar to a label, but this literal string has a datatype, like integer, float, or date; the datatype can even be made up (see 6.5.1 Notations, Typed Literals and Datatypes in the SKOS Reference). The notation is useful for classification codes and other strings not recognizable as words. === Documentation === The Documentation or Note properties provide basic information about SKOS concepts. All the properties are considered a type of skos:note; they just provide more specific kinds of information. The property definition, for example, should contain a full description of the subject resource. More specific note types can be defined in a SKOS extension, if desired. A query for skos:note ? will obtain all the notes about , including definitions, examples, and scope, history and change, and editorial documentation. Any of these SKOS Documentation properties can refer to several object types: a literal (e.g., a string); a resource node that has its own properties; or a reference to another document, for example using a URI. This enables the documentation to have its own metadata, like creator and creation date. Specific guidance on SKOS documentation properties can be found in the SKOS Primer Documentary Notes. === Semantic relations === SKOS semantic relations are intended to provide ways to declare relationships between concepts within a concept scheme. While there are no restrictions precluding their use with two concepts from separate schemes, this is discouraged because it is likely to overstate what can be known about the two schemes, and perhaps link them inappropriately. The property related simply makes an association relationship between two concepts; no hierarchy or generality relation is implied. The properties broader and narrower are used to assert a direct hierarchical link between two concepts. The meaning may be unexpected; the relat

    Read more →
  • Simultaneous localization and mapping

    Simultaneous localization and mapping

    Simultaneous localization and mapping (SLAM) is a process where a computer constructs or updates a map of an unknown environment while simultaneously keeping track of an entity's location within it. While this initially appears to be a chicken or the egg problem, there are several algorithms known to solve it in, at least approximately, tractable time for certain environments. Popular approximate solution methods include the particle filter, extended Kalman filter, covariance intersection, and GraphSLAM. SLAM algorithms are based on concepts in computational geometry and computer vision, and are used in robot navigation, robotic mapping and odometry for virtual reality or augmented reality. SLAM algorithms are tailored to the available resources and are not aimed at perfection but at operational compliance. Published approaches are employed in self-driving cars, unmanned aerial vehicles, autonomous underwater vehicles, planetary rovers, newer domestic robots and even inside the human body. == Mathematical description of the problem == Given a series of controls u t {\displaystyle u_{t}} and sensor observations o t {\displaystyle o_{t}} over discrete time steps t {\displaystyle t} , the SLAM problem is to compute an estimate of the agent's state x t {\displaystyle x_{t}} and a map of the environment m t {\displaystyle m_{t}} . All quantities are usually probabilistic, so the objective is to compute P ( m t + 1 , x t + 1 | o 1 : t + 1 , u 1 : t ) {\displaystyle P(m_{t+1},x_{t+1}|o_{1:t+1},u_{1:t})} Applying Bayes' rule gives a framework for sequentially updating the location posteriors, given a map and a transition function P ( x t | x t − 1 ) {\displaystyle P(x_{t}|x_{t-1})} , P ( x t | o 1 : t , u 1 : t , m t ) = ∑ m t − 1 P ( o t | x t , m t , u 1 : t ) ∑ x t − 1 P ( x t | x t − 1 ) P ( x t − 1 | m t , o 1 : t − 1 , u 1 : t ) / Z {\displaystyle P(x_{t}|o_{1:t},u_{1:t},m_{t})=\sum _{m_{t-1}}P(o_{t}|x_{t},m_{t},u_{1:t})\sum _{x_{t-1}}P(x_{t}|x_{t-1})P(x_{t-1}|m_{t},o_{1:t-1},u_{1:t})/Z} where Z {\displaystyle Z} is the normalization constant, which ensures all the probabilities sum up to 1. Similarly the map can be updated sequentially by P ( m t | x t , o 1 : t , u 1 : t ) = ∑ x t ∑ m t P ( m t | x t , m t − 1 , o t , u 1 : t ) P ( m t − 1 , x t | o 1 : t − 1 , m t − 1 , u 1 : t ) {\displaystyle P(m_{t}|x_{t},o_{1:t},u_{1:t})=\sum _{x_{t}}\sum _{m_{t}}P(m_{t}|x_{t},m_{t-1},o_{t},u_{1:t})P(m_{t-1},x_{t}|o_{1:t-1},m_{t-1},u_{1:t})} Like many inference problems, the solutions to inferring the two variables together can be found, to a local optimum solution, by alternating updates of the two beliefs in a form of an expectation–maximization algorithm. == Algorithms == Statistical techniques used to approximate the above equations include Kalman filters and particle filters (the algorithm behind Monte Carlo Localization). They provide an estimation of the posterior probability distribution for the pose of the robot and for the parameters of the map. Methods which conservatively approximate the above model using covariance intersection are able to avoid reliance on statistical independence assumptions to reduce algorithmic complexity for large-scale applications. Other approximation methods achieve improved computational efficiency by using simple bounded-region representations of uncertainty. Set-membership techniques are mainly based on interval constraint propagation. They provide a set which encloses the pose of the robot and a set approximation of the map. Bundle adjustment, and more generally maximum a posteriori estimation (MAP), is another popular technique for SLAM using image data, which jointly estimates poses and landmark positions, increasing map fidelity, and is used in commercialized SLAM systems such as Google's ARCore which replaces their prior augmented reality computing platform named Tango, formerly Project Tango. MAP estimators compute the most likely explanation of the robot poses and the map given the sensor data, rather than trying to estimate the entire posterior probability. New SLAM algorithms remain an active research area, and are often driven by differing requirements and assumptions about the types of maps, sensors and models as detailed below. Many SLAM systems can be viewed as combinations of choices from each of these aspects. === Mapping === Topological maps are a method of environment representation which capture the connectivity (i.e., topology) of the environment rather than creating a geometrically accurate map. Topological SLAM approaches have been used to enforce global consistency in metric SLAM algorithms. In contrast, grid maps use arrays (typically square or hexagonal) of discretized cells to represent a topological world, and make inferences about which cells are occupied. Typically the cells are assumed to be statistically independent to simplify computation. Under such assumption, P ( m t | x t , m t − 1 , o t ) {\displaystyle P(m_{t}|x_{t},m_{t-1},o_{t})} are set to 1 if the new map's cells are consistent with the observation o t {\displaystyle o_{t}} at location x t {\displaystyle x_{t}} and 0 if inconsistent. Modern self driving cars mostly simplify the mapping problem to almost nothing, by making extensive use of highly detailed map data collected in advance. This can include map annotations to the level of marking locations of individual white line segments and curbs on the road. Location-tagged visual data such as Google's StreetView may also be used as part of maps. Essentially such systems simplify the SLAM problem to a simpler localization only task, perhaps allowing for moving objects such as cars and people only to be updated in the map at runtime. === Sensing === SLAM will always use several different types of sensors, and the powers and limits of various sensor types have been a major driver of new algorithms. Statistical independence is the mandatory requirement to cope with metric bias and with noise in measurements. Different types of sensors give rise to different SLAM algorithms which assumptions are most appropriate to the sensors. At one extreme, laser scans or visual features provide details of many points within an area, sometimes rendering SLAM inference unnecessary because shapes in these point clouds can be easily and unambiguously aligned at each step via image registration. At the opposite extreme, tactile sensors are extremely sparse as they contain only information about points very close to the agent, so they require strong prior models to compensate in purely tactile SLAM. Most practical SLAM tasks fall somewhere between these visual and tactile extremes. Sensor models divide broadly into landmark-based and raw-data approaches. Landmarks are uniquely identifiable objects in the world which location can be estimated by a sensor, such as Wi-Fi access points or radio beacons. Raw-data approaches make no assumption that landmarks can be identified, and instead model P ( o t | x t ) {\displaystyle P(o_{t}|x_{t})} directly as a function of the location. Optical sensors may be one-dimensional (single beam) or 2D- (sweeping) laser rangefinders, 3D high definition light detection and ranging (lidar), 3D flash lidar, 2D or 3D sonar sensors, and one or more 2D cameras. Since the invention of local features, such as SIFT, there has been intense research into visual SLAM (VSLAM) using primarily visual (camera) sensors, because of the increasing ubiquity of cameras such as those in mobile devices. Follow up research includes. Both visual and lidar sensors are informative enough to allow for landmark extraction in many cases. Other recent forms of SLAM include tactile SLAM (sensing by local touch only), radar SLAM, acoustic SLAM, and Wi-Fi-SLAM (sensing by strengths of nearby Wi-Fi access points). Recent approaches apply quasi-optical wireless ranging for multi-lateration (real-time locating system (RTLS)) or multi-angulation in conjunction with SLAM as a tribute to erratic wireless measures. A kind of SLAM for human pedestrians uses a shoe mounted inertial measurement unit as the main sensor and relies on the fact that pedestrians are able to avoid walls to automatically build floor plans of buildings by an indoor positioning system. For some outdoor applications, the need for SLAM has been almost entirely removed due to high precision differential GPS sensors. From a SLAM perspective, these may be viewed as location sensors which likelihoods are so sharp that they completely dominate the inference. However, GPS sensors may occasionally decline or go down entirely, e.g. during times of military conflict, which are of particular interest to some robotics applications. === Kinematics modeling === The P ( x t | x t − 1 ) {\displaystyle P(x_{t}|x_{t-1})} term represents the kinematics of the model, which usually include information about action commands given to a robot. As a part of the model, the kinematics of the robot is included, to improve estimates of sensing under con

    Read more →
  • Abiquo Enterprise Edition

    Abiquo Enterprise Edition

    Abiquo Hybrid Cloud Management Platform is a web-based cloud computing software platform developed by Abiquo. Written entirely in Java, it is used to build, integrate and manage public and private clouds in homogeneous environments. Users can deploy and manage servers, storage system and network and virtual devices. It also supports LDAP integration. == Hypervisors == Abiquo supports five hypervisor systems. VMware ESXi Microsoft Hyper-V Citrix XenServer Oracle VM Server for x86 KVM From version 3.1, it also supports multiple public cloud providers: Amazon AWS Rackspace Google Compute Engine HP Cloud ElasticHosts DigitalOcean Abiquo version 3.2 added: Microsoft Azure Abiquo version 3.4 added: Support for Docker hosts, adding multi-tenant networking, storage management and private registry management for Docker SoftLayer CloudSigma Later versions continued to add features including autoscaling on any cloud, integration to VMware NSX and OpenStack Neutron for software defined networking, guest config with cloud-init and integrated monitoring driving guest automation. == Storage services == Abiquo supports any vendor for hypervisor storage, and also supports tiered storage pools, enabling storage-as-a-service from specific vendors and technologies including: NFS Generic iSCSI NetApp Nexenta == SAAS version == In April 2014 Abiquo launched Abiquo anyCloud, a SAAS version of the Abiquo Hybrid Cloud Platform software. This version lets users manage public cloud resources from: Amazon AWS Microsoft Azure IBM SoftLayer DigitalOcean Rackspace Open Cloud (an OpenStack cloud) HP Public Cloud (an OpenStack cloud) Google Compute Engine ElasticHosts Additional security and process features include workflow, to have an enterprise administrator electronically sign off on changes, an audit trail of activity and the ability to share cloud accounts among and enterprise team in a secure way. == Reviews and awards == Finalist for the 2015 Cloud Awards Finalist for the 2015 UK Cloud Awards in the category Cloud Management Product of the Year EMA Radar for Private Cloud platforms 2013 Global Telecoms Business Innovation Summit and Awards 2013 (with Interoute) EuroCloud UK Awards

    Read more →
  • Imageability

    Imageability

    Imageability is a measure of how easily a physical object, word or environment will evoke a clear mental image in the mind of any person observing it. It is used in architecture and city planning, in psycholinguistics, and in automated computer vision research. In automated image recognition, training models to connect images with concepts that have low imageability can lead to biased and harmful results. == History and components == Kevin A. Lynch first introduced the term, "imageability" in his 1960 book, The Image of the City. In the book, Lynch argues cities contain a key set of physical elements that people use to understand the environment, orient themselves inside of it, and assign it meaning. Lynch argues the five key elements that impact the imageability of a city are Paths, Edges, Districts, Nodes, and Landmarks. Paths: channels in which people travel. Examples: streets, sidewalks, trails, canals, railroads. Edges: objects that form boundaries around space. Examples: walls, buildings, shoreline, curbstone, streets, and overpasses. Districts: medium to large areas people can enter into and out of that have a common set of identifiable characteristics. Nodes: large areas people can enter, that serve as the foci of the city, neighborhood, district, etc. Landmarks: memorable points of reference people cannot enter into. Examples: signs, mountains and public art. In 1914, half a century before The Image of the City was published, Paul Stern discussed a concept similar to imageability in the context of art. Stern, in Susan Langer's Reflections on Art, names the attribute that describes how vividly and intensely an artistic object could be experienced apparency. == In computer vision == Automated image recognition was developed by using machine learning to find patterns in large, annotated datasets of photographs, like ImageNet. Images in ImageNet are labelled using concepts in WordNet. Concepts that are easily expressed verbally, like "early", are seen as less "imageable" than nouns referring to physical objects like "leaf". Training AI models to associate concepts with low imageability with specific images can lead to problematic bias in image recognition algorithms. This has particularly been critiqued as it relates to the "person" category of WordNet and therefore also ImageNet. Trevor Pagan and Kate Crawford demonstrated in their essay "Excavating AI" and their art project ImageNet Roulette how this leads to photos of ordinary people being labelled by AI systems as "terrorists" or "sex offenders". Images in datasets are often labelled as having a certain level of imageability. As described by Kaiyu Yang, Fei-Fei Li and co-authors, this is often done following criteria from Allan Paivio and collaborators' 1968 psycholinguistic study of nouns. Yang el.al. write that dataset annotators tasked with labelling imageability "see a list of words and rate each word on a 1-7 scale from 'low imagery' to 'high imagery'. To avoid biased or harmful image recognition and image generation, Yang et.al. recommend not training vision recognition models on concepts with low imageability, especially when the concepts are offensive (such as sexual or racial slurs) or sensitive (their examples for this category include "orphan", "separatist", "Anglo-Saxon" and "crossover voter"). Even "safe" concepts with low imageability, like "great-niece" or "vegetarian" can lead to misleading results and should be avoided.

    Read more →
  • Radiant AI

    Radiant AI

    The Radiant AI is a technology developed by Bethesda Softworks for The Elder Scrolls video games. It allows non-player characters (NPCs) to make choices and engage in behaviors more complex than in past titles. The technology was developed for The Elder Scrolls IV: Oblivion and expanded in The Elder Scrolls V: Skyrim; it is also used in Fallout 3, Fallout: New Vegas and Fallout 4, also published by Bethesda, with 3 and 4 being developed by them as well. == Technology == The Radiant AI technology, as it evolved in its iteration developed for Skyrim, comprises two parts: === Radiant AI === The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. The absence of individual scripting for each character allows for the construction of a world on a much larger scale than other games had developed, and aids in the creation of what Todd Howard described as an "organic feel" for the game. === Radiant Story === The Radiant Story system deals with how the game itself reacts to the player behavior, such as the creation of new dynamic quests. Dynamically generated quests are placed by the game in locations the player hasn't visited yet and are related to earlier adventures.

    Read more →
  • Korean Decimal Classification

    Korean Decimal Classification

    The Korean Decimal Classification (KDC) is a system of library classification used in South Korea. The structure and main level classes of the KDC are based on the Dewey Decimal Classification. The KDC is maintained and published by the Classification Committee of the Korean Library Association. The first edition of the classification was published in 1964; the most recent edition is the sixth edition published in 2013. Almost all school and public libraries in South Korea use the KDC to organize their collections, as well as the National Library of Korea and some university libraries. == History == Multiple library classification systems had been developed for Korean libraries before the publication of the KDC. These included the Railway Bureau Library Classification(1920), the Korean Decimal Classification edited by Bong-Suk Park(known as KDCP, 1947), the Han-Un Decimal Classification(1954), and the Kuk-Yeon Decimal Classification(1958). After the disappearance of editor Bong-Suk Park in the 1950s, the KDCP system decreased in use. Korean librarians considered adopting the Dewey Decimal Classification (DDC), especially after it was implemented at Yonsei University in 1957, but struggled to apply it to East Asian and Korean-focused works in their collections. In February 1963, members of the Korean Library Association's Classification were appointed to create a national classification; they decided to make revisions to the order of the main classes of the DDC, for example bringing together the class Language(700) together with the class for Literature(800). Committee members prepared draft classes and indexes and the first edition of the KDC was published in May 1964. Both the text and the index were written in Korean Hangul characters and Chinese characters. The second edition was published just two years later, in 1966, correcting errors and omissions found in the first edition. The third edition was published in 1980, maintaining the basic framework of the previous editions while expanding significantly. The fourth edition, published in 1996, made considerable changes, including increasing the number of representatives on the Classification Committee. The committee sought feedback from the library community and implemented revisions included in the recently published edition 20 of the DDC and edition 9 of the Nippon Decimal Classification. New policies applied to the fourth edition included principles suggesting the main classes should remain as static as possible, with focus shown to expanding classes devoted to technology and science. Likewise, many subject specialists were consulted for the publication of the fifth edition in 2009. The publication of the 23rd edition of the DDC in 2011 provided opportunity for a new revision of the KDC, and the sixth edition was published in July 2013. Greater numbers of classes provided number building capacity in the sixth edition, allowing for more specificity. == Description == The KDC classifies resources primarily by discipline, though some classes are collocated by subject. There are eight auxiliary mnemonic tables used to expand class numbers. The main classes of the KDC are the same as the main classes of the Dewey Decimal Classification, but four of those main classes are in a different order: Natural sciences (400), Technology and engineering (500), Arts (600), and Language 700. Though the structure is heavily influenced by the DDC, aspects of multiple library classifications have been invoked in the creation of the KDC, including the Library of Congress Classification for the arrangement of the social sciences (300), the Universal Decimal Classification for medical sciences (510), the KDCP for Korean and Oriental subjects, the Nippon Decimal Classification for those of Japan and Oriental subjects. === Classes of the KDC 6th edition === 000 General works 000 General works 010 Books, Bibliography 020 Library & information science 030 General encyclopedias 040 General collected essays 050 General serial publications 060 General societies 070 Newspapers, journalism 080 General collected works 090 Materials of province 100 Philosophy 100 Philosophy 110 Metaphysics 120 Epistemology, etc. 130 Systems of philosophy 140 Chinese classics 150 Oriental philosophy and thought 160 Western philosophy 170 Logic 180 Psychology 190 Ethics, moral philosophy 200 Religion 200 Religion 210 Comparative religion 220 Buddhism 230 Christian religion 240 Taoism 250 Chondoism 260 [Unassigned] 270 Hinduism, Brahmanism 280 Islam, Mohammedianism 290 Other religions 300 Social sciences 300 Social sciences 310 Statistics 320 Economics 330 Sociology and social problems 340 Political sciences 350 Public administration 360 Law 370 Education 380 Customs, Etiquette, Folklore 390 Military science 400 Natural sciences 400 Natural sciences 410 Mathematics 420 Physics 430 Chemistry 440 Astronomy 450 Earth science 460 Mineralogy 470 Life science 480 Botany 490 Zoological science 500 Technology 500 Technology 510 Medical science 520 Agriculture 530 Engineering, technology, etc. 540 Construction and architecture 550 Mechanical engineering 560 Electrical, comm. & electric engineering 570 Chemical engineering 580 Manufactures 590 Human ecology 600 Arts 600 Arts 610 [Unassigned] 620 Sculpture, plastic art 630 Crafts 640 Calligraphy 650 Painting, design 660 Photography 670 Music 680 Stage performance, museum arts 690 Amusements, sports & physical training 700 Language 700 Language 710 Korean language 720 Chinese language 730 Japanese & other Asian languages 740 English 750 German 760 French languages 770 Spanish languages & Portuguese language 780 Italian languages 790 Other languages 800 Literature 800 Literature 810 Korean literature 820 Chinese literature 830 Japanese & other Asian literature 840 English & American literature 850 German literature 860 French literature 870 Spanish & Portuguese literature 880 Italian literature 890 Other literatures 900 History 900 History 910 Asia 920 Europe 930 Africa 940 North America 950 South America 960 Oceania and Polar regions 970 [Unassigned] 980 Geography 990 Biography === Expansion tables === Table 1. Standard subdivisions Table 2. Geographic Areas Table 3. Korean geographic areas Table 4. Korean historical period Table 5. Languages Table 6. Subdivisions of individual languages Table 7. Subdivisions of individual literatures Table 8. Subdivisions of individual religions == Usage == KDC is used by a wide range of libraries within Korea, including by the National Library of Korea and most school and public libraries in the country, along with some university libraries, such as the one at Keimyung University.

    Read more →
  • Linux Trace Toolkit

    Linux Trace Toolkit

    The Linux Trace Toolkit (LTT) is a set of tools that is designed to log program execution details from a patched Linux kernel and then perform various analyses on them, using console-based and graphical tools. LTT has been mostly superseded by its successor LTTng (Linux Trace Toolkit Next Generation). LTT allows the user to see in-depth information about the processes that were running during the trace period, including when context switches occurred, how long the processes were blocked for, and how much time the processes spent executing vs. how much time the processes were blocked. The data is logged to a text file and various console-based and graphical (GTK+) tools are provided for interpreting that data. In order to do data collection, LTT requires a patched Linux kernel. The authors of LTT claim that the performance hit for a patched kernel compared to a regular kernel is minimal; Their testing has reportedly shown that this is less than 2.5% on a "normal use" system (measured using batches of kernel makes) and less than 5% on a file I/O intensive system (measured using batches of tar). == Usage == === Collecting trace data === Data collection is Started by: trace 15 foo This command will cause the LTT tracedaemon to do a trace that lasts for 15 seconds, writing trace data to foo.trace and process information from the /proc filesystem to foo.proc. The trace command is actually a script which runs the program tracedaemon with some common options. It is possible to run tracedaemon directly and in that case, the user can use a number of command-line options to control the data which is collected. For the complete list of options supported by tracedaemon, see the online manual page for tracedaemon. === Viewing the results === Viewing the results of a trace can be accomplished with: traceview foo This command will launch a graphical (GTK+) traceview tool that will read from foo.trace and foo.proc. This tool can show information in various interesting ways, including Event Graph, Process Analysis, and Raw Trace. The Event Graph is perhaps the most interesting view, showing the exact timing of events like page faults, interrupts, and context switches, in a simple graphical way. The traceview command is a wrapper for a program called tracevisualizer. For the complete list of options supported by tracevisualizer, see the online manual page for tracevisualizer.

    Read more →
  • Mira Murati

    Mira Murati

    Ermira "Mira" Murati (born 16 December 1988) is an Albanian-American business executive. She launched an AI startup called Thinking Machines Lab in February 2025. Previously she was the chief technology officer of OpenAI, and a senior product manager at Tesla. == Early life and education == Murati was born on 16 December 1988 in Vlorë, Albania. She is fluent in Italian. At age 16, she won a United World Colleges (UWC) scholarship to study at Pearson College on Vancouver Island in Canada, from which she graduated in 2007 with an International Baccalaureate. After Pearson, she went to the United States to pursue further studies through a dual-degree program, earning a Bachelor of Arts from Colby College in 2011, and a Bachelor of Engineering degree from Dartmouth College's Thayer School of Engineering in 2012. == Career == === Early career === Murati interned in 2011 as a summer analyst at Goldman Sachs in Tokyo, Japan. She then briefly worked for Zodiac Aerospace as an intern before joining the electric car company Tesla in 2013 as a product manager on the Model X. From 2016 to 2018, she worked for the augmented reality start-up Leap Motion (now Ultraleap). === OpenAI === In 2018, she joined OpenAI as the VP of Applied AI and partnerships. She became chief technology officer (CTO) in May 2022. She led OpenAI's work on ChatGPT, Dall-E, Codex and Sora, while overseeing its research, product and safety teams. She oversaw technical advancements and direction of OpenAI's various projects, including the development of advanced AI models and tools. Murati worked on several of OpenAI's notable products, such as the Generative Pretrained Transformer (GPT) series of language models. Commenting about the potential loss of creative jobs to AI, Murati said that "maybe [the jobs] shouldn’t have been there in the first place". In October 2023, Murati was ranked 57th on Fortune's list of "The 100 Most Powerful Women in Business of 2023". In November 2023, Murati became interim chief executive officer of OpenAI following the removal of Sam Altman from the job. She had collaborated with Ilya Sutskever, whose 52-page memo outlining concerns about Altman relied heavily on screenshots and information she provided, which contributed to the board's decision to oust him. Murati was replaced by Emmett Shear three days later, who left when Altman was reinstated five days later. Following these events, Murati returned to her role as CTO. In June 2024, Dartmouth College awarded Murati an honorary Doctor of Science for having "democratized technology and advanced a better, safer world for us all". In September 2024, Murati announced that she was stepping down as CTO to allow her the opportunity to "do my own exploration". This move came amid a wider executive exodus as OpenAI chief research officer Bob McGrew and a vice president of research, Barret Zoph, also announced their departures soon after. === Thinking Machines Lab === In February 2025, Murati launched Thinking Machines Lab, a new public benefit corporation aiming "to make AI systems more widely understood, customizable, and generally capable". She was reported to have hired "a team of about 30 leading researchers and engineers from competitors including Meta, Mistral, and OpenAI." People involved with the startup include OpenAI cofounder John Schulman, and advisors Alec Radford and Bob McGrew. The following month, Bloomberg reported that the company had reached an estimated valuation of $9 billion, with an "average founder stake value" of $1.4 billion. In April 2025, Thinking Machines Lab reportedly aimed for a $2 billion seed round (requiring a minimum investment of $50 million). The round was led by Andreessen Horowitz and included participation from the government of Albania, valuing the company at $12 billion. Thinking Machines Lab follows a governance structure wherein Mira Murati holds a deciding vote on board matters, weighted to provide her with a majority decision-making capability. In October 2025, Thinking Machines Lab announced its first product, Tinker, a tool used to create custom frontier AI models. == Publications == Murati, Ermira (Spring 2022). "Language & Coding Creativity". Daedalus. 151 (2). Cambridge, MA: American Academy of Arts and Sciences (AAAS): 156–167. doi:10.1162/daed_a_01907. Retrieved 25 September 2024.

    Read more →
  • AI Futures Project

    AI Futures Project

    The AI Futures Project is a nonprofit research organization based in the United States that specializes in forecasting the development and societal impact of advanced artificial intelligence. The organization is best known for its 2025 scenario forecast, AI 2027, which examines the potential near-term emergence of artificial general intelligence (AGI) and its possible global consequences. == History == The AI Futures Project was founded in 2025 by Daniel Kokotajlo, a former researcher in the governance division of OpenAI. Kokotajlo resigned from OpenAI in April 2024, expressing concerns that the company prioritized rapid product development over AI safety and was advancing without sufficient safeguards. He founded the nonprofit to conduct independent forecasting and policy research. The organization is registered as a 501(c)(3) nonprofit in the United States and is funded through donations. It operates with a small research staff and network of advisors drawn from fields including AI policy, forecasting, and risk analysis. == Activities == The mission of the AI Futures Project is to develop detailed scenario forecasts of the trajectory of advanced AI systems to inform policymakers, researchers, and the public. In addition to written reports, the group has conducted tabletop exercises and workshops based on its scenarios, involving participants from academia, technology, and public policy. == AI 2027 == In April 2025, the AI Futures Project released AI 2027, a detailed scenario forecast describing possible developments in AI between 2025 and 2027. The report was authored by Daniel Kokotajlo along with Eli Lifland, Thomas Larsen, and Romeo Dean, with editing assistance from blogger Scott Alexander. The scenario depicts very rapid progress in AI capabilities, including the development of autonomous AI systems capable of recursive self-improvement. AI 2027 presents two alternative endings: one in which international competition over advanced AI leads to catastrophic loss of human control, and another in which coordinated global action slows down development and averts imminent disaster. The authors emphasize that the narratives are hypothetical and intended as planning tools rather than literal forecasts. == Reception == AI 2027 attracted attention from technology journalists and AI researchers. Some commentators praised the report for its level of detail and its usefulness as a strategic planning exercise, while others criticized the scenario as implausibly aggressive in its timelines. The report was cited in policy discussions about AI governance. U.S. Vice President JD Vance reportedly read AI 2027 and referenced its warnings in conversations about international AI coordination. More recent reporting noted that the authors of AI 2027 had publicly revised some of their timelines. According to Kokotajlo, developments since the report's original publication suggested a slower path toward fully autonomous AI research systems than initially forecasted.

    Read more →
  • Lobsang Monlam

    Lobsang Monlam

    Geshe Lobsang Monlam (Tibetan: དགེ་བཤེས་བློ་བཟང་སྨོན་ལམ, Wylie: dge bshes blo bzang smon lam), born in 1976 in Ngawa eastern Tibet, is a Tibetan Buddhist scholar and programmer who uses digital technologies to preserve the Tibetan language and culture. He is best known for developing Tibetan typefaces and for the multi-volume Great Monlam Tibetan Dictionary. In 2025, he received the Snow Lion Award for Human Rights from the International Campaign for Tibet. He is also working on developing a "Dalai Lama AI," a specialized language model. == Biography == Lobsang Monlam was born in 1976 in Ngawa, eastern Tibet, anciently Tibetan Amdo, where he became a monk at the age of 12.. At the age of 17, in 1993, Lobsang Monlam fled Tibet by crossing the Himalayas to reach southern India and discovered computer science in a monastery. In 1993, he was ordained monk in the Sera Mey College in Bylakuppe, Karnataka, India, where he obtained a Geshe title in 2013.. By the early 2000s, Lobsang Monlam had already learned to paint thangkas and to compose plans and drawings. He used this knowledge to design a new assembly hall for Sera Mey, which the monks needed. Thanks to his work, Lobsang Monlam received donations from patrons of the monastery, which he was able to use to buy his first computer. He bought his first laptop in 2002 and largely taught himself how to use the hardware and software with the help of manuals. As a Buddhist scholar, he combines meditation practice with his digital work. In 2012, he founded and directs the Monlam Tibetan Information Technology Research Center in Dharamsala, which specializes in Tibetan language and software projects. Since then, he is its director, researching Tibetan language-related software. In 2019, advised by the 14th Dalai Lama, he founded Monlam IT and Research (OPC) Private Limited. Since the 2000s, Monlam has been developing Tibetan typefaces; the first Monlam Tibetan font was created in 2005. Under his direction, the Monlam Great Tibetan Dictionary was created, comprising 223 printed volumes and over 300,000 entries; approximately 150 people worked on this project for over nine years. On May 27, 2022, the Dalai Lama inaugurated the Monlam Tibetan Dictionary, produced by the Monlam Tibetan Information Technology Research Center, at Namgyal Monastery in McLeod Ganj. According to Penpa Tsering, this is the world's largest dictionary, created with guidance from the Dalai Lama, based on proposals from Lobsang Monlam and his team under the direction of Samdhong Rinpoche, and other lamas from all schools of Tibetan Buddhism and Yungdrung Bön. On December 5, 2024, Lobsang Monlam testified at a hearing of the US Congressional-Executive Commission on China in Washington, chaired by Christopher Smith, on the difficulties of preserving the Tibetan language and culture in Tibet and the Tibetan diaspora, and on the interest of the Monlam Tibetan Informatics Research Center in developing technologies for the preservation of the Tibetan language. On December 12, 2024, the work was presented to the Library of Congress in Washington, D.C., and launched at an event. The free Monlam Great Tibetan Dictionary app is available in several languages; the German version was created in collaboration with the Tibet Institute Rikon and has been downloaded millions of times. In total, Monlam has created over 37 apps related to the Tibetan language and translation; In 2023, its center launched the Monlam artificial intelligence platform, equipped with modules for machine translation, optical character recognition, speech transcription and speech synthesis.. For their efforts, he and Sophie Richardson received the Snow Lion Award in 2025, which was presented by Richard Gere and came with a prize of €3,000. In 2019, he started a PhD at Bangalore University on Library Science. He obtained his doctorate on November 30, 2023. Currently, he spearheads Monlam AI. Lobsang Monlam is developing "Dalai Lama AI" to digitally preserve the teachings of the 14th Dalai Lama, now 90 years old, for future generations. Lobsang Monlam states, "If we succeed in preserving the Dalai Lama, we also preserve the movement."

    Read more →
  • Supertoroid

    Supertoroid

    In geometry and computer graphics, a supertoroid or supertorus is usually understood to be a family of doughnut-like surfaces (technically, a topological torus) whose shape is defined by mathematical formulas similar to those that define the superellipsoids. The plural of "supertorus" is either supertori or supertoruses. The family was described and named by Alan Barr in 1994. Barr's supertoroids have been fairly popular in computer graphics as a convenient model for many objects, such as smooth frames for rectangular things. One quarter of a supertoroid can provide a smooth and seamless 90-degree joint between two superquadric cylinders. However, they are not algebraic surfaces (except in special cases). == Formulas == Alan Barr's supertoroids are defined by parametric equations similar to the trigonometric equations of the torus, except that the sine and cosine terms are raised to arbitrary powers. Namely, the generic point P(u, v) of the surface is given by P ( u , v ) = ( X ( u , v ) Y ( u , v ) Z ( u , v ) ) = ( ( a + C u s ) C v t ( b + C u s ) S v t S u s ) {\displaystyle P(u,v)=\left({\begin{array}{c}X(u,v)\\Y(u,v)\\Z(u,v)\end{array}}\right)=\left({\begin{array}{c}(a+C_{u}^{s})C_{v}^{t}\\(b+C_{u}^{s})S_{v}^{t}\\S_{u}^{s}\end{array}}\right)} where C θ ε = sgn ⁡ ( cos ⁡ θ ) | cos ⁡ θ | ε , S θ ε = sgn ⁡ ( sin ⁡ θ ) | sin ⁡ θ | ε , {\displaystyle {\begin{aligned}C_{\theta }^{\varepsilon }&=\operatorname {sgn} (\cos \theta )\,\left|\,\cos \theta \,\right|^{\varepsilon },\\S_{\theta }^{\varepsilon }&=\operatorname {sgn} (\sin \theta )\ \left|\,\sin \theta \ \right|^{\varepsilon },\end{aligned}}} sgn is the sign function, and the parameters u, v range from 0 to 360 degrees (0 to 2π radians). In these formulas, the parameter s > 0 controls the "squareness" of the vertical sections, t > 0 controls the squareness of the horizontal sections, and a, b ≥ 1 are the major radii in the x and y directions. With s = t = 1 and a = b = R one obtains the ordinary torus with major radius R and minor radius 1, with the center at the origin and rotational symmetry about the z-axis. In general, the supertorus defined as above spans the intervals: − ( a + 1 ) ≤ x ≤ + ( a + 1 ) − ( b + 1 ) ≤ y ≤ + ( b + 1 ) − 1 ≤ z ≤ + 1 {\displaystyle {\begin{array}{rcccl}-(a+1)&\leq &x&\leq &+(a+1)\\[4pt]-(b+1)&\leq &y&\leq &+(b+1)\\[4pt]-1&\leq &z&\leq &+1\end{array}}} The whole shape is symmetric about the planes x = 0, y = 0, and z = 0. The hole runs in the z direction and spans the intervals − ( a − 1 ) ≤ x ≤ + ( a − 1 ) − ( b − 1 ) ≤ y ≤ + ( b − 1 ) − ∞ ≤ z ≤ + ∞ {\displaystyle {\begin{array}{rcccl}-(a-1)&\leq &x&\leq &+(a-1)\\[4pt]-(b-1)&\leq &y&\leq &+(b-1)\\[4pt]-\infty &\leq &z&\leq &+\infty \end{array}}} A curve of constant u on this surface is a horizontal Lamé curve with exponent ⁠ 2 t , {\displaystyle {\tfrac {2}{t}},} ⁠ scaled in x and y and displaced in z. A curve of constant v, projected on the plane x = 0 or y = 0, is a Lamé curve with exponent ⁠ 2 s , {\displaystyle {\tfrac {2}{s}},} ⁠ scaled and horizontally shifted. If v = 0, the curve is planar and spans the intervals: a − 1 ≤ x ≤ a + 1 − 1 ≤ z ≤ + 1 {\displaystyle {\begin{array}{rcccl}a-1&\leq &x&\leq &a+1\\[4pt]-1&\leq &z&\leq &+1\end{array}}} and similarly if v = 90°, 180°, 270°. The curve is also planar if a = b. In general, if a ≠ b and v is not a multiple of 90 degrees, the curve of constant v will not be planar; and, conversely, a vertical plane section of the supertorus will not be a Lamé curve. The basic supertoroid shape defined above is often modified by non-uniform scaling to yield supertoroids of specific width, length, and vertical thickness. == Plotting code == The following GNU Octave code generates plots of a supertorus:

    Read more →
  • Karen Hao

    Karen Hao

    Karen Hao (born in the United States c. 1993) is an American journalist and author. Currently a freelancer for publications like The Atlantic and previously a foreign correspondent based in Hong Kong for The Wall Street Journal and senior artificial intelligence editor at the MIT Technology Review, she is best known for her coverage on AI research, technology ethics and the social impact of AI. Hao also co-produced the podcast In Machines We Trust and wrote the newsletter The Algorithm. Previously, she worked at Quartz as a tech reporter and data scientist and was an application engineer at the first startup to spin out of X Development. Hao's writing has also appeared in Mother Jones, Sierra Magazine, The New Republic, and other publications. == Early life and education == Hao is the daughter of Chinese immigrant parents, and grew up in New Jersey. She is a native speaker of both English and Mandarin Chinese. She graduated from The Lawrenceville School in 2011. She then studied at the Massachusetts Institute of Technology (MIT), graduating with a B.S. in mechanical engineering and a minor in energy studies in 2015. == Career == Hao is known in the technology world for her coverage of new AI research findings and their societal and ethical impacts. Her writing has spanned research and issues regarding big tech data privacy, misinformation, deepfakes, facial recognition, and AI healthcare tools. In March 2021, Hao published a piece that uncovered previously unknown information about how attempts to combat misinformation by different teams at Facebook using machine learning were impeded and constantly at odds with Facebook's drive to grow user engagement. Upon its release, leaders at Facebook including Mike Schroepfer and Yann LeCun immediately criticized the piece through Twitter responses. AI researchers and AI ethics experts Timnit Gebru and Margaret Mitchell responded in support of Hao's writing and advocated for more change and improvement for all. Hao also co-produced the podcast In Machines We Trust, which discusses the rise of AI with people developing, researching, and using AI technologies. The podcast won the 2020 Front Page Award in investigative reporting. Hao has occasionally created data visualizations that have been featured in her work at the MIT Technology Review and elsewhere. In 2018, her "What is AI?" flowchart visualization was exhibited as an installation at the Museum of Applied Arts in Vienna. She has been an invited speaker at TEDxGateway, the United Nations Foundation, EmTech, WNPR, and many other conferences and podcasts. Her TEDx talk discussed the importance of democratizing how AI is built. In March 2022, she was hired by The Wall Street Journal to cover China technology and society, while being based in Hong Kong. She left the WSJ in 2023. In May 2025, Hao released the book Empire of AI: Dreams and Nightmares in Sam Altman's OpenAI. The book became a New York Times Bestseller and was named a Book of the Year by the Financial Times. In December 2025, after criticism from readers, Hao issued a correction to her book where she had previously overestimated the water consumption of a data center in Chile compared to the community's water consumption by factor of 1,000, due to an error in a government document. In April 2026 the book won the New York Public Library's Helen Bernstein Book Award for Excellence in Journalism. === Selected awards and honors === 2019 Webby Award nominee for best newsletter, as a writer of The Algorithm 2021 Front Page Award in investigative reporting, as a co-producer for In Machines We Trust 2021 Ambies Award nominee for best knowledge and science podcast, as a co-producer for In Machines We Trust 2021 Webby Award nominee for best technology podcast, as a co-producer for In Machines We Trust 2024 American Humanist Media Award 2025 TIME100 AI, named by TIME magazine as one of the 100 most influential people in artificial intelligence 2026 New York Public Library's Helen Bernstein Book Award for Excellence in Journalism 2026 Whiting Award in Non-fiction

    Read more →
  • ITU-WHO Focus Group on Artificial Intelligence for Health

    ITU-WHO Focus Group on Artificial Intelligence for Health

    The ITU-WHO Focus Group on Artificial Intelligence for Health (AI for Health) was an inter-agency collaboration from 2018 between the World Health Organization and the ITU, which in 2019 created a benchmarking framework to assess the accuracy of AI in health. The organization convened an international network of experts and stakeholders from fields like research, practice, regulation, ethics, public health, etc, that developed guideline documentation and code. The documents have addressed ethics, assessment/evaluation, handling, and regulation of AI for health solutions, covering specific use cases including AI in ophthalmology, histopathology, dentistry, malaria detection, radiology, symptom checker applications, etc. FG-AI4H has established an ad hoc group concerned with digital technologies for health emergencies, including COVID-19. All documentation is public. The idea for the Focus Group came out of the Health Track of the 2018 AI for Good Global Summit. Administratively, FG-AI4H was created by ITU-T Study Group 16. Under ITU-T's framework, participation in Focus Groups is open to anyone from an ITU Member State. The secretariat is provided by the Telecommunication Standardization Bureau (under Director Chaesub Lee). It was first created at the July 2018 meeting with a lifetime of two years, at the July 2020 meeting, this was extended for another two years, where the focus group also submitted its deliverables to its parent body. It was also presented at the NeurIPS 2020 health workshop. In July 2023 "the work was grandfathered in the Global Initiative on AI for Health (GI-AI4H)". == AI for Health Framework == The outline of the benchmarking framework was published in a 2019 commentary in The Lancet. The output of the Focus Group AI for Health were structured in the AI for Health Framework. Depending on their primary domain being health or ICT, the individual components of the AI for Health Framework were ratified by the corresponding United Nations Specialized Agency, as WHO Guidelines and ITU Recommendations respectively. Standards drawn up by FG-AI4H were titled as: AI4H ethics considerations AI4H regulatory [best practices | considerations] AI4H requirements specification AI software life cycle specification Data specification AI training best practices specification AI4H evaluation considerations AI4H scale-up and adoption AI4H applications and platforms Use cases of the ITU-WHO Focus Group on AI for Health

    Read more →