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  • Internet Security Awareness Training

    Internet Security Awareness Training

    Internet Security Awareness Training (ISAT) is the training given to members of an organization regarding the protection of various information assets of that organization. ISAT is a subset of general security awareness training (SAT). Even small and medium enterprises are generally recommended to provide such training, but organizations that need to comply with government regulations (e.g., the Gramm–Leach–Bliley Act, the Payment Card Industry Data Security Standard, Health Insurance Portability and Accountability Act, Sarbanes–Oxley Act) normally require formal ISAT for annually for all employees. Often such training is provided in the form of online courses. ISAT, also referred to as Security Education, Training, and Awareness (SETA), organizations train and create awareness of information security management within their environment. It is beneficial to organizations when employees are well trained and feel empowered to take important actions to protect themselves and organizational data. The SETA program target must be based on user roles within organizations and for positions that expose the organizations to increased risk levels, specialized courses must be required. == Coverage == There are general topics to cover for the training, but it is necessary for each organization to have a coverage strategy based on its needs, as this will ensure the training is practical and captures critical topics relevant to the organization. As the threat landscape changes very frequently, organizations should continuously review their training programs to ensure relevance with current trends. Topics covered in ISAT include: Appropriate methods for protecting sensitive information on personal computer systems, including password policy Various computer security concerns, including spam, malware, phishing, social engineering, etc. Consequences of failure to properly protect information, including potential job loss, economic consequences to the firm, damage to individuals whose private records are divulged, and possible civil and criminal law penalties. Being Internet Security Aware means you understand that there are people actively trying to steal data that is stored within your organization's computers. (This often focuses on user names and passwords, so that criminal elements can ultimately get access to bank accounts and other high-value IT assets.) That is why it is important to protect the assets of the organization and stop that from happening. The general scope should include topics such as password security, Email phishing, Social engineering, Mobile device security, Sensitive data security, and Business communications. In contrast, those requiring specialized knowledge are usually required to take technical and in-depth training courses. Suppose an organization determines that it is best to use one of the available training tools on the market, it must ensure it sets objectives that the training can meet, including confirming the training will provide employees with the knowledge to understand risks and the behaviors needed in managing them, actions to take to prevent or detect security incidents, using language easily understandable by the trainees, and ensuring the pricing is reasonable. Organizations are recommended to base ISAT training content on employee roles and their culture; the policy should guide that training for all employees and gave the following as examples of sources of reference materials: National Institute of Standards and Technology (NIST) Special Publication 800-50, Building an Information Technology Security Awareness and Training Program International Standards Organization (ISO) 27002:2013, Information technology—Security techniques—Code of practice for information security controls International Standards Organization (ISO) 27001:2013, Information technology — Security techniques — Information security management systems COBIT 5 Appendix F.2, Detailed Guidance: Services, Infrastructure and Applications Enabler, Security Awareness The training must focus on current threats specific to an organization and the impacts if that materializes as a result of user actions. Including practical examples and ways of dealing with scenarios help users know the appropriate measures to take. It is a good practice to periodically train customers of specific organizations on threats they face from people with malicious intentions. Coverage strategy for SAT should be driven by an organization's policy. It can help truly determine the level of depth of the training and where it should be conducted at a global level or business unit level, or a combination of both. A policy also empowers a responsible party within the organization to run the training. == Importance == Studies show that well-structured security awareness training can significantly reduce the likelihood of cyber incidents caused by human error. According to the Ponemon Institute, organizations that implement regular security training experience up to 70% fewer successful phishing attacks. Additionally, a 2023 Verizon Data Breach Investigations Report found that 74% of breaches involve the human element, highlighting the need for continuous education. Employees are key in whether organizations are breached or not; there must be a policy on creating awareness and training them on emerging threats and actions to take in safeguarding sensitive information and reporting any observed unusual activity within the corporate environment. Research has shown that SAT has helped reduce cyber-attacks within organizations, especially when it comes to phishing, as trainees learned to identify these attack modes and give them the self-assurance to take action appropriately. There is an increase in phishing attacks, and it has become increasingly important for people to understand how to these attacks work, and the actions required to prevent these and SAT has shown a significant impact on the number of successful phishing attacks against organizations. == Compliance Requirements == Various regulations and laws mandate SAT for organizations in specific industries, including the Gramm–Leach–Bliley Act (GLBA) for the financial services, the Federal Information Security Modernization Act of 2014 for federal agencies, and the European Union's General Data Protection Regulation (GDPR). === Federal Information Security Modernization Act === Employees and contractors in federal agencies are required to receive Security Awareness Training annually, and the program needs to address job-related information security risks linked that provide them with the knowledge to lessen security risks. === Health Insurance Portability and Accountability Act === The Health Insurance Portability and Accountability Act has the Security Rule, and Privacy Rule requiring the creation of a security awareness training program and ensuring employees are trained accordingly. === Payment Card Industry Data Security Standard === The Payment Card Industry Security Standards Council, the governing council for stakeholders in the payment industry, formed by American Express, Discover, JCB International, MasterCard, and Visa that developed the DSS as a requirement for the payment industry. Requirement 12.6 requires member organizations to institute a formal security awareness program. There is a published guide for organizations to adhere to when setting up the program. === US States Training Regulations === Some States mandate Security Awareness Training whiles other do not but simply recommend voluntary training. Among states that require the training for its employees include: Colorado (The Colorado Information Security Act, Colorado Revised Statutes 24-37.5-401 et seq.) Connecticut (13 FAM 301.1-1 Cyber Security Awareness Training (PS800)) Florida (Florida Statutes Chapter 282) Georgia (Executive Order GA E.O.182 mandated training within 90 days of issue) Illinois (Cook County) Indiana (IN H 1240) Louisiana (Louisiana Division of Administration, Office of Technology Services p. 52: LA H 633) Maryland (20-07 IT Security Policy) Montana (Mandatory cyber training for executive branch state employees) Nebraska Nevada (agency-by-agency state employee requirement - State Security Standard 123 – IT Security) New Hampshire New Jersey ( NJ A 1654) North Carolina Ohio (IT-15 - Security Awareness and Training) Pennsylvania Texas Utah Vermont Virginia West Virginia (WV Code Section 5A-6-4a) == Training Techniques == Below are some common training techniques, even though some can be blended depending on the operating environment: Interactive video training – This technique allows users to be trained using two-way interactive audio and video instruction. Web-based training – This method allows employees or users to take the training independently and usually has a testing component to determine if learning has taken place. If not, users can be allowed to retake the course and test to ensure there is a complete understanding

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  • Cringe culture

    Cringe culture

    Cringe culture () is an Internet phenomenon and neologism characterized by the mockery and ridicule of content, behaviors, or expressions deemed embarrassing or awkward. The term cringe evolved semantically from describing personal secondhand embarrassment to becoming a dismissive label applied to various forms of online expression and fan behavior. The phenomenon emerged in the early 2000s as a response to awkward online content but gradually transformed into a cultural force that impacted fan communities, creative expression, and social media behavior. Cringe culture gained particular prominence through online platforms like Reddit and 4chan, and has been observed to cause the decline of various fandoms when they become labeled as cringe. Cringe culture has extended beyond Internet communities into academic and professional settings. Educators have noticed increased self-consciousness among students about displaying effort in their work (known as tryharding). By the early 2020s, a cultural pushback against cringe culture began to emerge, with public figures and celebrities advocating for authentic self-expression and rejecting the fear of being perceived as "trying too hard". == Origin == The term cringe underwent semantic change from its original usage describing an involuntary physical response, then to embarrassment. The term gained popularity in online forums during the early 2000s, when public self-humiliation online was a relatively novel phenomenon. Early cringe culture drew much of its content from YouTube. According to Kaitlyn Tiffany of The Atlantic, the majority of cringe stemmed from people who did not seem to understand that anyone in the world could see their videos. The phenomenon initially focused on empathy and secondhand embarrassment, with viewers relating to the awkward situations they witnessed. Popular early examples of cringe include the 2002 viral video Star Wars Kid and "My Video for Briona for Our 7 Month", in which a man winks, licks his lips, and makes romantic declarations to his partner. Early cringe culture encompassed multiple styles, including self-deprecating, playful, and hostile forms. On /b/ (4chan's "random" board), early cringe discussions targeted groups like Tumblr users, social justice warriors, fangirls, and furries, while also being used to describe "normies" who lacked sufficient knowledge of Internet culture to understand its ironic humor. In July 2012, Reddit user Michael Dombkowski took over the dormant r/cringe subreddit after watching a KENS5 segment about teen werewolves. Dombkowski created RSS feeds to alert him whenever someone mentioned cringe anywhere on Reddit, then encouraged users to visit his subreddit. The subreddit collected 10,000 monthly pageviews in its first month, which grew to 941,000 by September 2012 and 5 million the following month. According to The Daily Dot, Dombkowski had intended the subreddit to elicit empathy from viewers rather than to mock its subjects. On November 9, 2012, Dombkowski banned all images from r/cringe and created r/cringepics as a spinoff subreddit for image-based content. The community initially opposed this decision, as users worried that it would fragment the community. In a few months, r/cringepics overtook r/cringe in traffic and subscribers. By 2014, the combined subreddits amassed over 500,000 subscribers and more than 30 million monthly pageviews. In a March 2013 company AMA ("Ask Me Anything"), Reddit's general manager Erik Martin stated that he hates "r/cringepics and anything cringe related and the whole idea." == Impact == Cringe culture has impacted various fandoms. Screen Rant dubbed the phenomenon in which a fandom abruptly dissipates when suddenly deemed cringe (due to the actions of individuals within the fandom or the fandom being re-evaluated as a whole) as the "My Hero Academia Effect". My Hero Academia initially enjoyed popularity in 2020 during the COVID-19 pandemic, but the resurfacing of embarrassing TikTok videos of convention-goers in 2020 caused the My Hero Academia fandom to be deemed cringy, and thus was abandoned by many anime fans. Similarly, the fandom of the Homestuck webcomic, which ran from 2009 to 2016, faced scrutiny when cosplayers filled bathtubs with Sharpies to achieve gray skin coloring (emulating the design of the Homestuck characters), which led to property damage at hotels and convention bans. Many fans subsequently abandoned the fandom, and as a result, according to Screen Rant, the Homestuck fandom was almost non-existent by 2024. It is worth noting that as of September 27, 2025 animation studio SpindleHorse, also responsible for the popular animated show Hazbin Hotel (another common recipient of Cringe Culture discussion) has released a Homestuck animated pilot episode on YouTube. Other fandoms that were deemed cringy include the Stranger Things and Hazbin Hotel fandoms. Isobel Heal of Varsity described being "far too insecure as a teen to even consider listening to songs inspired by My Little Pony or Five Nights at Freddy's regardless of how catchy they were," but found that attending a Living Tombstone concert allowed her to overcome these inhibitions. She wrote that everyone in the crowd was "completely unafraid to engage in the silliness of the entire night," which allowed her to "let my guard down and enjoy the evening without fear of feeling 'cringe.'" Heal described her experience of singing along to tracks like "Discord", a My Little Pony–themed song, provided what she described as healing "the wounds of the younger me" and represented a form of reclaiming interests that had been suppressed due to social pressure and bullying. == Reactions == New York University professor Ocean Vuong observed that students increasingly hesitate to reveal effort behind their creative work. Vuong stated that students often say "I want to be a good writer, but it's a bit cringe" and perform cynicism because it can be misread as intelligence. In May 2022, Taylor Swift addressed cringe culture in her commencement speech at New York University: she advised graduates to "learn to live alongside cringe" and that "cringe is unavoidable over a lifetime." Other celebrities have made public speeches fighting against the perceived notion that "tryharding" is cringe. In his 31st Screen Actors Guild Awards acceptance speech, Timothée Chalamet emphasized his pursuit of greatness and the effort he invested in his roles, which diverged from typical humble acceptance speeches. In her 67th Annual Grammy Awards acceptance speech, rapper Doechii also stressed her dedication and hard work. According to The Daily Dot, X users called Chalamet and Doechii's speeches "refreshing" and decried those who embrace cringe culture as "miserable losers". In 2023, Critical Role dungeon master Matthew Mercer spoke against cringe culture at New York Comic Con: "We live in an odd time of 'cringe culture' where anything that's honest can be called cringe. And I don't agree with that." Mercer argued that much of what is dismissed as cringe consists of "people being their authentic self." In October 2025, actress and singer Ariana Grande discussed her experience with cringe culture in an interview on the podcast Shut Up Evan. She described the phenomenon as "unfair", stating that people should be allowed to express passion and happiness without judgement. She further explained that in the wake of her leading role in the 2024 film Wicked there were those who perceived the behavior of her and costar Cynthia Erivo during the film's press tour as "inauthentic" and therefore cringe. == Analysis == In 2021, Steven Dashiell wrote in the journal Studies in Popular Culture that cringe culture functions as a mechanism for social boundaries within the My Little Pony: Friendship Is Magic fandom, and that cringe culture operates not only between different communities but also within fandoms themselves. In his analysis, Dashiell examined a Reddit thread where a brony (an adult fan of My Little Pony: Friendship Is Magic) expressed embarrassment about other bronies. The thread received over 400 comments in which participants engaged in what Dashiell termed other-izing: distancing themselves from behaviors they deemed cringeworthy. Rather than defending the criticized bronies, commenters consistently used the term cringe to describe their reactions to certain fan behaviors while distinguishing themselves from the so-called "deviant brony" to normalize their own participation in the fandom. A February 2024 Hinge report revealed that more than half of Generation Z worries about cringe while dating and are 50 percent more likely than millennials to delay responding to avoid seeming overeager.

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  • Go-box

    Go-box

    Go-box is a name used for a number of electronic devices. The "Go-Box" is often a box, crate, carry-case, modified briefcase or similar construction containing electronic equipment pre-setup and ready to function. The box can then be taken into the field or placed at a remote site with minimal effort. These are often used by radio amateurs (or "Hams") for emergency communications, experimental work, or field communications. This has also led to similar equipment being used in the Emergency Services, utility companies, military, and government agencies. A search of the YouTube website can reveal a number of ideas for these devices mostly built by people at home. Terms created after the use of "go-box" include the "go-bag" which is an 'essentials' bag of items needed for evacuations or quick departures, i.e. medicines, clothes, torch, Broadcast radio receiver, batteries, etc. In Austria it is a radio transmitter used in trucks as part of the Videomaut toll collection system. One use of the term in the United States it is a device which is supposed to change traffic signals from red to green. U.S. Fire trucks have a similar device, called an Opticon, that uses an infrared beam. Two residents of Miami, Florida, were arrested for selling fake go-boxes online. Several hundred were sold, prices ranging from $69 to $150. In reality, the boxes contained nothing more than strobe lights.

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  • TheFWA

    TheFWA

    FWA (Favourite Website Awards) is an international award platform that honors and rewards web designers, developers and agencies around the world for excellence within the field of web design and development. The FWA was founded in May 2000 by Rob Ford. In November 2012, The FWA was the most visited website award program in the history of the internet, with over 170 millions site visits. == Jury == The FWA jury is composed of more than 500 web professionals (200 women + 200 men) from 35 countries. == Awards granted == FWA of the Day (FOTD) : Every day, the FWA jury selects the best project, FWA of the Month (FOTM): Every month, the FWA jury selects the best project, People's Choice Award (PCA) : Every year, a public vote selects the people's favourite project, FWA of the Year (FOTY) : Every year, the FWA jury selects the best project. == Hall Of Fame == The FWA Hall of Fame was established in May 2007 (to celebrate the seventh anniversary of the FWA), as a recognition of web's greatest individuals and companies.

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  • Naked Objects for .NET

    Naked Objects for .NET

    Naked Objects for .NET or Naked Objects MVC is a software framework that builds upon the ASP.NET MVC framework. As the name suggests, the framework synthesizes two architectural patterns: naked objects and model–view–controller (MVC). These two patterns have been considered as antithetical. However, Trygve Reenskaug (the inventor of the MVC pattern) has made it clear that he does not see it that way, in his foreword to Richard Pawson's PhD thesis on the Naked Objects pattern. The Naked Objects MVC framework will take a domain model (written as Plain Old CLR Objects) and render it as a complete HTML application without the need for writing any user interface code - by means of a small set of generic View and Controller classes. The framework uses reflection rather than code generation. The developer may then choose to create customised Views and/or Controllers, using standard ASP.NET MVC patterns, for use where the generic user interface is not suitable.

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  • Contact cleaner

    Contact cleaner

    Contact cleaner, also known as switch-cleaner, is any of various chemicals, or mixtures of chemicals, intended to remove or prevent the build-up of oxides or other unwanted substances on the conductive surfaces of connectors, switches, and other electronic components with moving surface-contacts, and thus reduce the contact resistance encountered. The use of contact cleaner can help to minimize the wetting current across a pair of contacts. An example of a simple contact cleaner is isopropyl alcohol Some contact cleaners are designed to evaporate completely and rapidly, leaving no residue. Others may contain lubricants. Lubricants themselves should not necessarily be used as contact cleaners, especially if they are designed to leave an unsuitable residue. However, appropriate lubricants may work well as contact cleaners.

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  • Algorithmic curation

    Algorithmic curation

    Algorithm curation is the selection of online media by technologies such as recommender systems and personalized search. Curation entails the selective sharing of online content and recommendations based on inferred interests. Curation algorithms implement different filter approaches, such as collaborative filtering and content-based filtering. Examples include search engine and social media products such as the Twitter feed, Facebook's News Feed, and Google Personalized Search. == History == === Early algorithmic curation === Online platforms use newsfeed algorithms to determine what content to present to each user. The volume of content published on social media platforms created a need for automated filtering, as manual review of all available content by users is not feasible. These systems function as a form of gatekeeper, shaping which new material users are exposed to and influencing knowledge, attention, and political exposure. ==== Information overload ==== Early ranking algorithms addressed information overload by surfacing the most recent or most popular posts. Later systems shifted toward ranking content based on predicted engagement, aiming to increase the time users spend on a platform. Research has found that these engagement-oriented systems can increase the spread of misinformation and contribute to political polarization as a side effect of optimising for user interaction. ==== How algorithm changes users' feeds over time ==== Algorithmic curation has been found to increase source diversity in some respects while simultaneously reducing the number of external links presented to users, which limits exposure to off-platform content. Research using agent-based modelling has examined how user behaviour, information quality, and algorithmic design interact with one another over time. === Emergence of AI === Platforms increasingly shifted from rule-based ranking systems toward machine-learning and AI-driven approaches, which allow feeds to be personalised at a larger scale and with greater responsiveness to user behaviour. For example, X (formerly Twitter) moved away from a chronological feed toward an AI-powered ranking system that personalises content for each user. These systems are capable of making ranking decisions across volumes of content and user interactions that would not be practical to handle manually. == Approach == === Filter types === ==== Collaborative filtering ==== Collaborative filtering (CF) methods create recommendations based on a person's usage patterns. CF predicts a person's preference for an item by matching their interests with those of users who have similar interests. This process allows for the sharing of ratings between users with similar profiles. CF is based on patterns of human behaviour rather than machine analysis of content itself. Users of CF systems rate items they have interacted with, and these ratings form a profile of interests. The CF system then matches that user with others who have similar profiles, and uses their ratings to generate recommendations. Collaborative filtering can be applied across various content types including text, images, music, and financial products, and can account for complex attributes such as taste and quality that are difficult to represent explicitly. ==== Content-based filtering ==== Content-based filtering (CBF) builds a user profile to represent the types of items a user has engaged with, based on keywords and attributes used to describe those items. Recommendations are generated by presenting items similar to those the user has previously engaged with or is currently viewing. The CBF method creates a profile for each item based on discrete attributes and features, and then constructs a content-based user profile using a weighted vector of those features derived from items the user has rated, purchased, or interacted with. The weights represent the relative importance of each feature, and can be computed using techniques such as Bayesian classifiers, cluster analysis, decision trees, and artificial neural networks, with the goal of estimating the probability that a user will engage with a suggested item. One application of content-based filtering is Pandora Radio, where users provide an artist, genre, or composer to generate a station, and the system surfaces music with similar attributes. == Technology == === Recommender system === Recommender systems rank and suggest content to users based on a combination of implicit and explicit user input. Implicit signals include time spent viewing or engaging with a specific item. Explicit signals include actions such as liking posts, saving store pages, reading news articles, or sharing content. === Personalized search === Personalized search aims to retrieve results most relevant to the user by incorporating contextual factors beyond the explicit query, such as past queries, browsing history, and inferred interests. Social media platforms such as X (formerly Twitter) and Bluesky generate recommendations based on similar users and the content those users interact with. Personalized search may also allow users to explicitly filter results by blocking content containing certain phrases or hashtags. For first-time users without prior history, personalized search may draw on content-based filtering to establish an initial context. Similar processes are used by search engines and retail platforms to tailor results and product recommendations to individual users. == AI contribution == Artificial intelligence contributes to algorithmic curation through machine-learning models capable of processing large volumes of data. Techniques such as deep learning and reinforcement learning allow curation algorithms to model user preferences with greater granularity alongside established filtering approaches. This enables platforms to adjust content rankings rapidly in response to user behaviour. In social media and streaming contexts, AI-driven systems arrange feeds according to predicted relevance, with the outputs shaped by patterns present in the training data. == Social media and potential impact == === Echo chambers === Social media algorithms, such as those used by X (formerly Twitter), recommend content that the system predicts a user will engage with positively. Content from accounts with differing perspectives is less likely to be surfaced, which may reduce source and topic diversity and contribute to the formation of echo chambers. For example, Facebook's news feed is designed to surface content aligned with users' prior engagement, which may reinforce existing views. This dynamic may contribute to filter bubbles, in which users are seldom exposed to content outside their existing interests. Users may further narrow their feeds by actively blocking certain content or accounts. === Over-representation === A pattern observed across social media platforms is the concentration of algorithmic visibility among a small subset of users. Content from the most active users, those with the largest followings, or those generating the most engagement tends to be surfaced more frequently, meaning a small number of accounts can account for a disproportionate share of what appears in other users' feeds.

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  • Digital image correlation for electronics

    Digital image correlation for electronics

    Digital image correlation analyses have applications in material property characterization, displacement measurement, and strain mapping. As such, DIC is becoming an increasingly popular tool when evaluating the thermo-mechanical behavior of electronic components and systems. == CTE measurements and glass transition temperature identification == The most common application of DIC in the electronics industry is the measurement of coefficient of thermal expansion (CTE). Because it is a non-contact, full-field surface technique, DIC is ideal for measuring the effective CTE of printed circuit boards (PCB) and individual surfaces of electronic components. It is especially useful for characterizing the properties of complex integrated circuits, as the combined thermal expansion effects of the substrate, molding compound, and die make effective CTE difficult to estimate at the substrate surface with other experimental methods. DIC techniques can be used to calculate average in-plane strain as a function of temperature over an area of interest during a thermal profile. Linear curve-fitting and slope calculation can then be used to estimate an effective CTE for the observed area. Because the driving factor in solder fatigue is most often the CTE mismatch between a component and the PCB it is soldered to, accurate CTE measurements are vital for calculating printed circuit board assembly (PCBA) reliability metrics. DIC is also useful for characterizing the thermal properties of polymers. Polymers are often used in electronic assemblies as potting compounds, conformal coatings, adhesives, molding compounds, dielectrics, and underfills. Because the stiffness of such materials can vary widely, accurately determining their thermal characteristics with contact techniques that transfer load to the specimen, such as dynamic mechanical analysis (DMA) and thermomechanical analysis (TMA), is difficult to do with consistency. Accurate CTE measurements are important for these materials because, depending on the specific use case, expansion and contraction of these materials can drastically affect solder joint reliability. For example, if a stiff conformal coating or other polymeric encapsulation is allowed to flow under a QFN, its expansion and contraction during thermal cycling can add tensile stress to the solder joints and expedite fatigue failure. DIC techniques will also allow the detection of glass transition temperature (Tg). At a glass transition temperature, the strain vs. temperature plot will exhibit a change in slope. Determining the Tg is very important for polymeric materials that could have glass transition temperatures within the operating temperature range of the electronics assemblies and components on which they are used. For example, some potting materials can see the Elastic Modulus of the material change by a factor of 100 or more over the glass transition region. Such changes can have drastic effects on an electronic assembly's reliability if they are not planned for in the design process. == Out-of-plane component warpage == When 3D DIC techniques are employed, out-of-plane motion can be tracked in addition to in-plane motion. Out-of-plane warpage is especially of interest at the component level of electronics packaging for solder joint reliability quantification. Excessive warpage during reflow can contribute to defective solder joints by lifting the edges of the component away from the board and creating head-in-pillow defects in ball grid arrays (BGA). Warpage can also shorten the fatigue life of adequate joints by adding tensile stresses to edge joints during thermal cycling. == Thermo-mechanical strain mapping == When a PCBA is over-constrained, thermo-mechanical stress brought about during thermal expansion can cause board strains that could negatively affect individual component and overall assembly reliability. The full-field monitoring capabilities of an image correlation technique allow for the measurement of strain magnitude and location on the surface of a specimen during a displacement-causing event, such as PCBA during a thermal profile. These "strain maps" allow for the comparison of strain levels over full areas of interest. Many traditional discrete methods, like extensometers and strain gauges, only allow for localized measurements of strain, inhibiting their ability to efficiently measure strain across larger areas of interest. DIC techniques have also been used to generate strain maps from purely mechanical events, such as drop impact tests, on electronic assemblies.

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  • Computer Law & Security Review

    Computer Law & Security Review

    The Computer Law & Security Review is an international peer-reviewed journal published by Elsevier. It has been published six times a year since 1985 and is indexed in Scopus and SSCI. It is accessible to a wide range of professional legal and IT practitioners, businesses, academics, researchers, libraries and organisations in both the public and private sectors. The journal regularly covers: CLSR Briefing with special emphasis on UK/US developments European Union update National news from 10 European jurisdictions Pacific rim news column Refereed practitioner and academic papers on topics such as Web 2.0, IT security, Identity management, ID cards, RFID, interference with privacy, Internet law, telecoms regulation, online broadcasting, intellectual property, software law, e-commerce, outsourcing, data protection and freedom of information and many other topics. The Journal's Correspondent Panel includes more than 40 specialists in IT law and security. Each issue contains articles, case law analysis and current news on information and communications technology. Special Features High quality peer reviewed papers from internationally renowned practitioner and academic experts Latest developments reported in situ by more than 20 leading law firms from around the world Highly experienced and respected editor and correspondents panel Online access to all 23 volumes of CLSR with embedded web links to primary sources Contact details of all authors A pool of expertise that can collectively identify the key topics that need to be examined.

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  • Flapit

    Flapit

    Flapit is a split-flap display that reveals real-time social media statistics such as Twitter followers or Yelp ratings. The product is designed to show off a bricks-and-mortar company's online community and increase its online presence by letting offline customers interact with the connected counter. The idea came from a product launched by the retailer C&A called the Fashion Like. The device can be customised via a web app and API to display any promotional messages, internal stats or discounts. It has 7 digits including numbers, letters and currency symbols Special messages such as Thank You or Like Us can be displayed on the first flap and are translated into Italian, German, French, Chinese, Japanese, Russian, Portuguese, Spanish and English. The Flapit counter was officially presented to the press at the CES Las Vegas 2015 and received favorable reviews from major specialised press

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  • Digital edition

    Digital edition

    A digital edition is an online magazine or online newspaper delivered in electronic form which is formatted identically to the print version. Digital editions are often called digital facsimiles to underline the likeness to the print version. Digital editions have the benefit of reduced cost to the publisher and reader by avoiding the time and the expense to print and deliver paper edition. This format is considered more environmentally friendly due to the reduction of paper and energy use. These editions also often feature interactive elements such as hyperlinks both within the publication itself and to other internet resources, search option and bookmarking, and can also incorporate multimedia such as video or animation to enhance articles themselves or for advertisement purposes. Some delivery methods also include animation and sound effects that replicate turning of the page to further enhance the experience of their print counterparts. Magazine publishers have traditionally relied on two revenue sources: selling ads and selling magazines. Additionally some publishers are using other electronic publication methods such as RSS to reach out to readers and inform them when new digital editions are available. Current technologies are generally either reader-based, requiring a download of an application and subsequent download of each edition, or browser-based, often using Macromedia Flash, requiring no application download (such as Adobe Acrobat). Some application-based readers allow users to access editions while not connected to internet. Dedicated hardware such as the Amazon Kindle and the iPad is also available for reading digital editions of select books, popular national magazines such as Time, The Atlantic, and Forbes and popular national newspapers such as the New York Times, Wall Street Journal, and Washington Post. Archives of print newspapers, in some cases dating hundreds of years back, are being digitized and made available online. Google is indexing existing digital archives produced by the newspapers themselves or by third parties. Newspaper and magazine archival began with microform film formats solving the problem of efficiently storing and preserving. This format, however, lacked accessibility. Many libraries, especially state libraries in the United States are archiving their collections digitally and converting existing microfilm to digital format. The Library of Congress provides project planning assistance and the National Endowment for the Humanities procures funding through grants from its National Digital Newspaper Program. Digital magazines, ezines, e-editions and emags are sometimes referred to as digital editions, however some of these formats are published only in digital format unlike digital editions which replicate a printed edition as well. == Digital magazines == Digital-replica magazines number in thousands—consumer and business publications, house magazines for associations, institutions and corporations – and conversion from print to digital was still increasing as of 2009. A 2008 report funded by digital-replica technology providers and auditing agencies counted 1,786 digital-replica editions having more than 7 million circulation among business-to-business publications, of which 230 editions were audited The same report counted 1,470 digital-replica editions of consumer magazines having 5.5 million digital circulation, of which 240 editions were audited. These authors estimated that by year end of 2009 there would be 8,000 digital magazines, having a combined distribution of more than 30 million people. Surveys have shown that, while not all subscribers prefer a digital edition, some do because of the environmental benefit and also because digital magazines are searchable and may easily be passed along or linked to. One such survey funded by a digital publisher reported on inputs from more than 30,000 subscribers to business, consumer and other digital magazines. == Digital magazine business models == === Reduced printing and distribution costs === The publishers' choice to save by moving some or all subscribers from print to digital is widely accepted. Oracle magazine, which has 176,000 of its 516,000 subscribers receiving digital according to its June 2009 BPA circulation statement, is said to be the most widely circulated digital edition of a business-to-business publication. Publishers who do this need to choose whether to make some issues all-digital, move some subscribers to digital edition, add some digital-only subscribers, or send all subscribers the digital edition. === Paid subscription revenue === In 2009, a major consumer magazine, PC Magazine, went all-digital, charging an annual subscription fee for its digital-replica edition. Many consumer magazines and newspapers are already available in eReader formats that are sold through booksellers. === Sponsorship and advertising revenue === Digital editions often carry special "front cover" advertising, or advertising on the email message alerting the subscriber of the digital edition. Publishers also produce special digital-only inserts and rich-media ads or advertorials. === Designed-for-digital issues === Another approach is to fully replace printed issues with digital ones, or to use digital editions for extra issues that would otherwise have to be printed.

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  • Artificial Intelligence for Digital Response

    Artificial Intelligence for Digital Response

    Artificial Intelligence for Digital Response (AIDR) is a free and open source platform to filter and classify social media messages related to emergencies, disasters, and humanitarian crises. It has been developed by the Qatar Computing Research Institute and awarded the Grand Prize for the 2015 Open Source Software World Challenge. Muhammad Imran stated that he and his team "have developed novel computational techniques and technologies, which can help gain insightful and actionable information from online sources to enable rapid decision-making" - according to him the system "combines human intelligence with machine learning techniques, to solve many real-world challenges during mass emergencies and health issues". == How to use == It can be used by logging in with ones Twitter credentials and by collecting tweets by specifying keywords or hashtags, like #ChileEarthquake, and possibly a geographical region as well. == Use == It has been deployed in conjunction with UNICEF in Zambia to classify short messages related to AIDS/HIV received through the U-Report platform. AIDR was used for the first time during the 2010 Pakistan floods. The first real test of AIDR took place during the 2014 Iquique earthquake in Chile. == Related talks and events == Muhammad Imran delivered a keynote talk on the science behind the AIDR system at the International Conference on Information Systems for Crisis Response And Management (ISCRAM). Abdelkader Lattab and Ji Lucas also presented the system at the 2016 QCRI-IBM Data Science Connect event.

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  • Negobot

    Negobot

    Negobot also referred to as Lolita or Lolita chatbot is a chatterbot that was introduced to the public in 2013, designed by researchers from the University of Deusto and Optenet to catch online pedophiles. It is a conversational agent that utilizes natural language processing (NLP), information retrieval (IR) and Automatic Learning. Because the bot poses as a young female in order to entice and track potential predators, it became known in media as the "virtual Lolita", in reference to Vladimir Nabokov's novel. == Background == In 2013, the University of Deusto researchers published a paper on their work with Negobot and disclosed the text online. In their abstract, the researchers addressed the issue that an increasing number of children are using the internet and that these young users are more susceptible to existing internet risks. Their main objective was to create a chatterbot with the ability to trap online predators that posed a threat to children. They intended to deploy the bot into sites frequented by predators such as social networks and chatrooms. The university researchers used information provided by anti-pedophilia activist organization Perverted-Justice, including examples of online encounters and conversations with sexual predators, to supplement the program's artificial intelligence system. == Features == === Programmed persona === The chatterbot takes the guise of a naive and vulnerable 14-year-old girl. The bot's programmers used methods of artificial intelligence and natural language processing to create a conversational agent fluent in typical teenage slang, misspellings, and knowledge of pop culture. Through these linguistic features, the bot is able to mimic the conversational style of young teenagers. It also features split personalities and seven different patterns of conversation. Negobot's primary creator, Dr. Carlos Laorden, expressed the significance of the bot's distinguishable style of communication, stating that normally, "chatbots tend to be very predictable. Their behavior and interest in a conversation are flat, which is a problem when attempting to detect untrustworthy targets like paedophiles." What makes Negobot different is its game theory feature, which makes it able to "maintain a much more realistic conversation." Apart from being able to imitate a stereotypical teenager, the program is also able to translate messages into different languages. === Game theory === Negobot's designers programmed it with the ability to treat conversations with potential predators as if it were a game, the objective being to collect as much information on the suspect as possible that could provide evidence of pedophilic characteristics and motives. The use of game theory shapes the decisions the bot makes and the overall direction of the conversation. The bot initiates its undercover operations by entering a chat as a passive participant, waiting to be chatted by a user. Once a user elicits conversation, the bot will frame the conversation in such a way that keeps the target engaged, extracting personal information and discouraging it from leaving the chat. The information is then recorded to be potentially sent to the police. If the target seems to lose interest, the bot attempts to make it feel guilty by expressing sentiments of loneliness and emotional need through strategic, formulated responses, ultimately prolonging interaction. In addition, the bot may provide fake information about itself in attempt to lure the target into physical meetings. === Limitations === Despite being able to carry out a realistic conversation, Negobot is still unable to detect linguistic subtleties in the messages of others, including sarcasm. == Controversy == John Carr, a specialist in online child safety, expressed his concern to BBC over the legality of this undercover investigation. He claimed that using the bot on unsuspecting internet users could be considered a form of entrapment or harassment. The type of information that Negobot collects from potential online predators, he said, is unlikely to be upheld in court. Furthermore, he warned that relying on only software without any real-world policing risks enticing individuals to do or say things that they would not have if real-world policing were a factor.

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  • Institute of Telecommunications Professionals

    Institute of Telecommunications Professionals

    The Institute of Telecommunications Professionals (ITP) is a membership organisation for professionals in the telecommunications industry, based in the United Kingdom. The Institute was originally founded in 1906. It is now a registered company with Companies House in the United Kingdom, incorporated in 2002. Brendan O' Mahony has been the chief executive of the ITP. Lucy Woods presided over ITP for fifteen years, until 2018, when the organization named Kevin Paige chairman for five years. In 2022 the ITP appointed its new CEO, Charlotte Goodwill. In 2021, the ITP assisted a UK fibre network Vorboss in establishing its training academy. In 2023, the ITP appointed Tim Creswick, the CEO of Vorboss, as the new chair of its board of directors. The institute has an associated journal, the Journal of the Institute of Telecommunications Professionals, established in 2007 and published quarterly.

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  • CSS HTML Validator

    CSS HTML Validator

    CSS HTML Validator (previously named CSE HTML Validator) is an HTML editor and CSS editor for Microsoft Windows (and Linux and other Unix-like operating systems when used with Wine) that helps web developers create syntactically correct and accessible HTML/HTML5, XHTML, and CSS documents by locating errors, potential problems like browser compatibility issues, and common mistakes. It is also able to check links, check spelling, suggest improvements, alert developers to deprecated, obsolete, or proprietary tags, attributes, and CSS properties, and find issues that can affect search engine optimization. CSS HTML Validator is developed, marketed, and sold by AI Internet Solutions LLC located in the United States. The first version of CSS HTML Validator was released in 1997 for Windows 95. The current version is 2026/v26.02 (as of January 9, 2026) and is for Windows 10 and above, including Windows 11. A native macOS and Linux command-line console tool (called htmlval) became available with version 23. There are currently three main editions of CSS HTML Validator — Pro/Professional, Home/Standard, and Lite. The Enterprise edition was discontinued in 2025/v25. While the application is generally a commercial product (except for the Lite edition), a free version of the Home edition is available for personal/educational, non-commercial use. A free limited version of the htmlval command-line console tool for macOS and Linux is also available. == Features == CSS HTML Validator includes an HTML editor, validator for HTML, XHTML, htmx, polyglot markup, CSS, PHP and JavaScript (using JSLint or JSHint), link checker (to find dead and broken links), spell checker, accessibility checker, and search engine optimization (SEO) checker. An integrated web browser allows developers to browse the web while the pages are automatically validated. Because documents are checked locally and not uploaded over the Internet to a server in order to be checked, validations are performed relatively quickly, and security and privacy are increased. A custom scripting language called TNPL, included in the Pro and Enterprise editions, can be used to customize validations by adding, eliminating, or changing validator messages. TNPL can also be used to integrate customized validation checks to meet the unique requirements of an individual or entity. A Batch Wizard tool, included in the Pro and Enterprise editions, can check entire Web sites, parts of Web sites, or a list of local web documents. The Batch Wizard generates reports in standard HTML or XML format. The reports can be viewed using a normal web browser. The accessibility checker includes support for Section 508 Amendment to the Rehabilitation Act of 1973 and Web Content Accessibility Guidelines (both WCAG 1.0 and WCAG 2.0/2.1/2.2). Using a version of HTML Tidy with HTML5 support and the Pretty Print & Fix Tool, CSS HTML Validator can automatically fix some common problems with HTML and XHTML documents. However, some problems cannot be fixed (or fixed correctly) with automated tools and require manual review and repair. == Version history == Validation of polyglot markup was added in version 12, and mobile development support (for HTML and CSS) was added in version 14 and improved in version 15. Version 15 added built-in syntax checking for JSON and HTML5 cache manifest files. Version 16 added JavaScript linting using JSHint, a static code analysis tool for checking JavaScript, but also continues to support JSLint. Version 17 added support for the Accelerated Mobile Pages Project, which is a type of HTML optimized for mobile web browsing, and support for live DOM validation using Google Chrome CSS HTML Validator 2018/v18 renames the software from CSE HTML Validator to CSS HTML Validator and includes updated HTML5 and CSS support. Version 18 also added a new "By Message" report in the Batch Wizard and dropped support for Windows Vista and below. CSS HTML Validator 2019/v19 includes updated HTML and CSS support, adds WCAG 2.1 support, improves support when running under Wine (software), and is a native 64-bit application (previously releases were 32-bit). CSS HTML Validator 2020/v20, first released in January 2020, includes HTML, CSS, accessibility, and other updates, including improved support for the Accelerated Mobile Pages Project. Also, beginning with version 20, the Standard edition was renamed to the Home edition. CSS HTML Validator 2021/v21, first released in January 2021, includes further HTML, CSS, accessibility, and other updates. CSS HTML Validator 2022/v22, released in January 2022, includes improvements and updates to keep the program up-to-date, a new Microsoft Edge WebView2 rendering engine for the integrated web browser, and three new dark themes. Later updates to version 22 added support for checking JSON Lines and NDJSON documents. CSS HTML Validator 2023/v23, released in January 2023, includes more improvements and updates to keep the program up-to-date. The new release also introduced new command-line macOS and Linux ports of the core validation engine, called htmlval for Mac and Linux. Official support for Windows 7, 8, and 8.1 was dropped in the 2023/v23 version. CSS HTML Validator 2024/v24, released in January 2024, includes updates and improvements. It also adds support for htmx. CSS HTML Validator 2025/v25, released in December 2024, includes further updates and improvements for 2025. Version 25 discontinues the Enterprise edition, moving Enterprise functionality to the Pro edition. CSS HTML Validator 2026/v26, released in January 2026, includes updated support for HTML and CSS. An online edition based on CSS HTML Validator Pro that can check documents via file upload, URL, or snippets (direct text input) was discontinued May 2017 in favor of the desktop version for Microsoft Windows. == Purpose of validation == The purpose of validation and computerized checking of HTML, XHTML, and CSS documents is to help make sure that the documents are syntactically correct and problem-free. Checked HTML, XHTML, and CSS documents are more likely to: be more accessible for people with disabilities (such as blindness), as well as all users in general render faster (user agents don't have to "figure out" and decipher bad syntax) render as intended and with fewer problems on a variety of user agents, including mobile devices cause browsers and user agents to build a more consistent Document Object Model, which is important for CSS and JavaScript be forward-compatible with future versions of user agents and browsers ("future-proof") be compatible with current and future HTML, XHTML, and CSS specifications cause fewer problems for visitors and web indexing not contain dead, broken, or rotting links While automated checking tools are helpful for website development and continued maintenance, they cannot guarantee that a document will display (render) and behave as intended in all browsers. Developers should always test documents in a variety of browsers (including mobile browsers) to locate problems that cannot be detected with a computerized checking tool. == Differences from other HTML validators == CSS HTML Validator is an offline desktop app for Microsoft Windows and a native macOS and Linux command-line console tool that does not require an Internet connection. The offline nature of CSS HTML Validator is in contrast to online web-based services. CSS HTML Validator primarily works offline (except for link checking when it must go online), which has speed and privacy benefits compared to web-based solutions and services like the W3C Markup Validation Service. However, the user must keep the software updated unlike web-based solutions which are typically kept updated by the solution provider. CSS HTML Validator checks HTML/XHTML syntax, CSS, links, spelling, accessibility, JavaScript, SEO, and PHP with one pass, while DTD-based validators are more limited and cannot check HTML5. CSS HTML Validator includes a built-in scripting language (called TNPL) which allows for a high degree of customization via scripting and "user functions". This allows developers to add custom (specialized) validation checks and messages. CSS HTML Validator includes a DTD-based validator which can optionally be used for checking DTD-based versions of HTML (versions prior to HTML5), however one of CSS HTML Validator's primary differences is that its custom validation engine can perform more checks on a document than a DTD-based validator can. This is because DTD-based validators are limited to checking only what can be specified in a Document Type Definition. == Integration == CSS HTML Validator integrates with other third-party software like those listed below. This allows validation using CSS HTML Validator from within the third-party program. EmEditor - includes a special Lite edition build of CSS HTML Validator for built-in checking of HTML and CSS Blumentals Software - several Blumentals software products integrate with CSS H

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