AI Data Delivery

AI Data Delivery — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • EnQuire

    EnQuire

    Enquire is a web-based software application used as a platform for project, contract and grant management, as well as reporting and planning. Initially designed for the specific business requirements of the Australian Government, Queensland Government and Queensland Regional Bodies to manage natural resource projects, Enquire has since seen adoption outside of this industry and user segment. The use of Enquire by Natural Resource Management bodies within Queensland has been cited as a reason for the improved efficiency, quantity and quality of reporting. Technically, Enquire is implemented as a Java application built on a MySQL database. Enquire is hosted and supported under the software as a service model by Tactiv Pty Ltd. == History == The system was first released in 2005 under the name ViSTA NRM Online, proactively changing its name to Enquire in 2007 to avoid possible confusion with Windows Vista, which was being released at the time. In 2012, the Enquire project and support team was commercialized as its own company called Tactiv Pty Ltd. Tactiv is based predominantly in Brisbane, Australia. Tactiv has continued to develop and grow the Enquire Grant, Contract and Project management solution, releasing a new platform in 2017. Since commercialization, Tactiv has grown its client base to include government and non-government organizations such as foundations and not-for-profit organizations. == Functionality == The functionality of Enquire can be broken down into 5 key lifecycle solutions, all fully integrated and supported by over 40 feature rich and configurable modules: Grant Management Contract Management Project Portfolio Management Procurement Management Relationship Management The system provides its platform to meet the needs of "off the shelf" customers looking for a ready to use best practice option as well as a fully configurable option for specific requirements. The system offers a client supplier portal for external applicants or suppliers, a management portal for internal team usage and an administration portal for clients to manage access, roles, information, and other configurations. Key functional modules include: Online authoring and publishing for forms and applications Workflows Project Tracking Performance Reporting Financial Reporting Stakeholder Communication Budget management Document Management Milestone tracking Payments and Variations Management KPI tracking and Impact reporting The Enquire system is used to report against the Queensland Government's Q2 Coast and Country Program and parts of the Australian Government's Caring for our Country program. There is also a strategic planning module, which provides functionality to manage core-business administration and reporting requirements, whilst providing visibility of key activities and their alignment against organizational goals and strategic objectives. The systems architecture supports a range of implementation models with the capacity to manage one-to-one, one-to-many and many-to-many relationships between investors and investees. Under the usage model within Queensland, Regional Bodies use Enquire to load project contracts and report against these online. The regional bodies also record output, target and financial information in Enquire, which can then be used for operational purposes including financial, performance and target reporting. == External Audit == The Australian National Audit Office Audit Report No.21 2007–08 undertook a case study on Enquire. It noted: "The Queensland Department of Environment and Resource Management has developed the first integrated web-based system [Enquire] to manage performance information about Natural Resource Management activities in Queensland." Four of Queensland's 14 regional bodies commented on Enquire through the ANAO's survey. These four regional bodies indicated that Enquire offers a means of consistent reporting at the State level.

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  • Maximum-entropy Markov model

    Maximum-entropy Markov model

    In statistics, a maximum-entropy Markov model (MEMM), or conditional Markov model (CMM), is a graphical model for sequence labeling that combines features of hidden Markov models (HMMs) and maximum entropy (MaxEnt) models. An MEMM is a discriminative model that extends a standard maximum entropy classifier by assuming that the unknown values to be learnt are connected in a Markov chain rather than being conditionally independent of each other. MEMMs find applications in natural language processing, specifically in part-of-speech tagging and information extraction. == Model == Suppose we have a sequence of observations O 1 , … , O n {\displaystyle O_{1},\dots ,O_{n}} that we seek to tag with the labels S 1 , … , S n {\displaystyle S_{1},\dots ,S_{n}} that maximize the conditional probability P ( S 1 , … , S n ∣ O 1 , … , O n ) {\displaystyle P(S_{1},\dots ,S_{n}\mid O_{1},\dots ,O_{n})} . In a MEMM, this probability is factored into Markov transition probabilities, where the probability of transitioning to a particular label depends only on the observation at that position and the previous position's label: P ( S 1 , … , S n ∣ O 1 , … , O n ) = ∏ t = 1 n P ( S t ∣ S t − 1 , O t ) . {\displaystyle P(S_{1},\dots ,S_{n}\mid O_{1},\dots ,O_{n})=\prod _{t=1}^{n}P(S_{t}\mid S_{t-1},O_{t}).} Each of these transition probabilities comes from the same general distribution P ( s ∣ s ′ , o ) {\displaystyle P(s\mid s',o)} . For each possible label value of the previous label s ′ {\displaystyle s'} , the probability of a certain label s {\displaystyle s} is modeled in the same way as a maximum entropy classifier: P ( s ∣ s ′ , o ) = P s ′ ( s ∣ o ) = 1 Z ( o , s ′ ) exp ⁡ ( ∑ a λ a f a ( o , s ) ) . {\displaystyle P(s\mid s',o)=P_{s'}(s\mid o)={\frac {1}{Z(o,s')}}\exp \left(\sum _{a}\lambda _{a}f_{a}(o,s)\right).} Here, the f a ( o , s ) {\displaystyle f_{a}(o,s)} are real-valued or categorical feature-functions, and Z ( o , s ′ ) {\displaystyle Z(o,s')} is a normalization term ensuring that the distribution sums to one. This form for the distribution corresponds to the maximum entropy probability distribution satisfying the constraint that the empirical expectation for the feature is equal to the expectation given the model: E e ⁡ [ f a ( o , s ) ] = E p ⁡ [ f a ( o , s ) ] for all a . {\displaystyle \operatorname {E} _{e}\left[f_{a}(o,s)\right]=\operatorname {E} _{p}\left[f_{a}(o,s)\right]\quad {\text{ for all }}a.} The parameters λ a {\displaystyle \lambda _{a}} can be estimated using generalized iterative scaling. Furthermore, a variant of the Baum–Welch algorithm, which is used for training HMMs, can be used to estimate parameters when training data has incomplete or missing labels. The optimal state sequence S 1 , … , S n {\displaystyle S_{1},\dots ,S_{n}} can be found using a very similar Viterbi algorithm to the one used for HMMs. The dynamic program uses the forward probability: α t + 1 ( s ) = ∑ s ′ ∈ S α t ( s ′ ) P s ′ ( s ∣ o t + 1 ) . {\displaystyle \alpha _{t+1}(s)=\sum _{s'\in S}\alpha _{t}(s')P_{s'}(s\mid o_{t+1}).} == Strengths and weaknesses == An advantage of MEMMs rather than HMMs for sequence tagging is that they offer increased freedom in choosing features to represent observations. In sequence tagging situations, it is useful to use domain knowledge to design special-purpose features. In the original paper introducing MEMMs, the authors write that "when trying to extract previously unseen company names from a newswire article, the identity of a word alone is not very predictive; however, knowing that the word is capitalized, that is a noun, that it is used in an appositive, and that it appears near the top of the article would all be quite predictive (in conjunction with the context provided by the state-transition structure)." Useful sequence tagging features, such as these, are often non-independent. Maximum entropy models do not assume independence between features, but generative observation models used in HMMs do. Therefore, MEMMs allow the user to specify many correlated, but informative features. Another advantage of MEMMs versus HMMs and conditional random fields (CRFs) is that training can be considerably more efficient. In HMMs and CRFs, one needs to use some version of the forward–backward algorithm as an inner loop in training. However, in MEMMs, estimating the parameters of the maximum-entropy distributions used for the transition probabilities can be done for each transition distribution in isolation. A drawback of MEMMs is that they potentially suffer from the "label bias problem," where states with low-entropy transition distributions "effectively ignore their observations." Conditional random fields were designed to overcome this weakness, which had already been recognised in the context of neural network-based Markov models in the early 1990s. Another source of label bias is that training is always done with respect to known previous tags, so the model struggles at test time when there is uncertainty in the previous tag.

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  • Ben Goertzel

    Ben Goertzel

    Ben Goertzel is a computer scientist, artificial intelligence (AI) researcher, and businessman. He helped popularize the term artificial general intelligence (AGI). == Early life and education == Three of Goertzel's Jewish great-grandparents immigrated to New York from Lithuania and Poland (in the Russian Empire). Goertzel's father is Ted Goertzel, a former professor of sociology at Rutgers University. Goertzel left high school after the tenth grade to attend Bard College at Simon's Rock, where he graduated with a bachelor's degree in Quantitative Studies. Goertzel graduated with a PhD in mathematics from Temple University under the supervision of Avi Lin in 1990, at age 23. == Career == Goertzel is the founder and CEO of SingularityNET, a project which was founded to distribute artificial intelligence data via blockchains. He is a leading developer of the OpenCog framework for artificial general intelligence. Goertzel was an associate and grant recipient of Jeffrey Epstein. He received a $100,000 grant from the Jeffrey Epstein Foundation for artificial general intelligence research in 2001. When interviewed by The New York Times about Epstein in 2019, Goertzel said, "I have no desire to talk about Epstein right now... The stuff I'm reading about him in the papers is pretty disturbing and goes way beyond what I thought his misdoings and kinks were. Yecch." === Sophia the Robot === Goertzel was the Chief Scientist of Hanson Robotics, the company that created the Sophia robot. As of 2018, Sophia's architecture includes scripting software, a chat system, and OpenCog, an AI system designed for general reasoning. Experts in the field have treated the project mostly as a PR stunt, stating that Hanson's claims that Sophia was "basically alive" are "grossly misleading" because the project does not involve AI technology, while computer scientist Yann LeCun, then Meta's chief AI scientist, made several unflattering remarks including calling the project "complete bullshit". === Views on AI === In May 2007, Goertzel spoke at a Google tech talk about his approach to creating artificial general intelligence. He defines intelligence as the ability to detect patterns in the world and in the agent itself, measurable in terms of emergent behavior of "achieving complex goals in complex environments". A "baby-like" artificial intelligence is initialized, then trained as an agent in a simulated or virtual world such as Second Life to produce a more powerful intelligence. Knowledge is represented in a network whose nodes and links carry probabilistic truth values as well as "attention values", with the attention values resembling the weights in a neural network. Several algorithms operate on this network, the central one being a combination of a probabilistic inference engine and a custom version of evolutionary programming. The 2012 documentary The Singularity by independent filmmaker Doug Wolens discussed Goertzel's views on AGI. In 2023 Goertzel postulated that artificial intelligence could replace up to 80 percent of human jobs in the coming years "without having an AGI, by my guess. Not with ChatGPT exactly as a product. But with systems of that nature". At the Web Summit 2023 in Rio de Janeiro, Goertzel spoke out against efforts to curb AI research and that AGI is only a few years away. Goertzel's belief is that AGI will be a net positive for humanity by assisting with societal problems such as, but not limited to, climate change.

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  • SYSTRAN

    SYSTRAN

    SYSTRAN, founded by Dr. Peter Toma in 1968, is one of the oldest machine translation companies. SYSTRAN has done extensive work for the United States Department of Defense and the European Commission. SYSTRAN provided the technology for Yahoo! Babel Fish until May 30, 2012, among others. It was used by Google's language tools until 2007. SYSTRAN is used by the Dashboard Translation widget in macOS. Commercial versions of SYSTRAN can run on Microsoft Windows (including Windows Mobile), Linux, and Solaris. Historically, SYSTRAN systems used rule-based machine translation (RbMT) technology. With the release of SYSTRAN Server 7 in 2010, SYSTRAN implemented a hybrid rule-based/statistical machine translation (SMT) technology which was the first of its kind in the marketplace. As of 2008, the company had 59 employees of whom 26 are computational experts and 15 computational linguists. The number of employees decreased from 70 in 2006 to 59 in 2008. In January 2024, ChapsVision acquired Systran. == History == With its origin in the Georgetown machine translation effort, SYSTRAN was one of the few machine translation systems to survive the major decrease of funding after the ALPAC Report of the mid-1960s. The company was established in La Jolla in California to work on translation of Russian to English text for the United States Air Force during the Cold War. Large numbers of Russian scientific and technical documents were translated using SYSTRAN under the auspices of the USAF Foreign Technology Division (later the National Air and Space Intelligence Center) at Wright-Patterson Air Force Base, Ohio. The quality of the translations, although only approximate, was usually adequate for understanding content. The company headquarters is in Paris, while its U.S. headquarters is in San Diego, CA. During the dot-com boom, the international language industry started a new era, and SYSTRAN entered into agreements with a number of translation integrators, the most successful of these being WorldLingo. In 2016, the Harvard NLP group and SYSTRAN founded OpenNMT, an open source ecosystem for neural machine translation and neural sequence learning. This has enabled machine translation software with learning capabilities, dramatically increasing MT translation quality. The project has since been used in several research and industry applications, and its open source ecosystem is currently maintained by SYSTRAN and Ubiqus. == Business situation == Most of SYSTRAN's revenue comes from a few customers. 57.1% comes from the 10 main customers and the three largest customers account for 10.9%, 8.9%, and 8.9% of its revenues, respectively. Revenues had been declining in the early 2000s: 10.2 million euros in 2004, 10.1 million euros in 2005, 9.3 million euros in 2006, 8.8 million euros in 2007, and 7.6 million euros in 2008, before seeing a rebound in 2009 with 8.6 million euros. == Languages == The following is a list of the languages in which SYSTRAN translate from and to English: Russian into English in 1968 and English into Russian in 1973 for the Apollo–Soyuz project.

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  • Molecular graphics

    Molecular graphics

    Molecular graphics is the discipline and philosophy of studying molecules and their properties through graphical representation. IUPAC limits the definition to representations on a "graphical display device". Ever since Dalton's atoms and Kekulé's benzene, there has been a rich history of hand-drawn atoms and molecules, and these representations have had an important influence on modern molecular graphics. Colour molecular graphics are often used on chemistry journal covers artistically. == History == Prior to the use of computer graphics in representing molecular structure, Robert Corey and Linus Pauling developed a system for representing atoms or groups of atoms from hard wood on a scale of 1 inch = 1 angstrom connected by a clamping device to maintain the molecular configuration. These early models also established the CPK coloring scheme that is still used today to differentiate the different types of atoms in molecular models (e.g. carbon = black, oxygen = red, nitrogen = blue, etc). This early model was improved upon in 1966 by W.L. Koltun and are now known as Corey-Pauling-Koltun (CPK) models. The earliest efforts to produce models of molecular structure was done by Project MAC using wire-frame models displayed on a cathode ray tube in the mid 1960s. In 1965, Carroll Johnson distributed the Oak Ridge thermal ellipsoid plot (ORTEP) that visualized molecules as a ball-and-stick model with lines representing the bonds between atoms and ellipsoids to represent the probability of thermal motion. Thermal ellipsoid plots quickly became the de facto standard used in the display of X-ray crystallography data, and are still in wide use today. The first practical use of molecular graphics was a simple display of the protein myoglobin using a wireframe representation in 1966 by Cyrus Levinthal and Robert Langridge working at Project MAC. Among the milestones in high-performance molecular graphics was the work of Nelson Max in "realistic" rendering of macromolecules using reflecting spheres. Initially much of the technology concentrated on high-performance 3D graphics. During the 1970s, methods for displaying 3D graphics using cathode ray tubes were developed using continuous tone computer graphics in combination with electro-optic shutter viewing devices. The first devices used an active shutter 3D system, generating different perspective views for the left and right channel to provide the illusion of three-dimensional viewing. Stereoscopic viewing glasses were designed using lead lanthanum zirconate titanate (PLZT) ceramics as electronically controlled shutter elements. Active 3D glasses require batteries and work in concert with the display to actively change the presentation by the lenses to the wearer's eyes. Many modern 3D glasses use a passive, polarized 3D system that enables the wearer to visualize 3D effects based on their own perception. Passive 3D glasses are more common today since they are less expensive. The requirements of macromolecular crystallography also drove molecular graphics because the traditional techniques of physical model-building could not scale. The first two protein structures solved by molecular graphics without the aid of the Richards' Box were built with Stan Swanson's program FIT on the Vector General graphics display in the laboratory of Edgar Meyer at Texas A&M University: First Marge Legg in Al Cotton's lab at A&M solved a second, higher-resolution structure of staph. nuclease (1975) and then Jim Hogle solved the structure of monoclinic lysozyme in 1976. A full year passed before other graphics systems were used to replace the Richards' Box for modelling into density in 3-D. Alwyn Jones' FRODO program (and later "O") were developed to overlay the molecular electron density determined from X-ray crystallography and the hypothetical molecular structure. === Timeline === == Types == === Ball-and-stick models === In the ball-and-stick model, atoms are drawn as small sphered connected by rods representing the chemical bonds between them. === Space-filling models === In the space-filling model, atoms are drawn as solid spheres to suggest the space they occupy, in proportion to their van der Waals radii. Atoms that share a bond overlap with each other. === Surfaces === In some models, the surface of the molecule is approximated and shaded to represent a physical property of the molecule, such as electronic charge density. === Ribbon diagrams === Ribbon diagrams are schematic representations of protein structure and are one of the most common methods of protein depiction used today. The ribbon shows the overall path and organization of the protein backbone in 3D, and serves as a visual framework on which to hang details of the full atomic structure, such as the balls for the oxygen atoms bound to the active site of myoglobin in the adjacent image. Ribbon diagrams are generated by interpolating a smooth curve through the polypeptide backbone. α-helices are shown as coiled ribbons or thick tubes, β-strands as arrows, and non-repetitive coils or loops as lines or thin tubes. The direction of the polypeptide chain is shown locally by the arrows, and may be indicated overall by a colour ramp along the length of the ribbon.

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  • Unsupervised learning

    Unsupervised learning

    Unsupervised learning is a framework in machine learning where, in contrast to supervised learning, algorithms learn patterns exclusively from unlabeled data. Other frameworks in the spectrum of supervisions include weak- or semi-supervision, where a small portion of the data is tagged, and self-supervision. Some researchers consider self-supervised learning a form of unsupervised learning. Conceptually, unsupervised learning divides into the aspects of data, training, algorithm, and downstream applications. Typically, the dataset is harvested cheaply "in the wild", such as massive text corpus obtained by web crawling, with only minor filtering (such as Common Crawl). This compares favorably to supervised learning, where the dataset (such as the ImageNet1000) is typically constructed manually, which is much more expensive. There are algorithms designed specifically for unsupervised learning, such as clustering algorithms like k-means, dimensionality reduction techniques like principal component analysis (PCA), Boltzmann machine learning, and autoencoders. After the rise of deep learning, most large-scale unsupervised learning has been done by training general-purpose neural network architectures by gradient descent, adapted to performing unsupervised learning by designing an appropriate training procedure. Sometimes a trained model can be used as-is, but more often they are modified for downstream applications. For example, the generative pretraining method trains a model to generate a textual dataset, before finetuning it for other applications, such as text classification. As another example, autoencoders are trained to produce good features, which can then be used as a module for other models, such as in a latent diffusion model. == Tasks == Tasks are often categorized as discriminative (recognition) or generative (imagination). Often but not always, discriminative tasks use supervised methods and generative tasks use unsupervised (see Venn diagram); however, the separation is very hazy. For example, object recognition favors supervised learning but unsupervised learning can also cluster objects into groups. Furthermore, as progress marches onward, some tasks employ both methods, and some tasks swing from one to another. For example, image recognition started off as heavily supervised, but became hybrid by employing unsupervised pre-training, and then moved towards supervision again with the advent of dropout, ReLU, and adaptive learning rates. A typical generative task is as follows. At each step, a datapoint is sampled from the dataset, and part of the data is removed, and the model must infer the removed part. This is particularly clear for the denoising autoencoders and BERT. == Neural network architectures == === Training === During the learning phase, an unsupervised network tries to mimic the data it is given and uses the error in its mimicked output to correct itself (i.e. correct its weights and biases). Sometimes the error is expressed as a low probability that the erroneous output occurs, or it might be expressed as an unstable high energy state in the network. In contrast to supervised methods' dominant use of backpropagation, unsupervised learning also employs other methods including: Hopfield learning rule, Boltzmann learning rule, Contrastive Divergence, Wake Sleep, Variational Inference, Maximum Likelihood, Maximum A Posteriori, Gibbs Sampling, and backpropagating reconstruction errors or hidden state reparameterizations. See the table below for more details. === Energy === An energy function is a macroscopic measure of a network's activation state. In Boltzmann machines, it plays the role of the Cost function. This analogy with physics is inspired by Ludwig Boltzmann's analysis of a gas' macroscopic energy from the microscopic probabilities of particle motion p ∝ e − E / k T {\displaystyle p\propto e^{-E/kT}} , where k is the Boltzmann constant and T is temperature. In the RBM network the relation is p = e − E / Z {\displaystyle p=e^{-E}/Z} , where p {\displaystyle p} and E {\displaystyle E} vary over every possible activation pattern and Z = ∑ All Patterns e − E ( pattern ) {\displaystyle \textstyle {Z=\sum _{\scriptscriptstyle {\text{All Patterns}}}e^{-E({\text{pattern}})}}} . To be more precise, p ( a ) = e − E ( a ) / Z {\displaystyle p(a)=e^{-E(a)}/Z} , where a {\displaystyle a} is an activation pattern of all neurons (visible and hidden). Hence, some early neural networks bear the name Boltzmann Machine. Paul Smolensky calls − E {\displaystyle -E\,} the Harmony. A network seeks low energy which is high Harmony. === Networks === This table shows connection diagrams of various unsupervised networks, the details of which will be given in the section Comparison of Networks. Circles are neurons and edges between them are connection weights. As network design changes, features are added on to enable new capabilities or removed to make learning faster. For instance, neurons change between deterministic (Hopfield) and stochastic (Boltzmann) to allow robust output, weights are removed within a layer (RBM) to hasten learning, or connections are allowed to become asymmetric (Helmholtz). Of the networks bearing people's names, only Hopfield worked directly with neural networks. Boltzmann and Helmholtz came before artificial neural networks, but their work in physics and physiology inspired the analytical methods that were used. === History === === Specific Networks === Here, we highlight some characteristics of select networks. The details of each are given in the comparison table below. Hopfield Network Ferromagnetism inspired Hopfield networks. A neuron corresponds to an iron domain with binary magnetic moments Up and Down, and neural connections correspond to the domain's influence on each other. Symmetric connections enable a global energy formulation. During inference the network updates each state using the standard activation step function. Symmetric weights and the right energy functions guarantees convergence to a stable activation pattern. Asymmetric weights are difficult to analyze. Hopfield nets are used as Content Addressable Memories (CAM). Boltzmann Machine These are stochastic Hopfield nets. Their state value is sampled from this pdf as follows: suppose a binary neuron fires with the Bernoulli probability p(1) = 1/3 and rests with p(0) = 2/3. One samples from it by taking a uniformly distributed random number y, and plugging it into the inverted cumulative distribution function, which in this case is the step function thresholded at 2/3. The inverse function = { 0 if x <= 2/3, 1 if x > 2/3 }. Sigmoid Belief Net Introduced by Radford Neal in 1992, this network applies ideas from probabilistic graphical models to neural networks. A key difference is that nodes in graphical models have pre-assigned meanings, whereas Belief Net neurons' features are determined after training. The network is a sparsely connected directed acyclic graph composed of binary stochastic neurons. The learning rule comes from Maximum Likelihood on p(X): Δwij ∝ {\displaystyle \propto } sj (si - pi), where pi = 1 / ( 1 + eweighted inputs into neuron i ). sj's are activations from an unbiased sample of the posterior distribution and this is problematic due to the Explaining Away problem raised by Judea Perl. Variational Bayesian methods uses a surrogate posterior and blatantly disregard this complexity. Deep Belief Network Introduced by Hinton, this network is a hybrid of RBM and Sigmoid Belief Network. The top 2 layers is an RBM and the second layer downwards form a sigmoid belief network. One trains it by the stacked RBM method and then throw away the recognition weights below the top RBM. As of 2009, 3-4 layers seems to be the optimal depth. Helmholtz machine These are early inspirations for the Variational Auto Encoders. Its 2 networks combined into one—forward weights operates recognition and backward weights implements imagination. It is perhaps the first network to do both. Helmholtz did not work in machine learning but he inspired the view of "statistical inference engine whose function is to infer probable causes of sensory input". the stochastic binary neuron outputs a probability that its state is 0 or 1. The data input is normally not considered a layer, but in the Helmholtz machine generation mode, the data layer receives input from the middle layer and has separate weights for this purpose, so it is considered a layer. Hence this network has 3 layers. Variational autoencoder These are inspired by Helmholtz machines and combines probability network with neural networks. An Autoencoder is a 3-layer CAM network, where the middle layer is supposed to be some internal representation of input patterns. The encoder neural network is a probability distribution qφ(z given x) and the decoder network is pθ(x given z). The weights are named phi & theta rather than W and V as in Helmholtz—a cosmetic difference. These 2 networks h

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  • Sinkov statistic

    Sinkov statistic

    Sinkov statistics, also known as log-weight statistics, is a specialized field of statistics that was developed by Abraham Sinkov, while working for the small Signal Intelligence Service organization, the primary mission of which was to compile codes and ciphers for use by the U.S. Army. The mathematics involved include modular arithmetic, a bit of number theory, some linear algebra of two dimensions with matrices, some combinatorics, and a little statistics. Sinkov did not explain the theoretical underpinnings of his statistics, or characterized its distribution, nor did he give a decision procedure for accepting or rejecting candidate plaintexts on the basis of their S1 scores. The situation becomes more difficult when comparing strings of different lengths because Sinkov does not explain how the distribution of his statistics changes with length, especially when applied to higher-order grams. As for how to accept or reject a candidate plaintext, Sinkov simply said to try all possibilities and to pick the one with the highest S1 value. Although the procedure works for some applications, it is inadequate for applications that require on-line decisions. Furthermore, it is desirable to have a meaningful interpretation of the S1 values.

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  • Jared Kaplan

    Jared Kaplan

    Jared Daniel Kaplan is a theoretical physicist and artificial intelligence researcher. He is an associate professor in the Johns Hopkins University Department of Physics & Astronomy, and a co-founder and chief science officer of Anthropic. == Education == Kaplan attended the Illinois Mathematics and Science Academy during high school. He received a bachelor's degree in physics and mathematics from Stanford University and a PhD in physics from Harvard University. His doctoral thesis is titled Aspects of holography, advised by Nima Arkani-Hamed. == Academic career and physics research == Kaplan’s research interests include quantum gravity, holography (AdS/CFT), conformal field theory, and related topics in particle physics and cosmology. He worked as a postdoctoral fellow at SLAC and Stanford University and has been a professor at Johns Hopkins University since 2012. == Machine learning research == Kaplan joined OpenAI in 2019 as a researcher, where he co-authored Scaling Laws for Neural Language Models (2020), which reported that empirically, the performance of language models steadily improves with their size and the amount of data and compute used for training. He is also a co-author of Language Models are Few-Shot Learners (2020), which introduced GPT-3. At the company, he was also involved in the development of Codex. == Anthropic == Kaplan co-founded Anthropic and serves as its chief science officer. In October 2024, Anthropic announced that Kaplan would serve as the company's "Responsible Scaling Officer", overseeing its responsible scaling policy (RSP). In this role, Kaplan determines the safety assessments and precautions to adopt before model release. In December 2025, The Guardian published an interview with Kaplan about AI autonomy and recursive self-improvement timelines. == Honors and recognition == Kaplan was a Hertz Fellow (2005). He has also received a Sloan Research Fellowship and an NSF CAREER award (PHY-1454083). == Selected works == Scaling Laws for Neural Language Models (2020). Language Models are Few-Shot Learners (2020). A Natural Language for AdS/CFT Correlators (2011). == Personal life == As of 2026, Forbes estimated Kaplan's net worth at $3.7 billion. He lives in Pacifica, California, and has a son.

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  • SWILE

    SWILE

    SWILE (formerly: Lunchr) is a French app-based company that focuses on improving the employee experience. Among others, the platform offers meal vouchers, gift vouchers, mobility vouchers, and business travel solutions. In March 2020, it was renamed SWILE and entered the lunch break and meal voucher market. == History == The company was founded as Lunchr by Loïc Soubeyrand in 2016. Originally, Lunchr was an app for pre-ordering lunch on the spot or to go. In January 2017, the company raised €2.5 million in seed funding from Daphni. In 2018, the company raised €11 million (series A) from Idinvest, followed by another €30 million in February 2019 (series B), notably from Index Ventures and Kima Ventures. In January 2020, Lunchr became one of the first startups to join the French Tech 120. A few months later, in March, Lunchr diversified its services, adding team life management tools and changing its brand name to Swile. In June 2020, the company raised €70 million more in a new round of financing (Series C) from the same investors and the BPI. In November 2020, Swile acquired Briq, a startup specializing in employee engagement. In January 2021, Swile won a tender with Carrefour and distributed 62,000 Swile cards to its employees. In early October 2021, a new $200 million (€175 million) fundraising round, in which Japanese Softbank joined other investors, allowed Swile to capitalize on $1 billion. President Emmanuel Macron cited the company as "a further proof that FrenchTech is at the forefront internationally." In May 2022, the company acquired the travel management start-up Okarito for €6 million. == Overview == Swile operates in two countries (France and Brazil) and has a total of 1000 employees, 5.5 million users and 85,000 corporate customers, including Carrefour, Le Monde, JCDECAUX, PSG, Airbnb, Spotify, Red Bull, and TikTok in the private sector, as well as numerous local authorities and ministerial references in the public sector.

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  • Adam Tauman Kalai

    Adam Tauman Kalai

    Adam Tauman Kalai is an American computer scientist who specializes in artificial intelligence and works at OpenAI. == Education and career == Kalai graduated from Harvard University in 1996 with a BA in computer science and received a MA and PhD, both in computer science, from Carnegie Mellon University in 1999 and 2001, respectively. His doctoral advisor was Avrim Blum. After graduation, Kalai did his postdoctoral research at Massachusetts Institute of Technology under Santosh Vempala until 2003. Kalai became a faculty member at the Toyota Technological Institute at Chicago from 2003 to 2006, followed by a stint as an assistant professor at Georgia Institute of Technology from 2007 to 2008. He joined Microsoft Research in 2008 and subsequently moved to OpenAI in 2023. == Contributions == Kalai is known for his algorithm for generating random factored numbers (see Bach's algorithm), for co-inventing the cooperative-competitive value (coco value), for efficiently learning learning mixtures of Gaussians, for the Blum-Kalai-Wasserman algorithm for learning parity with noise, and for the intractability of the folk theorem in game theory. More recently, Kalai is known for identifying and reducing gender bias in word embeddings, which are a representation of words commonly used in AI systems. In 2026, he coauthored a Nature paper on hallucinations in large language models. == Personal life == Kalai is the son of game theorist Ehud Kalai and is married to cryptographer Yael Tauman Kalai.

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  • Abeba Birhane

    Abeba Birhane

    Abeba Birhane is an Ethiopian-born cognitive scientist who works at the intersection of complex adaptive systems, machine learning, algorithmic bias, and critical race studies. Birhane's work with Vinay Prabhu uncovered that large-scale image datasets commonly used to develop AI systems, including ImageNet and 80 Million Tiny Images, carried racist and misogynistic labels and offensive images. She has been recognized by VentureBeat as a top innovator in computer vision and named as one of the 100 most influential persons in AI 2023 by TIME magazine. == Early life and education == Birhane was born in Ethiopia. She received her Bachelors of Science in Psychology and a Bachelors of Arts in Philosophy from The Open University. In 2015, she completed her Master of Science in Cognitive Science and, in 2021, her Ph.D. at the Complex Software Lab in the School of Computer Science at University College Dublin. == Career and research == Birhane studied the impacts of emerging AI technologies and how they shape individuals and local communities. She found that AI algorithms tend to disproportionately impact vulnerable groups such as older workers, trans people, immigrants, and children. Her research on relational ethics won the best paper award at NeurIPS’s Black in AI workshop in 2019. She has also studied and written about algorithmic colonization driven by corporate agendas. Her work in decolonizing computational sciences addressed the inherited oppressions in current systems especially towards women of color. In 2020, Birhane and Vinay Prabhu, principal machine learning scientist at UnifyID, published a paper examining the problematic data collection, labelling, classification, and consequences of large image datasets. These datasets, including ImageNet and MIT's 80 Million Tiny Images, have been used to develop thousands of AI algorithms and systems. Birhane and Prabhu found that they contained many racist and misogynistic labels and slurs as well as offensive images. This resulted in MIT voluntarily and formally taking down the 80 Million Tiny Images dataset. More recently, Birhane has worked with Rediet Abebe, George Obaido, and Sekou Remy on researching the barriers to data sharing in Africa. They found that power imbalances are significant in the data sharing process, even when the data comes from Africa. Their research was published at the ACM Conference on Fairness, Accountability, and Transparency. In 2024, Birhane established the AI Accountability Lab research group at Trinity College Dublin. == Selected awards == 2019 NeurIPS Black in AI Workshop Best Paper Award 2020 Venture Beat AI Innovations Award in the category Computer Vision Innovation (received with Vinay Prabhu) 2021 100 Brilliant Women in AI Ethics Hall of Fame Honoree 2022 Lero Director’s Prize for PhD/PostDoctoral Contribution. 2023 100 Most Influential People in AI by TIME magazine

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  • David Blei

    David Blei

    David Meir Blei is a professor in the Statistics and Computer Science departments at Columbia University. Prior to fall 2014 he was an associate professor in the Department of Computer Science at Princeton University. His work is primarily in machine learning. == Research == His research interests include topic models and he was one of the original developers of latent Dirichlet allocation, along with Andrew Ng and Michael I. Jordan. As of June 18, 2020, his publications have been cited 109,821 times, giving him an h-index of 116. == Honors and awards == Blei received the ACM Infosys Foundation Award in 2013. (This award is given to a computer scientist under the age of 45. It has since been renamed the ACM Prize in Computing.) He was named Fellow of ACM "For contributions to the theory and practice of probabilistic topic modeling and Bayesian machine learning" in 2015.

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  • Fully probabilistic design

    Fully probabilistic design

    Decision making (DM) can be seen as a purposeful choice of action sequences. It also covers control, a purposeful choice of input sequences. As a rule, it runs under randomness, uncertainty and incomplete knowledge. A range of prescriptive theories have been proposed how to make optimal decisions under these conditions. They optimise sequence of decision rules, mappings of the available knowledge on possible actions. This sequence is called strategy or policy. Among various theories, Bayesian DM is broadly accepted axiomatically based theory that solves the design of optimal decision strategy. It describes random, uncertain or incompletely known quantities as random variables, i.e. by their joint probability expressing belief in their possible values. The strategy that minimises expected loss (or equivalently maximises expected reward) expressing decision-maker's goals is then taken as the optimal strategy. While the probabilistic description of beliefs is uniquely and deductively driven by rules for joint probabilities, the composition and decomposition of the loss function have no such universally applicable formal machinery. Fully probabilistic design (of decision strategies or control, FPD) removes the mentioned drawback and expresses also the DM goals of by the "ideal" probability, which assigns high (small) values to desired (undesired) behaviours of the closed DM loop formed by the influenced world part and by the used strategy. FPD has axiomatic basis and has Bayesian DM as its restricted subpart. FPD has a range of theoretical consequences , and, importantly, has been successfully used to quite diverse application domains.

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  • The Best Free AI Paraphrasing Tool for Beginners

    The Best Free AI Paraphrasing Tool for Beginners

    Trying to pick the best AI paraphrasing tool? An AI paraphrasing tool is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI paraphrasing tool slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Is an AI Sales Assistant Worth It in 2026?

    Is an AI Sales Assistant Worth It in 2026?

    Shopping for the best AI sales assistant? An AI sales assistant is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI sales assistant slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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