AI Email Client

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  • Video imprint (computer vision)

    Video imprint (computer vision)

    Proposed as an extension of image epitomes in the field of video content analysis, video imprint is obtained by recasting video contents into a fixed-sized tensor representation regardless of video resolution or duration. Specifically, statistical characteristics are retained to some degrees so that common video recognition tasks can be carried out directly on such imprints, e.g., event retrieval, temporal action localization. It is claimed that both spatio-temporal interdependences are accounted for and redundancies are mitigated during the computation of video imprints. The option of computing video imprints exploiting the epitome model has the advantage of more flexible input feature formats and more efficient training stage for video content analysis.

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  • Smart data capture

    Smart data capture

    Smart data capture (SDC), also known as 'intelligent data capture' or 'automated data capture', describes the branch of technology concerned with using computer vision techniques like optical character recognition (OCR), barcode scanning, object recognition and other similar technologies to extract and process information from semi-structured and unstructured data sources. IDC characterize smart data capture as an integrated hardware, software, and connectivity strategy to help organizations enable the capture of data in an efficient, repeatable, scalable, and future-proof way. Data is captured visually from barcodes, text, IDs and other objects - often from many sources simultaneously - before being converted and prepared for digital use, typically by artificial intelligence-powered software. An important feature of SDC is that it focuses not just on capturing data more efficiently but serving up easy-to-access, actionable insights at the instant of data collection to both frontline and desk-based workers, aiding decision-making and making it a two-way process. Smart data capture automates and accelerates capture, applying insights in real time and automating processes based on extracted input. Smart data capture is designed to be repeatable and scalable to reduce low-level manual tasks and eliminate human error. To achieve this goal, smart data capture solutions are often made available using specialist software installed on commodity hardware such as smartphones. However, some solutions may rely on specialized hardware such as dedicated scanning devices, wearables or shop floor robots. == Differences from OCR == Optical character recognition applications are typically concerned with the actual data capture process; they are intended to faithfully reproduce text, words, letters and symbols from a printed document. Smart data capture is multimodal, capable of extracting data from a wider range of semi-structured and unstructured sources, going beyond basic text recognition to offer a wider scope of applications. By extending functionality to provide actionable insights at the point of capture, SDC is also a two-way process (capture-display), while OCR is more commonly one-way (capture only), primarily used for data input. Smart data capture solutions typically have two parts: Data capture (which includes OCR, barcode scanning, object recognition) Functionality that then uses this data to provide actionable insights at the point of capture. == Applications == Smart data capture can be applied to almost any industry and application that requires visual information capture and interpretation. This may include: Retail Warehouse inventory control Logistics, handling and shipping Manufacturing Field service Healthcare Transport and travel Fraud detection

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  • Calais (Reuters product)

    Calais (Reuters product)

    Calais is a service created by Thomson Reuters that automatically extracts semantic information from web pages in a format that can be used on the semantic web. Calais was launched in January 2008, and is free to use. The technology is now available via the website of Refinitiv, a provider of financial market data and infrastructure founded in 2018, that is a subsidiary of London Stock Exchange Group. The Calais Web service reads unstructured text and returns Resource Description Framework formatted results identifying entities, facts and events within the text. The service appears to be based on technology acquired when Reuters purchased ClearForest in 2007. The technology has also been used to automatically tag blog articles, and organize museum collections. Calais uses natural language processing technologies delivered via a web service interface.

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  • Inception (deep learning architecture)

    Inception (deep learning architecture)

    Inception is a family of convolutional neural network (CNN) for computer vision, introduced by researchers at Google in 2014 as GoogLeNet (later renamed Inception v1). The series was historically important as an early CNN that separates the stem (data ingest), body (data processing), and head (prediction), an architectural design that persists in all modern CNN. == Version history == === Inception v1 === In 2014, a team at Google developed the GoogLeNet architecture, an instance of which won the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The name came from the LeNet of 1998, since both LeNet and GoogLeNet are CNNs. They also called it "Inception" after a "we need to go deeper" internet meme, a phrase from Inception (2010) the film. Because later, more versions were released, the original Inception architecture was renamed again as "Inception v1". The models and the code were released under Apache 2.0 license on GitHub. The Inception v1 architecture is a deep CNN composed of 22 layers. Most of these layers were "Inception modules". The original paper stated that Inception modules are a "logical culmination" of Network in Network and (Arora et al, 2014). Since Inception v1 is deep, it suffered from the vanishing gradient problem. The team solved it by using two "auxiliary classifiers", which are linear-softmax classifiers inserted at 1/3-deep and 2/3-deep within the network, and the loss function is a weighted sum of all three: L = 0.3 L a u x , 1 + 0.3 L a u x , 2 + L r e a l {\displaystyle L=0.3L_{aux,1}+0.3L_{aux,2}+L_{real}} These were removed after training was complete. This was later solved by the ResNet architecture. The architecture consists of three parts stacked on top of one another: The stem (data ingestion): The first few convolutional layers perform data preprocessing to downscale images to a smaller size. The body (data processing): The next many Inception modules perform the bulk of data processing. The head (prediction): The final fully-connected layer and softmax produces a probability distribution for image classification. This structure is used in most modern CNN architectures. === Inception v2 === Inception v2 was released in 2015, in a paper that is more famous for proposing batch normalization. It had 13.6 million parameters. It improves on Inception v1 by adding batch normalization, and removing dropout and local response normalization which they found became unnecessary when batch normalization is used. === Inception v3 === Inception v3 was released in 2016. It improves on Inception v2 by using factorized convolutions. As an example, a single 5×5 convolution can be factored into 3×3 stacked on top of another 3×3. Both has a receptive field of size 5×5. The 5×5 convolution kernel has 25 parameters, compared to just 18 in the factorized version. Thus, the 5×5 convolution is strictly more powerful than the factorized version. However, this power is not necessarily needed. Empirically, the research team found that factorized convolutions help. It also uses a form of dimension-reduction by concatenating the output from a convolutional layer and a pooling layer. As an example, a tensor of size 35 × 35 × 320 {\displaystyle 35\times 35\times 320} can be downscaled by a convolution with stride 2 to 17 × 17 × 320 {\displaystyle 17\times 17\times 320} , and by maxpooling with pool size 2 × 2 {\displaystyle 2\times 2} to 17 × 17 × 320 {\displaystyle 17\times 17\times 320} . These are then concatenated to 17 × 17 × 640 {\displaystyle 17\times 17\times 640} . Other than this, it also removed the lowest auxiliary classifier during training. They found that the auxiliary head worked as a form of regularization. They also proposed label-smoothing regularization in classification. For an image with label c {\displaystyle c} , instead of making the model to predict the probability distribution δ c = ( 0 , 0 , … , 0 , 1 ⏟ c -th entry , 0 , … , 0 ) {\displaystyle \delta _{c}=(0,0,\dots ,0,\underbrace {1} _{c{\text{-th entry}}},0,\dots ,0)} , they made the model predict the smoothed distribution ( 1 − ϵ ) δ c + ϵ / K {\displaystyle (1-\epsilon )\delta _{c}+\epsilon /K} where K {\displaystyle K} is the total number of classes. === Inception v4 === In 2017, the team released Inception v4, Inception ResNet v1, and Inception ResNet v2. Inception v4 is an incremental update with even more factorized convolutions, and other complications that were empirically found to improve benchmarks. Inception ResNet v1 and v2 are both modifications of Inception v4, where residual connections are added to each Inception module, inspired by the ResNet architecture. === Xception === Xception ("Extreme Inception") was published in 2017. It is a linear stack of depthwise separable convolution layers with residual connections. The design was proposed on the hypothesis that in a CNN, the cross-channels correlations and spatial correlations in the feature maps can be entirely decoupled. Training each network took 3 days on 60 K80 GPUs, or approximately 0.5 petaFLOP-days.

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  • SAP BTP

    SAP BTP

    SAP Business Technology Platform (SAP BTP) is a platform as a service developed by SAP SE that offers a suite of services including database and data management, AI, analytics, application development, automation and integration all running on one unified platform. == Overview == SAP BTP is made up of four components: Application development and automation: to create applications or extend existing applications. Data and analytics: to access and analyze data across SAP and third-party systems using multi-cloud architecture. Integration: to integrate and connect applications and data. Artificial Intelligence (AI): to access large language models (LLMs) to develop AI. == History == SAP BTP was introduced as part of the SAP strategy to unify its portfolio and cloud offerings under a single platform. The platform was evolved from earlier initiatives such as SAP Cloud Platform and now serves as the central hub for cloud, data, analytics, integration and AI technologies. Initially unveiled as "SAP NetWeaver Cloud" belonging to the SAP HANA Cloud portfolio on October 16, 2012 the cloud platform was reintroduced with the new name "SAP HANA Cloud Platform" on May 13, 2013 as the foundation for SAP cloud products, including the SAP BusinessObjects Cloud. Adoption of the SAP HANA Cloud Platform in 2015 stood at over 4000 customers and 500 partners. In 2016, SAP and Apple Inc. partnered to develop mobile applications on iOS using cloud-based software development kits (SDKs) for the SAP Cloud Platform. On February 27, 2017, SAP HANA Cloud Platform was renamed "SAP Cloud Platform" at the Mobile World Congress. On January 18, 2021, the name "SAP Cloud Platform" was retired from the SAP product portfolio to support SAP BTP. As of October 2024, SAP states that SAP BTP is used by more than 27,000 customers and more than 2,800 partners. Recently, SAP Business One has worked on improving the functionalities of BTP to cater for the demands of digital transformation. The platform offers comprehensive services in AI, application development, automation, integration, data management, and analytics.

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  • Concordancer

    Concordancer

    A concordancer is a computer program that automatically constructs a concordance—an alphabetised index of every occurrence of a word or phrase in a body of text, each entry displayed with its surrounding context. Concordancers are primary tools in corpus linguistics, lexicography, computer-assisted translation, and language teaching. The most common display format is the key word in context (KWIC) layout, in which each hit appears centred on a line with a fixed span of words to its left and right, enabling rapid scanning of usage patterns across many occurrences. == History == === Pre-computational concordances === The compilation of concordances predates computers by many centuries. Around 1230, the French Dominican cardinal Hugh of Saint-Cher directed a team of friars in assembling a concordance of the Latin Vulgate Bible, generally regarded as the first systematic concordance of any text. To help readers locate passages, Hugh divided each biblical chapter into lettered sections. Later milestones include a Hebrew Old Testament concordance compiled by Rabbi Mordecai Nathan (1448), Alexander Cruden's Complete Concordance to the Holy Scriptures (1737), and the manuscript Asaf ha-Mazkir, an unfinished concordance to the Babylonian Talmud compiled by Moses Rigotz around the turn of the 19th century. === First computer concordance === The first concordance produced with computing assistance was the Index Thomisticus, a comprehensive lexical index of the writings of and around Thomas Aquinas, totalling approximately 10.6 million Latin words. The Italian Jesuit priest Roberto Busa conceived the project in 1946 and secured the sponsorship of IBM in 1949 after a meeting with chairman Thomas J. Watson. Keypunch operators in Gallarate, Italy, encoded the texts onto punched cards from around 1950. IBM executive Paul Tasman developed the processing methods. The full 56-volume printed edition was completed around 1980, followed by a CD-ROM edition in 1989 and a web-accessible version in 2005. === The KWIC format === The key word in context (KWIC) display was formalised as a computational technique by Hans Peter Luhn, a researcher at IBM, in a 1960 paper in American Documentation. In KWIC output, each instance of the search term (the node word) is centred on a line with a fixed window of words to each side; sorting the resulting lines alphabetically by the immediately adjacent word reveals collocational and phraseological patterns at a glance. === COCOA === One of the first dedicated concordancing programs was COCOA (COunt and COncordance Generation on Atlas), created in 1965 by D. B. Russell at University College London and the Atlas Computer Laboratory in Harwell, Oxfordshire. Written in approximately 4,000 cards of FORTRAN, it processed text annotated with flat, non-hierarchical markup tags and could produce word counts and concordances in multiple languages. Within its first six months COCOA had been applied to texts in at least six languages. A second version designed for multiple mainframe platforms was distributed to British computing centres in the mid-1970s. Growing dissatisfaction with its interface and the eventual withdrawal of Atlas Laboratory support prompted British funding bodies to commission a successor program. === Oxford Concordance Program === The Oxford Concordance Program (OCP) was designed and written in FORTRAN by Susan Hockey and Ian Marriott at Oxford University Computing Services (OUCS) between 1979 and 1980 and first released in 1981. Hockey and Marriott acknowledged that OCP owed much to COCOA and the CLOC system at the University of Birmingham. OCP accepted COCOA-format markup to encode metadata such as author, act, scene, and line number, and was described by its authors as "a machine-independent text analysis program for producing word lists, indices and concordances in a variety of languages and alphabets." By the mid-1980s it had been licensed to approximately 240 institutions in 23 countries. A personal computer version, Micro-OCP, was developed for the IBM PC and sold by Oxford University Press from the late 1980s. Version 2 was rewritten in 1985–86 and documented in the same 1987 article by Hockey and co-author John Martin. === Personal computer era === The availability of affordable personal computers in the 1980s and 1990s enabled standalone concordancing applications that analysts could run locally without specialist computing facilities. MicroConcord, developed by Mike Scott and Tim Johns and published by Oxford University Press in 1993 for MS-DOS, was among the first concordancers designed specifically for classroom language teaching. WordSmith Tools, also developed by Mike Scott, was first released in 1996 and became one of the most widely used corpus analysis suites in academic linguistics research. Other tools from this era include TACT (University of Toronto, 1989), a suite of MS-DOS freeware programs for literary text analysis, and MonoConc, a Windows concordancer created by Michael Barlow. === Web-based concordancers === From the late 1990s onwards, web-based concordancers hosted on remote servers gave researchers browser access to large preloaded corpora without requiring local storage or processing. The Sketch Engine, developed by Adam Kilgarriff and Pavel Rychlý (Masaryk University), was launched commercially in July 2003 by Lexical Computing Limited and introduced word sketches—automatically generated one-page profiles of a word's typical grammatical relations and collocations. AntConc, created by Laurence Anthony at Waseda University, Tokyo, was first released in 2002 as freeware for Windows, macOS, and Linux. == Features == Modern concordancers typically offer a range of analytical functions beyond basic KWIC display. These commonly include: KWIC display with the node word centred and context words in aligned columns, sortable by the word one, two, or three positions to the left or right of the node (L1–L3 and R1–R3) Concordance plots, visualising the distribution of hits as marks along a scaled bar representing each text in the corpus Frequency and word lists, both alphabetical and ranked by frequency Collocation statistics, identifying words that co-occur with the search term more often than chance, quantified by measures such as mutual information, the t-score, or log-likelihood Keyword analysis, comparing word frequencies between a study corpus and a reference corpus to identify statistically distinctive items N-gram analysis, finding frequently recurring word sequences of a specified length Part-of-speech tagging integration, allowing searches filtered to particular grammatical categories Unicode support for multilingual text Bilingual and parallel concordancers additionally display aligned text in two or more languages side by side, enabling comparison of translation equivalents across language pairs. == Notable concordancers == === WordSmith Tools === Created by Mike Scott and first released in 1996, WordSmith Tools is a Windows corpus analysis suite that evolved from MicroConcord. Its three core modules are Concord (KWIC concordances), WordList (frequency and alphabetical word lists), and Keywords (statistical keyword identification relative to a reference corpus). Oxford University Press used WordSmith Tools for dictionary preparation work. Version 4.0 is freely available; later versions are sold by Lexical Analysis Software Limited. === AntConc === AntConc is a freeware, multiplatform concordancing toolkit created by Laurence Anthony, Professor of Applied Linguistics at Waseda University, Tokyo. First released in 2002 and formally described in a 2005 academic paper, it runs on Windows, macOS, and Linux. Its tools include a KWIC concordancer, a concordance plot for visualising distribution across texts, a collocates tool, a keyword list, and an n-gram analysis module. Because it is free and requires only plain text files, AntConc is widely used in linguistics courses and independent research worldwide. === Sketch Engine === The Sketch Engine is a corpus management and query system co-created by Adam Kilgarriff and Pavel Rychlý and launched in 2003 by Lexical Computing Limited. It provides browser-based access to over 800 corpora in more than 100 languages. Beyond concordance searching, it offers word sketches, collocation analysis, distributional thesaurus construction, keyword and terminology extraction, and diachronic analysis. It is used by major publishers including Macmillan and Oxford University Press for lexicographic research. A subset tool, SKELL (Sketch Engine for Language Learning), is freely accessible to individual learners. === Wmatrix === Wmatrix is a web-based corpus processing environment developed by Paul Rayson at the University Centre for Computer Corpus Research on Language (UCREL), Lancaster University. Alongside concordances and frequency lists, Wmatrix integrates CLAWS part-of-speech tagging and the USAS semantic tagger, enabling keyword analysis simultane

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  • Luminoso

    Luminoso

    Luminoso is a Cambridge, MA-based text analytics and artificial intelligence company. It spun out of the MIT Media Lab and its crowd-sourced Open Mind Common Sense (OMCS) project. The company has raised $20.6 million in financing, and its clients include Sony, Autodesk, Scotts Miracle-Gro, and GlaxoSmithKline. == History == Luminoso was co-founded in 2010 by Dennis Clark, Jason Alonso, Robyn Speer, and Catherine Havasi, a research scientist at MIT in artificial intelligence and computational linguistics. The company builds on the knowledge base of MIT’s Open Mind Common Sense (OMCS) project, co-founded in 1999 by Havasi, who continues to serve as its director. The OCMS knowledge base has since been combined with knowledge from other crowdsourced resources to become ConceptNet. ConceptNet consists of approximately 28 million statements in 304 languages, with full support for 10 languages and moderate support for 77 languages. ConceptNet is a resource for making an AI that understands the meanings of the words people use. During the World Cup in June 2014, the company provided a widely reported real-time sentiment analysis of the U.S. vs. Germany match, analyzing 900,000 posts on Twitter, Facebook and Google+. == Applications == The company uses artificial intelligence, natural language processing, and machine learning to derive insights from unstructured data such as contact center interactions, chatbot and live chat transcripts, product reviews, open-ended survey responses, and email. Luminoso's software identifies and quantifies patterns and relationships in text-based data, including domain-specific or creative language. Rather than human-powered keyword searches of data, the software automates taxonomy creation around concepts, allowing related words and phrases to be dynamically generated and tracked. Commercial applications include analyzing, prioritizing, and routing contact center interactions; identifying consumer complaints before they begin to trend; and tracking sentiment during product launches. The software natively analyzes text in fourteen languages, as well as emoji. == Products == Luminoso's technology can be accessed via two products: Luminoso Daylight and Luminoso Compass. Luminoso Daylight enables a deep-dive analysis into batch or real-time data, whereas Luminoso Compass automates the categorization of real-time data. Both products offer a user interface as well as an API. Luminoso's products can be implemented through either a cloud-based or an on-premise solution. == Research == Luminoso continues to actively conduct research in natural language processing and word embeddings and regularly participates in evaluations such as SemEval. At SemEval 2017, Luminoso participated in Task 2, measuring the semantic similarity of word pairs within and across five languages. Its solution outperformed all competing systems in every language pair tested, with the exception of Persian. == Recognition == Luminoso has been listed as a "Cool Vendor in AI for Marketing" by Gartner, and has also been named a "Boston Artificial Intelligence Startup to Watch" by BostInno. In May 2017, Luminoso was recognized as having the Best Application for AI in the Enterprise by AI Business, and was also shortlisted as the Best AI Breakthrough and Best Innovation in NLP. == Competitors == Major competitors include Clarabridge and Lexalytics. == Investors == The company raised $1.5 million from angel investors led by Basis Technology in 2012. Its first institutional funding round of $6.5 was completed in July 2014, led by Acadia Woods with participation from Japan’s Digital Garage. The company followed that with a $10M series B funding round in December 2018, led by DVI Equity Partners, with participation from Liberty Global Ventures, DF Enterprises, Raptor Holdco, Acadia Woods Partners, and Accord Ventures, among others.

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  • Virtual Woman

    Virtual Woman

    Virtual Woman is a software program that has elements of a chatbot, virtual reality, artificial intelligence, a video game, and a virtual human. It claims to be the oldest form of virtual life in existence, as it has been distributed since the late 1980s. Recent releases of the program can update their intelligence by connecting online and downloading newer personalities and histories. == Program play == When Virtual Woman starts, the user is presented with a list of options and then may choose their Virtual Woman's ethnic type, personality, location, clothing, etc. or load a pre-built Virtual Woman from a Digital DNA file. Once the options are determined, the user is presented with a 3-D animated Virtual Woman of their selection and then can engage them in conversation, progressing in a manner similar to that of its predecessor, ELIZA and its successors, the chatbots. In most versions of Virtual Woman, this is done through the keyboard, but some versions also support voice input. == In popular culture == Software sales and usage statistics from private companies are difficult to verify. WinSite, an independent Internet shareware distribution site that does publish public download counts, has for some time now listed some version of Virtual Woman in their top three shareware downloads of all time with well over seven hundred thousand downloads. == Compadre == The group of beta testers and advisers for Virtual Woman are referred to as Compadre and have their own beta testing site and forum. == Criticisms == As Virtual Woman has developed the ability to conduct longer and more realistic interactions, particularly in recent beta releases, criticism has arisen that this may lead some users to social isolation, or to use the program as a substitute for real human interaction. However, these are criticisms that have been leveled at all video games and at the use of the Internet itself. == Release history == Versions of Virtual Woman with rough release dates and PC platforms for which they were designed: Virtual Woman (????) (DOS) Virtual Woman for Windows (1991) (Windows 3.0) Virtual Woman 95 (1995) (Windows 3X, Windows 95) Virtual Woman 98 (1998) (Windows 3X, Windows 95) Virtual Woman 2000 (2000) (Windows 95+) Virtual Woman Millennium (Windows 95, XP) Virtual Woman Net ( Windows XP/Vista specific)

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  • Croissant (metadata format)

    Croissant (metadata format)

    Croissant is a metadata format design to support sharing of datasets for machine learning applications. It is a platform-agnostic schema used to standardize metadata in data repositories like Hugging Face, kaggle, Dataverse and OpenML. == Structure == Croissant builds upon schema.org, uses primarily JSON-LD, and divides metadata in four "layers": Dataset Metadata, Resource, Structure and Semantic: The Dataset Metadata layer constrains which schema.org properties should be used, including additional properties, linking together the resources (files) of the dataset with general metadata, like licensing and citation information. The Resource layer describes the individual files and sets of those using two new classes, FileObject and FileSet. A FileSet may be a collection of related images. The Structure layer specifies how the files are organized in the dataset. A RecordSet class describes how resources are present, configurations that may very a lot between modality. This specification facilitates interoperability of the datasets. Finally, the Semantic layer adds information for practical reuse of the dataset, such as splits for train, test and validation subsets. It also provides a default extension for metadata related to responsible AI. The use of a standard machine-readable structure increases, for example, the discoverability of datasets in search engines such as Google Dataset Search. == History == Croissant was shared in arXiv in March 2024 and published in the proceedings of NeurIPS 2024. It started as community driven as a MLCommons Croissant Working Group, including stakeholders organizations from academia and industry, including Google, the open data institute, Sage Bionetworks and King's College London. Variations of Croissant are developed to support datasets in different areas of research, such as Geo-Croissant for geospatial datasets. Other technical extensions, such as support for RDF, soon followed.

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  • Information retrieval

    Information retrieval

    Information retrieval (IR) in computing and information science is the task of identifying and retrieving information system resources that are relevant to an information need. The information need can be specified in the form of a search query. In the case of document retrieval, queries can be based on full-text or other content-based indexing. Information retrieval is the science of searching for information in a document, searching for documents themselves, and also searching for the metadata that describes data, and for databases of texts, images, or sounds. Cross-modal retrieval implies retrieval across modalities. Automated information retrieval systems are used to reduce what has been called information overload. An IR system is a software system that provides access to books, journals, and other documents, as well as storing and managing those documents. Web search engines are the most visible IR applications. == Overview == An information retrieval process begins when a user enters a query into the system. Queries are formal statements of information needs, for example search strings in web search engines. In information retrieval, a query does not uniquely identify a single object in the collection. Instead, several objects may match the query, perhaps with different degrees of relevance. An object is an entity that is represented by information in a content collection or database. User queries are matched against the database information. However, as opposed to classical SQL queries of a database, in information retrieval the results returned may or may not match the query, so results are typically ranked. This ranking of results is a key difference of information retrieval searching compared to database searching. Depending on the application the data objects may be, for example, text documents, images, audio, mind maps or videos. Often the documents themselves are not kept or stored directly in the IR system, but are instead represented in the system by document surrogates or metadata. Most IR systems compute a numeric score on how well each object in the database matches the query, and rank the objects according to this value. The top ranking objects are then shown to the user. The process may then be iterated if the user wishes to refine the query. == History == there is ... a machine called the Univac ... whereby letters and figures are coded as a pattern of magnetic spots on a long steel tape. By this means the text of a document, preceded by its subject code symbol, can be recorded ... the machine ... automatically selects and types out those references which have been coded in any desired way at a rate of 120 words a minute The idea of using computers to search for relevant pieces of information was popularized in the article As We May Think by Vannevar Bush in 1945. It would appear that Bush was inspired by patents for a 'statistical machine' – filed by Emanuel Goldberg in the 1920s and 1930s – that searched for documents stored on film. The first description of a computer searching for information was described by Holmstrom in 1948, detailing an early mention of the Univac computer. Automated information retrieval systems were introduced in the 1950s: one even featured in the 1957 romantic comedy Desk Set. In the 1960s, the first large information retrieval research group was formed by Gerard Salton at Cornell. By the 1970s several different retrieval techniques had been shown to perform well on small text corpora such as the Cranfield collection (several thousand documents). Large-scale retrieval systems, such as the Lockheed Dialog system, came into use early in the 1970s. In 1992, the US Department of Defense along with the National Institute of Standards and Technology (NIST), cosponsored the Text Retrieval Conference (TREC) as part of the TIPSTER text program. The aim of this was to look into the information retrieval community by supplying the infrastructure that was needed for evaluation of text retrieval methodologies on a very large text collection. This catalyzed research on methods that scale to huge corpora. The introduction of web search engines has boosted the need for very large scale retrieval systems even further. By the late 1990s, the rise of the World Wide Web fundamentally transformed information retrieval. While early search engines such as AltaVista (1995) and Yahoo! (1994) offered keyword-based retrieval, they were limited in scale and ranking refinement. The breakthrough came in 1998 with the founding of Google, which introduced the PageRank algorithm, using the web's hyperlink structure to assess page importance and improve relevance ranking. During the 2000s, web search systems evolved rapidly with the integration of machine learning techniques. These systems began to incorporate user behavior data (e.g., click-through logs), query reformulation, and content-based signals to improve search accuracy and personalization. In 2009, Microsoft launched Bing, introducing features that would later incorporate semantic web technologies through the development of its Satori knowledge base. Academic analysis have highlighted Bing's semantic capabilities, including structured data use and entity recognition, as part of a broader industry shift toward improving search relevance and understanding user intent through natural language processing. A major leap occurred in 2018, when Google deployed BERT (Bidirectional Encoder Representations from Transformers) to better understand the contextual meaning of queries and documents. This marked one of the first times deep neural language models were used at scale in real-world retrieval systems. BERT's bidirectional training enabled a more refined comprehension of word relationships in context, improving the handling of natural language queries. Because of its success, transformer-based models gained traction in academic research and commercial search applications. Simultaneously, the research community began exploring neural ranking models that outperformed traditional lexical-based methods. Long-standing benchmarks such as the Text REtrieval Conference (TREC), initiated in 1992, and more recent evaluation frameworks Microsoft MARCO(MAchine Reading COmprehension) (2019) became central to training and evaluating retrieval systems across multiple tasks and domains. MS MARCO has also been adopted in the TREC Deep Learning Tracks, where it serves as a core dataset for evaluating advances in neural ranking models within a standardized benchmarking environment. As deep learning became integral to information retrieval systems, researchers began to categorize neural approaches into three broad classes: sparse, dense, and hybrid models. Sparse models, including traditional term-based methods and learned variants like SPLADE, rely on interpretable representations and inverted indexes to enable efficient exact term matching with added semantic signals. Dense models, such as dual-encoder architectures like ColBERT, use continuous vector embeddings to support semantic similarity beyond keyword overlap. Hybrid models aim to combine the advantages of both, balancing the lexical (token) precision of sparse methods with the semantic depth of dense models. This way of categorizing models balances scalability, relevance, and efficiency in retrieval systems. As IR systems increasingly rely on deep learning, concerns around bias, fairness, and explainability have also come to the picture. Research is now focused not just on relevance and efficiency, but on transparency, accountability, and user trust in retrieval algorithms. == Applications == Areas where information retrieval techniques are employed include (the entries are in alphabetical order within each category): === General applications === Digital libraries Information filtering Recommender systems Media search Blog search Image retrieval 3D retrieval Music retrieval News search Speech retrieval Video retrieval Search engines Site search Desktop search Enterprise search Federated search Mobile search Social search Web search === Domain-specific applications === Expert search finding Genomic information retrieval Geographic information retrieval Information retrieval for chemical structures Information retrieval in software engineering Legal information retrieval Vertical search === Other retrieval methods === Methods/Techniques in which information retrieval techniques are employed include: Cross-modal retrieval Adversarial information retrieval Automatic summarization Multi-document summarization Compound term processing Cross-lingual retrieval Document classification Spam filtering Question answering == Model types == In order to effectively retrieve relevant documents by IR strategies, the documents are typically transformed into a suitable representation. Each retrieval strategy incorporates a specific model for its document representation purposes. The picture on the right illustrates the relationship of som

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  • Harris corner detector

    Harris corner detector

    The Harris corner detector is a corner detection operator that is commonly used in computer vision algorithms to extract corners and infer features of an image. It was first introduced by Chris Harris and Mike Stephens in 1988 upon the improvement of Moravec's corner detector. Compared to its predecessor, Harris' corner detector takes the differential of the corner score into account with reference to direction directly, instead of using shifting patches for every 45 degree angles, and has been proved to be more accurate in distinguishing between edges and corners. Since then, it has been improved and adopted in many algorithms to preprocess images for subsequent applications. == Introduction == A corner is a point whose local neighborhood stands in two dominant and different edge directions. In other words, a corner can be interpreted as the junction of two edges, where an edge is a sudden change in image brightness. Corners are the important features in the image, and they are generally termed as interest points which are invariant to translation, rotation and illumination. Although corners are only a small percentage of the image, they contain the most important features in restoring image information, and they can be used to minimize the amount of processed data for motion tracking, image stitching, building 2D mosaics, stereo vision, image representation and other related computer vision areas. In order to capture the corners from the image, researchers have proposed many different corner detectors including the Kanade-Lucas-Tomasi (KLT) operator and the Harris operator which are most simple, efficient and reliable for use in corner detection. These two popular methodologies are both closely associated with and based on the local structure matrix. Compared to the Kanade-Lucas-Tomasi corner detector, the Harris corner detector provides good repeatability under changing illumination and rotation, and therefore, it is more often used in stereo matching and image database retrieval. Although there still exist drawbacks and limitations, the Harris corner detector is still an important and fundamental technique for many computer vision applications. == Development of Harris corner detection algorithm == Source: Without loss of generality, we will assume a grayscale 2-dimensional image is used. Let this image be given by I {\displaystyle I} . Consider taking an image patch ( x , y ) ∈ W {\displaystyle (x,y)\in W} (window) and shifting it by ( Δ x , Δ y ) {\displaystyle (\Delta x,\Delta y)} . The sum of squared differences (SSD) between these two patches, denoted f {\displaystyle f} , is given by: f ( Δ x , Δ y ) = ∑ ( x k , y k ) ∈ W ( I ( x k , y k ) − I ( x k + Δ x , y k + Δ y ) ) 2 {\displaystyle f(\Delta x,\Delta y)={\underset {(x_{k},y_{k})\in W}{\sum }}\left(I(x_{k},y_{k})-I(x_{k}+\Delta x,y_{k}+\Delta y)\right)^{2}} I ( x + Δ x , y + Δ y ) {\displaystyle I(x+\Delta x,y+\Delta y)} can be approximated by a Taylor expansion. Let I x {\displaystyle I_{x}} and I y {\displaystyle I_{y}} be the partial derivatives of I {\displaystyle I} , such that I ( x + Δ x , y + Δ y ) ≈ I ( x , y ) + I x ( x , y ) Δ x + I y ( x , y ) Δ y {\displaystyle I(x+\Delta x,y+\Delta y)\approx I(x,y)+I_{x}(x,y)\Delta x+I_{y}(x,y)\Delta y} This produces the approximation f ( Δ x , Δ y ) ≈ ∑ ( x , y ) ∈ W ( I x ( x , y ) Δ x + I y ( x , y ) Δ y ) 2 , {\displaystyle f(\Delta x,\Delta y)\approx {\underset {(x,y)\in W}{\sum }}\left(I_{x}(x,y)\Delta x+I_{y}(x,y)\Delta y\right)^{2},} which can be written in matrix form: f ( Δ x , Δ y ) ≈ ( Δ x Δ y ) M ( Δ x Δ y ) , {\displaystyle f(\Delta x,\Delta y)\approx {\begin{pmatrix}\Delta x&\Delta y\end{pmatrix}}M{\begin{pmatrix}\Delta x\\\Delta y\end{pmatrix}},} where M is the structure tensor, M = ∑ ( x , y ) ∈ W [ I x 2 I x I y I x I y I y 2 ] = [ ∑ ( x , y ) ∈ W I x 2 ∑ ( x , y ) ∈ W I x I y ∑ ( x , y ) ∈ W I x I y ∑ ( x , y ) ∈ W I y 2 ] {\displaystyle M={\underset {(x,y)\in W}{\sum }}{\begin{bmatrix}I_{x}^{2}&I_{x}I_{y}\\I_{x}I_{y}&I_{y}^{2}\end{bmatrix}}={\begin{bmatrix}{\underset {(x,y)\in W}{\sum }}I_{x}^{2}&{\underset {(x,y)\in W}{\sum }}I_{x}I_{y}\\{\underset {(x,y)\in W}{\sum }}I_{x}I_{y}&{\underset {(x,y)\in W}{\sum }}I_{y}^{2}\end{bmatrix}}} == Process of Harris corner detection algorithm == Commonly, Harris corner detector algorithm can be divided into five steps. Color to grayscale Spatial derivative calculation Structure tensor setup Harris response calculation Non-maximum suppression === Color to grayscale === If we use Harris corner detector in a color image, the first step is to convert it into a grayscale image, which will enhance the processing speed. The value of the gray scale pixel can be computed as a weighted sums of the values R, B and G of the color image, ∑ C ∈ { R , G , B } w C ⋅ C {\displaystyle \sum _{C\,\in \,\{R,G,B\}}w_{C}\cdot C} , where, e.g., w R = 0.299 , w G = 0.587 , w B = 1 − ( w R + w G ) = 0.114. {\displaystyle w_{R}=0.299,\ w_{G}=0.587,\ w_{B}=1-(w_{R}+w_{G})=0.114.} === Spatial derivative calculation === Next, we are going to find the derivative with respect to x and the derivative with respect to y, I x ( x , y ) {\displaystyle I_{x}(x,y)} and I y ( x , y ) {\displaystyle I_{y}(x,y)} . This can be approximated by applying Sobel operators. === Structure tensor setup === With I x ( x , y ) {\displaystyle I_{x}(x,y)} , I y ( x , y ) {\displaystyle I_{y}(x,y)} , we can construct the structure tensor M {\displaystyle M} . === Harris response calculation === For x ≪ y {\displaystyle x\ll y} , one has x ⋅ y x + y = x 1 1 + x / y ≈ x . {\displaystyle {\tfrac {x\cdot y}{x+y}}=x{\tfrac {1}{1+x/y}}\approx x.} In this step, we compute the smallest eigenvalue of the structure tensor using that approximation: λ min ≈ λ 1 λ 2 ( λ 1 + λ 2 ) = det ( M ) tr ⁡ ( M ) {\displaystyle \lambda _{\min }\approx {\frac {\lambda _{1}\lambda _{2}}{(\lambda _{1}+\lambda _{2})}}={\frac {\det(M)}{\operatorname {tr} (M)}}} with the trace t r ( M ) = m 11 + m 22 {\displaystyle \mathrm {tr} (M)=m_{11}+m_{22}} . Another commonly used Harris response calculation is shown as below, R = λ 1 λ 2 − k ( λ 1 + λ 2 ) 2 = det ( M ) − k tr ⁡ ( M ) 2 {\displaystyle R=\lambda _{1}\lambda _{2}-k(\lambda _{1}+\lambda _{2})^{2}=\det(M)-k\operatorname {tr} (M)^{2}} where k {\displaystyle k} is an empirically determined constant; k ∈ [ 0.04 , 0.06 ] {\displaystyle k\in [0.04,0.06]} . === Non-maximum suppression === In order to pick up the optimal values to indicate corners, we find the local maxima as corners within the window which is a 3 by 3 filter. == Improvement == Sources: Harris-Laplace Corner Detector Differential Morphological Decomposition Based Corner Detector Multi-scale Bilateral Structure Tensor Based Corner Detector == Applications == Image Alignment, Stitching and Registration 2D Mosaics Creation 3D Scene Modeling and Reconstruction Motion Detection Object Recognition Image Indexing and Content-based Retrieval Video Tracking

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  • Visual Turing Test

    Visual Turing Test

    The Visual Turing Test is “an operator-assisted device that produces a stochastic sequence of binary questions from a given test image”. The query engine produces a sequence of questions that have unpredictable answers given the history of questions. The test is only about vision and does not require any natural language processing. The job of the human operator is to provide the correct answer to the question or reject it as ambiguous. The query generator produces questions such that they follow a “natural story line”, similar to what humans do when they look at a picture. == History == Research in computer vision dates back to the 1960s when Seymour Papert first attempted to solve the problem. This unsuccessful attempt was referred to as the Summer Vision Project. The reason why it was not successful was because computer vision is more complicated than what people think. The complexity is in alignment with the human visual system. Roughly 50% of the human brain is devoted in processing vision, which indicates that it is a difficult problem. Later there were attempts to solve the problems with models inspired by the human brain. Perceptrons by Frank Rosenblatt, which is a form of the neural networks, was one of the first such approaches. These simple neural networks could not live up to their expectations and had certain limitations due to which they were not considered in future research. Later with the availability of the hardware and some processing power the research shifted to image processing which involves pixel-level operations, like finding edges, de-noising images or applying filters to name a few. There was some great progress in this field but the problem of vision which was to make the machines understand the images was still not being addressed. During this time the neural networks also resurfaced as it was shown that the limitations of the perceptrons can be overcome by Multi-layer perceptrons. Also in the early 1990s convolutional neural networks were born which showed great results on digit recognition but did not scale up well on harder problems. The late 1990s and early 2000s saw the birth of modern computer vision. One of the reasons this happened was due to the availability of key, feature extraction and representation algorithms. Features along with the already present machine learning algorithms were used to detect, localise and segment objects in Images. While all these advancements were being made, the community felt the need to have standardised datasets and evaluation metrics so the performances can be compared. This led to the emergence of challenges like the Pascal VOC challenge and the ImageNet challenge. The availability of standard evaluation metrics and the open challenges gave directions to the research. Better algorithms were introduced for specific tasks like object detection and classification. Visual Turing Test aims to give a new direction to the computer vision research which would lead to the introduction of systems that will be one step closer to understanding images the way humans do. == Current evaluation practices == A large number of datasets have been annotated and generalised to benchmark performances of difference classes of algorithms to assess different vision tasks (e.g., object detection/recognition) on some image domain (e.g., scene images). One of the most famous datasets in computer vision is ImageNet which is used to assess the problem of object level Image classification. ImageNet is one of the largest annotated datasets available and has over one million images. The other important vision task is object detection and localisation which refers to detecting the object instance in the image and providing the bounding box coordinates around the object instance or segmenting the object. The most popular dataset for this task is the Pascal dataset. Similarly there are other datasets for specific tasks like the H3D dataset for human pose detection, Core dataset to evaluate the quality of detected object attributes such as colour, orientation, and activity. Having these standard datasets has helped the vision community to come up with well performing algorithms for all these tasks. The next logical step is to create a larger task encompassing of these smaller subtasks. Having such a task would lead to building systems that would understand images, as understanding images would inherently involve detecting objects, localising them and segmenting them. == Details == The Visual Turing Test (VTT) unlike the Turing test has a query engine system which interrogates a computer vision system in the presence of a human co-ordinator. It is a system that generates a random sequence of binary questions specific to the test image, such that the answer to any question k is unpredictable given the true answers to the previous k − 1 questions (also known as history of questions). The test happens in the presence of a human operator who serves two main purposes: removing the ambiguous questions and providing the correct answers to the unambiguous questions. Given an Image infinite possible binary questions can be asked and a lot of them are bound to be ambiguous. These questions if generated by the query engine are removed by the human moderator and instead the query engine generates another question such that the answer to it is unpredictable given the history of the questions. The aim of the Visual Turing Test is to evaluate the Image understanding of a computer system, and an important part of image understanding is the story line of the image. When humans look at an image, they do not think that there is a car at ‘x’ pixels from the left and ‘y’ pixels from the top, but instead they look at it as a story, for e.g. they might think that there is a car parked on the road, a person is exiting the car and heading towards a building. The most important elements of the story line are the objects and so to extract any story line from an image the first and the most important task is to instantiate the objects in it, and that is what the query engine does. === Query engine === The query engine is the core of the Visual Turing Test and it comprises two main parts : Vocabulary and Questions ==== Vocabulary ==== Vocabulary is a set of words that represent the elements of the images. This vocabulary when used with appropriate grammar leads to a set of questions. The grammar is defined in the next section in a way that it leads to a space of binary questions. The vocabulary V {\displaystyle {\mathcal {V}}} consist of three components: Types of Objects T {\displaystyle {\mathcal {T}}} Type-dependent attributes of objects A ( t ) {\displaystyle {\mathcal {A}}(t)} Type-dependent relationships between two objects R ( t , t ′ ) {\displaystyle {\mathcal {R}}(t,t')} For Images of urban street scenes the types of objects include people, vehicle and buildings. Attributes refer to the properties of these objects, for e.g. female, child, wearing a hat or carrying something, for people and moving, parked, stopped, one tire visible or two tires visible for vehicles. Relationships between each pair of object classes can be either “ordered” or “unordered”. The unordered relationships may include talking, walking together and the ordered relationships include taller, closer to the camera, occluding, being occluded etc. Additionally all of this vocabulary is used in context of rectangular image regions w \in W which allow for the localisation of objects in the image. An extremely large number of such regions are possible and this complicates the problem, so for this test, regions at specific scales are only used which include 1/16 the size of image, 1/4 the size of image, 1/2 the size of image or larger. ==== Questions ==== The question space is composed of four types of questions: Existence questions: The aim of the existence questions is to find new objects in the image that have not been uniquely identified previously. They are of the form : Qexist = 'Is there an instance of an object of type t with attributes A partially visible in region w that was not previously instantiated?' Uniqueness questions: A uniqueness question tries to uniquely identify an object to instantiate it. Quniq = 'Is there a unique instance of an object of type t with attributes A partially visible in region w that was not previously instantiated?' The uniqueness questions along with the existence questions form the instantiation questions. As mentioned earlier instantiating objects leads to other interesting questions and eventually a story line. Uniqueness questions follow the existence questions and a positive answer to it leads to instantiation of an object. Attribute questions: An attribute question tries to find more about the object once it has been instantiated. Such questions can query about a single attribute, conjunction of two attributes or disjunction of two attributes. Qatt(ot) = {'Does object ot have attribute a?' , 'Does object

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  • DeepSeek (chatbot)

    DeepSeek (chatbot)

    DeepSeek is a generative artificial intelligence chatbot developed by the Chinese company DeepSeek. Released on 20 January 2025, DeepSeek-R1 surpassed ChatGPT as the most downloaded freeware app on the iOS App Store in the United States by 27 January. DeepSeek's success against larger and more established rivals has been described as "upending AI" and initiating "a global AI space race". DeepSeek's compliance with Chinese government censorship policies and its data collection practices have also raised concerns over privacy and information control in the model, prompting regulatory scrutiny in multiple countries. However, it has also been praised for its open weights and infrastructure code, energy efficiency and contributions to open-source artificial intelligence. == History == On 10 January 2025, DeepSeek released the chatbot, based on the DeepSeek-R1 model, for iOS and Android. By 27 January, DeepSeek-R1 surpassed ChatGPT as the most-downloaded freeware app on the iOS App Store in the United States, which resulted in an 18% drop in Nvidia's share price. And after a "large-scale" cyberattack on the same day disrupted the proper functioning of its servers, DeepSeek had limited its new user registration to phone numbers from mainland China, email addresses, or Google account logins. On 3 April 2025, in collaboration with researchers at Tsinghua University, DeepSeek published a paper unveiling a new model that combines the techniques generative reward modeling (GRM) and self-principled critique tuning (SPCT). The resulting model is referred to as DeepSeek-GRM. The goal of using these techniques is to foster more effective inference-time scaling within their LLM and chatbot services. Notably, DeepSeek has said that these new models will be released and made open source. On 30 April 2025, Deepseek released its math-focused Artificial Intelligence Model named "DeepSeek-Prover-V2-671B". This model is useful for formal theorem proving and mathematical reasoning. On 24 April 2026, DeepSeek released DeepSeek V4 and V4-Pro. == Usage == DeepSeek can answer questions, solve logic problems, and write computer programs on par with other chatbots, according to benchmark tests used by American AI companies. Users can access the chatbot for free through the official DeepSeek website or mobile application, without limitation on the number of queries. DeepSeek only supports user-signup via a global email service, e.g. Gmail, Google or Yahoo. DeepSeek also offers access to the R1 and V3 models that power the chatbot via an API with a usage-based pricing model. This modality is primarily targeted towards developers and businesses. As of February 2025, API usage is priced at approximately $0.28 per million input tokens and $0.42 per million output tokens, making it less expensive than some competing services. Its web version is completely free, with 500 messages per hour cap limit to prevent bots from spamming. == Operation == DeepSeek-V3 uses significantly fewer resources compared to its peers. For example, whereas the world's leading AI companies train their chatbots with supercomputers using as many as 16,000 graphics processing units (GPUs), DeepSeek claims to have needed only about 2,000 GPUs—namely, the H800 series chips from Nvidia. It was trained in around 55 days at a cost of US$5.58 million, which is roughly one-tenth of what tech giant Meta spent building its latest AI technology. == Reactions == DeepSeek's success against larger and more established rivals has been described as "upending AI", constituting "the first shot at what is emerging as a global AI space race", and ushering in "a new era of AI brinkmanship". === Challenge to US AI dominance === DeepSeek's competitive performance at relatively minimal cost has been recognized as potentially challenging the global dominance of American AI models. Various publications and news media, such as The Hill and The Guardian, have described the release of the R1 chatbot as a "Sputnik moment" for American AI, echoing Marc Andreessen's view. OpenAI wrote a letter to the Office of Science and Technology Policy (OSTP), in March 2025, citing issues concerning a possibility that Deepseek could manipulate responses to cause harm. === Chinese perspective === DeepSeek's founder Liang Wenfeng has been compared to OpenAI CEO Sam Altman, with CNN calling him the Sam Altman of China and an evangelist for AI. Chinese state media widely praised DeepSeek as a national asset. On 20 January 2025, Chinese Premier Li Qiang invited Wenfeng to his symposium with experts and asked him to provide opinions and suggestions on a draft for comments of the annual 2024 government work report. On 20 February 2025, Wenfeng met with General Secretary of the Chinese Communist Party Xi Jinping, who encouraged party and state leaders to experiment with DeepSeek. Government officials responded to Xi's approval of the chatbot by reportedly using it to draft legal judgements, propose medical treatment plans, and analyze surveillance videos to search for missing persons. === Performance and success === Leading figures in the American AI sector had mixed reactions to DeepSeek's performance and success. Microsoft CEO Satya Nadella and OpenAI CEO Altman—whose companies are involved in the United States government-backed "Stargate Project" to develop American AI infrastructure—both called DeepSeek "super impressive". Various companies including Amazon Web Services, Toyota, and Stripe are seeking to use the model in their program. When American President Donald Trump announced The Stargate Project, he referred to DeepSeek as a wake-up call and a positive development. Other leaders in the AI field, however—including Scale AI CEO Alexandr Wang, Anthropic cofounder and CEO Dario Amodei, and Elon Musk—have expressed skepticism of the app's performance or of the sustainability of its success. Wang in particularly referred to DeepSeek-V3 as "earth-shattering" and DeepSeek-R1 as "top performing, or roughly on par with the best American models", but speculated that China may possess more AI-powering Nvidia H100 GPUs than thought. === Stock market implications === DeepSeek's optimization of limited resources has highlighted potential limits of United States sanctions on China's AI development, including export restrictions on advanced AI chips to China. The success of the company's AI models consequently "sparked market turmoil" and caused shares in major global technology companies to plunge on 27 January 2025: Nvidia's stock fell by as much as 17–18%, as did the stock of rival Broadcom. Other tech firms also sank, including Microsoft (down 2.5%), Google's owner Alphabet (down over 4%), and Dutch chip equipment maker ASML (down over 7%). A global sell-off of technology stocks on Nasdaq, prompted by the release of the R1 model, led to record losses of about $593 billion in the market capitalizations of AI and computer hardware companies; and by the next day a total of $1 trillion of value was wiped from American stocks. == Concerns == === Distillation === DeepSeek has been reported to sometimes claim that it is ChatGPT. OpenAI said that DeepSeek may have "inappropriately" used outputs from its model as training data in a process called distillation. However, there is currently no method to prove this conclusively. === Censorship === DeepSeek's compliance with Chinese government censorship policies and its data collection practices have raised concerns over information control in the model, prompting regulatory scrutiny in multiple countries. Reports indicate that it applies content moderation in accordance with the government's "public opinion guidance" regulations, limiting responses on topics such as the Tiananmen Square massacre and Taiwan's political status. DeepSeek models that have been uncensored also display a bias towards Chinese government viewpoints on controversial topics such as Xi Jinping's human rights record and Taiwan's political status. However, users who have downloaded the models and hosted them on their own devices and servers have reported successfully removing this censorship. Some sources have observed that the official application programming interface (API) version of R1, which runs from servers located in mainland China, uses censorship mechanisms for topics considered politically sensitive for the government of China. For example, the model may initially generate answers to questions about the 1989 Tiananmen Square massacre, persecution of Uyghurs, comparisons between Xi Jinping and Winnie the Pooh, and human rights in China, but a censorship mechanism deletes the uncensored response afterwards and replaces it with a message such as:"Sorry, that's beyond my current scope. Let's talk about something else." The post hoc censorship mechanisms and restrictions added on top of the model's output can be removed in the open-source version of the R1 model. If the "core Socialist values" defined by the Chinese Internet regul

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  • Kuki AI

    Kuki AI

    Kuki is an embodied AI bot designed for usage in the metaverse. Formerly known as Mitsuku, Kuki is a chatbot created from the Pandorabots framework. The bot has won the Loebner Prize 5 times. == Features == Kuki claims to be an 18-year-old female chatbot from the Metaverse, and the developers have stated she has been worked on since 2005. Early work by one of the company's co-founders inspired the Spike Jonze movie Her. As of 2015, she conversed, on average, in excess of a quarter of a million times daily, and it was estimated 5 million unique users had interacted with her between 2016 and 2020. == Virtual talent, model, and influencer == Kuki has appeared as a Virtual Model in Vogue Business and at Crypto Fashion Week where she modelled NFTs and spoke about the future of digital fashion. In 2021, Kuki modelled five digital looks from emerging Vogue Talents designers for Italian Vogue, that sold out as NFTs in under an hour. Kuki has also modeled for H&M on Instagram in a digital campaign that resulted in an "11x increase in ad recall" per a case study by Meta. == Awards == As of 2019, Kuki had been awarded the Loebner Prize five times, more than any other entrant. In 2020, Kuki competed against Facebook AI's Blenderbot in a 24/7 verbal sparring match called "Bot Battle", winning 79% of the audience vote.

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  • Cyclodisparity

    Cyclodisparity

    In vision science, cyclodisparity is the difference in the rotation angle of an object or scene viewed by the left and right eyes. Cyclodisparity can result from the eyes' torsional rotation (cyclorotation) or can be created artificially by presenting to the eyes two images that need to be rotated relative to each other for binocular fusion to take place. == Human and animal vision == The eyes and visual system can compensate for cyclodisparity up to a certain point; if the cyclodisparity is larger than a threshold, the images cannot be fused, resulting stereoblindness, and in double vision in subjects who otherwise have full stereo vision. When a human subject is presented with images that have artificial cyclodisparity, cyclovergence is evoked, that is, a motor response of the eye muscles that rotates the two eyes in opposite directions, thereby reducing cyclodisparity. Visually-induced cyclovergence of up to 8 degrees has been observed in normal subjects. Furthermore, up to about 8 degrees can usually be compensated by purely sensory means, that is, without physical eye rotation. This means that the normal human observer can achieve binocular image fusion in presence of cyclodisparity of up to approximately 16 degrees. Cyclodisparity due to images having been rotated inward can be compensated better when the gaze is directed downwards, and cyclodisparity due to an outward rotation can be compensated better when the gaze is directed upwards. A proposed explanation for this phenomenon is that the motor system is coordinated in such a way that the eyes perform a torsional movement to reduce the size of the search zones and thus the computational load required for solving the correspondence problem. The resulting cyclovergence at near gaze is smaller than the cyclovergence predicted by Listing's law. == Video processing and computer vision == Active camera torsion can be used in machine and computer vision for several purposes. For instance, camera torsion can be used to make improved use of the search range over which matching detectors or stereo matching algorithms operate, or to make a 3D slanted surface appear frontoparallel for further stereo processing. For image compression purposes, images with cyclodisparity are advantageously encoded using global motion compensation using a rotational motion model.

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