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  • Visual Turing Test

    Visual Turing Test

    The Visual Turing Test is “an operator-assisted device that produces a stochastic sequence of binary questions from a given test image”. The query engine produces a sequence of questions that have unpredictable answers given the history of questions. The test is only about vision and does not require any natural language processing. The job of the human operator is to provide the correct answer to the question or reject it as ambiguous. The query generator produces questions such that they follow a “natural story line”, similar to what humans do when they look at a picture. == History == Research in computer vision dates back to the 1960s when Seymour Papert first attempted to solve the problem. This unsuccessful attempt was referred to as the Summer Vision Project. The reason why it was not successful was because computer vision is more complicated than what people think. The complexity is in alignment with the human visual system. Roughly 50% of the human brain is devoted in processing vision, which indicates that it is a difficult problem. Later there were attempts to solve the problems with models inspired by the human brain. Perceptrons by Frank Rosenblatt, which is a form of the neural networks, was one of the first such approaches. These simple neural networks could not live up to their expectations and had certain limitations due to which they were not considered in future research. Later with the availability of the hardware and some processing power the research shifted to image processing which involves pixel-level operations, like finding edges, de-noising images or applying filters to name a few. There was some great progress in this field but the problem of vision which was to make the machines understand the images was still not being addressed. During this time the neural networks also resurfaced as it was shown that the limitations of the perceptrons can be overcome by Multi-layer perceptrons. Also in the early 1990s convolutional neural networks were born which showed great results on digit recognition but did not scale up well on harder problems. The late 1990s and early 2000s saw the birth of modern computer vision. One of the reasons this happened was due to the availability of key, feature extraction and representation algorithms. Features along with the already present machine learning algorithms were used to detect, localise and segment objects in Images. While all these advancements were being made, the community felt the need to have standardised datasets and evaluation metrics so the performances can be compared. This led to the emergence of challenges like the Pascal VOC challenge and the ImageNet challenge. The availability of standard evaluation metrics and the open challenges gave directions to the research. Better algorithms were introduced for specific tasks like object detection and classification. Visual Turing Test aims to give a new direction to the computer vision research which would lead to the introduction of systems that will be one step closer to understanding images the way humans do. == Current evaluation practices == A large number of datasets have been annotated and generalised to benchmark performances of difference classes of algorithms to assess different vision tasks (e.g., object detection/recognition) on some image domain (e.g., scene images). One of the most famous datasets in computer vision is ImageNet which is used to assess the problem of object level Image classification. ImageNet is one of the largest annotated datasets available and has over one million images. The other important vision task is object detection and localisation which refers to detecting the object instance in the image and providing the bounding box coordinates around the object instance or segmenting the object. The most popular dataset for this task is the Pascal dataset. Similarly there are other datasets for specific tasks like the H3D dataset for human pose detection, Core dataset to evaluate the quality of detected object attributes such as colour, orientation, and activity. Having these standard datasets has helped the vision community to come up with well performing algorithms for all these tasks. The next logical step is to create a larger task encompassing of these smaller subtasks. Having such a task would lead to building systems that would understand images, as understanding images would inherently involve detecting objects, localising them and segmenting them. == Details == The Visual Turing Test (VTT) unlike the Turing test has a query engine system which interrogates a computer vision system in the presence of a human co-ordinator. It is a system that generates a random sequence of binary questions specific to the test image, such that the answer to any question k is unpredictable given the true answers to the previous k − 1 questions (also known as history of questions). The test happens in the presence of a human operator who serves two main purposes: removing the ambiguous questions and providing the correct answers to the unambiguous questions. Given an Image infinite possible binary questions can be asked and a lot of them are bound to be ambiguous. These questions if generated by the query engine are removed by the human moderator and instead the query engine generates another question such that the answer to it is unpredictable given the history of the questions. The aim of the Visual Turing Test is to evaluate the Image understanding of a computer system, and an important part of image understanding is the story line of the image. When humans look at an image, they do not think that there is a car at ‘x’ pixels from the left and ‘y’ pixels from the top, but instead they look at it as a story, for e.g. they might think that there is a car parked on the road, a person is exiting the car and heading towards a building. The most important elements of the story line are the objects and so to extract any story line from an image the first and the most important task is to instantiate the objects in it, and that is what the query engine does. === Query engine === The query engine is the core of the Visual Turing Test and it comprises two main parts : Vocabulary and Questions ==== Vocabulary ==== Vocabulary is a set of words that represent the elements of the images. This vocabulary when used with appropriate grammar leads to a set of questions. The grammar is defined in the next section in a way that it leads to a space of binary questions. The vocabulary V {\displaystyle {\mathcal {V}}} consist of three components: Types of Objects T {\displaystyle {\mathcal {T}}} Type-dependent attributes of objects A ( t ) {\displaystyle {\mathcal {A}}(t)} Type-dependent relationships between two objects R ( t , t ′ ) {\displaystyle {\mathcal {R}}(t,t')} For Images of urban street scenes the types of objects include people, vehicle and buildings. Attributes refer to the properties of these objects, for e.g. female, child, wearing a hat or carrying something, for people and moving, parked, stopped, one tire visible or two tires visible for vehicles. Relationships between each pair of object classes can be either “ordered” or “unordered”. The unordered relationships may include talking, walking together and the ordered relationships include taller, closer to the camera, occluding, being occluded etc. Additionally all of this vocabulary is used in context of rectangular image regions w \in W which allow for the localisation of objects in the image. An extremely large number of such regions are possible and this complicates the problem, so for this test, regions at specific scales are only used which include 1/16 the size of image, 1/4 the size of image, 1/2 the size of image or larger. ==== Questions ==== The question space is composed of four types of questions: Existence questions: The aim of the existence questions is to find new objects in the image that have not been uniquely identified previously. They are of the form : Qexist = 'Is there an instance of an object of type t with attributes A partially visible in region w that was not previously instantiated?' Uniqueness questions: A uniqueness question tries to uniquely identify an object to instantiate it. Quniq = 'Is there a unique instance of an object of type t with attributes A partially visible in region w that was not previously instantiated?' The uniqueness questions along with the existence questions form the instantiation questions. As mentioned earlier instantiating objects leads to other interesting questions and eventually a story line. Uniqueness questions follow the existence questions and a positive answer to it leads to instantiation of an object. Attribute questions: An attribute question tries to find more about the object once it has been instantiated. Such questions can query about a single attribute, conjunction of two attributes or disjunction of two attributes. Qatt(ot) = {'Does object ot have attribute a?' , 'Does object

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  • Superellipsoid

    Superellipsoid

    In mathematics, a superellipsoid (or super-ellipsoid) is a solid whose horizontal sections are superellipses (Lamé curves) with the same squareness parameter ϵ 2 {\displaystyle \epsilon _{2}} , and whose vertical sections through the center are superellipses with the squareness parameter ϵ 1 {\displaystyle \epsilon _{1}} . It is a generalization of an ellipsoid, which is a special case when ϵ 1 = ϵ 2 = 1 {\displaystyle \epsilon _{1}=\epsilon _{2}=1} . Superellipsoids as computer graphics primitives were popularized by Alan H. Barr (who used the name "superquadrics" to refer to both superellipsoids and supertoroids). In modern computer vision and robotics literatures, superquadrics and superellipsoids are used interchangeably, since superellipsoids are the most representative and widely utilized shape among all the superquadrics. Superellipsoids have a rich shape vocabulary, including cuboids, cylinders, ellipsoids, octahedra and their intermediates. It becomes an important geometric primitive widely used in computer vision, robotics, and physical simulation. The main advantage of describing objects and environment with superellipsoids is its conciseness and expressiveness in shape. Furthermore, a closed-form expression of the Minkowski sum between two superellipsoids is available. This makes it a desirable geometric primitive for robot grasping, collision detection, and motion planning. == Special cases == A handful of notable mathematical figures can arise as special cases of superellipsoids given the correct set of values, which are depicted in the above graphic: Cylinder Sphere Steinmetz solid Bicone Regular octahedron Cube, as a limiting case where the exponents tend to infinity Piet Hein's supereggs are also special cases of superellipsoids. == Formulas == === Basic (normalized) superellipsoid === The basic superellipsoid is defined by the implicit function f ( x , y , z ) = ( x 2 ϵ 2 + y 2 ϵ 2 ) ϵ 2 / ϵ 1 + z 2 ϵ 1 {\displaystyle f(x,y,z)=\left(x^{\frac {2}{\epsilon _{2}}}+y^{\frac {2}{\epsilon _{2}}}\right)^{\epsilon _{2}/\epsilon _{1}}+z^{\frac {2}{\epsilon _{1}}}} The parameters ϵ 1 {\displaystyle \epsilon _{1}} and ϵ 2 {\displaystyle \epsilon _{2}} are positive real numbers that control the squareness of the shape. The surface of the superellipsoid is defined by the equation: f ( x , y , z ) = 1 {\displaystyle f(x,y,z)=1} For any given point ( x , y , z ) ∈ R 3 {\displaystyle (x,y,z)\in \mathbb {R} ^{3}} , the point lies inside the superellipsoid if f ( x , y , z ) < 1 {\displaystyle f(x,y,z)<1} , and outside if f ( x , y , z ) > 1 {\displaystyle f(x,y,z)>1} . Any "parallel of latitude" of the superellipsoid (a horizontal section at any constant z between -1 and +1) is a Lamé curve with exponent 2 / ϵ 2 {\displaystyle 2/\epsilon _{2}} , scaled by a = ( 1 − z 2 ϵ 1 ) ϵ 1 2 {\displaystyle a=(1-z^{\frac {2}{\epsilon _{1}}})^{\frac {\epsilon _{1}}{2}}} , which is ( x a ) 2 ϵ 2 + ( y a ) 2 ϵ 2 = 1. {\displaystyle \left({\frac {x}{a}}\right)^{\frac {2}{\epsilon _{2}}}+\left({\frac {y}{a}}\right)^{\frac {2}{\epsilon _{2}}}=1.} Any "meridian of longitude" (a section by any vertical plane through the origin) is a Lamé curve with exponent 2 / ϵ 1 {\displaystyle 2/\epsilon _{1}} , stretched horizontally by a factor w that depends on the sectioning plane. Namely, if x = u cos ⁡ θ {\displaystyle x=u\cos \theta } and y = u sin ⁡ θ {\displaystyle y=u\sin \theta } , for a given θ {\displaystyle \theta } , then the section is ( u w ) 2 ϵ 1 + z 2 ϵ 1 = 1 , {\displaystyle \left({\frac {u}{w}}\right)^{\frac {2}{\epsilon _{1}}}+z^{\frac {2}{\epsilon _{1}}}=1,} where w = ( cos 2 ϵ 2 ⁡ θ + sin 2 ϵ 2 ⁡ θ ) − ϵ 2 2 . {\displaystyle w=(\cos ^{\frac {2}{\epsilon _{2}}}\theta +\sin ^{\frac {2}{\epsilon _{2}}}\theta )^{-{\frac {\epsilon _{2}}{2}}}.} In particular, if ϵ 2 {\displaystyle \epsilon _{2}} is 1, the horizontal cross-sections are circles, and the horizontal stretching w {\displaystyle w} of the vertical sections is 1 for all planes. In that case, the superellipsoid is a solid of revolution, obtained by rotating the Lamé curve with exponent 2 / ϵ 1 {\displaystyle 2/\epsilon _{1}} around the vertical axis. === Superellipsoid === The basic shape above extends from −1 to +1 along each coordinate axis. The general superellipsoid is obtained by scaling the basic shape along each axis by factors a x {\displaystyle a_{x}} , a y {\displaystyle a_{y}} , a z {\displaystyle a_{z}} , the semi-diameters of the resulting solid. The implicit function is F ( x , y , z ) = ( ( x a x ) 2 ϵ 2 + ( y a y ) 2 ϵ 2 ) ϵ 2 ϵ 1 + ( z a z ) 2 ϵ 1 {\displaystyle F(x,y,z)=\left(\left({\frac {x}{a_{x}}}\right)^{\frac {2}{\epsilon _{2}}}+\left({\frac {y}{a_{y}}}\right)^{\frac {2}{\epsilon _{2}}}\right)^{\frac {\epsilon _{2}}{\epsilon _{1}}}+\left({\frac {z}{a_{z}}}\right)^{\frac {2}{\epsilon _{1}}}} . Similarly, the surface of the superellipsoid is defined by the equation F ( x , y , z ) = 1 {\displaystyle F(x,y,z)=1} For any given point ( x , y , z ) ∈ R 3 {\displaystyle (x,y,z)\in \mathbb {R} ^{3}} , the point lies inside the superellipsoid if f ( x , y , z ) < 1 {\displaystyle f(x,y,z)<1} , and outside if f ( x , y , z ) > 1 {\displaystyle f(x,y,z)>1} . Therefore, the implicit function is also called the inside-outside function of the superellipsoid. The superellipsoid has a parametric representation in terms of surface parameters η ∈ [ − π / 2 , π / 2 ) {\displaystyle \eta \in [-\pi /2,\pi /2)} , ω ∈ [ − π , π ) {\displaystyle \omega \in [-\pi ,\pi )} . x ( η , ω ) = a x cos ϵ 1 ⁡ η cos ϵ 2 ⁡ ω {\displaystyle x(\eta ,\omega )=a_{x}\cos ^{\epsilon _{1}}\eta \cos ^{\epsilon _{2}}\omega } y ( η , ω ) = a y cos ϵ 1 ⁡ η sin ϵ 2 ⁡ ω {\displaystyle y(\eta ,\omega )=a_{y}\cos ^{\epsilon _{1}}\eta \sin ^{\epsilon _{2}}\omega } z ( η , ω ) = a z sin ϵ 1 ⁡ η {\displaystyle z(\eta ,\omega )=a_{z}\sin ^{\epsilon _{1}}\eta } === General posed superellipsoid === In computer vision and robotic applications, a superellipsoid with a general pose in the 3D Euclidean space is usually of more interest. For a given Euclidean transformation of the superellipsoid frame g = [ R ∈ S O ( 3 ) , t ∈ R 3 ] ∈ S E ( 3 ) {\displaystyle g=[\mathbf {R} \in SO(3),\mathbf {t} \in \mathbb {R} ^{3}]\in SE(3)} relative to the world frame, the implicit function of a general posed superellipsoid surface defined the world frame is F ( g − 1 ∘ ( x , y , z ) ) = 1 {\displaystyle F\left(g^{-1}\circ (x,y,z)\right)=1} where ∘ {\displaystyle \circ } is the transformation operation that maps the point ( x , y , z ) ∈ R 3 {\displaystyle (x,y,z)\in \mathbb {R} ^{3}} in the world frame into the canonical superellipsoid frame. === Volume of superellipsoid === The volume encompassed by the superelllipsoid surface can be expressed in terms of the beta functions β ( ⋅ , ⋅ ) {\displaystyle \beta (\cdot ,\cdot )} , V ( ϵ 1 , ϵ 2 , a x , a y , a z ) = 2 a x a y a z ϵ 1 ϵ 2 β ( ϵ 1 2 , ϵ 1 + 1 ) β ( ϵ 2 2 , ϵ 2 + 2 2 ) {\displaystyle V(\epsilon _{1},\epsilon _{2},a_{x},a_{y},a_{z})=2a_{x}a_{y}a_{z}\epsilon _{1}\epsilon _{2}\beta ({\frac {\epsilon _{1}}{2}},\epsilon _{1}+1)\beta ({\frac {\epsilon _{2}}{2}},{\frac {\epsilon _{2}+2}{2}})} or equivalently with the Gamma function Γ ( ⋅ ) {\displaystyle \Gamma (\cdot )} , since β ( m , n ) = Γ ( m ) Γ ( n ) Γ ( m + n ) {\displaystyle \beta (m,n)={\frac {\Gamma (m)\Gamma (n)}{\Gamma (m+n)}}} == Recovery from data == Recoverying the superellipsoid (or superquadrics) representation from raw data (e.g., point cloud, mesh, images, and voxels) is an important task in computer vision, robotics, and physical simulation. Traditional computational methods model the problem as a least-square problem. The goal is to find out the optimal set of superellipsoid parameters θ ≐ [ ϵ 1 , ϵ 2 , a x , a y , a z , g ] {\displaystyle \theta \doteq [\epsilon _{1},\epsilon _{2},a_{x},a_{y},a_{z},g]} that minimize an objective function. Other than the shape parameters, g ∈ {\displaystyle g\in } SE(3) is the pose of the superellipsoid frame with respect to the world coordinate. There are two commonly used objective functions. The first one is constructed directly based on the implicit function G 1 ( θ ) = a x a y a z ∑ i = 1 N ( F ϵ 1 ( g − 1 ∘ ( x i , y i , z i ) ) − 1 ) 2 {\displaystyle G_{1}(\theta )=a_{x}a_{y}a_{z}\sum _{i=1}^{N}\left(F^{\epsilon _{1}}\left(g^{-1}\circ (x_{i},y_{i},z_{i})\right)-1\right)^{2}} The minimization of the objective function provides a recovered superellipsoid as close as possible to all the input points { ( x i , y i , z i ) ∈ R 3 , i = 1 , 2 , . . . , N } {\displaystyle \{(x_{i},y_{i},z_{i})\in \mathbb {R} ^{3},i=1,2,...,N\}} . At the mean time, the scalar value a x , a y , a z {\displaystyle a_{x},a_{y},a_{z}} is positively proportional to the volume of the superellipsoid, and thus have the effect of minimizing the volume as well. The other objective function tries to minimized the radial distance between the points and the superellipsoid. That is G 2 ( θ ) = ∑ i = 1 N ( | r

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  • Pronunciation assessment

    Pronunciation assessment

    Automatic pronunciation assessment uses computer speech recognition to determine how accurately speech has been pronounced, instead of relying on a human instructor or proctor. It is also called speech verification, pronunciation evaluation, and pronunciation scoring. This technology is used to grade speech quality, for language testing, for computer-aided pronunciation teaching (CAPT) in computer-assisted language learning (CALL), for speaking skill remediation, and for accent reduction. Pronunciation assessment is different from dictation or automatic transcription, because instead of determining unknown speech, it verifies learners' pronunciation of known word(s), often from prior transcription of the same utterance; ideally scoring the intelligibility of the learners' speech. Sometimes pronunciation assessment evaluates the prosody of the learners' speech, such as intonation, pitch, tempo, rhythm, and syllable and word stress, although those are usually not essential for being understood in most languages. Pronunciation assessment is also used in reading tutoring, for example in products from Google, Microsoft, and Amira Learning. Automatic pronunciation assessment can also be used to help diagnose and treat speech disorders such as apraxia. == Intelligibility == Intelligibility refers to how well a learner's utterance is understood by a listener, rather than how much it sounds like a native speaker. This is separate from measures of fluency, such as so-called "Goodness of Pronunciation" (GoP) scores, which estimate how closely an utterance aligns with those of native speakers. Intelligibility is widely regarded as the most important communicative goal in pronunciation teaching and assessment. For example, in the Common European Framework of Reference for Languages (CEFR) assessment criteria for "overall phonological control", intelligibility outweighs formally correct pronunciation at all levels. Studies in applied linguistics have shown that accent reduction does not always increase intelligibility because listeners can often comprehend heavily accented speech without difficulty. Pronunciation assessment systems often rely on acoustic methods such as GoP which compare learner speech to reference models to produce phoneme-level scores, which are in turn aggregated to produce word and phrase scores. While these methods are effective for identifying deviations from native speakers' utterances, they do not effectively measure how understandable speech is to human listeners. Intelligibility is influenced by broader linguistic and contextual factors such as stress placement, speech rate, and coarticulation, which are not represented in purely segmental scores. The earliest work on pronunciation assessment avoided measuring genuine listener intelligibility, a shortcoming corrected in 2011 at the Toyohashi University of Technology, and included in the Versant high-stakes English fluency assessment from Pearson and mobile apps from 17zuoye Education & Technology, but still missing in 2023 products from Google Search, Microsoft, Educational Testing Service, Speechace, and ELSA. Assessing authentic listener intelligibility is essential for avoiding inaccuracies from accent bias, especially in high-stakes assessments; from words with multiple correct pronunciations; and from phoneme coding errors in machine-readable pronunciation dictionaries. In 2022, researchers found that some newer speech-to-text systems, based on end-to-end reinforcement learning to map audio signals directly into words, produce word and phrase confidence scores (from 10-25ms audio frame logit aggregation) closely correlated with genuine listener intelligibility. Others have been able to assess intelligibility using Levenshtein or dynamic time warping distance measures from Wav2Vec2 representation of good speech. Further work through 2025 has focused specifically on measuring intelligibility. A 2025 study of 42 pronunciation and speech coaching apps (32 mobile and 10 web) found that none offered intelligibility assessment. Instead, most provided only segmental and accent-focused scoring. About two-thirds of the apps provided some form of specific pronunciation feedback, usually with phonetic transcriptions, but accompanied by visual cues (such as animations of the vocal tract or the lips and tongue from the front) in only about 5% of the apps. Less than a third provided feedback on learner perception of exemplar speech. == Evaluation == Although there are as yet no industry-standard benchmarks for evaluating pronunciation assessment accuracy, researchers occasionally release evaluation speech corpuses for others to use for improving assessment quality. Such evaluation databases often emphasize formally unaccented pronunciation to the exclusion of genuine intelligibility evident from blinded listener transcriptions. As of mid-2025, state of the art approaches for automatically transcribing phonemes typically achieve an error rate of about 10% from known good speech. The International Speech Communication Association (ISCA) 2025 Workshop on Speech and Language Technology in Education (SLaTE) administered a Speak & Improve Challenge: Spoken Language Assessment and Feedback, introducing benchmarks for evaluating pronunciation assessment and remediation systems across languages, accents, and learner populations. The challenge emphasized cross-lingual generalization and alignment with human intelligibility judgments, for more robust and interpretable assessment systems. Ethical issues in pronunciation assessment are present in both human and automatic methods. Authentic validity, fairness, and mitigating bias in evaluation are all crucial. Diverse speech data should be included in automatic pronunciation assessment models. Combining human judgments, especially blinded transcriptions from a wide diversity of listeners, with automated feedback can improve accuracy and fairness. Second language learners benefit substantially from their use of widely available speech recognition systems for dictation, virtual assistants, and AI chatbots. In such systems, users naturally try to correct their own errors evident in speech recognition results that they notice. Such use improves their grammar and vocabulary development along with their pronunciation skills. The extent to which explicit pronunciation assessment and remediation approaches improve on such self-directed interactions remains an open question. Similarly, automatic dictation results have been shown to reflect intelligibility about as well as human scorers. == Recent developments == During 2021–22, a smartphone-based CAPT system was used to sense articulation through both audible and inaudible signals, providing feedback at the phoneme level. Some promising areas for improvement which were being developed in 2024 include articulatory feature extraction and transfer learning to suppress unnecessary corrections. Other interesting advances under development include "augmented reality" interfaces for mobile devices using optical character recognition to provide pronunciation training on text found in user environments. In 2024, audio multimodal large language models were first described as assessing pronunciation. That work has been carried forward by other researchers in 2025 who report positive results. Subsequently, researchers demonstrated pronunciation scoring by providing a language model with textual descriptions of speech, including the speech-to-text transcript, phoneme sequences, pauses, and phoneme sequence matching; this approach can achieve performance similar to multimodal LLMs that analyze raw audio while avoiding their higher computational cost. In 2025, the Duolingo English Test authors published a description of their pronunciation assessment method, purportedly built to measure intelligibility rather than accent imitation. While achieving a correlation of 0.82 with expert human ratings, very close to inter-rater agreement and outperforming alternative methods, the method is nonetheless based on experts' scores along the six-point CEFR common reference levels scale, instead of actual blinded listener transcriptions. Further promising work in 2025 includes assessment feedback aligning learner speech to synthetic utterances using interpretable features, identifying continuous spans of words for remediation feedback; synthesizing corrected speech matching learners' self-perceived voices, which they prefer and imitate more accurately as corrections; and streaming such interactions. On January 21, 2026, Educational Testing Service's TOEFL iBT high-stakes English language test, required by US university admissions and employers from English as a foreign language applicants more often than all other internet-based tests combined, changed its speaking assessments. While official rubrics claim that the new scoring will be based primarily on intelligibility, the new test's technical description indicates that it ju

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  • Eigenface

    Eigenface

    An eigenface ( EYE-gən-) is the name given to a set of eigenvectors when used in the computer vision problem of human face recognition. The approach of using eigenfaces for recognition was developed by Sirovich and Kirby and used by Matthew Turk and Alex Pentland in face classification. The eigenvectors are derived from the covariance matrix of the probability distribution over the high-dimensional vector space of face images. The eigenfaces themselves form a basis set of all images used to construct the covariance matrix. This produces dimension reduction by allowing the smaller set of basis images to represent the original training images. Classification can be achieved by comparing how faces are represented by the basis set. == History == The eigenface approach began with a search for a low-dimensional representation of face images. Sirovich and Kirby showed that principal component analysis could be used on a collection of face images to form a set of basis features. These basis images, known as eigenpictures, could be linearly combined to reconstruct images in the original training set. If the training set consists of M images, principal component analysis could form a basis set of N images, where N < M. The reconstruction error is reduced by increasing the number of eigenpictures; however, the number needed is always chosen less than M. For example, if you need to generate a number of N eigenfaces for a training set of M face images, you can say that each face image can be made up of "proportions" of all the K "features" or eigenfaces: Face image1 = (23% of E1) + (2% of E2) + (51% of E3) + ... + (1% En). In 1991 M. Turk and A. Pentland expanded these results and presented the eigenface method of face recognition. In addition to designing a system for automated face recognition using eigenfaces, they showed a way of calculating the eigenvectors of a covariance matrix such that computers of the time could perform eigen-decomposition on a large number of face images. Face images usually occupy a high-dimensional space and conventional principal component analysis was intractable on such data sets. Turk and Pentland's paper demonstrated ways to extract the eigenvectors based on matrices sized by the number of images rather than the number of pixels. Once established, the eigenface method was expanded to include methods of preprocessing to improve accuracy. Multiple manifold approaches were also used to build sets of eigenfaces for different subjects and different features, such as the eyes. == Generation == A set of eigenfaces can be generated by performing a mathematical process called principal component analysis (PCA) on a large set of images depicting different human faces. Informally, eigenfaces can be considered a set of "standardized face ingredients", derived from statistical analysis of many pictures of faces. Any human face can be considered to be a combination of these standard faces. For example, one's face might be composed of the average face plus 10% from eigenface 1, 55% from eigenface 2, and even −3% from eigenface 3. Remarkably, it does not take many eigenfaces combined together to achieve a fair approximation of most faces. Also, because a person's face is not recorded by a digital photograph, but instead as just a list of values (one value for each eigenface in the database used), much less space is taken for each person's face. The eigenfaces that are created will appear as light and dark areas that are arranged in a specific pattern. This pattern is how different features of a face are singled out to be evaluated and scored. There will be a pattern to evaluate symmetry, whether there is any style of facial hair, where the hairline is, or an evaluation of the size of the nose or mouth. Other eigenfaces have patterns that are less simple to identify, and the image of the eigenface may look very little like a face. The technique used in creating eigenfaces and using them for recognition is also used outside of face recognition: handwriting recognition, lip reading, voice recognition, sign language/hand gestures interpretation and medical imaging analysis. Therefore, some do not use the term eigenface, but prefer to use 'eigenimage'. === Practical implementation === To create a set of eigenfaces, one must: Prepare a training set of face images. The pictures constituting the training set should have been taken under the same lighting conditions, and must be normalized to have the eyes and mouths aligned across all images. They must also be all resampled to a common pixel resolution (r × c). Each image is treated as one vector, simply by concatenating the rows of pixels in the original image, resulting in a single column with r × c elements. For this implementation, it is assumed that all images of the training set are stored in a single matrix T, where each column of the matrix is an image. Subtract the mean. The average image a has to be calculated and then subtracted from each original image in T. Calculate the eigenvectors and eigenvalues of the covariance matrix S. Each eigenvector has the same dimensionality (number of components) as the original images, and thus can itself be seen as an image. The eigenvectors of this covariance matrix are therefore called eigenfaces. They are the directions in which the images differ from the mean image. Usually this will be a computationally expensive step (if at all possible), but the practical applicability of eigenfaces stems from the possibility to compute the eigenvectors of S efficiently, without ever computing S explicitly, as detailed below. Choose the principal components. Sort the eigenvalues in descending order and arrange eigenvectors accordingly. The number of principal components k is determined arbitrarily by setting a threshold ε on the total variance. Total variance ⁠ v = ( λ 1 + λ 2 + . . . + λ n ) {\displaystyle v=(\lambda _{1}+\lambda _{2}+...+\lambda _{n})} ⁠, n = number of components, and λ {\displaystyle \lambda } represents component eigenvalue. k is the smallest number that satisfies ( λ 1 + λ 2 + . . . + λ k ) v > ϵ {\displaystyle {\frac {(\lambda _{1}+\lambda _{2}+...+\lambda _{k})}{v}}>\epsilon } These eigenfaces can now be used to represent both existing and new faces: we can project a new (mean-subtracted) image on the eigenfaces and thereby record how that new face differs from the mean face. The eigenvalues associated with each eigenface represent how much the images in the training set vary from the mean image in that direction. Information is lost by projecting the image on a subset of the eigenvectors, but losses are minimized by keeping those eigenfaces with the largest eigenvalues. For instance, working with a 100 × 100 image will produce 10,000 eigenvectors. In practical applications, most faces can typically be identified using a projection on between 100 and 150 eigenfaces, so that most of the 10,000 eigenvectors can be discarded. === Matlab example code === Here is an example of calculating eigenfaces with Extended Yale Face Database B. To evade computational and storage bottleneck, the face images are sampled down by a factor 4×4=16. Note that although the covariance matrix S generates many eigenfaces, only a fraction of those are needed to represent the majority of the faces. For example, to represent 95% of the total variation of all face images, only the first 43 eigenfaces are needed. To calculate this result, implement the following code: === Computing the eigenvectors === Performing PCA directly on the covariance matrix of the images is often computationally infeasible. If small images are used, say 100 × 100 pixels, each image is a point in a 10,000-dimensional space and the covariance matrix S is a matrix of 10,000 × 10,000 = 108 elements. However the rank of the covariance matrix is limited by the number of training examples: if there are N training examples, there will be at most N − 1 eigenvectors with non-zero eigenvalues. If the number of training examples is smaller than the dimensionality of the images, the principal components can be computed more easily as follows. Let T be the matrix of preprocessed training examples, where each column contains one mean-subtracted image. The covariance matrix can then be computed as S = TTT and the eigenvector decomposition of S is given by S v i = T T T v i = λ i v i {\displaystyle \mathbf {Sv} _{i}=\mathbf {T} \mathbf {T} ^{T}\mathbf {v} _{i}=\lambda _{i}\mathbf {v} _{i}} However TTT is a large matrix, and if instead we take the eigenvalue decomposition of T T T u i = λ i u i {\displaystyle \mathbf {T} ^{T}\mathbf {T} \mathbf {u} _{i}=\lambda _{i}\mathbf {u} _{i}} then we notice that by pre-multiplying both sides of the equation with T, we obtain T T T T u i = λ i T u i {\displaystyle \mathbf {T} \mathbf {T} ^{T}\mathbf {T} \mathbf {u} _{i}=\lambda _{i}\mathbf {T} \mathbf {u} _{i}} Meaning that, if ui is an eigenvector of TTT, then vi = Tui is an eigenvector of S. If we have

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  • LCD crosstalk

    LCD crosstalk

    LCD crosstalk is a visual defect in an LCD screen which occurs because of interference between adjacent pixels. Owing to the way rows and columns in the display are addressed, and charge is pushed around, the data on one part of the display has the potential to influence what is displayed elsewhere. This is generally known as crosstalk, and in matrix displays typically occurs in the horizontal and vertical directions. Crosstalk used to be a serious problem in the old passive-matrix (STN) displays, but is rarely discernable in modern active-matrix (TFT) displays. A fortunate side effect of inversion (see above) is that, for most display material, what little crosstalk there is largely cancelled out. For most practical purposes, the level of crosstalk in modern LCDs is negligible. Certain patterns, particularly those involving fine dots, can interact with the inversion and reveal visible crosstalk. If you try moving a small Window in front of the inversion pattern (above) which makes your screen flicker the most, you may well see crosstalk in the surrounding pattern. Different patterns are required to reveal crosstalk on different displays (depending on their inversion scheme).

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  • AsoSoft text corpus

    AsoSoft text corpus

    The AsoSoft text corpus is the first large-scale Kurdish text corpus, collected and processed by the AsoSoft research and development group. It contains 458,000 documents (188 million tokens) that are collected from sources such as websites, news agencies, books, and magazines. The corpus is partially tagged by topic, so it can be used for topic identification tasks. Also, it is applicable for extracting language model and computational lexicon information. Part of the corpus (75 million tokens) is available online for non-commercial use. The corpus uses the TEI format.

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  • AdTruth

    AdTruth

    AdTruth is a software product and the digital media division of 41st Parameter, a company headquartered in Scottsdale, Arizona, with regional offices in San Jose, California; London, England; and Munich, Germany. AdTruth allows marketers to recognize and reach target audiences across online devices. AdTruth software identifies users for targeting, tracking, performance tracking across digital media, including mobile and desktop, by analysing patterns in large numbers of advertisements served over the internet, rather than through the use of cookies. == History == AdTruth was founded in 2011 by Ori Eisen of 41st Parameter, to repurpose the company's fraud detection and prevention technology, for use within the advertising industry to accurately target intended audiences, particularly in mobile. Eisen was joined by James Lamberti in the role of vice president and general manager. In 2012 41st Parameter raised $13 million in Series D financing from Norwest Venture Partners, Kleiner Perkins Caufield & Byers, Jafco Ventures and Georgian Partners, bringing total funding to about $35 million. In May 2012, AdTruth hosted a meeting of digital media executives to discuss Apple’s UDID deprecation, with the intent of developing a device-neutral replacement standard. AdTruth joined the World Wide Web Consortium's Tracking Protection Working Group, which provides guidance for implementing and adhering to Do Not Track policies. AdTruth also worked with privacy firm Truste to create a privacy compliant Do Not Track-style mechanism for mobile. In 2013, the company Experian purchased 41st Parameter, acquiring AdTruth as part of the deal. == Product == AdTruth software helps marketers track, target and retarget consumers using more than 100 parameters, including milliseconds in differences in the internal clock setting, to recognize a particular device anonymously. AdTruth's technology uses non-UDID information to identify a wide range of devices for cookieless ad targeting. Its technology currently has about a 90 percent accuracy rate on iOS, higher on Android and desktop. AdTruth also has mobile web to app bridging capabilities as well as DeviceInsight technology, enabling marketers to identify users across mobile web and app content. 41st Parameter's patented AdTruth technology is being used by MdotM, in response to the deprecation of the UDID that included tracking and targeting capabilities. == Competitors == AdTruth's main competitor is BlueCava, which deploys a similar device-fingerprinting technology.

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  • Randomized Hough transform

    Randomized Hough transform

    Hough transforms are techniques for object detection, a critical step in many implementations of computer vision, or data mining from images. Specifically, the Randomized Hough transform is a probabilistic variant to the classical Hough transform, and is commonly used to detect curves (straight line, circle, ellipse, etc.) The basic idea of Hough transform (HT) is to implement a voting procedure for all potential curves in the image, and at the termination of the algorithm, curves that do exist in the image will have relatively high voting scores. Randomized Hough transform (RHT) is different from HT in that it tries to avoid conducting the computationally expensive voting process for every nonzero pixel in the image by taking advantage of the geometric properties of analytical curves, and thus improve the time efficiency and reduce the storage requirement of the original algorithm. == Motivation == Although Hough transform (HT) has been widely used in curve detection, it has two major drawbacks: First, for each nonzero pixel in the image, the parameters for the existing curve and redundant ones are both accumulated during the voting procedure. Second, the accumulator array (or Hough space) is predefined in a heuristic way. The more accuracy needed, the higher parameter resolution should be defined. These two needs usually result in a large storage requirement and low speed for real applications. Therefore, RHT was brought up to tackle this problem. == Implementation == In comparison with HT, RHT takes advantage of the fact that some analytical curves can be fully determined by a certain number of points on the curve. For example, a straight line can be determined by two points, and an ellipse (or a circle) can be determined by three points. The case of ellipse detection can be used to illustrate the basic idea of RHT. The whole process generally consists of three steps: Fit ellipses with randomly selected points. Update the accumulator array and corresponding scores. Output the ellipses with scores higher than some predefined threshold. === Ellipse fitting === One general equation for defining ellipses is: a ( x − p ) 2 + 2 b ( x − p ) ( y − q ) + c ( y − q ) 2 = 1 {\displaystyle a(x-p)^{2}+2b(x-p)(y-q)+c(y-q)^{2}=1} with restriction: a c − b 2 > 0 {\displaystyle ac-b^{2}>0} However, an ellipse can be fully determined if one knows three points on it and the tangents in these points. RHT starts by randomly selecting three points on the ellipse. Let them be X 1 {\displaystyle X_{1}} , X 2 {\displaystyle X_{2}} and X 3 {\displaystyle X_{3}} . The first step is to find the tangents of these three points. They can be found by fitting a straight line using least squares technique for a small window of neighboring pixels. The next step is to find the intersection points of the tangent lines. This can be easily done by solving the line equations found in the previous step. Then let the intersection points be T 12 {\displaystyle T_{12}} and T 23 {\displaystyle T_{23}} , the midpoints of line segments X 1 X 2 {\displaystyle X_{1}X_{2}} and X 2 X 3 {\displaystyle X_{2}X_{3}} be M 12 {\displaystyle M_{12}} and M 23 {\displaystyle M_{23}} . Then the center of the ellipse will lie in the intersection of T 12 M 12 {\displaystyle T_{12}M_{12}} and T 23 M 23 {\displaystyle T_{23}M_{23}} . Again, the coordinates of the intersected point can be determined by solving line equations and the detailed process is skipped here for conciseness. Let the coordinates of ellipse center found in previous step be ( x 0 , y 0 ) {\displaystyle (x_{0},y_{0})} . Then the center can be translated to the origin with x ′ = x − x 0 {\displaystyle x'=x-x_{0}} and y ′ = y − y 0 {\displaystyle y'=y-y_{0}} so that the ellipse equation can be simplified to: a x ′ 2 + 2 b x ′ y ′ + c y ′ 2 = 1 {\displaystyle ax'^{2}+2bx'y'+cy'^{2}=1} Now we can solve for the rest of ellipse parameters: a {\displaystyle a} , b {\displaystyle b} and c {\displaystyle c} by substituting the coordinates of X 1 {\displaystyle X_{1}} , X 2 {\displaystyle X_{2}} and X 3 {\displaystyle X_{3}} into the equation above. === Accumulating === With the ellipse parameters determined from previous stage, the accumulator array can be updated correspondingly. Different from classical Hough transform, RHT does not keep "grid of buckets" as the accumulator array. Rather, it first calculates the similarities between the newly detected ellipse and the ones already stored in accumulator array. Different metrics can be used to calculate the similarity. As long as the similarity exceeds some predefined threshold, replace the one in the accumulator with the average of both ellipses and add 1 to its score. Otherwise, initialize this ellipse to an empty position in the accumulator and assign a score of 1. === Termination === Once the score of one candidate ellipse exceeds the threshold, it is determined as existing in the image (in other words, this ellipse is detected), and should be removed from the image and accumulator array so that the algorithm can detect other potential ellipses faster. The algorithm terminates when the number of iterations reaches a maximum limit or all the ellipses have been detected. Pseudo code for RHT: while (we find ellipses AND not reached the maximum epoch) { for (a fixed number of iterations) { Find a potential ellipse. if (the ellipse is similar to an ellipse in the accumulator) then Replace the one in the accumulator with the average of two ellipses and add 1 to the score; else Insert the ellipse into an empty position in the accumulator with a score of 1; } Select the ellipse with the best score and save it in a best ellipse table; Eliminate the pixels of the best ellipse from the image; Empty the accumulator; }

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  • Decorrelation

    Decorrelation

    Decorrelation is a general term for any process that is used to reduce autocorrelation within a signal, or cross-correlation within a set of signals, while preserving other aspects of the signal. A frequently used method of decorrelation is the use of a matched linear filter to reduce the autocorrelation of a signal as far as possible. Since the minimum possible autocorrelation for a given signal energy is achieved by equalising the power spectrum of the signal to be similar to that of a white noise signal, this is often referred to as signal whitening. == Process == === Signal processing === Most decorrelation algorithms are linear, but there are also non-linear decorrelation algorithms. Many data compression algorithms incorporate a decorrelation stage. For example, many transform coders first apply a fixed linear transformation that would, on average, have the effect of decorrelating a typical signal of the class to be coded, prior to any later processing. This is typically a Karhunen–Loève transform, or a simplified approximation such as the discrete cosine transform. By comparison, sub-band coders do not generally have an explicit decorrelation step, but instead exploit the already-existing reduced correlation within each of the sub-bands of the signal, due to the relative flatness of each sub-band of the power spectrum in many classes of signals. Linear predictive coders can be modelled as an attempt to decorrelate signals by subtracting the best possible linear prediction from the input signal, leaving a whitened residual signal. Decorrelation techniques can also be used for many other purposes, such as reducing crosstalk in a multi-channel signal, or in the design of echo cancellers. In image processing decorrelation techniques can be used to enhance or stretch, colour differences found in each pixel of an image. This is generally termed as 'decorrelation stretching'. === Neuroscience === In neuroscience, decorrelation is used in the analysis of the neural networks in the human visual system. The raw inputs from cone cells and rod cells under go many steps of processing before it is handled by the visual cortex. These steps generally perform decorrelation, both spatial (surround suppression in the retina) and temporal (handling of movement in the lateral geniculate nucleus). === Cryptography === In cryptography, decorrelation is used in cipher design (see Decorrelation theory) and in the design of hardware random number generators.

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  • LRE Map

    LRE Map

    The LRE Map (Language Resources and Evaluation) is a freely accessible large database on resources dedicated to Natural language processing. The original feature of LRE Map is that the records are collected during the submission of different major Natural language processing conferences. The records are then cleaned and gathered into a global database called "LRE Map". The LRE Map is intended to be an instrument for collecting information about language resources and to become, at the same time, a community for users, a place to share and discover resources, discuss opinions, provide feedback, discover new trends, etc. It is an instrument for discovering, searching and documenting language resources, here intended in a broad sense, as both data and tools. The large amount of information contained in the Map can be analyzed in many different ways. For instance, the LRE Map can provide information about the most frequent type of resource, the most represented language, the applications for which resources are used or are being developed, the proportion of new resources vs. already existing ones, or the way in which resources are distributed to the community. == Context == Several institutions worldwide maintain catalogues of language resources (ELRA, LDC, NICT Universal Catalogue, ACL Data and Code Repository, OLAC, LT World, etc.) However, it has been estimated that only 10% of existing resources are known, either through distribution catalogues or via direct publicity by providers (web sites and the like). The rest remains hidden, the only occasions where it briefly emerges being when a resource is presented in the context of a research paper or report at some conference. Even in this case, nevertheless, it might be that a resource remains in the background simply because the focus of the research is not on the resource per se. == History == The LRE Map originated under the name "LREC Map" during the preparation of LREC 2010 conference. More specifically, the idea was discussed within the FlaReNet project, and in collaboration with ELRA and the Institute of Computational Linguistics of CNR in Pisa, the Map was put in place at LREC 2010. The LREC organizers asked the authors to provide some basic information about all the resources (in a broad sense, i.e. including tools, standards and evaluation packages), either used or created, described in their papers. All these descriptors were then gathered in a global matrix called the LREC Map. The same methodology and requirements from the authors has been then applied and extended to other conferences, namely COLING-2010, EMNLP-2010, RANLP-2011, LREC 2012, LREC 2014 and LREC 2016. After this generalization to other conferences, the LREC Map has been renamed as the LRE Map. == Size and content == The size of the database increases over time. The data collected amount to 4776 entries. Each resource is described according to the following attributes: Resource type, e.g. lexicon, annotation tool, tagger/parser. Resource production status, e.g. newly created finished, existing-updated. Resource availability, e.g. freely available, from data center. Resource modality, e.g. speech, written, sign language. Resource use, e.g. named entity recognition, language identification, machine translation. Resource language, e.g. English, 23 European Union languages, official languages of India. == Uses == The LRE map is a very important tool to chart the NLP field. Compared to other studied based on subjective scorings, the LRE map is made of real facts. The map has a great potential for many uses, in addition to being an information gathering tool: It is a great instrument for monitoring the evolution of the field (useful for funders), if applied in different contexts and times. It can be seen as a huge joint effort, the beginning of an even larger cooperative action not just among few leaders but among all the researchers. It is also an "educational" means towards the broad acknowledgment of the need of meta-research activities with the active involvement of many. It is also instrumental in introducing the new notion of "citation of resources" that could provide an award and a means of scholarly recognition for researchers engaged in resource creation. It is used to help the organization of the conferences of the field like LREC. == Derived matrices == The data were then cleaned and sorted by Joseph Mariani (CNRS-LIMSI IMMI) and Gil Francopoulo (CNRS-LIMSI IMMI + Tagmatica) in order to compute the various matrices of the final FLaReNet reports. One of them, the matrix for written data at LREC 2010 is as follows: English is the most studied language. Secondly, come French and German languages and then Italian and Spanish. == Future == The LRE Map has been extended to Language Resources and Evaluation Journal and other conferences.

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  • VACUUM

    VACUUM

    VACUUM is a set of normative guidance principles for achieving training and test dataset quality for structured datasets in data science and machine learning. The garbage-in, garbage out principle motivates a solution to the problem of data quality but does not offer a specific solution. Unlike the majority of the ad-hoc data quality assessment metrics often used by practitioners VACUUM specifies qualitative principles for data quality management and serves as a basis for defining more detailed quantitative metrics of data quality. VACUUM is an acronym that stands for: valid accurate consistent uniform unified model

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  • Artificial intelligence content detection

    Artificial intelligence content detection

    Artificial intelligence detection software aims to determine whether some content (text, image, video, or audio) was generated using artificial intelligence (AI). This software is often unreliable. == Accuracy issues == Many AI detection tools have been shown to be unreliable in detecting AI-generated text. In a 2023 study conducted by Weber-Wulff et al., researchers evaluated 14 detection tools including Turnitin and GPTZero and found that "all scored below 80% of accuracy and only 5 over 70%." They also found that these tools tend to have a bias for classifying texts more as human than as AI, and that accuracy of these tools worsens upon paraphrasing. === False positives === In AI content detection, a false positive is when human-written work is incorrectly flagged as AI-written. Many AI detection platforms claim to have a minimal level of false positives, with Turnitin claiming a less than 1% false positive rate. However, later research by The Washington Post produced much higher rates of 50%, though they used a smaller sample size. False positives in an academic setting frequently lead to accusations of academic misconduct, which can have serious consequences for a student's academic record. Additionally, studies have shown evidence that many AI detection models are prone to give false positives to work written by people whose first language is not English, and also to neurodivergent people. In June 2023, Janelle Shane wrote that portions of her book You Look Like a Thing and I Love You were flagged as AI-generated. === False negatives === A false negative is a failure to identify documents with AI-written text. False negatives often happen as a result of a detection software's sensitivity level or because evasive techniques were used when generating the work to make it sound more human. False negatives are less of a concern academically, since they aren't likely to lead to accusations and ramifications. Notably, Turnitin stated they have a 15% false negative rate. == Text detection == For text, this is usually done to prevent alleged plagiarism, often by detecting repetition of words as telltale signs that a text was AI-generated (including hallucinations). Detection systems may also rely on stylistic and structural regularities associated with LLM output, such as unusually consistent grammar, formulaic transitions, repeated discourse markers, and recurring rhetorical templates. Some tools are designed less to establish authorship provenance than to flag prose that resembles common LLM-generated style patterns. They are often used by teachers marking their students, usually on an ad hoc basis. Following the release of ChatGPT and similar AI text generative software, many educational establishments have issued policies against the use of AI by students. AI text detection software is also used by those assessing job applicants, as well as online search engines, hiring, online moderation and publishing. Current detectors may sometimes be unreliable and have incorrectly marked work by humans as originating from AI while failing to detect AI-generated work in other instances. MIT Technology Review said that the technology "struggled to pick up ChatGPT-generated text that had been slightly rearranged by humans and obfuscated by a paraphrasing tool". AI text detection software has also been shown to discriminate against non-native speakers of English. Two students from the University of California, Davis, were referred to the university's Office of Student Success and Judicial Affairs (OSSJA) after their professors scanned their essays with positive results; the first with an AI detector called GPTZero, and the second with an AI detector integration in Turnitin. However, following media coverage, and a thorough investigation, the students were cleared of any wrongdoing. In April 2023, Cambridge University and other members of the Russell Group of universities in the United Kingdom opted out of Turnitin's AI text detection tool, after expressing concerns it was unreliable. The University of Texas at Austin opted out of the system six months later. In May 2023, a professor at Texas A&M University–Commerce used ChatGPT to detect whether his students' content was written by it, which ChatGPT said was the case. As such, he threatened to fail the class despite ChatGPT not being able to detect AI-generated writing. No students were prevented from graduating because of the issue, and all but one student (who admitted to using the software) were exonerated from accusations of having used ChatGPT in their content. In July 2023, a paper titled "GPT detectors are biased against non-native English writers" was released, reporting that GPTs discriminate against non-native English authors. The paper compared seven GPT detectors against essays from both non-native English speakers and essays from United States students. The essays from non-native English speakers had an average false positive rate of 61.3%. An article by Thomas Germain, published on Gizmodo in June 2024, reported job losses among freelance writers and journalists due to AI text detection software mistakenly classifying their work as AI-generated. In September 2024, Common Sense Media reported that generative AI detectors had a 20% false positive rate for Black students, compared to 10% of Latino students and 7% of White students. To improve the reliability of AI text detection, researchers have explored digital watermarking techniques. A 2023 paper titled "A Watermark for Large Language Models" presents a method to embed imperceptible watermarks into text generated by large language models (LLMs). This watermarking approach allows content to be flagged as AI-generated with a high level of accuracy, even when text is slightly paraphrased or modified. The technique is designed to be subtle and hard to detect for casual readers, thereby preserving readability, while providing a detectable signal for those employing specialized tools. However, while promising, watermarking faces challenges in remaining robust under adversarial transformations and ensuring compatibility across different LLMs. == Anti text detection == There is software available designed to bypass AI text detection. In practice, evasion may not require specialized bypass tools. Paraphrasing, style editing, and removal of repeated discourse markers can substantially reduce the effectiveness of detectors that rely on recognizable surface patterns. A study published in August 2023 analyzed 20 abstracts from papers published in the Eye Journal, which were then paraphrased using GPT-4.0. The AI-paraphrased abstracts were examined for plagiarism using QueText and for AI-generated content using Originality.AI. The texts were then re-processed through an adversarial software called Undetectable.ai in order to reduce the AI-detection scores. The study found that the AI detection tool, Originality.AI, identified text generated by GPT-4 with a mean accuracy of 91.3%. However, after reprocessing by Undetectable.ai, the detection accuracy of Originality.ai dropped to a mean accuracy of 27.8%. Some experts also believe that techniques like digital watermarking are ineffective because they can be removed or added to trigger false positives. "A Watermark for Large Language Models" paper by Kirchenbauer et al. (2023) also addresses potential vulnerabilities of watermarking techniques. The authors outline a range of adversarial tactics, including text insertion, deletion, and substitution attacks, that could be used to bypass watermark detection. These attacks vary in complexity, from simple paraphrasing to more sophisticated approaches involving tokenization and homoglyph alterations. The study highlights the challenge of maintaining watermark robustness against attackers who may employ automated paraphrasing tools or even specific language model replacements to alter text spans iteratively while retaining semantic similarity. Experimental results show that although such attacks can degrade watermark strength, they also come at the cost of text quality and increased computational resources. == Image, video, and audio detection == Several purported AI image detection software exist, to detect AI-generated images (for example, those originating from Midjourney or DALL-E). They are not completely reliable. Industry analyses have also noted that AI-driven image recognition systems often struggle in real-world environments, where inconsistent lighting, noise and variable visual inputs reduce detection reliability, a challenge highlighted in modern agricultural quality-control research. Others claim to identify video and audio deepfakes, but this technology is also not fully reliable yet either. Despite debate around the efficacy of watermarking, Google DeepMind is actively developing a detection software called SynthID, which works by inserting a digital watermark that is invisible to the human eye into the pixels of an image.

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  • Co-occurrence matrix

    Co-occurrence matrix

    A co-occurrence matrix or co-occurrence distribution (also referred to as : gray-level co-occurrence matrices GLCMs) is a matrix that is defined over an image to be the distribution of co-occurring pixel values (grayscale values, or colors) at a given offset. It is used as an approach to texture analysis with various applications especially in medical image analysis. == Method == Given a grey-level image I {\displaystyle I} , co-occurrence matrix computes how often pairs of pixels with a specific value and offset occur in the image. The offset, ( Δ x , Δ y ) {\displaystyle (\Delta x,\Delta y)} , is a position operator that can be applied to any pixel in the image (ignoring edge effects): for instance, ( 1 , 2 ) {\displaystyle (1,2)} could indicate "one down, two right". An image with p {\displaystyle p} different pixel values will produce a p × p {\displaystyle p\times p} co-occurrence matrix, for the given offset. The ( i , j ) th {\displaystyle (i,j)^{\text{th}}} value of the co-occurrence matrix gives the number of times in the image that the i th {\displaystyle i^{\text{th}}} and j th {\displaystyle j^{\text{th}}} pixel values occur in the relation given by the offset. For an image with p {\displaystyle p} different pixel values, the p × p {\displaystyle p\times p} co-occurrence matrix C is defined over an n × m {\displaystyle n\times m} image I {\displaystyle I} , parameterized by an offset ( Δ x , Δ y ) {\displaystyle (\Delta x,\Delta y)} , as: C Δ x , Δ y ( i , j ) = ∑ x = 1 n ∑ y = 1 m { 1 , if I ( x , y ) = i and I ( x + Δ x , y + Δ y ) = j 0 , otherwise {\displaystyle C_{\Delta x,\Delta y}(i,j)=\sum _{x=1}^{n}\sum _{y=1}^{m}{\begin{cases}1,&{\text{if }}I(x,y)=i{\text{ and }}I(x+\Delta x,y+\Delta y)=j\\0,&{\text{otherwise}}\end{cases}}} where: i {\displaystyle i} and j {\displaystyle j} are the pixel values; x {\displaystyle x} and y {\displaystyle y} are the spatial positions in the image I; the offsets ( Δ x , Δ y ) {\displaystyle (\Delta x,\Delta y)} define the spatial relation for which this matrix is calculated; and I ( x , y ) {\displaystyle I(x,y)} indicates the pixel value at pixel ( x , y ) {\displaystyle (x,y)} . The 'value' of the image originally referred to the grayscale value of the specified pixel, but could be anything, from a binary on/off value to 32-bit color and beyond. (Note that 32-bit color will yield a 232 × 232 co-occurrence matrix!) Co-occurrence matrices can also be parameterized in terms of a distance, d {\displaystyle d} , and an angle, θ {\displaystyle \theta } , instead of an offset ( Δ x , Δ y ) {\displaystyle (\Delta x,\Delta y)} . Any matrix or pair of matrices can be used to generate a co-occurrence matrix, though their most common application has been in measuring texture in images, so the typical definition, as above, assumes that the matrix is an image. It is also possible to define the matrix across two different images. Such a matrix can then be used for color mapping. == Aliases == Co-occurrence matrices are also referred to as: GLCMs (gray-level co-occurrence matrices) GLCHs (gray-level co-occurrence histograms) spatial dependence matrices == Application to image analysis == Whether considering the intensity or grayscale values of the image or various dimensions of color, the co-occurrence matrix can measure the texture of the image. Because co-occurrence matrices are typically large and sparse, various metrics of the matrix are often taken to get a more useful set of features. Features generated using this technique are usually called Haralick features, after Robert Haralick. Texture analysis is often concerned with detecting aspects of an image that are rotationally invariant. To approximate this, the co-occurrence matrices corresponding to the same relation, but rotated at various regular angles (e.g. 0, 45, 90, and 135 degrees), are often calculated and summed. Texture measures like the co-occurrence matrix, wavelet transforms, and model fitting have found application in medical image analysis in particular. == Other applications == Co-occurrence matrices are also used for words processing in natural language processing (NLP).

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  • Ghana Post GPS

    Ghana Post GPS

    GhanaPostGPS is a web and smartphone application, sponsored by the government of Ghana and developed by Vokacom, to provide a digital addresses and postal codes for every 5 squared meter location in Ghana. The digital address is a composite of the postcode (region, district & area code) plus a unique address. GhanaPostGPS is the first digital addressing system created by the government of Ghana. GhanaPost GPS is a mandatory requirement for obtaining the National Identification Card and other services.

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  • Smart data capture

    Smart data capture

    Smart data capture (SDC), also known as 'intelligent data capture' or 'automated data capture', describes the branch of technology concerned with using computer vision techniques like optical character recognition (OCR), barcode scanning, object recognition and other similar technologies to extract and process information from semi-structured and unstructured data sources. IDC characterize smart data capture as an integrated hardware, software, and connectivity strategy to help organizations enable the capture of data in an efficient, repeatable, scalable, and future-proof way. Data is captured visually from barcodes, text, IDs and other objects - often from many sources simultaneously - before being converted and prepared for digital use, typically by artificial intelligence-powered software. An important feature of SDC is that it focuses not just on capturing data more efficiently but serving up easy-to-access, actionable insights at the instant of data collection to both frontline and desk-based workers, aiding decision-making and making it a two-way process. Smart data capture automates and accelerates capture, applying insights in real time and automating processes based on extracted input. Smart data capture is designed to be repeatable and scalable to reduce low-level manual tasks and eliminate human error. To achieve this goal, smart data capture solutions are often made available using specialist software installed on commodity hardware such as smartphones. However, some solutions may rely on specialized hardware such as dedicated scanning devices, wearables or shop floor robots. == Differences from OCR == Optical character recognition applications are typically concerned with the actual data capture process; they are intended to faithfully reproduce text, words, letters and symbols from a printed document. Smart data capture is multimodal, capable of extracting data from a wider range of semi-structured and unstructured sources, going beyond basic text recognition to offer a wider scope of applications. By extending functionality to provide actionable insights at the point of capture, SDC is also a two-way process (capture-display), while OCR is more commonly one-way (capture only), primarily used for data input. Smart data capture solutions typically have two parts: Data capture (which includes OCR, barcode scanning, object recognition) Functionality that then uses this data to provide actionable insights at the point of capture. == Applications == Smart data capture can be applied to almost any industry and application that requires visual information capture and interpretation. This may include: Retail Warehouse inventory control Logistics, handling and shipping Manufacturing Field service Healthcare Transport and travel Fraud detection

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