Adaptive neuro fuzzy inference system

Adaptive neuro fuzzy inference system

An adaptive neuro-fuzzy inference system or adaptive network-based fuzzy inference system (ANFIS) is a kind of artificial neural network that is based on Takagi–Sugeno fuzzy inference system, a class of fuzzy models introduced by Tomohiro Takagi and Michio Sugeno for system identification and control. The technique was developed in the early 1990s. Since it integrates both neural networks and fuzzy logic principles, it has potential to capture the benefits of both in a single framework. Its inference system corresponds to a set of fuzzy IF–THEN rules that have learning capability to approximate nonlinear functions. Hence, ANFIS is considered to be a universal estimator. For using the ANFIS in a more efficient and optimal way, one can use the best parameters obtained by genetic algorithm. It has uses in intelligent situational aware energy management system. == ANFIS architecture == It is possible to identify two parts in the network structure, namely premise and consequence parts. In more details, the architecture is composed by five layers. The first layer takes the input values and determines the membership functions belonging to them. It is commonly called fuzzification layer. The membership degrees of each function are computed by using the premise parameter set, namely {a,b,c}. The second layer is responsible of generating the firing strengths for the rules. Due to its task, the second layer is denoted as "rule layer". The role of the third layer is to normalize the computed firing strengths, by dividing each value for the total firing strength. The fourth layer takes as input the normalized values and the consequence parameter set {p,q,r}. The values returned by this layer are the defuzzificated ones and those values are passed to the last layer to return the final output. === Fuzzification layer === The first layer of an ANFIS network describes the difference to a vanilla neural network. Neural networks in general are operating with a data pre-processing step, in which the features are converted into normalized values between 0 and 1. An ANFIS neural network doesn't need a sigmoid function, but it's doing the preprocessing step by converting numeric values into fuzzy values. Here is an example: Suppose, the network gets as input the distance between two points in the 2d space. The distance is measured in pixels and it can have values from 0 up to 500 pixels. Converting the numerical values into fuzzy numbers is done with the membership function which consists of semantic descriptions like near, middle and far. Each possible linguistic value is given by an individual neuron. The neuron “near” fires with a value from 0 until 1, if the distance is located within the category "near". While the neuron “middle” fires, if the distance in that category. The input value “distance in pixels” is split into three different neurons for near, middle and far.

Meesho

Meesho Limited (short for Meri shop, transl. My shop) is an Indian e-commerce company, headquartered in Bengaluru. Founded by Vidit Aatrey and Sanjeev Barnwal in December 2015, Meesho is an online marketplace in categories such as fashion, home and kitchen, beauty and personal care, electronics accessories, and daily use products. == History == Meesho Private Limited, formerly Fashnear Technologies Private Limited, was established by IIT Delhi graduates Vidit Aatrey and Sanjeev Barnwal in December, 2015 In 2016, the founders came up with the idea of re-establishing the platform as Meesho, one that would enable country-wide shipping for resellers with the use of social media sites as tools for marketing. In February 2019, the platform reported having around 209,000 users and about 1.2 million monthly orders, and in March 2020, it reported approximately 563,000 users and 3.1 million monthly orders. In 2021, the Meesho mobile application was ranked among the most downloaded shopping apps globally. In 2022, Meesho had about 120 million monthly users and about 910 million orders were made through the platform, with a gross merchandise value (GMV) of about $5 billion. According to report as of August 2023 Meesho delisted 42 lakh counterfeit listings and 10 lakh restricted products under its initiative Project Suraksha. During the same period, the platform blocked access for over 12,000 user accounts flagged for policy violations. The Court granted injunctive relief by directing domain registrars to suspend the infringing websites. Additionally, the Court ordered law enforcement authorities to initiate criminal investigations, freeze associated financial accounts against the identified offenders. In 2023, Meesho became the fastest shopping app to cross over 500 million downloads. In 2024, Meesho introduced Valmo, a logistics marketplace, to provide shipment services to sellers by aggregating multiple logistics providers. Meesho employs over 3,000 small businesses and 10-12 large firms for warehousing and sorting operations within its logistics framework. According to media reports, Valmo operating in approximately 15,000 pincodes in India with around 6,000 partners. It is reported to handle over 50% of Meesho's daily orders. In November 2024, Meesho introduced a generative AI-powered voice bot for customer support, managing approximately 60,000 calls daily in English and Hindi. According to media reports, the system resolves the majority of queries without human assistance, with only a small fraction of calls requiring manual intervention. According to media reports, in 2024, Meesho prevented over 22 million suspicious or potentially fraudulent transactions on its platform. The company initiated legal proceedings, resulting in the filing of twelve cases, including nine specifically targeting over forty individuals in the cities of Kolkata and Ranchi. The company filed a suit in the Delhi High Court for a permanent injunction against parties operating deceptive websites misappropriating its brand identity. Meesha went public through an initial public offering in December 2025, raising $603 million. It is listed on both the BSE and NSE. == Recognition == In 2023, Meesho was named one of the most influential companies of the year by Time (magazine).

Single source of truth

In information science and information technology, single source of truth (SSOT) architecture, or single point of truth (SPOT) architecture, for information systems is the practice of structuring information models and associated data schemas such that every data element is mastered (or edited) in only one place, providing data normalization to a canonical form (for example, in database normalization or content transclusion). There are several scenarios with respect to copies and updates: The master data is never copied and instead only references to it are made; this means that all reads and updates go directly to the SSOT. The master data is copied but the copies are only read and only the master data is updated; if requests to read data are only made on copies, this is an instance of CQRS. The master data is copied and the copies are updated; this needs a reconciliation mechanism when there are concurrent updates. Updates on copies can be thrown out whenever a concurrent update is made on the master, so they are not considered fully committed until propagated to the master. (many blockchains work that way.) Concurrent updates are merged. (if an automatic merge fails, it could fall back on another strategy, which could be the previous strategy or something else like manual intervention, which most source version control systems do.) The advantages of SSOT architectures include easier prevention of mistaken inconsistencies (such as a duplicate value/copy somewhere being forgotten), and greatly simplified version control. Without a SSOT, dealing with inconsistencies implies either complex and error-prone consensus algorithms, or using a simpler architecture that's liable to lose data in the face of inconsistency (the latter may seem unacceptable but it is sometimes a very good choice; it is how most blockchains operate: a transaction is actually final only if it was included in the next block that is mined). Ideally, SSOT systems provide data that are authentic (and authenticatable), relevant, and referable. Deployment of an SSOT architecture is becoming increasingly important in enterprise settings where incorrectly linked duplicate or de-normalized data elements (a direct consequence of intentional or unintentional denormalization of any explicit data model) pose a risk for retrieval of outdated, and therefore incorrect, information. Common examples (i.e., example classes of implementation) are as follows: In electronic health records (EHRs), it is imperative to accurately validate patient identity against a single referential repository, which serves as the SSOT. Duplicate representations of data within the enterprise would be implemented by the use of pointers rather than duplicate database tables, rows, or cells. This ensures that data updates to elements in the authoritative location are comprehensively distributed to all federated database constituencies in the larger overall enterprise architecture. EHRs are an excellent class for exemplifying how SSOT architecture is both poignantly necessary and challenging to achieve: it is challenging because inter-organization health information exchange is inherently a cybersecurity competence hurdle, and nonetheless it is necessary, to prevent medical errors, to prevent the wasted costs of inefficiency (such as duplicated work or rework), and to make the primary care and medical home concepts feasible (to achieve competent care transitions). Single-source publishing as a general principle or ideal in content management relies on having SSOTs, via transclusion or (otherwise, at least) substitution. Substitution happens via libraries of objects that can be propagated as static copies which are later refreshed when necessary (that is, when refreshing of the copy-paste or import is triggered by a larger updating event). Component content management systems are a class of content management systems that aim to provide competence on this level. == Implementation == === Ontologic interactions === An acknowledged prerequisite (of the notion that any given single source of truth can exist) is that it depends on the ontologic condition that no more than a single truth (about any particular fact or idea) exists, an assertion that is ontologic in both the IT sense and the general sense of that word. In many instances, this presents no problem (for example, within particular namespaces, or even across them, as long as naming collisions or broader name conflicts are adequately handled). The broadest contexts (and thus thorniest, regarding ontologic discrepancies) require adequate epistemic regime comparison and reconciliation (or at least negotiation or transactional exchanges). An archetypal example of this class of reconciliation is that two theological seminary libraries, from two different religions (X and Y), could exchange information with an SSOT architecture, but the unification of truth would reside on the level of the statement that "religion X asserts that God is purple whereas religion Y asserts that God is green", rather than on the level of "God is purple" or "God is green". === Architectures or architectural features === An ideal implementation of SSOT is rarely possible in most enterprises. This is because many organisations have multiple information systems, each of which needs access to data relating to the same entities (e.g., customer). Often these systems are purchased as commercial off-the-shelf products from vendors and cannot be modified in trivial ways. Each of these various systems therefore needs to store its own version of common data or entities, and therefore each system must retain its own copy of a record (hence immediately violating the SSOT approach defined above). For example, an enterprise resource planning (ERP) system (such as SAP or Oracle e-Business Suite) may store a customer record; the customer relationship management (CRM) system also needs a copy of the customer record (or part of it) and the warehouse dispatch system might also need a copy of some or all of the customer data (e.g., shipping address). In cases where vendors do not support such modifications, it is not always possible to replace these records with pointers to the SSOT. For organisations (with more than one information system) wishing to implement a Single Source of Truth (without modifying all but one master system to store pointers to other systems for all entities), some supporting architectures are: Master data management (MDM) Event store and event sourcing (ES) ==== Master data management (MDM) ==== A master data management system typically serves as the source of truth for an organization's metadata, helping to ensure accuracy and consistency throughout that organizations multiple data sources. Typically the MDM acts as a hub for multiple systems, many of which could allow (be the source of truth for) updates to different aspects of information on a given entity. For example, the CRM system may be the "source of truth" for most aspects of the customer, and is updated by a call centre operator. However, a customer may (for example) also update their address via a customer service web site, with a different back-end database from the CRM system. The MDM application receives updates from multiple sources, acts as a broker to determine which updates are to be regarded as authoritative (the golden record) and then syndicates this updated data to all subscribing systems. The MDM application normally requires an ESB to syndicate its data to multiple subscribing systems. ==== Event store and event sourcing (ES) ==== In event oriented architectures, it has become increasingly common to find an implementation of the Event Sourcing pattern which stores the system state as an ordered sequence of state changes. To do this, you need an Event Store, a particular type of database designed to hold all the events that change the state of the system. The event store in an Event Sourcing + Command Query Responsibility Separation + Domain Driven Design + Messaging architecture is in fact a "single source of truth", with the additional advantage that it can also act as an Enterprise Service Bus as it can listen directly to the event store for status changes as everything passes by. In addition, by saving all the events, it also plays the role of Data Warehouse. One last advantage is that through this system the Shared Database pattern can be implemented, another technique not mentioned to obtain a single source of truth. ==== Data warehouse (DW) ==== While the primary purpose of a data warehouse is to support reporting and analysis of data that has been combined from multiple sources, the fact that such data has been combined (according to business logic embedded in the data transformation and integration processes) means that the data warehouse is often used as a de facto SSOT. Generally, however, the data available from the data warehouse are not used to update other systems; rather the DW becomes

Project workforce management

Project workforce management is the practice of combining the coordination of all logistic elements of a project through a single software application (or workflow engine). This includes planning and tracking of schedules and mileposts, cost and revenue, resource allocation, as well as overall management of these project elements. Efficiency is improved by eliminating manual processes, like spreadsheet tracking to monitor project progress. It also allows for at-a-glance status updates and ideally integrates with existing legacy applications in order to unify ongoing projects, enterprise resource planning (ERP) and broader organizational goals. There are a lot of logistic elements in a project. Different team members are responsible for managing each element and often, the organisation may have a mechanism to manage some logistic areas as well. By coordinating these various components of project management, workforce management and financials through a single solution, the process of configuring and changing project and workforce details is simplified. == Introduction == A project workforce management system defines project tasks, project positions, and assigns personnel to the project positions. The project tasks and positions are correlated to assign a responsible project position or even multiple positions to complete each project task. Because each project position may be assigned to a specific person, the qualifications and availabilities of that person can be taken into account when determining the assignment. By associating project tasks and project positions, a manager can better control the assignment of the workforce and complete the project more efficiently. When it comes to project workforce management, it is all about managing all the logistic aspects of a project or an organisation through a software application. Usually, this software has a workflow engine defined. Therefore, all the logistic processes take place in the workflow engine. == About == === Technical field === This invention relates to project management systems and methods, more particularly to a software-based system and method for project and workforce management. === Software usage === Due to the software usage, all the project workflow management tasks can be fully automated without leaving many tasks for the project managers. This returns high efficiency to the project management when it comes to project tracking proposes. In addition to different tracking mechanisms, project workforce management software also offer a dashboard for the project team. Through the dashboard, the project team has a glance view of the overall progress of the project elements. Most of the times, project workforce management software can work with the existing legacy software systems such as ERP (enterprise resource planning) systems. This easy integration allows the organisation to use a combination of software systems for management purposes. === Background === Good project management is an important factor for the success of a project. A project may be thought of as a collection of activities and tasks designed to achieve a specific goal of the organisation, with specific performance or quality requirements while meeting any subject time and cost constraints. Project management refers to managing the activities that lead to the successful completion of a project. Furthermore, it focuses on finite deadlines and objectives. A number of tools may be used to assist with this as well as with assessment. Project management may be used when planning personnel resources and capabilities. The project may be linked to the objects in a professional services life cycle and may accompany the objects from the opportunity over quotation, contract, time and expense recording, billing, period-end-activities to the final reporting. Naturally the project gets even more detailed when moving through this cycle. For any given project, several project tasks should be defined. Project tasks describe the activities and phases that have to be performed in the project such as writing of layouts, customising, testing. What is needed is a system that allows project positions to be correlated with project tasks. Project positions describe project roles like project manager, consultant, tester, etc. Project-positions are typically arranged linearly within the project. By correlating project tasks with project positions, the qualifications and availability of personnel assigned to the project positions may be considered. == Benefits of project management == Good project management should: Reduce the chance of a project failing Ensure a minimum level of quality and that results meet requirements and expectations Free up other staff members to get on with their area of work and increase efficiency both on the project and within the business Make things simpler and easier for staff with a single point of contact running the overall project Encourage consistent communications amongst staff and suppliers Keep costs, timeframes and resources to budget == Workflow engine == When it comes to project workforce management, it is all about managing all the logistic aspects of a project or an organisation through a software application. Usually, this software has a workflow engine defined in them. So, all the logistic processes take place in the workflow engine. The regular and most common types of tasks handled by project workforce management software or a similar workflow engine are: === Planning and monitoring project schedules and milestones === Regularly monitoring your project's schedule performance can provide early indications of possible activity-coordination problems, resource conflicts, and possible cost overruns. To monitor schedule performance. Collecting information and evaluating it ensure a project accuracy. The project schedule outlines the intended result of the project and what's required to bring it to completion. In the schedule, we need to include all the resources involved and cost and time constraints through a work breakdown structure (WBS). The WBS outlines all the tasks and breaks them down into specific deliverables. === Tracking the cost and revenue aspects of projects === The importance of tracking actual costs and resource usage in projects depends upon the project situation. Tracking actual costs and resource usage is an essential aspect of the project control function. === Resource utilisation and monitoring === Organisational profitability is directly connected to project management efficiency and optimal resource utilisation. To sum up, organisations that struggle with either or both of these core competencies typically experience cost overruns, schedule delays and unhappy customers. The focus for project management is the analysis of project performance to determine whether a change is needed in the plan for the remaining project activities to achieve the project goals. == Other management aspects of project management == === Project risk management === Risk identification consists of determining which risks are likely to affect the project and documenting the characteristics of each. === Project communication management === Project communication management is about how communication is carried out during the course of the project === Project quality management === It is of no use completing a project within the set time and budget if the final product is of poor quality. The project manager has to ensure that the final product meets the quality expectations of the stakeholders. This is done by good: Quality planning: Identifying what quality standards are relevant to the project and determining how to meet them. Quality assurance: Evaluating overall project performance on a regular basis to provide confidence that the project will satisfy the relevant quality standards. Quality control: Monitoring specific project results to determine if they comply with relevant quality standards and identifying ways to remove causes of poor performance. == Project workforce management vs. traditional management == There are three main differences between Project Workforce Management and traditional project management and workforce management disciplines and solutions: === Workflow-driven === All project and workforce processes are designed, controlled and audited using a built-in graphical workflow engine. Users can design, control and audit the different processes involved in the project. The graphical workflow is quite attractive for the users of the system and allows the users to have a clear idea of the workflow engine. === Organisation and work breakdown structures === Project Workforce Management provides organization and work breakdown structures to create, manage and report on functional and approval hierarchies, and to track information at any level of detail. Users can create, manage, edit and report work breakdown structures. Work breakdown structures have different abstraction

Literature review

A literature review is an overview of previously published works on a particular topic. The term can refer to a full scholarly paper or a section of a scholarly work such as books or articles. Either way, a literature review provides the researcher/author and the audiences with general information of an existing knowledge of a particular topic. A good literature review has a proper research question, a proper theoretical framework, and/or a chosen research method. It serves to situate the current study within the body of the relevant literature and provides context for the reader. In such cases, the review usually precedes the methodology and results sections of the work. Producing a literature review is often part of a graduate and post-graduate requirement, included in the preparation of a thesis, dissertation, or a journal article. Literature reviews are also common in a research proposal or prospectus (the document approved before a student formally begins a dissertation or thesis). A literature review can be a type of a review article. In this sense, it is a scholarly paper that presents the current knowledge including substantive findings as well as theoretical and methodological contributions to a particular topic. Literature reviews are secondary sources and do not report new or original experimental work. Most often associated with academic-oriented literature, such reviews are found in academic journals and are not to be confused with book reviews, which may also appear in the same publication. Literature reviews are a basis for research in nearly every academic field. == Types == Since the concept of a systematic review was formalized in the 1970s, a basic division among types of reviews is the dichotomy of narrative reviews versus systematic reviews. The main types of narrative reviews are evaluative, exploratory, and instrumental. A fourth type of review of literature (the scientific literature) is the systematic review but it is not called a literature review, which absent further specification, conventionally refers to narrative reviews. A systematic review focuses on a specific research question to identify, appraise, select, and synthesize all high-quality research evidence and arguments relevant to that question. A meta-analysis is typically a systematic review using statistical methods to effectively combine the data used on all selected studies to produce a more reliable result. Torraco (2016) describes an integrative literature review. The purpose of an integrative literature review is to generate new knowledge on a topic through the process of review, critique, and synthesis of the literature under investigation. George et al (2023) offer an extensive overview of review approaches. They also propose a model for selecting an approach by looking at the purpose, object, subject, community, and practices of the review. They describe six different types of review, each with their own unique purposes: Exploratory or scoping reviews focus on breadth as opposed to depth Systematic or integrative reviews integrate empirical studies on a topic Meta-narrative reviews are qualitative and use literature to compare research or practice communities Problematizing or critical reviews propose new perspectives on a concept by association with other literature Meta-analyses and meta-regressions integrate quantitative studies and identify moderators Mixed research syntheses combine other review approaches in the same paper == Process and product == Shields and Rangarajan (2013) distinguish between the process of reviewing the literature and a finished work or product known as a literature review. The process of reviewing the literature is often ongoing and informs many aspects of the empirical research project. The process of reviewing the literature requires different kinds of activities and ways of thinking. Shields and Rangarajan (2013) and Granello (2001) link the activities of doing a literature review with Benjamin Bloom's revised taxonomy of the cognitive domain (ways of thinking: remembering, understanding, applying, analyzing, evaluating, and creating). === Use of artificial intelligence in a literature review === Artificial intelligence (AI) is reshaping traditional literature reviews across various disciplines. Generative pre-trained transformers, such as ChatGPT, are often used by students and academics for review purposes. Since 2023, an increasing number of tools powered by large language models and other artificial intelligence technologies have been developed to assist, automate, or generate literature reviews. Nevertheless, the employment of ChatGPT in academic reviews is problematic due to ChatGPT's propensity to "hallucinate". In response, efforts are being made to mitigate these hallucinations through the integration of plugins. For instance, Rad et al. (2023) used ScholarAI for review in cardiothoracic surgery.

Artificial consciousness

Artificial consciousness, also known as machine consciousness, synthetic consciousness, or digital consciousness, is consciousness hypothesized to be possible for artificial intelligence. It is also the corresponding field of study, which draws insights from philosophy of mind, philosophy of artificial intelligence, cognitive science and neuroscience. The term "sentience" can be used when specifically designating ethical considerations stemming from a form of phenomenal consciousness (P-consciousness, or the ability to feel qualia). Since sentience involves the ability to experience ethically positive or negative (i.e., valenced) mental states, it may justify welfare concerns and legal protection, as with non-human animals. Some scholars believe that consciousness is generated by the interoperation of various parts of the brain; these mechanisms are labeled the neural correlates of consciousness (NCC). Some further believe that constructing a system (e.g., a computer system) that can emulate this NCC interoperation would result in a system that is conscious. Some scholars reject the possibility of non-biological conscious beings. == Philosophical views == As there are many hypothesized types of consciousness, there are many potential implementations of artificial consciousness. In the philosophical literature, perhaps the most common taxonomy of consciousness is into "access" and "phenomenal" variants. Access consciousness concerns those aspects of experience that can be apprehended, while phenomenal consciousness concerns those aspects of experience that seemingly cannot be apprehended, instead being characterized qualitatively in terms of "raw feels", "what it is like" or qualia. === Plausibility debate === Type-identity theorists and other skeptics hold the view that consciousness can be realized only in particular physical systems because consciousness has properties that necessarily depend on physical constitution. In his 2001 article "Artificial Consciousness: Utopia or Real Possibility," Giorgio Buttazzo says that a common objection to artificial consciousness is that, "Working in a fully automated mode, they [the computers] cannot exhibit creativity, unreprogrammation (which means can 'no longer be reprogrammed', from rethinking), emotions, or free will. A computer, like a washing machine, is a slave operated by its components." For other theorists (e.g., functionalists), who define mental states in terms of causal roles, any system that can instantiate the same pattern of causal roles, regardless of physical constitution, will instantiate the same mental states, including consciousness. ==== Thought experiments ==== David Chalmers proposed two thought experiments intending to demonstrate that "functionally isomorphic" systems (those with the same "fine-grained functional organization", i.e., the same information processing) will have qualitatively identical conscious experiences, regardless of whether they are based on biological neurons or digital hardware. The "fading qualia" is a reductio ad absurdum thought experiment. It involves replacing, one by one, the neurons of a brain with a functionally identical component, for example based on a silicon chip. Chalmers makes the hypothesis, knowing it in advance to be absurd, that "the qualia fade or disappear" when neurons are replaced one-by-one with identical silicon equivalents. Since the original neurons and their silicon counterparts are functionally identical, the brain's information processing should remain unchanged, and the subject's behaviour and introspective reports would stay exactly the same. Chalmers argues that this leads to an absurd conclusion: the subject would continue to report normal conscious experiences even as their actual qualia fade away. He concludes that the subject's qualia actually don't fade, and that the resulting robotic brain, once every neuron is replaced, would remain just as sentient as the original biological brain. Similarly, the "dancing qualia" thought experiment is another reductio ad absurdum argument. It supposes that two functionally isomorphic systems could have different perceptions (for instance, seeing the same object in different colors, like red and blue). It involves a switch that alternates between a chunk of brain that causes the perception of red, and a functionally isomorphic silicon chip, that causes the perception of blue. Since both perform the same function within the brain, the subject would not notice any change during the switch. Chalmers argues that this would be highly implausible if the qualia were truly switching between red and blue, hence the contradiction. Therefore, he concludes that the equivalent digital system would not only experience qualia, but it would perceive the same qualia as the biological system (e.g., seeing the same color). Greg Egan's short story Learning To Be Me (mentioned in §In fiction), illustrates how undetectable duplication of the brain and its functionality could be from a first-person perspective. Critics object that Chalmers' proposal begs the question in assuming that all mental properties and external connections are already sufficiently captured by abstract causal organization. Van Heuveln et al. argue that the dancing qualia argument contains an equivocation fallacy, conflating a "change in experience" between two systems with an "experience of change" within a single system. Mogensen argues that the fading qualia argument can be resisted by appealing to vagueness at the boundaries of consciousness and the holistic structure of conscious neural activity, which suggests consciousness may require specific biological substrates rather than being substrate-independent. Anil Seth argues that the complexity of brain neurons intrinsically matters in addition to their function and that it is not possible to replace any part of the brain with a perfect silicon equivalent. He points out that some of biological neurons exhibit activity aimed at cleaning up metabolic waste products, and writes that a perfect silicon replacement would require a silicon-based metabolism, but silicon is not suitable for creating such artificial metabolism. ==== In large language models ==== In 2022, Google engineer Blake Lemoine made a viral claim that Google's LaMDA chatbot was sentient. Lemoine supplied as evidence the chatbot's humanlike answers to many of his questions; however, the chatbot's behavior was judged by the scientific community as likely a consequence of mimicry, rather than machine sentience. Lemoine's claim was widely derided for being ridiculous. Moreover, attributing consciousness based solely on the basis of LLM outputs or the immersive experience created by an algorithm is considered a fallacy. However, while philosopher Nick Bostrom states that LaMDA is unlikely to be conscious, he additionally poses the question of "what grounds would a person have for being sure about it?" One would have to have access to unpublished information about LaMDA's architecture, and also would have to understand how consciousness works, and then figure out how to map the philosophy onto the machine: "(In the absence of these steps), it seems like one should be maybe a little bit uncertain. [...] there could well be other systems now, or in the relatively near future, that would start to satisfy the criteria." David Chalmers argued in 2023 that LLMs today display impressive conversational and general intelligence abilities, but are likely not conscious yet, as they lack some features that may be necessary, such as recurrent processing, a global workspace, and unified agency. Nonetheless, he considers that non-biological systems can be conscious, and suggested that future, extended models (LLM+s) incorporating these elements might eventually meet the criteria for consciousness, raising both profound scientific questions and significant ethical challenges. However, the view that consciousness can exist without biological phenomena is controversial and some reject it. Kristina Šekrst cautions that anthropomorphic terms such as "hallucination" can obscure important ontological differences between artificial and human cognition. While LLMs may produce human-like outputs, she argues that it does not justify ascribing mental states or consciousness to them. Instead, she advocates for an epistemological framework (such as reliabilism) that recognizes the distinct nature of AI knowledge production. She suggests that apparent understanding in LLMs may be a sophisticated form of AI hallucination. She also questions what would happen if an LLM were trained without any mention of consciousness. === Testing === Sentience is an inherently first-person phenomenon. Because of that, and due to the lack of an empirical definition of sentience, directly measuring it may be impossible. Although systems may display numerous behaviors correlated with sentience, determining whether a system is sentient is known as the hard pr

Collision problem

The r-to-1 collision problem is an important theoretical problem in complexity theory, quantum computing, and computational mathematics. The collision problem most often refers to the 2-to-1 version: given n {\displaystyle n} even and a function f : { 1 , … , n } → { 1 , … , n } {\displaystyle f:\,\{1,\ldots ,n\}\rightarrow \{1,\ldots ,n\}} , we are promised that f is either 1-to-1 or 2-to-1. We are only allowed to make queries about the value of f ( i ) {\displaystyle f(i)} for any i ∈ { 1 , … , n } {\displaystyle i\in \{1,\ldots ,n\}} . The problem then asks how many such queries we need to make to determine with certainty whether f is 1-to-1 or 2-to-1. == Classical solutions == === Deterministic === Solving the 2-to-1 version deterministically requires n 2 + 1 {\textstyle {\frac {n}{2}}+1} queries, and in general distinguishing r-to-1 functions from 1-to-1 functions requires n r + 1 {\textstyle {\frac {n}{r}}+1} queries. This is a straightforward application of the pigeonhole principle: if a function is r-to-1, then after n r + 1 {\textstyle {\frac {n}{r}}+1} queries we are guaranteed to have found a collision. If a function is 1-to-1, then no collision exists. Thus, n r + 1 {\textstyle {\frac {n}{r}}+1} queries suffice. If we are unlucky, then the first n / r {\displaystyle n/r} queries could return distinct answers, so n r + 1 {\textstyle {\frac {n}{r}}+1} queries is also necessary. === Randomized === If we allow randomness, the problem is easier. By the birthday paradox, if we choose (distinct) queries at random, then with high probability we find a collision in any fixed 2-to-1 function after Θ ( n ) {\displaystyle \Theta ({\sqrt {n}})} queries. == Quantum solution == The BHT algorithm, which uses Grover's algorithm, solves this problem optimally by only making O ( n 1 / 3 ) {\displaystyle O(n^{1/3})} queries to f. The matching lower bound of Ω ( n 1 / 3 ) {\displaystyle \Omega (n^{1/3})} was proved by Aaronson and Shi using the polynomial method.