Identi.ca

Identi.ca

identi.ca is a free and open-source social networking and blogging service based on the pump.io software, using the Activity Streams protocol. Identi.ca stopped accepting new registrations in 2013, but continues to operate alongside several other pump.io-based hosts provided by E14N which continue to accept new registrations. == Features == Identi.ca is similar to social networking sites like Facebook and Google+, allowing unlimited length status updates, rich text, and images. The Activity Streams protocol supports many kinds of activities such as games. OpenFarmGame is a prototype application for an Activity Streams-based game. Previous features from its StatusNet version such as hashtags, groups, and global search are not supported. == History == === StatusNet === The service received more than 8,000 registrations and 19,000 updates within the first 24 hours of publicly launching on July 2, 2008, and reached its 1,000,000th notice on November 4, 2008. In January 2009, identi.ca received investment funds from venture capital group Montreal Start Up. On March 30, 2009, Control Yourself (since renamed StatusNet Inc) announced that Identi.ca was to become part of a hosted microblogging service called status.net to be launched in May 2009. Status.net offers individual microblogs under a subdomain to be chosen by the customer. Identi.ca will remain a free service. All notices will be published under the Creative Commons Attribution 3.0 license by default, but paying customers will be free to choose a different license. Formerly based on StatusNet, a micro-blogging software package built on the OStatus specification (and earlier based on the OpenMicroBlogging specification), Identi.ca allowed users to send text updates (known as "notices") up to 140 characters long. While similar to Twitter in both concept and operation, Identi.ca/StatusNet provided many features not currently implemented by Twitter, including XMPP support and personal tag clouds. In addition, Identi.ca/StatusNet allowed free export and exchange of personal and "friend" data based on the FOAF standard; therefore, notices could be fed into a Twitter account or other service, and also ported in to a private system similar to Yammer. === pump.io === Developer Evan Prodromou chose to change the site to the pump.io software platform in development, because pump.io offers more features making it technically more advanced. Registration on Identi.ca was closed in December 2012 in preparation for the switch to pump.io software (the popularity of Identi.ca and "official" Status.net hosting were considered a hindrance to the creation of a federated social network). The conversion was completed on 12 July 2013. The 140 character per post limit was removed (in StatusNet, it was a setting, not an inherent limitation); now the blog posts can contain formatting and images. Groups, hashtags, and a page listing popular posts are not yet implemented in pump.io.

KidDesk

KidDesk is an alternative desktop software application. The early childhood learning company Hatch Early Childhood created KidDesk; it subsequently went to Edmark, which was bought by IBM then sold to Riverdeep (now Houghton Mifflin Harcourt Learning Technology). KidDesk is compatible with Microsoft Windows 95 and newer, as well as Apple System 7 and newer. KidDesk can be set to start when the computer starts up, and can only be exited through password entry. Adults choose what programs are included for the child to use, what icon represented the desk, and customize the software programs available for use. == History == Edmark first started shipping KidDesk in 1992. In 1993, Edmark updated KidDesk with KidDesk Family Edition for Macintosh and DOS, adding more desk accessories and desk styles (Sometimes included as a free exclusive offer with the Early Learning House and Thinkin' Things Series). In 1995, KidDesk Family Edition was enhanced for Windows 95, and released one month after the new operating system shipped. In 1998, Edmark developed KidDesk Internet Safe. The Internet Safe edition was written for Windows 95, Windows 98, and Macintosh (including OS8). In 2008, HMH ported KidDesk Family Edition was to run on Windows Vista and in 2011 version 3.07 of KidDesk Family Edition was released as part of the 'Young Explorer' suite which is fully supported on Windows XP, Windows Vista and Windows 7. == Features == A picture editor incorporated into the desk. Used both in the Adult settings menu and in the desk itself. KidDesk users can edit their user logo with a pixel grid paint program. A calendar incorporated into the desk. This allows the user to set dates that the user finds important, and allows the date to be marked with a picture or text. A password exit feature. For security reasons, the adult can set a password so that KidDesk can only be exited if it is entered. As an extra security measure, the password exit function could only be accessed if the user pressed the ctrl + alt + A keyboard buttons simultaneously. A skin changer with several themes - farm, princess, sports, ocean, etc. These themes can be changed. The e-mail and voicemail features are customizable depending on the KidDesk installation. The ability to add websites that can be accessed on KidDesk, and the ability to block hyperlinks, JavaScript, data entry, etc., on said sites was an added for the 'Internet Safe' edition released in 1998. KidDesk Internet Safe edition is available in Spanish and Brazilian-Portuguese versions. == Reception == KidDesk was given a platinum award at the 1994 Oppenheim Toy Portfolio Awards. The judges praised the program's security features allowing "configur[ation] so that kids never have access to the possibly destructive DOS prompt", and concluded that "[i]f you and your kids share a computer, you need to install Kiddesk immediately!" === Awards === Since 1992, KidDesk has won 15 major awards.

The Best Free AI Blog Writer for Beginners

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Larry Heck

Larry Paul Heck is the Rhesa Screven Farmer, Jr., Advanced Computing Concepts Chair, Georgia Research Alliance Eminent Scholar, Co-Executive Director of the Machine Learning Center and Professor at the Georgia Institute of Technology. His career spans many of the sub-disciplines of artificial intelligence, including conversational AI, speech recognition and speaker recognition, natural language processing, web search, online advertising and acoustics. He is best known for his role as a co-founder of the Microsoft Cortana Personal Assistant and his early work in deep learning for speech processing. == Education and career == Larry Heck was born in Havre, Montana. After receiving the Bachelor of Science in electrical engineering at Texas Tech University, he was admitted to graduate school at the Georgia Institute of Technology in 1986. Heck received the MSEE in 1989 and the PhD in 1991 under advisor Prof. James H. McClellan. From 1992 to 1998, he was a senior research engineer at SRI International with the Acoustics and Radar Technology Lab (ARTL) and Speech Technology and Research (STAR) Lab, and in 1998 joined Nuance Communications, serving as vice president of R&D. Funded by the US government's NSA and DARPA from 1995-1998, Heck led the SRI team that was the first to successfully create large-scale deep neural network (DNN) deep learning technology in the field of speech processing. The deep learning technology was used to win the 1998 National Institute of Standards and Technology Speaker Recognition evaluation. The approach trained a 5-layer deep neural network, with the first two layers used as a (learned) feature extractor. To stabilize the training of the DNN, a weight normalization method was used (later rediscovered in 2010 by Xavier, et.al). Heck deployed this DNN in 1999 with Nuance Communications at the Home Shopping Network, representing the first major industrial application of deep learning with over 100K Nuance Verifier voiceprints. From 2005 to 2008, he was vice president of search & advertising quality at Yahoo!. In 2008, Heck and Ron Brachman combined search & advertising quality with Yahoo! Research to form Yahoo! Labs. Beginning in 2009, he was the chief scientist of speech products at Microsoft. In this role, he established the vision, mission and long-range plan and hired the initial team to create Microsoft’s digital-personal-assistant Cortana. Heck was named a Microsoft Distinguished Engineer in 2012 and joined Microsoft Research that same year. In 2014, he joined Google as a principal research scientist, where he founded the deep learning-based conversational AI team "Deep Dialogue". The team works on advanced research for the Google Assistant. In 2017, Heck joined Samsung as SVP and co-head of global AI Research. In 2019, he became head of Bixby (virtual assistant) North America and the CEO of Viv Labs, an independent subsidiary of Samsung. In that same year, Heck led one of the first large scale deployments of Transformer-Based LLMs as part of the Bixby Categories launch at the 2019 Samsung Developer Conference. In 2021, Heck returned to the Georgia Institute of Technology as a Professor. == Awards and honors == Larry Heck was named Fellow of the Institute of Electrical and Electronics Engineers (IEEE) in 2016 for leadership in application of machine learning to spoken and text language processing. Heck was inducted as a Fellow of the National Academy of Inventors (NAI) in 2024. Heck received the 2017 Academy of Distinguished Engineering Alumni Award from the Georgia Institute of Technology. In the same year, he also received the Texas Tech University Whitacre College of Engineering Distinguished Engineer Award. Larry Heck has several best papers including the 2020 IEEE Signal Processing Society (SPS) Best Paper Award: “Using Recurrent Neural Networks for Slot Filling in Spoken Language Understanding” published in the IEEE/ACM Transactions on Audio, Speech, and Language Processing in March 2015, and the 2020 ACM Conference on Information and Knowledge Management (CIKM) Test of Time Award for the paper "Learning Deep Structured Semantic Models for Web Search using Clickthrough Data".

Interacting particle system

In probability theory, an interacting particle system (IPS) is a stochastic process ( X ( t ) ) t ∈ R + {\displaystyle (X(t))_{t\in \mathbb {R} ^{+}}} on some configuration space Ω = S G {\displaystyle \Omega =S^{G}} given by a site space, a countably-infinite-order graph G {\displaystyle G} and a local state space, a compact metric space S {\displaystyle S} . More precisely IPS are continuous-time Markov jump processes describing the collective behavior of stochastically interacting components. IPS are the continuous-time analogue of stochastic cellular automata. Among the main examples are the voter model, the contact process, the asymmetric simple exclusion process (ASEP), the Glauber dynamics and in particular the stochastic Ising model. IPS are usually defined via their Markov generator giving rise to a unique Markov process using Markov semigroups and the Hille-Yosida theorem. The generator again is given via so-called transition rates c Λ ( η , ξ ) > 0 {\displaystyle c_{\Lambda }(\eta ,\xi )>0} where Λ ⊂ G {\displaystyle \Lambda \subset G} is a finite set of sites and η , ξ ∈ Ω {\displaystyle \eta ,\xi \in \Omega } with η i = ξ i {\displaystyle \eta _{i}=\xi _{i}} for all i ∉ Λ {\displaystyle i\notin \Lambda } . The rates describe exponential waiting times of the process to jump from configuration η {\displaystyle \eta } into configuration ξ {\displaystyle \xi } . More generally the transition rates are given in form of a finite measure c Λ ( η , d ξ ) {\displaystyle c_{\Lambda }(\eta ,d\xi )} on S Λ {\displaystyle S^{\Lambda }} . The generator L {\displaystyle L} of an IPS has the following form. First, the domain of L {\displaystyle L} is a subset of the space of "observables", that is, the set of real valued continuous functions on the configuration space Ω {\displaystyle \Omega } . Then for any observable f {\displaystyle f} in the domain of L {\displaystyle L} , one has L f ( η ) = ∑ Λ ∫ ξ : ξ Λ c = η Λ c c Λ ( η , d ξ ) [ f ( ξ ) − f ( η ) ] {\displaystyle Lf(\eta )=\sum _{\Lambda }\int _{\xi :\xi _{\Lambda ^{c}}=\eta _{\Lambda ^{c}}}c_{\Lambda }(\eta ,d\xi )[f(\xi )-f(\eta )]} . For example, for the stochastic Ising model we have G = Z d {\displaystyle G=\mathbb {Z} ^{d}} , S = { − 1 , + 1 } {\displaystyle S=\{-1,+1\}} , c Λ = 0 {\displaystyle c_{\Lambda }=0} if Λ ≠ { i } {\displaystyle \Lambda \neq \{i\}} for some i ∈ G {\displaystyle i\in G} and c i ( η , η i ) = exp ⁡ [ − β ∑ j : | j − i | = 1 η i η j ] {\displaystyle c_{i}(\eta ,\eta ^{i})=\exp[-\beta \sum _{j:|j-i|=1}\eta _{i}\eta _{j}]} where η i {\displaystyle \eta ^{i}} is the configuration equal to η {\displaystyle \eta } except it is flipped at site i {\displaystyle i} . β {\displaystyle \beta } is a new parameter modeling the inverse temperature. == The Voter model == The voter model (usually in continuous time, but there are discrete versions as well) is a process similar to the contact process. In this process η ( x ) {\displaystyle \eta (x)} is taken to represent a voter's attitude on a particular topic. Voters reconsider their opinions at times distributed according to independent exponential random variables (this gives a Poisson process locally – note that there are in general infinitely many voters so no global Poisson process can be used). At times of reconsideration, a voter chooses one neighbor uniformly from amongst all neighbors and takes that neighbor's opinion. One can generalize the process by allowing the picking of neighbors to be something other than uniform. === Discrete time process === In the discrete time voter model in one dimension, ξ t ( x ) : Z → { 0 , 1 } {\displaystyle \xi _{t}(x):\mathbb {Z} \to \{0,1\}} represents the state of particle x {\displaystyle x} at time t {\displaystyle t} . Informally each individual is arranged on a line and can "see" other individuals that are within a radius, r {\displaystyle r} . If more than a certain proportion, θ {\displaystyle \theta } of these people disagree then the individual changes her attitude, otherwise she keeps it the same. Durrett and Steif (1993) and Steif (1994) show that for large radii there is a critical value θ c {\displaystyle \theta _{c}} such that if θ > θ c {\displaystyle \theta >\theta _{c}} most individuals never change, and for θ ∈ ( 1 / 2 , θ c ) {\displaystyle \theta \in (1/2,\theta _{c})} in the limit most sites agree. (Both of these results assume the probability of ξ 0 ( x ) = 1 {\displaystyle \xi _{0}(x)=1} is one half.) This process has a natural generalization to more dimensions, some results for this are discussed in Durrett and Steif (1993). === Continuous time process === The continuous time process is similar in that it imagines each individual has a belief at a time and changes it based on the attitudes of its neighbors. The process is described informally by Liggett (1985, 226), "Periodically (i.e., at independent exponential times), an individual reassesses his view in a rather simple way: he chooses a 'friend' at random with certain probabilities and adopts his position." A model was constructed with this interpretation by Holley and Liggett (1975). This process is equivalent to a process first suggested by Clifford and Sudbury (1973) where animals are in conflict over territory and are equally matched. A site is selected to be invaded by a neighbor at a given time.

Polynomial texture mapping

Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects under varying lighting conditions to reveal surface phenomena. The data acquisition method is single camera multi light (SCML). == Origins == The method was originally developed by Tom Malzbender of HP Labs in order to generate enhanced 3D computer graphics and it has since been adopted for cultural heritage applications. == Methodology == A series of images is captured in a darkened environment with the camera in a fixed position and the object lit from different angles (Single Camera Multi Light). Interactive software processes and combines the set of images to enable the user inspecting the object to control a virtual light source. The virtual light source may be manipulated to simulate light from different angles and of different intensity or wavelengths to illuminate the surface of artefacts and reveal details. Open-source tools for processing the captured images and publishing the resulting relightable images on the web are freely available. == Applications == Polynomial texture mapping may be used for detailed recording and documentation, 3D modeling, edge detection, and to aid the study of inscriptions, rock art and other artefacts. It has been applied to hundreds of the Vindolanda tablets by the Centre for the Study of Ancient Documents at the University of Oxford in conjunction with the British Museum. It has also been deployed, by Ben Altshuler of the Institute for Digital Archaeology, to scan the Philae obelisk at Kingston Lacy and the Parian Chronicle at the Ashmolean Museum; in both cases scans revealed significant, previously illegible text. Method was also used for identifying microscopic worked antler from Star Carr and recording ancient rock art in Armenia. A 'dome' supporting twenty-four lights has been used to image paintings in the National Gallery and produce polynomial texture maps, providing information on condition phenomena for conservation purposes. Studies of the technique at the National Gallery and Tate concluded that it is an effective tool for documenting changes in the condition of paintings, more easily repeatable than raking light photography, and therefore could be used to assess paintings during structural treatment and before and after loan. Twelve dome-based systems built by the University of Southampton have been used to capture thousands of cuneiform tablets at various museums. The technique is now also finding uses in the field of forensic science, for example in imaging footprints, tyre marks, and indented writing.

Deborah Raji

Inioluwa Deborah Raji (born 1995/1996) is a Nigerian-Canadian computer scientist and socio-tech leader who works on algorithmic bias, AI accountability, and algorithmic auditing. A current Mozilla fellow, she has been recognized by MIT Technology Review and Forbes as one of the world's top young innovators. Raji started her work with racial bias in technology during her internship with Clarifai when she recognized that people of color were more often tagged for NSFW compared to white people. Raji has previously worked with Joy Buolamwini, Timnit Gebru, and the Algorithmic Justice League on researching gender and racial bias in facial recognition technology. Her work on racial bias in facial recognition has forced companies to ultimately change their practices. She has also worked with Google’s Ethical AI team and been a research fellow at the Partnership on AI and AI Now Institute at New York University working on how to operationalize ethical considerations in machine learning engineering practice. She was working on a computer vision model that would help clients flag inappropriate images as NSFW. == Early life and education == Raji was born in Port Harcourt, Nigeria, and moved to Mississauga, Ontario, Canada, when she was four years old. Eventually her family moved to Ottawa. She attended Colonel By Secondary School and completed the International Baccalaureate programme. She studied Engineering Science at the University of Toronto, graduating in 2019. In 2015, she founded Project Include, a nonprofit providing increased student access to engineering education, mentorship, and resources in low income and immigrant communities in the Greater Toronto Area. She started a Doctor of Philosophy - PhD, in Computer Science from the University of California, Berkeley in Aug 2021. == Career and research == Raji worked with Joy Buolamwini at the MIT Media Lab and Algorithmic Justice League, where she audited commercial facial recognition technologies from Microsoft, Amazon, IBM, Face++, and Kairos. They found that these technologies were significantly less accurate for darker-skinned women than for white men. With support from other top AI researchers and increased public pressure and campaigning, their work led IBM and Amazon to agree to support facial recognition regulation and later halt the sale of their product to police for at least a year. Raji also interned at machine learning startup Clarifai, where she worked on a computer vision model for flagging images. She participated in a research mentorship program at Google and worked with their Ethical AI team on creating model cards, a documentation framework for more transparent machine learning model reporting. She also co-led the development of internal auditing practices at Google. Her contributions at Google were separately presented and published at the AAAI conference and ACM Conference on Fairness, Accountability, and Transparency. In 2019, Raji was a summer research fellow at The Partnership on AI working on setting industry machine learning transparency standards and benchmarking norms. Raji was a Tech Fellow at the AI Now Institute worked on algorithmic and AI auditing. Currently, she is a fellow at the Mozilla Foundation researching algorithmic auditing and evaluation. Raji's work on bias in facial recognition systems has been highlighted in the 2020 documentary Coded Bias directed by Shalini Kantayya. She also took part in the 2026 documentary The AI Doc: Or How I Became an Apocaloptimist directed by Daniel Roher. == Awards == 2019 Venture Beat AI Innovations Award in category AI for Good (received with Joy Buolamwini and Timnit Gebru) 2020 MIT Technology Review 35 Under 35 Innovator Award 2020 EFF Pioneer Award (received with Buolamwini and Gebru) 2021 Forbes 30 Under 30 Award in Enterprise Technology 2021 100 Brilliant Women in AI Ethics Hall of Fame Honoree 2023 Time magazine 100 Most Influential People in AI