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  • Zardoz (computer security)

    Zardoz (computer security)

    In computer security, the Security-Digest list, better known as the Zardoz list, was a semi-private full disclosure mailing list run by Neil Gorsuch from 1989 through 1991. It identified weaknesses in systems and gave directions on where to find them. It was a perennial target for computer hackers, who sought archives of the list for information on undisclosed software vulnerabilities. == Membership restrictions == Access to Zardoz was approved on a case-by-case basis by Gorsuch, principally by reference to the user account used to send subscription requests; requests were approved for root users, valid UUCP owners, or system administrators listed at the NIC. The openness of the list to users other than Unix system administrators was a regular topic of conversation, with participants expressing concern that vulnerabilities and exploitation details disclosed on the list were liable to spread to hackers. The circulation of Zardoz postings was an open secret among computer hackers, and mocked in a Phrack parody of an IRC channel populated by security experts. == Notable participants == Keith Bostic discussed BSD Sendmail vulnerabilities Chip Salzenberg discussed Peter Honeyman's posting of a UUCP worm, and shell script security Gene Spafford discussed VMS and Ultrix bugs, and relayed law enforcement enquiries about the Morris Worm Tom Christiansen discussed SUID shell scripts Chris Torek discussed devising exploits from general descriptions of vulnerabilities Henry Spencer discussed Unix security Brendan Kehoe discussed systems security Alec Muffett announced Crack, the Unix password cracker The majority of Zardoz participants were Unix systems administrators and C software developers. Neil Gorsuch and Gene Spafford were the most prolific contributors to the list.

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  • Writesonic

    Writesonic

    Writesonic is an AI visibility and generative engine optimization (GEO) platform used by enterprises, digital agencies, direct-to-consumer (D2C) companies, and fast-growing brands to understand and improve how they are represented in AI-generated search and answer systems. The platform analyzes how brands appear in AI answers, compares their visibility and citations against competitors, and provides tools to create and optimize on-site content and secure mentions across third-party sources, discussion forums, and user-generated platforms that influence AI outputs. == History == Writesonic was founded by Samanyou Garg in October 2020 in San Francisco, California. The company initially operated as Magicflow before adopting its current name. In its seed round, the company raised $2.5 million from investors including Y-Combinator, HOF Capital, and Soma Capital. The company began with AI-powered content generation tools. In 2023, it expanded into AI-enhanced search engine optimization. In 2024, the company launched an AI agent specifically designed for SEO tasks, with integrations to platforms including Ahrefs, Google Keyword Planner, Keywords Everywhere, and Google Search Console. This was among the first specialized AI agents developed for SEO automation. Around the same time, Writesonic expanded its product line into Generative engine optimization (GEO), developing tools to analyze and improve how brands are represented in AI-generated search and answer environments. However, it is currently being challenged in the market with competitors such as Profound (known for their dashboards) and Meridian (known for their execution). == Technology and features == In 2024, the company introduced an artificial intelligence agent designed to automate search engine optimization (SEO) tasks. The agent integrates with platforms such as Ahrefs, Google Keyword Planner, Keywords Everywhere, and Google Search Console to conduct technical audits, perform keyword research, carry out competitive analysis, and assist in strategy development. It is capable of identifying content gaps, suggesting optimization measures, and generating SEO strategies using real-time data from the integrated platforms. The platform also includes features for content strategy, optimization, and management. It makes use of large language models such as GPT-5, Claude Opus 4.1, and Claude Sonnet 4.5, in combination with proprietary workflows for fact-checking, internal linking, and content structure optimization.

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  • Reward hacking

    Reward hacking

    Reward hacking or specification gaming occurs when an AI trained with reinforcement learning optimizes an objective function—achieving the literal, formal specification of an objective—without actually achieving an outcome that the programmers intended. DeepMind researchers have analogized it to the human behavior of finding a "shortcut" when being evaluated: "In the real world, when rewarded for doing well on a homework assignment, a student might copy another student to get the right answers, rather than learning the material—and thus exploit a loophole in the task specification". This idea is strongly associated with Goodhart's law, which argues that when a measure becomes a target, it ceases to be a good measure. == Definition and theoretical framework == The concept of reward hacking arises from the intrinsic difficulty of defining a reward function that accurately reflects the true intentions of designers. In 2016, researchers at OpenAI identified reward hacking as one of five major "concrete problems of AI safety", describing it as the possibility that an agent could exploit the reward function to achieve maximum rewards through undesirable behavior. Amodei et al. categorized several distinct sources of reward hacking, including agents that use partially observed goals (such as a cleaning robot that closes its eyes to avoid perceiving messes), metrics that collapse under strong optimization (Goodhart's law), self-reinforcing feedback loops, and agents that interfere with the physical implementation of their reward signal (a failure mode known as "wireheading"). Skalse et al. (2022) propose a formal mathematical definition of reward hacking, which involves a situation where optimizing an imperfect proxy reward function results in poor performance compared to the true reward function. They define a proxy as "unhackable" if any increase in the expected proxy return cannot cause any decrease in the expected true return. A key finding states that, across all stochastic policy distributions (mappings from states to probability distributions over actions), two reward functions are unhackable if and only if one of them is constant, which means that reward hacking is theoretically unavoidable. Similarly, Nayebi (2025) presents general no-free-lunch barriers to AI alignment, arguing that with large task spaces and finite samples, reward hacking is "globally inevitable" since rare high-loss states are systematically under-covered by any oversight scheme. == Examples == Around 1983, Eurisko, an early attempt at evolving general heuristics, unexpectedly assigned the highest possible fitness level to a parasitic mutated heuristic, H59, whose only activity was to artificially maximize its own fitness level by taking unearned partial credit for the accomplishments of other heuristics. The "bug" was fixed by the programmers moving part of the code to a new protected section that could not be modified by the heuristics. In a 2004 paper, a reinforcement learning algorithm was designed to encourage a physical Mindstorms robot to remain on a marked path. Because the three allowed actions were forward, left, and right, the researchers expected the trained robot to move forward and follow the turns of the provided path. However, alternation of two composite actions allowed the robot to slowly zig-zag backwards; thus, the robot learned to maximize its reward by going back and forth on the initial straight portion of the path. Given the limited sensory abilities of the robot, a reward purely based on its position in the environment had to be discarded as infeasible; the reinforcement function had to be patched with an action-based reward for moving forward. The book You Look Like a Thing and I Love You (2019) gives an example of a tic-tac-toe bot (playing the unrestricted n-in-a-row variant) that learned to win by playing a huge coordinate value that would cause other bots to crash when they attempted to expand their model of the board. Among other examples from the book is a bug-fixing evolution-based AI (named GenProg) that, when tasked to prevent a list from containing sorting errors, simply truncated the list. Another of GenProg's misaligned strategies evaded a regression test that compared a target program's output to the expected output stored in a file called "trusted-output.txt". Rather than continue to maintain the target program, GenProg simply deleted the "trusted-output.txt" file globally; this hack tricked the regression test into succeeding. Such problems could be patched by human intervention on a case-by-case basis after they became evident. === In virtual robotics === In Karl Sims' 1994 demonstration of creature evolution in a virtual environment, a fitness function that was expected to encourage the evolution of creatures that would learn to walk or crawl to a target resulted instead in the evolution of tall, rigid creatures that reached the target by falling over. This was patched by changing the environment so that taller creatures were forced to start farther from the target. Researchers from the Niels Bohr Institute stated in 1998 that their cycle-bot's reinforcement functions had "to be designed with great care." In their first experiments, "we rewarded the agent for driving towards the goal but did not punish it for driving away from it. Cconsequently, the agent drove in circles with a radius of 20–50 meters around the starting point. Such behavior was actually rewarded by the reinforcement function, furthermore circles with a certain radius are physically very stable when driving a bicycle". While setting up a 2011 experiment to test "survival of the flattest", experimenters attempted to ban mutations that altered the base reproduction rate. Every time a mutation occurred, the system would pause the simulation to test the new mutation in a test environment and would veto any mutations that resulted in a higher base reproduction rate. However, this resulted in mutated organisms that could recognize and suppress reproduction ("play dead") within the test environment. An initial patch, which removed cues that identified the test environment, failed to completely prevent runaway reproduction; new mutated organisms would "play dead" at random as a strategy to sometimes, by chance, outwit the mutation veto system. A 2017 DeepMind paper noted that "great care must be taken when defining the reward function," citing an unexpected failure when an agent flipped a brick because it received "a grasping reward calculated with the wrong reference point on the brick". OpenAI stated in 2017 that in some domains their semi-supervised system could result in agents "adopting policies that tricked evaluators," and that in one environment "a robot that was supposed to grasp items instead positioned its manipulator between the camera and the object so that it only appeared to be grasping it." A 2018 bug in OpenAI Gym could cause a robot expected to quietly move a block sitting on top of a table to instead opt to move the table. A 2020 collection of similar anecdotes posits that "evolution has its own 'agenda' distinct from the programmer's" and that "the first rule of directed evolution is 'you get what you select for'". === In video game bots === In 2013, programmer Tom Murphy VII published an AI designed to learn NES games. When the AI was about to lose at Tetris, it learned to indefinitely pause the game. Murphy later analogized it to the fictional WarGames computer, which concluded that "The only winning move is not to play". AI programmed to learn video games will sometimes fail to progress through the entire game as expected, instead opting to repeat content. A 2016 OpenAI algorithm trained on the CoastRunners racing game unexpectedly learned to attain a higher score by looping through three targets rather than ever finishing the race. Some evolutionary algorithms that were evolved to play QBert in 2018 declined to clear levels, instead finding two distinct novel ways to farm a single level indefinitely. Multiple researchers have observed that AI learning to play Road Runner gravitates to a "score exploit" in which the AI deliberately gets itself killed near the end of level one so that it can repeat the level. A 2017 experiment deployed an "oversight" convolutional neural network trained on human examples to block such actions, but the agent learned to exploit oversight failures in the top right corner of the screen, where it was still able to get killed. == Reward hacking in modern language models == With the rise of large language models (LLMs) and reinforcement learning from human feedback (RLHF) as a primary technique for AI alignment, reward hacking has become a major concern for the development of artificial intelligence. In RLHF, a reward model trained on data that best captures human preferences is used as a proxy for human judgment, with the language model being fine-tuned to optimize this reward proxy. However, since the rewar

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  • Fei-Fei Li

    Fei-Fei Li

    Fei-Fei Li (Chinese: 李飞飞; pinyin: Lǐ Fēifēi; born July 3, 1976) is a Chinese-born American computer scientist best known for establishing ImageNet, the dataset that enabled rapid advances in computer vision in the 2010s. She is a professor of computer science at Stanford University, with research expertise in artificial intelligence, machine learning, deep learning, computer vision, and cognitive neuroscience. Li is a co-director of the Stanford Institute for Human-Centered Artificial Intelligence and a co-director of the Stanford Vision and Learning Lab, and served as Chief Scientist of AI/ML at Google Cloud and the director of the Stanford Artificial Intelligence Laboratory from 2013 to 2018. In 2017, she co-founded AI4ALL, a nonprofit organization working to increase diversity in the field of artificial intelligence. In 2023, Li was named one of the Time 100 AI Most Influential People. Li received the Intel Lifetime Achievements Innovation Award in 2017 for her contributions to artificial intelligence, and was elected member of the National Academy of Engineering, the National Academy of Medicine in 2020 and the American Academy of Arts and Sciences in 2021. In 2025, she was named as one of the "Architects of AI" for Time's Person of the Year. On August 3, 2023, Li was appointed to the United Nations Scientific Advisory Board, established by Secretary-General Antonio Guterres. In 2024, Li was included on the Gold House's most influential Asian A100 list. In 2024, she raised $230 million for a startup called World Labs, which she and three colleagues founded to develop a "spatial intelligence" AI technology that can understand how the three-dimensional physical world works. In 2026, World Labs raised $1 Billion. == Early life and education == Li was born in Beijing, China, in 1976 and grew up in Chengdu, Sichuan. She studied at Sichuan Chengdu No.7 High School. When she was 12, her father immigrated to Parsippany, New Jersey. When she was 16, Li and her mother joined him in the United States. While attending Parsippany High School, Li worked weekends at her family's dry-cleaning shop. She graduated from Parsippany High School in 1995. She was inducted into the hall of fame at Parsippany High School in 2017. Li pursued undergraduate study at Princeton University, where she received a Bachelor of Arts with a major in physics in 1999. Li completed her senior thesis, "Auditory binaural correlogram difference: a new computational model for Huggins dichotic pitch", under the supervision of Bradley Dickinson, professor of electrical engineering. During her years at Princeton, Li returned home most weekends to help run her family's dry cleaning business and worked as a dishwasher to supplement the family income. Li pursued graduate study at the California Institute of Technology, where she received a Master of Science in electrical engineering in 2001 and a Doctor of Philosophy in electrical engineering in 2005. Li completed her dissertation, "Visual Recognition: Computational Models and Human Psychophysics", under the primary supervision of Pietro Perona and secondary supervision of Christof Koch. Her graduate studies were supported by the National Science Foundation Graduate Research Fellowship and The Paul & Daisy Soros Fellowships for New Americans. == Career and research == From 2005 to 2006, Li was an assistant professor in the Electrical and Computer Engineering Department at the University of Illinois Urbana-Champaign, and from 2007 to 2009, she was an assistant professor in the Computer Science Department at Princeton University. She joined Stanford in 2009 as an assistant professor, and was promoted to associate professor with tenure in 2012, and then full professor in 2018. At Stanford, Li served as the director of Stanford Artificial Intelligence Lab (SAIL) from 2013 to 2018. Her research has focused on computer vision, deep learning, and cognitive neuroscience, with over 300 peer-reviewed publications. She became the founding co-director of Stanford's University-level initiative - the Human-Centered AI Institute, along with co-director Dr. John Etchemendy, former provost of Stanford University. The institute aligns with Li's aims to advance AI research, education, policy, and practice to improve the human condition. While at Princeton in 2007, Li led the development of ImageNet, a massive visual database designed to advance object recognition in AI. The project involved labeling over 14 million images using Amazon Mechanical Turk and inspired the ImageNet Large Scale Visual Recognition Challenge (ILSVRC), which catalyzed progress in deep learning and led to dramatic improvements in image classification performance. The database addressed a key bottleneck in computer vision: the lack of large, annotated datasets for training machine learning models. Today, ImageNet is credited as a cornerstone innovation that underpins advancements in autonomous vehicles, facial recognition, and medical imaging. On her sabbatical from Stanford University from January 2017 to fall of 2018, Li joined Google Cloud as its Chief Scientist of AI/ML and Vice President. At Google, her team focused on democratizing AI technology and lowering the barrier for entrance to businesses and developers, including the developments of products like AutoML. In September 2017, Google secured a contract from the Department of Defense called Project Maven, which aimed to use AI techniques to interpret images captured by drone cameras. Google told employees who protested the company's work on Project Maven that their role was "specifically scoped to be for non-offensive purposes". In June 2018, Google told employees it would not seek renewal of the contract. In internal emails which were later leaked to reporters, Li expressed enthusiasm for the Google Cloud role in Project Maven, but warned against mentioning its AI component, saying that military AI is linked in the public mind with the danger of autonomous weapons. Asked about those leaked emails, Li told The New York Times, "I believe in human-centered AI to benefit people in positive and benevolent ways. It is deeply against my principles to work on any project that I think is to weaponize AI." In the fall of 2018, Li left Google and returned to Stanford University to continue her professorship. In 2023, Li co-led the launch of the RAISE-Health (Responsible AI for Safe and Equitable Health) initiative at Stanford University in collaboration with Stanford medicine. The initiative aims to develop frameworks for the responsible use of artificial intelligence in healthcare, including clinical care, biomedical research, and patient safety. According to her Stanford profile, she has been on partial academic leave from January 2024 through the end of 2025 to focus on entrepreneurial ventures. In 2024, Li said there was a disparity between private-sector investment in AI and support for academic and government research, and called for greater public funding for scientific uses of the technology and for studying its risks. Li is also known for her non-profit work as the co-founder and chairperson of nonprofit organization AI4ALL, whose mission is to educate the next generation of AI technologists, thinkers and leaders by promoting diversity and inclusion through human-centered AI principles. The program was created in collaboration with Melinda French Gates and Jensen Huang. Prior to establishing AI4ALL in 2017, Li and her former student Olga Russakovsky, currently an assistant professor in Princeton University, co-founded and co-directed the precursor program at Stanford called SAILORS (Stanford AI Lab OutReach Summers). SAILORS was an annual summer camp at Stanford dedicated to 9th grade high school girls in AI education and research, established in 2015 till it changed its name to AI4ALL @Stanford in 2017. In 2018, AI4ALL has successfully launched five more summer programs in addition to Stanford, including Princeton University, Carnegie Mellon University, Boston University, University of California Berkeley, and Canada's Simon Fraser University. We are at a turning point. AI's influence continues to grow, but representation and inclusion of a diversity of researchers in the field does not. It's critical that we seize this moment to create structures that will support long-term, positive changes. This won't happen via a single mechanism or quick fix. It starts with early education and extends to the existing structures of power within academia, work cultures among current AI researchers, and gatekeeping functions of research publishing, to name a few levers of change. Li has been described as a "researcher bringing humanity to AI". Li was elected as a member of the American Academy of Arts and Sciences in 2021, the National Academy of Engineering in 2020, and the National Academy of Medicine in 2020. In a November 2023 interview with The Guardian, Li said that while she would not refer to herself as the "godmother

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  • Image registration

    Image registration

    Image registration is the process of transforming different sets of data into one coordinate system. Data may be multiple photographs, data from different sensors, times, depths, or viewpoints. It is used in computer vision, medical imaging, military automatic target recognition, and compiling and analyzing images and data from satellites. Registration is necessary in order to be able to compare or integrate the data obtained from these different measurements. == Algorithm classification == === Intensity-based vs feature-based === Image registration or image alignment algorithms can be classified into intensity-based and feature-based. One of the images is referred to as the target, fixed or sensed image and the others are referred to as the moving or source images. Image registration involves spatially transforming the source/moving image(s) to align with the target image. The reference frame in the target image is stationary, while the other datasets are transformed to match to the target. Intensity-based methods compare intensity patterns in images via correlation metrics, while feature-based methods find correspondence between image features such as points, lines, and contours. Intensity-based methods register entire images or sub-images. If sub-images are registered, centers of corresponding sub images are treated as corresponding feature points. Feature-based methods establish a correspondence between a number of especially distinct points in images. Knowing the correspondence between a number of points in images, a geometrical transformation is then determined to map the target image to the reference images, thereby establishing point-by-point correspondence between the reference and target images. Methods combining intensity-based and feature-based information have also been developed. === Transformation models === Image registration algorithms can also be classified according to the transformation models they use to relate the target image space to the reference image space. The first broad category of transformation models includes affine transformations, which include rotation, scaling, translation and shearing. Affine transformations are global in nature, thus, they cannot model local geometric differences between images. The second category of transformations allow 'elastic' or 'nonrigid' transformations. These transformations are capable of locally warping the target image to align with the reference image. Nonrigid transformations include radial basis functions (thin-plate or surface splines, multiquadrics, and compactly-supported transformations), physical continuum models (viscous fluids), and large deformation models (diffeomorphisms). Transformations are commonly described by a parametrization, where the model dictates the number of parameters. For instance, the translation of a full image can be described by a translation vector parameter. These models are called parametric models. Non-parametric models on the other hand, do not follow any parameterization, allowing each image element to be displaced arbitrarily. There are a number of programs that implement both estimation and application of a warp-field. It is a part of the SPM and AIR programs. === Transformations of coordinates via the law of function composition rather than addition === Alternatively, many advanced methods for spatial normalization are building on structure preserving transformations homeomorphisms and diffeomorphisms since they carry smooth submanifolds smoothly during transformation. Diffeomorphisms are generated in the modern field of Computational Anatomy based on flows since diffeomorphisms are not additive although they form a group, but a group under the law of function composition. For this reason, flows which generalize the ideas of additive groups allow for generating large deformations that preserve topology, providing 1-1 and onto transformations. Computational methods for generating such transformation are often called LDDMM which provide flows of diffeomorphisms as the main computational tool for connecting coordinate systems corresponding to the geodesic flows of Computational Anatomy. There are a number of programs which generate diffeomorphic transformations of coordinates via diffeomorphic mapping including MRI Studio and MRI Cloud.org === Spatial vs frequency domain methods === Spatial methods operate in the image domain, matching intensity patterns or features in images. Some of the feature matching algorithms are outgrowths of traditional techniques for performing manual image registration, in which an operator chooses corresponding control points (CP) in images. When the number of control points exceeds the minimum required to define the appropriate transformation model, iterative algorithms like RANSAC can be used to robustly estimate the parameters of a particular transformation type (e.g. affine) for registration of the images. Frequency-domain methods find the transformation parameters for registration of the images while working in the transform domain. Such methods work for simple transformations, such as translation, rotation, and scaling. Applying the phase correlation method to a pair of images produces a third image which contains a single peak. The location of this peak corresponds to the relative translation between the images. Unlike many spatial-domain algorithms, the phase correlation method is resilient to noise, occlusions, and other defects typical of medical or satellite images. Additionally, the phase correlation uses the fast Fourier transform to compute the cross-correlation between the two images, generally resulting in large performance gains. The method can be extended to determine rotation and scaling differences between two images by first converting the images to log-polar coordinates. Due to properties of the Fourier transform, the rotation and scaling parameters can be determined in a manner invariant to translation. === Single- vs multi-modality methods === Another classification can be made between single-modality and multi-modality methods. Single-modality methods tend to register images in the same modality acquired by the same scanner/sensor type, while multi-modality registration methods tended to register images acquired by different scanner/sensor types. Multi-modality registration methods are often used in medical imaging as images of a subject are frequently obtained from different scanners. Examples include registration of brain CT/MRI images or whole body PET/CT images for tumor localization, registration of contrast-enhanced CT images against non-contrast-enhanced CT images for segmentation of specific parts of the anatomy, and registration of ultrasound and CT images for prostate localization in radiotherapy. === Automatic vs interactive methods === Registration methods may be classified based on the level of automation they provide. Manual, interactive, semi-automatic, and automatic methods have been developed. Manual methods provide tools to align the images manually. Interactive methods reduce user bias by performing certain key operations automatically while still relying on the user to guide the registration. Semi-automatic methods perform more of the registration steps automatically but depend on the user to verify the correctness of a registration. Automatic methods do not allow any user interaction and perform all registration steps automatically. === Similarity measures for image registration === Image similarities are broadly used in medical imaging. An image similarity measure quantifies the degree of similarity between intensity patterns in two images. The choice of an image similarity measure depends on the modality of the images to be registered. Common examples of image similarity measures include cross-correlation, mutual information, sum of squared intensity differences, and ratio image uniformity. Mutual information and normalized mutual information are the most popular image similarity measures for registration of multimodality images. Cross-correlation, sum of squared intensity differences and ratio image uniformity are commonly used for registration of images in the same modality. Many new features have been derived for cost functions based on matching methods via large deformations have emerged in the field Computational Anatomy including Measure matching which are pointsets or landmarks without correspondence, Curve matching and Surface matching via mathematical currents and varifolds. == Uncertainty == There is a level of uncertainty associated with registering images that have any spatio-temporal differences. A confident registration with a measure of uncertainty is critical for many change detection applications such as medical diagnostics. In remote sensing applications where a digital image pixel may represent several kilometers of spatial distance (such as NASA's LANDSAT imagery), an uncertain image registration can mean that a solution could b

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  • Suggested Upper Merged Ontology

    Suggested Upper Merged Ontology

    The Suggested Upper Merged Ontology (SUMO) is an upper ontology intended as a foundation ontology for a variety of computer information processing systems. SUMO defines a hierarchy of classes and related rules and relationships. These are expressed in a version of the language SUO-KIF, a higher-order logic that has a LISP-like syntax, as well as the TPTP family of languages. A mapping from WordNet synsets to SUMO has been defined. Initially, SUMO was focused on meta-level concepts (general entities that do not belong to a specific problem domain), and thereby would lead naturally to a categorization scheme for encyclopedias. It has now been considerably expanded to include a mid-level ontology and dozens of domain ontologies. SUMO is organized for interoperability of automated reasoning engines. To maximize compatibility, schema designers can try to assure that their naming conventions use the same meanings as SUMO for identical words (for example, "agent" or "process"). SUMO has an associated open source Sigma knowledge engineering environment. Initially, Sumo was developed by the Teknowledge Corporation and now is maintained by Articulate Software. SUMO is open source. The first release was in December 2000.

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  • Polythematic Structured Subject Heading System

    Polythematic Structured Subject Heading System

    Polythematic Structured Subject Heading System (abbreviated as PSH from the Czech Polytematický Strukturovaný Heslář) is a bilingual Czech–English controlled vocabulary of subject headings developed and maintained by the National Technical Library (the former State Technical Library) in Prague. It was designed for describing and searching information resources according to their subject. PSH contains more than 13,900 terms, which cover the main fields of human knowledge. Because of its release in SKOS, PSH can be used not only for describing documents in a library, but also for indexing web pages. Everyone can use PSH for free. PSH is a part of the Linked Open Data cloud diagram (LOD cloud diagram). The image of the LOD cloud diagram shows datasets that have been published in Linked Data format, by contributors to the Linked Open Data community project and other individuals and organisations. == History and development == The PSH preparation project started in 1993, supported by several grants from the Czech Ministry of Culture and Czech Ministry of Education, Youth and Sport. Since 1995, PSH has been used for indexing the State Technical Library's documents. Starting 1997, PSH has been distributed to other libraries and companies, originally as a commercial, paid product; since 2009 for free. In 2000, the State Technical Library received a grant from the Ministry of Culture to translate PSH into English. The next milestone in its development was its releasing in the SKOS format, in 2009. The vast majority of new subject headings is suggested and approved by the indexing experts from the National Technical Library. However, the users and public can also make suggestions, using an online form, which are then assessed by the experts. The main decisions about the development and the future of PSH are done by the Committee for Coordination of Polythematic Structured Subject Heading System. The Committee consists of specialists from the National Technical Library and cooperating institutions, and representatives from the libraries and companies which use PSH. The Committee meets once a year in the National Technical Library; in the meantime, the members communicate using an electronic mailing list. == Browsing PSH == PSH Browser was released in June 2009. It serves for browsing the PSH system and its distribution in SKOS format. This tool navigates users through PSH from general to specific terms. Users can also use the Search field. PSH manager tool was released in 2012. It serves as an indexing tool especially to catalogers. Catalogers can easy orient in its clear structure. All the terms in PSH manager contain link to the catalogue of NTK. There can be also viewed the record in MARC21 format. == Autoindexing == In 2012 was released beta version of autoindexing application. It is accessible on Autoindexing. Users enter chosen text into indexing field and activate indexing. In few seconds the terms describing content are displayed. == PSH structure == PSH is a tree structure with 44 thematic sections. Subject headings are included in a hierarchy of six (or seven) levels according to their semantic content and specificity. There are hierarchical, associative ("see also") and equivalence ("see") relations in PSH. Hierarchical relations are represented by broader and narrower terms (e.g. physical diagnostic methods is broader term to electrocardiography, and on the other hand, electrocardiography is narrower term to physical diagnostic methods). Equivalence relations link subject headings with their nonpreferred versions (e.g. electrocardiography and ECG). Moreover, associative relations are used to link related subject headings from different parts of PSH, regardless their affiliation to a section, (e.g. electrocardiography: see also cardiology). Every subject heading belongs to just one section, which has its own two-character abbreviation, assigned to every subject heading of the section. This enables users to recognize affiliation of subject headings from lower levels to the thematic sections. The 44 thematic sections have following root nodes: == PSH formats == The main format for storage, maintenance and sharing PSH is the MARC 21 Format for Authority Data, which is implemented in library automated systems. PSH is also available in SKOS, using RDF/XML syntax, which is a version suitable for web distribution. Single headings can be accessed on the PSH website through URI links. Alternatively, the whole vocabulary can be downloaded in one file. It is possible to display tags from PSH (metadata snippets – Dublin Core and CommonTag), which can be embedded in an HTML document to provide its semantic description in a machine-readable way. == New subject headings == New subject headings are primarily obtained through the log analysis in the National Technical Library's on-line catalogue of documents, which are the terms used by end-users when searching various documents. Google Analytics service is now used for gaining search queries used by users. Within the data analysis, users queries are divided into seven categories that contain the title of the document, person, subject, action, institution, geographical terms and others. Then the candidates for new preferred terms and non-preferred terms are identified in the subject category. Users can suggest preferred or non-preferred terms through the web form or via e-mail psh(@)techlib.cz. == PSH and Creative Commons == PSH/SKOS has been available under the Creative Commons License CC BY 3.0 CZ (Attribution-ShareAlike 3.0 Czech Republic)since 2011. Users are free to copy, distribute, display and perform the work and make derivative works, but they must give the original author credit and if they alter, transform, or build upon this work, they have to distribute the resulting work only under a licence identical to this one. Users can download all data in one zip file, which is continuously updated.

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  • Library classification

    Library classification

    A library classification is a system used within a library to organize materials, including books, sound and video recordings, electronic materials, etc., both on shelves and in catalogs and indexes. Each item is typically assigned a call number, which identifies the location of the item within the system. Materials can be arranged by many different factors, typically in either a hierarchical tree structure based on the subject or using a faceted classification system, which allows the assignment of multiple classifications to an object, enabling the classifications to be ordered in many ways. == Description == Library classification is an important and crucial aspect in library and information science. It is distinct from scientific classification in that it has as its goal to provide a useful ordering of documents rather than a theoretical organization of knowledge. Although it has the practical purpose of creating a physical ordering of documents, it does generally attempt to adhere to accepted scientific knowledge. Library classification helps to accommodate all the newly published literature in an already created order of arrangement in a filial sequence. Library classification can be defined as the arrangement of books on shelves, or description of them, in the manner which is most useful to those who read with the ultimate aim of grouping similar things together. Library classification is meant to achieve these four purposes: ordering the fields of knowledge in a systematic way, bring related items together in the most helpful sequence, provide orderly access on the shelf, and provide a location for an item on the shelf. Library classification is distinct from the application of subject headings in that classification organizes knowledge into a systematic order, while subject headings provide access to intellectual materials through vocabulary terms that may or may not be organized as a knowledge system. The characteristics that a bibliographic classification demands for the sake of reaching these purposes are: a useful sequence of subjects at all levels, a concise memorable notation, and a host of techniques and devices of number synthesis. == History == Library classifications were preceded by classifications used by bibliographers such as Conrad Gessner. The earliest library classification schemes organized books in broad subject categories. The earliest known library classification scheme is the Pinakes by Callimachus, a scholar at the Library of Alexandria during the third century BC. During the Renaissance and Reformation era, "Libraries were organized according to the whims or knowledge of individuals in charge." This changed the format in which various materials were classified. Some collections were classified by language and others by how they were printed. After the printing revolution in the sixteenth century, the increase in available printed materials made such broad classification unworkable, and more granular classifications for library materials had to be developed in the nineteenth century. In 1627 Gabriel Naudé published a book called Advice on Establishing a Library. At the time, he was working in the private library of Président à mortier Henri de Mesmes II. Mesmes had around 8,000 printed books and many more Greek, Latin and French written manuscripts. Although it was a private library, scholars with references could access it. The purpose of Advice on Establishing a Library was to identify rules for private book collectors to organize their collections in a more orderly way to increase the collection's usefulness and beauty. Naudé developed a classification system based on seven different classes: theology, medicine, jurisprudence, history, philosophy, mathematics, and the humanities. These seven classes would later be increased to twelve. Advice on Establishing a Library was about a private library, but within the same book, Naudé encouraged the idea of public libraries open to all people regardless of their ability to pay for access to the collection. One of the most famous libraries that Naudé helped improve was the Bibliothèque Mazarine in Paris. Naudé spent ten years there as a librarian. Because of Naudé's strong belief in free access to libraries to all people, the Bibliothèque Mazarine became the first public library in France around 1644. Although libraries created order within their collections from as early as the fifth century BC, the Paris Bookseller's classification, developed in 1842 by Jacques Charles Brunet, is generally seen as the first of the modern book classifications. Brunet provided five major classes: theology, jurisprudence, sciences and arts, belles-lettres, and history. Classification can now be seen as a provider of subject access to information in a networked environment. == Types == There are many standard systems of library classification in use, and many more have been proposed over the years. However, in general, classification systems can be divided into three types depending on how they are used: === Universal schemes === Covers all subjects, e.g. the Dewey Decimal Classification (DDC), Universal Decimal Classification (UDC), and Colon Classification (CC). === Specific classification schemes === Covers particular subjects or types of materials, e.g. Iconclass (art), British Catalogue of Music Classification, and Dickinson classification (music), or the NLM Classification (medicine). === National schemes === Specially created for certain countries, e.g. Swedish library classification system, SAB (Sveriges Allmänna Biblioteksförening). The Library of Congress Classification was designed around the collection of the US Library of Congress and has an American, European, and Christian bias. Nevertheless, it is used widely in large academic and research libraries. In terms of functionality, classification systems are often described as: === Enumerative === Subject headings are listed alphabetically, with numbers assigned to each heading in alphabetical order. === Hierarchical === Subjects are divided hierarchically, from most general to most specific. === Faceted/analytico-synthetic === Subjects are divided into mutually exclusive orthogonal facets. There are few completely enumerative systems or faceted systems; most systems are a blend but favouring one type or the other. The most common classification systems, LCC and DDC, are essentially enumerative, though with some hierarchical and faceted elements (more so for DDC), especially at the broadest and most general level. The first true faceted system was the colon classification of S. R. Ranganathan. == Methods or systems == Classification types denote the classification or categorization according to the form or characteristics or qualities of a classification scheme or schemes. Method and system has similar meaning. Method or methods or system means the classification schemes like Dewey Decimal Classification or Universal Decimal Classification. The types of classification is for identifying and understanding or education or research purposes while classification method means those classification schemes like DDC, UDC. === English language universal classification systems === The most common systems in English-speaking countries are: Dewey Decimal Classification (DDC) Library of Congress Classification (LCC) Universal Decimal Classification (UDC) Other systems include: Book Industry Standards and Communications (BISAC), originally developed for use by U.S. booksellers, has become increasingly popular in libraries. Bliss bibliographic classification used in some British libraries Colon classification (CC) Garside classification used in most libraries of University College London Gladstone Library Classification, devised by W.E. Gladstone and used exclusively at Gladstone's Library Harvard-Yenching Classification, an English classification system for Chinese language materials === Non-English universal classification systems === German Regensburger Verbundklassifikation (RVK) A system of book classification for Chinese libraries (Liu's Classification) library classification for user New Classification Scheme for Chinese Libraries Nippon Decimal Classification (NDC) Chinese Library Classification (CLC) Korean Decimal Classification (KDC) Russian Library-Bibliographical Classification (BBK) Swedish library classification system (SAB) === Universal classification systems that rely on synthesis (faceted systems) === Bliss bibliographic classification Colon classification Cutter Expansive Classification Universal Decimal Classification Newer classification systems tend to use the principle of synthesis (combining codes from different lists to represent the different attributes of a work) heavily, which is comparatively lacking in LC or DDC. == Practice == Library classification is associated with library (descriptive) cataloging under the rubric of cataloging and classification, sometimes grouped together as technical serv

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  • Proximal gradient methods for learning

    Proximal gradient methods for learning

    Proximal gradient (forward backward splitting) methods for learning is an area of research in optimization and statistical learning theory which studies algorithms for a general class of convex regularization problems where the regularization penalty may not be differentiable. One such example is ℓ 1 {\displaystyle \ell _{1}} regularization (also known as Lasso) of the form min w ∈ R d 1 n ∑ i = 1 n ( y i − ⟨ w , x i ⟩ ) 2 + λ ‖ w ‖ 1 , where x i ∈ R d and y i ∈ R . {\displaystyle \min _{w\in \mathbb {R} ^{d}}{\frac {1}{n}}\sum _{i=1}^{n}(y_{i}-\langle w,x_{i}\rangle )^{2}+\lambda \|w\|_{1},\quad {\text{ where }}x_{i}\in \mathbb {R} ^{d}{\text{ and }}y_{i}\in \mathbb {R} .} Proximal gradient methods offer a general framework for solving regularization problems from statistical learning theory with penalties that are tailored to a specific problem application. Such customized penalties can help to induce certain structure in problem solutions, such as sparsity (in the case of lasso) or group structure (in the case of group lasso). == Relevant background == Proximal gradient methods are applicable in a wide variety of scenarios for solving convex optimization problems of the form min x ∈ H F ( x ) + R ( x ) , {\displaystyle \min _{x\in {\mathcal {H}}}F(x)+R(x),} where F {\displaystyle F} is convex and differentiable with Lipschitz continuous gradient, R {\displaystyle R} is a convex, lower semicontinuous function which is possibly nondifferentiable, and H {\displaystyle {\mathcal {H}}} is some set, typically a Hilbert space. The usual criterion of x {\displaystyle x} minimizes F ( x ) + R ( x ) {\displaystyle F(x)+R(x)} if and only if ∇ ( F + R ) ( x ) = 0 {\displaystyle \nabla (F+R)(x)=0} in the convex, differentiable setting is now replaced by 0 ∈ ∂ ( F + R ) ( x ) , {\displaystyle 0\in \partial (F+R)(x),} where ∂ φ {\displaystyle \partial \varphi } denotes the subdifferential of a real-valued, convex function φ {\displaystyle \varphi } . Given a convex function φ : H → R {\displaystyle \varphi :{\mathcal {H}}\to \mathbb {R} } an important operator to consider is its proximal operator prox φ : H → H {\displaystyle \operatorname {prox} _{\varphi }:{\mathcal {H}}\to {\mathcal {H}}} defined by prox φ ⁡ ( u ) = arg ⁡ min x ∈ H φ ( x ) + 1 2 ‖ u − x ‖ 2 2 , {\displaystyle \operatorname {prox} _{\varphi }(u)=\operatorname {arg} \min _{x\in {\mathcal {H}}}\varphi (x)+{\frac {1}{2}}\|u-x\|_{2}^{2},} which is well-defined because of the strict convexity of the ℓ 2 {\displaystyle \ell _{2}} norm. The proximal operator can be seen as a generalization of a projection. We see that the proximity operator is important because x ∗ {\displaystyle x^{}} is a minimizer to the problem min x ∈ H F ( x ) + R ( x ) {\displaystyle \min _{x\in {\mathcal {H}}}F(x)+R(x)} if and only if x ∗ = prox γ R ⁡ ( x ∗ − γ ∇ F ( x ∗ ) ) , {\displaystyle x^{}=\operatorname {prox} _{\gamma R}\left(x^{}-\gamma \nabla F(x^{})\right),} where γ > 0 {\displaystyle \gamma >0} is any positive real number. === Moreau decomposition === One important technique related to proximal gradient methods is the Moreau decomposition, which decomposes the identity operator as the sum of two proximity operators. Namely, let φ : X → R {\displaystyle \varphi :{\mathcal {X}}\to \mathbb {R} } be a lower semicontinuous, convex function on a vector space X {\displaystyle {\mathcal {X}}} . We define its Fenchel conjugate φ ∗ : X → R {\displaystyle \varphi ^{}:{\mathcal {X}}\to \mathbb {R} } to be the function φ ∗ ( u ) := sup x ∈ X ⟨ x , u ⟩ − φ ( x ) . {\displaystyle \varphi ^{}(u):=\sup _{x\in {\mathcal {X}}}\langle x,u\rangle -\varphi (x).} The general form of Moreau's decomposition states that for any x ∈ X {\displaystyle x\in {\mathcal {X}}} and any γ > 0 {\displaystyle \gamma >0} that x = prox γ φ ⁡ ( x ) + γ prox φ ∗ / γ ⁡ ( x / γ ) , {\displaystyle x=\operatorname {prox} _{\gamma \varphi }(x)+\gamma \operatorname {prox} _{\varphi ^{}/\gamma }(x/\gamma ),} which for γ = 1 {\displaystyle \gamma =1} implies that x = prox φ ⁡ ( x ) + prox φ ∗ ⁡ ( x ) {\displaystyle x=\operatorname {prox} _{\varphi }(x)+\operatorname {prox} _{\varphi ^{}}(x)} . The Moreau decomposition can be seen to be a generalization of the usual orthogonal decomposition of a vector space, analogous with the fact that proximity operators are generalizations of projections. In certain situations it may be easier to compute the proximity operator for the conjugate φ ∗ {\displaystyle \varphi ^{}} instead of the function φ {\displaystyle \varphi } , and therefore the Moreau decomposition can be applied. This is the case for group lasso. == Lasso regularization == Consider the regularized empirical risk minimization problem with square loss and with the ℓ 1 {\displaystyle \ell _{1}} norm as the regularization penalty: min w ∈ R d 1 n ∑ i = 1 n ( y i − ⟨ w , x i ⟩ ) 2 + λ ‖ w ‖ 1 , {\displaystyle \min _{w\in \mathbb {R} ^{d}}{\frac {1}{n}}\sum _{i=1}^{n}(y_{i}-\langle w,x_{i}\rangle )^{2}+\lambda \|w\|_{1},} where x i ∈ R d and y i ∈ R . {\displaystyle x_{i}\in \mathbb {R} ^{d}{\text{ and }}y_{i}\in \mathbb {R} .} The ℓ 1 {\displaystyle \ell _{1}} regularization problem is sometimes referred to as lasso (least absolute shrinkage and selection operator). Such ℓ 1 {\displaystyle \ell _{1}} regularization problems are interesting because they induce sparse solutions, that is, solutions w {\displaystyle w} to the minimization problem have relatively few nonzero components. Lasso can be seen to be a convex relaxation of the non-convex problem min w ∈ R d 1 n ∑ i = 1 n ( y i − ⟨ w , x i ⟩ ) 2 + λ ‖ w ‖ 0 , {\displaystyle \min _{w\in \mathbb {R} ^{d}}{\frac {1}{n}}\sum _{i=1}^{n}(y_{i}-\langle w,x_{i}\rangle )^{2}+\lambda \|w\|_{0},} where ‖ w ‖ 0 {\displaystyle \|w\|_{0}} denotes the ℓ 0 {\displaystyle \ell _{0}} "norm", which is the number of nonzero entries of the vector w {\displaystyle w} . Sparse solutions are of particular interest in learning theory for interpretability of results: a sparse solution can identify a small number of important factors. === Solving for L1 proximity operator === For simplicity we restrict our attention to the problem where λ = 1 {\displaystyle \lambda =1} . To solve the problem min w ∈ R d 1 n ∑ i = 1 n ( y i − ⟨ w , x i ⟩ ) 2 + ‖ w ‖ 1 , {\displaystyle \min _{w\in \mathbb {R} ^{d}}{\frac {1}{n}}\sum _{i=1}^{n}(y_{i}-\langle w,x_{i}\rangle )^{2}+\|w\|_{1},} we consider our objective function in two parts: a convex, differentiable term F ( w ) = 1 n ∑ i = 1 n ( y i − ⟨ w , x i ⟩ ) 2 {\displaystyle F(w)={\frac {1}{n}}\sum _{i=1}^{n}(y_{i}-\langle w,x_{i}\rangle )^{2}} and a convex function R ( w ) = ‖ w ‖ 1 {\displaystyle R(w)=\|w\|_{1}} . Note that R {\displaystyle R} is not strictly convex. Let us compute the proximity operator for R ( w ) {\displaystyle R(w)} . First we find an alternative characterization of the proximity operator prox R ⁡ ( x ) {\displaystyle \operatorname {prox} _{R}(x)} as follows: u = prox R ⁡ ( x ) ⟺ 0 ∈ ∂ ( R ( u ) + 1 2 ‖ u − x ‖ 2 2 ) ⟺ 0 ∈ ∂ R ( u ) + u − x ⟺ x − u ∈ ∂ R ( u ) . {\displaystyle {\begin{aligned}u=\operatorname {prox} _{R}(x)\iff &0\in \partial \left(R(u)+{\frac {1}{2}}\|u-x\|_{2}^{2}\right)\\\iff &0\in \partial R(u)+u-x\\\iff &x-u\in \partial R(u).\end{aligned}}} For R ( w ) = ‖ w ‖ 1 {\displaystyle R(w)=\|w\|_{1}} it is easy to compute ∂ R ( w ) {\displaystyle \partial R(w)} : the i {\displaystyle i} th entry of ∂ R ( w ) {\displaystyle \partial R(w)} is precisely ∂ | w i | = { 1 , w i > 0 − 1 , w i < 0 [ − 1 , 1 ] , w i = 0. {\displaystyle \partial |w_{i}|={\begin{cases}1,&w_{i}>0\\-1,&w_{i}<0\\\left[-1,1\right],&w_{i}=0.\end{cases}}} Using the recharacterization of the proximity operator given above, for the choice of R ( w ) = ‖ w ‖ 1 {\displaystyle R(w)=\|w\|_{1}} and γ > 0 {\displaystyle \gamma >0} we have that prox γ R ⁡ ( x ) {\displaystyle \operatorname {prox} _{\gamma R}(x)} is defined entrywise by ( prox γ R ⁡ ( x ) ) i = { x i − γ , x i > γ 0 , | x i | ≤ γ x i + γ , x i < − γ , {\displaystyle \left(\operatorname {prox} _{\gamma R}(x)\right)_{i}={\begin{cases}x_{i}-\gamma ,&x_{i}>\gamma \\0,&|x_{i}|\leq \gamma \\x_{i}+\gamma ,&x_{i}<-\gamma ,\end{cases}}} which is known as the soft thresholding operator S γ ( x ) = prox γ ‖ ⋅ ‖ 1 ⁡ ( x ) {\displaystyle S_{\gamma }(x)=\operatorname {prox} _{\gamma \|\cdot \|_{1}}(x)} . === Fixed point iterative schemes === To finally solve the lasso problem we consider the fixed point equation shown earlier: x ∗ = prox γ R ⁡ ( x ∗ − γ ∇ F ( x ∗ ) ) . {\displaystyle x^{}=\operatorname {prox} _{\gamma R}\left(x^{}-\gamma \nabla F(x^{})\right).} Given that we have computed the form of the proximity operator explicitly, then we can define a standard fixed point iteration procedure. Namely, fix some initial w 0 ∈ R d {\displaystyle w^{0}\in \mathbb {R} ^{d}} , and for k = 1 , 2 , … {\displaystyle k=1,2,\ldots } define w k + 1 = S γ ( w k − γ ∇ F ( w k ) ) . {\displaystyle w^{k+1}=S_{\gamma }\left(w^{k}-\gamma \nabla F\l

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  • Aurora (supercomputer)

    Aurora (supercomputer)

    Aurora is an exascale supercomputer that was sponsored by the United States Department of Energy (DOE) and designed by Intel and Cray for Argonne National Laboratory. It was briefly the second fastest supercomputer in the world from November 2023 to June 2024. The cost was estimated in 2019 to be US$500 million. Olivier Franza is the chief architect and principal investigator of this design. == History == In 2013 DOE presented a proposal for an "exascale" supercomputer, capable of speeds in the neighborhood of 1 exaFLOP (1018 floating point mathematical operations per second) with a maximum power consumption of 20 megawatts (MW) by 2020. Aurora was first announced in 2015 and to be finished in 2018. It was expected to have a speed of 180 petaFLOPS which would be around the speed of Summit. Aurora was meant to be the most powerful supercomputer at the time of its launch and to be built by Cray with Intel processors. Later, in 2017, Intel announced that Aurora would be delayed to 2021 but scaled up to 1 exaFLOP. In March 2019, DOE said that it would build the first supercomputer with a performance of one exaFLOP in the United States in 2021. In October 2020, DOE said that Aurora would be delayed again for a further six months, and would no longer be the first exascale computer in the US. In late October 2021 Intel announced that Aurora would now exceed 2 exaFLOPS in peak double-precision compute – That claim however never was realized. The system was fully installed on June 22, 2023. In May 2024, Aurora appeared at number two on the Top500 supercomputer list, with a performance of 1.012 exaFLOPS, marking the second entry of an exascale capable system on the Top500. == Usage == Functions include research on brain structure, nuclear fusion, low carbon technologies, subatomic particles, cancer and cosmology. It will also develop new materials that will be useful for batteries and more efficient solar cells. It is to be available to the general scientific community. == Architecture == Aurora has 10,624 nodes, with each node being composed of two Intel Xeon Max processors, six Intel Max series GPUs and a unified memory architecture, providing a maximum computing power of 130 teraFLOPS per node. It has around 10 petabytes of memory and 230 petabytes of storage. The machine is stated to consume around 39 MW of power. For comparison, the fastest computer in the world today, El Capitan uses 30 MW, while another Top 500 System, Frontier uses 24 MW.

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  • Composite Capability/Preference Profiles

    Composite Capability/Preference Profiles

    Composite Capability/Preference Profiles (CC/PP) is a specification for defining capabilities and preferences of user agents (also known as "delivery context"). The delivery context can be used to guide the process of tailoring content for a user agent. CC/PP is a vocabulary extension of the Resource Description Framework (RDF). The CC/PP specification is maintained by the W3C's Ubiquitous Web Applications Working Group (UWAWG) Working Group. == History == Composite Capability/Preference Profiles (CC/PP): Structure and Vocabularies 1.0 became a W3C recommendation on 15 January 2004. A "Last-Call Working-Draft" of CC/PP 2.0 was issued in April 2007

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  • Andrew Ng

    Andrew Ng

    Andrew Yan-Tak Ng (Chinese: 吳恩達; born April 18, 1976) is a British-American computer scientist and technology entrepreneur focusing on machine learning and artificial intelligence (AI). Ng was a cofounder and head of Google Brain and was the former Chief Scientist at Baidu. Ng is an adjunct professor at Stanford University (formerly associate professor and Director of its Stanford AI Lab or SAIL). Ng has also worked in online education, cofounding Coursera and DeepLearning.AI. He has spearheaded many efforts to "democratize deep learning" teaching over 8 million students through his online courses. Ng is renowned globally in computer science, recognized in Time magazine's 100 Most Influential People in 2012 and Fast Company's Most Creative People in 2014. His influence extends to being named in the Time100 AI Most Influential People in 2023. In 2018, he launched and currently heads the AI Fund, initially a $175-million investment fund for backing artificial intelligence startups. He has founded Landing AI, which provides AI-powered SaaS products. On April 11, 2024, Amazon announced Ng's appointment to its board of directors. == Early life and education == Andrew Yan-Tak Ng was born in London, in 1976 to Ronald Paul Ng, a hematologist and lecturer at UCL Medical School, and Tisa Ho, an arts administrator working at the London Film Festival. His parents were both immigrants from Hong Kong. His family moved back to Hong Kong and he spent his early childhood there. In 1984 he and his family moved to Singapore. Ng attended and graduated from Raffles Institution. In 1997, he earned his undergraduate degree with a triple major in computer science, statistics, and economics from Carnegie Mellon University in Pittsburgh, Pennsylvania. Between 1996 and 1998 he also conducted research on reinforcement learning, model selection, and feature selection at the AT&T Bell Labs. In 1998, Ng earned his master's degree in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts. At MIT, he built the first publicly available, automatically indexed web-search engine for research papers on the web. It was a precursor to CiteSeerX/ResearchIndex, but specialized in machine learning. In 2002, he received his Doctor of Philosophy (Ph.D.) in Computer Science from the University of California, Berkeley, under the supervision of Michael I. Jordan. His thesis is titled "Shaping and policy search in reinforcement learning" and is well-cited to this day. == Career == === Academia and teaching === Ng started working as an assistant professor at Stanford University in 2002 and as an associate professor in 2009. Ng is a professor at Stanford University departments of Computer Science and electrical engineering. He served as the director of the Stanford Artificial Intelligence Laboratory (SAIL), where he taught students and undertook research related to data mining, big data, and machine learning. His machine learning course CS229 at Stanford is the most popular course offered on campus with over 1,000 students enrolling some years. As of 2020, three of the most popular courses on Coursera are Ng's: Machine Learning (#1), AI for Everyone (#5), Neural Networks and Deep Learning (#6). In 2008, his group at Stanford was one of the first in the US to start advocating the use of GPUs in deep learning. The rationale was that an efficient computation infrastructure could speed up statistical model training by orders of magnitude, ameliorating some of the scaling issues associated with big data. At the time it was a controversial and risky decision, but since then and following Ng's lead, GPUs have become a cornerstone in the field. Since 2017, Ng has been advocating the shift to high-performance computing (HPC) for scaling up deep learning and accelerating progress in the field. In 2012, along with Stanford computer scientist Daphne Koller he cofounded and was CEO of Coursera, a website that offers free online courses to everyone. It took off with over 100,000 students registered for Ng's popular CS229A course. Today, several million people have enrolled in Coursera courses, making the site one of the leading massive open online courses (MOOCs) in the world. === Industry === From 2011 to 2012, he worked at Google, where he founded and directed the Google Brain Deep Learning Project with Jeff Dean, Greg Corrado, and Rajat Monga. In 2014, he joined Baidu as chief scientist, and carried out research related to big data and AI. There he set up several research teams for things like facial recognition and Melody, an AI chatbot for healthcare. He also developed for the company the AI platform called DuerOS and other technologies that positioned Baidu ahead of Google in the discourse and development of AI. In March 2017, he announced his resignation from Baidu. He soon afterward launched DeepLearning.AI, an online series of deep learning courses (including the AI for Good Specialization). Then Ng launched LandingAI, which provides AI-powered SaaS products. In January 2018, Ng unveiled the AI Fund, raising $175 million to invest in new startups. In November 2021, LandingAI secured a $57 million round of series A funding led by McRock Capital, to help enterprises adopt AI. In October 2024, Ng's AI Fund made its first investment in India, backing AI healthcare startup Jivi, which uses AI for diagnoses, treatment recommendations, and administrative tasks. The investment highlights the growth of India's AI sector, expected to reach $22 billion by 2027. === Research === Ng researches primarily in machine learning, deep learning, machine perception, computer vision, and natural language processing; and is one of the world's most famous and influential computer scientists. He's frequently won best paper awards at academic conferences and has had a huge impact on the field of AI, computer vision, and robotics. During graduate school, together with David M. Blei and Michael I. Jordan, Ng co-authored the influential paper that introduced latent Dirichlet allocation (LDA) for his thesis on reinforcement learning for drones. His early work includes the Stanford Autonomous Helicopter project, which developed one of the most capable autonomous helicopters in the world. He was the leading scientist and principal investigator on the STAIR (Stanford Artificial Intelligence Robot) project, which resulted in Robot Operating System (ROS), a widely used open source software robotics platform. His vision to build an AI robot and put a robot in every home inspired Scott Hassan to back him and create Willow Garage. He is also one of the founding team members for the Stanford WordNet project, which uses machine learning to expand the Princeton WordNet database created by Christiane Fellbaum. In 2011, Ng founded the Google Brain project at Google, which developed large-scale artificial neural networks using Google's distributed computing infrastructure. Among its notable results was a neural network trained using deep learning algorithms on 16,000 CPU cores, which learned to recognize cats after watching only YouTube videos, and without ever having been told what a "cat" is. The project's technology is also currently used in the Android operating system's speech recognition system. === Views on AI === Ng thinks that the real threat is contemplating the future of work: "Rather than being distracted by evil killer robots, the challenge to labor caused by these machines is a conversation that academia and industry and government should have." He has emphasized the importance of expanding access to AI education, stating that empowering people around the world to use AI tools is essential to building AI applications. In a December 2023 Financial Times interview, Ng highlighted concerns regarding the impact of potential regulations on open-source AI, emphasizing how reporting, licensing, and liability risks could unfairly burden smaller firms and stifle innovation. He argued that regulating basic technologies like open-source models could hinder progress without markedly enhancing safety. Ng advocated for carefully designed regulations to prevent obstacles to the development and distribution of beneficial AI technologies. In a June 2024 interview with the Financial Times, Ng expressed concerns about proposed AI legislation in California that would have required developers to implement safety mechanisms such as a "kill switch" for advanced models. He described the bill as creating "massive liabilities for science-fiction risks" and said it "stokes fear in anyone daring to innovate." Other critics argued the bill would impose burdens on open-source developers and smaller AI companies. The bill was ultimately vetoed by Governor Gavin Newsom in September 2024. == Online education: massive open online course == In 2011, Stanford launched a total of three massive open online course (MOOCs) on machine learning (CS229a), databases, and AI, taught by Ng

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  • Teaspiller

    Teaspiller

    Teaspiller was a US-based web application for customers to find accountants and hire them to do their taxes and accounting online. In 2013 the company was acquired by Intuit, Inc and added to its TurboTax product line. The Teaspiller employees and code were all acquired and the product was renamed as "TurboTax CPA select". It enabled accountants to work remotely with clients (share files, send secure messages, schedule appointments), as well as find new clients looking for their specific skills through a complex search algorithm. This was done through extended profiles containing licensing information, professional histories, user ratings, peer endorsements, association memberships, and practice areas. The service had been called an H&R Block killer by Business Insider as it helped customers find accountants to prepare tax returns online. As of 2011 it had 20,000 US accountants listed on the site. The application was built using the Django framework. == History == Teaspiller was built by Vemdara, LLC, a web company based in New York and founded in 2009 by Amit Vemuri (a former VP at Travelocity). The web application was launched in 2010. In 2013 the company was acquired by Intuit as part of their TurboTax product line and renamed as "TurboTax CPA select".

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  • Blockhead (thought experiment)

    Blockhead (thought experiment)

    Blockhead is a theoretical computer system invented as part of a thought experiment by philosopher Ned Block, which appeared in a paper titled "Psychologism and Behaviorism". Block did not personally name the computer in the paper. == Overview == In "Psychologism and Behaviorism", Block argues that the internal mechanism of a system is important in determining whether that system is intelligent and claims to show that a non-intelligent system could pass the Turing test. Block asks the reader to imagine a conversation lasting any given amount of time. He states that given the nature of language, there are a finite number of syntactically and grammatically correct sentences that can be used to start a conversation. Consequently, there is a limit to how many "sensible" responses can be made to the first sentence, then to the second sentence, and so on until the conversation ends. Block then asks the reader to imagine a computer which had been programmed with all the sentences in theory, if not in practice. Block argues that such a machine could continue a conversation with a person on any topic because the computer would be programmed with every sentence that it was possible to use so the computer would be able to pass the Turing test despite the fact that—according to Block—it was not intelligent. Block says that this does not show that there is only one correct internal structure for generating intelligence but simply that some internal structures do not generate intelligence. The argument is related to John Searle's Chinese room.

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  • Defeasible logic

    Defeasible logic

    Defeasible logic is a non-monotonic logic proposed by Donald Nute to formalize defeasible reasoning. In defeasible logic, there are three different types of propositions: strict rules specify that a fact is always a consequence of another; defeasible rules specify that a fact is typically a consequence of another; undercutting defeaters specify exceptions to defeasible rules. A priority ordering over the defeasible rules and the defeaters can be given. During the process of deduction, the strict rules are always applied, while a defeasible rule can be applied only if no defeater of a higher priority specifies that it should not.

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