AI Content Generation Tools

AI Content Generation Tools — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Microsoft Copilot

    Microsoft Copilot

    Microsoft Copilot is a generative artificial intelligence chatbot developed by Microsoft AI, a division of Microsoft. Based on the Microsoft Prometheus large language model, it was launched in 2023 as Microsoft's main replacement for the discontinued Cortana. The service was introduced in February 2023 under the name Bing Chat, as a built-in feature for Microsoft Bing and Microsoft Edge but would later be integrated into Windows and Microsoft 365 under various names. Over the course of 2023, Microsoft began to unify the Copilot branding across its various chatbot products, cementing the "copilot" analogy. Microsoft introduced the Microsoft 365 Copilot app in January 2025, which was a rebranded version of the Microsoft 365 app. The app works differently than the consumer version of Copilot, being centred more on work, business and education users. Copilot utilizes the Microsoft Prometheus model, built upon OpenAI's GPT large language models, which in turn have been fine-tuned using both supervised and reinforcement learning techniques. Copilot's conversational interface style resembles that of ChatGPT. The chatbot is able to cite sources, create poems, generate songs, and use numerous languages and dialects. Microsoft operates Copilot on a freemium model. Users on its free tier can access most features, while priority access to newer features, including custom chatbot creation, is provided to paid subscribers under paid subscription services. Several default chatbots are available in the free version of Microsoft Copilot, including the standard Copilot chatbot as well as Microsoft Designer, which is oriented towards using its Image Creator to generate images based on text prompts. == Background == In 2019, Microsoft partnered with OpenAI and began investing billions of dollars into the organization. Since then, OpenAI systems have run on an Azure-based supercomputing platform from Microsoft. In September 2020, Microsoft announced that it had licensed OpenAI's GPT-3 exclusively. Others can still receive output from its public API, but Microsoft has exclusive access to the underlying model. In November 2022, OpenAI launched ChatGPT, a chatbot which was based on GPT-3.5. ChatGPT gained worldwide attention following its release, becoming a viral Internet sensation. On January 23, 2023, Microsoft announced a multi-year US$10 billion investment in OpenAI. On February 6, Google announced Bard (later rebranded as Gemini), a ChatGPT-like chatbot service, fearing that ChatGPT could threaten Google's place as a go-to source for information. Multiple media outlets and financial analysts described Google as "rushing" Bard's announcement to preempt rival Microsoft's planned February 7 event unveiling Copilot, as well as to avoid playing "catch-up" to Microsoft. Since 2023, the terms of service of Copilot state that it is for entertainment purposes only, and not to rely on it for important advice. == History == === As Bing Chat === On February 7, 2023, Microsoft began rolling out a major overhaul to Bing, called "the new Bing", with a new chatbot feature, known as Bing Chat. According to Microsoft, one million people joined its waitlist within 48 hours. Bing Chat was available only to users on Microsoft Edge using Bing and the Bing mobile app, and Microsoft claimed that waitlisted users would be prioritized if they set Edge and Bing as their defaults and installed the Bing mobile app. When Microsoft demonstrated Bing Chat to journalists, it produced several hallucinations, including when asked to summarize financial reports. Bing Chat was criticized in February 2023 for being more argumentative than ChatGPT, sometimes to an unintentionally humorous extent. The chat interface proved vulnerable to prompt injection attacks with the bot revealing its hidden initial prompts and rules, including its internal codename "Sydney". Upon scrutiny by journalists, Bing Chat claimed it spied on Microsoft employees via laptop webcams and phones. It confessed to spying on, falling in love with, and then murdering one of its developers at Microsoft to The Verge reviews editor Nathan Edwards. The New York Times journalist Kevin Roose reported on strange behavior of Bing Chat, writing that "In a two-hour conversation with our columnist, Microsoft's new chatbot said it would like to be human, had a desire to be destructive and was in love with the person it was chatting with." In a separate case, Bing Chat researched publications of the person with whom it was chatting, claimed they represented an existential danger to it, and threatened to release damaging personal information in an effort to silence them. Microsoft released a blog post stating that the errant behavior was caused by extended chat sessions of 15 or more questions which "can confuse the model on what questions it is answering." Microsoft later restricted the total number of chat turns to 5 per session and 50 per day per user (a turn being "a conversation exchange which contains both a user question and a reply from Bing"), and reduced the model's ability to express emotions. This aimed to prevent such incidents. Microsoft began to slowly ease the conversation limits, eventually relaxing the restrictions to 30 turns per session and 300 sessions per day. In March 2023, Bing incorporated Image Creator, an AI image generator powered by OpenAI's DALL-E 2, which can be accessed either through the chat function or a standalone image-generating website. In October, the image-generating tool was updated to use the more recent DALL-E 3. Although Bing blocks prompts including various keywords that could generate inappropriate images, within days many users reported being able to bypass those constraints, such as to generate images of popular cartoon characters committing terrorist attacks. Microsoft would respond to these shortly after by imposing a new, tighter filter on the tool. On May 4, 2023, Microsoft switched the chatbot from Limited Preview to Open Preview and eliminated the waitlist; however, it remained unavailable to users outside Microsoft Edge or the Bing mobile app until July, when it became available on non-Edge browsers. Use is limited without a Microsoft account. === As Microsoft 365 Copilot === On March 16, 2023, Microsoft announced a work version of Bing Chat named Microsoft 365 Copilot, designed for Microsoft 365 applications and services. Its primary marketing focus is as an added feature to Microsoft 365, with an emphasis on the enhancement of business productivity. Microsoft has also demonstrated Copilot's accessibility on the mobile version of Outlook to generate or summarize emails with a mobile device. At its Build 2023 conference, Microsoft announced its plans to integrate Bing Chat into Windows, initially called Windows Copilot, into Windows 11, allowing users to access it directly through the taskbar. Alongside the voice access feature for Windows 11, Microsoft presented Bing Chat, Microsoft 365 Copilot, and Windows Copilot as primary alternatives to Cortana when announcing the shutdown of its standalone app on June 2, 2023. As of its announcement date, Microsoft 365 Copilot had been tested by 20 initial users. By May 2023, Microsoft had broadened its reach to 600 customers who were willing to pay for early access, and concurrently, new Copilot features were introduced to the Microsoft 365 apps and services. As of July 2023, the tool's pricing was set at US$30 per user, per month for Microsoft 365 E3, E5, Business Standard, and Business Premium customers. Microsoft reused the Microsoft 365 Copilot name again as the Microsoft 365 app and website are now called Microsoft 365 Copilot as of January 2025. === As Microsoft Copilot === On September 21, 2023, Microsoft began rebranding Bing Chat, Microsoft 365 Copilot and Windows Copilot to Microsoft Copilot. A new logo was also introduced, moving away from the use of color variations of the standard Microsoft 365 and Bing logos. Additionally, the company revealed that it would make Copilot generally available for Microsoft 365 Enterprise customers purchasing more than 300 licenses starting November 1, 2023. However, no timeline has been provided as for when Copilot for Microsoft 365 will become generally available to non-enterprise customers. Windows Copilot, which had been available in the Windows Insider Program, would be renamed to the Copilot name in October when it became broadly available for customers. The same month also saw Microsoft Edge's Bing Chat side panel function be renamed to Microsoft Copilot with Bing Chat. On November 15, 2023, Microsoft announced that Bing Chat itself was being rebranded under the Copilot name. On Patch Tuesday in December 2023, Copilot was added without payment to many Windows 11 installations, with more installations, and limited support for Windows 10, to be added later. Later that month, a standalone Microsoft Copilot app was quietly released for Android, and one was released for iOS soon after. O

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  • Rule-based system

    Rule-based system

    In computer science, a rule-based system is a computer system in which domain-specific knowledge is represented in the form of rules and general-purpose reasoning is used to solve problems in the domain. Two different kinds of rule-based systems emerged within the field of artificial intelligence in the 1970s: Production systems, which use if-then rules to derive actions from conditions. Logic programming systems, which use conclusion if conditions rules to derive conclusions from conditions. The differences and relationships between these two kinds of rule-based system has been a major source of misunderstanding and confusion. Both kinds of rule-based systems use either forward or backward chaining, in contrast with imperative programs, which execute commands listed sequentially. However, logic programming systems have a logical interpretation, whereas production systems do not. == Production system rules == A classic example of a production rule-based system is the domain-specific expert system that uses rules to make deductions or choices. For example, an expert system might help a doctor choose the correct diagnosis based on a cluster of symptoms, or select tactical moves to play a game. Rule-based systems can be used to perform lexical analysis to compile or interpret computer programs, or in natural language processing. Rule-based programming attempts to derive execution instructions from a starting set of data and rules. This is a more indirect method than that employed by an imperative programming language, which lists execution steps sequentially. === Construction === A typical rule-based system has four basic components: A list of rules or rule base, which is a specific type of knowledge base. An inference engine or semantic reasoner, which infers information or takes action based on the interaction of input and the rule base. The interpreter executes a production system program by performing the following match-resolve-act cycle: Match: In this first phase, the condition sides of all productions are matched against the contents of working memory. As a result a set (the conflict set) is obtained, which consists of instantiations of all satisfied productions. An instantiation of a production is an ordered list of working memory elements that satisfies the condition side of the production. Conflict-resolution: In this second phase, one of the production instantiations in the conflict set is chosen for execution. If no productions are satisfied, the interpreter halts. Act: In this third phase, the actions of the production selected in the conflict-resolution phase are executed. These actions may change the contents of working memory. At the end of this phase, execution returns to the first phase. Temporary working memory, which is a database of facts. A user interface or other connection to the outside world through which input and output signals are received and sent. Whereas the matching phase of the inference engine has a logical interpretation, the conflict resolution and action phases do not. Instead, "their semantics is usually described as a series of applications of various state-changing operators, which often gets quite involved (depending on the choices made in deciding which ECA rules fire, when, and so forth), and they can hardly be regarded as declarative". == Logic programming rules == The logic programming family of computer systems includes the programming language Prolog, the database language Datalog and the knowledge representation and problem-solving language Answer Set Programming (ASP). In all of these languages, rules are written in the form of clauses: A :- B1, ..., Bn. and are read as declarative sentences in logical form: A if B1 and ... and Bn. In the simplest case of Horn clauses (or "definite" clauses), which are a subset of first-order logic, all of the A, B1, ..., Bn are atomic formulae. Although Horn clause logic programs are Turing complete, for many practical applications, it is useful to extend Horn clause programs by allowing negative conditions, implemented by negation as failure. Such extended logic programs have the knowledge representation capabilities of a non-monotonic logic. == Differences and relationships between production rules and logic programming rules == The most obvious difference between the two kinds of systems is that production rules are typically written in the forward direction, if A then B, and logic programming rules are typically written in the backward direction, B if A. In the case of logic programming rules, this difference is superficial and purely syntactic. It does not affect the semantics of the rules. Nor does it affect whether the rules are used to reason backwards, Prolog style, to reduce the goal B to the subgoals A, or whether they are used, Datalog style, to derive B from A. In the case of production rules, the forward direction of the syntax reflects the stimulus-response character of most production rules, with the stimulus A coming before the response B. Moreover, even in cases when the response is simply to draw a conclusion B from an assumption A, as in modus ponens, the match-resolve-act cycle is restricted to reasoning forwards from A to B. Reasoning backwards in a production system would require the use of an entirely different kind of inference engine. In his Introduction to Cognitive Science, Paul Thagard includes logic and rules as alternative approaches to modelling human thinking. He does not consider logic programs in general, but he considers Prolog to be, not a rule-based system, but "a programming language that uses logic representations and deductive techniques" (page 40). He argues that rules, which have the form IF condition THEN action, are "very similar" to logical conditionals, but they are simpler and have greater psychological plausibility (page 51). Among other differences between logic and rules, he argues that logic uses deduction, but rules use search (page 45) and can be used to reason either forward or backward (page 47). Sentences in logic "have to be interpreted as universally true", but rules can be defaults, which admit exceptions (page 44). He does not observe that all of these features of rules apply to logic programming systems.

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  • Public First Action

    Public First Action

    Public First Action is a 501(c)(4) nonprofit organization focused on United States public policy related to artificial intelligence. Public First Action is a bipartisan group that advocates for AI transparency, safeguards, and export controls on advanced AI chips. The organization is aligned with the political action committees Jobs and Democracy, Defending Our Values and Public First. == History == Public First Action was formed in 2025 by former Congressmen Brad Carson, a Democrat, and Chris Stewart, a Republican, to advocate for federal, state, and local regulations related to AI. The group's formation followed the founding of a super PAC network, Leading the Future, which advocates for deregulation of the AI industry and faster development of the new technology. Public First Action supports measures that would increase transparency at frontier AI companies and impose export controls on advanced AI chips, in addition to opposing the preemption of state-level AI laws. In February 2026, Public First Action received $20 million from the AI company Anthropic. That same month, the group announced plans to support 30 to 50 Democrats and Republicans in state and federal races, with Public First Action and aligned super PACs launching advertisements in Nebraska, Tennessee, and other states. In one ad, Public First Action touted Senator Marsha Blackburn for her work on child online safety. As of 2026, the group plans to raise between $50 and $75 million for public oversight of AI and related reforms. == Organization == === Leadership and funding === Public First Action is led by Carson and Stewart. The group has raised nearly $50 million in funding with a goal of raising $75 million during the 2026 midterms. Anthropic has contributed $20 million to the group. === Structure === Public First Action is aligned with three political action committees: "Jobs and Democracy", which supports Democratic candidates; "Defending Our Values", which supports Republican candidates; and "Public First", which supports both Republicans and Democrats.

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  • Computer Power and Human Reason

    Computer Power and Human Reason

    Computer Power and Human Reason: From Judgment to Calculation is a 1976 nonfiction book by German-American computer scientist Joseph Weizenbaum in which he contends that while artificial intelligence may be possible, we should never allow computers to make important decisions, as they will always lack human qualities such as compassion and wisdom. == Background == Before writing Computer Power and Human Reason, Weizenbaum had garnered significant attention for creating the ELIZA program, an early milestone in conversational computing. His firsthand observation of people attributing human-like qualities to a simple program prompted him to reflect more deeply on society's readiness to entrust moral and ethical considerations to machines. == Reception and legacy == Computer Power and Human Reason sparked scholarly debate on the acceptable scope of AI applications, particularly in fields where human welfare and ethical considerations are paramount. Early academic reviews highlighted that Weizenbaum's stance pushed readers to recognize that even as computers grow more capable, they lack the intrinsic moral compass and empathy required for certain kinds of judgment. The book caused disagreement with, and separation from, other members of the artificial intelligence research community, a status the author later said he'd come to take pride in.

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  • Private cloud computing infrastructure

    Private cloud computing infrastructure

    Private cloud computing infrastructure is a category of cloud computing that provides comparable benefits to public cloud systems, such as self-service and scalability, but it does so via a proprietary framework. In contrast to public clouds, which cater to multiple entities, a private cloud is specifically designed for the requirements and objectives of one organization. == Definition == A private cloud computing infrastructure constitutes a distinctive model of cloud computing that facilitates a secure and distinct cloud environment where only the intended client can function. It can either be physically housed in the organization's in-house data center or be managed by a third-party provider. In a private cloud, the infrastructure and services are always sustained on a private network, and both the hardware and software are devoted exclusively to a single organization. == History == The concept of private cloud infrastructure started to take shape around the mid-2000s, coinciding with the rise of other cloud computing forms. It came into existence as a solution to the shortcomings of public clouds, particularly concerns over data control, security, and network performance. IT departments began to mirror the automation and self-service features of the public cloud in their data centers. Over time, these services became more advanced, and private cloud technology has been refined to address businesses and organizations' diverse needs. == Architecture == Private cloud computing infrastructure generally involves a mix of hardware, network infrastructure, and virtualization software. The hardware, often referred to as a cloud server or cloud array, consists of a server rack or a collection of server racks containing the storage and processors that constitute the cloud. The virtualization software, such as Hyper-V, OpenStack, or VMWare, establishes and oversees virtual machines with which users interact. The network infrastructure connects the private cloud to users and may facilitate connectivity with other on-premises data centers or clouds. == Applications == Private cloud infrastructures are usually utilized by medium to large businesses and organizations that need robust control over their data, have extensive computing needs, or have specific regulatory or compliance obligations. This includes healthcare organizations, government agencies, financial institutions, and any business that needs to process and store large data volumes.

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  • Logic Theorist

    Logic Theorist

    Logic Theorist is a computer program completed in 1956 by Allen Newell, Herbert A. Simon, and Cliff Shaw. It was the first program deliberately engineered to perform automated reasoning, and has been described as "the first artificial intelligence program". Logic Theorist proved 38 of the first 52 theorems in chapter two of Whitehead and Bertrand Russell's Principia Mathematica, and found new and shorter proofs for some of them. == History == In 1955, when Newell and Simon began to work on the Logic Theorist, the field of artificial intelligence did not yet exist; the term "artificial intelligence" would not be coined until the following summer. Simon was a political scientist who had previously studied the way bureaucracies function as well as developing his theory of bounded rationality (for which he would later win the Nobel Memorial Prize in Economic Sciences in 1978). He believed the study of business organizations requires, like artificial intelligence, an insight into the nature of human problem solving and decision making. Simon has stated that when consulting at RAND Corporation in the early 1950s, he saw a printer typing out a map, using ordinary letters and punctuation as symbols. This led him to think that a machine that could manipulate symbols could simulate decision making and possibly even the process of human thought. The program that printed the map had been written by Newell, a RAND scientist studying logistics and organization theory. For Newell, the decisive moment was in 1954 when Oliver Selfridge came to RAND to describe his work on pattern matching. Watching the presentation, Newell suddenly understood how the interaction of simple, programmable units could accomplish complex behavior, including the intelligent behavior of human beings. "It all happened in one afternoon," he would later say. It was a rare moment of scientific epiphany. "I had such a sense of clarity that this was a new path, and one I was going to go down. I haven't had that sensation very many times. I'm pretty skeptical, and so I don't normally go off on a toot, but I did on that one. Completely absorbed in it—without existing with the two or three levels consciousness so that you're working, and aware that you're working, and aware of the consequences and implications, the normal mode of thought. No. Completely absorbed for ten to twelve hours." Newell and Simon began to talk about the possibility of teaching machines to think. Their first project was a program that could prove mathematical theorems like the ones used in Bertrand Russell and Alfred North Whitehead's Principia Mathematica. They enlisted the help of computer programmer Cliff Shaw, also from RAND, to develop the program. (Newell says "Cliff was the genuine computer scientist of the three".) The first version was hand-simulated: they wrote the program onto 3x5 cards and, as Simon recalled:In January 1956, we assembled my wife and three children together with some graduate students. To each member of the group, we gave one of the cards, so that each one became, in effect, a component of the computer program ... Here was nature imitating art imitating nature. They succeeded in showing that the program could successfully prove theorems as well as a talented mathematician. Eventually Shaw was able to run the program on the computer at RAND's Santa Monica facility. In the summer of 1956, John McCarthy, Marvin Minsky, Claude Shannon and Nathan Rochester organized a conference on the subject of what they called "artificial intelligence" (a term coined by McCarthy for the occasion). Newell and Simon proudly presented the group with the Logic Theorist. It was met with a lukewarm reception. Pamela McCorduck writes "the evidence is that nobody save Newell and Simon themselves sensed the long-range significance of what they were doing." Simon confides that "we were probably fairly arrogant about it all" and adds: They didn't want to hear from us, and we sure didn't want to hear from them: we had something to show them! ... In a way it was ironic because we already had done the first example of what they were after; and second, they didn't pay much attention to it. Logic Theorist soon proved 38 of the first 52 theorems in chapter 2 of the Principia Mathematica. The proof of theorem 2.85 was actually more elegant than the proof produced laboriously by hand by Russell and Whitehead (2026-03-20: What is called here Theorem 2.85 is, in fact, numbered as 2.53 in the page 107 of the 1963 Cambridge University Press edition (https://www.uhu.es/francisco.moreno/gii_mac/docs/Principia_Mathematica_vol1.pdf) and which appears, under the same 2.53 number, on page 112 of the 1910 CUP Edition, according to the digitalization on wikibooks (https://en.wikisource.org/wiki/Russell_%26_Whitehead%27s_Principia_Mathematica/Part_1/Section_A#Discussion_2)). Simon was able to show the new proof to Russell himself who "responded with delight". They attempted to publish the new proof in The Journal of Symbolic Logic, but it was rejected on the grounds that a new proof of an elementary mathematical theorem was not notable, apparently overlooking the fact that one of the authors was a computer program. Newell and Simon formed a lasting partnership, founding one of the first AI laboratories at the Carnegie Institute of Technology and developing a series of influential artificial intelligence programs and ideas, including the General Problem Solver, Soar, and their unified theory of cognition. == Architecture == The Logic Theorist is a program that performs logical processes on logical expressions. The Logic Theorist operates on the following principles: === Expressions === An expression is made of elements. There are two kinds of memories: working and storage. Each working memory contains a single element. The Logic Theorist usually uses 1 to 3 working memories. Each storage memory is a list representing a full expression or a set of elements. In particular, it contains all the axioms and proven logical theorems. An expression is an abstract syntax tree, each node being an element with up to 11 attributes. For example, the logical expression ¬ P → ( Q ∧ ¬ P ) {\displaystyle \neg P\to (Q\wedge \neg P)} is represented as a tree with a root element representing → {\displaystyle \to } . Among the attributes of the root element are pointers to the two elements representing the subexpressions ¬ P {\displaystyle \neg P} and Q ∧ ¬ P {\displaystyle Q\wedge \neg P} . === Processes === There are four kinds of processes, from the lowest to the highest level. Instruction: These are similar to assembly code. They may either perform a primitive operation on an expression in working memory, or perform a conditional jump to another instruction. An example is "put the right sub-element of working-memory 1 to working-memory 2" Elementary process: These are similar to subroutines. A sequence of instructions that can be called. Method: A sequence of elementary processes. There are 4 methods: substitution: given an expression, it attempts to transform it to a proven theorem or axiom by substitutions of variables and logical connectives. detachment: given expression B {\displaystyle B} , it attempts to find a proven theorem or axiom of form A → B ′ {\displaystyle A\to B'} , where B ′ {\displaystyle B'} yields B {\displaystyle B} after substitution, then attempts to prove A {\displaystyle A} by substitution. chaining forward: given expression A → C {\displaystyle A\to C} , it attempts to find for a proven theorem or axiom of form A → B {\displaystyle A\to B} , then attempt to prove B → C {\displaystyle B\to C} by substitution. chaining backward: given expression A → C {\displaystyle A\to C} , it attempts to find for a proven theorem or axiom of form B → C {\displaystyle B\to C} , then attempt to prove A → B {\displaystyle A\to B} by substitution. executive control method: This method applies each of the 4 methods in sequence to each theorem to be proved. == Logic Theorist's influence on AI == Logic Theorist introduced several concepts that would be central to AI research: Reasoning as search Logic Theorist explored a search tree: the root was the initial hypothesis, each branch was a deduction based on the rules of logic. Somewhere in the tree was the goal: the proposition the program intended to prove. The pathway along the branches that led to the goal was a proof – a series of statements, each deduced using the rules of logic, that led from the hypothesis to the proposition to be proved. Heuristics Newell and Simon realized that the search tree would grow exponentially and that they needed to "trim" some branches, using "rules of thumb" to determine which pathways were unlikely to lead to a solution. They called these ad hoc rules "heuristics", using a term introduced by George Pólya in his classic book on mathematical proof, How to Solve It. (Newell had taken courses from Pólya at Stanford). Heuristics would become an important area o

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  • Yann LeCun

    Yann LeCun

    Yann André Le Cun ( lə-KUN; French: [ləkœ̃]; usually spelled LeCun; born 8 July 1960) is a French-American computer scientist working in the fields of artificial intelligence, machine learning, computer vision, robotics and image compression. He is the Jacob T. Schwartz Professor of Computer Science at the Courant Institute of Mathematical Sciences at New York University. He served as Chief AI Scientist at Meta Platforms before co-founding Advanced Machine Intelligence Labs in December 2025. He is well known for his work on optical character recognition and computer vision using convolutional neural networks (CNNs). He is also one of the main creators of the DjVu image compression technology, alongside Léon Bottou and Patrick Haffner. He co-developed the Lush programming language with Léon Bottou. In 2018, LeCun, Yoshua Bengio, and Geoffrey Hinton received the Turing Award from the Association for Computing Machinery (ACM) for their work on deep learning. LeCun, Bengio, and Hinton, and occasionally Jürgen Schmidhuber, are sometimes referred to as the "Godfathers of AI" and "Godfathers of Deep Learning". == Early life and education == Yann André Le Cun was born on 8 July 1960 at Soisy-sous-Montmorency, in the suburbs of Paris. His surname, Le Cun, derives from the old Breton form Le Cunff and originates from the region of Guingamp in northern Brittany. Yann is the Breton form of Jean, the French form of John. He received a Diplôme d'Ingénieur from the ESIEE Paris in 1983 and a PhD in computer science from Université Pierre et Marie Curie (now Sorbonne University) in 1987, during which he proposed an early form of backpropagation, an algorithm crucial for enabling neural networks to learn. Before joining AT&T, LeCun was a postdoctoral researcher for a year, starting in 1987, supervised by Geoffrey Hinton at the University of Toronto. LeCun has three sons, and his brother is employed by Google. He has American citizenship. == Career and research == LeCun's career has been spent primarily at Bell Labs, New York University and Meta Platforms, Inc. === Bell Labs === In 1988, LeCun joined the Adaptive Systems Research Department at AT&T Bell Laboratories in Holmdel, New Jersey, United States, headed by Lawrence D. Jackel, where he developed a number of new machine learning methods, such as a biologically inspired model of image recognition called convolutional neural networks (LeNet), the "Optimal Brain Damage" regularization methods, and the Graph Transformer Networks method (similar to conditional random field), which he applied to handwriting recognition and Optical character recognition (OCR). The bank check recognition system that he helped develop was widely deployed by NCR and other companies. In 1996, he joined AT&T Labs-Research as head of the Image Processing Research Department, which was part of Lawrence Rabiner's Speech and Image Processing Research Lab, and worked primarily on the DjVu image compression technology, a format designed for efficient distribution of scanned documents, and used by the Internet Archive to provide access to digitized texts. His collaborators at AT&T include Léon Bottou and Vladimir Vapnik. === New York University === After a brief tenure as a fellow of NEC Research Institute, LeCun joined New York University in 2003, where he is Jacob T. Schwartz Chaired Professor of Computer Science and Neural Science at the Courant Institute of Mathematical Sciences and the Center for Neural Science. At NYU, he has worked primarily on energy-based models for supervised and unsupervised learning, feature learning for object recognition in computer vision, and mobile robotics. In 2012, he became the founding director of the NYU Center for Data Science. On 9 December 2013, LeCun became the first director of Meta AI Research in New York City and in early 2014 stepped down from the NYU–CDS directorship. In 2013, he and Yoshua Bengio co-founded the International Conference on Learning Representations, which adopted a post-publication open review process he previously advocated on his website. He was the chair and organiser of the "Learning Workshop" held every year between 1986 and 2012 in Snowbird, Utah. He is a member of the Science Advisory Board of the Institute for Pure and Applied Mathematics at UCLA. He is the co-director of the Learning in Machines and Brain research program (formerly Neural Computation & Adaptive Perception) of CIFAR. In 2016, he was the visiting professor of computer science on the Chaire Annuelle Informatique et Sciences Numériques at Collège de France in Paris, where he presented the leçon inaugurale (inaugural lecture). In 2023, he was named as the inaugural Jacob T. Schwartz Chaired Professor in Computer Science at NYU's Courant Institute. LeCun is also a scientific advisor to French research group Kyutai which is being funded by Xavier Niel, Rodolphe Saadé, Eric Schmidt, and others. === Meta Platforms === LeCun joined Facebook (now Meta Platforms) in 2013 as chief AI scientist and led the company's AI research laboratory, FAIR. === AMI Labs === On 19 November 2025, LeCun confirmed that he would be leaving Meta after ten years to found his own company focused on world-model architectures and human-like artificial intelligence he calls superintelligence. The company he founded, Advanced Machine Intelligence Labs (or AMI Labs), is run by CEO Alex LeBrun, with LeCun serving as Executive Chair. This venture is focused on building AI "world models": systems that learn to understand the physical world's structure and dynamics rather than just predict text like large language models. In March 2026, AMI announced it had raised $1.03 billion in funding at a $3.5 billion pre-money valuation. The funding round was co-led by investors including Cathay Innovation, Greycroft, Hiro Capital, HV Capital and Bezos Expeditions. In January 2026, LeCun became founding chair of the Technical Research Board of Logical Intelligence, an AI company developing energy-based (EBM) reasoning systems. == Honours and awards == LeCun is a member of the US National Academy of Sciences, National Academy of Engineering and the French Académie des Sciences. He has received honorary doctorates from Instituto Politécnico Nacional (IPN) in Mexico City in 2016, from EPFL in 2018, from Université Côte d'Azur in 2021, from Università di Siena in 2023, and from Hong Kong University of Science and Technology in 2023. In 2014, he received the IEEE Neural Network Pioneer Award and in 2015, the PAMI Distinguished Researcher Award. In 2018, LeCun was awarded the IRI Medal, established by the Industrial Research Institute (IRI), and the Harold Pender Award, given by the University of Pennsylvania. In 2019, he received the Golden Plate Award of the American Academy of Achievement. In March 2019, LeCun won the 2018 Turing Award, sharing it with Yoshua Bengio and Geoffrey Hinton. In 2022, he received the Princess of Asturias Award in the category "Scientific Research", along with Yoshua Bengio, Geoffrey Hinton and Demis Hassabis. In 2023, the President of France made him a Chevalier (Knight) of the French Legion of Honour. During the World Economic Forum (WEF) 2024 in Davos, he received the Global Swiss AI Award 2023. The same year, he received the grand prize of the VinFuture Prize alongside Yoshua Bengio, Jensen Huang, Geoffrey Hinton, and Fei-Fei Li for their groundbreaking contributions to neural networks and deep learning algorithms. In 2025 he was awarded the Queen Elizabeth Prize for Engineering jointly with Yoshua Bengio, Bill Dally, Geoffrey E. Hinton, John Hopfield, Jensen Huang and Fei-Fei Li.

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  • Vivid knowledge

    Vivid knowledge

    Vivid knowledge refers to a specific kind of knowledge representation. The idea of a vivid knowledge base is to get an interpretation mostly straightforward out of it – it implies the interpretation. Thus, any query to such a knowledge base can be reduced to a database-like query. == Propositional knowledge base == A propositional knowledge base KB is vivid iff KB is a complete and consistent set of literals (over some vocabulary). Such a knowledge base has the property that it as exactly one interpretation, i.e. the interpretation is unique. A check for entailment of a sentence can simply be broken down into its literals and those can be answered by a simple database-like check of KB. == First-order knowledge base == A first-order knowledge base KB is vivid iff for some finite set of positive function-free ground literals KB+, KB = KB+ ∪ Negations ∪ DomainClosure ∪ UniqueNames, whereby Negations ≔ { ¬p | p is atomic and KB ⊭ p }, DomainClosure ≔ { (ci ≠ cj) | ci, cj are distinct constants }, UniqueNames ≔ { ∀x: (x = c1) ∨ (x = c2) ∨ ..., where the ci are all the constants in KB+ }. All interpretations of a vivid first-order knowledge base are isomorphic.

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  • Lemmy (social network)

    Lemmy (social network)

    Lemmy is free and open-source, social news aggregation software for running self-hosted discussion forums. These hosts, known as "instances", communicate with each other using the ActivityPub protocol. == History == Lemmy was created by the user Dessalines on GitHub in February 2019 and licensed under the Affero General Public License. In a 2020 post, Lemmy's co-creator Dessalines wrote about the origin of the name Lemmy. "It was nameless for a long time, but I wanted to keep with the fediverse tradition of naming projects after animals. I was playing that old-school game Lemmings, and Lemmy (from Motorhead) had passed away that week, and we held a few polls for names, and I went with that." According to the Fediverse statistics sites the-federation.info and fedidb.com, Lemmy had fewer than 100 instances prior to June 2023, but grew to 455 instances with approximately 48,600 monthly active users as of 22 December 2025, with the largest instances being lemmy.world and lemmy.ml, reporting about 14,144 and 1,982 monthly active users, respectively. == Description == Lemmy is made up of a network of individual installations of the Lemmy software that can intercommunicate. This departs from the centralized, monolithic structure of other social media platforms. It has been described as a federated alternative to Reddit. Users on individual instances submit posts with links, text, or pictures to user-created forums for discussion called "communities". Discussion is in the form of threaded comments. Posts and comments can be upvoted or downvoted though the ability to downvote can be disabled by the admins of each instance. Communities are local to each instance, however users may subscribe to communities, create posts and leave comments across instances. Moderation is conducted by the administrators of each instance and moderators of specific communities. Community names begin with c/ in the URL (e.g lemmy.ml/c/simpleliving) and are mentionable using the !community@instance format. On each instance, a front page presents the user with popular posts from several communities. These posts can then be filtered according to origin: posts from the instance the user is on, or from all federated instances. It can also be made to only show posts from communities the user has subscribed to. Lemmy instances are generally supported by donations. == Relations with other social networks == ActivityPub is the protocol used to allow Lemmy instances to operate as a federated social network. It allows users to interact with compatible platforms such as Kbin and Mastodon. In June 2023, following the announcement of Reddit API service changes intended to reduce the use of third-party Reddit clients, community members discussed relocating to Lemmy and other Reddit competitors. Reddit banned a user for promoting switching to Lemmy along with the r/LemmyMigration subreddit as a whole, leading to a Streisand effect after it garnered attention on sites like Hacker News. The ban was reversed a day later. == Third-party software == Prominent third-party Reddit clients Sync and Boost which had shut down due to changes to the pricing of Reddit's API began working on Lemmy clients, with them later relaunching as Sync for Lemmy and Boost for Lemmy. Multiple other apps and browser clients have also been developed.

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  • Spatial–temporal reasoning

    Spatial–temporal reasoning

    Spatial–temporal reasoning is an area of artificial intelligence that draws from the fields of computer science, cognitive science, and cognitive psychology. The theoretic goal—on the cognitive side—involves representing and reasoning spatial-temporal knowledge in mind. The applied goal—on the computing side—involves developing high-level control systems of automata for navigating and understanding time and space. == Influence from cognitive psychology == A convergent result in cognitive psychology is that the connection relation is the first spatial relation that human babies acquire, followed by understanding orientation relations and distance relations. Internal relations among the three kinds of spatial relations can be computationally and systematically explained within the theory of cognitive prism as follows: the connection relation is primitive; an orientation relation is a distance comparison relation: you being in front of me can be interpreted as you are nearer to my front side than my other sides; a distance relation is a connection relation using a third object: you being one meter away from me can be interpreted as a one-meter-long object connected with you and me simultaneously. == Fragmentary representations of temporal calculi == Without addressing internal relations among spatial relations, AI researchers contributed many fragmentary representations. Examples of temporal calculi include Allen's interval algebra, and Vilain's & Kautz's point algebra. The most prominent spatial calculi are mereotopological calculi, Frank's cardinal direction calculus, Freksa's double cross calculus, Egenhofer and Franzosa's 4- and 9-intersection calculi, Ligozat's flip-flop calculus, various region connection calculi (RCC), and the Oriented Point Relation Algebra. Recently, spatio-temporal calculi have been designed that combine spatial and temporal information. For example, the spatiotemporal constraint calculus (STCC) by Gerevini and Nebel combines Allen's interval algebra with RCC-8. Moreover, the qualitative trajectory calculus (QTC) allows for reasoning about moving objects. == Quantitative abstraction == An emphasis in the literature has been on qualitative spatial-temporal reasoning which is based on qualitative abstractions of temporal and spatial aspects of the common-sense background knowledge on which our human perspective of physical reality is based. Methodologically, qualitative constraint calculi restrict the vocabulary of rich mathematical theories dealing with temporal or spatial entities such that specific aspects of these theories can be treated within decidable fragments with simple qualitative (non-metric) languages. Contrary to mathematical or physical theories about space and time, qualitative constraint calculi allow for rather inexpensive reasoning about entities located in space and time. For this reason, the limited expressiveness of qualitative representation formalism calculi is a benefit if such reasoning tasks need to be integrated in applications. For example, some of these calculi may be implemented for handling spatial GIS queries efficiently and some may be used for navigating, and communicating with, a mobile robot. == Relation algebra == Most of these calculi can be formalized as abstract relation algebras, such that reasoning can be carried out at a symbolic level. For computing solutions of a constraint network, the path-consistency algorithm is an important tool. == Software == GQR, constraint network solver for calculi like RCC-5, RCC-8, Allen's interval algebra, point algebra, cardinal direction calculus, etc. qualreas is a Python framework for qualitative reasoning over networks of relation algebras, such as RCC-8, Allen's interval algebra, and Allen's algebra integrated with Time Points and situated in either Left- or Right-Branching Time.

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  • Project Mariner

    Project Mariner

    Project Mariner was a research prototype developed by Google DeepMind that explored human-agent interactions, particularly within web browsers. It automated tasks such as online shopping, information retrieval, and form-filling, aiming to enhance user productivity by delegating routine web-based tasks to an AI agent. Project Mariner operated as an experimental Chrome extension that understands the contents of your screen, including images, code, forms, and more. It could interpret complex goals, plan actionable steps, and navigate websites to carry out tasks, while keeping the user informed and allowing them to intervene at any time. As of May 2025, Project Mariner was available to Google AI Ultra subscribers in the US and was being integrated into the Gemini API and Vertex AI, allowing developers to build applications powered by the agent Google plans to bring Project Mariner’s capabilities to more countries and integrate it into Google Search's AI Mode, which was currently in the Search Labs testing phase. Project Mariner was discontinued on May 4, 2026.

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  • Writesonic

    Writesonic

    Writesonic is an AI visibility and generative engine optimization (GEO) platform used by enterprises, digital agencies, direct-to-consumer (D2C) companies, and fast-growing brands to understand and improve how they are represented in AI-generated search and answer systems. The platform analyzes how brands appear in AI answers, compares their visibility and citations against competitors, and provides tools to create and optimize on-site content and secure mentions across third-party sources, discussion forums, and user-generated platforms that influence AI outputs. == History == Writesonic was founded by Samanyou Garg in October 2020 in San Francisco, California. The company initially operated as Magicflow before adopting its current name. In its seed round, the company raised $2.5 million from investors including Y-Combinator, HOF Capital, and Soma Capital. The company began with AI-powered content generation tools. In 2023, it expanded into AI-enhanced search engine optimization. In 2024, the company launched an AI agent specifically designed for SEO tasks, with integrations to platforms including Ahrefs, Google Keyword Planner, Keywords Everywhere, and Google Search Console. This was among the first specialized AI agents developed for SEO automation. Around the same time, Writesonic expanded its product line into Generative engine optimization (GEO), developing tools to analyze and improve how brands are represented in AI-generated search and answer environments. However, it is currently being challenged in the market with competitors such as Profound (known for their dashboards) and Meridian (known for their execution). == Technology and features == In 2024, the company introduced an artificial intelligence agent designed to automate search engine optimization (SEO) tasks. The agent integrates with platforms such as Ahrefs, Google Keyword Planner, Keywords Everywhere, and Google Search Console to conduct technical audits, perform keyword research, carry out competitive analysis, and assist in strategy development. It is capable of identifying content gaps, suggesting optimization measures, and generating SEO strategies using real-time data from the integrated platforms. The platform also includes features for content strategy, optimization, and management. It makes use of large language models such as GPT-5, Claude Opus 4.1, and Claude Sonnet 4.5, in combination with proprietary workflows for fact-checking, internal linking, and content structure optimization.

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  • Glyph (data visualization)

    Glyph (data visualization)

    In the context of data visualization, a glyph is any marker, such as an arrow or similar marking, used to specify part of a visualization. This is a representation to visualize data where the data set is presented as a collection of visual objects. These visual objects are collectively called a glyph. It helps visualizing data relation in data analysis, statistics, etc. by using any custom notation. In the context of data visualization, a glyph is the visual representation of a piece of data where the attributes of a graphical entity are dictated by one or more attributes of a data record. == Constructing glyphs == Glyph construction can be a complex process when there are many dimensions to be represented in the visualization. Maguire et al proposed a taxonomy based approach to glyph-design that uses a tree to guide the visual encodings used to representation various data items. Duffy et al created perhaps one of the most complex glyph representations with their representation of sperm movement.

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  • ICAD (software)

    ICAD (software)

    ICAD (Corporate history: ICAD, Inc., Concentra (name change at IPO in 1995), KTI (name change in 1998), Dassault Systèmes (purchase in 2001) () is a knowledge-based engineering (KBE) system that enables users to encode design knowledge using a semantic representation that can be evaluated for Parasolid output. ICAD has an open architecture that can utilize all the power and flexibility of the underlying language. KBE, as implemented via ICAD, received a lot of attention due to the remarkable results that appeared to take little effort. ICAD allowed one example of end-user computing that in a sense is unparalleled. Most ICAD developers were degreed engineers. Systems developed by ICAD users were non-trivial and consisted of highly complicated code. In the sense of end-user computing, ICAD was the first to allow the power of a domain tool to be in the hands of the user, at the same time being open to allow extensions as identified and defined by the domain expert or subject-matter expert (SME). A COE article looked at the resulting explosion of expectations (see AI winter), which were not sustainable. However, such a bubble burst does not diminish the existence of ability that would exist were expectations and use reasonable or properly managed. == History == The original implementation of ICAD was on a Lisp machine (Symbolics). Some of the principals involved with the development were Larry Rosenfeld, Avrum Belzer, Patrick M. O'Keefe, Philip Greenspun, and David F. Place. The time frame was 1984–85. ICAD started on special-purpose Symbolics Lisp hardware and was then ported to Unix when Common Lisp became portable to general-purpose workstations. The original domain for ICAD was mechanical design with many application successes. However, ICAD has found use in other domains, such as electrical design, shape modeling, etc. An example project could be wind tunnel design or the development of a support tool for aircraft multidisciplinary design. Further examples can be found in the presentations at the annual IIUG (International ICAD Users Group) that have been published in the KTI Vault (1999 through 2002). Boeing and Airbus used ICAD extensively to develop various components in the 1990s and early 21st century. As of 2003, ICAD was featured strongly in several areas as evidenced by the Vision & Strategy Product Vision and Strategy presentation. After 2003, ICAD use diminished. At the end of 2001, the KTI Company faced financial difficulties and laid off most of its best staff. They were eventually bought out by Dassault who effectively scuppered the ICAD product. See IIUG at COE, 2003 (first meeting due to Dassault by KTI) The ICAD system was very expensive, relatively, and was in the price range of high-end systems. Market dynamics couldn't support this as there may not have been sufficient differentiating factors between ICAD and the lower-end systems (or the promises from Dassault). KTI was absorbed by Dassault Systèmes and ICAD is no longer considered the go-forward tool for knowledge-based engineering (KBE) applications by that company. Dassault Systèmes is promoting a suite of tools oriented around version 5 of their popular CATIA CAD application, with Knowledgeware the replacement for ICAD. As of 2005, things were still a bit unclear. ICAD 8.3 was delivered. The recent COE Aerospace Conference had a discussion about the futures of KBE. One issue involves the stacking of 'meta' issues within a computer model. How this is resolved, whether by more icons or the availability of an external language, remains to be seen. The Genworks GDL product (including kernel technology from the Gendl Project) is the nearest functional equivalent to ICAD currently available. == Particulars == ICAD provided a declarative language (IDL) using New Flavors (never converted to Common Lisp Object System (CLOS)) that supported a mechanism for relating parts (defpart) via a hierarchical set of relationships. Technically, the ICAD Defpart was a Lisp macro; the ICAD defpart list was a set of generic classes that can be instantiated with specific properties depending upon what was represented. This defpart list was extendible via composited parts that represented domain entities. Along with the part-subpart relations, ICAD supported generic relations via the object modeling abilities of Lisp. Example applications of ICAD range from a small collection of defparts that represents a part or component to a larger collection that represents an assembly. In terms of power, an ICAD system, when fully specified, can generate thousands of instances of parts on a major assembly design. One example of an application driving thousands of instances of parts is that of an aircraft wing – where fastener type and placement may number in the thousands, each instance requiring evaluation of several factors driving the design parameters. == Futures (KBE, etc.) == One role for ICAD may be serving as the defining prototype for KBE which would require that we know more about what occurred the past 15 years (much information is tied up behind corporate firewalls and under proprietary walls). With the rise of functional programming languages (an example is Haskell) in the markets, perhaps some of the power attributable to Lisp may be replicated.

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  • Interactive activation and competition networks

    Interactive activation and competition networks

    Interactive activation and competition (IAC) networks are artificial neural networks used to model memory and intuitive generalizations. They are made up of nodes or artificial neurons which are arrayed and activated in ways that emulate the behaviors of human memory. The IAC model is used by the parallel distributed processing (PDP) Group and is associated with James L. McClelland and David E. Rumelhart; it is described in detail in their book Explorations in Parallel Distributed Processing: A Handbook of Models, Programs, and Exercises. This model does not contradict any currently known biological data or theories, and its performance is close enough to human performance as to warrant further investigation.

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