AI For Kids Course

AI For Kids Course — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Ave!Comics

    Ave!Comics

    Ave!Comics Production is a privately owned French company editing comics on smartphones, tablets and computers. It was founded in 2008 and it is a subsidiary of Aquafadas, a software development company in digital publishing owned by Kobo Inc. AveComics is a comic book store for digital comic books that can be used on computers, tablets, and smartphones.(iOS, Android) Readers can buy and read comic books, manga and graphic novels in French, English and Spanish. AveComics uses a technology created by Aquafadas for comics transformation, distribution and reading, based around its AVE format. The AveComics application was also a finalist in the BlackBerry Innovation Awards 2009, in the "Entertainment" category. == Company history == Aquafadas, a company working on creative software for Flash, HTML5, photo, and video editing, created the application MyComics to allow the reading of comics on mobile in 2006. This application was made available in 2008, to enable the reading and storing of comics on iPhone and iPod Touch. A reading system adapted to low resolution screens was also available. In October of the same year, the company launched a comics library on both devices, in partnership with the Angoulême International Comics Festival, Fnac and SNCF. This library included the official selection of the festival, and was downloaded over 150 000 times. In December 2008 "The Adventures of Lucky Luke n°3", at Lucky Comics was published on both devices. The comic made a 50 000 € turnover. In April 2009, "Les Blondes" 10th volume was the top-selling comic for 10 months on the AppStore. After, in August 2009, the AveComics application was launched on iPhone, iPod Touch and BlackBerry. The company's website was launched in September when more than 100 titles were available on smartphones and computers. == Catalogue == AveComics works with over 80 international publishers including Glénat, Marsu Productions, Delcourt, Casterman, Soleil, Ubisoft, Les Humanoïdes Associés and Mad Fabrik. Comics such as "Assassin's Creed", "Talisman", "Titeuf", and "Seoul District" are sold by the company. == Award == Grand Prix Software Venture Capital - Senate 2008.

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  • Top 10 AI Humanizers Compared (2026)

    Top 10 AI Humanizers Compared (2026)

    Looking for the best AI humanizer? An AI humanizer is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI humanizer slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Kurt Keutzer

    Kurt Keutzer

    Kurt Keutzer (born November 9, 1955) is an American computer scientist. == Early life and education == Kurt Keutzer grew up in Indianapolis, Indiana. He earned a bachelor's degree in mathematics from Maharishi University of Management (formerly Mararishi International University) in 1978, and a PhD in computer science from Indiana University Bloomington in 1984. == Career == Keutzer joined Bell Labs in 1984, where he worked on logic synthesis. In 1991, he joined the electronic design automation company Synopsys, where he was promoted to chief technology officer. He subsequently joined the University of California, Berkeley as a professor in 1998. His research at Berkeley has focused on the intersection of high performance computing and machine learning. Working with a number of graduate students at Berkeley, Keutzer developed FireCaffe, which scaled the training of deep neural networks to over 100 GPUs. Later, with LARS and LAMB optimizers, they scaled it to over 1000 servers. Keutzer and his students also developed deep neural networks such as SqueezeNet, SqueezeDet, and SqueezeSeg, which can run efficiently on mobile devices. Keutzer co-founded DeepScale with his PhD student Forrest Iandola in 2015, and Keutzer served as the company's chief strategy officer. The firm was focused on developing deep neural networks for advanced driver assistance systems in passenger cars. On October 1, 2019, electric vehicle manufacturer Tesla, Inc. purchased DeepScale to augment and accelerate its self-driving vehicle work. == Honors and awards == Keutzer was named a Fellow of the IEEE in 1996. Recipient of DAC Most Influential Paper (MIP) award (24th DAC, 1987) for his "Dagon: technology binding and local optimization by DAG matching” publication. == Books by Keutzer == 1988. Dwight Hill, Don Shugard, John Fishburn, and Kurt Keutzer. Algorithms and Techniques for VLSI Layout Synthesis. Springer. 1994. Srinivas Devadas, Abhijit Ghosh, and Kurt Keutzer. Logic Synthesis. McGraw-Hill. 2002. David Chinnery and Kurt Keutzer. Closing the Gap Between ASIC & Custom: Tools and Techniques for High-Performance ASIC Design. Springer. (2nd edition appeared in 2007.) 2004. Pinhong Chen, Desmond A. Kirkpatrick, and Kurt Keutzer. Static Crosstalk-Noise Analysis: For Deep Sub-Micron Digital Designs. Springer. 2005. Matthias Gries and Kurt Keutzer. Building ASIPs: The Mescal Methodology. Springer.

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  • Is an AI Coding Assistant Worth It in 2026?

    Is an AI Coding Assistant Worth It in 2026?

    Curious about the best AI coding assistant? An AI coding assistant is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI coding assistant slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Capture the flag (cybersecurity)

    Capture the flag (cybersecurity)

    In computer security, Capture the Flag (CTF) is an exercise in which participants attempt to find text strings, called "flags", which are secretly hidden in purposefully vulnerable programs or websites. They can be used for both competitive or educational purposes. In two main variations of CTFs, participants either steal flags from other participants (attack/defense-style CTFs) or from organizers (jeopardy-style challenges). A mixed competition combines these two styles. Competitions can include hiding flags in hardware devices, they can be both online or in-person, and can be advanced or entry-level. The game is inspired by the traditional outdoor sport with the same name. CTFs are used as a tool for developing and refining cybersecurity skills, making them popular in both professional and academic settings. == Overview == Capture the Flag (CTF) is a cybersecurity competition that is used to test and develop computer security skills. It was first developed in 1996 at DEF CON, the largest cybersecurity conference in the United States which is hosted annually in Las Vegas, Nevada. The conference hosts a weekend of cybersecurity competitions, including their flagship CTF. Two popular CTF formats are jeopardy and attack-defense. Both formats test participant’s knowledge in cybersecurity, but differ in objective. In the Jeopardy format, participating teams must complete as many challenges of varying point values from a various categories such as cryptography, web exploitation, and reverse engineering. In the attack-defense format, competing teams must defend their vulnerable computer systems while attacking their opponent's systems. The exercise involves a diverse array of tasks, including exploitation and cracking passwords, but there is little evidence showing how these tasks translate into cybersecurity knowledge held by security experts. Recent research has shown that the Capture the Flag tasks mainly covered technical knowledge but lacked social topics like social engineering and awareness on cybersecurity. == Educational applications == CTFs have been shown to be an effective way to improve cybersecurity education through gamification. There are many examples of CTFs designed to teach cybersecurity skills to a wide variety of audiences, including PicoCTF, organized by the Carnegie Mellon CyLab, which is oriented towards high school students, and Arizona State University supported pwn.college. Beyond educational CTF events and resources, CTFs has been shown to be a highly effective way to instill cybersecurity concepts in the classroom. CTFs have been included in undergraduate computer science classes such as Introduction to Information Security at the National University of Singapore. CTFs are also popular in military academies. They are often included as part of the curriculum for cybersecurity courses, with the NSA organized Cyber Exercise culminating in a CTF competition between the US service academies and military colleges. == Competitions == Many CTF organizers register their competition with the CTFtime platform. This allows the tracking of the position of teams over time and across competitions. These include "Plaid Parliament of Pwning", "More Smoked Leet Chicken", "Dragon Sector", "dcua", "Eat, Sleep, Pwn, Repeat", "perfect blue", "organizers" and "Blue Water". Overall the "Plaid Parliament of Pwning" and "Dragon Sector" have both placed first worldwide the most with three times each. === Community competitions === Every year there are dozens of CTFs organized in a variety of formats. Many CTFs are associated with cybersecurity conferences such as DEF CON, various editions of SANS Institute's NetWars, HITCON, and BSides. The DEF CON CTF, an attack-defence CTF, is notable for being one of the oldest CTF competitions to exist, and has been variously referred to as the "World Series", "Superbowl", and "Olympics", of hacking by media outlets. The NYU Tandon hosted Cybersecurity Awareness Worldwide (CSAW) CTF is one of the largest open-entry competitions for students learning cybersecurity from around the world. In 2021, it hosted over 1200 teams during the qualification round. In addition to conference organized CTFs, many CTF clubs and teams organize CTF competitions. Many CTF clubs and teams are associated with universities, such as the CMU associated Plaid Parliament of Pwning, which hosts PlaidCTF, and the ASU associated Shellphish. Some community CTFs are online and open to all participants. The SANS Institute Holiday Hack Challenge and TryHackMe Advent of Cyber. === Government-supported competitions === Governmentally supported CTF competitions include the DARPA Cyber Grand Challenge and ENISA European Cybersecurity Challenge. In 2023, the US Space Force-sponsored Hack-a-Sat CTF competition included, for the first time, a live orbital satellite for participants to exploit. === Corporate-supported competitions === Corporations and other organizations sometimes use CTFs as a training or evaluation exercise, with benefits similar to those in educational settings. In addition to internal CTF exercises, some corporations such as Google and Tencent host publicly accessible CTF competitions. == In popular culture == In Mr. Robot, a qualification round for the DEF CON CTF competition is depicted in the season 3 opener "eps3.0_power-saver-mode.h". The logo for DEF CON can be seen in the background. In The Undeclared War, a CTF is depicted in the opening scene of the series as a recruitment exercise used by GCHQ. Go Go Squid!, a Chinese television series, is based around training for and competing in highly stylized CTF competitions .

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  • Is an AI Writing Assistant Worth It in 2026?

    Is an AI Writing Assistant Worth It in 2026?

    In search of the best AI writing assistant? An AI writing assistant is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI writing assistant slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Optical braille recognition

    Optical braille recognition

    Optical braille recognition is technology to capture and process images of braille characters into natural language characters. It is used to convert braille documents for people who cannot read them into text, and for preservation and reproduction of the documents. == History == In 1984, a group of researchers at the Delft University of Technology designed a braille reading tablet, in which a reading head with photosensitive cells was moved along set of rulers to capture braille text line-by-line. In 1988, a group of French researchers at the Lille University of Science and Technology developed an algorithm, called Lectobraille, which converted braille documents into plain text. The system photographed the braille text with a low-resolution CCD camera, and used spatial filtering techniques, median filtering, erosion, and dilation to extract the braille. The braille characters were then converted to natural language using adaptive recognition. The Lectobraille technique had an error rate of 1%, and took an average processing time of seven seconds per line. In 1993, a group of researchers from the Katholieke Universiteit Leuven developed a system to recognize braille that had been scanned with a commercially available scanner. The system, however, was unable to handle deformities in the braille grid, so well-formed braille documents were required. In 1999, a group at the Hong Kong Polytechnic University implemented an optical braille recognition technique using edge detection to translate braille into English or Chinese text. In 2001, Murray and Dais created a handheld recognition system, that scanned small sections of a document at once. Because of the small area scanned at once, grid deformation was less of an issue, and a simpler, more efficient algorithm was employed. In 2003, Morgavi and Morando designed a system to recognize braille characters using artificial neural networks. This system was noted for its ability to handle image degradation more successfully than other approaches. == Challenges == Many of the challenges to successfully processing braille text arise from the nature of braille documents. Braille is generally printed on solid-color paper, with no ink to produce contrast between the raised characters and the background paper. However, imperfections in the page can appear in a scan or image of the page. Many documents are printed inter-point, meaning they are double-sided. As such, the depressions of the braille of one side appear interlaid with the protruding braille of the other side. == Techniques == Some optical braille recognition techniques attempt to use oblique lighting and a camera to reveal the shadows of the depressions and protrusions of the braille. Others make use of commercially available document scanners.

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  • Mark Steedman

    Mark Steedman

    Mark Jerome Steedman (born 18 September 1946) is a British computational linguist and cognitive scientist. == Biography == Steedman graduated from the University of Sussex in 1968, with a B.Sc. in Experimental Psychology, and from the University of Edinburgh in 1973, with a Ph.D. in Artificial Intelligence (Dissertation: The Formal Description of Musical Perception gained in 1972. Advisor: Prof. H.C. Longuet-Higgins FRS). He has held posts as Lecturer in Psychology, University of Warwick (1977–83); Lecturer and Reader in Computational Linguistics, University of Edinburgh (1983–8); Associate and full Professor in Computer and Information Sciences, University of Pennsylvania (1988–98). He has held visiting positions at the University of Texas at Austin, the Max Planck Institute for Psycholinguistics, Radboud University Nijmegen, and the University of Pennsylvania, Philadelphia. Steedman currently holds the Chair of Cognitive Science in the School of Informatics at the University of Edinburgh (1998– ). He works in computational linguistics, artificial intelligence, and cognitive science, on Generation of Meaningful Intonation for Speech by Artificial Agents, Animated Conversation, The Communicative Use of Gesture, Tense and Aspect, and combinatory categorial grammar (CCG). He is also interested in Computational Musical Analysis and combinatory logic. == Distinctions == Member of the Academia Europæa (2006) Fellow of the British Academy (2002). Fellow of the Royal Society of Edinburgh (2002) AAAI Fellow (1993) President elect for 2008 of the Association for Computational Linguistics Fellow of the Association for Computational Linguistics (2012) == Principal publications == Steedman, Mark (1996). Surface structure and interpretation. Linguistic Inquiry Monograph. Vol. 30. Cambridge, MA: MIT Press. p. 123. ISBN 978-0-262-19379-5. Steedman, Mark (2000). The Syntactic Process. Language, Speech, and Communication. Cambridge, MA: MIT Press. p. 344. ISBN 978-0-262-69268-7. Steedman, Mark (Fall 2000). "Information Structure and the Syntax-Phonology Interface". Linguistic Inquiry. 31 (4): 649–689. doi:10.1162/002438900554505. ISSN 0024-3892. S2CID 9084597.

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  • Stop Motion Studio

    Stop Motion Studio

    Stop Motion Studio is a stop motion animation software developed by Cateater LLC. It is available as both an app for iOS and Android and as a software for Windows and Mac. Two versions of the software exist, the standard Stop Motion Studio for free, and the paid Stop Motion Studio Pro, which contains extra, more advanced features. The software is commonly used in brickfilming.

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  • Glottochronology

    Glottochronology

    Glottochronology (from Attic Greek γλῶττα 'tongue, language' and χρόνος 'time') is the part of lexicostatistics which involves comparative linguistics and deals with the chronological relationship between languages. The idea was developed by Morris Swadesh in the 1950s in his article on Salish internal relationships. He developed the idea under two assumptions: there indeed exists a relatively stable basic vocabulary (referred to as Swadesh lists) in all languages of the world; and, any replacements happen in a way analogous to radioactive decay in a constant percentage per time elapsed. Using mathematics and statistics, Swadesh developed an equation to determine when languages separated and give an approximate time of when the separation occurred. His methods aimed to aid linguistic anthropologists by giving them a definitive way to determine a separation date between two languages. The formula provides an approximate number of centuries since two languages were supposed to have separated from a singular common ancestor. His methods also purported to provide information on when ancient languages may have existed. Despite multiple studies and literature containing the information of glottochronology, it is not widely used today and is surrounded with controversy. Glottochronology tracks language separation from thousands of years ago but many linguists are skeptical of the concept because it is more of a 'probability' rather than a 'certainty.' On the other hand, some linguists may say that glottochronology is gaining traction because of its relatedness to archaeological dates. Glottochronology is not as accurate as archaeological data, but some linguists still believe that it can provide a solid estimate. Over time many different extensions of the Swadesh method evolved; however, Swadesh's original method is so well known that 'glottochronology' is usually associated with him. == Methodology == The original method of glottochronology presumed that the core vocabulary of a language is replaced at a constant (or constant average) rate across all languages and cultures and so can be used to measure the passage of time. The process makes use of a list of lexical terms and morphemes which are similar to multiple languages. Lists were compiled by Morris Swadesh and assumed to be resistant against borrowing (originally designed in 1952 as a list of 200 items, but the refined 100-word list in Swadesh (1955) is much more common among modern day linguists). The core vocabulary was designed to encompass concepts common to every human language such as personal pronouns, body parts, heavenly bodies and living beings, verbs of basic actions, numerals, basic adjectives, kin terms, and natural occurrences and events. Through a basic word list, one eliminates concepts that are specific to a particular culture or time period. It has been found through differentiating word lists that the ideal is really impossible and that the meaning set may need to be tailored to the languages being compared. Word lists are not homogenous throughout studies and they are often changed and designed to suit both languages being studied. Linguists find that it is difficult to find a word list where all words used are culturally unbiased. Many alternative word lists have been compiled by other linguists and often use fewer meaning slots. The percentage of cognates (words with a common origin) in the word lists is then measured. The larger the percentage of cognates, the more recently the two languages being compared are presumed to have separated. === Glottochronologic constant === Determining word lists rely on morpheme decay or change in vocabulary. Morpheme decay must stay at a constant rate for glottochronology to be applied to a language. This leads to a critique of the glottochronologic formula because some linguists argue that the morpheme decay rate is not guaranteed to stay the same throughout history. American Linguist Robert Lees obtained a value for the "glottochronological constant" (r) of words by considering the known changes in 13 pairs of languages using the 200 word list. He obtained a value of 0.8048 ± 0.0176 with 90% confidence. For his 100-word list Swadesh obtained a value of 0.86, the higher value reflecting the elimination of semantically unstable words. === Divergence time === The basic formula of glottochronology proposed by Morris Swadesh is: t = − ln ⁡ ( c ) 2 ln ⁡ ( r ) {\displaystyle t=-{\frac {\ln(c)}{2\ln(r)}}} t = a given period of time from one stage of the language to another (measured in millennia), c = proportion of wordlist items retained at the end of that period and r = rate of replacement for that word list. By testing historically verifiable cases in which t is known by nonlinguistic data (such as the approximate distance from Classical Latin to modern Romance languages), Swadesh arrived at the empirical value of approximately 0.14 for L, (c?) which means that the rate of replacement constitutes around 14 words from the 100-wordlist per millennium. This is represented in the table below. === Results === Glottochronology was applied to a range of language families, including Salishan, Indo-European, Japonic, Afro-Asiatic, Chinese and Mayan and other American languages. For Amerind, correlations have been obtained with radiocarbon dating and blood groups as well as archaeology. === Example Wordlist === Below is an example of a basic word list composed of basic Turkish words and their English translations. == Discussion == The concept of language change is old, and its history is reviewed in Hymes (1973) and Wells (1973). In some sense, glottochronology is a reconstruction of history and can often be closely related to archaeology. Many linguistic studies find the success of glottochronology to be found alongside archaeological data. Glottochronology itself dates back to the mid-20th century. An introduction to the subject is given in Embleton (1986) and in McMahon and McMahon (2005). Glottochronology has been controversial ever since, partly because of issues of accuracy but also because of the question of whether its basis is sound (for example, Bergsland 1958; Bergsland and Vogt 1962; Fodor 1961; Chrétien 1962; Guy 1980). The concerns have been addressed by Dobson et al. (1972), Dyen (1973) and Kruskal, Dyen and Black (1973). The assumption of a single-word replacement rate can distort the divergence-time estimate when borrowed words are included (Thomason and Kaufman 1988). The presentations vary from "Why linguists don't do dates" to the one by Starostin discussed below. Since its original inception, glottochronology has been rejected by many linguists, mostly Indo-Europeanists of the school of the traditional comparative method. Criticisms have been answered in particular around three points of discussion: Criticism levelled against the higher stability of lexemes in Swadesh lists alone (Haarmann 1990) misses the point because a certain amount of losses only enables the computations (Sankoff 1970). The non-homogeneity of word lists often leads to lack of understanding between linguists. Linguists also have difficulties finding a completely unbiased list of basic cultural words. it can take a long time for linguists to find a viable word list which can take several test lists to find a usable list. Traditional glottochronology presumes that language changes at a stable rate. Thus, in Bergsland & Vogt (1962), the authors make an impressive demonstration, on the basis of actual language data verifiable by extralinguistic sources, that the "rate of change" for Icelandic constituted around 4% per millennium, but for closely connected Riksmal (Literary Norwegian), it would amount to as much as 20% (Swadesh's proposed "constant rate" was supposed to be around 14% per millennium). That and several other similar examples effectively proved that Swadesh's formula would not work on all available material, which is a serious accusation since evidence that can be used to "calibrate" the meaning of L (language history recorded during prolonged periods of time) is not overwhelmingly large in the first place. It is highly likely that the chance of replacement is different for every word or feature ("each word has its own history", among hundreds of other sources:). That global assumption has been modified and downgraded to single words, even in single languages, in many newer attempts (see below). There is a lack of understanding of Swadesh's mathematical/statistical methods. Some linguists reject the methods in full because the statistics lead to 'probabilities' when linguists trust 'certainties' more. A serious argument is that language change arises from socio-historical events that are, of course, unforeseeable and, therefore, uncomputable. == Modifications == Somewhere in between the original concept of Swadesh and the rejection of glottochronology in its entirety lies the idea that glottochronology as a formal method of linguistic

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  • Andrei Knyazev (mathematician)

    Andrei Knyazev (mathematician)

    Andrew Knyazev is an American mathematician. He graduated from the Faculty of Computational Mathematics and Cybernetics of Moscow State University under the supervision of Evgenii Georgievich D'yakonov (Russian: Евгений Георгиевич Дьяконов) in 1981 and obtained his PhD in Numerical Mathematics at the Russian Academy of Sciences under the supervision of Vyacheslav Ivanovich Lebedev (Russian: Вячеслав Иванович Лебедев) in 1985. He worked at the Kurchatov Institute between 1981–1983, and then to 1992 at the Marchuk Institute of Numerical Mathematics (Russian: ru:Институт вычислительной математики имени Г. И. Марчука РАН) of the Russian Academy of Sciences, headed by Gury Marchuk (Russian: Гурий Иванович Марчук). From 1993–1994, Knyazev held a visiting position at the Courant Institute of Mathematical Sciences of New York University, collaborating with Olof B. Widlund. From 1994 until retirement in 2014, he was a Professor of Mathematics at the University of Colorado Denver, supported by the National Science Foundation and United States Department of Energy grants. He was a recipient of the 2008 Excellence in Research Award, the 2000 college Teaching Excellence Award, and a finalist of the CU President's Faculty Excellence Award for Advancing Teaching and Learning through Technology in 1999. He was awarded the title of Professor Emeritus at the University of Colorado Denver and named the SIAM Fellow Class of 2016 and AMS Fellow Class of 2019. From 2012–2018, Knyazev worked at the Mitsubishi Electric Research Laboratories on algorithms for image and video processing, data sciences, optimal control, and material sciences, resulting in dozens of publications and 13 patent applications. Since 2018, he contributed to numerical techniques in quantum computing at Zapata Computing, real-time embedded anomaly detection in automotive data, and algorithms for silicon photonics-based hardware. Knyazev is mostly known for his work in numerical solution of large sparse eigenvalue problems, particularly preconditioning and the iterative method LOBPCG. Knyazev's implementation of LOBPCG is available in many open source software packages, e.g., BLOPEX, SciPy, and ABINIT. Knyazev collaborated with John Osborn on the theory of the Ritz method in the finite element method context and with Nikolai Sergeevich Bakhvalov (Russian: Николай Серге́евич Бахвалов) (Erdős number 3 via Leonid Kantorovich) on numerical solution of elliptic partial differential equations with large jumps in the main coefficients. Jointly with his Ph.D. students, Knyazev pioneered using majorization for bounds in the Rayleigh–Ritz method (see and references there) and contributed to the theory of angles between flats.

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  • The Best Free AI Headshot Generator for Beginners

    The Best Free AI Headshot Generator for Beginners

    Shopping for the best AI headshot generator? An AI headshot generator is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI headshot generator slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Umple

    Umple

    Umple is a language for both object-oriented programming and modelling with class diagrams and state diagrams. The name Umple is a portmanteau of "UML", "ample" and "Simple", indicating that it is designed to provide ample features to extend programming languages with UML capabilities. == History and philosophy == The design of Umple started in 2008 at the University of Ottawa. Umple was open-sourced and its development was moved to Google Code in early 2011 and to GitHub in 2015. Umple was developed, in part, to address certain problems observed in the modelling community. Most specifically, it was designed to bring modelling and programming into alignment, It was intended to help overcome inhibitions against modelling common in the programmer community. It was also intended to reduce some of the difficulties of model-driven development that arise from the need to use large, expensive or incomplete tools. One design objective is to enable programmers to model in a way they see as natural, by adding modelling constructs to programming languages. == Features and capabilities == Umple can be used to represent in a textual manner many UML modelling entities found in class diagrams and state diagrams. Umple can generate code for these in various programming languages. Currently Umple fully supports Java, C++ and PHP as target programming languages and has functional, but somewhat incomplete support for Ruby. Umple also incorporates various features not related to UML, such as the singleton pattern, keys, immutability, mixins and aspect-oriented code injection. The class diagram notations Umple supports includes classes, interfaces, attributes, associations, generalizations and operations. The code Umple generates for attributes include code in the constructor, 'get' methods and 'set' methods. The generated code differs considerably depending on whether the attribute has properties such as immutability, has a default value, or is part of a key. Umple generates many methods for manipulating, querying and navigating associations. It supports all combinations of UML multiplicity and enforces referential integrity. Umple supports the vast majority of UML state machine notation, including arbitrarily deep nested states, concurrent regions, actions on entry, exit and transition, plus long-lasting activities while in a state. A state machine is treated as an enumerated attribute where the value is controlled by events. Events encoded in the state machine can be methods written by the user, or else generated by the Umple compiler. Events are triggered by calling the method. An event can trigger transitions (subject to guards) in several different state machines. Since a program can be entirely written around one or more state machines, Umple enables automata-based programming. The bodies of methods are written in one of the target programming languages. The same is true for other imperative code such as state machine actions and guards, and code to be injected in an aspect-oriented manner. Such code can be injected before many of the methods in the code Umple generates, for example before or after setting or getting attributes and associations. The Umple notation for UML constructs can be embedded in any of its supported target programming languages. When this is done, Umple can be seen as a pre-processor: The Umple compiler expands the UML constructs into code of the target language. Code in a target language can be passed to the Umple compiler directly; if no Umple-specific notation is found, then the target-language code is emitted unchanged by the Umple compiler. Umple, combined with one of its target languages for imperative code, can be seen and used as a complete programming language. Umple plus Java can therefore be seen as an extension of Java. Alternatively, if imperative code and Umple-specific concepts are left out, Umple can be seen as a way of expressing a large subset of UML in a purely textual manner. Code in one of the supported programming languages can be added in the same manner as UML envisions adding action language code. == License == Umple is licensed under an MIT-style license. == Examples == Here is the classic Hello world program written in Umple (extending Java): This example looks just like Java, because Umple extends other programming languages. With the program saved in a file named HelloWorld.ump, it can be compiled from the command line: $ java -jar umple.jar HelloWorld.ump To run it: $ java HelloWorld The following is a fully executable example showing embedded Java methods and declaration of an association. The following example describes a state machine called status, with states Open, Closing, Closed, Opening and HalfOpen, and with various events that cause transitions from one state to another. class GarageDoor { status { Open { buttonOrObstacle -> Closing; } Closing { buttonOrObstacle -> Opening; reachBottom -> Closed; } Closed { buttonOrObstacle -> Opening; } Opening { buttonOrObstacle -> HalfOpen; reachTop -> Open; } HalfOpen { buttonOrObstacle -> Opening; } } } == Umple use in practice == The first version of the Umple compiler was written in Java, Antlr and Jet (Java Emitter Templates), but in a bootstrapping process, the Java code was converted to Umple following a technique called Umplification. The Antlr and Jet were also later converted to native Umple. Umple is therefore now written entirely in itself, in other words it is self-hosted and serves as its own largest test case. Umple and UmpleOnline have been used in the classroom by several instructors to teach UML and modelling. In one study it was found to help speed up the process of teaching UML, and was also found to improve the grades of students. == Tools == Umple is available as a Jar file so it can be run from the command line, and as an Eclipse plugin. There is also an online tool for Umple called UmpleOnline , which allows a developer to create an Umple system by drawing a UML class diagram, editing Umple code or both. Umple models created with UmpleOnline are stored in the cloud. Currently UmpleOnline only supports Umple programs consisting of a single input file. In addition to code, Umple's tools can generate a variety of other types of output, including user interfaces based on the Umple model.

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  • Co-Büchi automaton

    Co-Büchi automaton

    In automata theory, a co-Büchi automaton is a variant of Büchi automaton. The only difference is the accepting condition: a Co-Büchi automaton accepts an infinite word w {\displaystyle w} if there exists a run, such that all the states occurring infinitely often in the run are in the final state set F {\displaystyle F} . In contrast, a Büchi automaton accepts a word w {\displaystyle w} if there exists a run, such that at least one state occurring infinitely often in the final state set F {\displaystyle F} . (Deterministic) Co-Büchi automata are strictly weaker than (nondeterministic) Büchi automata. == Formal definition == Formally, a deterministic co-Büchi automaton is a tuple A = ( Q , Σ , δ , q 0 , F ) {\displaystyle {\mathcal {A}}=(Q,\Sigma ,\delta ,q_{0},F)} that consists of the following components: Q {\displaystyle Q} is a finite set. The elements of Q {\displaystyle Q} are called the states of A {\displaystyle {\mathcal {A}}} . Σ {\displaystyle \Sigma } is a finite set called the alphabet of A {\displaystyle {\mathcal {A}}} . δ : Q × Σ → Q {\displaystyle \delta :Q\times \Sigma \rightarrow Q} is the transition function of A {\displaystyle {\mathcal {A}}} . q 0 {\displaystyle q_{0}} is an element of Q {\displaystyle Q} , called the initial state. F ⊆ Q {\displaystyle F\subseteq Q} is the final state set. A {\displaystyle {\mathcal {A}}} accepts exactly those words w {\displaystyle w} with the run ρ ( w ) {\displaystyle \rho (w)} , in which all of the infinitely often occurring states in ρ ( w ) {\displaystyle \rho (w)} are in F {\displaystyle F} . In a non-deterministic co-Büchi automaton, the transition function δ {\displaystyle \delta } is replaced with a transition relation Δ {\displaystyle \Delta } . The initial state q 0 {\displaystyle q_{0}} is replaced with an initial state set Q 0 {\displaystyle Q_{0}} . Generally, the term co-Büchi automaton refers to the non-deterministic co-Büchi automaton. For more comprehensive formalism see also ω-automaton. == Acceptance Condition == The acceptance condition of a co-Büchi automaton is formally ∃ i ∀ j : j ≥ i ρ ( w j ) ∈ F . {\displaystyle \exists i\forall j:\;j\geq i\quad \rho (w_{j})\in F.} The Büchi acceptance condition is the complement of the co-Büchi acceptance condition: ∀ i ∃ j : j ≥ i ρ ( w j ) ∈ F . {\displaystyle \forall i\exists j:\;j\geq i\quad \rho (w_{j})\in F.} == Properties == Co-Büchi automata are closed under union, intersection, projection and determinization.

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    Is an AI Bug Finder Worth It in 2026?

    In search of the best AI bug finder? An AI bug finder is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI bug finder slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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