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  • SMART Health Card

    SMART Health Card

    The SMART Health Card framework is an open source immunity passport program designed to store and share medical information in paper or digital form. It was initially launched as a vaccine passport during the COVID-19 pandemic, but is envisioned for use for other infectious diseases. SMART Health Cards include a QR code which can be scanned and verified using the official SMART Health Card Verifier mobile app, supported by Apple and Android. It was rolled out by the Vaccination Credential Initiative (VCI) based on technology developed at Boston Children's Hospital, and standards set by Health Level Seven International (HL7) and the World Wide Web Consortium (W3C). It is recognized by the International Organization for Standardization. == History == === Founding === In February 2009, United States president Barack Obama signed an economic stimulus package which included $19 billion in funds for investment in health information technology. The following month, researchers from Boston Children's Hospital and Harvard Medical School, Kenneth Mandl and Isaac Kohane, published an article in The New England Journal of Medicine calling for the modernization of electronic health records through API integrations on mobile devices. In April 2010, the pair secured a $15 million grant through the Office of the National Coordinator for Health Information Technology's Strategic Health IT Advanced Research Projects (SHARP) program. With this federal funding, the researchers began development of an interoperable healthcare IT platform they called "Substitutable Medical Applications and Reusable Technologies" (SMART). The first iteration of the platform API was previewed later that year, and "SMART Classic" was released in 2011. In 2013, SMART adopted the open-source Fast Health Interoperability Resources (FHIR) standard developed by Health Level Seven International (HL7). The newly named SMART on FHIR platform was debuted in February 2014 at the Health Information Management Systems Society conference. === 21st Century Cures Act === According to SMART Health IT, Mandl successfully lobbied for the inclusion of a universal API requirement in the 21st Century Cures Act, signed into law on December 13, 2016. The team also advocated for a federal rule establishing SMART as the universal API. In 2019, the Office of the National Coordinator for Health Information Technology published the "final rule" specifying the SMART framework as the standard to satisfy the requirements of the 21st Century Cures Act; the rule was implemented in June 2020. === COVID-19 === The SMART Health Card framework was deployed as a "de facto standard" for vaccine passports in the COVID-19 pandemic in the United States and other international jurisdictions. On January 14, 2021, the Mitre Corporation announced the launch of a new public–private partnership called the Vaccination Credential Initiative (VCI) alongside the CARIN Alliance, Cerner, Change Healthcare, The Commons Project Foundation, Epic Systems, Evernorth, Mayo Clinic, Microsoft, Oracle, Safe Health, and Salesforce. VCI's purpose was to employ the SMART Health Card framework in order to create a unified proof-of-vaccination system for COVID-19 vaccines.The California Department of Public Health introduced a Digital Covid-19 Vaccine Record portal in June 2021, allowing individuals to verify their vaccination status using the SMART Health Card reader. On August 5, 2021, New York Governor Andrew Cuomo announced the introduction of the "Excelsior Pass Plus" which would expand its Excelsior Pass program into other states and internationally by connecting it to the SMART Health Card system. As of August 27, 2021, 415,000 citizens of Louisiana had added their COVID-19 vaccination status to their state-run, SMART Health Card enabled LA Wallet. On September 8, 2021, Hawaii governor David Ige announced the rollout of the state's Hawaiʻi SMART Health Card. County-level health departments across the United States partnered with VaccineCheck to issue SMART Health Cards by verifying vaccine cards provided by the Centers for Disease Control and Prevention. The Government of Canada spent CAD$4.6 million to develop a proof-of-vaccination credential on the SMART Health Card framework, enabling its ArriveCAN travel application to store, recognize and verify credentials from every province, territory and foreign country. Since October 2021, Canadian provinces and territories used the SMART Health Card format as a requirement by the federal government, including British Columbia, Newfoundland and Labrador, the Northwest Territories, Nova Scotia, Nunavut, Ontario, Quebec, Saskatchewan and the Yukon. On October 13, 2021, the American Immunization Registry Association (AIRA) published a statement encouraging adoption of SMART Health Cards as a common standard "where allowed by local law and policy." "SMARTHealth.Cards" was listed as a supporting member of AIRA through the VCI. A SMART Health Cards Global Forum was held on October 28, 2021. The event featured keynote speakers Andy Slavitt (former Senior Pandemic Advisor to President Joe Biden’s COVID-19 pandemic response team) and Mike Leavitt (former United States Secretary of Health and Human Services). On December 20, 2021, Japan's Ministry of Health, Labour and Welfare launched its COVID-19 Vaccination Certificate Application using the SMART Health Card. By January 2022, about 80% of Americans who had received a COVID-19 vaccine had access to a SMART Health Card through their state governments, local businesses, universities and healthcare systems. == Participants == === Developers === SMART Health IT is based out of the Computational Health Informatics Program (CHIP) at the Boston Children's Hospital. CHIP's related projects include Apache cTAKES, Genomic Information Commons, HealthMap, and VaccineFinder. The SMART Health Card's project sponsor is HL7 International's Public Health Work Group, consisting of representatives from Allscripts, the Altarum Institute, Tennessee Department of Health and Washington State Department of Health. === Issuers === Official registries of authorized SMART Health Card issuers are maintained by SMART Health IT, the Vaccination Credential Initiative, and the CommonTrust Network. Authorized issuers include:

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  • Open information extraction

    Open information extraction

    In natural language processing, open information extraction (OIE) is the task of generating a structured, machine-readable representation of the information in text, usually in the form of triples or n-ary propositions. == Overview == A proposition can be understood as truth-bearer, a textual expression of a potential fact (e.g., "Dante wrote the Divine Comedy"), represented in an amenable structure for computers [e.g., ("Dante", "wrote", "Divine Comedy")]. An OIE extraction normally consists of a relation and a set of arguments. For instance, ("Dante", "passed away in" "Ravenna") is a proposition formed by the relation "passed away in" and the arguments "Dante" and "Ravenna". The first argument is usually referred as the subject while the second is considered to be the object. The extraction is said to be a textual representation of a potential fact because its elements are not linked to a knowledge base. Furthermore, the factual nature of the proposition has not yet been established. In the above example, transforming the extraction into a full fledged fact would first require linking, if possible, the relation and the arguments to a knowledge base. Second, the truth of the extraction would need to be determined. In computer science transforming OIE extractions into ontological facts is known as relation extraction. In fact, OIE can be seen as the first step to a wide range of deeper text understanding tasks such as relation extraction, knowledge-base construction, question answering, semantic role labeling. The extracted propositions can also be directly used for end-user applications such as structured search (e.g., retrieve all propositions with "Dante" as subject). OIE was first introduced by TextRunner developed at the University of Washington Turing Center headed by Oren Etzioni. Other methods introduced later such as Reverb, OLLIE, ClausIE or CSD helped to shape the OIE task by characterizing some of its aspects. At a high level, all of these approaches make use of a set of patterns to generate the extractions. Depending on the particular approach, these patterns are either hand-crafted or learned. == OIE systems and contributions == Reverb suggested the necessity to produce meaningful relations to more accurately capture the information in the input text. For instance, given the sentence "Faust made a pact with the devil", it would be erroneous to just produce the extraction ("Faust", "made", "a pact") since it would not be adequately informative. A more precise extraction would be ("Faust", "made a pact with", "the devil"). Reverb also argued against the generation of overspecific relations. OLLIE stressed two important aspects for OIE. First, it pointed to the lack of factuality of the propositions. For instance, in a sentence like "If John studies hard, he will pass the exam", it would be inaccurate to consider ("John", "will pass", "the exam") as a fact. Additionally, the authors indicated that an OIE system should be able to extract non-verb mediated relations, which account for significant portion of the information expressed in natural language text. For instance, in the sentence "Obama, the former US president, was born in Hawaii", an OIE system should be able to recognize a proposition ("Obama", "is", "former US president"). ClausIE introduced the connection between grammatical clauses, propositions, and OIE extractions. The authors stated that as each grammatical clause expresses a proposition, each verb mediated proposition can be identified by solely recognizing the set of clauses expressed in each sentence. This implies that to correctly recognize the set of propositions in an input sentence, it is necessary to understand its grammatical structure. The authors studied the case in the English language that only admits seven clause types, meaning that the identification of each proposition only requires defining seven grammatical patterns. The finding also established a separation between the recognition of the propositions and its materialization. In a first step, the proposition can be identified without any consideration of its final form, in a domain-independent and unsupervised way, mostly based on linguistic principles. In a second step, the information can be represented according to the requirements of the underlying application, without conditioning the identification phase. Consider the sentence "Albert Einstein was born in Ulm and died in Princeton". The first step will recognize the two propositions ("Albert Einstein", "was born", "in Ulm") and ("Albert Einstein", "died", "in Princeton"). Once the information has been correctly identified, the propositions can take the particular form required by the underlying application [e.g., ("Albert Einstein", "was born in", "Ulm") and ("Albert Einstein", "died in", "Princeton")]. CSD introduced the idea of minimality in OIE. It considers that computers can make better use of the extractions if they are expressed in a compact way. This is especially important in sentences with subordinate clauses. In these cases, CSD suggests the generation of nested extractions. For example, consider the sentence "The Embassy said that 6,700 Americans were in Pakistan". CSD generates two extractions [i] ("6,700 Americans", "were", "in Pakistan") and [ii] ("The Embassy", "said", "that [i]"). This is usually known as reification.

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  • News analytics

    News analytics

    In trading strategy, news analysis refers to the measurement of the various qualitative and quantitative attributes of textual (unstructured data) news stories. Some of these attributes are: sentiment, relevance, and novelty. Expressing news stories as numbers and metadata permits the manipulation of everyday information in a mathematical and statistical way. This data is often used in financial markets as part of a trading strategy or by businesses to judge market sentiment and make better business decisions. News analytics are usually derived through automated text analysis and applied to digital texts using elements from natural language processing and machine learning such as latent semantic analysis, support vector machines, "bag of words" among other techniques. == Applications and strategies == The application of sophisticated linguistic analysis to news and social media has grown from an area of research to mature product solutions since 2007. News analytics and news sentiment calculations are now routinely used by both buy-side and sell-side in alpha generation, trading execution, risk management, and market surveillance and compliance. There is however a good deal of variation in the quality, effectiveness and completeness of currently available solutions. A large number of companies use news analysis to help them make better business decisions. Academic researchers have become interested in news analysis especially with regards to predicting stock price movements, volatility and traded volume. Provided a set of values such as sentiment and relevance as well as the frequency of news arrivals, it is possible to construct news sentiment scores for multiple asset classes such as equities, Forex, fixed income, and commodities. Sentiment scores can be constructed at various horizons to meet the different needs and objectives of high and low frequency trading strategies, whilst characteristics such as direction and volatility of asset returns as well as the traded volume may be addressed more directly via the construction of tailor-made sentiment scores. Scores are generally constructed as a range of values. For instance, values may range between 0 and 100, where values above and below 50 convey positive and negative sentiment, respectively. === Absolute return strategies === The objective of absolute return strategies is absolute (positive) returns regardless of the direction of the financial market. To meet this objective, such strategies typically involve opportunistic long and short positions in selected instruments with zero or limited market exposure. In statistical terms, absolute return strategies should have very low correlation with the market return. Typically, hedge funds tend to employ absolute return strategies. Below, a few examples show how news analysis can be applied in the absolute return strategy space with the purpose to identify alpha opportunities applying a market neutral strategy or based on volatility trading. Example 1 Scenario: The gap between the news sentiment scores for direction, S {\displaystyle S} , of Company X {\displaystyle X} and Market Y {\displaystyle Y} has moved beyond + 20 {\displaystyle +20} . That is, S X − S Y {\displaystyle S_{X}-S_{Y}} ≥ 20 {\displaystyle 20} . Action: Buy the stock on Company X {\displaystyle X} and short the future on Market Y {\displaystyle Y} . Exit Strategy: When the gap in the news sentiment scores for direction of Company X {\displaystyle X} and Market Y {\displaystyle Y} has disappeared, S X − S Y {\displaystyle S_{X}-S_{Y}} = 0 {\displaystyle 0} , sell the stock on Company X {\displaystyle X} and go long the future on Market Y {\displaystyle Y} to close the positions. Example 2 Scenario: The news sentiment score for volatility of Company X {\displaystyle X} goes above 70 {\displaystyle 70} out of 100 {\displaystyle 100} indicating an expected volatility above the option implied volatility. Action: Buy a short-dated straddle (the purchase of both a put and a call) on the stock of Company X {\displaystyle X} . Exit Strategy: Keep the straddle on Company X {\displaystyle X} until expiry or until a certain profit target has been reached. === Relative return strategies === The objective of relative return strategies is to either replicate (passive management) or outperform (active management) a theoretical passive reference portfolio or benchmark. To meet these objectives such strategies typically involve long positions in selected instruments. In statistical terms, relative return strategies often have high correlation with the market return. Typically, mutual funds tend to employ relative return strategies. Below, a few examples show how news analysis can be applied in the relative return strategy space with the purpose to outperform the market applying a stock picking strategy and by making tactical tilts to ones asset allocation model. Example 1 Scenario: The news sentiment score for direction of Company X {\displaystyle X} goes above 70 {\displaystyle 70} out of 100 {\displaystyle 100} . Action: Buy the stock on Company X {\displaystyle X} . Exit Strategy: When the news sentiment score for direction of Company X {\displaystyle X} falls below 60 {\displaystyle 60} , sell the stock on Company X {\displaystyle X} to close the position. Example 2 Scenario: The news sentiment score for direction of Sector Z {\displaystyle Z} goes above 70 {\displaystyle 70} out of 100 {\displaystyle 100} . Action: Include Sector Z {\displaystyle Z} as a tactical bet in the asset allocation model. Exit Strategy: When the news sentiment score for direction of Sector Z {\displaystyle Z} falls below 60 {\displaystyle 60} , remove the tactical bet for Sector Z {\displaystyle Z} from the asset allocation model. === Financial risk management === The objective of financial risk management is to create economic value in a firm or to maintain a certain risk profile of an investment portfolio by using financial instruments to manage risk exposures, particularly credit risk and market risk. Other types include Foreign exchange, Shape, Volatility, Sector, Liquidity, Inflation risks, etc. Below, a few examples show how news analysis can be applied in the financial risk management space with the purpose to either arrive at better risk estimates in terms of Value at Risk (VaR) or to manage the risk of a portfolio to meet ones portfolio mandate. Example 1 Scenario: The bank operates a VaR model to manage the overall market risk of its portfolio. Action: Estimate the portfolio covariance matrix taking into account the development of the news sentiment score for volume. Implement the relevant hedges to bring the VaR of the bank in line with the desired levels. Example 2 Scenario: A portfolio manager operates his portfolio towards a certain desired risk profile. Action: Estimate the portfolio covariance matrix taking into account the development of the news sentiment score for volume. Scale the portfolio exposure according to the targeted risk profile. === Computer algorithms using news analytics === Within 0.33 seconds, computer algorithms using news analytics can notify subscribers which company the news is about, if the news article sentiment is positive or negative, if the news is ranked as high or low relative importance … relative relevance. the stock price reaction and the increase in trade volume is concentrated in the first 5 seconds after an news article is released. === Algorithmic order execution === The objective of algorithmic order execution, which is part of the concept of algorithmic trading, is to reduce trading costs by optimizing on the timing of a given order. It is widely used by hedge funds, pension funds, mutual funds, and other institutional traders to divide up large trades into several smaller trades to manage market impact, opportunity cost, and risk more effectively. The example below shows how news analysis can be applied in the algorithmic order execution space with the purpose to arrive at more efficient algorithmic trading systems. Example 1 Scenario: A large order needs to be placed in the market for the stock on Company X {\displaystyle X} . Action: Scale the daily volume distribution for Company X {\displaystyle X} applied in the algorithmic trading system, thus taking into account the news sentiment score for volume. This is followed by the creation of the desired trading distribution forcing greater market participation during the periods of the day when volume is expected to be heaviest. == Effects == Being able to express news stories as numbers permits the manipulation of everyday information in a statistical way that allows computers not only to make decisions once made only by humans, but to do so more efficiently. Since market participants are always looking for an edge, the speed of computer connections and the delivery of news analysis, measured in milliseconds, have become essential.

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  • Saliency map

    Saliency map

    In computer vision, a saliency map is an image that highlights either the region on which people's eyes focus first or the most relevant regions for machine learning models. The goal of a saliency map is to reflect the degree of importance of a pixel to the human visual system or an otherwise opaque ML model. For example, in this image, a person first looks at the fort and light clouds, so they should be highlighted on the saliency map. == Application == === Overview === Saliency maps have applications in a variety of different problems. Some general applications: ==== Human eye ==== Image and video compression: The human eye focuses only on a small region of interest in the frame. Therefore, it is not necessary to compress the entire frame with uniform quality. According to the authors, using a salience map reduces the final size of the video with the same visual perception. Image and video quality assessment: The main task for an image or video quality metric is a high correlation with user opinions. Differences in salient regions are given more importance and thus contribute more to the quality score. Image retargeting: It aims at resizing an image by expanding or shrinking the noninformative regions. Therefore, retargeting algorithms rely on the availability of saliency maps that accurately estimate all the salient image details. Object detection and recognition: Instead of applying a computationally complex algorithm to the whole image, we can use it to the most salient regions of an image most likely to contain an object. the primary visual cortex (V1) appears to be responsible for the saliency map, according to the V1 Saliency Hypothesis. ==== Explainable artificial intelligence ==== Saliency maps are a prominent tool in explainable artificial intelligence, providing visual explanations of the decision-making process of machine learning models, particularly deep neural networks. These maps highlight the regions in input data that are most influential on the model's output, effectively indicating where the model is "looking" when making a prediction. In image classification tasks, for example, saliency maps can identify pixels or regions that contribute most to a specific class decision. Developed for convolutional neural networks, saliency mapping techniques range from simply taking the gradient of the class score with respect to the input data to more complex algorithms, such as integrated gradients and class activation mapping. In transformer architecture, attention mechanisms led to analogous saliency maps, such as attention maps, attention rollouts, and class-discriminative attention maps. === Saliency as a segmentation problem === Saliency estimation may be viewed as an instance of image segmentation. In computer vision, image segmentation is the process of partitioning a digital image into multiple segments (sets of pixels, also known as superpixels). The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries (lines, curves, etc.) in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain characteristics. == Algorithms == === Overview === There are three forms of classic saliency estimation algorithms implemented in OpenCV: Static saliency: Relies on image features and statistics to localize the regions of interest of an image. Motion saliency: Relies on motion in a video, detected by optical flow. Objects that move are considered salient. Objectness: Objectness reflects how likely an image window covers an object. These algorithms generate a set of bounding boxes of where an object may lie in an image. In addition to classic approaches, neural-network-based are also popular. There are examples of neural networks for motion saliency estimation: TASED-Net: It consists of two building blocks. First, the encoder network extracts low-resolution spatiotemporal features, and then the following prediction network decodes the spatially encoded features while aggregating all the temporal information. STRA-Net: It emphasizes two essential issues. First, spatiotemporal features integrated via appearance and optical flow coupling, and then multi-scale saliency learned via attention mechanism. STAViS: It combines spatiotemporal visual and auditory information. This approach employs a single network that learns to localize sound sources and to fuse the two saliencies to obtain a final saliency map. There's a new static saliency in the literature with name visual distortion sensitivity. It is based on the idea that the true edges, i.e. object contours, are more salient than the other complex textured regions. It detects edges in a different way from the classic edge detection algorithms. It uses a fairly small threshold for the gradient magnitudes to consider the mere presence of the gradients. So, it obtains 4 binary maps for vertical, horizontal and two diagonal directions. The morphological closing and opening are applied to the binary images to close the small gaps. To clear the blob-like shapes, it utilizes the distance transform. After all, the connected pixel groups are individual edges (or contours). A threshold of size of connected pixel set is used to determine whether an image block contains a perceivable edge (salient region) or not. === Example implementation === First, we should calculate the distance of each pixel to the rest of pixels in the same frame: S A L S ( I k ) = ∑ i = 1 N | I k − I i | {\displaystyle \mathrm {SALS} (I_{k})=\sum _{i=1}^{N}|I_{k}-I_{i}|} I i {\displaystyle I_{i}} is the value of pixel i {\displaystyle i} , in the range of [0,255]. The following equation is the expanded form of this equation. SALS(Ik) = |Ik - I1| + |Ik - I2| + ... + |Ik - IN| Where N is the total number of pixels in the current frame. Then we can further restructure our formula. We put the value that has same I together. SALS(Ik) = Σ Fn × |Ik - In| Where Fn is the frequency of In. And the value of n belongs to [0,255]. The frequencies is expressed in the form of histogram, and the computational time of histogram is ⁠ O ( N ) {\displaystyle O(N)} ⁠ time complexity. ==== Time complexity ==== This saliency map algorithm has ⁠ O ( N ) {\displaystyle O(N)} ⁠ time complexity. Since the computational time of histogram is ⁠ O ( N ) {\displaystyle O(N)} ⁠ time complexity which N is the number of pixel's number of a frame. Besides, the minus part and multiply part of this equation need 256 times operation. Consequently, the time complexity of this algorithm is ⁠ O ( N + 256 ) {\displaystyle O(N+256)} ⁠ which equals to ⁠ O ( N ) {\displaystyle O(N)} ⁠. ==== Pseudocode ==== All of the following code is pseudo MATLAB code. First, read data from video sequences. After we read data, we do superpixel process to each frame. Spnum1 and Spnum2 represent the pixel number of current frame and previous pixel. Then we calculate the color distance of each pixel, this process we call it contract function. After this two process, we will get a saliency map, and then store all of these maps into a new FileFolder. ==== Difference in algorithms ==== The major difference between function one and two is the difference of contract function. If spnum1 and spnum2 both represent the current frame's pixel number, then this contract function is for the first saliency function. If spnum1 is the current frame's pixel number and spnum2 represent the previous frame's pixel number, then this contract function is for second saliency function. If we use the second contract function which using the pixel of the same frame to get center distance to get a saliency map, then we apply this saliency function to each frame and use current frame's saliency map minus previous frame's saliency map to get a new image which is the new saliency result of the third saliency function. == Datasets == The saliency dataset usually contains human eye movements on some image sequences. It is valuable for new saliency algorithm creation or benchmarking the existing one. The most valuable dataset parameters are spatial resolution, size, and eye-tracking equipment. Here is part of the large datasets table from MIT/Tübingen Saliency Benchmark datasets, for example. To collect a saliency dataset, image or video sequences and eye-tracking equipment must be prepared, and observers must be invited. Observers must have normal or corrected to normal vision and must be at the same distance from the screen. At the beginning of each recording session, the eye-tracker recalibrates. To do this, the observer fixates their gaze on the screen center. The session is then started, and saliency data are collected by showing sequences and recording eye gazes. The eye-tracking device is a high-speed camera, capable of recording eye movements at least 250 fr

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  • Self-supervised learning

    Self-supervised learning

    Self-supervised learning (SSL) is a paradigm in machine learning where a model is trained on a task using the data itself to generate supervisory signals, rather than relying on externally-provided labels. In the context of neural networks, self-supervised learning aims to leverage inherent structures or relationships within the input data to create meaningful training signals. SSL tasks are designed so that solving them requires capturing essential features or relationships in the data. The input data is typically augmented or transformed in a way that creates pairs of related samples, where one sample serves as the input, and the other is used to formulate the supervisory signal. This augmentation can involve introducing noise, cropping, rotation, or other transformations. Self-supervised learning more closely imitates the way humans learn to classify objects. During SSL, the model learns in two steps. First, the task is solved based on an auxiliary or pretext classification task using pseudo-labels, which help to initialize the model parameters. Next, the actual task is performed with supervised or unsupervised learning. Self-supervised learning has produced promising results in recent years, and has found practical application in fields such as audio processing, and is being used by Facebook and others for speech recognition. == Pseudo-labels == Pseudo-labels are automatically generated labels that a model assigns to unlabeled data based on its own predictions. They are widely used in self-supervised and semi-supervised learning, where ground-truth annotations are limited or unavailable. By treating predicted labels as surrogate ground truth, learning algorithms can make use of large quantities of unlabeled data in the training process. Pseudo-labeling also plays an important role in systems that must adapt to concept drift, where the statistical properties of the data change over time. In these scenarios, the model may detect that an incoming instance deviates from previously learned behavior. The system then generates a classification result for that instance, and this predicted class is used as a pseudo-label for updating or retraining model components that are becoming outdated. This approach enables continuous adaptation in dynamic environments without requiring manual annotation. In many adaptive learning pipelines, pseudo-labels are chosen when the classifier produces sufficiently confident predictions, reducing the risk of propagating errors. These pseudo-labeled instances are then incorporated into training to refresh or evolve the model's understanding of emerging data patterns, particularly when existing components show signs of “aging” due to drift or distributional shifts. This strategy reduces reliance on manual labeling while helping maintain long-term model performance. == Types == === Autoassociative self-supervised learning === Autoassociative self-supervised learning is a specific category of self-supervised learning where a neural network is trained to reproduce or reconstruct its own input data. In other words, the model is tasked with learning a representation of the data that captures its essential features or structure, allowing it to regenerate the original input. The term "autoassociative" comes from the fact that the model is essentially associating the input data with itself. This is often achieved using autoencoders, which are a type of neural network architecture used for representation learning. Autoencoders consist of an encoder network that maps the input data to a lower-dimensional representation (latent space), and a decoder network that reconstructs the input from this representation. The training process involves presenting the model with input data and requiring it to reconstruct the same data as closely as possible. The loss function used during training typically penalizes the difference between the original input and the reconstructed output (e.g. mean squared error). By minimizing this reconstruction error, the autoencoder learns a meaningful representation of the data in its latent space. === Contrastive self-supervised learning === For a binary classification task, training data can be divided into positive examples and negative examples. Positive examples are those that match the target. For example, if training a classifier to identify birds, the positive training data would include images that contain birds. Negative examples would be images that do not. Contrastive self-supervised learning uses both positive and negative examples. The loss function in contrastive learning is used to minimize the distance between positive sample pairs, while maximizing the distance between negative sample pairs. An early example uses a pair of 1-dimensional convolutional neural networks to process a pair of images and maximize their agreement. Contrastive Language-Image Pre-training (CLIP) allows joint pretraining of a text encoder and an image encoder, such that a matching image-text pair have image encoding vector and text encoding vector that span a small angle (having a large cosine similarity). InfoNCE (Noise-Contrastive Estimation) is a method to optimize two models jointly, based on Noise Contrastive Estimation (NCE). Given a set X = { x 1 , … x N } {\displaystyle X=\left\{x_{1},\ldots x_{N}\right\}} of N {\displaystyle N} random samples containing one positive sample from p ( x t + k ∣ c t ) {\displaystyle p\left(x_{t+k}\mid c_{t}\right)} and N − 1 {\displaystyle N-1} negative samples from the 'proposal' distribution p ( x t + k ) {\displaystyle p\left(x_{t+k}\right)} , it minimizes the following loss function: L N = − E X [ log ⁡ f k ( x t + k , c t ) ∑ x j ∈ X f k ( x j , c t ) ] {\displaystyle {\mathcal {L}}_{\mathrm {N} }=-\mathbb {E} _{X}\left[\log {\frac {f_{k}\left(x_{t+k},c_{t}\right)}{\sum _{x_{j}\in X}f_{k}\left(x_{j},c_{t}\right)}}\right]} === Non-contrastive self-supervised learning === Non-contrastive self-supervised learning (NCSSL) uses only positive examples. Counterintuitively, NCSSL converges on a useful local minimum rather than reaching a trivial solution, with zero loss. For the example of binary classification, it would trivially learn to classify each example as positive. Effective NCSSL requires an extra predictor on the online side that does not back-propagate on the target side. === Joint-Embedding and Predictive Architectures === A major class of self-supervised learning moves beyond contrastive pairs, instead maximizing the agreement between views while preventing collapse through statistical constraints. Rooted in Deep Canonical Correlation Analysis (Deep CCA), this approach includes Joint-Embedding Architectures (JEA) like Barlow Twins and VICReg, which enforce covariance constraints to learn invariant representations without negative sampling. Deep Latent Variable Path Modelling (DLVPM) generalizes this to multimodal systems, using path models to enforce correlation and orthogonality across diverse data types. In 2022 Yann LeCun introduced Joint-Embedding Predictive Architectures (JEPA) as a step towards decision making, reasoning, and autonomous human intelligence in machines, including self-improvement through autonomous learning. Founded in representation learning, LeCun included the concept of a “world model” in JEPA which aims to enable machines to replicate human intellect by providing machines with a concept for the world in which they exist. Unlike autoencoders, JEPAs operate entirely in latent space, avoiding pixel-level noise to focus on semantic structure. Rather than just learning invariance, JEPAs learn by predicting masked latent representations from visible context. JEPA has been applied to domains such as image analysis, audio processing, and motion in images and video. == Comparison with other forms of machine learning == SSL belongs to supervised learning methods insofar as the goal is to generate a classified output from the input. At the same time, however, it does not require the explicit use of labeled input-output pairs. Instead, correlations, metadata embedded in the data, or domain knowledge present in the input are implicitly and autonomously extracted from the data. These supervisory signals, extracted from the data, can then be used for training. SSL is similar to unsupervised learning in that it does not require labels in the sample data. Unlike unsupervised learning, however, learning is not done using inherent data structures. Semi-supervised learning combines supervised and unsupervised learning, requiring only a small portion of the learning data be labeled. In transfer learning, a model designed for one task is reused on a different task. Training an autoencoder intrinsically constitutes a self-supervised process, because the output pattern needs to become an optimal reconstruction of the input pattern itself. However, in current jargon, the term 'self-supervised' often refers to tasks based on a pretext-task training setup

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  • Stereo cameras

    Stereo cameras

    The stereo cameras approach is a method of distilling a noisy video signal into a coherent data set that a computer can begin to process into actionable symbolic objects, or abstractions. Stereo cameras is one of many approaches used in the broader fields of computer vision and machine vision. == Calculation == In this approach, two cameras with a known physical relationship (i.e. a common field of view the cameras can see, and how far apart their focal points sit in physical space) are correlated via software. By finding mappings of common pixel values, and calculating how far apart these common areas reside in pixel space, a rough depth map can be created. This is very similar to how the human brain uses stereoscopic information from the eyes to gain depth cue information, i.e. how far apart any given object in the scene is from the viewer. The camera attributes must be known, focal length and distance apart etc., and a calibration done. Once this is completed, the systems can be used to sense the distances of objects by triangulation. Finding the same singular physical point in the two left and right images is known as the correspondence problem. Correctly locating the point gives the computer the capability to calculate the distance that the robot or camera is from the object. On the BH2 Lunar Rover the cameras use five steps: a bayer array filter, photometric consistency dense matching algorithm, a Laplace of Gaussian (LoG) edge detection algorithm, a stereo matching algorithm and finally uniqueness constraint. == Uses == This type of stereoscopic image processing technique is used in applications such as 3D reconstruction, robotic control and sensing, crowd dynamics monitoring and off-planet terrestrial rovers; for example, in mobile robot navigation, tracking, gesture recognition, targeting, 3D surface visualization, immersive and interactive gaming. Although the Xbox Kinect sensor is also able to create a depth map of an image, it uses an infrared camera for this purpose, and does not use the dual-camera technique. Other approaches to stereoscopic sensing include time of flight sensors and ultrasound.

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  • Convolutional neural network

    Convolutional neural network

    A convolutional neural network (CNN) is a type of feedforward neural network that learns features via filter (or kernel) optimization. This type of deep learning network has been applied to process and make predictions from many different types of data including text, images and audio. CNNs are the de-facto standard in deep learning-based approaches to computer vision and image processing, and have only recently been replaced—in some cases—by newer architectures such as the transformer. Vanishing gradients and exploding gradients, seen during backpropagation in earlier neural networks, are prevented by the regularization that comes from using shared weights over fewer connections. For example, for each neuron in the fully-connected layer, 10,000 weights would be required for processing an image sized 100 × 100 pixels. However, applying cascaded convolution (or cross-correlation) kernels, only 25 weights for each convolutional layer are required to process 5x5-sized tiles. Higher-layer features are extracted from wider context windows, compared to lower-layer features. Some applications of CNNs include: image and video recognition, recommender systems, image classification, image segmentation, medical image analysis, natural language processing, brain–computer interfaces, and financial time series. CNNs are also known as shift invariant or space invariant artificial neural networks, based on the shared-weight architecture of the convolution kernels or filters that slide along input features and provide translation-equivariant responses known as feature maps. Counter-intuitively, most convolutional neural networks are not invariant to translation, due to the downsampling operation they apply to the input. Feedforward neural networks are usually fully connected networks, that is, each neuron in one layer is connected to all neurons in the next layer. The "full connectivity" of these networks makes them prone to overfitting data. Typical ways of regularization, or preventing overfitting, include: penalizing parameters during training (such as weight decay) or trimming connectivity (skipped connections, dropout, etc.) Robust datasets also increase the probability that CNNs will learn the generalized principles that characterize a given dataset rather than the biases of a poorly-populated set. Convolutional networks were inspired by biological processes in that the connectivity pattern between neurons resembles the organization of the animal visual cortex. Individual cortical neurons respond to stimuli only in a restricted region of the visual field known as the receptive field. The receptive fields of different neurons partially overlap such that they cover the entire visual field. CNNs use relatively little pre-processing compared to other image classification algorithms. This means that the network learns to optimize the filters (or kernels) through automated learning, whereas in traditional algorithms these filters are hand-engineered. This simplifies and automates the process, enhancing efficiency and scalability overcoming human-intervention bottlenecks. == Architecture == A convolutional neural network consists of an input layer, hidden layers and an output layer. In a convolutional neural network, the hidden layers include one or more layers that perform convolutions. Typically this includes a layer that performs a dot product of the convolution kernel with the layer's input matrix. This product is usually the Frobenius inner product, and its activation function is commonly ReLU. As the convolution kernel slides along the input matrix for the layer, the convolution operation generates a feature map, which in turn contributes to the input of the next layer. This is followed by other layers such as pooling layers, fully connected layers, and normalization layers. Here it should be noted how close a convolutional neural network is to a matched filter. === Convolutional layers === In a CNN, the input is a tensor with shape: (number of inputs) × (input height) × (input width) × (input channels) After passing through a convolutional layer, the image becomes abstracted to a feature map, also called an activation map, with shape: (number of inputs) × (feature map height) × (feature map width) × (feature map channels). Convolutional layers convolve the input and pass its result to the next layer. This is similar to the response of a neuron in the visual cortex to a specific stimulus. Each convolutional neuron processes data only for its receptive field. Although fully connected feedforward neural networks can be used to learn features and classify data, this architecture is generally impractical for larger inputs (e.g., high-resolution images), which would require massive numbers of neurons because each pixel is a relevant input feature. A fully connected layer for an image of size 100 × 100 has 10,000 weights for each neuron in the second layer. Convolution reduces the number of free parameters, allowing the network to be deeper. For example, using a 5 × 5 tiling region, each with the same shared weights, requires only 25 neurons. Using shared weights means there are many fewer parameters, which helps avoid the vanishing gradients and exploding gradients problems seen during backpropagation in earlier neural networks. To speed processing, standard convolutional layers can be replaced by depthwise separable convolutional layers, which are based on a depthwise convolution followed by a pointwise convolution. The depthwise convolution is a spatial convolution applied independently over each channel of the input tensor, while the pointwise convolution is a standard convolution restricted to the use of 1 × 1 {\displaystyle 1\times 1} kernels. === Pooling layers === Convolutional networks may include local and/or global pooling layers along with traditional convolutional layers. Pooling layers reduce the dimensions of data by combining the outputs of neuron clusters at one layer into a single neuron in the next layer. Local pooling combines small clusters, tiling sizes such as 2 × 2 are commonly used. Global pooling acts on all the neurons of the feature map. There are two common types of pooling in popular use: max and average. Max pooling uses the maximum value of each local cluster of neurons in the feature map, while average pooling takes the average value. === Fully connected layers === Fully connected layers connect every neuron in one layer to every neuron in another layer. It is the same as a traditional multilayer perceptron neural network (MLP). Each neuron in the fully connected layer receives input from all the neurons in the previous layer. These inputs are weighted and summed with the corresponding biases, and then passed through an activation function to perform a nonlinear transformation, generating the output. The flattened matrix goes through a fully connected layer to classify the images. === Receptive field === In neural networks, each neuron receives input from some number of locations in the previous layer. In a convolutional layer, each neuron receives input from only a restricted area of the previous layer called the neuron's receptive field. Typically the area is a square (e.g. 5 by 5 neurons). Whereas, in a fully connected layer, the receptive field is the entire previous layer. Thus, in each convolutional layer, each neuron takes input from a larger area in the input than previous layers. This is due to applying the convolution over and over, which takes the value of a pixel into account, as well as its surrounding pixels. When using dilated layers, the number of pixels in the receptive field remains constant, but the field is more sparsely populated as its dimensions grow when combining the effect of several layers. To manipulate the receptive field size as desired, there are some alternatives to the standard convolutional layer. For example, atrous or dilated convolution expands the receptive field size without increasing the number of parameters by interleaving visible and blind regions. Moreover, a single dilated convolutional layer can comprise filters with multiple dilation ratios, thus having a variable receptive field size. === Weights === Each neuron in a neural network computes an output value by applying a specific function to the input values received from the receptive field in the previous layer. The function that is applied to the input values is determined by a vector of weights and a bias (typically real numbers). Learning consists of iteratively adjusting these biases and weights. The vectors of weights and biases are called filters and represent particular features of the input (e.g., a particular shape). A distinguishing feature of CNNs is that many neurons can share the same filter. This reduces the memory footprint because a single bias and a single vector of weights are used across all receptive fields that share that filter, as opposed to each receptive field having its own bias and vector

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  • LanguageWare

    LanguageWare

    LanguageWare is a natural language processing (NLP) technology developed by IBM, which allows applications to process natural language text. It comprises a set of Java libraries that provide a range of NLP functions: language identification, text segmentation/tokenization, normalization, entity and relationship extraction, and semantic analysis and disambiguation. The analysis engine uses a finite-state machine approach at multiple levels, which aids its performance characteristics while maintaining a reasonably small footprint. The behaviour of the system is driven by a set of configurable lexico-semantic resources which describe the characteristics and domain of the processed language. A default set of resources comes as part of LanguageWare and these describe the native language characteristics, such as morphology, and the basic vocabulary for the language. Supplemental resources have been created that capture additional vocabularies, terminologies, rules and grammars, which may be generic to the language or specific to one or more domains. A set of Eclipse-based customization tooling, LanguageWare Resource Workbench, is available on IBM's alphaWorks site, and allows domain knowledge to be compiled into these resources and thereby incorporated into the analysis process. LanguageWare can be deployed as a set of UIMA-compliant annotators, Eclipse plug-ins or Web Services.

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  • Software agent

    Software agent

    In computer science, a software agent is a computer program that acts for a user or another program in a relationship of agency. The term agent is derived from the Latin agere (to do): an agreement to act on one's behalf. Such "action on behalf of" implies the authority to decide which, if any, action is appropriate. Some agents are colloquially known as bots, from robot. They may be embodied, as when execution is paired with a robot body, or as software such as a chatbot executing on a computer, such as a mobile device, e.g. Siri. Software agents may be autonomous or work together with other agents or people. Software agents interacting with people (e.g. chatbots, human-robot interaction environments) may possess human-like qualities such as natural language understanding and speech, personality or embody humanoid form (see Asimo). Related and derived concepts include intelligent agents (in particular exhibiting some aspects of artificial intelligence, such as reasoning), autonomous agents (capable of modifying the methods of achieving their objectives), distributed agents (being executed on physically distinct computers), multi-agent systems (distributed agents that work together to achieve an objective that could not be accomplished by a single agent acting alone), and mobile agents (agents that can relocate their execution onto different processors). == Concepts == The basic attributes of an autonomous software agent are that agents: are not strictly invoked for a task, but activate themselves, may reside in wait status on a host, perceiving context, may get to run status on a host upon starting conditions, do not require interaction of user, may invoke other tasks including communication. The concept of an agent provides a method of describing a complex software entity that is capable of acting with a certain degree of autonomy in order to accomplish tasks on behalf of its host. But unlike objects, which are defined in terms of methods and attributes, an agent is defined in terms of its behavior. Various authors have proposed different definitions of agents, these commonly include concepts such as: persistence: code is not executed on demand but runs continuously and decides for itself when it should perform some activity; autonomy: agents have capabilities of task selection, prioritization, goal-directed behavior, decision-making without human intervention; social ability: agents are able to engage other components through some sort of communication and coordination, they may collaborate on a task; reactivity: agents perceive the context in which they operate and react to it appropriately. === Distinguishing agents from programs === All agents are programs, but not all programs are agents. Contrasting the term with related concepts may help clarify its meaning. Franklin & Graesser (1997) discuss four key notions that distinguish agents from arbitrary programs: reaction to the environment, autonomy, goal-orientation and persistence. === Intuitive distinguishing agents from objects === Agents are more autonomous than objects. Agents have flexible behavior: reactive, proactive, social. Agents have at least one thread of control but may have more. === Distinguishing agents from expert systems === Expert systems are not coupled to their environment. Expert systems are not designed for reactive, proactive behavior. Expert systems do not consider social ability. === Distinguishing intelligent software agents from intelligent agents in AI === Intelligent agents (also known as rational agents) are not just computer programs: they may also be machines, human beings, communities of human beings (such as firms) or anything that is capable of goal-directed behavior. == Impact of software agents == Software agents may offer various benefits to their end users by automating complex or repetitive tasks. However, there are organizational and cultural impacts of this technology that need to be considered prior to implementing software agents. === Organizational impact === === Work contentment and job satisfaction impact === People like to perform easy tasks providing the sensation of success unless the repetition of the simple tasking is affecting the overall output. In general implementing software agents to perform administrative requirements provides a substantial increase in work contentment, as administering their own work does never please the worker. The effort freed up serves for a higher degree of engagement in the substantial tasks of individual work. Hence, software agents may provide the basics to implement self-controlled work, relieved from hierarchical controls and interference. Such conditions may be secured by application of software agents for required formal support. === Cultural impact === The cultural effects of the implementation of software agents include trust affliction, skills erosion, privacy attrition and social detachment. Some users may not feel entirely comfortable fully delegating important tasks to software applications. Those who start relying solely on intelligent agents may lose important skills, for example, relating to information literacy. In order to act on a user's behalf, a software agent needs to have a complete understanding of a user's profile, including his/her personal preferences. This, in turn, may lead to unpredictable privacy issues. When users start relying on their software agents more, especially for communication activities, they may lose contact with other human users and look at the world with the eyes of their agents. These consequences are what agent researchers and users must consider when dealing with intelligent agent technologies. === History === The concept of an agent can be traced back to Hewitt's Actor Model (Hewitt, 1977) - "A self-contained, interactive and concurrently-executing object, possessing internal state and communication capability." To be more academic, software agent systems are a direct evolution of Multi-Agent Systems (MAS). MAS evolved from Distributed Artificial Intelligence (DAI), Distributed Problem Solving (DPS) and Parallel AI (PAI), thus inheriting all characteristics (good and bad) from DAI and AI. John Sculley's 1987 "Knowledge Navigator" video portrayed an image of a relationship between end-users and agents. Being an ideal first, this field experienced a series of unsuccessful top-down implementations, instead of a piece-by-piece, bottom-up approach. The range of agent types is now (from 1990) broad: WWW, search engines, etc. == Examples of intelligent software agents == === Buyer agents (shopping bots) === Buyer agents travel around a network (e.g. the internet) retrieving information about goods and services. These agents, also known as 'shopping bots', work very efficiently for commodity products such as CDs, books, electronic components, and other one-size-fits-all products. Buyer agents are typically optimized to allow for digital payment services used in e-commerce and traditional businesses. === User agents (personal agents) === User agents, or personal agents, are intelligent agents that take action on your behalf. In this category belong those intelligent agents that already perform, or will shortly perform, the following tasks: Check your e-mail, sort it according to the user's order of preference, and alert you when important emails arrive. Play computer games as your opponent or patrol game areas for you. Assemble customized news reports for you. There are several versions of these, including CNN. Find information for you on the subject of your choice. Fill out forms on the Web automatically for you, storing your information for future reference Scan Web pages looking for and highlighting text that constitutes the "important" part of the information there Discuss topics with you ranging from your deepest fears to sports Facilitate with online job search duties by scanning known job boards and sending the resume to opportunities who meet the desired criteria Profile synchronization across heterogeneous social networks === Monitoring-and-surveillance (predictive) agents === Monitoring and surveillance agents are used to observe and report on equipment, usually computer systems. The agents may keep track of company inventory levels, observe competitors' prices and relay them back to the company, watch stock manipulation by insider trading and rumors, etc. For example, NASA's Jet Propulsion Laboratory has an agent that monitors inventory, planning, schedules equipment orders to keep costs down, and manages food storage facilities. These agents usually monitor complex computer networks that can keep track of the configuration of each computer connected to the network. A special case of monitoring-and-surveillance agents are organizations of agents used to automate decision-making process during tactical operations. The agents monitor the status of assets (ammunition, weapons available, platforms for transport, etc.) and receive goals from hi

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  • Concept mining

    Concept mining

    Concept mining is an activity that results in the extraction of concepts from artifacts. Solutions to the task typically involve aspects of artificial intelligence and statistics, such as data mining and text mining. Because artifacts are typically a loosely structured sequence of words and other symbols (rather than concepts), the problem is nontrivial, but it can provide powerful insights into the meaning, provenance and similarity of documents. == Methods == Traditionally, the conversion of words to concepts has been performed using a thesaurus, and for computational techniques the tendency is to do the same. The thesauri used are either specially created for the task, or a pre-existing language model, usually related to Princeton's WordNet. The mappings of words to concepts are often ambiguous. Typically each word in a given language will relate to several possible concepts. Humans use context to disambiguate the various meanings of a given piece of text, where available machine translation systems cannot easily infer context. For the purposes of concept mining, however, these ambiguities tend to be less important than they are with machine translation, for in large documents the ambiguities tend to even out, much as is the case with text mining. There are many techniques for disambiguation that may be used. Examples are linguistic analysis of the text and the use of word and concept association frequency information that may be inferred from large text corpora. Recently, techniques that base on semantic similarity between the possible concepts and the context have appeared and gained interest in the scientific community. == Applications == === Detecting and indexing similar documents in large corpora === One of the spin-offs of calculating document statistics in the concept domain, rather than the word domain, is that concepts form natural tree structures based on hypernymy and meronymy. These structures can be used to generate simple tree membership statistics, that can be used to locate any document in a Euclidean concept space. If the size of a document is also considered as another dimension of this space then an extremely efficient indexing system can be created. This technique is currently in commercial use locating similar legal documents in a 2.5 million document corpus. === Clustering documents by topic === Standard numeric clustering techniques may be used in "concept space" as described above to locate and index documents by the inferred topic. These are numerically far more efficient than their text mining cousins, and tend to behave more intuitively, in that they map better to the similarity measures a human would generate.

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  • Lexical substitution

    Lexical substitution

    Lexical substitution is the task of identifying a substitute for a word in the context of a clause. For instance, given the following text: "After the match, replace any remaining fluid deficit to prevent chronic dehydration throughout the tournament", a substitute of game might be given. Lexical substitution is strictly related to word sense disambiguation (WSD), in that both aim to determine the meaning of a word. However, while WSD consists of automatically assigning the appropriate sense from a fixed sense inventory, lexical substitution does not impose any constraint on which substitute to choose as the best representative for the word in context. By not prescribing the inventory, lexical substitution overcomes the issue of the granularity of sense distinctions and provides a level playing field for automatic systems that automatically acquire word senses (a task referred to as Word Sense Induction). == Evaluation == In order to evaluate automatic systems on lexical substitution, a task was organized at the Semeval-2007 evaluation competition held in Prague in 2007. A Semeval-2010 task on cross-lingual lexical substitution has also taken place. == Skip-gram model == The skip-gram model takes words with similar meanings into a vector space (collection of objects that can be added together and multiplied by numbers) that are found close to each other in N-dimensions (list of items). A variety of neural networks (computer system modeled after a human brain) are formed together as a result of the vectors and networks that are related together. This all occurs in the dimensions of the vocabulary that has been generated in a network. The model has been used in lexical substitution automation and prediction algorithms. One such algorithm developed by Oren Melamud, Omer Levy, and Ido Dagan uses the skip-gram model to find a vector for each word and its synonyms. Then, it calculates the cosine distance between vectors to determine which words will be the best substitutes. === Example === In a sentence like "The dog walked at a quick pace" each word has a specific vector in relation to the other. The vector for "The" would be [1,0,0,0,0,0,0] because the 1 is the word vocabulary and the 0s are the words surrounding that vocabulary, which create a vector.

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  • Apache OpenNLP

    Apache OpenNLP

    The Apache OpenNLP library is a machine learning based toolkit for the processing of natural language text. It supports the most common NLP tasks, such as language detection, tokenization, sentence segmentation, part-of-speech tagging, named entity extraction, chunking, parsing and coreference resolution. These tasks are usually required to build more advanced text processing services.

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  • Graphics address remapping table

    Graphics address remapping table

    The graphics address remapping table (GART), also known as the graphics aperture remapping table, or graphics translation table (GTT), is an I/O memory management unit (IOMMU) used by Accelerated Graphics Port (AGP) and PCI Express (PCIe) graphics cards. The GART allows the graphics card direct memory access (DMA) to the host system memory, through which buffers of textures, polygon meshes and other data are loaded. AMD later reused the same mechanism for I/O virtualization with other peripherals including disk controllers and network adapters. A GART is used as a means of data exchange between the main memory and video memory through which buffers (i.e. paging/swapping) of textures, polygon meshes and other data are loaded, but can also be used to expand the amount of video memory available for systems with only integrated or shared graphics (i.e. no discrete or inbuilt graphics processor), such as Intel HD Graphics processors. However, this type of memory (expansion) remapping has a caveat that affects the entire system: specifically, any GART, pre-allocated memory becomes pooled and cannot be utilised for any other purposes but graphics memory and display rendering. Since PCI Express, the GART is extended to the GTT (Graphics Translation Table), which act as a buffer or cache between system memory and graphics card, and in PCI Express, the GTT buffer size is changeable by the GPU driver. == Operating system support == === Windows === Support for AGP GART was added since Windows 95 OSR2. Later, support for GTT was added since Windows XP SP2 and Windows Vista. === Linux === Jeff Hartmann served as the primary maintainer of the Linux kernel's agpgart driver, which began as part of Brian Paul's Utah GLX accelerated Mesa 3D driver project. The developers primarily targeted Linux 2.4.x kernels, but made patches available against older 2.2.x kernels. Dave Jones heavily reworked agpgart for the Linux 2.6.x kernels, along with more contributions from Jeff Hartmann. === FreeBSD === In FreeBSD, the agpgart driver appeared in its 4.1 release. === Solaris === AGPgart support was introduced into Solaris Express Developer Edition as of its 7/05 release.

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  • Synthesia (company)

    Synthesia (company)

    Synthesia Limited is a British multinational artificial intelligence company based in London, United Kingdom. It is a synthetic media-generation software developer and creator of AI-generated video content, including audio-visual agents and cloned avatars. Britain's largest generative-AI firm, it is used by 70% of FTSE 100 and over 90% of Fortune 100 companies. == Overview == Synthesia is most often used by corporations for localized communication, orientation, employee training videos, advertising campaigns, reporting, product demonstrations, customer service, and to create chatbots. Its software algorithm mimics speech and facial movements based on video recordings of an individual’s speech and facial expressions. From this, a text-to-speech video is created to look and sound like the individual. Swiss bank UBS incorporated Synthesia AI-powered avatars of their human financial experts, for instance, in 2025. Users create content via the platform's pre-generated AI presenters or by creating digital representations of themselves, or personal avatars, using the platform's AI video editing tool. These avatars can be used to narrate videos generated from text. As of August 2021, Synthesia's voice database included multiple gender options in over 60 languages. Its free voice library doubled by 2025, to 140 languages and accents, and its Express-Voice technology can clone a user's own voice, or generate a synthetic one. === Deepfakes === The platform prohibits use of its software to create non-consensual clones, including of celebrities or political figures for satirical purposes. Explicit consent must be provided in addition to a strict pre-screening regimen for use of an individual's likeness to avoid “deepfaking”. While the company prohibits use of its technology for misinformation or "news-like content", an October 2023 Freedom House report stated that Synthesia tools had been used by governments in Venezuela, China, Burkina Faso, and Russia to create videos of fake TV news outlets with AI-generated avatars in order to spread propaganda. Actor Dan Dewhirst signed a contract with the company in 2021, becoming one of the first actors whose likeness would be made into an AI avatar, finding his likeness used in the Venezuelan generated-videos. The company stated, in February 2024, that it had improved its misuse detection systems, and, in April 2024, that new users of its technology are screened by the company, and content employing it is further vetted by Synthesia moderators. == History == Synthesia's software utilizes deep learning architecture developed by Lourdes Agapito and Matthias Niessner. The company was co-founded in 2017 by Agapito, Niessner, Victor Riparbelli, and Steffen Tjerrild. In 2018, the company first demonstrated the software's capabilities on the BBC programme Click when it presented a digitization of Matthew Amroliwala speaking Spanish, Mandarin, and Hindi. Through Synthesia's first two years of existence, it employed 10 people and struggled to make sales, leading to an expansion of the company's focus. It moved on from just targeting entertainment studios to a variety of businesses. In 2020, Synthesia users were reported to include Amazon, Tiffany & Co. and IHG Hotels & Resorts. In January 2024, the company introduced its AI video assistant, which turns text-to-video. That April, with a reported 55,000 customers, including half of the Fortune 100, Synthesia launched "expressive avatars". That September, an enhanced dubbing feature was launched, to translate video in 30 languages with naturalized lip-syncing. Peter Hill joined Synthesia as CTO in January 2025, following 25 years at Amazon, and two years as CEO and CPO of Wildfire Studios. That March, a million dollar base of shares was formed to furnish human actors, employed to generate digital avatars, with company stock, which all of its employees hold. By June of that year, 150,000 individuals from among Synthesia's 65,000 customers had created AI-generated avatars of themselves. In July 2025, the company's new global headquarters at Regent’s Place was opened by London mayor Sadiq Khan, who described Britain's largest generative-AI company, then valued at over $2 billion, as a "London success story". By that October, its technology was employed by 90% of the Fortune 100, and Synthesia 3.0 was launched, with hyper-realistic digital avatars equipped with AI-powered dubbing and translation, and a built-in video assistant. In January 2026, it reached a $4 billion valuation, with 70% of FTSE 100 companies noted among its customers. === Funding === The company raised $3.1 million in seed funding in 2019. In April 2021, the company raised $12.5 million in Series A funding. In December 2021, it raised $50 million in a Series B funding round led by Kleiner Perkins and GV (then Google Ventures). Synthesia gained a total valuation of $1 billion, and achieved unicorn status, when it raised $90 million from Accel and Nvidia partnership NVentures, in June 2023, during its Series C funding round. Counting 60,000 customers by January 2025, including over 60% of Fortune 100 companies; the company raised $180 million in a Series D round led by NEA, with new investors World Innovation Lab (WiL), Atlassian Ventures and PSP Growth, as well as existing investors GV, MMC Ventures and FirstMark, doubling Synthesia's valuation to $2.1 billion. Capital raised by 2025 had reached $330 million, with investments slated to further product innovation, talent growth, and company expansion in North America, Europe, Japan and Australia. In April 2025, Adobe Inc. invested £10 million in the company for a strategic partnership. Synthesia subsequently rejected a $3 billion acquisition offer from Adobe, choosing to remain independent. With a revenue stream then exceeding $100 million annually; GV led a Series E funding round in October 2025, resulting in Synthesia's $4 billion valuation, raising $200 million from GV, Nvidia and Accel to develop, in 2026, interactive audio-visual avatar "agents" that converse on topic, for automated sales training and corporate communications, such as recruiting. == Recognition == In 2021, Synthesia partnered with Lay's to create the Messi Messages campaign featuring Argentine footballer Lionel Messi. Users created personalized messages with Synthesia's software and sent custom artificial reality video messages from Messi based on their text input. The campaign received a Cannes Lion Award under the Bronze category. In February 2025, UK Science and Technology Minister Peter Kyle commended Synthesia's "pioneering generative AI innovations."

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  • Eigenmoments

    Eigenmoments

    EigenMoments is a set of orthogonal, noise robust, invariant to rotation, scaling and translation and distribution sensitive moments. Their application can be found in signal processing and computer vision as descriptors of the signal or image. The descriptors can later be used for classification purposes. It is obtained by performing orthogonalization, via eigen analysis on geometric moments. == Framework summary == EigenMoments are computed by performing eigen analysis on the moment space of an image by maximizing signal-to-noise ratio in the feature space in form of Rayleigh quotient. This approach has several benefits in Image processing applications: Dependency of moments in the moment space on the distribution of the images being transformed, ensures decorrelation of the final feature space after eigen analysis on the moment space. The ability of EigenMoments to take into account distribution of the image makes it more versatile and adaptable for different genres. Generated moment kernels are orthogonal and therefore analysis on the moment space becomes easier. Transformation with orthogonal moment kernels into moment space is analogous to projection of the image onto a number of orthogonal axes. Nosiy components can be removed. This makes EigenMoments robust for classification applications. Optimal information compaction can be obtained and therefore a few number of moments are needed to characterize the images. == Problem formulation == Assume that a signal vector s ∈ R n {\displaystyle s\in {\mathcal {R}}^{n}} is taken from a certain distribution having correlation C ∈ R n × n {\displaystyle C\in {\mathcal {R}}^{n\times n}} , i.e. C = E [ s s T ] {\displaystyle C=E[ss^{T}]} where E[.] denotes expected value. Dimension of signal space, n, is often too large to be useful for practical application such as pattern classification, we need to transform the signal space into a space with lower dimensionality. This is performed by a two-step linear transformation: q = W T X T s , {\displaystyle q=W^{T}X^{T}s,} where q = [ q 1 , . . . , q n ] T ∈ R k {\displaystyle q=[q_{1},...,q_{n}]^{T}\in {\mathcal {R}}^{k}} is the transformed signal, X = [ x 1 , . . . , x n ] T ∈ R n × m {\displaystyle X=[x_{1},...,x_{n}]^{T}\in {\mathcal {R}}^{n\times m}} a fixed transformation matrix which transforms the signal into the moment space, and W = [ w 1 , . . . , w n ] T ∈ R m × k {\displaystyle W=[w_{1},...,w_{n}]^{T}\in {\mathcal {R}}^{m\times k}} the transformation matrix which we are going to determine by maximizing the SNR of the feature space resided by q {\displaystyle q} . For the case of Geometric Moments, X would be the monomials. If m = k = n {\displaystyle m=k=n} , a full rank transformation would result, however usually we have m ≤ n {\displaystyle m\leq n} and k ≤ m {\displaystyle k\leq m} . This is specially the case when n {\displaystyle n} is of high dimensions. Finding W {\displaystyle W} that maximizes the SNR of the feature space: S N R t r a n s f o r m = w T X T C X w w T X T N X w , {\displaystyle SNR_{transform}={\frac {w^{T}X^{T}CXw}{w^{T}X^{T}NXw}},} where N is the correlation matrix of the noise signal. The problem can thus be formulated as w 1 , . . . , w k = a r g m a x w w T X T C X w w T X T N X w {\displaystyle {w_{1},...,w_{k}}=argmax_{w}{\frac {w^{T}X^{T}CXw}{w^{T}X^{T}NXw}}} subject to constraints: w i T X T N X w j = δ i j , {\displaystyle w_{i}^{T}X^{T}NXw_{j}=\delta _{ij},} where δ i j {\displaystyle \delta _{ij}} is the Kronecker delta. It can be observed that this maximization is Rayleigh quotient by letting A = X T C X {\displaystyle A=X^{T}CX} and B = X T N X {\displaystyle B=X^{T}NX} and therefore can be written as: w 1 , . . . , w k = a r g m a x x w T A w w T B w {\displaystyle {w_{1},...,w_{k}}={\underset {x}{\operatorname {arg\,max} }}{\frac {w^{T}Aw}{w^{T}Bw}}} , w i T B w j = δ i j {\displaystyle w_{i}^{T}Bw_{j}=\delta _{ij}} === Rayleigh quotient === Optimization of Rayleigh quotient has the form: max w R ( w ) = max w w T A w w T B w {\displaystyle \max _{w}R(w)=\max _{w}{\frac {w^{T}Aw}{w^{T}Bw}}} and A {\displaystyle A} and B {\displaystyle B} , both are symmetric and B {\displaystyle B} is positive definite and therefore invertible. Scaling w {\displaystyle w} does not change the value of the object function and hence and additional scalar constraint w T B w = 1 {\displaystyle w^{T}Bw=1} can be imposed on w {\displaystyle w} and no solution would be lost when the objective function is optimized. This constraint optimization problem can be solved using Lagrangian multiplier: max w w T A w {\displaystyle \max _{w}{w^{T}Aw}} subject to w T B w = 1 {\displaystyle {w^{T}Bw}=1} max w L ( w ) = max w ( w T A w − λ w T B w ) {\displaystyle \max _{w}{\mathcal {L}}(w)=\max _{w}(w{T}Aw-\lambda w^{T}Bw)} equating first derivative to zero and we will have: A w = λ B w {\displaystyle Aw=\lambda Bw} which is an instance of Generalized Eigenvalue Problem (GEP). The GEP has the form: A w = λ B w {\displaystyle Aw=\lambda Bw} for any pair ( w , λ ) {\displaystyle (w,\lambda )} that is a solution to above equation, w {\displaystyle w} is called a generalized eigenvector and λ {\displaystyle \lambda } is called a generalized eigenvalue. Finding w {\displaystyle w} and λ {\displaystyle \lambda } that satisfies this equations would produce the result which optimizes Rayleigh quotient. One way of maximizing Rayleigh quotient is through solving the Generalized Eigen Problem. Dimension reduction can be performed by simply choosing the first components w i {\displaystyle w_{i}} , i = 1 , . . . , k {\displaystyle i=1,...,k} , with the highest values for R ( w ) {\displaystyle R(w)} out of the m {\displaystyle m} components, and discard the rest. Interpretation of this transformation is rotating and scaling the moment space, transforming it into a feature space with maximized SNR and therefore, the first k {\displaystyle k} components are the components with highest k {\displaystyle k} SNR values. The other method to look at this solution is to use the concept of simultaneous diagonalization instead of Generalized Eigen Problem. === Simultaneous diagonalization === Let A = X T C X {\displaystyle A=X^{T}CX} and B = X T N X {\displaystyle B=X^{T}NX} as mentioned earlier. We can write W {\displaystyle W} as two separate transformation matrices: W = W 1 W 2 . {\displaystyle W=W_{1}W_{2}.} W 1 {\displaystyle W_{1}} can be found by first diagonalize B: P T B P = D B {\displaystyle P^{T}BP=D_{B}} . Where D B {\displaystyle D_{B}} is a diagonal matrix sorted in increasing order. Since B {\displaystyle B} is positive definite, thus D B > 0 {\displaystyle D_{B}>0} . We can discard those eigenvalues that large and retain those close to 0, since this means the energy of the noise is close to 0 in this space, at this stage it is also possible to discard those eigenvectors that have large eigenvalues. Let P ^ {\displaystyle {\hat {P}}} be the first k {\displaystyle k} columns of P {\displaystyle P} , now P T ^ B P ^ = D B ^ {\displaystyle {\hat {P^{T}}}B{\hat {P}}={\hat {D_{B}}}} where D B ^ {\displaystyle {\hat {D_{B}}}} is the k × k {\displaystyle k\times k} principal submatrix of D B {\displaystyle D_{B}} . Let W 1 = P ^ D B ^ − 1 / 2 {\displaystyle W_{1}={\hat {P}}{\hat {D_{B}}}^{-1/2}} and hence: W 1 T B W 1 = ( P ^ D B ^ − 1 / 2 ) T B ( P ^ D B ^ − 1 / 2 ) = I {\displaystyle W_{1}^{T}BW_{1}=({\hat {P}}{\hat {D_{B}}}^{-1/2})^{T}B({\hat {P}}{\hat {D_{B}}}^{-1/2})=I} . W 1 {\displaystyle W_{1}} whiten B {\displaystyle B} and reduces the dimensionality from m {\displaystyle m} to k {\displaystyle k} . The transformed space resided by q ′ = W 1 T X T s {\displaystyle q'=W_{1}^{T}X^{T}s} is called the noise space. Then, we diagonalize W 1 T A W 1 {\displaystyle W_{1}^{T}AW_{1}} : W 2 T W 1 T A W 1 W 2 = D A {\displaystyle W_{2}^{T}W_{1}^{T}AW_{1}W_{2}=D_{A}} , where W 2 T W 2 = I {\displaystyle W_{2}^{T}W_{2}=I} . D A {\displaystyle D_{A}} is the matrix with eigenvalues of W 1 T A W 1 {\displaystyle W_{1}^{T}AW_{1}} on its diagonal. We may retain all the eigenvalues and their corresponding eigenvectors since most of the noise are already discarded in previous step. Finally the transformation is given by: W = W 1 W 2 {\displaystyle W=W_{1}W_{2}} where W {\displaystyle W} diagonalizes both the numerator and denominator of the SNR, W T A W = D A {\displaystyle W^{T}AW=D_{A}} , W T B W = I {\displaystyle W^{T}BW=I} and the transformation of signal s {\displaystyle s} is defined as q = W T X T s = W 2 T W 1 T X T s {\displaystyle q=W^{T}X^{T}s=W_{2}^{T}W_{1}^{T}X^{T}s} . === Information loss === To find the information loss when we discard some of the eigenvalues and eigenvectors we can perform following analysis: η = 1 − t r a c e ( W 1 T A W 1 ) t r a c e ( D B − 1 / 2 P T A P D B − 1 / 2 ) = 1 − t r a c e ( D B ^ − 1 / 2 P ^ T A P ^ D B ^ − 1 / 2 ) t r a c e ( D B − 1 / 2 P T A P D B − 1 / 2 ) {\displaystyle {\begin{array}{lll}\eta &=&

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