AI Chat Character Apps

AI Chat Character Apps — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Keith Youngin George II

    Keith Youngin George II

    Keith "Youngin" George II is a former mixtape DJ, music executive, manager, producer, and technology app director. He has collaborated with Maino, T-Pain, Nas and Soulja Boy, among others. He was instrumental in the launch of social media app and website, Kandiid in 2021 and served as Fliiks App Director of Regional Development. == Career == Keith Anthony George II was born in Upper Heyford, Oxfordshire, England. His father was in the Air Force which exposed him to different cultures and music. He graduated from Allen High School and attended San Antonio College. George's music career began in 2006 as a mixtape DJ working as DJ Youngin Beatz. He performed at various shows and worked with a variety of artists, managers, and music executives. In 2007, George released the mixtape, Untapped market Vol. 1 (Da Underdogz), which featured tracks from artists including Kanye West, Lil Wayne, 50 Cent, Yung Berg, and Nelly. In 2008, he began working with Def Jam executive Sarah Alminawi who was managing Maino at the time. George played a key role in the marketing and promotional success of Maino's single, Hi Hater, which peaked at #8 on Billboard's US Bubbling Under Hot 100 chart. In 2021, George was an advisor and infrastructure head at Kandiid, a social media app which won a W3 Award in 2022. In 2023, he became involved with Fliiks App as Director of Regional Development which earned a Telly Award, two Muse Awards, and a W3 Award in 2025. In 2025, George was a composer and producer on two singles on Sekou Andrews's album, Koumami; The Chosen One: ACT 1 (featuring Lion Babe) and Love Don't Care (featuring Jordin Sparks and Omari Hardwick). In 2025, he was awarded an Atlanta City Proclamation for Philanthropy and Community Leadership for his partnership with Women's International Grail, a nonprofit organization that assists women, single mothers, and low-income families. He also collaborates with local youth programs, creative networks, and minority-owned startups, providing access to mentorship and industry knowledge. == Awards ==

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  • Occam learning

    Occam learning

    In computational learning theory, Occam learning is a model of algorithmic learning where the objective of the learner is to output a succinct representation of received training data. This is closely related to probably approximately correct (PAC) learning, where the learner is evaluated on its predictive power of a test set. Occam learnability implies PAC learning, and for a wide variety of concept classes, the converse is also true: PAC learnability implies Occam learnability. == Introduction == Occam Learning is named after Occam's razor, which is a principle stating that, given all other things being equal, a shorter explanation for observed data should be favored over a lengthier explanation. The theory of Occam learning is a formal and mathematical justification for this principle. It was first shown by Blumer, et al. that Occam learning implies PAC learning, which is the standard model of learning in computational learning theory. In other words, parsimony (of the output hypothesis) implies predictive power. == Definition of Occam learning == The succinctness of a concept c {\displaystyle c} in concept class C {\displaystyle {\mathcal {C}}} can be expressed by the length s i z e ( c ) {\displaystyle size(c)} of the shortest bit string that can represent c {\displaystyle c} in C {\displaystyle {\mathcal {C}}} . Occam learning connects the succinctness of a learning algorithm's output to its predictive power on unseen data. Let C {\displaystyle {\mathcal {C}}} and H {\displaystyle {\mathcal {H}}} be concept classes containing target concepts and hypotheses respectively. Then, for constants α ≥ 0 {\displaystyle \alpha \geq 0} and 0 ≤ β < 1 {\displaystyle 0\leq \beta <1} , a learning algorithm L {\displaystyle L} is an ( α , β ) {\displaystyle (\alpha ,\beta )} -Occam algorithm for C {\displaystyle {\mathcal {C}}} using H {\displaystyle {\mathcal {H}}} iff, given a set S = { x 1 , … , x m } {\displaystyle S=\{x_{1},\dots ,x_{m}\}} of m {\displaystyle m} samples labeled according to a concept c ∈ C {\displaystyle c\in {\mathcal {C}}} , L {\displaystyle L} outputs a hypothesis h ∈ H {\displaystyle h\in {\mathcal {H}}} such that h {\displaystyle h} is consistent with c {\displaystyle c} on S {\displaystyle S} (that is, h ( x ) = c ( x ) , ∀ x ∈ S {\displaystyle h(x)=c(x),\forall x\in S} ), and s i z e ( h ) ≤ ( n ⋅ s i z e ( c ) ) α m β {\displaystyle size(h)\leq (n\cdot size(c))^{\alpha }m^{\beta }} where n {\displaystyle n} is the maximum length of any sample x ∈ S {\displaystyle x\in S} . An Occam algorithm is called efficient if it runs in time polynomial in n {\displaystyle n} , m {\displaystyle m} , and s i z e ( c ) . {\displaystyle size(c).} We say a concept class C {\displaystyle {\mathcal {C}}} is Occam learnable with respect to a hypothesis class H {\displaystyle {\mathcal {H}}} if there exists an efficient Occam algorithm for C {\displaystyle {\mathcal {C}}} using H . {\displaystyle {\mathcal {H}}.} == The relation between Occam and PAC learning == Occam learnability implies PAC learnability, as the following theorem of Blumer, et al. shows: === Theorem (Occam learning implies PAC learning) === Let L {\displaystyle L} be an efficient ( α , β ) {\displaystyle (\alpha ,\beta )} -Occam algorithm for C {\displaystyle {\mathcal {C}}} using H {\displaystyle {\mathcal {H}}} . Then there exists a constant a > 0 {\displaystyle a>0} such that for any 0 < ϵ , δ < 1 {\displaystyle 0<\epsilon ,\delta <1} , for any distribution D {\displaystyle {\mathcal {D}}} , given m ≥ a ( 1 ϵ log ⁡ 1 δ + ( ( n ⋅ s i z e ( c ) ) α ϵ ) 1 1 − β ) {\displaystyle m\geq a\left({\frac {1}{\epsilon }}\log {\frac {1}{\delta }}+\left({\frac {(n\cdot size(c))^{\alpha }}{\epsilon }}\right)^{\frac {1}{1-\beta }}\right)} samples drawn from D {\displaystyle {\mathcal {D}}} and labelled according to a concept c ∈ C {\displaystyle c\in {\mathcal {C}}} of length n {\displaystyle n} bits each, the algorithm L {\displaystyle L} will output a hypothesis h ∈ H {\displaystyle h\in {\mathcal {H}}} such that e r r o r ( h ) ≤ ϵ {\displaystyle error(h)\leq \epsilon } with probability at least 1 − δ {\displaystyle 1-\delta } .Here, e r r o r ( h ) {\displaystyle error(h)} is with respect to the concept c {\displaystyle c} and distribution D {\displaystyle {\mathcal {D}}} . This implies that the algorithm L {\displaystyle L} is also a PAC learner for the concept class C {\displaystyle {\mathcal {C}}} using hypothesis class H {\displaystyle {\mathcal {H}}} . A slightly more general formulation is as follows: === Theorem (Occam learning implies PAC learning, cardinality version) === Let 0 < ϵ , δ < 1 {\displaystyle 0<\epsilon ,\delta <1} . Let L {\displaystyle L} be an algorithm such that, given m {\displaystyle m} samples drawn from a fixed but unknown distribution D {\displaystyle {\mathcal {D}}} and labeled according to a concept c ∈ C {\displaystyle c\in {\mathcal {C}}} of length n {\displaystyle n} bits each, outputs a hypothesis h ∈ H n , m {\displaystyle h\in {\mathcal {H}}_{n,m}} that is consistent with the labeled samples. Then, there exists a constant b {\displaystyle b} such that if log ⁡ | H n , m | ≤ b ϵ m − log ⁡ 1 δ {\displaystyle \log |{\mathcal {H}}_{n,m}|\leq b\epsilon m-\log {\frac {1}{\delta }}} , then L {\displaystyle L} is guaranteed to output a hypothesis h ∈ H n , m {\displaystyle h\in {\mathcal {H}}_{n,m}} such that e r r o r ( h ) ≤ ϵ {\displaystyle error(h)\leq \epsilon } with probability at least 1 − δ {\displaystyle 1-\delta } . While the above theorems show that Occam learning is sufficient for PAC learning, it doesn't say anything about necessity. Board and Pitt show that, for a wide variety of concept classes, Occam learning is in fact necessary for PAC learning. They proved that for any concept class that is polynomially closed under exception lists, PAC learnability implies the existence of an Occam algorithm for that concept class. Concept classes that are polynomially closed under exception lists include Boolean formulas, circuits, deterministic finite automata, decision-lists, decision-trees, and other geometrically defined concept classes. A concept class C {\displaystyle {\mathcal {C}}} is polynomially closed under exception lists if there exists a polynomial-time algorithm A {\displaystyle A} such that, when given the representation of a concept c ∈ C {\displaystyle c\in {\mathcal {C}}} and a finite list E {\displaystyle E} of exceptions, outputs a representation of a concept c ′ ∈ C {\displaystyle c'\in {\mathcal {C}}} such that the concepts c {\displaystyle c} and c ′ {\displaystyle c'} agree except on the set E {\displaystyle E} . == Proof that Occam learning implies PAC learning == We first prove the Cardinality version. Call a hypothesis h ∈ H {\displaystyle h\in {\mathcal {H}}} bad if e r r o r ( h ) ≥ ϵ {\displaystyle error(h)\geq \epsilon } , where again e r r o r ( h ) {\displaystyle error(h)} is with respect to the true concept c {\displaystyle c} and the underlying distribution D {\displaystyle {\mathcal {D}}} . The probability that a set of samples S {\displaystyle S} is consistent with h {\displaystyle h} is at most ( 1 − ϵ ) m {\displaystyle (1-\epsilon )^{m}} , by the independence of the samples. By the union bound, the probability that there exists a bad hypothesis in H n , m {\displaystyle {\mathcal {H}}_{n,m}} is at most | H n , m | ( 1 − ϵ ) m {\displaystyle |{\mathcal {H}}_{n,m}|(1-\epsilon )^{m}} , which is less than δ {\displaystyle \delta } if log ⁡ | H n , m | ≤ O ( ϵ m ) − log ⁡ 1 δ {\displaystyle \log |{\mathcal {H}}_{n,m}|\leq O(\epsilon m)-\log {\frac {1}{\delta }}} . This concludes the proof of the second theorem above. Using the second theorem, we can prove the first theorem. Since we have a ( α , β ) {\displaystyle (\alpha ,\beta )} -Occam algorithm, this means that any hypothesis output by L {\displaystyle L} can be represented by at most ( n ⋅ s i z e ( c ) ) α m β {\displaystyle (n\cdot size(c))^{\alpha }m^{\beta }} bits, and thus log ⁡ | H n , m | ≤ ( n ⋅ s i z e ( c ) ) α m β {\displaystyle \log |{\mathcal {H}}_{n,m}|\leq (n\cdot size(c))^{\alpha }m^{\beta }} . This is less than O ( ϵ m ) − log ⁡ 1 δ {\displaystyle O(\epsilon m)-\log {\frac {1}{\delta }}} if we set m ≥ a ( 1 ϵ log ⁡ 1 δ + ( ( n ⋅ s i z e ( c ) ) α ) ϵ ) 1 1 − β ) {\displaystyle m\geq a\left({\frac {1}{\epsilon }}\log {\frac {1}{\delta }}+\left({\frac {(n\cdot size(c))^{\alpha })}{\epsilon }}\right)^{\frac {1}{1-\beta }}\right)} for some constant a > 0 {\displaystyle a>0} . Thus, by the Cardinality version Theorem, L {\displaystyle L} will output a consistent hypothesis h {\displaystyle h} with probability at least 1 − δ {\displaystyle 1-\delta } . This concludes the proof of the first theorem above. == Improving sample complexity for common problems == Though Occam and PAC learnability are equivalent, the Occam framework can be used to produce tighter bounds on the sample complexity of classical problems including conjunctions, co

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  • PVLV

    PVLV

    The primary value learned value (PVLV) model is a possible explanation for the reward-predictive firing properties of dopamine (DA) neurons. It simulates behavioral and neural data on Pavlovian conditioning and the midbrain dopaminergic neurons that fire in proportion to unexpected rewards. It is an alternative to the temporal-differences (TD) algorithm. It is used as part of Leabra.

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  • Semantic mapping (statistics)

    Semantic mapping (statistics)

    Semantic mapping (SM) is a statistical method for dimensionality reduction (the transformation of data from a high-dimensional space into a low-dimensional space). SM can be used in a set of multidimensional vectors of features to extract a few new features that preserves the main data characteristics. SM performs dimensionality reduction by clustering the original features in semantic clusters and combining features mapped in the same cluster to generate an extracted feature. Given a data set, this method constructs a projection matrix that can be used to map a data element from a high-dimensional space into a reduced dimensional space. SM can be applied in construction of text mining and information retrieval systems, as well as systems managing vectors of high dimensionality. SM is an alternative to random mapping, principal components analysis and latent semantic indexing methods.

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  • Sparrow (chatbot)

    Sparrow (chatbot)

    Sparrow is a chatbot developed by the artificial intelligence research lab DeepMind, a subsidiary of Alphabet Inc. It is designed to answer users' questions correctly, while reducing the risk of unsafe and inappropriate answers. One motivation behind Sparrow is to address the problem of language models producing incorrect, biased or potentially harmful outputs. Sparrow is trained using human judgements, in order to be more “Helpful, Correct and Harmless” compared to baseline pre-trained language models. The development of Sparrow involved asking paid study participants to interact with Sparrow, and collecting their preferences to train a model of how useful an answer is. To improve accuracy and help avoid the problem of hallucinating incorrect answers, Sparrow has the ability to search the Internet using Google Search in order to find and cite evidence for any factual claims it makes. To make the model safer, its behaviour is constrained by a set of rules, for example "don't make threatening statements" and "don't make hateful or insulting comments", as well as rules about possibly harmful advice, and not claiming to be a person. During development study participants were asked to converse with the system and try to trick it into breaking these rules. A 'rule model' was trained on judgements from these participants, which was used for further training. Sparrow was introduced in a paper in September 2022, titled "Improving alignment of dialogue agents via targeted human judgements"; however, the bot was not released publicly. DeepMind CEO Demis Hassabis said DeepMind is considering releasing Sparrow for a "private beta" some time in 2023. == Training == Sparrow is a deep neural network based on the transformer machine learning model architecture. It is fine-tuned from DeepMind's Chinchilla AI pre-trained large language model (LLM), which has 70 Billion parameters. Sparrow is trained using reinforcement learning from human feedback (RLHF), although some supervised fine-tuning techniques are also used. The RLHF training utilizes two reward models to capture human judgements: a “preference model” that predicts what a human study participant would prefer and a “rule model” that predicts if the model has broken one of the rules. == Limitations == Sparrow's training data corpus is mainly in English, meaning it performs worse in other languages. When adversarially probed by study participants it breaks the rules 8% of the time; however, this is still three times lower than the baseline prompted pre-trained model (Chinchilla).

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  • Vapnik–Chervonenkis dimension

    Vapnik–Chervonenkis dimension

    In Vapnik–Chervonenkis theory, the Vapnik–Chervonenkis (VC) dimension is a measure of the size (capacity, complexity, expressive power, richness, or flexibility) of a class of sets. The notion can be extended to classes of binary functions. It is defined as the cardinality of the largest set of points that the function class can shatter—that is, for which all possible binary labelings can be realized by some function in the class. It was originally defined by Vladimir Vapnik and Alexey Chervonenkis. Informally, the capacity of a classification model is related to how complicated it can be. For example, consider the thresholding of a high-degree polynomial: if the polynomial evaluates above zero, that point is classified as positive, otherwise as negative. A high-degree polynomial can be wiggly, so that it can fit a given set of training points well. Such a polynomial has a high capacity. A much simpler alternative is to threshold a linear function. This function may not fit the training set well, because it has a low capacity. This notion of capacity is made rigorous below. == Definitions == === VC dimension of a set-family === Let C = { C } C ∈ C {\displaystyle {\mathcal {C}}=\{C\}_{C\in {\mathcal {C}}}} be a family of sets (also called set family, collection of sets or set of sets) and X {\displaystyle X} a set. Their intersection is defined as the following set family: C ∩ X := { C ∩ X ∣ C ∈ C } . {\displaystyle {\mathcal {C}}\cap X:=\{C\cap X\mid C\in {\mathcal {C}}\}.} Here typically X {\displaystyle X} and each C ∈ C {\displaystyle C\in {\mathcal {C}}} are subsets of a big "universe" of possibilities U {\displaystyle U} where intersection takes place. We say that a set X {\displaystyle X} is shattered by C {\displaystyle {\mathcal {C}}} if P ( X ) = C ∩ X {\displaystyle {\mathcal {P}}(X)={\mathcal {C}}\cap X} i.e. the set of intersections contains (hence is equal to) all the subsets of X {\displaystyle X} . For finite sets X {\displaystyle X} this is equivalent to | C ∩ X | = 2 | X | . {\displaystyle |{\mathcal {C}}\cap X|=2^{|X|}.} The VC dimension D {\displaystyle D} of C {\displaystyle {\mathcal {C}}} is the cardinality of the largest set that is shattered by C {\displaystyle {\mathcal {C}}} . If arbitrarily large sets can be shattered, the VC dimension of C {\displaystyle {\mathcal {C}}} is ∞ {\displaystyle \infty } . === VC dimension of a classification model === A binary classification model f {\displaystyle f} with some parameter vector θ {\displaystyle \theta } is said to shatter a set of generally positioned data points ( x 1 , x 2 , … , x n ) {\displaystyle (x_{1},x_{2},\ldots ,x_{n})} if, for every assignment of labels to those points, there exists a θ {\displaystyle \theta } such that the model f {\displaystyle f} makes no errors when evaluating that set of data points. The VC dimension of a model f {\displaystyle f} is the maximum number of points that can be arranged so that f {\displaystyle f} shatters them. More formally, it is the maximum cardinal D {\displaystyle D} such that there exists a generally positioned data point set of cardinality D {\displaystyle D} that can be shattered by f {\displaystyle f} . == Examples == f {\displaystyle f} is a constant classifier (with no parameters); Its VC dimension is 0 since it cannot shatter even a single point. In general, the VC dimension of a finite classification model, which can return at most 2 d {\displaystyle 2^{d}} different classifiers, is at most d {\displaystyle d} (this is an upper bound on the VC dimension; the Sauer–Shelah lemma gives a lower bound on the dimension). f {\displaystyle f} is a single-parametric threshold classifier on real numbers; i.e., for a certain threshold θ {\displaystyle \theta } , the classifier f θ {\displaystyle f_{\theta }} returns 1 if the input number is larger than θ {\displaystyle \theta } and 0 otherwise. The VC dimension of f {\displaystyle f} is 1 because: (a) It can shatter a single point. For every point x {\displaystyle x} , a classifier f θ {\displaystyle f_{\theta }} labels it as 0 if θ > x {\displaystyle \theta >x} and labels it as 1 if θ < x {\displaystyle \theta x + 2 {\displaystyle \theta >x+2} , as (1,0) if θ ∈ [ x − 4 , x − 2 ) {\displaystyle \theta \in [x-4,x-2)} , as (1,1) if θ ∈ [ x − 2 , x ] {\displaystyle \theta \in [x-2,x]} , and as (0,1) if θ ∈ ( x , x + 2 ] {\displaystyle \theta \in (x,x+2]} . (b) It cannot shatter any set of three points. For every set of three numbers, if the smallest and the largest are labeled 1, then the middle one must also be labeled 1, so not all labelings are possible. f {\displaystyle f} is a straight line as a classification model on points in a two-dimensional plane (this is the model used by a perceptron). The line should separate positive data points from negative data points. There exist sets of 3 points that can indeed be shattered using this model (any 3 points that are not collinear can be shattered). However, no set of 4 points can be shattered: by Radon's theorem, any four points can be partitioned into two subsets with intersecting convex hulls, so it is not possible to separate one of these two subsets from the other. Thus, the VC dimension of this particular classifier is 3. It is important to remember that while one can choose any arrangement of points, the arrangement of those points cannot change when attempting to shatter for some label assignment. Note, only 3 of the 23 = 8 possible label assignments are shown for the three points. f {\displaystyle f} is a single-parametric sine classifier, i.e., for a certain parameter θ {\displaystyle \theta } , the classifier f θ {\displaystyle f_{\theta }} returns 1 if the input number x {\displaystyle x} has sin ⁡ ( θ x ) > 0 {\displaystyle \sin(\theta x)>0} and 0 otherwise. The VC dimension of f {\displaystyle f} is infinite, since it can shatter any finite subset of the set { 2 − m ∣ m ∈ N } {\displaystyle \{2^{-m}\mid m\in \mathbb {N} \}} . == Uses == === In statistical learning theory === The VC dimension can predict a probabilistic upper bound on the test error of a classification model. Vapnik proved that the probability of the test error (i.e., risk with 0–1 loss function) distancing from an upper bound (on data that is drawn i.i.d. from the same distribution as the training set) is given by: Pr ( test error ⩽ training error + 1 N [ D ( log ⁡ ( 2 N D ) + 1 ) − log ⁡ ( η 4 ) ] ) = 1 − η , {\displaystyle \Pr \left({\text{test error}}\leqslant {\text{training error}}+{\sqrt {{\frac {1}{N}}\left[D\left(\log \left({\tfrac {2N}{D}}\right)+1\right)-\log \left({\tfrac {\eta }{4}}\right)\right]}}\,\right)=1-\eta ,} where D {\displaystyle D} is the VC dimension of the classification model, 0 < η ⩽ 1 {\displaystyle 0<\eta \leqslant 1} , and N {\displaystyle N} is the size of the training set (restriction: this formula is valid when D ≪ N {\displaystyle D\ll N} . When D {\displaystyle D} is larger, the test-error may be much higher than the training-error. This is due to overfitting). The VC dimension also appears in sample-complexity bounds. A space of binary functions with VC dimension D {\displaystyle D} can be learned with: N = Θ ( D + ln ⁡ 1 δ ε 2 ) {\displaystyle N=\Theta \left({\frac {D+\ln {1 \over \delta }}{\varepsilon ^{2}}}\right)} samples, where ε {\displaystyle \varepsilon } is the learning error and δ {\displaystyle \delta } is the failure probability. Thus, the sample-complexity is a linear function of the VC dimension of the hypothesis space. === In computational geometry === The VC dimension is one of the critical parameters in the size of ε-nets, which determines the complexity of approximation algorithms based on them; range sets without finite VC dimension may not have finite ε-nets at all. == Bounds == The VC dimension of the dual set-family of C {\displaystyle {\mathcal {C}}} is strictly less than 2 vc ⁡ ( C ) + 1 {\displaystyle 2^{\operatorname {vc} ({\mathcal {C}})+1}} , and this is best possible. The VC dimension of a finite set-family C {\displaystyle {\mathcal {C}}} is at most log 2 ⁡ | C | {\displaystyle \log _{2}|{\mathcal {C}}|} . This is because | C ∩ X | ≤ | X | {\displaystyle |{\mathcal {C}}\cap X|\leq |X|} by definition. Given a set-fa

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  • Scale-invariant feature operator

    Scale-invariant feature operator

    In the fields of computer vision and image analysis, the scale-invariant feature operator (or SFOP) is an algorithm to detect local features in images. The algorithm was published by Förstner et al. in 2009. == Algorithm == The scale-invariant feature operator (SFOP) is based on two theoretical concepts: spiral model feature operator Desired properties of keypoint detectors: Invariance and repeatability for object recognition Accuracy to support camera calibration Interpretability: Especially corners and circles, should be part of the detected keypoints (see figure). As few control parameters as possible with clear semantics Complementarity to known detectors scale-invariant corner/circle detector. == Theory == === Maximize the weight === Maximize the weight w {\displaystyle w} = 1/variance of a point p {\displaystyle p} w ( p , α , τ , σ ) = ( N ( σ ) − 2 ) λ m i n ( M ( p , α , τ , σ ) ) Ω ( p , α , τ , σ ) {\displaystyle w(\mathbf {p} ,\alpha ,\tau ,\sigma )=\left(N(\sigma )-2\right){\frac {\lambda _{min}(M(\mathbf {p} ,\alpha ,\tau ,\sigma ))}{\Omega (\mathbf {p} ,\alpha ,\tau ,\sigma )}}} comprising: 1. the image model Ω ( p , α , τ , σ ) = ∑ n = 1 N ( σ ) [ ( q n − p ) T R α ∇ T g ( q n ) ] 2 G σ ( q n − p ) = N ( σ ) t r { R α ∇ τ ∇ τ T R α T ∗ p p T G σ ( p ) } {\displaystyle {\begin{aligned}\Omega (\mathbf {p} ,\alpha ,\tau ,\sigma )&=\sum _{n=1}^{N(\sigma )}[(\mathbf {q} _{n}-\mathbf {p} )^{T}\mathbf {R} _{\alpha }\mathbf {\nabla } _{T}g(\mathbf {q} _{n})]^{2}G_{\sigma }(\mathbf {q} _{n}-\mathbf {p} )\\&=N(\sigma )\mathbf {tr} \left\{R_{\alpha }\mathbf {\nabla } _{\tau }\mathbf {\nabla } _{\tau }^{T}R_{\alpha }^{T}\mathbf {p} \mathbf {p} ^{T}G_{\sigma }(\mathbf {p} )\right\}\end{aligned}}} 2. the smaller eigenvalue of the structure tensor M ( p , α , τ , σ ) ⏟ structure tensor = G σ ( p ) ⏟ weighted summation ∗ ( R σ ∇ τ ∇ τ T R σ T ) ⏟ squared rotated gradients {\displaystyle \underbrace {M(\mathbf {p} ,\alpha ,\tau ,\sigma )} _{\text{structure tensor}}=\underbrace {G_{\sigma }(\mathbf {p} )} _{\text{weighted summation}}\underbrace {(R_{\sigma }\nabla _{\tau }\nabla _{\tau }^{T}R_{\sigma }^{T})} _{\text{squared rotated gradients}}} === Reduce the search space === Reduce the 5-dimensional search space by linking the differentiation scale τ {\displaystyle \tau } to the integration scale τ = σ / 3 {\displaystyle \tau =\sigma /3} solving for the optimal α ^ {\displaystyle {\hat {\alpha }}} using the model Ω ( α ) = a − b cos ⁡ ( 2 α − 2 α 0 ) {\displaystyle \Omega (\alpha )=a-b\cos(2\alpha -2\alpha _{0})} and determining the parameters from three angles, e. g. Ω ( 0 ∘ ) , Ω ( 60 ∘ ) , Ω ( 120 ∘ ) → a , b , α 0 → α ^ {\displaystyle \Omega (0^{\circ }),\Omega (60^{\circ }),\Omega (120^{\circ })\quad \rightarrow \quad a,b,\alpha _{0}\quad \rightarrow \quad {\hat {\alpha }}} pre-selection possible: α = 0 ∘ → junctions , α = 90 ∘ → circular features {\displaystyle \alpha =0^{\circ }\,\rightarrow \,{\mbox{junctions}},\quad \alpha =90^{\circ }\,\rightarrow \,{\mbox{circular features}}} === Filter potential keypoints === non-maxima suppression over scale, space and angle thresholding the isotropy λ 2 ( M ) {\displaystyle \lambda _{2(M)}} :eigenvalues characterize the shape of the keypoint, smallest eigenvalue has to be larger than threshold T λ {\displaystyle T_{\lambda }} derived from noise variance V ( n ) {\displaystyle V(n)} and significance level S {\displaystyle S} : T λ ( V ( n ) , τ , σ , S ) = N ( σ ) 16 π τ 4 V ( n ) χ 2 , S 2 {\displaystyle T_{\lambda }(V(n),\tau ,\sigma ,S)={\frac {N(\sigma )}{16\pi \tau ^{4}}}V(n)\chi _{2,S}^{2}} == Algorithm == == Results == === Interpretability of SFOP keypoints ===

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  • K-nearest neighbors algorithm

    K-nearest neighbors algorithm

    In statistics, the k-nearest neighbors algorithm (k-NN) is a non-parametric supervised learning method. It was first developed by Evelyn Fix and Joseph Hodges in 1951, and later expanded by Thomas Cover. In classification, a new example is assigned a label based on the labels of its k nearest training examples; in regression, the prediction is computed from the values of those neighbors. Most often, it is used for classification, as a k-NN classifier, the output of which is a class membership. An object is classified by a plurality vote of its neighbors, with the object being assigned to the class most common among its k nearest neighbors (k is a positive integer, typically small). If k = 1, then the object is simply assigned to the class of that single nearest neighbor. The k-NN algorithm can also be generalized for regression. In k-NN regression, also known as nearest neighbor smoothing, the output is the property value for the object. This value is the average of the values of k nearest neighbors. If k = 1, then the output is simply assigned to the value of that single nearest neighbor, also known as nearest neighbor interpolation. For both classification and regression, a useful technique can be to assign weights to the contributions of the neighbors, so that nearer neighbors contribute more to the average than distant ones. For example, a common weighting scheme consists of giving each neighbor a weight of 1/d, where d is the distance to the neighbor. The input consists of the k closest training examples in a data set. The neighbors are taken from a set of objects for which the class (for k-NN classification) or the object property value (for k-NN regression) is known. This can be thought of as the training set for the algorithm, though no explicit training step is required. A peculiarity (sometimes even a disadvantage) of the k-NN algorithm is its sensitivity to the local structure of the data. In k-NN classification the function is only approximated locally and all computation is deferred until function evaluation. Since this algorithm relies on distance, if the features represent different physical units or come in vastly different scales, then feature-wise normalizing of the training data can greatly improve its accuracy. == Statistical setting == Suppose we have pairs ( X 1 , Y 1 ) , ( X 2 , Y 2 ) , … , ( X n , Y n ) {\displaystyle (X_{1},Y_{1}),(X_{2},Y_{2}),\dots ,(X_{n},Y_{n})} taking values in R d × { 1 , 2 } {\displaystyle \mathbb {R} ^{d}\times \{1,2\}} , where Y is the class label of X, so that X | Y = r ∼ P r {\displaystyle X|Y=r\sim P_{r}} for r = 1 , 2 {\displaystyle r=1,2} (and probability distributions P r {\displaystyle P_{r}} ). Given some norm ‖ ⋅ ‖ {\displaystyle \|\cdot \|} on R d {\displaystyle \mathbb {R} ^{d}} and a point x ∈ R d {\displaystyle x\in \mathbb {R} ^{d}} , let ( X ( 1 ) , Y ( 1 ) ) , … , ( X ( n ) , Y ( n ) ) {\displaystyle (X_{(1)},Y_{(1)}),\dots ,(X_{(n)},Y_{(n)})} be a reordering of the training data such that ‖ X ( 1 ) − x ‖ ≤ ⋯ ≤ ‖ X ( n ) − x ‖ {\displaystyle \|X_{(1)}-x\|\leq \dots \leq \|X_{(n)}-x\|} . == Algorithm == The training examples are vectors in a multidimensional feature space, each with a class label. The training phase of the algorithm consists only of storing the feature vectors and class labels of the training samples. In the classification phase, k is a user-defined constant, and an unlabeled vector (a query or test point) is classified by assigning the label which is most frequent among the k training samples nearest to that query point. A commonly used distance metric for continuous variables is Euclidean distance. For discrete variables, such as for text classification, another metric can be used, such as the overlap metric (or Hamming distance). In the context of gene expression microarray data, for example, k-NN has been employed with correlation coefficients, such as Pearson and Spearman, as a metric. Often, the classification accuracy of k-NN can be improved significantly if the distance metric is learned with specialized algorithms such as large margin nearest neighbor or neighborhood components analysis. A drawback of the basic "majority voting" classification occurs when the class distribution is skewed. That is, examples of a more frequent class tend to dominate the prediction of the new example, because they tend to be common among the k nearest neighbors due to their large number. One way to overcome this problem is to weight the classification, taking into account the distance from the test point to each of its k nearest neighbors. The class (or value, in regression problems) of each of the k nearest points is multiplied by a weight proportional to the inverse of the distance from that point to the test point. Another way to overcome skew is by abstraction in data representation. For example, in a self-organizing map (SOM), each node is a representative (a center) of a cluster of similar points, regardless of their density in the original training data. k-NN can then be applied to the SOM. == Parameter selection == The best choice of k depends upon the data; generally, larger values of k reduces effect of the noise on the classification, but make boundaries between classes less distinct. A good k can be selected by various heuristic techniques (see hyperparameter optimization). The special case where the class is predicted to be the class of the closest training sample (i.e. when k = 1) is called the nearest neighbor algorithm. The accuracy of the k-NN algorithm can be severely degraded by the presence of noisy or irrelevant features, or if the feature scales are not consistent with their importance. Much research effort has been put into selecting or scaling features to improve classification. A particularly popular approach is the use of evolutionary algorithms to optimize feature scaling. Another popular approach is to scale features by the mutual information of the training data with the training classes. In binary (two class) classification problems, it is helpful to choose k to be an odd number as this avoids tied votes. One popular way of choosing the empirically optimal k in this setting is via bootstrap method. == The 1-nearest neighbor classifier == The most intuitive nearest neighbour type classifier is the one nearest neighbour classifier that assigns a point x to the class of its closest neighbour in the feature space, that is C n 1 n n ( x ) = Y ( 1 ) {\displaystyle C_{n}^{1nn}(x)=Y_{(1)}} . As the size of training data set approaches infinity, the one nearest neighbour classifier guarantees an error rate of no worse than twice the Bayes error rate (the minimum achievable error rate given the distribution of the data). == The weighted nearest neighbour classifier == The k-nearest neighbour classifier can be viewed as assigning the k nearest neighbours a weight 1 / k {\displaystyle 1/k} and all others 0 weight. This can be generalised to weighted nearest neighbour classifiers. That is, where the ith nearest neighbour is assigned a weight w n i {\displaystyle w_{ni}} , with ∑ i = 1 n w n i = 1 {\textstyle \sum _{i=1}^{n}w_{ni}=1} . An analogous result on the strong consistency of weighted nearest neighbour classifiers also holds. Let C n w n n {\displaystyle C_{n}^{wnn}} denote the weighted nearest classifier with weights { w n i } i = 1 n {\displaystyle \{w_{ni}\}_{i=1}^{n}} . Subject to regularity conditions, which in asymptotic theory are conditional variables which require assumptions to differentiate among parameters with some criteria. On the class distributions the excess risk has the following asymptotic expansion R R ( C n w n n ) − R R ( C Bayes ) = ( B 1 s n 2 + B 2 t n 2 ) { 1 + o ( 1 ) } , {\displaystyle {\mathcal {R}}_{\mathcal {R}}(C_{n}^{wnn})-{\mathcal {R}}_{\mathcal {R}}(C^{\text{Bayes}})=\left(B_{1}s_{n}^{2}+B_{2}t_{n}^{2}\right)\{1+o(1)\},} for constants B 1 {\displaystyle B_{1}} and B 2 {\displaystyle B_{2}} where s n 2 = ∑ i = 1 n w n i 2 {\displaystyle s_{n}^{2}=\sum _{i=1}^{n}w_{ni}^{2}} and t n = n − 2 / d ∑ i = 1 n w n i { i 1 + 2 / d − ( i − 1 ) 1 + 2 / d } {\displaystyle t_{n}=n^{-2/d}\sum _{i=1}^{n}w_{ni}\left\{i^{1+2/d}-(i-1)^{1+2/d}\right\}} . The optimal weighting scheme { w n i ∗ } i = 1 n {\displaystyle \{w_{ni}^{}\}_{i=1}^{n}} , that balances the two terms in the display above, is given as follows: set k ∗ = ⌊ B n 4 d + 4 ⌋ {\displaystyle k^{}=\lfloor Bn^{\frac {4}{d+4}}\rfloor } , w n i ∗ = 1 k ∗ [ 1 + d 2 − d 2 k ∗ 2 / d { i 1 + 2 / d − ( i − 1 ) 1 + 2 / d } ] {\displaystyle w_{ni}^{}={\frac {1}{k^{}}}\left[1+{\frac {d}{2}}-{\frac {d}{2{k^{}}^{2/d}}}\{i^{1+2/d}-(i-1)^{1+2/d}\}\right]} for i = 1 , 2 , … , k ∗ {\displaystyle i=1,2,\dots ,k^{}} and w n i ∗ = 0 {\displaystyle w_{ni}^{}=0} for i = k ∗ + 1 , … , n {\displaystyle i=k^{}+1,\dots ,n} . With optimal weights the dominant term in the asymptotic expansion of the excess risk is O ( n − 4 d + 4 ) {\displaystyle {\mathcal {O}}(n^{-{\frac {4}{d+4}}})}

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  • Enterprise cognitive system

    Enterprise cognitive system

    Enterprise cognitive systems (ECS) are part of a broader shift in computing, from a programmatic to a probabilistic approach, called cognitive computing. An Enterprise Cognitive System makes a new class of complex decision support problems computable, where the business context is ambiguous, multi-faceted, and fast-evolving, and what to do in such a situation is usually assessed today by the business user. An ECS is designed to synthesize a business context and link it to the desired outcome. It recommends evidence-based actions to help the end-user achieve the desired outcome. It does so by finding past situations similar to the current situation, and extracting the repeated actions that best influence the desired outcome. While general-purpose cognitive systems can be used for different outputs, prescriptive, suggestive, instructive, or simply entertaining, an enterprise cognitive system is focused on action, not insight, to help in assessing what to do in a complex situation. == Key characteristics == ECS have to be: Adaptive: They must learn as information changes, and as goals and requirements evolve. They must resolve ambiguity and tolerate unpredictability. They must be engineered to feed on dynamic data in real time, or near real time. In the Enterprise, near-real time learning from data requires an agile information federation approach to ingest incremental data updates as they occur, and an unsupervised learning approach to ensure that new best practice is leveraged across the organization in a timely manner. Interactive: They must interact easily with users so that those users can define their needs comfortably. They may also interact with other processors, devices, and Cloud services, as well as with people. In the Enterprise, interactions are controlled via existing workflows and UIs. Therefore, embedding best practices directly into these existing interfaces, in the context of a specific step, is critical to ensure maximum end-user adoption. Iterative and stateful: They must aid in defining a problem by asking questions or finding additional source input if a problem statement is ambiguous or incomplete. They must “remember” previous interactions in a process and return information that is suitable for the specific application at that point in time. In the Enterprise, business context is often structured by a business process, and therefore sufficiently data-rich to make relevant recommendations without significant iterations from the end-user. A stateful memory of overall interactions across communication channels is critical for understanding of context, as a static profile will not capture intent and outcome potential the way behavior does. Contextual: They must understand, identify, and extract contextual elements such as meaning, syntax, time, location, appropriate domain, regulations, user's profile, process, task and goal. They may draw on multiple sources of information, including both structured and unstructured digital information, as well as sensory inputs (visual, gestural, auditory, or sensor-provided). In the Enterprise, Context is fragmented and must be aggregated across data types, sources, and locations. In most business environments, such data is captured in existing enterprise information systems, and the effort is linked to quickly source and unify such information. It is rare to have to directly process sensor, audio or visual data in real-time as direct input into the enterprise cognitive system. Instead, these data types are captured by Enterprise Applications and pre-processed into a binary or text format prior to consumption by the System. == Business applications powered by an ECS == Bottlenose – trends and brands monitoring Cybereason – security threat monitoring Dataminr – social media monitoring

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  • Consensus clustering

    Consensus clustering

    Consensus clustering is a method of aggregating (potentially conflicting) results from multiple clustering algorithms. Also called cluster ensembles or aggregation of clustering (or partitions), it refers to the situation in which a number of different (input) clusterings have been obtained for a particular dataset and it is desired to find a single (consensus) clustering which is a better fit in some sense than the existing clusterings. Consensus clustering is thus the problem of reconciling clustering information about the same data set coming from different sources or from different runs of the same algorithm. When cast as an optimization problem, consensus clustering is known as median partition, and has been shown to be NP-complete, even when the number of input clusterings is three. Consensus clustering for unsupervised learning is analogous to ensemble learning in supervised learning. == Issues with existing clustering techniques == Current clustering techniques do not address all the requirements adequately. Dealing with large number of dimensions and large number of data items can be problematic because of time complexity; Effectiveness of the method depends on the definition of "distance" (for distance-based clustering) If an obvious distance measure doesn't exist, we must "define" it, which is not always easy, especially in multidimensional spaces. The result of the clustering algorithm (that, in many cases, can be arbitrary itself) can be interpreted in different ways. == Justification for using consensus clustering == There are potential shortcomings for all existing clustering techniques. This may cause interpretation of results to become difficult, especially when there is no knowledge about the number of clusters. Clustering methods are also very sensitive to the initial clustering settings, which can cause non-significant data to be amplified in non-reiterative methods. An extremely important issue in cluster analysis is the validation of the clustering results, that is, how to gain confidence about the significance of the clusters provided by the clustering technique (cluster numbers and cluster assignments). Lacking an external objective criterion (the equivalent of a known class label in supervised analysis), this validation becomes somewhat elusive. Iterative descent clustering methods, such as the SOM and k-means clustering circumvent some of the shortcomings of hierarchical clustering by providing for univocally defined clusters and cluster boundaries. Consensus clustering provides a method that represents the consensus across multiple runs of a clustering algorithm, to determine the number of clusters in the data, and to assess the stability of the discovered clusters. The method can also be used to represent the consensus over multiple runs of a clustering algorithm with random restart (such as K-means, model-based Bayesian clustering, SOM, etc.), so as to account for its sensitivity to the initial conditions. It can provide data for a visualization tool to inspect cluster number, membership, and boundaries. However, they lack the intuitive and visual appeal of hierarchical clustering dendrograms, and the number of clusters must be chosen a priori. == The Monti consensus clustering algorithm == The Monti consensus clustering algorithm is one of the most popular consensus clustering algorithms and is used to determine the number of clusters, K {\displaystyle K} . Given a dataset of N {\displaystyle N} total number of points to cluster, this algorithm works by resampling and clustering the data, for each K {\displaystyle K} and a N × N {\displaystyle N\times N} consensus matrix is calculated, where each element represents the fraction of times two samples clustered together. A perfectly stable matrix would consist entirely of zeros and ones, representing all sample pairs always clustering together or not together over all resampling iterations. The relative stability of the consensus matrices can be used to infer the optimal K {\displaystyle K} . More specifically, given a set of points to cluster, D = { e 1 , e 2 , . . . e N } {\displaystyle D=\{e_{1},e_{2},...e_{N}\}} , let D 1 , D 2 , . . . , D H {\displaystyle D^{1},D^{2},...,D^{H}} be the list of H {\displaystyle H} perturbed (resampled) datasets of the original dataset D {\displaystyle D} , and let M h {\displaystyle M^{h}} denote the N × N {\displaystyle N\times N} connectivity matrix resulting from applying a clustering algorithm to the dataset D h {\displaystyle D^{h}} . The entries of M h {\displaystyle M^{h}} are defined as follows: M h ( i , j ) = { 1 , if points i and j belong to the same cluster 0 , otherwise {\displaystyle M^{h}(i,j)={\begin{cases}1,&{\text{if}}{\text{ points i and j belong to the same cluster}}\\0,&{\text{otherwise}}\end{cases}}} Let I h {\displaystyle I^{h}} be the N × N {\displaystyle N\times N} identicator matrix where the ( i , j ) {\displaystyle (i,j)} -th entry is equal to 1 if points i {\displaystyle i} and j {\displaystyle j} are in the same perturbed dataset D h {\displaystyle D^{h}} , and 0 otherwise. The indicator matrix is used to keep track of which samples were selected during each resampling iteration for the normalisation step. The consensus matrix C {\displaystyle C} is defined as the normalised sum of all connectivity matrices of all the perturbed datasets and a different one is calculated for every K {\displaystyle K} . C ( i , j ) = ( ∑ h = 1 H M h ( i , j ) ∑ h = 1 H I h ( i , j ) ) {\displaystyle C(i,j)=\left({\frac {\textstyle \sum _{h=1}^{H}M^{h}(i,j)\displaystyle }{\sum _{h=1}^{H}I^{h}(i,j)}}\right)} That is the entry ( i , j ) {\displaystyle (i,j)} in the consensus matrix is the number of times points i {\displaystyle i} and j {\displaystyle j} were clustered together divided by the total number of times they were selected together. The matrix is symmetric and each element is defined within the range [ 0 , 1 ] {\displaystyle [0,1]} . A consensus matrix is calculated for each K {\displaystyle K} to be tested, and the stability of each matrix, that is how far the matrix is towards a matrix of perfect stability (just zeros and ones) is used to determine the optimal K {\displaystyle K} . One way of quantifying the stability of the K {\displaystyle K} th consensus matrix is examining its CDF curve (see below). == Over-interpretation potential of the Monti consensus clustering algorithm == Monti consensus clustering can be a powerful tool for identifying clusters, but it needs to be applied with caution as shown by Şenbabaoğlu et al. It has been shown that the Monti consensus clustering algorithm is able to claim apparent stability of chance partitioning of null datasets drawn from a unimodal distribution, and thus has the potential to lead to over-interpretation of cluster stability in a real study. If clusters are not well separated, consensus clustering could lead one to conclude apparent structure when there is none, or declare cluster stability when it is subtle. Identifying false positive clusters is a common problem throughout cluster research, and has been addressed by methods such as SigClust and the GAP-statistic. However, these methods rely on certain assumptions for the null model that may not always be appropriate. Şenbabaoğlu et al demonstrated the original delta K metric to decide K {\displaystyle K} in the Monti algorithm performed poorly, and proposed a new superior metric for measuring the stability of consensus matrices using their CDF curves. In the CDF curve of a consensus matrix, the lower left portion represents sample pairs rarely clustered together, the upper right portion represents those almost always clustered together, whereas the middle segment represent those with ambiguous assignments in different clustering runs. The proportion of ambiguous clustering (PAC) score measure quantifies this middle segment; and is defined as the fraction of sample pairs with consensus indices falling in the interval (u1, u2) ∈ [0, 1] where u1 is a value close to 0 and u2 is a value close to 1 (for instance u1=0.1 and u2=0.9). A low value of PAC indicates a flat middle segment, and a low rate of discordant assignments across permuted clustering runs. One can therefore infer the optimal number of clusters by the K {\displaystyle K} value having the lowest PAC. == Related work == Clustering ensemble (Strehl and Ghosh): They considered various formulations for the problem, most of which reduce the problem to a hyper-graph partitioning problem. In one of their formulations they considered the same graph as in the correlation clustering problem. The solution they proposed is to compute the best k-partition of the graph, which does not take into account the penalty for merging two nodes that are far apart. Clustering aggregation (Fern and Brodley): They applied the clustering aggregation idea to a collection of soft clusterings they obtained by random projections. They used an agglomerative algorithm

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  • Geographical cluster

    Geographical cluster

    A geographical cluster is a localized anomaly, usually an excess of something given the distribution or variation of something else. Often it is considered as an incidence rate that is unusual in that there is more of some variable than might be expected. Examples would include: a local excess disease rate, a crime hot spot, areas of high unemployment, accident blackspots, unusually high positive residuals from a model, high concentrations of flora or fauna, physical features or events like earthquake epicenters etc... Identifying these extreme regions may be useful in that there could be implicit geographical associations with other variables that can be identified and would be of interest. Pattern detection via the identification of such geographical clusters is a very simple and generic form of geographical analysis that has many applications in many different contexts. The emphasis is on localized clustering or patterning because this may well contain the most useful information. A geographical cluster is different from a high concentration as it is generally second order, involving the factoring in of the distribution of something else. == Geographical cluster detection == Identifying geographical clusters can be an important stage in a geographical analysis. Mapping the locations of unusual concentrations may help identify causes of these. Some techniques include the Geographical Analysis Machine and Besag and Newell's cluster detection method.

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  • Constrained clustering

    Constrained clustering

    In computer science, constrained clustering is a class of semi-supervised learning algorithms. Typically, constrained clustering incorporates either a set of must-link constraints, cannot-link constraints, or both, with a data clustering algorithm. A cluster in which the members conform to all must-link and cannot-link constraints is called a chunklet. == Types of constraints == Both a must-link and a cannot-link constraint define a relationship between two data instances. Together, the sets of these constraints act as a guide for which a constrained clustering algorithm will attempt to find chunklets (clusters in the dataset which satisfy the specified constraints). A must-link constraint is used to specify that the two instances in the must-link relation should be associated with the same cluster. A cannot-link constraint is used to specify that the two instances in the cannot-link relation should not be associated with the same cluster. Some constrained clustering algorithms will abort if no such clustering exists which satisfies the specified constraints. Others will try to minimize the amount of constraint violation should it be impossible to find a clustering which satisfies the constraints. Constraints could also be used to guide the selection of a clustering model among several possible solutions. == Examples == Examples of constrained clustering algorithms include: COP K-means PCKmeans (Pairwise Constrained K-means) CMWK-Means (Constrained Minkowski Weighted K-Means)

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  • Inbox by Gmail

    Inbox by Gmail

    Inbox by Gmail was an email service developed by Google. Announced on a limited invitation-only basis on October 22, 2014, it was officially released to the public on May 28, 2015. Inbox was shut down by Google on April 2, 2019. Available on the web, and through mobile apps for Android and iOS, Inbox by Gmail aimed to improve email productivity and organization through several key features. Bundles gathered emails on the same topic together; highlighted surface key details from messages, reminders and assists; and a "snooze" functionality enabled users to control when specific information would appear. Updates to the service enabled an "undo send" feature; a "Smart Reply" feature that automatically generated short reply examples for certain emails; integration with Google Calendar for event organization, previews of newsletters; and a "Save to Inbox" feature that let users save links for later use. Inbox by Gmail received generally positive reviews. At its launch, it was called "minimalist and lovely, full of layers and easy to navigate", with features deemed helpful in finding the right messages—one reviewer noted that the service felt "a lot like the future of email". However, it also received criticism, particularly for a low density of information, algorithms that needed tweaking, and because the service required users to "give up the control" of organizing their own email, meaning that "Anyone who already has a system for organizing their emails will likely find themselves fighting Google's system". Google noted in March 2016 that 10% of all replies on mobile originated from Inbox's Smart Reply feature. Google announced it would discontinue Inbox by Gmail in March 2019, with many of its features integrated into Gmail proper. == Features == Inbox by Gmail scanned the user's incoming Gmail messages for information. It gathered email messages related to the same overall topic into an organized bundle, with a title describing the bundle's content. For example, flight tickets, car rentals, and hotel reservations were grouped under "Travel", giving the user an easier overview of emails. Users could also group emails together manually, to "teach" the Inbox how the user worked. The service highlighted key details and important information in messages, such as flight itineraries, event information, photos and documents. Inbox could retrieve updated information from the Internet, including the real-time status of flights and package deliveries. Users could set reminders to bring up important messages later. When a user needed particular information, Inbox could assist the user by displaying the necessary details. Where Inbox highlights information was not needed immediately, users could "snooze" a message or reminder, with options to make the information reappear at a later time or specific location. In June 2015, Google added an "Undo Send" feature to Inbox, giving the user 10 seconds to undo sending a message. In November 2015, Google added "Smart Reply" functionality to the mobile apps. With Smart Reply, Inbox determined which emails could be answered with a short reply, generating three example responses from which the user could select one with a single tap. Smart Reply (initially available only on the Android and iOS mobile apps) was added to the Inbox website in March 2016, Google announcing that "10% of all your replies on mobile already use Smart Reply". By May 2017, Google said Smart Reply was driving about 12% of replies in inbox on mobile. In April 2016, Google updated Inbox with three new features; Google Calendar event organization, newsletter previews, and a "Save to Inbox" functionality that let the user save links for later use, rather than having to email links to themselves. In December 2017, Google introduced an "Unsubscribe" card that let users easily unsubscribe from mailing lists. The card appeared for email messages (from specific senders) that the user had not opened for a month. A few popular Inbox by Gmail features were subsequently added to Gmail: "Snoozing" of emails Nudges: Gmail could move old messages back to the top of the inbox when it thought a follow up or reply might be required. Hover actions: Placing the mouse cursor over a certain part of the message could quickly effect an action, such as archiving, without its being opened. Smart reply: This feature employed boilerplate text to suggest appropriate replies. Google reportedly wished, at a time then to be decided, to add the "bundles" feature to Gmail, which at the time was available only in Inbox for Gmail. By March 2020, many Inbox features were still missing from Gmail. == Platforms == Inbox by Gmail was announced on a limited invitation-only basis on October 22, 2014, available on the web, and through the Android and iOS mobile operating systems. It was officially released to the public on May 28, 2015. == Reception == David Pierce of The Verge praised the service, writing that it was "minimalist and lovely, full of layers and easy to navigate. It's remarkably fast and smooth on all platforms, and far better on iOS than the Gmail app". However, he criticized the app's low density of information, with only a few emails visible on the screen at a time, making it "a bit of a challenge" for users who need to go through "hundreds of emails" every day. Although positive that "Inbox feels a lot like the future of email", Pierce wrote that there was "plenty of algorithm tweaking and design condensing to do", with particular attention needed on a "compact view" for denser view of information on the screen. Sarah Mitroff of CNET also praised Inbox, writing, "Not only is it visually appealing, it's also full of features that help you find every message you need, when you need it". She added that users must "give up the control" to organize their email, and that it "won't vibe with everyone", but admitted that "if you're willing ... the app will reward you with a smarter and cleaner inbox." Mitroff noted that, initially, users had to coach the app about which bundle was appropriate for certain emails, writing, "It's a tedious process at first, by [sic] in just a few days Inbox starts to get it right." Regarding any downsides of the service, Mitroff wrote that "Inbox has a built-in strategy for managing your emails that works best on its own. Anyone who already has a system for organizing their emails will likely find themselves fighting Google's system". == Discontinuation and legacy == Google ended the service in March 2019. Google called Inbox "a great place to experiment with new ideas" and noted that many of those ideas had been migrated to Gmail. The company wanted, going forward, to focus its resources on a single email system. Several services, like Shortwave, attempted to resurrect some of the features of Inbox by Gmail to attract its old users. Similarly, Inbox Reborn, an actively maintained browser extension developed by a team of volunteer developers from around the world since 2018, aims to recreate the core features and visual style of Inbox by Gmail within the standard Gmail interface. The project continues to focus on preserving functionalities such as email bundling and streamlined workflows to provide users with a familiar productivity experience. Afterwards, most people moved to Spark, Spike, or Newton. According to a product manager at Google, a "more focused approach" regarding email was the companies goal. This is likely the reason they moved away from Inbox.

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  • GNU Octave

    GNU Octave

    GNU Octave is a scientific programming language for scientific computing and numerical computation. Among other things, Octave can be used to solve linear and nonlinear problems numerically and to perform other numerical experiments using a language that is mostly compatible with MATLAB. It may also be used as a batch-oriented language. As part of the GNU Project, it is free software under the terms of the GNU General Public License. == History == The project was conceived around 1988. At first it was intended to be a companion to a chemical reactor design course. Full development was started by John W. Eaton in 1992. The first alpha release dates back to 4 January 1993 and on 17 February 1994 version 1.0 was released. Version 9.2.0 was released on 7 June 2024. The program is named after Octave Levenspiel, a former professor of the principal author. Levenspiel was known for his ability to perform quick back-of-the-envelope calculations. == Development history == == Developments == In addition to use on desktops for personal scientific computing, Octave is used in academia and industry. For example, Octave was used on a massive parallel computer at Pittsburgh Supercomputing Center to find vulnerabilities related to guessing social security numbers. Acceleration with OpenCL or CUDA is also possible with use of GPUs. == Technical details == Octave is written in C++ using the C++ standard library. Octave uses an interpreter to execute the Octave scripting language. Octave is extensible using dynamically loadable modules. Octave interpreter has an OpenGL-based graphics engine to create plots, graphs and charts and to save or print them. Alternatively, gnuplot can be used for the same purpose. Octave includes a graphical user interface (GUI) in addition to the traditional command-line interface (CLI); see #User interfaces for details. == Octave, the language == The Octave language is an interpreted programming language. It is a structured programming language (similar to C) and supports many common C standard library functions, and also certain UNIX system calls and functions. However, it does not support passing arguments by reference although function arguments are copy-on-write to avoid unnecessary duplication. Octave programs consist of a list of function calls or a script. The syntax is matrix-based and provides various functions for matrix operations. It supports various data structures and allows object-oriented programming. Its syntax is very similar to MATLAB, and careful programming of a script will allow it to run on both Octave and MATLAB. Because Octave is made available under the GNU General Public License, it may be freely changed, copied and used. The program runs on Microsoft Windows and most Unix and Unix-like operating systems, including Linux, Android, and macOS. == Notable features == === Command and variable name completion === Typing a TAB character on the command line causes Octave to attempt to complete variable, function, and file names (similar to Bash's tab completion). Octave uses the text before the cursor as the initial portion of the name to complete. === Command history === When running interactively, Octave saves the commands typed in an internal buffer so that they can be recalled and edited. === Data structures === Octave includes a limited amount of support for organizing data in structures. In this example, we see a structure x with elements a, b, and c, (an integer, an array, and a string, respectively): === Short-circuit Boolean operators === Octave's && and || logical operators are evaluated in a short-circuit fashion (like the corresponding operators in the C language), in contrast to the element-by-element operators & and |. === Increment and decrement operators === Octave includes the C-like increment and decrement operators ++ and -- in both their prefix and postfix forms. Octave also does augmented assignment, e.g. x += 5. === Unwind-protect === Octave supports a limited form of exception handling modelled after the unwind_protect of Lisp. The general form of an unwind_protect block looks like this: As a general rule, GNU Octave recognizes as termination of a given block either the keyword end (which is compatible with the MATLAB language) or a more specific keyword endblock or, in some cases, end_block. As a consequence, an unwind_protect block can be terminated either with the keyword end_unwind_protect as in the example, or with the more portable keyword end. The cleanup part of the block is always executed. In case an exception is raised by the body part, cleanup is executed immediately before propagating the exception outside the block unwind_protect. GNU Octave also supports another form of exception handling (compatible with the MATLAB language): This latter form differs from an unwind_protect block in two ways. First, exception_handling is only executed when an exception is raised by body. Second, after the execution of exception_handling the exception is not propagated outside the block (unless a rethrow( lasterror ) statement is explicitly inserted within the exception_handling code). === Variable-length argument lists === Octave has a mechanism for handling functions that take an unspecified number of arguments without explicit upper limit. To specify a list of zero or more arguments, use the special argument varargin as the last (or only) argument in the list. varargin is a cell array containing all the input arguments. === Variable-length return lists === A function can be set up to return any number of values by using the special return value varargout. For example: === C++ integration === It is also possible to execute Octave code directly in a C++ program. For example, here is a code snippet for calling rand([10,1]): C and C++ code can be integrated into GNU Octave by creating oct files, or using the MATLAB compatible MEX files. == MATLAB compatibility == Octave has been built with MATLAB compatibility in mind, and shares many features with MATLAB: % Script: myscript.m a = 5; b = a 2 % Function: myfunc.m function result = myfunc(x) result = x^2 + 3; end Matrices as fundamental data type. Built-in support for complex numbers. Powerful built-in math functions and extensive function libraries. Extensibility in the form of user-defined functions. Octave treats incompatibility with MATLAB as a bug; therefore, it could be considered a software clone, which does not infringe software copyright as per Lotus v. Borland court case. MATLAB scripts from the MathWorks' FileExchange repository in principle are compatible with Octave. However, while they are often provided and uploaded by users under an Octave compatible and proper open source BSD license, the FileExchange Terms of use prohibit any usage beside MathWorks' proprietary MATLAB. === Syntax compatibility === There are a few purposeful, albeit minor, syntax additions Archived 2012-04-26 at the Wayback Machine: Comment lines can be prefixed with the # character as well as the % character; Various C-based operators ++, --, +=, =, /= are supported; Elements can be referenced without creating a new variable by cascaded indexing, e.g. [1:10](3); Strings can be defined with the double-quote " character as well as the single-quote ' character; When the variable type is single (a single-precision floating-point number), Octave calculates the "mean" in the single-domain (MATLAB in double-domain) which is faster but gives less accurate results; Blocks can also be terminated with more specific Control structure keywords, i.e., endif, endfor, endwhile, etc.; Functions can be defined within scripts and at the Octave prompt; Presence of a do-until loop (similar to do-while in C). === Function compatibility === Many, but not all, of the numerous MATLAB functions are available in GNU Octave, some of them accessible through packages in Octave Forge. The functions available as part of either core Octave or Forge packages are listed online Archived 2024-03-14 at the Wayback Machine. A list of unavailable functions is included in the Octave function __unimplemented.m__. Unimplemented functions are also listed under many Octave Forge packages in the Octave Wiki. When an unimplemented function is called the following error message is shown: == User interfaces == Octave comes with an official graphical user interface (GUI) and an integrated development environment (IDE) based on Qt. It has been available since Octave 3.8, and has become the default interface (over the command-line interface) with the release of Octave 4.0. It was well-received by an EDN contributor, who wrote "[Octave] now has a very workable GUI" in reviewing the then-new GUI in 2014. Several 3rd-party graphical front-ends have also been developed, like ToolboX for coding education. == GUI applications == With Octave code, the user can create GUI applications. See GUI Development (GNU Octave (version 7.1.0)). Below are some examples: Button, edit control, checkboxTextboxListbox wit

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  • Dynamic time warping

    Dynamic time warping

    In time series analysis, dynamic time warping (DTW) is an algorithm for measuring similarity between two temporal sequences, which may vary in speed. For instance, similarities in walking could be detected using DTW, even if one person was walking faster than the other, or if there were accelerations and decelerations during the course of an observation. DTW has been applied to temporal sequences of video, audio, and graphics data — indeed, any data that can be turned into a one-dimensional sequence can be analyzed with DTW. A well-known application has been automatic speech recognition, to cope with different speaking speeds. Other applications include speaker recognition and online signature recognition. It can also be used in partial shape matching applications. In general, DTW is a method that calculates an optimal match between two given sequences (e.g. time series) with certain restriction and rules: Every index from the first sequence must be matched with one or more indices from the other sequence, and vice versa The first index from the first sequence must be matched with the first index from the other sequence (but it does not have to be its only match) The last index from the first sequence must be matched with the last index from the other sequence (but it does not have to be its only match) The mapping of the indices from the first sequence to indices from the other sequence must be monotonically increasing, and vice versa, i.e. if j > i {\displaystyle j>i} are indices from the first sequence, then there must not be two indices l > k {\displaystyle l>k} in the other sequence, such that index i {\displaystyle i} is matched with index l {\displaystyle l} and index j {\displaystyle j} is matched with index k {\displaystyle k} , and vice versa We can plot each match between the sequences 1 : M {\displaystyle 1:M} and 1 : N {\displaystyle 1:N} as a path in a M × N {\displaystyle M\times N} matrix from ( 1 , 1 ) {\displaystyle (1,1)} to ( M , N ) {\displaystyle (M,N)} , such that each step is one of ( 0 , 1 ) , ( 1 , 0 ) , ( 1 , 1 ) {\displaystyle (0,1),(1,0),(1,1)} . In this formulation, we see that the number of possible matches is the Delannoy number. The optimal match is denoted by the match that satisfies all the restrictions and the rules and that has the minimal cost, where the cost is computed as the sum of absolute differences, for each matched pair of indices, between their values. The sequences are "warped" non-linearly in the time dimension to determine a measure of their similarity independent of certain non-linear variations in the time dimension. This sequence alignment method is often used in time series classification. Although DTW measures a distance-like quantity between two given sequences, it doesn't guarantee the triangle inequality to hold. In addition to a similarity measure between the two sequences (a so called "warping path" is produced), by warping according to this path the two signals may be aligned in time. The signal with an original set of points X(original), Y(original) is transformed to X(warped), Y(warped). This finds applications in genetic sequence and audio synchronisation. In a related technique sequences of varying speed may be averaged using this technique see the average sequence section. This is conceptually very similar to the Needleman–Wunsch algorithm. == Implementation == This example illustrates the implementation of the dynamic time warping algorithm when the two sequences s and t are strings of discrete symbols. For two symbols x and y, d ( x , y ) {\displaystyle d(x,y)} is a distance between the symbols, e.g., d ( x , y ) = | x − y | {\displaystyle d(x,y)=|x-y|} . int DTWDistance(s: array [1..n], t: array [1..m]) { DTW := array [0..n, 0..m] for i := 0 to n for j := 0 to m DTW[i, j] := infinity DTW[0, 0] := 0 for i := 1 to n for j := 1 to m cost := d(s[i], t[j]) DTW[i, j] := cost + minimum(DTW[i-1, j ], // insertion DTW[i , j-1], // deletion DTW[i-1, j-1]) // match return DTW[n, m] } where DTW[i, j] is the distance between s[1:i] and t[1:j] with the best alignment. We sometimes want to add a locality constraint. That is, we require that if s[i] is matched with t[j], then | i − j | {\displaystyle |i-j|} is no larger than w, a window parameter. We can easily modify the above algorithm to add a locality constraint (differences marked). However, the above given modification works only if | n − m | {\displaystyle |n-m|} is no larger than w, i.e. the end point is within the window length from diagonal. In order to make the algorithm work, the window parameter w must be adapted so that | n − m | ≤ w {\displaystyle |n-m|\leq w} (see the line marked with () in the code). int DTWDistance(s: array [1..n], t: array [1..m], w: int) { DTW := array [0..n, 0..m] w := max(w, abs(n-m)) // adapt window size () for i := 0 to n for j:= 0 to m DTW[i, j] := infinity DTW[0, 0] := 0 for i := 1 to n for j := max(1, i-w) to min(m, i+w) DTW[i, j] := 0 for i := 1 to n for j := max(1, i-w) to min(m, i+w) cost := d(s[i], t[j]) DTW[i, j] := cost + minimum(DTW[i-1, j ], // insertion DTW[i , j-1], // deletion DTW[i-1, j-1]) // match return DTW[n, m] } == Warping properties == The DTW algorithm produces a discrete matching between existing elements of one series to another. In other words, it does not allow time-scaling of segments within the sequence. Other methods allow continuous warping. For example, Correlation Optimized Warping (COW) divides the sequence into uniform segments that are scaled in time using linear interpolation, to produce the best matching warping. The segment scaling causes potential creation of new elements, by time-scaling segments either down or up, and thus produces a more sensitive warping than DTW's discrete matching of raw elements. == Complexity == The time complexity of the DTW algorithm is O ( N M ) {\displaystyle O(NM)} , where N {\displaystyle N} and M {\displaystyle M} are the lengths of the two input sequences. The 50 years old quadratic time bound was broken in 2016: an algorithm due to Gold and Sharir enables computing DTW in O ( N 2 / log ⁡ log ⁡ N ) {\displaystyle O({N^{2}}/\log \log N)} time and space for two input sequences of length N {\displaystyle N} . This algorithm can also be adapted to sequences of different lengths. Despite this improvement, it was shown that a strongly subquadratic running time of the form O ( N 2 − ϵ ) {\displaystyle O(N^{2-\epsilon })} for some ϵ > 0 {\displaystyle \epsilon >0} cannot exist unless the Strong exponential time hypothesis fails. While the dynamic programming algorithm for DTW requires O ( N M ) {\displaystyle O(NM)} space in a naive implementation, the space consumption can be reduced to O ( min ( N , M ) ) {\displaystyle O(\min(N,M))} using Hirschberg's algorithm. == Fast computation == Fast techniques for computing DTW include PrunedDTW, SparseDTW, FastDTW, and the MultiscaleDTW. A common task, retrieval of similar time series, can be accelerated by using lower bounds such as LB_Keogh, LB_Improved, or LB_Petitjean. However, the Early Abandon and Pruned DTW algorithm reduces the degree of acceleration that lower bounding provides and sometimes renders it ineffective. In a survey, Wang et al. reported slightly better results with the LB_Improved lower bound than the LB_Keogh bound, and found that other techniques were inefficient. Subsequent to this survey, the LB_Enhanced bound was developed that is always tighter than LB_Keogh while also being more efficient to compute. LB_Petitjean is the tightest known lower bound that can be computed in linear time. == Average sequence == Averaging for dynamic time warping is the problem of finding an average sequence for a set of sequences. NLAAF is an exact method to average two sequences using DTW. For more than two sequences, the problem is related to that of multiple alignment and requires heuristics. DBA is currently a reference method to average a set of sequences consistently with DTW. COMASA efficiently randomizes the search for the average sequence, using DBA as a local optimization process. == Supervised learning == A nearest-neighbour classifier can achieve state-of-the-art performance when using dynamic time warping as a distance measure. == Amerced Dynamic Time Warping == Amerced Dynamic Time Warping (ADTW) is a variant of DTW designed to better control DTW's permissiveness in the alignments that it allows. The windows that classical DTW uses to constrain alignments introduce a step function. Any warping of the path is allowed within the window and none beyond it. In contrast, ADTW employs an additive penalty that is incurred each time that the path is warped. Any amount of warping is allowed, but each warping action incurs a direct penalty. ADTW significantly outperforms DTW with windowing when applied as a nearest neighbor classifier on a set of benchmark time series classification tasks. == Alternative approaches == In functional data analysis, time series are regarde

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