AI Art Video

AI Art Video — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Image

    Image

    An image or picture is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including a projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking, or photocopying. Images can also be animated through digital or physical processes. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term image (or optical image) refers specifically to the reproduction of an object formed by light waves coming from the object. A volatile image exists or is perceived only for a short period. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A fixed image, also called a hard copy, is one that has been recorded on a material object, such as paper or textile. A mental image exists in an individual's mind as something one remembers or imagines. The subject of an image does not need to be real; it may be an abstract concept such as a graph or function or an imaginary entity. For a mental image to be understood outside of an individual's mind, however, there must be a way of conveying that mental image through the words or visual productions of the subject. == Characteristics == === Two-dimensional images === The broader sense of the word 'image' also encompasses any two-dimensional figure, such as a map, graph, pie chart, painting, or banner. In this wider sense, images can also be rendered manually, such as by drawing, the art of painting, or the graphic arts (such as lithography or etching). Additionally, images can be rendered automatically through printing, computer graphics technology, or a combination of both methods. A two-dimensional image does not need to use the entire visual system to be a visual representation. An example of this is a grayscale ("black and white") image, which uses the visual system's sensitivity to brightness across all wavelengths without taking into account different colors. A black-and-white visual representation of something is still an image, even though it does not fully use the visual system's capabilities. On the other hand, some processes can be used to create visual representations of objects that are otherwise inaccessible to the human visual system. These include microscopy for the magnification of minute objects, telescopes that can observe objects at great distances, X-rays that can visually represent the interior structures of the human body (among other objects), magnetic resonance imaging (MRI), positron emission tomography (PET scans), and others. Such processes often rely on detecting electromagnetic radiation that occurs beyond the light spectrum visible to the human eye and converting such signals into recognizable images. === Three-dimensional images === Aside from sculpture and other physical activities that can create three-dimensional images from solid material, some modern techniques, such as holography, can create three-dimensional images that are reproducible but intangible to human touch. Some photographic processes can now render the illusion of depth in an otherwise "flat" image, but "3-D photography" (stereoscopy) or "3-D film" are optical illusions that require special devices such as eyeglasses to create the illusion of depth. === Moving images === "Moving" two-dimensional images are actually illusions of movement perceived when still images are displayed in sequence, each image lasting less, and sometimes much less, than a fraction of a second. The traditional standard for the display of individual frames by a motion picture projector has been 24 frames per second (FPS) since at least the commercial introduction of "talking pictures" in the late 1920s, which necessitated a standard for synchronizing images and sounds. Even in electronic formats such as television and digital image displays, the apparent "motion" is actually the result of many individual lines giving the impression of continuous movement. This phenomenon has often been described as "persistence of vision": a physiological effect of light impressions remaining on the retina of the eye for very brief periods. Even though the term is still sometimes used in popular discussions of movies, it is not a scientifically valid explanation. Other terms emphasize the complex cognitive operations of the brain and the human visual system. "Flicker fusion", the "phi phenomenon", and "beta movement" are among the terms that have replaced "persistence of vision", though no one term seems adequate to describe the process. == Cultural and other uses == Image-making seems to have been common to virtually all human cultures since at least the Paleolithic era. Prehistoric examples of rock art—including cave paintings, petroglyphs, rock reliefs, and geoglyphs—have been found on every inhabited continent. Many of these images seem to have served various purposes: as a form of record-keeping; as an element of spiritual, religious, or magical practice; or even as a form of communication. Early writing systems, including hieroglyphics, ideographic writing, and even the Roman alphabet, owe their origins in some respects to pictorial representations. === Meaning and signification === Images of any type may convey different meanings and sensations for individual viewers, regardless of whether the image's creator intended them. An image may be taken simply as a more or less "accurate" copy of a person, place, thing, or event. It may represent an abstract concept, such as the political power of a ruler or ruling class, a practical or moral lesson, an object for spiritual or religious veneration, or an object—human or otherwise—to be desired. It may also be regarded for its purely aesthetic qualities, rarity, or monetary value. Such reactions can depend on the viewer's context. A religious image in a church may be regarded differently than the same image mounted in a museum. Some might view it simply as an object to be bought or sold. Viewers' reactions will also be guided or shaped by their education, class, race, and other contexts. The study of emotional sensations and their relationship to any given image falls into the categories of aesthetics and the philosophy of art. While such studies inevitably deal with issues of meaning, another approach to signification was suggested by the American philosopher, logician, and semiotician Charles Sanders Peirce. "Images" are one type of the broad category of "signs" proposed by Peirce. Although his ideas are complex and have changed over time, the three categories of signs that he distinguished stand out: The "icon," which relates to an object by resemblance to some quality of the object. A painted or photographed portrait is an icon by virtue of its resemblance to the painting's or photograph's subject. A more abstract representation, such as a map or diagram, can also be an icon. The "index," which relates to an object by some real connection. For example, smoke may be an index of fire, or the temperature recorded on a thermometer may be an index of a patient's illness or health. The "symbol," which lacks direct resemblance or connection to an object but whose association is arbitrarily assigned by the creator or dictated by cultural and historical habit, convention, etc. The color red, for example, may connote rage, beauty, prosperity, political affiliation, or other meanings within a given culture or context; the Swedish film director Ingmar Bergman claimed that his use of the color in his 1972 film Cries and Whispers came from his personal visualization of the human soul. A single image may exist in all three categories at the same time. The Statue of Liberty provides an example. While there have been countless two-dimensional and three-dimensional "reproductions" of the statue (i.e., "icons" themselves), the statue itself exists as an "icon" by virtue of its resemblance to a human woman (or, more specifically, previous representations of the Roman goddess Libertas or the female model used by the artist Frederic-Auguste Bartholdi). an "index" representing New York City or the United States of America in general due to its placement in New York Harbor, or with "immigration" from its proximity to the immigration center at Ellis Island. a "symbol" as a visualization of the abstract concept of "liberty" or "freedom" or even "opportunity" or "diversity". === Critiques of imagery === The nature of images, whether three-dimensional or two-dimensional, created for a specific purpose or only for aesthetic pleasure, has continued to provoke questions and even condemnation at different times and places. In his dialogue, The Republic, the Greek philosopher Plato described our apparent reality as a copy of a higher order of universal forms.

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  • Conversational AI Platforms: Free vs Paid (2026)

    Conversational AI Platforms: Free vs Paid (2026)

    Comparing the best conversational AI platform? An conversational AI platform is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right conversational AI platform slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • How to Choose an AI Paragraph Rewriter

    How to Choose an AI Paragraph Rewriter

    Comparing the best AI paragraph rewriter? An AI paragraph rewriter is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI paragraph rewriter slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Leo Breiman

    Leo Breiman

    Leo Breiman (January 27, 1928 – July 5, 2005) was an American statistician at the University of California, Berkeley and a member of the United States National Academy of Sciences. Breiman's work helped to bridge the gap between statistics and computer science, particularly in the field of machine learning. His most important contributions were his work on classification and regression trees and ensembles of trees fit to bootstrap samples. Bootstrap aggregation was given the name bagging by Breiman. Another of Breiman's ensemble approaches is the random forest.

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  • Astrostatistics

    Astrostatistics

    Astrostatistics is a discipline which spans astrophysics, statistical analysis and data mining. It is used to process the vast amount of data produced by automated scanning of the cosmos, to characterize complex datasets, and to link astronomical data to astrophysical theory. Many branches of statistics are involved in astronomical analysis including nonparametrics, multivariate regression and multivariate classification, time series analysis, and especially Bayesian inference. The field is closely related to astroinformatics.

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  • Anil K. Jain (computer scientist, born 1948)

    Anil K. Jain (computer scientist, born 1948)

    Anil Kumar Jain (born 1948) is an Indian-American computer scientist and University Distinguished Professor in the Department of Computer Science and Engineering at Michigan State University. He is one of the most highly cited researchers in computer science, and is internationally recognized for his foundational contributions to pattern recognition, computer vision, and biometric recognition, particularly in fingerprint recognition and face recognition. Jain is a member of the United States National Academy of Engineering, a Foreign Member of the Chinese Academy of Sciences, and a Foreign Fellow of the Indian National Academy of Engineering. He is a Fellow of the ACM, IEEE, AAAS, IAPR, and SPIE. His research has shaped the field of biometrics and has been applied in systems used worldwide for identity verification, law enforcement, and border security. In 2024, he was awarded the BBVA Foundation Frontiers of Knowledge Award in the category of Information and Communication Technologies. == Early life and education == Born in Basti, India, Jain received his Bachelor of Technology in electrical engineering from the Indian Institute of Technology, Kanpur in 1969. He then moved to the United States, where he earned his M.S. in 1970 and Ph.D. in 1973 from Ohio State University. His doctoral dissertation, titled Some Aspects of Dimensionality and Sample Size Problems in Statistical Pattern Recognition, was supervised by Robert B. McGhee and laid the groundwork for his subsequent research in pattern recognition. == Career == Jain began his academic career at Wayne State University, where he taught from 1972 to 1974. In 1974, he joined the faculty of Michigan State University, where he has remained for over five decades and currently holds the position of University Distinguished Professor. Throughout his career, Jain has conducted pioneering research in data clustering, fingerprint recognition, and face recognition. His work has been published in leading scientific journals including Scientific American, Nature, IEEE Spectrum, and MIT Technology Review. He served as Editor-in-Chief of the IEEE Transactions on Pattern Analysis and Machine Intelligence from 1991 to 1994. Jain has also contributed to national security and policy through his service on several advisory bodies. He served as a member of the U.S. National Academies panels on Information Technology, Whither Biometrics, and Improvised Explosive Devices (IED). He has also served on the Defense Science Board, the Forensic Science Standards Board, and the AAAS Latent Fingerprint Working Group. In 2014, Jain was named Innovator of the Year at Michigan State University for transferring several technologies on face and fingerprint recognition to major players in the biometrics industry. He holds eight U.S. and Korean patents related to biometric technologies. == Research contributions == Jain's research spans pattern recognition, computer vision, machine learning, and biometric recognition. His contributions have been particularly influential in several areas: === Biometric recognition === Jain is considered one of the foremost authorities on biometric recognition systems. His research group at Michigan State University has developed algorithms and systems for fingerprint, face, and iris recognition that have been widely adopted in both academic research and commercial applications. His work on fingerprint matching algorithms has been instrumental in establishing standards for automated fingerprint identification systems (AFIS) used by law enforcement agencies worldwide. In recent years, Jain and his research team have made significant advances in child fingerprint recognition, demonstrating that digital scans of a young child's fingerprint can be correctly recognized one year later with over 99 percent accuracy for children as young as six months old. This research has important implications for child identification in developing countries, where it can be used to track immunization records and provide access to medical care. === Data clustering === Jain's survey article "Data clustering: a review" (1999), co-authored with M. N. Murty and P. J. Flynn, is one of the most highly cited papers in computer science. His 2010 paper "Data Clustering: 50 Years Beyond K-Means" provided a comprehensive overview of the evolution of clustering methods and remains an essential reference in the field. === Statistical pattern recognition === Jain's work on statistical pattern recognition, including his influential survey "Statistical pattern recognition: A review" (2000) with R. P. W. Duin and Jianchang Mao, has shaped the theoretical foundations of the field. == Citation metrics and academic impact == Jain is among the most highly cited researchers in computer science. Based on his Google Scholar profile, he had an h-index of 200 in 2020, which was the highest among computer scientists identified in a survey published by UCLA at the time. As of August 2023, his h-index on Google Scholar is 211. He has since been surpassed by Yoshua Bengio, a researcher of similar subjects (neural networks and deep learning for artificial intelligence), who had an h-index of 224 as of August 2023. Another source reported that as of December 2022, he had the highest discipline h-index (D-index) in computer science. == Honors and awards == Jain has received numerous awards and honors recognizing his contributions to computer science and engineering: === Academy memberships === Member, United States National Academy of Engineering (2016) — elected "for contributions to the engineering and practice of biometrics" Foreign Fellow, Indian National Academy of Engineering (2016) Foreign Member, Chinese Academy of Sciences (2019) Member, The World Academy of Sciences (2019) Fellow, National Academy of Inventors === Professional society fellowships === Fellow, ACM Fellow, IEEE (1988) — for contributions to image processing Fellow, AAAS Fellow, International Association for Pattern Recognition Fellow, SPIE === Major awards === BBVA Foundation Frontiers of Knowledge Award in Information and Communication Technologies (2024) IAPR King-Sun Fu Prize (2008) IEEE W. Wallace McDowell Award (2007) — the highest technical honor awarded by the IEEE Computer Society, for pioneering contributions to theory, technique, and practice of pattern recognition, computer vision, and biometric recognition systems IEEE Computer Society Technical Achievement Award (2003) IAPR Pierre Devijver Award (2002) Humboldt Research Award (2002) Guggenheim Fellowship (2001) Fulbright Fellowship (1998) IEEE ICDM Research Contribution Award (2008) === Best paper awards === IEEE Transactions on Neural Networks (1996) Pattern Recognition journal (1987, 1991, 2005) === Honorary doctorates === Universidad Autónoma de Madrid (2018) Hong Kong University of Science and Technology (2021) == Legacy and endowments == Two endowed funds have been established in Jain's honor at Michigan State University, recognizing his lasting impact on the field and the university. In 2015, a former visiting scholar from Jain's laboratory made an anonymous $400,000 gift to create the Anil K. Jain Endowed Graduate Fellowship, which supports doctoral-level research in pattern recognition, computer vision, and biometric recognition. In 2022, the Anil K. and Nandita K. Jain Endowed Professorship was established through $1 million in contributions from multiple donors, including a substantial gift from the Jain family, to support faculty recruitment and retention in the Department of Computer Science and Engineering. == Selected publications == === Books === 1988. Algorithms For Clustering Data. With Richard C. Dubes. Prentice Hall. 1993. Markov Random Fields: Theory and Applications. With Rama Chellappa eds. Academic Press. 1999. Biometrics: Personal Identification in Networked Society. With Ruud M. Bolle and Sharath Pankanti eds. Springer. 2003. Handbook of Fingerprint Recognition. (2nd edition 2009). With D. Maio, D. Maltoni, S. Prabhakar. Springer. 2005. Handbook of Face Recognition. (2nd edition 2011). With S. Z. Li ed. Springer. 2006. Handbook of Multibiometrics. With A. Ross and K. Nandakumar. Springer. 2007. Handbook of Biometrics. With P. Flynn and A. Ross eds. Springer. 2011. Introduction to Biometrics. With A. Ross and K. Nandakumar. Springer. 2015. Encyclopedia of Biometrics (Second Edition). With Stan Li. Springer. === Research articles === Cross, George R. and Anil K. Jain. "Markov random field texture models". IEEE Transactions on Pattern Analysis and Machine Intelligence (1983): 25–39. Jain, Anil K., and Farshid Farrokhnia. "Unsupervised texture segmentation using Gabor filters". Pattern Recognition 24.12 (1991): 1167–1186. Jain, Anil K., and Douglas Zongker. "Feature selection: Evaluation, application, and small sample performance". IEEE Transactions on Pattern Analysis and Machine Intelligence, 19.2 (1997): 153–158. Jain, Anil K., L. Hong, S. Pankanti, R. Bolle. "An Identity-A

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  • The Best Free AI Pair Programmer for Beginners

    The Best Free AI Pair Programmer for Beginners

    Comparing the best AI pair programmer? An AI pair programmer is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI pair programmer slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • AI Text-to-image Tools Reviews: What Actually Works in 2026

    AI Text-to-image Tools Reviews: What Actually Works in 2026

    In search of the best AI text-to-image tool? An AI text-to-image tool is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI text-to-image tool slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Elastix (image registration)

    Elastix (image registration)

    Elastix is an image registration toolbox built upon the Insight Segmentation and Registration Toolkit (ITK). It is entirely open-source and provides a wide range of algorithms employed in image registration problems. Its components are designed to be modular to ease a fast and reliable creation of various registration pipelines tailored for case-specific applications. It was first developed by Stefan Klein and Marius Staring under the supervision of Josien P.W. Pluim at Image Sciences Institute (ISI). Its first version was command-line based, allowing the final user to employ scripts to automatically process big data-sets and deploy multiple registration pipelines with few lines of code. Nowadays, to further widen its audience, a version called SimpleElastix is also available, developed by Kasper Marstal, which allows the integration of elastix with high level languages, such as Python, Java, and R. == Image registration fundamentals == Image registration is a well-known technique in digital image processing that searches for the geometric transformation that, applied to a moving image, obtains a one-to-one map with a target image. Generally, the images acquired from different sensors (multimodal), time instants (multitemporal), and points of view (multiview) should be correctly aligned to proceed with further processing and feature extraction. Even though there are a plethora of different approaches to image registration, the majority is composed of the same macro building blocks, namely the transformation, the interpolator, the metric, and the optimizer. Registering two or more images can be framed as an optimization problem that requires multiple iterations to converge to the best solution. Starting from an initial transformation computed from the image moments the optimization process searches for the best transformation parameters based on the value of the selected similarity metric. The figure on the right shows the high-level representation of the registration of two images, where the reference remains constant during the entire process, while the moving one will be transformed according to the transformation parameters. In other words, the registration ends when the similarity metric, which is a mathematical function with a certain number of parameters to be optimized, reaches the optimal value which is highly dependent on the specific application. == Main building blocks == Following the structure of the image registration workflow, the elastix toolbox proposes a modular solution that implements for each of the building blocks different algorithms, highly employed in medical image registration, and helps the final users to build their specific pipeline by selecting the most suitable algorithm for each of the main building blocks. Each block is easily configurable both by selecting pre-defined initialization values or by trying multiple sets of parameters and then choosing the most performing one. The registration is performed on images, and the elastix toolbox supports all the data formats supported by ITK, ranging from JPEG and PNG to medical standard formats such as DICOM and NIFTI. It also stores physical pixel spacing, the origin and the relative position to an external world reference system, when provided in the metadata, to facilitate the registration process, especially in medical field applications. === Transformation === The transformation is an essential building block, since it defines the allowable transformations. In image registration, the main distinction can be done between parallel-to-parallel and parallel-to-non parallel (deformable) line mapping transformations. In the elastix toolbox, the final users can select one transformation or compose more transformations either through addition or via composition. Below are reported the different transformation models in order of increasing flexibility, along with the corresponding elastix class names between brackets. Translation (TranslationTransform) allows only translations Rigid (EulerTransform) expands the translation adding rotations and the object is seen as a rigid body Similarity (SimilarityTransform) expands the rigid transformation by introducing isotropic scaling Affine (AffineTransform) expands the rigid transformation allowing both scaling and shear B-splines (BSplineTransform) is a deformable transformation usually preceded by a rigid or affine one Thin-plate splines (SplineKernelTransform) is a deformable transformation belonging to the class of kernel-based transformations that is a composition of and affine and a non-rigid part === Metric === The similarity metric is the mathematical function whose parameters should be optimized to reach the desired registration, and, during the process, it is computed multiple times. Below are reported the available metrics computed employing the reference and the transformed images and the corresponding elastix class names between brackets. Mean squared difference (AdvancedMeanSquares) to be used for mono-modal applications Normalized correlation coefficient (AdvancedNormalizedCorrelation) to be used for images that have an intensity linear relationship Mutual information (AdvancedMattesMutualInformation) to be used for both mono- and multi-modal applications and optimized to reach better performance compared to the normalized version Normalized mutual information (NormalizedMutualInformation) for both mono- and multi-modal applications Kappa statistic (AdvancedKappaStatistic) to be used only for binary images === Sampler === For the computation of the similarity metrics, it is not always necessary to consider all the voxels and, sometimes, it can be useful to use only a fraction of the voxels of the images, i.e. to reduce the execution time for big input images. Below are reported the available criteria for selecting a fraction of the voxels for the similarity metric computation and the corresponding elastix class names between brackets. Full (Full) to employ all the voxels Grid (Grid) to employ a regular grid defined by the user to downsample the image Random (Random) to randomly select a percentage of voxels defined by the users (all voxels have equal probability to be selected) Random coordinate (RandomCoordinate) like the random criterion, but in this case also off-grid positions can be selected to simplify the optimization process === Interpolator === After the application of the transformation, it may occur that the voxels used for the similarity metric computation are at non-voxel positions, so intensity interpolation should be performed to ensure the correctness of the computed values. Below are reported the implemented interpolators and the corresponding elastix class names between brackets. Nearest neighbor (NearestNeighborInterpolator) exploits little resources, but gives low quality results Linear (LinearInterpolator) is sufficient in general applications N-th order B-spline (BSplineInterpolator) can be used to increase the order N, increasing quality and computation time. N=0 and N=1 indicate the nearest neighbor and linear cases respectively. === Optimizer === The optimizer defines the strategy employed for searching the best transformation parameter to reach the correct registration, and it is commonly an iterative strategy. Below are reported some of the implemented optimization strategies. Gradient descent Robbins-Monro, similar to the gradient descent, but employing an approximation of the cost function derivatives A wider range of optimizers is also available, such as Quasi-Newton or evolutionary strategies. === Other features === The elastix software also offers other features that can be employed to speed up the registration procedure and to provide more advanced algorithms to the end-users. Some examples are the introduction of blur and Gaussian pyramid to reduce data complexity, and multi-image and multi-metric framework to deal with more complex applications. == Applications == Elastix has applications mainly in the medical field, where image registration is fundamental to get comprehensive information regarding the analysed anatomical region. It is widely employed in image-guided surgery, tumour monitoring, and treatment assessment. For example, in radiotherapy planning, image registration allows to correctly deliver the treatment and evaluate the obtained results. Thanks to the wide range of implemented algorithms, the use of the elastix software allows physicians and researchers to test different registration pipelines from the simplest to more complex ones, and to save the best one as a configuration file. This file and the fact that the software is completely open-source makes it easy to reproduce the work, that can help supporting the open science paradigm, and allows fast reuse on different patients data. In image-guided surgery, registration time and accuracy are critical points, considering that, during the registration, the patient is on the operating table, and the imag

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  • François Chollet

    François Chollet

    François Chollet (French: [fʁɑ̃swa ʃoˈlɛ]; born 20 October 1989) is a French software engineer, artificial intelligence (AI) researcher, and former Senior Staff Engineer at Google. Chollet is the creator of the Keras deep-learning library released in 2015. His research focuses on computer vision, the application of machine learning to formal reasoning, abstraction, and how to achieve greater generality in artificial intelligence (AGI). == Education and career == In 2012, Chollet graduated with a Diplôme d'Ingénieur (Master of Engineering) from ENSTA Paris, a school of the Polytechnic Institute of Paris. In 2015, Chollet started working at Google shortly after releasing Keras. In 2019, he published the Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI) benchmark, which measures the ability of AI systems to solve novel reasoning problems. In 2024, Chollet launched ARC Prize, a US$1 million competition to solve the ARC-AGI benchmark. He left Google in November 2024 after more than 9 years with the company to found with Zapier co-founder Mike Knoop a new startup focused on developing AGI with program synthesis. In early 2025, Chollet announced the expansion of ARC Prize into a full-fledged non-profit foundation, to further the mission of guiding and accelerating research progress towards artificial general intelligence. == Books and publications == Chollet's research papers in artificial intelligence have been published at major conferences in the field, including the Conference on Computer Vision and Pattern Recognition (CVPR), the Conference on Neural Information Processing Systems (NeurIPS), and the International Conference on Learning Representations (ICLR). Chollet is the author of Xception: Deep Learning with Depthwise Separable Convolutions, which is among the top ten most cited papers in CVPR proceedings at more than 18,000 citations. Chollet is the author of the book Deep Learning with Python, which sold over 100,000 copies, and the co-author with Tomasz Kalinowski of Deep Learning With R. == Awards == On December 1, 2021, Chollet won the Global Swiss AI Award for breakthroughs in AI. In September 2024, Chollet was named by TIME as one of the 100 most influential people in AI.

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  • How to Choose an AI Presentation Maker

    How to Choose an AI Presentation Maker

    Comparing the best AI presentation maker? An AI presentation maker is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI presentation maker slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Is an AI Bug Finder Worth It in 2026?

    Is an AI Bug Finder Worth It in 2026?

    In search of the best AI bug finder? An AI bug finder is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI bug finder slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Evolvability (computer science)

    Evolvability (computer science)

    The term evolvability is a framework of computational learning introduced by Leslie Valiant in his paper of the same name. The aim of this theory is to model biological evolution and categorize which types of mechanisms are evolvable. Evolution is an extension of PAC learning and learning from statistical queries. == General framework == Let F n {\displaystyle F_{n}\,} and R n {\displaystyle R_{n}\,} be collections of functions on n {\displaystyle n\,} variables. Given an ideal function f ∈ F n {\displaystyle f\in F_{n}} , the goal is to find by local search a representation r ∈ R n {\displaystyle r\in R_{n}} that closely approximates f {\displaystyle f\,} . This closeness is measured by the performance Perf ⁡ ( f , r ) {\displaystyle \operatorname {Perf} (f,r)} of r {\displaystyle r\,} with respect to f {\displaystyle f\,} . As is the case in the biological world, there is a difference between genotype and phenotype. In general, there can be multiple representations (genotypes) that correspond to the same function (phenotype). That is, for some r , r ′ ∈ R n {\displaystyle r,r'\in R_{n}} , with r ≠ r ′ {\displaystyle r\neq r'\,} , still r ( x ) = r ′ ( x ) {\displaystyle r(x)=r'(x)\,} for all x ∈ X n {\displaystyle x\in X_{n}} . However, this need not be the case. The goal then, is to find a representation that closely matches the phenotype of the ideal function, and the spirit of the local search is to allow only small changes in the genotype. Let the neighborhood N ( r ) {\displaystyle N(r)\,} of a representation r {\displaystyle r\,} be the set of possible mutations of r {\displaystyle r\,} . For simplicity, consider Boolean functions on X n = { − 1 , 1 } n {\displaystyle X_{n}=\{-1,1\}^{n}\,} , and let D n {\displaystyle D_{n}\,} be a probability distribution on X n {\displaystyle X_{n}\,} . Define the performance in terms of this. Specifically, Perf ⁡ ( f , r ) = ∑ x ∈ X n f ( x ) r ( x ) D n ( x ) . {\displaystyle \operatorname {Perf} (f,r)=\sum _{x\in X_{n}}f(x)r(x)D_{n}(x).} Note that Perf ⁡ ( f , r ) = Prob ⁡ ( f ( x ) = r ( x ) ) − Prob ⁡ ( f ( x ) ≠ r ( x ) ) . {\displaystyle \operatorname {Perf} (f,r)=\operatorname {Prob} (f(x)=r(x))-\operatorname {Prob} (f(x)\neq r(x)).} In general, for non-Boolean functions, the performance will not correspond directly to the probability that the functions agree, although it will have some relationship. Throughout an organism's life, it will only experience a limited number of environments, so its performance cannot be determined exactly. The empirical performance is defined by Perf s ⁡ ( f , r ) = 1 s ∑ x ∈ S f ( x ) r ( x ) , {\displaystyle \operatorname {Perf} _{s}(f,r)={\frac {1}{s}}\sum _{x\in S}f(x)r(x),} where S {\displaystyle S\,} is a multiset of s {\displaystyle s\,} independent selections from X n {\displaystyle X_{n}\,} according to D n {\displaystyle D_{n}\,} . If s {\displaystyle s\,} is large enough, evidently Perf s ⁡ ( f , r ) {\displaystyle \operatorname {Perf} _{s}(f,r)} will be close to the actual performance Perf ⁡ ( f , r ) {\displaystyle \operatorname {Perf} (f,r)} . Given an ideal function f ∈ F n {\displaystyle f\in F_{n}} , initial representation r ∈ R n {\displaystyle r\in R_{n}} , sample size s {\displaystyle s\,} , and tolerance t {\displaystyle t\,} , the mutator Mut ⁡ ( f , r , s , t ) {\displaystyle \operatorname {Mut} (f,r,s,t)} is a random variable defined as follows. Each r ′ ∈ N ( r ) {\displaystyle r'\in N(r)} is classified as beneficial, neutral, or deleterious, depending on its empirical performance. Specifically, r ′ {\displaystyle r'\,} is a beneficial mutation if Perf s ⁡ ( f , r ′ ) − Perf s ⁡ ( f , r ) ≥ t {\displaystyle \operatorname {Perf} _{s}(f,r')-\operatorname {Perf} _{s}(f,r)\geq t} ; r ′ {\displaystyle r'\,} is a neutral mutation if − t < Perf s ⁡ ( f , r ′ ) − Perf s ⁡ ( f , r ) < t {\displaystyle -t<\operatorname {Perf} _{s}(f,r')-\operatorname {Perf} _{s}(f,r) 0 {\displaystyle \epsilon >0\,} , for all ideal functions f ∈ F n {\displaystyle f\in F_{n}} and representations r 0 ∈ R n {\displaystyle r_{0}\in R_{n}} , with probability at least 1 − ϵ {\displaystyle 1-\epsilon \,} , Perf ⁡ ( f , r g ( n , 1 / ϵ ) ) ≥ 1 − ϵ , {\displaystyle \operatorname {Perf} (f,r_{g(n,1/\epsilon )})\geq 1-\epsilon ,} where the sizes of neighborhoods N ( r ) {\displaystyle N(r)\,} for r ∈ R n {\displaystyle r\in R_{n}\,} are at most p ( n , 1 / ϵ ) {\displaystyle p(n,1/\epsilon )\,} , the sample size is s ( n , 1 / ϵ ) {\displaystyle s(n,1/\epsilon )\,} , the tolerance is t ( 1 / n , ϵ ) {\displaystyle t(1/n,\epsilon )\,} , and the generation size is g ( n , 1 / ϵ ) {\displaystyle g(n,1/\epsilon )\,} . F {\displaystyle F\,} is evolvable over D {\displaystyle D\,} if it is evolvable by some R {\displaystyle R\,} over D {\displaystyle D\,} . F {\displaystyle F\,} is evolvable if it is evolvable over all distributions D {\displaystyle D\,} . == Results == The class of conjunctions and the class of disjunctions are evolvable over the uniform distribution for short conjunctions and disjunctions, respectively. The class of parity functions (which evaluate to the parity of the number of true literals in a given subset of literals) are not evolvable, even for the uniform distribution. Evolvability implies PAC learnability.

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  • Localization Industry Standards Association

    Localization Industry Standards Association

    Localization Industry Standards Association or LISA was a Swiss-based trade body concerning the translation of computer software (and associated materials) into multiple natural languages, which existed from 1990 to February 2011. It counted among its members most of the large information technology companies of the period, including Adobe, Cisco, Hewlett-Packard, IBM, McAfee, Nokia, Novell and Xerox. LISA played a significant role in representing its partners at the International Organization for Standardization (ISO), and the TermBase eXchange (TBX) standard developed by LISA was submitted to ISO in 2007 and became ISO 30042:2008. LISA also had a presence at the W3C. A number of the LISA standards are used by the OASIS Open Architecture for XML Authoring and Localization framework. LISA shut down on 28 February 2011, and its website went offline shortly afterwards. In the wake of the closure of LISA, the European Telecommunications Standards Institute started an Industry Specification Group (ISG) for localization. The ISG has five work items: Term-Base eXchange (TBX) / ISO 30042:2008 Translation Memory eXchange (TMX), with GALA Segmentation Rules eXchange (SRX) / ISO/CD 24621) Global information management Metrics eXchange – Volume (GMX-V); Another organization that was formed in response to the closure of LISA is Terminology for Large Organizations (TerminOrgs), a consortium of terminology professionals who promote terminology management best practices.

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  • International Computer Archive of Modern and Medieval English

    International Computer Archive of Modern and Medieval English

    The International Computer Archive of Modern and Medieval English (ICAME) is an international group of linguists and data scientists working in corpus linguistics to digitise English texts. The organisation was founded in Oslo, Norway in 1977 as the International Computer Archive of Modern English, before being renamed to its current title. Its primary objectives were: collecting and distributing information on English language material available for computer processing; and linguistic research completed or in progress on this material; compiling an archive of corpora to be located at the University of Bergen, from where copies of the material can be obtained at cost. The portal to their materials is hosted at the University of Bergen, where they have set out the aim of the organization to "collect and distribute information on English language material available for computer processing and on linguistic research to compile an archive of English text corpora in machine-readable form, and to make material available to research institutions." Creating computer corpora, i.e. collections of texts in machine-readable form, is the most accessible way to study both transcribed spoken language and various genres of written texts for modern scholars, including both "descriptive and more theoretically-minded linguists". The ICAME group hosts academic conferences that focus on corpus linguistic studies of historical changes and contemporary grammatical descriptions of English, and makes corpora of different varieties of English available to scholars, starting with editions of the 1960s Brown Corpus. Their first academic conference was held in Bergen, Norway in 1979, and scholars who were interested in corpus linguistics continued to meet each spring in different European and English-speaking countries. At these meetings, the compilation and distribution of corpora they enabled played a key role in the creation of the field of corpus linguistics in the 20th century, a precursor to current big data analytics. In summarizing the field, Kennedy's Introduction to Corpus Linguistics notes that "for corpus linguists with an interest in the description of English, the International Computer Archive of Modern and Medieval English has been the major resource". The influence of ICAME on the field has also be laid out in Facchinetti's history, Corpus Linguistics Twenty-five Years On. One influential resource that ICAME made available was a CD of 20 different corpora, including those covering different regional Englishes (such as the Australian Corpus of English, the Wellington Corpus of Spoken New Zealand English, the Kolhapur Corpus of Indian English, the Bergen Corpus of London Teenage Language (COLT), the Helsinki Corpus of Older Scots, and the International Corpus of English—East-African component), as well as versions of the Brown Corpus and the Lancaster-Bergen-Oslo (LOB) corpus tagged for part of speech. ICAME also published an annual journal, the ICAME Journal, formerly ICAME News, that contains articles, conference reports, reviews and notices related to corpus linguistics. The current editors of the ICAME Journal are Merja Kytö and Anna-Brita Stenström.I am wearing a tie clip in the shape of a monkey wrench... The story behind this peculiar piece of jewelry goes back to the early 60s when I was assembling the notorious Brown Corpus and others were using computers to make concordances of William Butler Yeats and other poets. One of my colleagues, a specialist in modem Irish literature, was heard to remark that anyone who would use a computer on good literature was nothing but a plumber. Some of my students responded by forming a linguistic plumber's union, the symbol of which was, of course, a monkey wrench.

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