AI Assistant Job Description

AI Assistant Job Description — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Connectionist expert system

    Connectionist expert system

    Connectionist expert systems are artificial neural network (ANN) based expert systems where the ANN generates inferencing rules e.g., fuzzy-multi layer perceptron where linguistic and natural form of inputs are used. Apart from that, rough set theory may be used for encoding knowledge in the weights better and also genetic algorithms may be used to optimize the search solutions better. Symbolic reasoning methods may also be incorporated (see hybrid intelligent system). (Also see expert system, neural network, clinical decision support system.)

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  • Frank Hutter

    Frank Hutter

    Frank Hutter is a German computer scientist recognized for his contributions to machine learning, particularly in the areas of automated machine learning (AutoML), hyperparameter optimization, meta-learning and tabular machine learning. He is currently a Hector-Endowed Fellow and PI at the ELLIS Institute Tübingen and a Full Professor (W3) for Machine Learning at the Department of Computer Science, University of Freiburg. Hutter is known for his role in establishing AutoML as a key area in artificial intelligence research. == Education and academic career == Frank Hutter received his academic training in computer science at Darmstadt University of Technology, where he completed his Vordiplom (comparable to a BSc) and Hauptdiplom (equivalent to MSc) by 2004. He later pursued his PhD at the University of British Columbia, under the supervision of Profs. Holger Hoos, Kevin Leyton-Brown and Kevin Murphy, where his doctoral thesis, titled "Automated Configuration of Algorithms for Solving Hard Computational Problems," was awarded the CAIAC Doctoral Dissertation Award for the best thesis in Artificial Intelligence completed at a Canadian university in 2009. Hutter did his postdoctoral research at the University of British Columbia, where he worked from 2009 to 2013. In 2013, he moved to the University of Freiburg, initially leading an Emmy Noether Research Group, and in 2017, he was appointed as a Full Professor. His contributions to machine learning have been recognized globally, particularly his work in AutoML and hyperparameter optimization. Overall, Hutter has authored over 180 peer-reviewed publications, which have garnered more than 89,000 citations, reflecting the high impact of his work. == Contributions in AutoML == Hutter's early research laid the groundwork for the field of Automated Machine Learning (AutoML). He has been a key figure in establishing AutoML as a distinct research area. Along with various colleagues, he organized the AutoML workshops from 2014 to 2021, wrote the first book on AutoML and taught the first MOOC on AutoML. He also co-founded the AutoML conference in 2022 and served as its general chair the first two years. He also published prominent works in various subfields of AutoML, such as hyperparameter optimization, neural architecture search, meta-Learning and AutoML systems. He is currently the most highly cited researcher in AutoML. == Contributions in machine learning for tabular data == Hutter has also made many contributions to machine learning for tabular data. He led the development of the first widely adopted AutoML system for tabular data, AutoWEKA, which was published at KDD 2013 and received the test of time award at KDD (2023). Subsequently, he led the development of Auto-sklearn, the first highly used AutoML system for tabular data in Python, and with it, won the first international AutoML challenge and the subsequent second international AutoML challenge, both of which only included tabular data. More recently, he focused on tabular foundation models, including TabPFN, which was published in Nature magazine. In 2024, he also co-founded Prior Labs, the first company focusing on tabular foundation models. == Awards and honors == Hutter has received numerous awards throughout his career. In 2023, he won the KDD Test of Time Award for Research together with Chris Thornton, Holger H. Hoos, and Kevin Leyton-Brown. He has received three grants from the ERC, including the ERC Starting Grant (2016) and ERC Consolidator Grant (2022), as well as an ERC Proof of Concept Grant (2020). In 2021, he became an ELLIS Unit Director and was also recognized as a EurAI Fellow, in addition to receiving the AIJ Prominent Paper Award. Earlier, he was a recipient of the Google Faculty Research Award in 2018. His groundbreaking research was acknowledged early in his career with the IJCAI Distinguished Paper Award in 2013 and the IJCAI/JAIR Best Paper Prize in 2010. == Representative publications == Hutter, F. Kotthoff, L. and Vanschoren, J., editors. Automated machine learning: methods, systems, challenges, Springer Nature, 2019. www.automl.org/book. Feurer, M., Klein, A., Eggensperger, K., Springenberg, T., Blum, M., Hutter, F. Efficient and Robust Automated Machine Learning. In NeurIPS 2015. Loshchilov, I., and Hutter, F. Decoupled weight decay regularization. In ICLR 2018. Zela, A., Elsken, T. ,Saikia, T. ,Marrakschi, Y. ,Brox, T. and Hutter. ,F.Understanding and Robustifying Differentiable Architecture Search. In ICLR 2020. Hollmann, N., Müller, S., Eggensperger, K. and Hutter, F. TabPFN: A Transformer That Solves Small Tabular Classification Problems in a Second, In ICLR 2023.

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  • JOONE

    JOONE

    JOONE (Java Object Oriented Neural Engine) is a component based neural network framework built in Java. == Features == Joone consists of a component-based architecture based on linkable components that can be extended to build new learning algorithms and neural networks architectures. Components are plug-in code modules that are linked to produce an information flow. New components can be added and reused. Beyond simulation, Joone also has to some extent multi-platform deployment capabilities. Joone has a GUI Editor to graphically create and test any neural network, and a distributed training environment that allows for neural networks to be trained on multiple remote machines. == Comparison == As of 2010, Joone, Encog and Neuroph are the major free component based neural network development environment available for the Java platform. Unlike the two other (commercial) systems that are in existence, Synapse and NeuroSolutions, it is written in Java and has direct cross-platform support. A limited number of components exist and the graphical development environment is rudimentary so it has significantly fewer features than its commercial counterparts. Joone can be considered to be more of a neural network framework than a full integrated development environment. Unlike its commercial counterparts, it has a strong focus on code-based development of neural networks rather than visual construction. While in theory Joone can be used to construct a wider array of adaptive systems (including those with non-adaptive elements), its focus is on backpropagation based neural networks.

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  • The Best Free AI Marketing Tool for Beginners

    The Best Free AI Marketing Tool for Beginners

    Looking for the best AI marketing tool? An AI marketing tool is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI marketing tool slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Beauty.AI

    Beauty.AI

    Beauty.AI is a mobile beauty pageant for humans and a contest for programmers developing algorithms for evaluating human appearance. The mobile app and website created by Youth Laboratories that uses artificial intelligence technology to evaluate people's external appearance through certain algorithms, such as symmetry, facial blemishes, wrinkles, estimated age and age appearance, and comparisons to actors and models. The Beauty.AI 2.0 contest caused great concern over important ethical issues with deep neural networks such as age, race and gender bias and lead to the creation of the Diversity.AI think tank dedicated to developing new methods for uncovering and managing bias in artificially intelligent systems. Beauty.AI was also an attempt to find approaches on how machines can perceive human face through evaluating particular features, commonly associated with health and beauty. == Concept == The Beauty.AI app was created by Youth Laboratories, a company based out of Russia and Hong Kong that focuses on facial skin analytics. The bioinformation company Insilico Medicine assists in the Beauty.AI app by testing its deep learning techniques to the app. One goal of the app is to reduce the need for human and animal testing as well as improving people's overall health. Its first contest was started in December 2016, and the results were announced in August 2016. More than 60,000 people submitted entries into the contest. The mobile app uses artificial intelligence technology to inspect photographs for certain facial features in order to both determine a person's beauty through artificial means by multiple robots. Part of the Beauty.AI app's purpose is to collect visual and anecdotal data to improve its creator's Youth Laboratories skin analyst skills. == Accusations of racism == There were a total of 44 individuals from different age groups and genders judged as the most attractive, with 37 white entrants, six Asian entrants, and one dark-skinned entrant. The app has received criticism from social justice advocates and computer science professionals. However, Alex Zhavoronkov, PhD, chief science officer of Youth Laboratories and chief technology officer Konstantin Kiselev, both for Youth Laboratories, noted that a lack of data may have contributed to these results. Also, Kiselev added that another issue was that approximately 75% of entrants were white Europeans, whereas only 7% and 1% were from India and Africa, respectively. Kiselev stated that they would work on doing more and better outreach to these areas to improve in this area. Despite this, it was said by Dr. Zhavoronkov that the AI would discard photos of dark-skinned people if the lighting is too poor. Dr. Zhavoronkov vowed to weed out the issues for the next beauty pageant and to try to avoid a similar controversy in the future.

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  • Lise Getoor

    Lise Getoor

    Lise Getoor is an American computer scientist who is a distinguished professor and Baskin Endowed chair in the Computer Science and Engineering department, at the University of California, Santa Cruz, and an adjunct professor in the Computer Science Department at the University of Maryland, College Park. Her primary research interests are in machine learning and reasoning with uncertainty, applied to graphs and structured data. She also works in data integration, social network analysis and visual analytics. She has edited a book on Statistical relational learning that is a main reference in this domain. She has published many highly cited papers in academic journals and conference proceedings. She has also served as action editor for the Machine Learning Journal, JAIR associate editor, and TKDD associate editor. She received her Ph.D. from Stanford University, her M.S. from UC Berkeley, and her B.S. from UC Santa Barbara. Prior to joining University of California, Santa Cruz, she was a professor at the University of Maryland, College Park until November 2013. == Recognition == Getoor has multiple best paper awards, an NSF Career Award, and is an Association for the Advancement of Artificial Intelligence (AAAI) Fellow. In 2019, she was elected as an ACM Fellow "for contributions to machine learning, reasoning under uncertainty, and responsible data science", was selected as a Distinguished Alumna of the UC Santa Barbara Computer Science Department, was awarded the UCSC WiSE Chancellor's Achievement Award for Diversity, and was selected to give the UC Santa Cruz Faculty Research Lecture 2018-19, one of the highest recognitions given to UC faculty. She was named an IEEE Fellow in 2021, "for contributions to machine learning and reasoning under uncertainty". In October 2022, Getoor was elected a Fellow of the American Association for the Advancement of Science (AAAS). In 2024, she was named a Fellow of the American Academy of Arts and Sciences (AAA&S). Also in 2024, she received the ACM SIGKDD Innovation Award recognizing individuals with outstanding technical innovations in the field of Knowledge Discovery and Data Mining that have had a lasting impact in advancing the theory and practice of the field. == Personal life == Getoor's father was mathematician Ronald Getoor (1929–2017).

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  • AI Customer-support Bots Reviews: What Actually Works in 2026

    AI Customer-support Bots Reviews: What Actually Works in 2026

    Looking for the best AI customer-support bot? An AI customer-support bot is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI customer-support bot slots into your workflow and pays for itself fast. Read on for hands-on impressions, pricing tiers, and the standout features that matter.

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  • Best AI Customer-support Bots in 2026

    Best AI Customer-support Bots in 2026

    In search of the best AI customer-support bot? An AI customer-support bot is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI customer-support bot slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Split screen (computing)

    Split screen (computing)

    Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into non-overlapping adjacent parts, typically as two or four rectangular areas. This allows for the simultaneous presentation of (usually) related graphical and textual information on a computer display. TV sports adopted this presentation methodology in the 1960s for instant replay. Non-dynamic split screens differ from windowing systems in that the latter allowed overlapping and freely movable parts of the screen (the "windows") to present both related and unrelated application data to the user. In contrast, split-screen views are strictly limited to fixed positions. The split screen technique can also be used to run two instances of an application, potentially allowing another user to interact with the second instance. == In operating systems == Split screen modes are used by mobile operating systems to enable computer multitasking similar to the window interface present in desktop operating systems. Android supports split screen view of two apps natively on all devices, while certain devices, such as Samsung Galaxy Z TriFold, support three sumultaneous views. Split screen functionality is not supported on iOS, but a similar feature called Split View is present in iPadOS, first introduced in 2015 with the first generation of iPad Pro. == In video games == The split screen feature is commonly used in non-networked, also known as couch co-op, video games with multiplayer options. In its most easily understood form, a split screen for a multiplayer video game is an audiovisual output device (usually a standard television for video game consoles) where the display has been divided into 2-4 equally sized areas (depending on number of players) so that the players can explore different areas simultaneously without being close to each other. This has historically been remarkably popular on consoles, which until the 2000s did not have access to the Internet or any other network and is less common today with modern support for networked console-to-console multiplayer. In competitive split-screen games, it is customarily considered cheating to look at another player's screen section to gain an advantage. === History === Split screen gaming dates back to at least the 1970s, with games such Drag Race (1977) from Kee Games in the arcades being presented in this format. It has always been a common feature of two or more player home console and computer games too, with notable titles being Kikstart II for 8-bit systems, a number of 16-bit racing games (such as Lotus Esprit Turbo Challenge and Road Rash II), and action/strategy games (such as Toejam & Earl and Lemmings), all employing a vertical or horizontal screen split for two player games. Xenophobe is notable as a three-way split screen arcade title, although on home platforms it was reduced to one or two screens. The addition of four controller ports on home consoles also ushered in more four-way split screen games, with Mario Kart 64 and Goldeneye 007 on the Nintendo 64 being two well known examples. In arcades, machines tended to move towards having a whole screen for each player, or multiple connected machines, for multiplayer. On home machines, especially in the first and third person shooter genres, multiplayer is now more common over a network or the internet rather than locally with split screen. Starting from the late 2000s, the presence of split screen multiplayer has largely been declining due to the increasing prevalence of online multiplayer, though TechRadar reported a resurgence of split screen due to support from independent studios and increased interest from the players.

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  • AI Paragraph Rewriters Reviews: What Actually Works in 2026

    AI Paragraph Rewriters Reviews: What Actually Works in 2026

    Looking for the best AI paragraph rewriter? An AI paragraph rewriter is software that uses machine learning to help you get more done — it can save you hours every week by automating repetitive work. Most options offer a generous free tier, with paid plans unlocking higher limits, faster processing, and team features. Whether you are a beginner or a pro, the right AI paragraph rewriter slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Markov chain Monte Carlo

    Markov chain Monte Carlo

    In statistics, Markov chain Monte Carlo (MCMC) is a class of algorithms used to draw samples from a probability distribution. Given a probability distribution, one can construct a Markov chain whose elements' distribution approximates it, i.e. the Markov chain's equilibrium distribution matches the target distribution. The more steps that are included, the more closely the distribution of the sample matches the actual desired distribution. Markov chain Monte Carlo methods are used to study probability distributions that are too complex or too high dimensional to study with analytic techniques alone. Various algorithms exist for constructing such Markov chains, including the Metropolis–Hastings algorithm. == General explanation == Markov chain Monte Carlo methods create samples from a continuous random variable, with probability density proportional to a known function. These samples can be used to evaluate an integral over that variable, as its expected value or variance. Practically, an ensemble of chains is generally developed, starting from a set of points arbitrarily chosen and sufficiently distant from each other. These chains are stochastic processes of "walkers" which move around randomly according to an algorithm that looks for places with a reasonably high contribution to the integral to move into next, assigning them higher probabilities. Random walk Monte Carlo methods are a kind of random simulation or Monte Carlo method. However, whereas the random samples of the integrand used in a conventional Monte Carlo integration are statistically independent, those used in MCMC are autocorrelated. Correlations of samples introduces the need to use the Markov chain central limit theorem when estimating the error of mean values. These algorithms create Markov chains such that they have an equilibrium distribution which is proportional to the function given. == History == The development of MCMC methods is deeply rooted in the early exploration of Monte Carlo (MC) techniques in the mid-20th century, particularly in physics. These developments were marked by the Metropolis algorithm proposed by Nicholas Metropolis, Arianna W. Rosenbluth, Marshall Rosenbluth, Augusta H. Teller, and Edward Teller in 1953, which was designed to tackle high-dimensional integration problems using early computers. Then in 1970, W. K. Hastings generalized this algorithm and inadvertently introduced the component-wise updating idea, later known as Gibbs sampling. Simultaneously, the theoretical foundations for Gibbs sampling were being developed, such as the Hammersley–Clifford theorem from Julian Besag's 1974 paper. Although the seeds of MCMC were sown earlier, including the formal naming of Gibbs sampling in image processing by Stuart Geman and Donald Geman (1984) and the data augmentation method by Martin A. Tanner and Wing Hung Wong (1987), its "revolution" in mainstream statistics largely followed demonstrations of the universality and ease of implementation of sampling methods (especially Gibbs sampling) for complex statistical (particularly Bayesian) problems, spurred by increasing computational power and software like BUGS. This transformation was accompanied by significant theoretical advancements, such as Luke Tierney's (1994) rigorous treatment of MCMC convergence, and Jun S. Liu, Wong, and Augustine Kong's (1994, 1995) analysis of Gibbs sampler structure. Subsequent developments further expanded the MCMC toolkit, including particle filters (Sequential Monte Carlo) for sequential problems, Perfect sampling aiming for exact simulation (Jim Propp and David B. Wilson, 1996), RJMCMC (Peter J. Green, 1995) for handling variable-dimension models, and deeper investigations into convergence diagnostics and the central limit theorem. Overall, the evolution of MCMC represents a paradigm shift in statistical computation, enabling the analysis of numerous previously intractable complex models and continually expanding the scope and impact of statistics. == Mathematical setting == Suppose (Xn) is a Markov Chain in the general state space X {\displaystyle {\mathcal {X}}} with specific properties. We are interested in the limiting behavior of the partial sums: S n ( h ) = 1 n ∑ i = 1 n h ( X i ) {\displaystyle S_{n}(h)={\dfrac {1}{n}}\sum _{i=1}^{n}h(X_{i})} as n goes to infinity. Particularly, we hope to establish the Law of Large Numbers and the Central Limit Theorem for MCMC. In the following, we state some definitions and theorems necessary for the important convergence results. In short, we need the existence of invariant measure and Harris recurrent to establish the Law of Large Numbers of MCMC (Ergodic Theorem). And we need aperiodicity, irreducibility and extra conditions such as reversibility to ensure the Central Limit Theorem holds in MCMC. === Irreducibility and aperiodicity === Recall that in the discrete setting, a Markov chain is said to be irreducible if it is possible to reach any state from any other state in a finite number of steps with positive probability. However, in the continuous setting, point-to-point transitions have zero probability. In this case, φ-irreducibility generalizes irreducibility by using a reference measure φ on the measurable space ( X , B ( X ) ) {\displaystyle ({\mathcal {X}},{\mathcal {B}}({\mathcal {X}}))} . Definition (φ-irreducibility) Given a measure φ {\displaystyle \varphi } defined on ( X , B ( X ) ) {\displaystyle ({\mathcal {X}},{\mathcal {B}}({\mathcal {X}}))} , the Markov chain ( X n ) {\displaystyle (X_{n})} with transition kernel K ( x , y ) {\displaystyle K(x,y)} is φ-irreducible if, for every A ∈ B ( X ) {\displaystyle A\in {\mathcal {B}}({\mathcal {X}})} with φ ( A ) > 0 {\displaystyle \varphi (A)>0} , there exists n {\displaystyle n} such that K n ( x , A ) > 0 {\displaystyle K^{n}(x,A)>0} for all x ∈ X {\displaystyle x\in {\mathcal {X}}} (Equivalently, P x ( τ A < ∞ ) > 0 {\displaystyle P_{x}(\tau _{A}<\infty )>0} , here τ A = inf { n ≥ 1 ; X n ∈ A } {\displaystyle \tau _{A}=\inf\{n\geq 1;X_{n}\in A\}} is the first n {\displaystyle n} for which the chain enters the set A {\displaystyle A} ). This is a more general definition for irreducibility of a Markov chain in non-discrete state space. In the discrete case, an irreducible Markov chain is said to be aperiodic if it has period 1. Formally, the period of a state ω ∈ X {\displaystyle \omega \in {\mathcal {X}}} is defined as: d ( ω ) := g c d { m ≥ 1 ; K m ( ω , ω ) > 0 } {\displaystyle d(\omega ):=\mathrm {gcd} \{m\geq 1\,;\,K^{m}(\omega ,\omega )>0\}} For the general (non-discrete) case, we define aperiodicity in terms of small sets: Definition (Cycle length and small sets) A φ-irreducible Markov chain ( X n ) {\displaystyle (X_{n})} has a cycle of length d if there exists a small set C {\displaystyle C} , an associated integer M {\displaystyle M} , and a probability distribution ν M {\displaystyle \nu _{M}} such that d is the greatest common divisor of: { m ≥ 1 ; ∃ δ m > 0 such that C is small for ν m ≥ δ m ν M } . {\displaystyle \{m\geq 1\,;\,\exists \,\delta _{m}>0{\text{ such that }}C{\text{ is small for }}\nu _{m}\geq \delta _{m}\nu _{M}\}.} A set C {\displaystyle C} is called small if there exists m ∈ N ∗ {\displaystyle m\in \mathbb {N} ^{}} and a nonzero measure ν m {\displaystyle \nu _{m}} such that: K m ( x , A ) ≥ ν m ( A ) , ∀ x ∈ C , ∀ A ∈ B ( X ) . {\displaystyle K^{m}(x,A)\geq \nu _{m}(A),\quad \forall x\in C,\,\forall A\in {\mathcal {B}}({\mathcal {X}}).} === Harris recurrent === Definition (Harris recurrence) A set A {\displaystyle A} is Harris recurrent if P x ( η A = ∞ ) = 1 {\displaystyle P_{x}(\eta _{A}=\infty )=1} for all x ∈ A {\displaystyle x\in A} , where η A = ∑ n = 1 ∞ I A ( X n ) {\displaystyle \eta _{A}=\sum _{n=1}^{\infty }\mathbb {I} _{A}(X_{n})} is the number of visits of the chain ( X n ) {\displaystyle (X_{n})} to the set A {\displaystyle A} . The chain ( X n ) {\displaystyle (X_{n})} is said to be Harris recurrent if there exists a measure ψ {\displaystyle \psi } such that the chain is ψ {\displaystyle \psi } -irreducible and every measurable set A {\displaystyle A} with ψ ( A ) > 0 {\displaystyle \psi (A)>0} is Harris recurrent. A useful criterion for verifying Harris recurrence is the following: Proposition If for every A ∈ B ( X ) {\displaystyle A\in {\mathcal {B}}({\mathcal {X}})} , we have P x ( τ A < ∞ ) = 1 {\displaystyle P_{x}(\tau _{A}<\infty )=1} for every x ∈ A {\displaystyle x\in A} , then P x ( η A = ∞ ) = 1 {\displaystyle P_{x}(\eta _{A}=\infty )=1} for all x ∈ X {\displaystyle x\in {\mathcal {X}}} , and the chain ( X n ) {\displaystyle (X_{n})} is Harris recurrent. This definition is only needed when the state space X {\displaystyle {\mathcal {X}}} is uncountable. In the countable case, recurrence corresponds to E x [ η x ] = ∞ {\displaystyle \mathbb {E} _{x}[\eta _{x}]=\infty } , which is equivalent to P x ( τ x < ∞ ) = 1 {\displaystyle P_{x}(\tau _{x}<\infty )=1} for all x ∈ X {\displaystyle x\i

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  • Apache cTAKES

    Apache cTAKES

    Apache cTAKES: clinical Text Analysis and Knowledge Extraction System is an open-source Natural Language Processing (NLP) system that extracts clinical information from electronic health record unstructured text. It processes clinical notes, identifying types of clinical named entities — drugs, diseases/disorders, signs/symptoms, anatomical sites and procedures. Each named entity has attributes for the text span, the ontology mapping code, context (family history of, current, unrelated to patient), and negated/not negated. cTAKES was built using the UIMA Unstructured Information Management Architecture framework and OpenNLP natural language processing toolkit. == Components == Components of cTAKES are specifically trained for the clinical domain, and create rich linguistic and semantic annotations that can be utilized by clinical decision support systems and clinical research. These components include: Named Section identifier Sentence boundary detector Rule-based tokenizer Formatted list identifier Normalizer Context dependent tokenizer Part-of-speech tagger Phrasal chunker Dictionary lookup annotator Context annotator Negation detector Uncertainty detector Subject detector Dependency parser patient smoking status identifier Drug mention annotator == History == Development of cTAKES began at the Mayo Clinic in 2006. The development team, led by Dr. Guergana Savova and Dr. Christopher Chute, included physicians, computer scientists and software engineers. After its deployment, cTAKES became an integral part of Mayo's clinical data management infrastructure, processing more than 80 million clinical notes. When Dr. Savova's moved to Boston Children's Hospital in early 2010, the core development team grew to include members there. Further external collaborations include: University of Colorado Brandeis University University of Pittsburgh University of California at San Diego Such collaborations have extended cTAKES' capabilities into other areas such as Temporal Reasoning, Clinical Question Answering, and coreference resolution for the clinical domain. In 2010, cTAKES was adopted by the i2b2 program and is a central component of the SHARP Area 4. In 2013, cTAKES released their first release as an Apache Software Foundation incubator project: cTAKES 3.0. In March 2013, cTAKES became an Apache Software Foundation Top Level Project (TLP).

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  • SWIG

    SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme. Output can also be in the form of XML. == Function == The aim is to allow the calling of native functions (that were written in C or C++) by other programming languages, passing complex data types to those functions, keeping memory from being inappropriately freed, inheriting object classes across languages, etc. The programmer writes an interface file containing a list of C/C++ functions to be made visible to an interpreter. SWIG will compile the interface file and generate code in regular C/C++ and the target programming language. SWIG will generate conversion code for functions with simple arguments; conversion code for complex types of arguments must be written by the programmer. The SWIG tool creates source code that provides the glue between C/C++ and the target language. Depending on the language, this glue comes in three forms: a shared library that an extant interpreter can link to as some form of extension module, or a shared library that can be linked to other programs compiled in the target language (for example, using Java Native Interface (JNI) in Java). a shared dynamic library source code that should be compiled and dynamically loaded (e.g. Node.js native extensions) SWIG is not used for calling interpreted functions by native code; this must be done by the programmer manually. == Example == SWIG wraps simple C declarations by creating an interface that closely matches the way in which the declarations would be used in a C program. For example, consider the following interface file: In this file, there are two functions sin() and strcmp(), a global variable Foo, and two constants STATUS and VERSION. When SWIG creates an extension module, these declarations are accessible as scripting language functions, variables, and constants respectively. In Python: == Purpose == There are two main reasons to embed a scripting engine in an existing C/C++ program: The program can then be customized far faster, via a scripting language instead of C/C++. The scripting engine may even be exposed to the end-user, so that they can automate common tasks by writing scripts. Even if the final product is not to contain the scripting engine, it may nevertheless be very useful for writing test scripts. There are several reasons to create dynamic libraries that can be loaded into extant interpreters, including: Provide access to a C/C++ library which has no equivalent in the scripting language. Write the whole program in the scripting language first, and after profiling, rewrite performance-critical code in C or C++. == History == SWIG is written in C and C++ and has been publicly available since February 1996. The initial author and main developer was David M. Beazley who developed SWIG while working as a graduate student at Los Alamos National Laboratory and the University of Utah and while on the faculty at the University of Chicago. Development is currently supported by an active group of volunteers led by William Fulton. SWIG has been released under a GNU General Public License. == Google Summer of Code == SWIG was a successful participant of Google Summer of Code in 2008, 2009, 2012. In 2008, SWIG got four slots. Haoyu Bai spent his summers on SWIG's Python 3.0 Backend, Jan Jezabek worked on Support for generating COM wrappers, Cheryl Foil spent her time on Comment 'Translator' for SWIG, and Maciej Drwal worked on a C backend. In 2009, SWIG again participated in Google Summer of Code. This time four students participated. Baozeng Ding worked on a Scilab module. Matevz Jekovec spent time on C++0x features. Ashish Sharma spent his summer on an Objective-C module, Miklos Vajna spent his time on PHP directors. In 2012, SWIG participated in Google Summer of Code. This time four out of five students successfully completed the project. Leif Middelschulte worked on a C target language module. Swati Sharma enhanced the Objective-C module. Neha Narang added the new module on JavaScript. Dmitry Kabak worked on source code documentation and Doxygen comments. == Alternatives == For Python, similar functionality is offered by SIP, Pybind11, and Boost's Boost.python library. == Projects using SWIG == ZXID (Apache License, Version 2.0) Symlabs SFIS (commercial) LLDB GNU Radio up to (including) version 3.8.x.x; later versions use Pybind11 Xapian TensorFlow Apache SINGA QuantLib Babeltrace

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  • Yaron Singer

    Yaron Singer

    Yaron Singer is a computer scientist and entrepreneur whose work has focused on algorithms, machine learning, optimization, and artificial intelligence security. He was the Gordon McKay Professor of Computer Science and Applied Mathematics at Harvard University and co-founded Robust Intelligence, an artificial intelligence security company acquired by Cisco Systems in 2024. == Education == Singer received a PhD in computer science from the University of California, Berkeley under the supervision of Christos Papadimitriou. == Academic career == Singer was a postdoctoral research scientist at Google Research. Singer joined the computer science faculty at Harvard John A. Paulson School of Engineering and Applied Sciences in 2013 and became a full professor in 2019. == Research == Singer's research has focused on algorithms and machine learning, including optimization, algorithmic mechanism design, and adversarial machine learning. His doctoral work studied computational limits in algorithmic mechanism design, including truthful mechanisms and budget-feasible mechanisms. In optimization, Singer co-authored work on submodular optimization and parallel algorithms for large-scale data processing. Singer has also worked on adversarial machine learning, including attacks that use small perturbations or noise to affect the behavior of machine learning systems. == Entrepreneurship == In 2020, Singer co-founded Robust Intelligence Kojin Oshiba. Harvard SEAS reported that the company raised $14 million that year, and TechCrunch reported in 2021 that the company raised a $30 million Series B round led by Tiger Global. The company developed tools for testing AI models and detecting failures before or during deployment. TechCrunch described its RIME product as using an "AI firewall" to stress-test models. In 2024, Cisco Systems acquired Robust Intelligence. CTech reported that Cisco had not disclosed the purchase amount when the acquisition was announced, and later reported the deal value as $400 million. In 2025, Cisco launched Foundation AI, a Cisco team focused on AI for cybersecurity. Techzine reported that Singer led the team and was Cisco's VP of AI and Security. == Recognition == Singer has received a Sloan Research Fellowship, an NSF CAREER Award, a Google Faculty Research Award, and a Facebook Faculty Award. As a graduate student, he received Microsoft Research and Facebook fellowships. In 2012, he received the Best Student Paper Award at the ACM International Conference on Web Search and Data Mining for "How to Win Friends and Influence People, Truthfully: Influence Maximization Mechanisms for Social Networks."

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  • AI Text-to-image Tools: Free vs Paid (2026)

    AI Text-to-image Tools: Free vs Paid (2026)

    Shopping for the best AI text-to-image tool? An AI text-to-image tool is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI text-to-image tool slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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