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  • List of C++ software and tools

    List of C++ software and tools

    This is a list of notable software and programming tools for the C++ programming language, including libraries, web frameworks, programming language implementations, compilers, integrated development environments (IDEs), and other related software development utilities. == Compilers and IDEs == AMD Optimizing C/C++ Compiler — proprietary fork of LLVM + Clang for Linux C++Builder — rapid application development (RAD) environment Clang – compiler front end for C, C++, and Objective-C, part of LLVM CLion — C++ IDE by JetBrains Code::Blocks — open-source cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++ CodeLite — cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit CodeSynthesis XSD – XML Data Binding compiler Dev-C++ — MinGW or TDM-GCC 64bit port of the GCC as its compiler GCC – GNU Compiler Collection Intel C++ Compiler – proprietary high-performance compiler by Intel KDevelop — IDE part of the KDE project and is based on KDE Frameworks and Qt, the C/C++ backend uses Clang. Microsoft Visual C++ – proprietary C++ compiler and IDE for Windows Oracle Developer Studio — Solaris, OpenSolaris, RHEL, and Oracle Linux operating systems. Qt Creator — part of the SDK for the Qt GUI application development framework and uses the Qt API SlickEdit — text editor and IDE Turbo C++ – legacy C++ IDE and compiler popular in the 1990s Understand — IDE that enables static code analysis through an array of visuals, documentation, and metric tools. Visual Studio — integrated development environment by Microsoft that supports C++ Visual Studio Code — integrated development environment by Microsoft that supports C++ Xcode — Apple IDE to develop macOS, iOS, iPadOS, watchOS, tvOS, and visionOS that supports C++ source code. == Debuggers == Allinea DDT – a graphical debugger dbx — a proprietary source-level debugger GNU Debugger – portable debugger that runs on many Unix-like systems Modular Debugger — a C/C++ source level debugger for Solaris and derivates Undo LiveRecorder — time travel debugger == Libraries == Active Template Library – template-based C++ classes developed by Microsoft Apache MXNet — deep learning framework Apache Xerces – parsing, validating, and serializing and manipulating XML. Asio — networking and low-level I/O library Bitpit — scientific computing and mesh manipulation library Boost — collection of peer-reviewed libraries Botan — cryptography library C++ AMP – easy way to write programs that compile and execute on data-parallel hardware, such as graphics cards and GPUs C++ Standard Library — standard library for the language C++/WinRT — library for Microsoft's Windows Runtime platform, designed to provide access to modern Windows APIs. C3D Toolkit — geometric modeling kernel Caffe — deep learning framework CAPD — library for rigorous numerics and dynamical systems Cassowary — constraint-solving toolkit that efficiently solves systems of linear equalities and inequalities Cinder — library for creative coding ClanLib — cross-platform game SDK CMU Sphinx — speech recognition system Crypto++ — cryptographic algorithms library Dlib — general-purpose cross-platform library Dune — partial differential equations using grid-based methods fastText — text representation and text classification library FLTK — GUI toolkit Geospatial Data Abstraction Library — geospatial data access library GDCM — image library General Polygon Clipper — polygon clipping library GiNaC — computer algebra system that uses Class Library for Numbers for implementing arbitrary-precision arithmetic GLFW — OpenGL and window management library HarfBuzz — text rendering and typesetting library High Efficiency Image File Format — digital container format for storing individual digital images and image sequences ITK — image analysis library Integrated Performance Primitives — domain-specific functions that are highly optimized for diverse Intel architectures Jackets library — GPU computing library JSBSim — open-source flight dynamics model JUCE — framework for audio applications KDE Frameworks — collection of libraries from the KDE project KFRlib — digital signal processing framework LEMON — library for optimization and graph problems LevelDB — key–value database library Libdash — MPEG-DASH streaming library libLAS — reading and writing geospatial data encoded in the ASPRS laser (LAS) file format libsigc++ — typesafe callbacks LibRaw — free and open-source software library for reading raw files from digital cameras libSBML — application programming interface (API) for the SBML (Systems Biology Markup Language) LIBSVM — sequential minimal optimization (SMO) algorithm for kernelized support vector machines Libx — DirectX .X files graphics library Loki — collection of design patterns LIVE555 — multimedia streaming library Metakit — embedded database library Microsoft Cognitive Toolkit — deep learning toolkit Microsoft Foundation Class Library — object-oriented library for developing desktop applications for Windows Microsoft SEAL — homomorphic encryption library mlpack — machine learning and AI library Mobile Robot Programming Toolkit — robotics research library Object Windows Library — Object Windows Library, superseded by VCL Open Cascade — CAD and 3D modeling library Open Asset Import Library — 3D model import library to provide a common API for different 3D asset file formats OpenCV – computer vision and machine learning library OpenFOAM — computational fluid dynamics toolkit OpenH264 — real-time encoding and decoding video streams in the H.264/MPEG-4 AVC format OpenImageIO — image processing library Open Inventor — higher layer of programming for OpenGL OpenNN — neural networks library OpenVDB — sparse volume data library openFrameworks — creative coding toolkit OpenRTM-aist — robotics middleware library Oracle Template Library — database access that supports IBM Db2 and Open Database Connectivity Orfeo toolbox — remote sensing image processing library OR-Tools — operations research and optimization library Parallel Augmented Maps — ordered sets, ordered maps, and augmented maps. Parallel Patterns Library — Microsoft library that provides features for multicore programming PhysX — physics simulation engine POCO C++ Libraries — general-purpose libraries for software development Poppler — PDF rendering library Protocol Buffers — data serialization library Qt — cross-platform widget toolkit QuantLib — quantitative finance library RocksDB — key–value database library ROOT — data analysis framework from CERN ROS — robotics middleware Scintilla — source code editing component SDL – Simple DirectMedia Layer, cross-platform development library for multimedia applications SFML – Simple and Fast Multimedia Library Shark – open-source machine learning library Shogun — machine learning toolbox Skia — 2D graphics library Snappy — compression library Sound Object Library — music and audio development Standard Template Library — library of containers and algorithms Stapl — parallel computing library SymbolicC++ — symbolic computation library TerraLib — GIS library Tesseract OCR — optical character recognition engine Threading Building Blocks — parallel computing library ThreadWeaver — concurrency framework Tiny-dnn — lightweight deep learning library TinyXML — lightweight XML parser Tkrzw — key–value databases VTD-XML — XML processing library wxWidgets — cross-platform GUI toolkit x265 — video encoding library for HEVC XGBoost — gradient boosting library Windows Template Library — Win32 development === Mathematical and numerical libraries === == Tools == Akonadi — a C++/Qt framework and storage service for personal information management BALL – framework and set of algorithms and data structures for molecular modelling and computational structural bioinformatics Boehm garbage collector – conservative garbage collector CEGUI — C++ GUI library ClanLib – video game SDK CMake — cross-platform build system for C++ projects Confidential Consortium Framework – blockchain infrastructure framework DaviX – WebDAV client Doxygen — documentation generator for C++ and other languages FLTK — Fast Light Toolkit, cross-platform GUI library Fox toolkit — C++ GUI toolkit GDB — GNU Project debugger, often used with C and C++ gtkmm — official C++ interface for the popular GUI library GTK HOOPS Visualize — 3D computer graphics HPX — partitioned global address space Parallel programming Runtime System JUCE — cross-platform C++ audio and GUI framework LessTif — free clone of Motif GUI toolkit MFC — Microsoft Foundation Class library Nana — modern C++ GUI toolkit PTK Toolkit — 2D rendering engine and SDK, and portability options. Qt — cross-platform C++ GUI toolkit Rogue Wave — C++ GUI toolkit TnFOX — C++ GUI toolkit Ultimate++ — cross-platform C++ GUI framework Valgrind — tool suite for debugging and profiling C/C++ programs wxWidgets — cross-platform C++ GUI toolkit x265 — encoder for creating digital video streams in the High Efficiency Vid

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  • AI Presentation Makers: Free vs Paid (2026)

    AI Presentation Makers: Free vs Paid (2026)

    Curious about the best AI presentation maker? An AI presentation maker is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI presentation maker slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Lorien Pratt

    Lorien Pratt

    Lorien Pratt is an American computer scientist known for contributions to transfer learning and for her work in promoting and developing the concept of decision intelligence. She is chief scientist and founder of Quantellia. Since 1988, she has conducted research on the use of machine learning as an academic, professor, industry analyst, and practicing data scientist. Pratt received her AB degree in computer science from Dartmouth College and her master's and doctorate degrees in computer science from Rutgers University. == Learning to Learn == She is best known for her book "Learning to Learn," co-edited with Sebastian Thrun, which provided an overview on how to use machine learning to better understand bias and generalization of discrete subjects. This approach, still largely theoretical when the book was published in 1998, is also called metalearning and is now a foundational underpinning of machine learning algorithms such as GPT-3 and DALL-E. == Research == === Transfer learning === Pratt's research includes early work in transfer learning where she developed the discriminability-based transfer (DBT) algorithm in 1993 during her tenure as a professor of computer science at Colorado School of Mines. This paper is considered one of the earliest academic works referring to the use of transfer in machine learning and has been cited over 400 times as foundational research for deep neural networks. === Decision intelligence === Since then, Pratt's research has continued to explore the relationships between machine learning and human cognition with the concept of decision intelligence, an emerging field of machine learning guided analytics designed to support human decision. Pratt introduced this concept in 2008, and this term has since been used by a number of vendors providing machine learning-guided analytics including Diwo, Peak AI, Sisu, and Tellius as the technologies used to support machine learning at scale have become easier to deploy, manage, and embed into software platforms. Pratt's work is cited as a core starting point for defining modern aspects of decision intelligence. Pratt's work at Quantellia since 2020 has focused on the use of decision intelligence to improve COVID-19-based outcomes.

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  • Ben Goertzel

    Ben Goertzel

    Ben Goertzel is a computer scientist, artificial intelligence (AI) researcher, and businessman. He helped popularize the term artificial general intelligence (AGI). == Early life and education == Three of Goertzel's Jewish great-grandparents immigrated to New York from Lithuania and Poland (in the Russian Empire). Goertzel's father is Ted Goertzel, a former professor of sociology at Rutgers University. Goertzel left high school after the tenth grade to attend Bard College at Simon's Rock, where he graduated with a bachelor's degree in Quantitative Studies. Goertzel graduated with a PhD in mathematics from Temple University under the supervision of Avi Lin in 1990, at age 23. == Career == Goertzel is the founder and CEO of SingularityNET, a project which was founded to distribute artificial intelligence data via blockchains. He is a leading developer of the OpenCog framework for artificial general intelligence. Goertzel was an associate and grant recipient of Jeffrey Epstein. He received a $100,000 grant from the Jeffrey Epstein Foundation for artificial general intelligence research in 2001. When interviewed by The New York Times about Epstein in 2019, Goertzel said, "I have no desire to talk about Epstein right now... The stuff I'm reading about him in the papers is pretty disturbing and goes way beyond what I thought his misdoings and kinks were. Yecch." === Sophia the Robot === Goertzel was the Chief Scientist of Hanson Robotics, the company that created the Sophia robot. As of 2018, Sophia's architecture includes scripting software, a chat system, and OpenCog, an AI system designed for general reasoning. Experts in the field have treated the project mostly as a PR stunt, stating that Hanson's claims that Sophia was "basically alive" are "grossly misleading" because the project does not involve AI technology, while computer scientist Yann LeCun, then Meta's chief AI scientist, made several unflattering remarks including calling the project "complete bullshit". === Views on AI === In May 2007, Goertzel spoke at a Google tech talk about his approach to creating artificial general intelligence. He defines intelligence as the ability to detect patterns in the world and in the agent itself, measurable in terms of emergent behavior of "achieving complex goals in complex environments". A "baby-like" artificial intelligence is initialized, then trained as an agent in a simulated or virtual world such as Second Life to produce a more powerful intelligence. Knowledge is represented in a network whose nodes and links carry probabilistic truth values as well as "attention values", with the attention values resembling the weights in a neural network. Several algorithms operate on this network, the central one being a combination of a probabilistic inference engine and a custom version of evolutionary programming. The 2012 documentary The Singularity by independent filmmaker Doug Wolens discussed Goertzel's views on AGI. In 2023 Goertzel postulated that artificial intelligence could replace up to 80 percent of human jobs in the coming years "without having an AGI, by my guess. Not with ChatGPT exactly as a product. But with systems of that nature". At the Web Summit 2023 in Rio de Janeiro, Goertzel spoke out against efforts to curb AI research and that AGI is only a few years away. Goertzel's belief is that AGI will be a net positive for humanity by assisting with societal problems such as, but not limited to, climate change.

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  • List of computer graphics journals

    List of computer graphics journals

    List of computer graphics journals includes notable peer-reviewed scientific and academic journals that focus on computer graphics, visualization, and related areas such as rendering, animation, image processing, and geometric modeling. == Journals == ACM Transactions on Graphics Computers & Graphics IEEE Computer Graphics and Applications IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems Graphical Models Journal of Computer Graphics Techniques Presence: Teleoperators and Virtual Environments Virtual Reality Simulation & Gaming

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  • AI Code-review Tools: Free vs Paid (2026)

    AI Code-review Tools: Free vs Paid (2026)

    Comparing the best AI code-review tool? An AI code-review tool is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI code-review tool slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Alexei A. Efros

    Alexei A. Efros

    Alexei "Alyosha" A. Efros (born 9 April 1975) is a Russian-American computer scientist and professor at University of California, Berkeley. He has contributed to the field of computer vision, and his work has been referenced in Wired, BBC News, The New York Times, and The New Yorker. == Early life and education == Efros was born in St. Petersburg in the Soviet Union. His father is Alexei L. Efros, then a physics professor at the Ioffe Physico-Technical Institute. His family emigrated to the United States when he was 14 to accommodate his father's career and the family settled in Salt Lake City in 1991. He graduated from the University of Utah in 1997, and attended University of California, Berkeley for his PhD, where he was advised by Jitendra Malik and graduated in 2003. He then spent a year as a research fellow at the University of Oxford, where he worked with Andrew Zisserman. == Career == Efros joined the faculty at Carnegie Mellon University in Pittsburgh, where he remained until 2013 when he joined the faculty of the University of California, Berkeley. He received a Guggenheim Fellowship in 2008. He received the 2016 ACM Prize in Computing.

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  • Magnetic ink character recognition

    Magnetic ink character recognition

    Magnetic ink character recognition code, known in short as MICR code, is a character recognition technology used mainly by the banking industry to streamline the processing and clearance of cheques and other documents. MICR encoding, called the MICR line, is at the bottom of cheques and other vouchers and typically includes the document-type indicator, bank code, bank account number, cheque number, cheque amount (usually added after a cheque is presented for payment), and a control indicator. The format for the bank code and bank account number is country-specific. The technology allows MICR readers to scan and read the information directly into a data-collection device. Unlike barcode and similar technologies, MICR characters can be read easily by humans. MICR encoded documents can be processed much faster and more accurately than conventional OCR encoded documents. == Pre-Unicode standard representation == The ISO standard ISO 2033:1983, and the corresponding Japanese Industrial Standard JIS X 9010:1984 (originally JIS C 6229–1984), define character encodings for OCR-A, OCR-B and E-13B. == International spread == There are two major MICR fonts in use: E-13B and CMC-7. There is no particular international agreement on which countries use which font. In practice, this does not create particular problems as cheques and other vouchers do not usually flow out of a particular jurisdiction. The E-13B font has been adopted as an international standard in ISO 1004-1:2013, and is the standard in Australia, Canada, the United Kingdom, the United States, as well as Central America and much of Asia, besides other countries. The CMC-7 font has been adopted as an international standard in ISO 1004-2:2013, and is widely used in Europe, including France and Italy, Mexico, and South America, including Argentina, Brazil, Chile, besides other countries. Israel is the only country that can use both fonts simultaneously, though the practice makes the system significantly less efficient. This situation is the product of the Israelis adopting CMC-7, while the Palestinians opted for E-13B. == Fonts == === E-13B === E-13B is a 14-character set, comprising the 10 decimal digits, and the following symbols: ⑆ (transit: used to delimit a bank code); ⑈ (on-us: used to delimit a customer account number); ⑇ (amount: used to delimit a transaction amount); ⑉ (dash: used to delimit parts of numbers—e.g., routing numbers or account numbers). In the check printing and banking industries the E-13B MICR line is also commonly referred to as the TOAD line. This reference comes from the 4 characters: Transit, On-us, Amount, and Dash. Compared to CMC-7, some pairs of E-13B characters (notably 2 and 5) can produce relatively similar results when magnetically scanned; however, as a fallback if magnetic reading fails, E-13B also performs well under optical character recognition. The E-13B repertoire can be represented in Unicode (see below). The official Unicode names contain misnomers. For example, the ⑈ on-us symbol is official titled "OCR Dash". Prior to Unicode, it could be encoded according to ISO 2033:1983, which encodes digits in their usual ASCII locations, transit as 0x3A, on-us as 0x3C, amount as 0x3B, and dash as 0x3D. For EBCDIC, IBM code page 1001 encodes digits in their usual EBCDIC locations, transit as 0xDB, on-us as 0xEB, amount as 0xCB, and dash as 0xFB. IBM code page 1032 extends code page 1001 by adding alternative encodings for transit at 0x5C, 0x7A and 0xC1, on-us at 0x4C, 0x61 and 0xC3, amount at 0x5B, 0x5E and 0xC2 and dash at 0x60, 0x7E and 0xC4, in addition to a zero-width space at 0x5A. These alternative representations were added for interoperability with Siemens and Océ printers. === CMC-7 === CMC-7 includes 10 numeric digits, 26 capital letters, and 5 control characters: S I (internal), S II (terminator), S III (amount), S IV (an unused character), and S V (routing). CMC-7 has a barcode format, with every character having two distinct large gaps in different places, as well as distinct patterns in between, to minimize any chance for character confusion while reading magnetically; however, these bars are too close and narrow to be reliably recognised at a typical scan resolution if falling back to optical scanning. CMC-7 can also produce superficially successful, but incorrect, scans of upside-down MICR lines. Unicode does not include support for the CMC-7 control symbols. IBM code page 1033 encodes: Digits and capitals in their usual EBCDIC locations S I (internal) as 0x5E, 0x61 or 0xCB; S II (terminator) as 0x4C, 0x5B or 0xEB; S III (amount) as 0x60, 0x7E or 0xFB; S IV as 0x50, 0x7A or 0xDB; S V (routing) as 0x5C, 0x6E or 0xBB. == MICR reader == MICR characters are printed on documents in one of the two MICR fonts, using magnetizable (commonly known as magnetic) ink or toner, usually containing iron oxide. In scanning, the document is passed through a MICR reader, which performs two functions: magnetization of the ink, and detection of the characters. The characters are read by a MICR reader head, a device similar to the playback head of a tape recorder. As each character passes over the head, it produces a unique waveform that can be easily identified by the system. MICR readers are the primary tool for cheque sorting and are used across the cheque distribution network at multiple stages. For example, a merchant will use a MICR reader to sort cheques by bank and send the sorted cheques to a clearing house for redistribution to those banks. Upon receipt, the banks perform another MICR sort to determine which customer's account is charged and to which branch the cheque should be sent on its way back to the customer. However, many banks no longer offer this last step of returning the cheque to the customer. Instead, cheques are scanned and stored digitally. Sorting of cheques is done as per the geographical coverage of banks in a nation. == Unicode == OCR and MICR characters have been included in the Unicode Standard since at least version 1.1 (June 1993). Since the Unicode Character Database only tracks characters starting with version 1.1, they may also have been present in Unicode 1.0 or 1.0.1. The Unicode block that includes OCR and MICR characters is called Optical Character Recognition and covers U+2440–U+245F. Of the characters in this block, four are from the MICR E-13B font: U+2446 ⑆ OCR BRANCH BANK IDENTIFICATION U+2447 ⑇ OCR AMOUNT OF CHECK U+2448 ⑈ OCR DASH (corrected alias MICR ON US SYMBOL) U+2449 ⑉ OCR CUSTOMER ACCOUNT NUMBER (corrected alias MICR DASH SYMBOL) The names of the latter two characters were inadvertently switched when they were named in ISO/IEC 10646:1993, and they have been assigned accurate names as formal aliases. Per the Unicode Stability Policy, the existing names remain, allowing their use as stable identifiers. Additionally, all four characters have informative (non-formal) aliases in the Unicode charts: "transit", "amount", "on-us", and "dash" respectively. Prior to Unicode, these symbols had been encoded by the ISO-IR-98 encoding defined by ISO 2033:1983, in which they were simply named SYMBOL ONE through SYMBOL FOUR. They were encoded immediately following the digits, which were encoded at their ASCII locations. Although ISO 2033 also specifies encoding for OCR-A and OCR-B, its encoding for E-13B is known simply as ISO_2033-1983 by the IANA. == History == Before the mid-1940s, cheques were processed manually using the Sort-A-Matic or Top Tab Key method. The processing and cheque clearing was very time-consuming and was a significant cost in cheque clearance and bank operations. As the number of cheques increased, ways were sought for automating the process. Standards were developed to ensure uniformity in financial institutions. By the mid-1950s, the Stanford Research Institute and General Electric Computer Laboratory had developed the first automated system to process cheques using MICR. The same team also developed the E-13B MICR font. "E" refers to the font being the fifth considered, and "B" to the fact that it was the second version. The "13" refers to the 0.013-inch character grid. The trial of MICR E-13B font was shown to the American Bankers Association (ABA) in July 1956, which adopted it in 1958 as the MICR standard for negotiable documents in the United States. ABA adopted MICR as its standard because machines could read MICR accurately, and MICR could be printed using existing technology. In addition, MICR remained machine readable, even through overstamping, marking, mutilation and more. The first cheques using MICR were printed by the end of 1959. Although compliance with MICR standards was voluntary in the United States, it had been almost universally adopted in the United States by 1963. In 1963, ANSI adopted the ABA's E-13B font as the American standard for MICR printing, and E-13B was also standardized as ISO 1004:1995. Other countries set their own standards, though the MICR readers and m

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  • Slopaganda

    Slopaganda

    Slopaganda is a portmanteau of "AI slop" and "propaganda", referring to AI-generated content designed to manipulate beliefs, emotions, and political decision-making at scale. The term is credited to Michał Klincewicz, an assistant professor in the Department of Computational Cognitive Science at Tilburg University, in 2025. == Definition == Slopaganda is distinguished from traditional propaganda by three features: scale, scope, and speed. Generative AI makes it possible to produce large volumes of content quickly and at low cost, allows for highly personalised and targeted messaging to specific sub-audiences, and leverages the hyper-connectivity of social networks to accelerate dissemination beyond what conventional media could achieve. Unlike traditional propaganda, which delivers a uniform message to all recipients, slopaganda can be micro-targeted — tailored to individuals based on estimated prior beliefs to reinforce political biases or emotional associations. The authors note that it need not aim at literal deception: much slopaganda is expressive rather than truth-apt, designed to create emotional associations rather than false factual beliefs. == Relation to AI slop == Slopaganda is a subset of AI slop — low-quality, mass-produced AI-generated content — distinguished by intent. Where AI slop may be produced indifferently for commercial or engagement-farming purposes, slopaganda is deployed with a deliberate political or ideological goal. == Notable examples == Examples discussed by the term's originators include Donald Trump's prolific use of AI in Truth Social posts and Iranian Lego-themed music videos. AI-generated videos posted by the White House mixing real military footage with clips from films and video games; and deepfake audio imitating political candidates during the 2024 US presidential campaign have also been given the label slopaganda.

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  • Emma Brunskill

    Emma Brunskill

    Emma Patricia Brunskill is an American computer scientist. Her research combines machine learning with human–computer interaction by studying the effects of AI systems in human-centered applications including educational software and healthcare, and the theory of reinforcement learning in situations where mistakes impose high risks or costs. She is an associate professor of computer science at Stanford University, where she also holds a courtesy appointment in the Stanford Graduate School of Education and is an affiliate of the King Center on Global Development. == Education and career == Brunskill grew up in Seattle and Edmonds, Washington, and entered the University of Washington at age 15. She graduated magna cum laude in 2000, with a bachelor's degree in computer engineering and physics. A Rhodes Scholarship took her to Magdalen College, Oxford in England, where she received a master's degree in neuroscience in 2002. After a summer working in Rwanda, she became a graduate student of computer science at the Massachusetts Institute of Technology, where she completed her Ph.D. in 2009. Her doctoral dissertation, Compact parametric models for efficient sequential decision making in high-dimensional, uncertain domains, was supervised by Nicholas Roy. After working as an NSF Postdoctoral Research Fellow at the University of California, Berkeley, she joined Carnegie Mellon University (CMU) in 2011 as an assistant professor of computer science. She moved from CMU to Stanford University in 2017. == Recognition == Brunskill was a 2014 recipient of the National Science Foundation CAREER Award and a 2015 recipient of the Office of Naval Research Young Investigator Award. She was one of two alumni of the University of Washington's Paul G. Allen School of Computer Science and Engineering to be honored in 2020 by the school's Alumni Impact Awards. She was elected as a Fellow of the Association for the Advancement of Artificial Intelligence in 2025, "for significant contributions to the field of reinforcement learning, and applications for societal benefit, in particular AI for education".

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  • AI Text-to-image Tools Reviews: What Actually Works in 2026

    AI Text-to-image Tools Reviews: What Actually Works in 2026

    In search of the best AI text-to-image tool? An AI text-to-image tool is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI text-to-image tool slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • AI Pair Programmers: Free vs Paid (2026)

    AI Pair Programmers: Free vs Paid (2026)

    Trying to pick the best AI pair programmer? An AI pair programmer is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI pair programmer slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Semantic folding

    Semantic folding

    Semantic folding theory describes a procedure for encoding the semantics of natural language text in a semantically grounded binary representation. This approach provides a framework for modelling how language data is processed by the neocortex. == Theory == Semantic folding theory draws inspiration from Douglas R. Hofstadter's Analogy as the Core of Cognition which suggests that the brain makes sense of the world by identifying and applying analogies. The theory hypothesises that semantic data must therefore be introduced to the neocortex in such a form as to allow the application of a similarity measure and offers, as a solution, the sparse binary vector employing a two-dimensional topographic semantic space as a distributional reference frame. The theory builds on the computational theory of the human cortex known as hierarchical temporal memory (HTM), and positions itself as a complementary theory for the representation of language semantics. A particular strength claimed by this approach is that the resulting binary representation enables complex semantic operations to be performed simply and efficiently at the most basic computational level. == Two-dimensional semantic space == Analogous to the structure of the neocortex, Semantic Folding theory posits the implementation of a semantic space as a two-dimensional grid. This grid is populated by context-vectors in such a way as to place similar context-vectors closer to each other, for instance, by using competitive learning principles. This vector space model is presented in the theory as an equivalence to the well known word space model described in the information retrieval literature. Given a semantic space (implemented as described above) a word-vector can be obtained for any given word Y by employing the following algorithm: For each position X in the semantic map (where X represents cartesian coordinates) if the word Y is contained in the context-vector at position X then add 1 to the corresponding position in the word-vector for Y else add 0 to the corresponding position in the word-vector for Y The result of this process will be a word-vector containing all the contexts in which the word Y appears and will therefore be representative of the semantics of that word in the semantic space. It can be seen that the resulting word-vector is also in a sparse distributed representation (SDR) format [Schütze, 1993] & [Sahlgreen, 2006]. Some properties of word-SDRs that are of particular interest with respect to computational semantics are: high noise resistance: As a result of similar contexts being placed closer together in the underlying map, word-SDRs are highly tolerant of false or shifted "bits". boolean logic: It is possible to manipulate word-SDRs in a meaningful way using boolean (OR, AND, exclusive-OR) and/or arithmetical (SUBtract) functions . sub-sampling: Word-SDRs can be sub-sampled to a high degree without any appreciable loss of semantic information. topological two-dimensional representation: The SDR representation maintains the topological distribution of the underlying map therefore words with similar meanings will have similar word-vectors. This suggests that a variety of measures can be applied to the calculation of semantic similarity, from a simple overlap of vector elements, to a range of distance measures such as: Euclidean distance, Hamming distance, Jaccard distance, cosine similarity, Levenshtein distance, Sørensen-Dice index, etc. == Semantic spaces == Semantic spaces in the natural language domain aim to create representations of natural language that are capable of capturing meaning. The original motivation for semantic spaces stems from two core challenges of natural language: Vocabulary mismatch (the fact that the same meaning can be expressed in many ways) and ambiguity of natural language (the fact that the same term can have several meanings). The application of semantic spaces in natural language processing (NLP) aims at overcoming limitations of rule-based or model-based approaches operating on the keyword level. The main drawback with these approaches is their brittleness, and the large manual effort required to create either rule-based NLP systems or training corpora for model learning. Rule-based and machine learning-based models are fixed on the keyword level and break down if the vocabulary differs from that defined in the rules or from the training material used for the statistical models. Research in semantic spaces dates back more than 20 years. In 1996, two papers were published that raised a lot of attention around the general idea of creating semantic spaces: latent semantic analysis from Microsoft and Hyperspace Analogue to Language from the University of California. However, their adoption was limited by the large computational effort required to construct and use those semantic spaces. A breakthrough with regard to the accuracy of modelling associative relations between words (e.g. "spider-web", "lighter-cigarette", as opposed to synonymous relations such as "whale-dolphin", "astronaut-driver") was achieved by explicit semantic analysis (ESA) in 2007. ESA was a novel (non-machine learning) based approach that represented words in the form of vectors with 100,000 dimensions (where each dimension represents an Article in Wikipedia). However practical applications of the approach are limited due to the large number of required dimensions in the vectors. More recently, advances in neural networking techniques in combination with other new approaches (tensors) led to a host of new recent developments: Word2vec from Google and GloVe from Stanford University. Semantic folding represents a novel, biologically inspired approach to semantic spaces where each word is represented as a sparse binary vector with 16,000 dimensions (a semantic fingerprint) in a 2D semantic map (the semantic universe). Sparse binary representation are advantageous in terms of computational efficiency, and allow for the storage of very large numbers of possible patterns. == Visualization == The topological distribution over a two-dimensional grid (outlined above) lends itself to a bitmap type visualization of the semantics of any word or text, where each active semantic feature can be displayed as e.g. a pixel. As can be seen in the images shown here, this representation allows for a direct visual comparison of the semantics of two (or more) linguistic items. Image 1 clearly demonstrates that the two disparate terms "dog" and "car" have, as expected, very obviously different semantics. 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