AI Code Vulnerability Scanner

AI Code Vulnerability Scanner — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • NASA AI Assisted-Air Quality Monitoring Project

    NASA AI Assisted-Air Quality Monitoring Project

    The NASA Expert-System Ion Trap Mass Spectrometer (ES-ITMS) Project was a public-private partnership to develop an artificial intelligence assisted, air quality monitoring system and was qualified for use on the Space Shuttle. The partnership was also the first cost and intellectual property shared public-partnership implemented by NASA, which used the commercial Research and Development Limited Partnership (RDLP) model that had been adopted by the Reagan Administration for Department of Defense semiconductor development, and recommended for use by NASA for space commercialization. The project partners included NASA, the University of Florida and Finnigan MAT Corporation, was organized and administered by the NASA Joint Enterprise Institute (subsequently NASA Joint Sponsored Program) and ran from 1988 through 1990. The partnership concluded final testing in 1991, generating four patents, expert system software and application protocol reports. The system was space qualified for use on the Shuttle and elements of the ES-ITMS system were integrated into the product Improvements for Finnigan MAT corporation. The success of the partnership lead NASA to create a pilot program to develop partnership business models as an ongoing management practice. == Purpose and objectives == The need to monitor air quality in confined spaces represented an increasing challenge for NASA's planned space missions and private sector facility managers facing the increased scrutiny of possible air contaminants. Up to the early 1980's, air quality monitors generally required large spaces and human technicians to interpret readings. This created a need for miniaturized air quality monitors that could generate reliable and accurate analytic results without on-site technician presence. NASA initiated projects to develop..."mobile and/or portable mass spectrometers" that evaluated the "tradeoff between instrumentation capabilities and space, weight and power considerations." NASA selected a "commercial ITMS instrument capable of generating electron ionization, chemical ionization and mass spectrometry data", to develop a linked expert system to accomplish analysis without human intervention. The commercial instrumentation was from Finnigan MAT corporation while the scientific expertise to support expert system development was available at the University of Florida. The project managers at NASA Ames created a single, integrated project using the RDLP model with objectives to: Develop AI/expert system software for instrument control (NASA's role) Expand sensitivity, selectivity and speed of the spectrometer (Univ Florida role) Expand the spectrometer analytic capability and automate the screening (Finnigan role) == Membership == The partnership included seven specialists from five member organizations: Federal Government National Aeronautics and Space Administration (NASA) NASA Ames Research Center (ARC) NASA Kennedy Space Center (KSC) Commercial Finnigan MAT Corporation (Thermo-Fisher Scientific) TGS Technology, Inc. Research Management University of Florida == Organization, management and administration == The technical project was organized into two development teams, one located in at the NASA Ames Research Center covering expert systems and analytic capabilities and one in Florida covering improved sensitivity and testing. The partnership management and administration was provided by a non-profit, partnership support organization: the Joint Enterprise Institute operating through San Francisco State University Foundation (SFSUF) with a NASA employee liaison, Syed Shariq. == Public-private partnership == The partnership structure was as a prototype test of a pilot NASA program to develop public-private partnership business models. The pilot program was known as the NASA Joint Sponsored Research Program (JSRP), which operated as the NASA Joint Enterprise Institute between 1988 and 1991. The partnership was the first public-private, research and development partnership implemented by NASA in response to national policy shifts to increase technology transfer and space commercialization. The partnership structure included a two year technology development and testing plan that cost $610,000, of which NASA funded $310,000, Finnigan $175,000 and the University of Florida $95,000. == Results and commercialization == The project generated patents (4), software (2) and application protocol reports (8). NASA gained use of the patents and jointly development software while Finnigan received commercial utilization rights. The results were commercialized within eighteen months of project completion. == Recognition == NASA recognized the project as a space qualified instrument. Its achievements were reported to the NASA Administrator, directly leading to establishment of the agency-wide Joint Sponsored Research Program.

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  • GOFAI

    GOFAI

    In the philosophy of artificial intelligence, GOFAI (good old-fashioned artificial intelligence) is classical symbolic AI, as opposed to other approaches, such as neural networks, situated robotics, narrow symbolic AI or neuro-symbolic AI. The term was coined by philosopher John Haugeland in his 1985 book Artificial Intelligence: The Very Idea. Haugeland coined the term to address two questions: Can GOFAI produce human-level artificial intelligence in a machine? Is GOFAI the primary method that brains use to display intelligence? AI founder Herbert A. Simon speculated in 1963 that the answers to both these questions was "yes". His evidence was the performance of programs he had co-written, such as Logic Theorist and the General Problem Solver, and his psychological research on human problem solving. AI research in the 1950s and 60s had an enormous influence on intellectual history: it inspired the cognitive revolution, led to the founding of the academic field of cognitive science, and was the essential example in the philosophical theories of computationalism, functionalism and cognitivism in ethics and the psychological theories of cognitivism and cognitive psychology. The specific aspect of AI research that led to this revolution was what Haugeland called "GOFAI". In AI development and technology, GOFAI is used to refer to programs that are built with deliberate, explicit instructions for a single task. This is in contrast to approaches that use machine learning. Examples of GOFAI applications include AlphaGo and Apple's initial Siri design. == Western rationalism == Haugeland places GOFAI within the rationalist tradition in western philosophy, which holds that abstract reason is the "highest" faculty, that it is what separates man from the animals, and that it is the most essential part of our intelligence. This assumption is present in Plato and Aristotle, in Shakespeare, Hobbes, Hume and Locke, it was central to the Enlightenment, to the logical positivists of the 1930s, and to the computationalists and cognitivists of the 1960s. As Shakespeare wrote: What a piece of work is a man, How noble in reason, how infinite in faculty ... In apprehension how like a god, The beauty of the world, The paragon of animals. Symbolic AI in the 1960s was able to successfully simulate the process of high-level reasoning, including logical deduction, algebra, geometry, spatial reasoning and means-ends analysis, all of them in precise English sentences, just like the ones humans used when they reasoned. Many observers, including philosophers, psychologists and the AI researchers themselves became convinced that they had captured the essential features of intelligence. This was not just hubris or speculation -- this was entailed by rationalism. If it was not true, then it brings into question a large part of the entire Western philosophical tradition. Continental philosophy, which included Nietzsche, Husserl, Heidegger and others, rejected rationalism and argued that our high-level reasoning was limited and prone to error, and that most of our abilities come from our intuitions, culture, and instinctive feel for the situation. Philosophers who were familiar with this tradition were the first to criticize GOFAI and the assertion that it was sufficient for intelligence, such as Hubert Dreyfus and Haugeland. == Haugeland's GOFAI == Critics and supporters of Haugeland's position, from philosophy, psychology, or AI research have found it difficult to define "GOFAI" precisely, and thus the literature contains a variety of interpretations. Drew McDermott, for example, finds Haugeland's description of GOFAI "incoherent" and argues that GOFAI is a "myth". Haugeland coined the term GOFAI in order to examine the philosophical implications of “the claims essential to all GOFAI theories”, which he listed as: 1. our ability to deal with things intelligently is due to our capacity to think about them reasonably (including sub-conscious thinking); and 2. our capacity to think about things reasonably amounts to a faculty for internal “automatic” symbol manipulation This is very similar to the sufficient side of the physical symbol systems hypothesis proposed by Herbert A. Simon and Allen Newell in 1963: "A physical symbol system has the necessary and sufficient means for general intelligent action." It is also similar to Hubert Dreyfus' "psychological assumption": "The mind can be viewed as a device operating on bits of information according to formal rules. " Haugeland's description of GOFAI refers to symbol manipulation governed by a set of instructions for manipulating the symbols. The "symbols" he refers to are discrete physical things that are assigned a definite semantics -- like and . They do not refer to signals, or unidentified numbers, or matrixes of unidentified numbers, or the zeros and ones of digital machinery. Thus, Haugeland's GOFAI does not include "good old fashioned" techniques such as cybernetics, perceptrons, dynamic programming or control theory or modern techniques such as neural networks or support vector machines. These questions ask if GOFAI is sufficient for general intelligence -- they ask if there is nothing else required to create fully intelligent machines. Thus GOFAI, for Haugeland, does not include systems that combine symbolic AI with other techniques, such as neuro-symbolic AI, and also does not include narrow symbolic AI systems that are designed only to solve a specific problem and are not expected to exhibit general intelligence. == Replies == === Replies from AI scientists === Russell and Norvig wrote, in reference to Dreyfus and Haugeland:The technology they criticized came to be called Good Old-Fashioned AI (GOFAI). GOFAI corresponds to the simplest logical agent design ... and we saw ... that it is indeed difficult to capture every contingency of appropriate behavior in a set of necessary and sufficient logical rules; we called that the qualification problem. Later symbolic AI work after the 1980's incorporated more robust approaches to open-ended domains such as probabilistic reasoning, non-monotonic reasoning, and machine learning. Currently, most AI researchers believe deep learning, and more likely, a synthesis of neural and symbolic approaches (neuro-symbolic AI), will be required for general intelligence.

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  • Information Coding Classification

    Information Coding Classification

    The Information Coding Classification (ICC) is a classification system covering almost all extant 6500 knowledge fields (knowledge domains). Its conceptualization goes beyond the scope of the well known library classification systems, such as Dewey Decimal Classification (DDC), Universal Decimal Classification (UDC), and Library of Congress Classification (LCC), by extending also to knowledge systems that so far have not afforded to classify literature. ICC actually presents a flexible universal ordering system for both literature and other kinds of information, set out as knowledge fields. From a methodological point of view, ICC differs from the above-mentioned systems along the following three lines: Its main classes are not based on disciplines but on nine live stages of development, so-called ontical levels. It breaks them roughly down into hierarchical steps by further nine categories which makes decimal number coding possible. The contents of a knowledge field is earmarked via a digital position scheme, which makes the first hierarchical step refer to the nine ontical levels (object areas as subject categories), and the second hierarchical step refer to nine functionally ordered form categories. Respective knowledge fields permit to step down by the same principle to a third and forth level, and even further to a fifth and sixth level. Finally, knowledge field subdivisions will have to conform to said digital position scheme. Hence, for a given knowledge field identical codes will mark identical categories under respective numbers of the coding system. This mnemotechnical aspect of the system helps memorizing and straightaway retrieving the whereabouts of respective interdisciplinary and transdisciplinary fields. The first two hierarchical levels may be regarded as a top- or upper ontology for ontologies and other applications. The terms of the first three hierarchical levels were set out in German and English in Wissensorganisation. Entwicklung, Aufgabe, Anwendung, Zukunft, on pp. 82 to 100. It was published in 2014 and available so far only in German. In the meantime, also the French terms of the knowledge fields have been collected. Competence for maintenance and further development rests with the German Chapter of the International Society for Knowledge Organization (ISKO) e.V. == Historical development == At the end of 1970, Prof. Alwin Diemer, Univ.of Düsseldorf proposed to Ingetraut Dahlberg to undertake a philosophical dissertation on The universal classification system of knowledge, its ontological, epistemological, and information theoretical foundations. Diemer had in mind an innovating ontological approach for such a system based on the whole spectrum of kinds of being and complying with epistemological requirements. The third requirement had already been taken up somehow in the Indian Colon Classification, yet it still called for explanations and additions. In 1974, the dissertation was published in German entitled Grundlagen universaler Wissensordnung. It started with conceptual clarifications, and why and how the term „universal“ was linked to knowledge, including knowledge fields, such as commodity science, artefacts, statistics, patents, standardization, communication, utility services et al. In chapter 3, six universal classification systems (DDC, UDC, LCC, BC, CC and BBK) were presented, analyzed and compared. While preparing the dissertation, Dahlberg started with elaborating the new universal system by first gleaning a lot of extant designations of knowledge fields from whatever available reference works. This was funded by the German Documentation Society (DGD) (1971-2) under the title of Order system of knowledge fields. In addition, the syllabuses of German universities and polytechniques were explored for relevant terms and documented (1975). Thereafter, it seemed necessary to add definitions from special dictionaries and encyclopediae; it soon appeared that the 12.500 terms included numerous synonyms, so that the whole collection boiled down to about 6.500 concept designations (Project Logstruktur, supported by the German Science Foundation (DFG) 1976-78). The outcome of this work was the formulation of 30 theses which ended up in 12 principles for the new system, published 40 years later under. These principles refer not only to theoretical foundations but also to structure and other organizational aspects of the whole array of knowledge fields. In 1974, the digital position scheme for field subdivision had already been developed to allow for classifying classification literature in the bibliographical section of the first issue of the Journal International Classification. In 1977, the entire ICC was ready for presentation at a seminar in Bangalore, India. A publication of the first three hierarchical levels appeared however only in 1982. It was applied to the bibliography of classification systems and thesauri in vol.1 of the International Classification and Indexing Bibliography; it has been updated. == Governing principles == These were published in full length in the book Wissensorganisation. Entwicklung, Aufgabe, Anwendung, Zukunft and the article Information Coding Classification. Geschichtliches, Prinzipien, Inhaltliches, hence it suffices to just mention their topics with some necessary additions. Principle 1: Concept theoretical approaches. Concepts are the contents of ICC, they are understood as being units of knowledge. The „birth“ of a concept. Where do the characteristics, the knowledge elements come from? How do conceptual relations arise? Principle 2: The four kinds of concept relations and their applications. Principle 3: Decimal numbers form the ICC codes as its universal language. Principle 4: The nine ontical levels of ICC. They were grouped under three captions: Prolegomena (1-3), life sciences (4-6) and human output (7-9): Structure and form Matter and energy Cosmos and earth Biosphere Anthroposphere Sociosphere Material products (economics and technology) Intellectual products (knowledge and information) Spiritual products (products of mind and culture) Principle 5: Knowledge fields are structured by categories, based on the Aristotelian form-categories, under a digital position scheme, a kind of scaling rule for subdividing a given field as follows: General area: problems, theories, principles (axiom and structure) Object area: objects, kinds, parts, properties of objects Activity area: methods, processes, activities Field properties or first characterization Persons or secondary characterization Societies or tertiary characterization Influences from outside Applications of the field to other fields Field information and synthesizing tasks The digital position scheme, called Systematifier, has also been used for structuring the entire system via the categories figuring on the upper zero level. An example of its application is the structure of the classification system for knowledge organization literature Gliederung der Klassifikationsliteratur. (A simplified version with an additional introduction is given in, p. 71) Principle 6: The ontical levels outlined under principle 4 conform to the „integrative level theory“ which means that every level is integrated in the following one. In addition, each knowledge area presumes the following one. Principle 7: The combination potential of knowledge fields (interdisciplinarity and transdisciplinarity)is determined by the digital position scheme. (Examples are given in, p. 103-4) Principle 8: The categories of the zero-level are general concepts, their possible subdivisions could once be used for classificatory statements. (These subdivisions still need elaboration) Principle 9 and 10: These relate to the combination potential of classificatory statements with space and time concepts. (Still to be elaborated) Principle 11: The system's mnemotechnical aspect relies on the fixed system position codes and on the 3x3 form- and subject-categories. Principle 12: The combination potential of system position 1, 8 and 9 make ICC to a self-networking system which complies with the present scientific development. == In matrix form == The first two levels of ICC can be represented by following matrix. The first hierarchical level of the 9 subject categories results from the first vertical array under codes 1-9. The second hierarchical level of subject categories is structured by the 9 functionally ordered form categories, listed in the first horizontal line under codes 01-09. Some exceptions are mentioned in principle 7. == Research == === Exploration of automatic classification === For classifying web documents as conceived by Jens Hartmann, University of Karlsruhe, Prof.Walter Koch, University of Graz, has explored in his Institute for Applied Information Technology Research Society (AIT) the application of ICC to automatically classifying metadata of some 350.000 documents. This was facilitated by data generated within the framework of an E

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  • Qualification problem

    Qualification problem

    In philosophy and AI (especially, knowledge-based systems), the qualification problem is concerned with the impossibility of listing all the preconditions required for a real-world action to have its intended effect. It might be posed as how to deal with the things that prevent me from achieving my intended result. It is strongly connected to, and opposite the ramification side of, the frame problem. John McCarthy gives the following motivating example, in which it is impossible to enumerate all the circumstances that may prevent a robot from performing its ordinary function: [T]he successful use of a boat to cross a river requires, if the boat is a rowboat, that the oars and rowlocks be present and unbroken, and that they fit each other. Many other qualifications can be added, making the rules for using a rowboat almost impossible to apply, and yet anyone will still be able to think of additional requirements not yet stated.

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  • Supersampling

    Supersampling

    Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have continuous smooth curves and lines, a computer screen shows the viewer a large number of small squares. These pixels all have the same size, and each one has a single color. A line can only be shown as a collection of pixels, and therefore appears jagged unless it is perfectly horizontal or vertical. The aim of supersampling is to reduce this effect. Color samples are taken at several instances inside the pixel (not just at the center as normal)—hence the term "supersampling"—and an average color value is calculated. This can for example be achieved by rendering the image at a much higher resolution than the one being displayed, then shrinking it to the desired size, using the extra pixels for calculation, with the result being a downsampled image with smoother transitions from one line of pixels to another along the edges of objects, but each pixel could also be supersampled using other strategies (see the Supersampling patterns section). The number of samples determines the quality of the output. == Motivation == Aliasing is manifested in the case of 2D images as moiré pattern and pixelated edges, colloquially known as "jaggies". Common signal processing and image processing knowledge suggests that to achieve perfect elimination of aliasing, proper spatial sampling at the Nyquist rate (or higher) after applying a 2D Anti-aliasing filter is required. As this approach would require a forward and inverse fourier transformation, computationally less demanding approximations like supersampling were developed to avoid domain switches by staying in the spatial domain ("image domain"). == Method == === Computational cost and adaptive supersampling === Supersampling is computationally expensive because it requires much greater video card memory and memory bandwidth, since the amount of buffer used is several times larger. A way around this problem is to use a technique known as adaptive supersampling, where only pixels at the edges of objects are supersampled. Initially only a few samples are taken within each pixel. If these values are very similar, only these samples are used to determine the color. If not, more are used. The result of this method is that a higher number of samples are calculated only where necessary, thus improving performance. === Supersampling patterns === When taking samples within a pixel, the sample positions have to be determined in some way. Although the number of ways in which this can be done is infinite, there are a few ways which are commonly used. ==== Grid ==== The simplest algorithm. The pixel is split into several sub-pixels, and a sample is taken from the center of each. It is fast and easy to implement. Although, due to the regular nature of sampling, aliasing can still occur if a low number of sub-pixels is used. ==== Random ==== Also known as stochastic sampling, it avoids the regularity of grid supersampling. However, due to the irregularity of the pattern, samples end up being unnecessary in some areas of the pixel and lacking in others. ==== Poisson disk ==== The Poisson disk sampling algorithm places the samples randomly, but then checks that any two are not too close. The end result is an even but random distribution of samples. The naive "dart throwing" algorithm is extremely slow for large data sets, which once limited its applications for real-time rendering. However, many fast algorithms now exist to generate Poisson disk noise, even those with variable density. The Delone set provides a mathematical description of such sampling. ==== Jittered ==== A modification of the grid algorithm to approximate the Poisson disk. A pixel is split into several sub-pixels, but a sample is not taken from the center of each, but from a random point within the sub-pixel. Congregation can still occur, but to a lesser degree. ==== Rotated grid ==== A 2×2 grid layout is used but the sample pattern is rotated to avoid samples aligning on the horizontal or vertical axis, greatly improving antialiasing quality for the most commonly encountered cases. For an optimal pattern, the rotation angle is arctan (⁠1/2⁠) (about 26.6°) and the square is stretched by a factor of ⁠√5/2⁠, making it also a 4-queens solution.

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  • Illia Polosukhin

    Illia Polosukhin

    Illia Polosukhin is a Ukrainian-born computer scientist and entrepreneur known for his work on the transformer architecture in machine learning and for co-founding the NEAR blockchain. == Early life and education == Polosukhin studied at the Kharkiv Polytechnic Institute, later relocating to San Diego and then moving to Silicon Valley. == Career == === Google and transformer research === Polosukhin worked at Google and was part of the team associated with research on self-attention that culminated in the 2017 paper Attention Is All You Need, widely credited with introducing the transformer architecture used in modern large language models. === NEAR Protocol === After his work in machine learning, Polosukhin became a co-founder of NEAR Protocol and later associated with the NEAR Foundation ecosystem. In 2023, Polosukhin publicly argued that increasingly capable A.I. systems should be more transparent and user-controlled, and expressed skepticism that conventional regulation alone would solve problems created by closed, corporate models, warning about risks such as regulatory capture. He has promoted “user-owned AI” concepts that combine open approaches with decentralized infrastructure aligned with the blockchain technology. In 2024, Polosukhin downplayed scenarios of A.I. independently causing human extinction, arguing that conflicts are driven by people and that misuse of AI would reflect human intent and incentives. Later this year, Polosukhin said the NEAR Foundation would reduce its workforce by about 40%. == Publications == Noam Shazeer, Niki Parmar, Jakob Uszkoreit, Lukasz Kaiser, Illia Polosukhin; et al. (2017). "Attention Is All You Need". arXiv.{{cite journal}}: CS1 maint: multiple names: authors list (link)

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  • AutoGPT

    AutoGPT

    AutoGPT is an open-source autonomous software agent that uses OpenAI's large language models, such as GPT-4, to attempt to achieve a goal specified by a user in natural language. Unlike chatbots that require continuous user commands, AutoGPT works autonomously by breaking the main goal into smaller sub-tasks and using tools like web browsing and file management to complete them. Released in March 2023, the project quickly gained popularity on GitHub and social media, with users creating agents for tasks like software development, market research, and content creation. One notable experiment, ChaosGPT, was tasked with destroying humanity, which brought mainstream attention to the technology's potential. However, AutoGPT is known for significant limitations, including a tendency to get stuck in loops, hallucinate information, and incur high operational costs due to its reliance on paid APIs. == Background == AutoGPT was released on March 30, 2023, by Toran Bruce Richards, the founder of video game company Significant Gravitas Ltd. It was one of the first widely accessible applications to showcase the autonomous capabilities of GPT-4, which had been released weeks earlier. Richards's goal was to create a model that could respond to real-time feedback and pursue objectives with a long-term outlook without needing constant human intervention. The application operates by prompting a user to define an agent's name, role, and main objective, including up to five sub-goals to achieve it. AutoGPT then works independently to reach its objective. The project is publicly available on GitHub but requires users to install it in a development environment like Docker and have a paid OpenAI account to obtain the necessary API key. In October 2023, the project's parent company, Significant Gravitas Ltd., raised $12 million in venture funding to support further development. == Capabilities == The overarching capability of AutoGPT is the breaking down of a large task into various sub-tasks without the need for user input. These sub-tasks are then chained together and performed sequentially to yield a larger result as originally laid out by the user input. One of the distinguishing features of AutoGPT is its ability to connect to the internet. This allows for up-to-date information retrieval to help complete tasks. In addition, AutoGPT maintains short-term memory for the current task, which allows it to provide context to subsequent sub-tasks needed to achieve the larger goal. Another feature is its ability to store and organize files so users can better structure their data for future analysis and extension. AutoGPT is also multimodal, which means that it can take in both text and images as input. With these features, AutoGPT is claimed to be capable of automating workflows, analyzing data, and coming up with new suggestions. == Applications == === Software === AutoGPT can be used to develop software applications from scratch. AutoGPT can also debug code and generate test cases. Observers suggest that AutoGPT's ability to write, debug, test, and edit code may extend to AutoGPT's own source code, enabling self-improvement. === Business === AutoGPT can be used to do market research, analyze investments, research products and write product reviews, create a business plan or improve operations, and create content such as a blog or podcast. One user has used AutoGPT to conduct product research and write a summary on the best headphones. Another user has used AutoGPT to summarize recent news events and prepare an outline for a podcast. === Other === AutoGPT was used to create ChefGPT, an AI agent able to independently explore the internet to generate and save unique recipes. AutoGPT was also used to create ChaosGPT, an AI agent tasked to “destroy humanity, establish global dominance, cause chaos and destruction, control humanity through manipulation, and attain immortality”. ChaosGPT reportedly researched nuclear weapons and tweeted disparagingly about humankind. == Limitations == AutoGPT is susceptible to frequent mistakes, primarily because it relies on its own feedback, which can compound errors. In contrast, non-autonomous models can be corrected by users overseeing their outputs. Furthermore, AutoGPT has a tendency to hallucinate or to present false or misleading information as fact when responding. AutoGPT can be constrained by the cost associated with running it as its recursive nature requires it to continually call the OpenAI API on which it is built. Every step required in one of AutoGPT's tasks requires a corresponding call to GPT-4 at a cost of at least about $0.03 for every 1000 tokens used for inputs and $0.06 for every 1000 tokens for output when choosing the cheapest option. For reference, 1000 tokens roughly result in 750 words. Another limitation is AutoGPT's tendency to get stuck in infinite loops. Developers believe that this is a result of AutoGPT's inability to remember, as it is unaware of what it has already done and repeatedly attempts the same subtask without end. Andrej Karpathy, co-founder of OpenAI which creates GPT-4, further explains that it is AutoGPT's “finite context window” that can limit its performance and cause it to “go off the rails”. Like other autonomous agents, AutoGPT is prone to distraction and unable to focus on its objective due to its lack of long-term memory, leading to unpredictable and unintended behavior. == Reception == AutoGPT became the top trending repository on GitHub after its release and has since repeatedly trended on Twitter. In April 2023, Avram Piltch wrote for Tom's Hardware that AutoGPT 'might be too autonomous to be useful,' as it did not ask questions to clarify requirements or allow corrective interventions by users. Piltch nonetheless noted that such tools have "a ton of potential" and should improve with better language models and further development. Malcolm McMillan from Tom's Guide mentioned that AutoGPT may not be better than ChatGPT for tasks involving conversation, as ChatGPT is well-suited for situations in which advice, rather than task completion, is sought. Will Knight from Wired wrote that AutoGPT is not a foolproof task-completion tool. When given a test task of finding a public figure's email address, he noted that it was not able to accurately find the email address. Clara Shih, Salesforce Service Cloud CEO commented that "AutoGPT illustrates the power and unknown risks of generative AI," and that due to usage risks, enterprises should include a human in the loop when using such technologies. Performance is reportedly enhanced when using AutoGPT with GPT-4 compared to GPT-3.5. For example, one reviewer who tested it on a task of finding the best laptops on the market with pros and cons found that AutoGPT with GPT-4 created a more comprehensive report than one by GPT 3.5.

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  • Early-exit network

    Early-exit network

    Early-exit networks are a class of dynamic neural networks designed for efficient inference by allowing models to make confident predictions at intermediate layers, rather than processing the full network. Early-exit mechanisms are methods for deep neural networks that add intermediate classifiers, allowing inference to stop at earlier layers for inputs assessed as low uncertainty. Decisions to exit are typically based on confidence measures such as softmax-derived scores, classification margins, or entropy-based criteria, with the goal of reducing computational cost. These approaches are commonly paired with specialized training procedures and system-level optimizations to improve efficiency while preserving accuracy. The main idea behind the technology is to stop excessive calculations when a good answer can already be given with a high degree of probability, which can save both computation and time. Early-exit networks have also been extended with expert-based exit criteria, where intermediate classifiers are treated as multiple “experts” whose predictions and confidence scores can be aggregated to decide whether to stop computation early. Hardware implementations are also being developed.

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  • GCube system

    GCube system

    gCube is an open source software system specifically designed and developed to enact the building and operation of a Data Infrastructure providing their users with a rich array of services suitable for supporting the co-creation of Virtual Research Environments and promoting the implementation of open science workflows and practices. It is at the heart of the D4Science Data Infrastructure. == Overview == It is primarily organised in a number of web service called to offer functionality supporting the phases of knowledge production and sharing. In addition, it consists of a set of software libraries supporting service development, service-to-service integration, and service capabilities extension, and a set of portlets dedicated to realise user interface constituents facilitating the exploitation of one or more services. It is designed and conceived to enact system of systems. In fact, its gCube services rely on standards and mediators to interact with other services as well as are made available by standard and APIs to make it possible for clients to use them. For instance, the DataMiner service implements the Web Processing Service protocol to facilitate clients to execute processes. The set of components dealing with Identity and Access Management rely on Keycloak and federates other IDMs thus making the overall Authentication and the Authorization management compliant with open standards such as OAuth2, User-Managed Access (UMA), and OpenID Connect (OIDC)protocols. The Catalogue relies on DCAT, OAI-PMH, and Catalogue Service for the Web to collect contents from other catalogues and data sources and offers its content by DCAT, OAI-PMH, and a proprietary REST API (gCat REST API). Its Continuous Integration/Continuous Delivery pipeline implemented by Jenkins represents an innovative approach to software delivering conceived to be scalable and easy to maintain and upgrade at a minimal cost. == History == gCube has been developed in the context of the D4Science initiative with the support of several EU projects.

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  • Hubert Dreyfus's views on artificial intelligence

    Hubert Dreyfus's views on artificial intelligence

    Hubert Dreyfus was a critic of artificial intelligence research. In a series of papers and books, including Alchemy and AI (1965), What Computers Can't Do (1972; 1979; 1992) and Mind over Machine (1986), he presented a skeptical and cautious assessment of AI's progress and a critique of the philosophical foundations of the field. Dreyfus' objections are discussed in most introductions to the philosophy of artificial intelligence, including Russell & Norvig (2021), a standard AI textbook, and in Fearn (2007), a survey of contemporary philosophy. Dreyfus argued that human intelligence and expertise depend primarily on yet-to-be understood informal and unconscious processes rather than symbolic manipulation and that these essentially human skills cannot be fully captured in formal rules. His critique was based on the insights of modern continental philosophers such as Merleau-Ponty and Heidegger, and was directed at the first wave of AI research which tried to reduce intelligence to high level formal symbols. When Dreyfus' ideas were first introduced in the mid-1960s, they were met in the AI community with ridicule and outright hostility. By the 1980s, however, some of his perspectives were rediscovered by researchers working in robotics and the new field of connectionism—approaches that were called "sub-symbolic" at the time because they eschewed early AI research's emphasis on high level symbols. In the 21st century, "sub-symbolic" artificial neural networks and other statistics-based approaches to machine learning were highly successful. Historian and AI researcher Daniel Crevier wrote: "time has proven the accuracy and perceptiveness of some of Dreyfus's comments." Dreyfus said in 2007, "I figure I won and it's over—they've given up." == Dreyfus' critique == === The grandiose promises of artificial intelligence === In Alchemy and AI (1965) and What Computers Can't Do (1972), Dreyfus summarized the history of artificial intelligence and ridiculed the unbridled optimism that permeated the field. For example, Herbert A. Simon, following the success of his program General Problem Solver (1957), predicted that by 1967: A computer would be world champion in chess. A computer would discover and prove an important new mathematical theorem. Most theories in psychology will take the form of computer programs. The press dutifully reported these predictions of the imminent arrival of machine intelligence. Dreyfus felt that this optimism was unwarranted and, in 1965, argued forcefully that predictions like these would not come true. He would eventually be proven right. Pamela McCorduck explains Dreyfus' position: A great misunderstanding accounts for public confusion about thinking machines, a misunderstanding perpetrated by the unrealistic claims researchers in AI have been making, claims that thinking machines are already here, or at any rate, just around the corner. These predictions were based on the success of the cognitive revolution, which promoted an "information processing" model of the mind. It was articulated by Newell and Simon in their physical symbol systems hypothesis, and later expanded into a philosophical position known as computationalism by philosophers such as Jerry Fodor and Hilary Putnam. In AI, the approach is now called symbolic AI or "GOFAI". Dreyfus argued that "symbolic AI" was the latest version of the ancient program of rationalism in philosophy. Rationalism had come under heavy criticism in the 20th century from philosophers like Martin Heidegger and Edmund Husserl. The mind, according to modern continental philosophy, is not "rationalist" and is nothing like a digital computer. Cognitivism led early AI researchers to believe that they had successfully simulated the essential process of human thought, thus it seemed a short step to producing fully intelligent machines. Dreyfus' last paper detailed the ongoing history of the "first step fallacy", where AI researchers tend to wildly extrapolate initial success as promising, perhaps even guaranteeing, wild future successes. === Dreyfus' four assumptions of artificial intelligence research === In Alchemy and AI and What Computers Can't Do, Dreyfus identified four philosophical assumptions, at least one of which he deems necessary for AI to succeed. "In each case," Dreyfus writes, "the assumption is taken by workers in AI as an axiom, guaranteeing results, whereas it is, in fact, one hypothesis among others, to be tested by the success of such work." Dreyfus argues that AI would be impossible without accepting at least one of these four assumptions: The biological assumption The brain processes information in discrete operations by way of some biological equivalent of on/off switches. In the early days of research into neurology, scientists found that neurons fire in all-or-nothing pulses. Several researchers, such as Walter Pitts and Warren McCulloch, speculated with great confidence that neurons functioned similarly to the way Boolean logic gates operate, and so could be imitated by electronic circuitry at the level of the neuron. When digital computers became widely used in the early 50s, this argument was extended to suggest that the brain was a vast physical symbol system, manipulating the binary symbols of zero and one. Dreyfus was able to refute the biological assumption by citing research in neurology that suggested that the action and timing of neuron firing had analog components. But Daniel Crevier observes that "few still held that belief in the early 1970s, and nobody argued against Dreyfus" about the biological assumption. The psychological assumption The mind can be viewed as a device operating on bits of information according to formal rules. He refuted this assumption by showing that much of what we know about the world consists of complex attitudes or tendencies that make us lean towards one interpretation over another. He argued that, even when we use explicit symbols, we are using them against an unconscious and informal background including commonsense knowledge and that without this background our symbols cease to mean anything. This background, in Dreyfus' view, was not implemented in individual brains as explicit individual symbols with explicit individual meanings. The epistemological assumption All knowledge can be formalized. This concerns the philosophical issue of epistemology, or the study of knowledge. Even if we agree that the psychological assumption is false, AI researchers could still argue (as AI founder John McCarthy has) that it is possible for a symbol processing machine to represent all knowledge, regardless of whether human beings represent knowledge the same way. Dreyfus argued that there is no justification for this assumption, since so much of human knowledge is not symbolic or even expressible using formal constructs. The ontological assumption The world consists of independent facts that can be represented by independent symbols AI researchers (and futurists and science fiction writers) often assume that there is no limit to formal, scientific knowledge, because they assume that any phenomenon in the universe can be described by symbols or scientific theories. This assumes that everything that exists can be understood as objects, properties of objects, classes of objects, relations of objects, and so on: precisely those things that can be described by logic, language and mathematics. The study of being or existence is called ontology, and so Dreyfus calls this the ontological assumption. If this is false, then it raises doubts about what we can ultimately know and what intelligent machines will ultimately be able to help us to do. === Knowing-how vs. knowing-that: the primacy of intuition === In Mind Over Machine (1986), written (with his brother) during the heyday of expert systems, Dreyfus analyzed the difference between human expertise and the programs that claimed to capture it. This expanded on ideas from What Computers Can't Do, where he had made a similar argument criticizing the "cognitive simulation" school of AI research practiced by Allen Newell and Herbert A. Simon in the 1960s. Dreyfus argued that human problem solving and expertise depend on our background sense of the context, of what is important and interesting given the situation, rather than on the process of searching through combinations of possibilities to find what we need. Dreyfus would describe it in 1986 as the difference between "knowing-that" and "knowing-how", based on Heidegger's distinction of present-at-hand and ready-to-hand. Knowing-that is our conscious, step-by-step problem solving abilities. We use these skills when we encounter a difficult problem that requires us to stop, step back and search through ideas one at time. At moments like this, the ideas become very precise and simple: they become context free symbols, which we manipulate using logic and language. These are the skills that Newell and Simon had demonstrated with both psy

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  • NLWeb

    NLWeb

    Natural Language Web or NLWeb was introduced by Microsoft in 2025. It is an open Python project designed to simplify the creation of natural language interfaces for websites. It enables users to query website contents using natural language, similar to interacting with an AI assistant. Every instance functions as a Model Context Protocol (MCP) server allowing websites to make their content discoverable and accessible to AI agents and other participants. NLWeb leverages existing web standards like Schema.org and RSS to build conversational capabilities of processing user queries through language models, performing semantic searches against website content and generating natural responses. It is platform-agnostic, running on all major systems and connecting to any vector database. Content to be indexed by NLWeb works best when it is organized in an AI friendly way. This means short, interlinked and semantically annotated articles work best. Initial adopters of NLWeb include TripAdvisor, Shopify, Eventbrite, and Hearst.

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  • Artificial intelligence safety institute

    Artificial intelligence safety institute

    An artificial intelligence safety institute is a type of state-backed organization aiming to evaluate and ensure the safety of advanced artificial intelligence (AI) models, also called frontier AI models. AI safety gained prominence in 2023, notably with public declarations about potential existential risks from AI. During the AI Safety Summit in November 2023, the United Kingdom and the United States both created their own AISI. During the AI Seoul Summit in May 2024, international leaders agreed to form a network of AI Safety Institutes, comprising institutes from the UK, the US, Japan, France, Germany, Italy, Singapore, South Korea, Australia, Canada and the European Union. In 2025, the UK's AI Safety Institute was renamed the "AI Security Institute", and its US counterpart became the Center for AI Standards and Innovation (CAISI). == Timeline == In 2023, Rishi Sunak, the Prime Minister of the United Kingdom, expressed his intention to "make the UK not just the intellectual home but the geographical home of global AI safety regulation" and unveiled plans for an AI Safety Summit. He emphasized the need for independent safety evaluations, stating that AI companies cannot "mark their own homework". During the summit in November 2023, the UK AISI was officially established as an evolution of the Frontier AI Taskforce, and the US AISI as part of the National Institute of Standards and Technology. Japan followed by launching an AI safety institute in February 2024. Politico reported in April 2024 that many AI companies had not shared pre-deployment access to their most advanced AI models for evaluation. Meta's president of global affairs Nick Clegg said that many AI companies were waiting for the UK and the US AI Safety Institutes to work out common evaluation rules and procedures. An agreement was indeed concluded between the UK and the US in April 2024 to collaborate on at least one joint safety test. Initially established in London, the UK AI Safety Institute announced in May 2024 that it would open an office in San Francisco, where many AI companies are located. This is part of a plan to "set new, international standards on AI safety", according to UK's technology minister Michele Donelan. == International network == At the AI Seoul Summit in May 2024, the European Union and other countries agreed to create their own AI safety institutes, forming an international network. In July 2025, the international network held an exercise to explore issues with evaluating AI agents, especially when it came to leaking sensitive information or cybersecurity. Network members also met at NeurIPS 2025 in the city of San Diego. == Specific institutes == === Australia === The Albanese government announced the creation of the Australian AI Safety Institute on 25 November 2025. === Canada === Canada announced in April 2024 that it would create an AI safety institute, and such an institute was officially founded in November 2024. The institute is housed under Innovation, Science and Economic Development Canada, though it also partners with the Canadian Institute for Advanced Research (CIFAR). It is supported by a budget of CA$50,000,000 for a five-year timespan. === European Union === The EU AI office, founded in May 2024, is a member of the international network of AI safety institutes. === France === On 31 January 2025, the government of France created the Institut national pour l'évaluation et la sécurité de l'intelligence artificielle (INESIA), or the National Institute for AI Evaluation and Security. === India === The Ministry of Electronics and Information Technology held consultations with Meta Platforms, Google, Microsoft, IBM, OpenAI, NASSCOM, Broadband India Forum, Software Alliance, Indian Institutes of Technology (IITs), The Quantum Hub, Digital Empowerment Foundation, and Access Now on October 7, 2024, in relation to the establishment of the AI Safety Institute. The decision was made to shift focus from regulation to standards-setting, risk identification, and damage detection—all of which require interoperable technologies. The AISI may spend the ₹20 crore allotted to the Safe and Trusted Pillar of the IndiaAI Mission for the initial budget. Future funding may come from other components of the IndiaAI Mission. UNESCO and MeitY began consulting on AI Readiness Assessment Methodology under Safety and Ethics in Artificial Intelligence from 2024. It is to encourage the ethical and responsible use of AI in industries. The study will find areas where government can become involved, especially in attempts to strengthen institutional and regulatory capabilities. Minister for Electronics & Information Technology Ashwini Vaishnaw announced the creation of an IndiaAI Safety Institute on January 30, 2025, to ensure the ethical and safe application of AI models. The institute will promote domestic R&D that is grounded in India's social, economic, cultural, and linguistic diversity and is based on Indian datasets. With the help of academic and research institutions, as well as private sector partners, the institute will follow the hub-and-spoke approach to carry out projects within Safe and Trusted Pillar of the IndiaAI Mission. It operates under a "hub-and-spoke" model with collaboration from academic institutions (e.g., IITs), tech firms, and international organizations like UNESCO. === Japan === The Japan AISI (or J-AISI) was founded in February 2024. Part of the Information Technology Promotion Agency, it employs about 23 people. The institute consists of the Council of AISI, the AISI Steering Committee, and a secretariat with six teams. Akiko Murakami (previously of IBM Japan and Sompo Japan) serves as the institute's executive director, and Kenji Hiramoto and Suguru Nishimura serve as the institute's two deputy executive directors. === Kenya === Kenya agreed to join the international network of AI safety institutes, but the country has not announced any details yet. It is the only African state in the network. === Singapore === The Digital Trust Centre was initially founded in June 2022. In May 2024, it was renamed to the Singapore AISI. Part of Nanyang Technological University, the institute partners with Infocomm Media Development Authority and is supported by an investment of S$10,000,000 per year. === South Korea === South Korea announced in May 2024 that it would create an AI safety institute under the umbrella of the Electronics and Telecommunications Research Institute. It will be supported by a tentative investment of somewhere between 10 and 20 million South Korean won per year, and employ at least 30 people. The institute was founded in November 2024 and is based in Bundang District within the city of Seongnam. === United Kingdom === The United Kingdom founded in April 2023 a safety organisation called Frontier AI Taskforce, with an initial budget of £100 million. In November 2023, it evolved into the AI Safety Institute, and continued to be led by Ian Hogarth. The AISI is part of the United Kingdom's Department for Science, Innovation and Technology. The United Kingdom's AI strategy aims to balance safety and innovation. Unlike the European Union which adopted the AI Act, the UK is reluctant to legislate early, considering that it may lower the sector's growth, and that laws might be rendered obsolete by technological progress. In May 2024, the institute open-sourced an AI safety tool called "Inspect", which evaluates AI model capabilities such as reasoning and their degree of autonomy. In February 2025, the UK body was renamed the AI Security Institute. Observers saw the name change as a signal that the institute will not focus on ethical issues such as algorithmic bias or freedom of speech in AI applications. === United States === The US AISI was founded in November 2023 as part of the National Institute of Standards and Technology (NIST). This happened the day after the signature of the Executive Order 14110. In February 2024, Joe Biden's former economic policy adviser Elizabeth Kelly was appointed to lead it. In February 2024, the US government created the US AI Safety Institute Consortium (AISIC), regrouping more than 200 organizations such as Google, Anthropic or Microsoft. In March 2024, a budget of $10 million was allocated. Observers noted that this investment is relatively small, especially considering the presence of many big AI companies in the US. The NIST itself, which hosts the AISI, is also known for its chronic lack of funding. Biden administration's request for additional funding was met with further budget cuts from congressional appropriators. Under President Trump, plans for members of the agency to attend the February 2025 AI Action Summit in Paris were scrapped. The US and the UK refused to sign the summit's final communique. US Vice President JD Vance said "pro-growth AI policies" should be prioritised over safety. The name of the agency was changed in June 2025 to the Center for AI Standards and Innovation

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  • Lawbot

    Lawbot

    Lawbots are a broad class of customer-facing legal AI applications that are used to automate specific legal tasks, such as document automation and legal research. The terms robot lawyer and lawyer bot are used as synonyms to lawbot. A robot lawyer or a robo-lawyer refers to a legal AI application that can perform tasks that are typically done by paralegals or young associates at law firms. However, there is some debate on the correctness of the term. Some commentators say that legal AI is technically speaking neither a lawyer nor a robot and should not be referred to as such. Other commentators believe that the term can be misleading and note that the robot lawyer of the future will not be one all-encompassing application but a collection of specialized bots for various tasks. Lawbots use various artificial intelligence techniques or other intelligent systems to limit humans' direct ongoing involvement in certain steps of a legal matter. The user interfaces on lawbots vary from smart searches and step-by-step forms to chatbots. Consumer and enterprise-facing lawbot solutions often do not require direct supervision from a legal professional. Depending on the task, some client-facing solutions used at law firms operate under an attorney supervision. == Levels of autonomy == The following levels of autonomy (LoA) are suggested for automated AI legal reasoning: Level 0 (LoA0): No automation for AI legal reasoning Level 1 (LoA1): Simple assistance automation Level 2 (LoA2): Advanced assistance automation Level 3 (LoA3): Semi-autonomous automation Level 4 (LoA4): Domain automation Level 5 (LoA5): Fully-autonomous automation Level 6 (LoA6): Superhuman automation == Examples == Some legal AI solutions are developed and marketed directly to the customers or consumers, whereas other applications are tools for the attorneys at law firms. There are already hundreds of legal AI solutions that operate in multitude of ways varying in sophistication and dependence on scripted algorithms. One notable legal technology chatbot application is DoNotPay. It had started off as an app for contesting parking tickets, but has since expanded to include features that help users with many different types of legal issues, ranging from consumer protection to immigration rights and other social issues. == Impact on the legal industry == In the 2016 report, Deloitte estimated that more than 110,000 law jobs in just the United Kingdom alone could disappear within the next twenty years due to automation. This change could result in the creation of more highly skilled jobs and in the reduction of paralegal and temporary positions. Deloitte's report asserts that "there is significant potential for high-skilled roles that involve repetitive processes to be automated by smart and self-learning algorithms". According to Lawyers to Engage, between 22% of a lawyer’s work and 35% of a legal assistant’s work can be automated in the US. Top law schools like Harvard have already begun to integrate Artificial Intelligence into the curriculum. Legal tech start-up companies have begun developing applications that assist law firms with completing low-risk legal processes. These applications can enable lawyers to focus on more work that requires their specific expertise. The automation of processes like contract reviewing, enforcement of negotiations (smart contracts) and client intake (expert systems) allows law firms to streamline their procedures and improve efficiency. In addition, automation benefits small-to-medium law firms that do not have the resources to utilize junior talent on such routine tasks. The increase of law firms utilizing automated applications could result into legal tech becoming a necessity in the industry. Digital Reason CEO, Tim Estes, stated that those who refuse the opportunity to integrate AI in their workflow are “most at risk.” In 2018, Forbes reported a 713% increase in investments in legal tech. This rapid growth is reflective of law firms beginning to “cede business to… new model legal providers… that meld technological, business and legal expertise.” == Access to law and justice == It has been widely estimated for at least the last generation that all the programs and resources devoted to ensuring access to justice address only 20% of the civil legal needs of low-income people in the United States. Drawing on this experience, in late 2011, the U.S. government-funded Legal Services Corporation decided to convene a summit of leaders to explore how best to use technology in the access-to-justice community. The group adopted a mission for The Summit on the Use of Technology to Expand Access to Justice (Summit) consistent with the magnitude of the challenge: "to explore the potential of technology to move the United States toward providing some form of effective assistance to 100% of persons otherwise unable to afford an attorney for dealing with essential civil legal needs". In April 2017, joined by Microsoft and Pro Bono Net, the Legal Services Corporation (LSC) announced a pilot program to develop online, statewide legal portals to direct individuals with civil legal needs to the most appropriate forms of assistance. == Technological limitations == Current research in subjects such as computational privacy, explainable machine learning, Bayesian deep learning, knowledge-intensive machine learning, and transfer learning reveals that we do not yet have the technology to enable Level 4 to 6 AI lawbots. In 2023, OpenLaw began developing a model called Law Bot, which interacts in a conversational way as an attorney. The dialogue format makes it possible for Law Bot to answer follow-up questions, challenge incorrect premises, and reject inappropriate requests. Currently, they try to ensure it is in full compliance with all laws and regulations while conducting further beta testing before releasing it to the general public.

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  • Fei-Fei Li

    Fei-Fei Li

    Fei-Fei Li (Chinese: 李飞飞; pinyin: Lǐ Fēifēi; born July 3, 1976) is a Chinese-born American computer scientist best known for establishing ImageNet, the dataset that enabled rapid advances in computer vision in the 2010s. She is a professor of computer science at Stanford University, with research expertise in artificial intelligence, machine learning, deep learning, computer vision, and cognitive neuroscience. Li is a co-director of the Stanford Institute for Human-Centered Artificial Intelligence and a co-director of the Stanford Vision and Learning Lab, and served as Chief Scientist of AI/ML at Google Cloud and the director of the Stanford Artificial Intelligence Laboratory from 2013 to 2018. In 2017, she co-founded AI4ALL, a nonprofit organization working to increase diversity in the field of artificial intelligence. In 2023, Li was named one of the Time 100 AI Most Influential People. Li received the Intel Lifetime Achievements Innovation Award in 2017 for her contributions to artificial intelligence, and was elected member of the National Academy of Engineering, the National Academy of Medicine in 2020 and the American Academy of Arts and Sciences in 2021. In 2025, she was named as one of the "Architects of AI" for Time's Person of the Year. On August 3, 2023, Li was appointed to the United Nations Scientific Advisory Board, established by Secretary-General Antonio Guterres. In 2024, Li was included on the Gold House's most influential Asian A100 list. In 2024, she raised $230 million for a startup called World Labs, which she and three colleagues founded to develop a "spatial intelligence" AI technology that can understand how the three-dimensional physical world works. In 2026, World Labs raised $1 Billion. == Early life and education == Li was born in Beijing, China, in 1976 and grew up in Chengdu, Sichuan. She studied at Sichuan Chengdu No.7 High School. When she was 12, her father immigrated to Parsippany, New Jersey. When she was 16, Li and her mother joined him in the United States. While attending Parsippany High School, Li worked weekends at her family's dry-cleaning shop. She graduated from Parsippany High School in 1995. She was inducted into the hall of fame at Parsippany High School in 2017. Li pursued undergraduate study at Princeton University, where she received a Bachelor of Arts with a major in physics in 1999. Li completed her senior thesis, "Auditory binaural correlogram difference: a new computational model for Huggins dichotic pitch", under the supervision of Bradley Dickinson, professor of electrical engineering. During her years at Princeton, Li returned home most weekends to help run her family's dry cleaning business and worked as a dishwasher to supplement the family income. Li pursued graduate study at the California Institute of Technology, where she received a Master of Science in electrical engineering in 2001 and a Doctor of Philosophy in electrical engineering in 2005. Li completed her dissertation, "Visual Recognition: Computational Models and Human Psychophysics", under the primary supervision of Pietro Perona and secondary supervision of Christof Koch. Her graduate studies were supported by the National Science Foundation Graduate Research Fellowship and The Paul & Daisy Soros Fellowships for New Americans. == Career and research == From 2005 to 2006, Li was an assistant professor in the Electrical and Computer Engineering Department at the University of Illinois Urbana-Champaign, and from 2007 to 2009, she was an assistant professor in the Computer Science Department at Princeton University. She joined Stanford in 2009 as an assistant professor, and was promoted to associate professor with tenure in 2012, and then full professor in 2018. At Stanford, Li served as the director of Stanford Artificial Intelligence Lab (SAIL) from 2013 to 2018. Her research has focused on computer vision, deep learning, and cognitive neuroscience, with over 300 peer-reviewed publications. She became the founding co-director of Stanford's University-level initiative - the Human-Centered AI Institute, along with co-director Dr. John Etchemendy, former provost of Stanford University. The institute aligns with Li's aims to advance AI research, education, policy, and practice to improve the human condition. While at Princeton in 2007, Li led the development of ImageNet, a massive visual database designed to advance object recognition in AI. The project involved labeling over 14 million images using Amazon Mechanical Turk and inspired the ImageNet Large Scale Visual Recognition Challenge (ILSVRC), which catalyzed progress in deep learning and led to dramatic improvements in image classification performance. The database addressed a key bottleneck in computer vision: the lack of large, annotated datasets for training machine learning models. Today, ImageNet is credited as a cornerstone innovation that underpins advancements in autonomous vehicles, facial recognition, and medical imaging. On her sabbatical from Stanford University from January 2017 to fall of 2018, Li joined Google Cloud as its Chief Scientist of AI/ML and Vice President. At Google, her team focused on democratizing AI technology and lowering the barrier for entrance to businesses and developers, including the developments of products like AutoML. In September 2017, Google secured a contract from the Department of Defense called Project Maven, which aimed to use AI techniques to interpret images captured by drone cameras. Google told employees who protested the company's work on Project Maven that their role was "specifically scoped to be for non-offensive purposes". In June 2018, Google told employees it would not seek renewal of the contract. In internal emails which were later leaked to reporters, Li expressed enthusiasm for the Google Cloud role in Project Maven, but warned against mentioning its AI component, saying that military AI is linked in the public mind with the danger of autonomous weapons. Asked about those leaked emails, Li told The New York Times, "I believe in human-centered AI to benefit people in positive and benevolent ways. It is deeply against my principles to work on any project that I think is to weaponize AI." In the fall of 2018, Li left Google and returned to Stanford University to continue her professorship. In 2023, Li co-led the launch of the RAISE-Health (Responsible AI for Safe and Equitable Health) initiative at Stanford University in collaboration with Stanford medicine. The initiative aims to develop frameworks for the responsible use of artificial intelligence in healthcare, including clinical care, biomedical research, and patient safety. According to her Stanford profile, she has been on partial academic leave from January 2024 through the end of 2025 to focus on entrepreneurial ventures. In 2024, Li said there was a disparity between private-sector investment in AI and support for academic and government research, and called for greater public funding for scientific uses of the technology and for studying its risks. Li is also known for her non-profit work as the co-founder and chairperson of nonprofit organization AI4ALL, whose mission is to educate the next generation of AI technologists, thinkers and leaders by promoting diversity and inclusion through human-centered AI principles. The program was created in collaboration with Melinda French Gates and Jensen Huang. Prior to establishing AI4ALL in 2017, Li and her former student Olga Russakovsky, currently an assistant professor in Princeton University, co-founded and co-directed the precursor program at Stanford called SAILORS (Stanford AI Lab OutReach Summers). SAILORS was an annual summer camp at Stanford dedicated to 9th grade high school girls in AI education and research, established in 2015 till it changed its name to AI4ALL @Stanford in 2017. In 2018, AI4ALL has successfully launched five more summer programs in addition to Stanford, including Princeton University, Carnegie Mellon University, Boston University, University of California Berkeley, and Canada's Simon Fraser University. We are at a turning point. AI's influence continues to grow, but representation and inclusion of a diversity of researchers in the field does not. It's critical that we seize this moment to create structures that will support long-term, positive changes. This won't happen via a single mechanism or quick fix. It starts with early education and extends to the existing structures of power within academia, work cultures among current AI researchers, and gatekeeping functions of research publishing, to name a few levers of change. Li has been described as a "researcher bringing humanity to AI". Li was elected as a member of the American Academy of Arts and Sciences in 2021, the National Academy of Engineering in 2020, and the National Academy of Medicine in 2020. In a November 2023 interview with The Guardian, Li said that while she would not refer to herself as the "godmother

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  • Sense Networks

    Sense Networks

    Sense Networks is a New York City based company with a focus on applications that analyze big data from mobile phones, carrier networks, and taxicabs, particularly by using machine learning technology to make sense of large amounts of location (latitude/longitude) data. In 2009, Sense was named one of "The 25 Most Intriguing Startups in the World" by Bloomberg Businessweek and was called "The Next Google" on the cover of Newsweek. In 2014, Sense Networks was acquired by YP, "the local search and advertising company owned by Cerberus Capital Management and AT&T." It was subsequently sold off to Verve in 2017 == History == Sense Networks was founded by Greg Skibiski in February 2006 (2003?) near his home in Northampton, Massachusetts. After establishing an office in NoHo, New York City near Silicon Alley, Skibiski recruited Alex Pentland, Director of Human Dynamics Research and former Academic Head of the MIT Media Lab, Tony Jebara, Associate Professor and Head of the Machine Learning Laboratory at Columbia University, and Christine Lemke, who would later become co-founders. Sense Networks investors include Intel Capital, Javelin Venture Partners, and Kenan Altunis. Founder Greg Skibiski was pushed out by lead investor Intel Capital in November 2009 following the company's B round of financing. During the same week, the company won the Emerging Communications Conference "Company to Watch" Award. The company has three published patent applications for analyzing sensor data streams: System and Method of Performing Location Analytics (US 20090307263), Comparing Spatial-Temporal Trails in Location Analytics (US 20100079336), and Anomaly Detection in Sensor Analytics (US 20100082301). The company was acquired by the Yellow Pages in 2014. This is a marketing conglomerate under AT&T and Cerberus Capital Management. == Products and services == The Citysense consumer application that shows hotspots of human activity in real-time from mobile phone location and taxicab GPS data was named by ReadWriteWeb (in The New York Times) as "Top 10 Internet of Things Products of 2009". The Cabsense consumer application that shows the best place to catch a New York City taxicab based on GPS data from the vehicle was launched in March 2010. The Macrosense platform is for mobile application providers and mobile phone carriers to analyze billions of customer location data points for predictive analytics in advertising and churn management applications. == Privacy and data ownership == The company allows users to opt-out of their service through their website, and users may monitor their profile through their application. The company does not collect identifiable data (such as phone numbers or names); it collects data received from cellphone to construct anonymous profiles of consumers. This anonymous data/profiles may then be sold to third parties. The company's privacy and data ownership policies are based on The New Deal on Data, as advocated by Alex "Sandy" Pentland, head of the Human Dynamics group at MIT.

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