List of chatbots

List of chatbots

A chatbot is a software application or web interface that is designed to mimic human conversation through text or voice interactions. Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a conversational partner. Such chatbots often use large language models (LLMs) and natural language processing, but simpler chatbots have existed for decades. == LLM chatbots == == General chatbots == == Historical chatbots ==

AI washing

AI washing is a deceptive marketing tactic that consists of promoting a product or a service by overstating the role of artificial intelligence (AI) and the integration of it. Companies often involve in the practice to mislead customers to boost their offerings, and to secure funding from investors. The practice raises concerns regarding transparency, and legal issues. == Definition == AI washing is a deceptive marketing practice. It involves promoting a product or a service by overstating the role of artificial intelligence (AI) and its integration in the design and manufacture of the same. The practice raises concerns regarding transparency, compliance with security regulations, and consumer trust in the AI industry potentially hampering legitimate advancements in AI. The term was first defined by the AI Now Institute, a research institute based at New York University in 2019. The term is derived from greenwashing, another deceptive marketing technique that misrepresents a product's environmental impact in a similar manner. AI washing might involve a company claiming to have used AI in the development or enhancement of its products or services without its actual involvement, or using buzzwords such as "smart" or "AI-powered" without the product actually offering it or making use of it. A company may overstate the usage of AI or misuse the term, which is also construed as AI washing. In 2026, The Washington Post defined AI washing as "a trend for bosses to blame layoffs on the productive capabilities of AI and its ability to replace workers, even when job cuts may have little to do with the technology". == Usage and effects == AI washing can lead to deception of customers and misleading of investors. It is also an illegal and unethical practice that lacks transparency regarding disclosing the details of a product or a service. Companies get involved in such a practice often in response to competition who might have used AI in their offerings. It might also be used as a ploy to secure funding and investment, assuming that it will attract them towards it. AI washing has been compared to dot-com bubble, when businesses appended "dot-com" to the end of the business name to boost their valuation. In September 2023, Coca-Cola released a new product called Coca-Cola Y3000, and the company stated that the Y3000 flavor had been "co-created with human and artificial intelligence". The company was accused of AI washing due to no proof of AI involvement in the creation of the product, and critics believed that AI was used as a way to grab consumer attention more than it was used in the actual product creation. In 2026, mass tech layoffs were attributed to AI washing from AI innovation instead of balance sheet restructuring. == Mitigation == Companies are expected to be transparent and clearer in communicating the usage of AI in their products or services. Consumers can mitigate the same by requesting for hard evidence from the companies regarding the usage of AI tools. Customers should evaluate the product or service as a whole rather than being swayed by the usage of AI. Informed decision making and purchasing can keep them from falling for such marketing gimmicks. The United States Securities and Exchange Commission (SEC) imposes penalties for companies indulging in such practices. In March 2024, the SEC imposed the first civil penalties on two companies for misleading statements about their use of AI, and in July 2024, it charged a corporate executive from a supposed AI hiring startup with fraud for the usage of buzzwords related to AI.

State complexity

State complexity is an area of theoretical computer science dealing with the size of abstract automata, such as different kinds of finite automata. The classical result in the area is that simulating an n {\displaystyle n} -state nondeterministic finite automaton by a deterministic finite automaton requires exactly 2 n {\displaystyle 2^{n}} states in the worst case. == Transformation between variants of finite automata == Finite automata can be deterministic and nondeterministic, one-way (DFA, NFA) and two-way (2DFA, 2NFA). Other related classes are unambiguous (UFA), self-verifying (SVFA) and alternating (AFA) finite automata. These automata can also be two-way (2UFA, 2SVFA, 2AFA). All these machines can accept exactly the regular languages. However, the size of different types of automata necessary to accept the same language (measured in the number of their states) may be different. For any two types of finite automata, the state complexity tradeoff between them is an integer function f {\displaystyle f} where f ( n ) {\displaystyle f(n)} is the least number of states in automata of the second type sufficient to recognize every language recognized by an n {\displaystyle n} -state automaton of the first type. The following results are known. NFA to DFA: 2 n {\displaystyle 2^{n}} states. This is the subset construction by Rabin and Scott, proved optimal by Lupanov. UFA to DFA: 2 n {\displaystyle 2^{n}} states, see Leung, An earlier lower bound by Schmidt was smaller. NFA to UFA: 2 n − 1 {\displaystyle 2^{n}-1} states, see Leung. There was an earlier smaller lower bound by Schmidt. SVFA to DFA: Θ ( 3 n / 3 ) {\displaystyle \Theta (3^{n/3})} states, see Jirásková and Pighizzini 2DFA to DFA: n ( n n − ( n − 1 ) n ) {\displaystyle n(n^{n}-(n-1)^{n})} states, see Kapoutsis. Earlier construction by Shepherdson used more states, and an earlier lower bound by Moore was smaller. 2DFA to NFA: ( 2 n n + 1 ) = O ( 4 n n ) {\displaystyle {\binom {2n}{n+1}}=O({\frac {4^{n}}{\sqrt {n}}})} , see Kapoutsis. Earlier construction by Birget used more states. 2NFA to NFA: ( 2 n n + 1 ) {\displaystyle {\binom {2n}{n+1}}} , see Kapoutsis. 2NFA to NFA accepting the complement: O ( 4 n ) {\displaystyle O(4^{n})} states, see Vardi. AFA to DFA: 2 2 n {\displaystyle 2^{2^{n}}} states, see Chandra, Kozen and Stockmeyer. AFA to NFA: 2 n {\displaystyle 2^{n}} states, see Fellah, Jürgensen and Yu. 2AFA to DFA: 2 n 2 n {\displaystyle 2^{n2^{n}}} , see Ladner, Lipton and Stockmeyer. 2AFA to NFA: 2 Θ ( n log ⁡ n ) {\displaystyle 2^{\Theta (n\log n)}} , see Geffert and Okhotin. === The 2DFA vs. 2NFA problem and logarithmic space === It is an open problem whether all 2NFAs can be converted to 2DFAs with polynomially many states, i.e. whether there is a polynomial p ( n ) {\displaystyle p(n)} such that for every n {\displaystyle n} -state 2NFA there exists a p ( n ) {\displaystyle p(n)} -state 2DFA. The problem was raised by Sakoda and Sipser, who compared it to the P vs. NP problem in the computational complexity theory. Berman and Lingas discovered a formal relation between this problem and the L vs. NL open problem. This relation was further elaborated by Kapoutsis. == State complexity of operations for finite automata == Given a binary regularity-preserving operation on languages ∘ {\displaystyle \circ } and a family of automata X (DFA, NFA, etc.), the state complexity of ∘ {\displaystyle \circ } is an integer function f ( m , n ) {\displaystyle f(m,n)} such that for each m-state X-automaton A and n-state X-automaton B there is an f ( m , n ) {\displaystyle f(m,n)} -state X-automaton for L ( A ) ∘ L ( B ) {\displaystyle L(A)\circ L(B)} , and for all integers m, n there is an m-state X-automaton A and an n-state X-automaton B such that every X-automaton for L ( A ) ∘ L ( B ) {\displaystyle L(A)\circ L(B)} must have at least f ( m , n ) {\displaystyle f(m,n)} states. Analogous definition applies for operations with any number of arguments. The first results on state complexity of operations for DFAs were published by Maslov and by Yu, Zhuang and Salomaa. Holzer and Kutrib pioneered the state complexity of operations on NFA. The known results for basic operations are listed below. === Union === If language L 1 {\displaystyle L_{1}} requires m states and language L 2 {\displaystyle L_{2}} requires n states, how many states does L 1 ∪ L 2 {\displaystyle L_{1}\cup L_{2}} require? DFA: m n {\displaystyle mn} states, see Maslov and Yu, Zhuang and Salomaa. NFA: m + n + 1 {\displaystyle m+n+1} states, see Holzer and Kutrib. UFA: at least min ( n , m ) Ω ( log ⁡ ( min ( n , m ) ) ) {\displaystyle \min(n,m)^{\Omega (\log(\min(n,m)))}} ; between m n + m + n {\displaystyle mn+m+n} and m + n m 2 0.79 m {\displaystyle m+nm2^{0.79m}} states, see Jirásek, Jirásková and Šebej. SVFA: m n {\displaystyle mn} states, see Jirásek, Jirásková and Szabari. 2DFA: between m + n {\displaystyle m+n} and 4 m + n + 4 {\displaystyle 4m+n+4} states, see Kunc and Okhotin. 2NFA: m + n {\displaystyle m+n} states, see Kunc and Okhotin. === Intersection === How many states does L 1 ∩ L 2 {\displaystyle L_{1}\cap L_{2}} require? DFA: m n {\displaystyle mn} states, see Maslov and Yu, Zhuang and Salomaa. NFA: m n {\displaystyle mn} states, see Holzer and Kutrib. UFA: m n {\displaystyle mn} states, see Jirásek, Jirásková and Šebej. SVFA: m n {\displaystyle mn} states, see Jirásek, Jirásková and Szabari. 2DFA: between m + n {\displaystyle m+n} and m + n + 1 {\displaystyle m+n+1} states, see Kunc and Okhotin. 2NFA: between m + n {\displaystyle m+n} and m + n + 1 {\displaystyle m+n+1} states, see Kunc and Okhotin. === Complementation === If language L requires n states then how many states does its complement require? DFA: n {\displaystyle n} states, by exchanging accepting and rejecting states. NFA: 2 n {\displaystyle 2^{n}} states, see Birget. or Jirásková UFA: at least n Ω ~ ( log ⁡ n ) {\displaystyle n^{{\tilde {\Omega }}(\log n)}} states, see Göös, Kiefer and Yuan, (this follows an earlier bound by Raskin); and at most n + 1 ⋅ 2 0.5 n {\displaystyle {\sqrt {n+1}}\cdot 2^{0.5n}} states, see Indzhev and Kiefer. SVFA: n {\displaystyle n} states, by exchanging accepting and rejecting states. 2DFA: at least n {\displaystyle n} and at most 4 n {\displaystyle 4n} states, see Geffert, Mereghetti and Pighizzini. === Concatenation === How many states does L 1 L 2 = { w 1 w 2 ∣ w 1 ∈ L 1 , w 2 ∈ L 2 } {\displaystyle L_{1}L_{2}=\{w_{1}w_{2}\mid w_{1}\in L_{1},w_{2}\in L_{2}\}} require? DFA: m ⋅ 2 n − 2 n − 1 {\displaystyle m\cdot 2^{n}-2^{n-1}} states, see Maslov and Yu, Zhuang and Salomaa. NFA: m + n {\displaystyle m+n} states, see Holzer and Kutrib. UFA: 3 4 2 m + n − 1 {\displaystyle {\frac {3}{4}}2^{m+n}-1} states, see Jirásek, Jirásková and Šebej. SVFA: Θ ( 3 n / 3 2 m ) {\displaystyle \Theta (3^{n/3}2^{m})} states, see Jirásek, Jirásková and Szabari. 2DFA: at least 2 Ω ( n ) log ⁡ m {\displaystyle {\frac {2^{\Omega (n)}}{\log m}}} and at most 2 m m + 1 ⋅ 2 n n + 1 {\displaystyle 2m^{m+1}\cdot 2^{n^{n+1}}} states, see Jirásková and Okhotin. === Kleene star === DFA: 3 4 2 n {\displaystyle {\frac {3}{4}}2^{n}} states, see Maslov and Yu, Zhuang and Salomaa. NFA: n + 1 {\displaystyle n+1} states, see Holzer and Kutrib. UFA: 3 4 2 n {\displaystyle {\frac {3}{4}}2^{n}} states, see Jirásek, Jirásková and Šebej. SVFA: 3 4 2 n {\displaystyle {\frac {3}{4}}2^{n}} states, see Jirásek, Jirásková and Szabari. 2DFA: at least 1 n 2 n 2 − 1 {\displaystyle {\frac {1}{n}}2^{{\frac {n}{2}}-1}} and at most 2 O ( n n + 1 ) {\displaystyle 2^{O(n^{n+1})}} states, see Jirásková and Okhotin. === Reversal === DFA: 2 n {\displaystyle 2^{n}} states, see Mirkin, Leiss, and Yu, Zhuang and Salomaa. NFA: n + 1 {\displaystyle n+1} states, see Holzer and Kutrib. UFA: n {\displaystyle n} states. SVFA: 2 n + 1 {\displaystyle 2n+1} states, see Jirásek, Jirásková and Szabari. 2DFA: between n + 1 {\displaystyle n+1} and n + 2 {\displaystyle n+2} states, see Jirásková and Okhotin. == Finite automata over a unary alphabet == State complexity of finite automata with a one-letter (unary) alphabet, pioneered by Chrobak, is different from the multi-letter case. Let g ( n ) = e Θ ( n ln ⁡ n ) {\displaystyle g(n)=e^{\Theta ({\sqrt {n\ln n}})}} be Landau's function. === Transformation between models === For a one-letter alphabet, transformations between different types of finite automata are sometimes more efficient than in the general case. NFA to DFA: g ( n ) + O ( n 2 ) {\displaystyle g(n)+O(n^{2})} states, see Chrobak. 2DFA to DFA: g ( n ) + O ( n ) {\displaystyle g(n)+O(n)} states, see Chrobak and Kunc and Okhotin. 2NFA to DFA: O ( g ( n ) ) {\displaystyle O(g(n))} states, see Mereghetti and Pighizzini. and Geffert, Mereghetti and Pighizzini. NFA to 2DFA: at most O ( n 2 ) {\displaystyle O(n^{2})} states, see Chrobak. 2NFA to 2DFA: at most n O ( log ⁡ n ) {\displaystyle n^{O(\log n)}} states, proved by implementing the method of Savitch's theorem, see

Ranking SVM

In machine learning, a ranking SVM is a variant of the support vector machine algorithm, which is used to solve certain ranking problems (via learning to rank). The ranking SVM algorithm was published by Thorsten Joachims in 2002. The original purpose of the algorithm was to improve the performance of an internet search engine. However, it was found that ranking SVM also can be used to solve other problems such as Rank SIFT. == Description == The ranking SVM algorithm is a learning retrieval function that employs pairwise ranking methods to adaptively sort results based on how 'relevant' they are for a specific query. The ranking SVM function uses a mapping function to describe the match between a search query and the features of each of the possible results. This mapping function projects each data pair (such as a search query and clicked web-page, for example) onto a feature space. These features are combined with the corresponding click-through data (which can act as a proxy for how relevant a page is for a specific query) and can then be used as the training data for the ranking SVM algorithm. Generally, ranking SVM includes three steps in the training period: It maps the similarities between queries and the clicked pages onto a certain feature space. It calculates the distances between any two of the vectors obtained in step 1. It forms an optimization problem which is similar to a standard SVM classification and solves this problem with the regular SVM solver. == Background == === Ranking method === Suppose C {\displaystyle \mathbb {C} } is a data set containing N {\displaystyle N} elements c i {\displaystyle c_{i}} . r {\displaystyle r} is a ranking method applied to C {\displaystyle \mathbb {C} } . Then the r {\displaystyle r} in C {\displaystyle \mathbb {C} } can be represented as a N × N {\displaystyle N\times N} binary matrix. If the rank of c i {\displaystyle c_{i}} is higher than the rank of c j {\displaystyle c_{j}} , i.e. r c i < r c j {\displaystyle r\ c_{i}

Small language model

Small language models or compact language models are artificial intelligence language models designed for human natural language processing including language and text generation. They are smaller in scale and scope than large language models. A large language model typically contains hundreds of billions of training parameters, with some models exceeding a trillion parameters. This substantial parameter count enables the model to encode vast amounts of information, thereby improving the generalizability and accuracy of its outputs. However, training such models demands enormous computational resources, rendering it infeasible for an individual to do so using a single computer and graphics processing unit. Small language models, on the other hand, use far fewer parameters, typically ranging from a few thousand to a few hundred million. This make them more feasible to train and host in resource-constrained environments such as a single computer or even a mobile device. Most contemporary (2020s) small language models use the same architecture as a large language model, but with a smaller parameter count and sometimes lower arithmetic precision. Parameter count is reduced by a combination of knowledge distillation and pruning. Precision can be reduced by quantization. Work on large language models mostly translate to small language models: pruning and quantization are also widely used to speed up large language models. == Models == Some notable models are: Below 1B parameters: Llama-Prompt-Guard-2-22M (detects prompt injection and jailbreaking, based on DeBERTa-xsmall), SmolLM2-135M, SmolLM2-360M 1–4B parameters: Llama3.2-1B, Qwen2.5-1.5B, DeepSeek-R1-1.5B, SmolLM2-1.7B, SmolVLM-2.25B, Phi-3.5-Mini-3.8B, Phi-4-Mini-3.8B, Gemma3-4B; closed-weights ones include Gemini Nano 4–14B parameters: Mistral 7B, Gemma 9B, Phi-4 14B. Phi-4 14B is marginally "small" at best, but Microsoft does market it as a small model. == Language model with small pre-training dataset == Traditional AI language systems need enormous computers and vast amounts of data. Pre-training matters, even tiny models show significant performance improvements when pre-trained performance increases with larger pre-training datasets. Classification accuracy improves when pre-training and test datasets share similar tokens. Shallow architectures can replicate deep model performance through collaborative learning.

Open-source software security

Open-source software security is the measure of assurance or guarantee in the freedom from danger and risk inherent to an open-source software system. == Implementation debate == === Benefits === Proprietary software forces the user to accept the level of security that the software vendor is willing to deliver and to accept the rate that patches and updates are released. It is assumed that any compiler that is used creates code that can be trusted, but it has been demonstrated by Ken Thompson that a compiler can be subverted using a compiler backdoor to create faulty executables that are unwittingly produced by a well-intentioned developer. With access to the source code for the compiler, the developer has at least the ability to discover if there is any mal-intention. Kerckhoffs' principle is based on the idea that an enemy can steal a secure military system and not be able to compromise the information. His ideas were the basis for many modern security practices, and followed that security through obscurity is a bad practice. === Drawbacks === Simply making source code available does not guarantee review. An example of this occurring is when Marcus Ranum, an expert on security system design and implementation, released his first public firewall toolkit. At one time, there were over 2,000 sites using his toolkit, but only 10 people gave him any feedback or patches. Having a large amount of eyes reviewing code can "lull a user into a false sense of security". Having many users look at source code does not guarantee that security flaws will be found and fixed. == Metrics and models == There are a variety of models and metrics to measure the security of a system. These are a few methods that can be used to measure the security of software systems. === Number of days between vulnerabilities === It is argued that a system is most vulnerable after a potential vulnerability is discovered, but before a patch is created. By measuring the number of days between the vulnerability and when the vulnerability is fixed, a basis can be determined on the security of the system. There are a few caveats to such an approach: not every vulnerability is equally bad, and fixing a lot of bugs quickly might not be better than only finding a few and taking a little bit longer to fix them, taking into account the operating system, or the effectiveness of the fix. === Poisson process === The Poisson process can be used to measure the rates at which different people find security flaws between open and closed source software. The process can be broken down by the number of volunteers Nv and paid reviewers Np. The rates at which volunteers find a flaw is measured by λv and the rate that paid reviewers find a flaw is measured by λp. The expected time that a volunteer group is expected to find a flaw is 1/(Nv λv) and the expected time that a paid group is expected to find a flaw is 1/(Np λp). === Morningstar model === By comparing a large variety of open source and closed source projects a star system could be used to analyze the security of the project similar to how Morningstar, Inc. rates mutual funds. With a large enough data set, statistics could be used to measure the overall effectiveness of one group over the other. An example of such as system is as follows: 1 Star: Many security vulnerabilities. 2 Stars: Reliability issues. 3 Stars: Follows best security practices. 4 Stars: Documented secure development process. 5 Stars: Passed independent security review. === Coverity scan === Coverity in collaboration with Stanford University has established a new baseline for open-source quality and security. The development is being completed through a contract with the Department of Homeland Security. They are utilizing innovations in automated defect detection to identify critical types of bugs found in software. The level of quality and security is measured in rungs. Rungs do not have a definitive meaning, and can change as Coverity releases new tools. Rungs are based on the progress of fixing issues found by the Coverity Analysis results and the degree of collaboration with Coverity. They start with Rung 0 and currently go up to Rung 2. Rung 0 The project has been analyzed by Coverity's Scan infrastructure, but no representatives from the open-source software have come forward for the results. Rung 1 At rung 1, there is collaboration between Coverity and the development team. The software is analyzed with a subset of the scanning features to prevent the development team from being overwhelmed. Rung 2 There are 11 projects that have been analyzed and upgraded to the status of Rung 2 by reaching zero defects in the first year of the scan. These projects include: AMANDA, ntp, OpenPAM, OpenVPN, Overdose, Perl, PHP, Postfix, Python, Samba, and Tcl.

Raymond J. Mooney

Raymond J. Mooney is an American computer scientist, professor of computer science, and director of the Artificial Intelligence laboratory at the University of Texas at Austin. His research focuses on machine learning and natural language processing. He was educated at O'Fallon Township High School in O'Fallon, Illinois and earned a BS, MS, and Ph.D. in computer science at the University of Illinois at Urbana-Champaign, where he was advised by Gerald DeJong. He is a fellow of the Association for Computing Machinery (ACM), Association for Computational Linguistics (ACL), and Association for the Advancement of Artificial Intelligence (AAAI).