AI Generator Zdjec

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  • Chinchilla (language model)

    Chinchilla (language model)

    Chinchilla is a family of large language models (LLMs) developed by the research team at Google DeepMind, presented in March 2022. == Models == It is named "chinchilla" because it is a further development over a previous model family named Gopher. Both model families were trained in order to investigate the scaling laws of large language models. It claimed to outperform GPT-3. It considerably simplifies downstream utilization because it requires much less computer power for inference and fine-tuning. Based on the training of previously employed language models, it has been determined that if one doubles the model size, one must also have twice the number of training tokens. This hypothesis has been used to train Chinchilla by DeepMind. Similar to Gopher in terms of cost, Chinchilla has 70B parameters and four times as much data. Chinchilla has an average accuracy of 67.5% on the Measuring Massive Multitask Language Understanding (MMLU) benchmark, which is 7% higher than Gopher's performance. Chinchilla was still in the testing phase as of January 12, 2023. Chinchilla contributes to developing an effective training paradigm for large autoregressive language models with limited compute resources. The Chinchilla team recommends that the number of training tokens is twice for every model size doubling, meaning that using larger, higher-quality training datasets can lead to better results on downstream tasks. It has been used for the Flamingo vision-language model. == Architecture == Both the Gopher family and Chinchilla family are families of transformer models. In particular, they are essentially the same as GPT-2, with different sizes and minor modifications. Gopher family uses RMSNorm instead of LayerNorm; relative positional encoding rather than absolute positional encoding. The Chinchilla family is the same as the Gopher family, but trained with AdamW instead of Adam optimizer. The Gopher family contains six models of increasing size, from 44 million parameters to 280 billion parameters. They refer to the largest one as "Gopher" by default. Similar naming conventions apply for the Chinchilla family. Table 1 of shows the entire Gopher family: Table 4 of compares the 70-billion-parameter Chinchilla with Gopher 280B.

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  • Thomas G. Dietterich

    Thomas G. Dietterich

    Thomas G. Dietterich is emeritus professor of computer science at Oregon State University. He is one of the pioneers of the field of machine learning. He served as executive editor of Machine Learning (journal) (1992–98) and helped co-found the Journal of Machine Learning Research. In response to the media's attention on the dangers of artificial intelligence, Dietterich has been quoted for an academic perspective to a broad range of media outlets including National Public Radio, Business Insider, Microsoft Research, CNET, and The Wall Street Journal. Among his research contributions were the invention of error-correcting output coding to multi-class classification, the formalization of the multiple-instance problem, the MAXQ framework for hierarchical reinforcement learning, and the development of methods for integrating non-parametric regression trees into probabilistic graphical models. == Biography and education == Thomas Dietterich was born in South Weymouth, Massachusetts, in 1954. His family later moved to New Jersey and then again to Illinois, where Tom graduated from Naperville Central High School. Dietterich then entered Oberlin College and began his undergraduate studies. In 1977, Dietterich graduated from Oberlin with a degree in mathematics, focusing on probability and statistics. Dietterich spent the following two years at the University of Illinois, Urbana-Champaign. After those two years, he began his doctoral studies in the Department of Computer Science at Stanford University. Dietterich received his Ph.D. in 1984 and moved to Corvallis, Oregon, where he was hired as an assistant professor in computer science. in 2013, he was named "Distinguished Professor". In 2016, Dietterich retired from his position at Oregon State University. Throughout his career, Dietterich has worked to promote scientific publication and conference presentations. For many years, he was the editor of the MIT Press series on Adaptive Computation and Machine Learning. He also held the position of co-editor of the Morgan Claypool Synthesis Series on Artificial Intelligence and Machine Learning. He has organized several conferences and workshops including serving as Technical Program Co-Chair of the National Conference on Artificial Intelligence (AAAI-90), Technical Program Chair of the Neural Information Processing Systems (NIPS-2000) and General Chair of NIPS-2001. He served as founding President of the International Machine Learning Society and he has been a member of the IMLS Board since its founding. He is currently also a member of the Steering Committee of the Asian Conference on Machine Learning. == Research interests == Professor Dietterich is interested in all aspects of machine learning. There are three major strands of his research. First, he is interested in the fundamental questions of artificial intelligence and how machine learning can provide the basis for building integrated intelligent systems. Second, he is interested in ways that people and computers can collaborate to solve challenging problems. And third, he is interested in applying machine learning to problems in the ecological sciences and ecosystem management as part of the emerging field of computational sustainability. Over his career, he has worked on a wide variety of problems ranging from drug design to user interfaces to computer security. His current focus is on ways that computer science methods can help advance ecological science and improve our management of the Earth's ecosystems. This passion has led to several projects including research in wildfire management, invasive vegetation and understanding the distribution and migration of birds. For example, Dietterich's research is helping scientists at the Cornell Lab of Ornithology answer questions like: How do birds decide to migrate north? How do they know when to land and stopover for a few days? How do they choose where to make a nest? Tens of thousands of volunteer birdwatchers (citizen scientists) all over the world contribute data to the study by submitting their bird sightings to the eBird website. The amount of data is overwhelming – in March 2012 they had over 3.1 million bird observations. Machine learning can uncover patterns in data to model the migration of species. But there are many other applications for the same techniques which will allow organizations to better manage our forests, oceans, and endangered species, as well as improve traffic flow, water systems, the electrical power grid, and more. I realized I wanted to have an impact on something that really mattered – and certainly the whole Earth's ecosystem, of which we are a part, is under threat in so many ways. And so if there's some way that I can use my technical skills to improve both the science base and the tools needed for policy and management decisions, then I would like to do that. I am passionate about that. == Dangers of AI: an academic perspective == Dietterich has argued that the most realistic risks about the dangers of artificial intelligence are basic mistakes, breakdowns and cyberattacks, and the fact that it simply may not always work, rather than machines that become super powerful or destroy the human race. Dietterich considers machines becoming self-aware and trying to exterminate humans to be more science fiction than scientific fact. But to the extent that computer systems are given increasingly dangerous tasks, and asked to learn from and interpret their experiences, he said they may simply make mistakes. Instead, much of the work done in the AI safety community does indeed focus around accidents and design flaws. == Positions held == 2014–2016: President, Association for the Advancement of Artificial Intelligence (AAAI). 2013–present: Distinguished Professor of computer science, Oregon State University. 2011–present: Chief Scientist, BigML, Corvallis, OR. 2005–present: Director of Intelligent Systems Research, School of Electrical Engineering and Computer Science, Oregon State University. 2006–2008: Chief Scientist, Smart Desktop, Inc., Seattle, WA. 2004–2005: Chief Scientist, MyStrands, Inc., Corvallis, OR. 1995-2013: Professor of computer science, Oregon State University. 1998–1999: Visiting Senior Scientist, Institute for the Investigation of Artificial Intelligence, Barcelona, Spain. (Sabbatical leave position) 1988–1995: Associate Professor of computer science, Oregon State University. 1991–1993: Senior Scientist, Arris Pharmaceutical Corporation, S. San Francisco, CA. 1985–1988: Assistant Professor of computer science, Oregon State University. 1979–1984: Research Assistant, Heuristic Programming Project, Department of Computer Science, Stanford University. 1979 (Summer): Member of Technical Staff, Bell Telephone Laboratories, Naperville, Illinois. Computer-to-computer file transfer and micro-code distribution to remote switching systems. 1977 (Summer): Assistant to the Director of Planning and Research, Oberlin College, Oberlin, Ohio. Developed institutional planning database. == Awards and honors == Thomas Dietterich was honored by Oregon State University in the spring of 2013 as a "Distinguished Professor" for his work as a pioneer in the field of machine learning and being one of the mostly highly cited scientists in his field. He has also earned exclusive "Fellow" status in the Association for the Advancement of Artificial Intelligence, the American Association for the Advancement of Science and the Association for Computing Machinery. Over his career, he obtained more than $30 million in research grants, helped build a world-class research group at Oregon State, and created three software companies. He also co-founded two of the field's leading journals and was elected first president of the International Machine Learning Society. His other awards and honors include: ACM Distinguished Lecturer, 2012-2013 Fellow, American Association for the Advancement of Science, 2007 Oregon State University, College of Engineering Collaboration Award, 2004 Winner, JAIR Award for Best Paper in Previous Five Years, 2003 Fellow, Association for Computing Machinery, elected 2003 Oregon State University, College of Engineering Research Award, 1998 Fellow, Association for the Advancement of Artificial Intelligence, elected 1994 NSF Presidential Young Investigator, 1987-92 Nominated for Carter Award for Graduate Teaching, 1987, 1988 IBM Graduate Fellow, 1982, 1983 Upsilon Pi Epsilon, 1996 Sigma Xi, 1979–present State Farm Companies Foundation Fellowship, 1978 Member, Board of Trustees, Oberlin College, 1977-1980 Graduation with Honors in Mathematics, Oberlin College, 1977 Phi Beta Kappa, 1977 National Merit Scholar, 1973 == Selected publications == Liping Liu, Thomas G. Dietterich, Nan Li, Zhi-Hua Zhou (2016). Transductive Optimization of Top k Precision. International Joint Conference on Artificial Intelligence (IJCAI-2016). pp. 1781–1787. New York, NY Md. Amran Siddiqui, Alan Fern, Thomas G. Dietterich, Shubhomoy Da

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  • AI Art Generators Reviews: What Actually Works in 2026

    AI Art Generators Reviews: What Actually Works in 2026

    Comparing the best AI art generator? An AI art generator is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI art generator slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • AI Paraphrasing Tools: Free vs Paid (2026)

    AI Paraphrasing Tools: Free vs Paid (2026)

    In search of the best AI paraphrasing tool? An AI paraphrasing tool is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI paraphrasing tool slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Database index

    Database index

    A database index is a data structure that improves the speed of data retrieval operations on a database table at the cost of additional writes and storage space to maintain the index data structure. Indexes are used to quickly locate data without having to search every row in a database table every time said table is accessed. Indexes can be created using one or more columns of a database table, providing the basis for both rapid random lookups and efficient access of ordered records. An index is a copy of selected columns of data, from a table, that is designed to enable very efficient search. An index normally includes a "key" or direct link to the original row of data from which it was copied, to allow the complete row to be retrieved efficiently. Some databases extend the power of indexing by letting developers create indexes on column values that have been transformed by functions or expressions. For example, an index could be created on upper(last_name), which would only store the upper-case versions of the last_name field in the index. Another option sometimes supported is the use of partial index, where index entries are created only for those records that satisfy some conditional expression. A further aspect of flexibility is to permit indexing on user-defined functions, as well as expressions formed from an assortment of built-in functions. == Usage == === Support for fast lookup === Most database software includes indexing technology that enables sub-linear time lookup to improve performance, as linear search is inefficient for large databases. Suppose a database contains N data items and one must be retrieved based on the value of one of the fields. A simple implementation retrieves and examines each item according to the test. If there is only one matching item, this can stop when it finds that single item, but if there are multiple matches, it must test everything. This means that the number of operations in the average case is O(N) or linear time. Since databases may contain many objects, and since lookup is a common operation, it is often desirable to improve performance. An index is any data structure that improves the performance of lookup. There are many different data structures used for this purpose. There are complex design trade-offs involving lookup performance, index size, and index-update performance. Many index designs exhibit logarithmic (O(log(N))) lookup performance and in some applications it is possible to achieve flat (O(1)) performance. === Policing the database constraints === Indexes are used to police database constraints, such as UNIQUE, EXCLUSION, PRIMARY KEY and FOREIGN KEY. An index may be declared as UNIQUE, which creates an implicit constraint on the underlying table. Database systems usually implicitly create an index on a set of columns declared PRIMARY KEY, and some are capable of using an already-existing index to police this constraint. Many database systems require that both referencing and referenced sets of columns in a FOREIGN KEY constraint are indexed, thus improving performance of inserts, updates and deletes to the tables participating in the constraint. Some database systems support an EXCLUSION constraint that ensures that, for a newly inserted or updated record, a certain predicate holds for no other record. This can be used to implement a UNIQUE constraint (with equality predicate) or more complex constraints, like ensuring that no overlapping time ranges or no intersecting geometry objects would be stored in the table. An index supporting fast searching for records satisfying the predicate is required to police such a constraint. == Index architecture and indexing methods == === Non-clustered === The data is present in arbitrary order, but the logical ordering is specified by the index. The data rows may be spread throughout the table regardless of the value of the indexed column or expression. The non-clustered index tree contains the index keys in sorted order, with the leaf level of the index containing the pointer to the record (page and the row number in the data page in page-organized engines; row offset in file-organized engines). In a non-clustered index, The physical order of the rows is not the same as the index order. The indexed columns are typically non-primary key columns used in JOIN, WHERE, and ORDER BY clauses. There can be more than one non-clustered index on a database table. === Clustered === Clustering alters the data block into a certain distinct order to match the index, resulting in the row data being stored in order. Therefore, only one clustered index can be created on a given database table. Clustered indexes can greatly increase overall speed of retrieval, but usually only where the data is accessed sequentially in the same or reverse order of the clustered index, or when a range of items is selected. Since the physical records are in this sort order on disk, the next row item in the sequence is immediately before or after the last one, and so fewer data block reads are required. The primary feature of a clustered index is therefore the ordering of the physical data rows in accordance with the index blocks that point to them. Some databases separate the data and index blocks into separate files, others put two completely different data blocks within the same physical file(s). === Cluster === When multiple databases and multiple tables are joined, it is called a cluster (not to be confused with clustered index described previously). The records for the tables sharing the value of a cluster key shall be stored together in the same or nearby data blocks. This may improve the joins of these tables on the cluster key, since the matching records are stored together and less I/O is required to locate them. The cluster configuration defines the data layout in the tables that are parts of the cluster. A cluster can be keyed with a B-tree index or a hash table. The data block where the table record is stored is defined by the value of the cluster key. == Column order == The order that the index definition defines the columns in is important. It is possible to retrieve a set of row identifiers using only the first indexed column. However, it is not possible or efficient (on most databases) to retrieve the set of row identifiers using only the second or greater indexed column. For example, in a phone book organized by city first, then by last name, and then by first name, in a particular city, one can easily extract the list of all phone numbers. However, it would be very tedious to find all the phone numbers for a particular last name. One would have to look within each city's section for the entries with that last name. Some databases can do this, others just won't use the index. In the phone book example with a composite index created on the columns (city, last_name, first_name), if we search by giving exact values for all the three fields, search time is minimal—but if we provide the values for city and first_name only, the search uses only the city field to retrieve all matched records. Then a sequential lookup checks the matching with first_name. So, to improve the performance, one must ensure that the index is created on the order of search columns. == Applications and limitations == Indexes are useful for many applications but come with some limitations. Consider the following SQL statement: SELECT first_name FROM people WHERE last_name = 'Smith';. To process this statement without an index the database software must look at the last_name column on every row in the table (this is known as a full table scan). With an index the database simply follows the index data structure (typically a B-tree) until the Smith entry has been found; this is much less computationally expensive than a full table scan. Consider this SQL statement: SELECT email_address FROM customers WHERE email_address LIKE '%@wikipedia.org';. This query would yield an email address for every customer whose email address ends with "@wikipedia.org", but even if the email_address column has been indexed the database must perform a full index scan. This is because the index is built with the assumption that words go from left to right. With a wildcard at the beginning of the search-term, the database software is unable to use the underlying index data structure (in other words, the WHERE-clause is not sargable). This problem can be solved through the addition of another index created on reverse(email_address) and a SQL query like this: SELECT email_address FROM customers WHERE reverse(email_address) LIKE reverse('%@wikipedia.org');. This puts the wild-card at the right-most part of the query (now gro.aidepikiw@%), which the index on reverse(email_address) can satisfy. When the wildcard characters are used on both sides of the search word as %wikipedia.org%, the index available on this field is not used. Rather only a sequential search is performed, which takes ⁠ O ( N ) {\displaystyle

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  • Is an AI Video Generator Worth It in 2026?

    Is an AI Video Generator Worth It in 2026?

    Curious about the best AI video generator? An AI video generator is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI video generator slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Jürgen Schmidhuber

    Jürgen Schmidhuber

    Jürgen Schmidhuber (born 17 January 1963) is a German computer scientist noted for his work in the field of artificial intelligence, specifically artificial neural networks. He has been described by media outlets as a leading pioneer of modern artificial intelligence. He is a scientific director of the Dalle Molle Institute for Artificial Intelligence Research in Switzerland. He is also director of the Artificial Intelligence Initiative and professor of the Computer Science program in the Computer, Electrical, and Mathematical Sciences and Engineering (CEMSE) division at the King Abdullah University of Science and Technology (KAUST) in Saudi Arabia. He is best known for his work on long short-term memory (LSTM), a type of neural network architecture which was the dominant technique for various natural language processing tasks in research and commercial applications in the 2010s. He also introduced principles of dynamic neural networks, meta-learning, generative adversarial networks and linear transformers, all of which are widespread in modern AI. == Career == Schmidhuber completed his undergraduate (1987) and PhD (1991) studies at the Technical University of Munich in Munich, Germany. His PhD advisors were Wilfried Brauer and Klaus Schulten. He taught there from 2004 until 2009. From 2009 to 2021, he was a professor of artificial intelligence at the Università della Svizzera Italiana in Lugano, Switzerland. He has served as the director of Dalle Molle Institute for Artificial Intelligence Research (IDSIA), a Swiss AI lab, since 1995. Since 2021, he has also been the director of the AI Initiative at the King Abdullah University of Science and Technology (KAUST). In 2014, Schmidhuber formed a company, NNAISENSE, to work on commercial applications of artificial intelligence in fields such as finance, heavy industry and self-driving cars. Sepp Hochreiter, Jaan Tallinn, and Marcus Hutter are advisers to the company. Sales were under US$11 million in 2016; however, Schmidhuber states that the current emphasis is on research and not revenue. NNAISENSE raised its first round of capital funding in January 2017. Schmidhuber's overall goal is to create an all-purpose AI by training a single AI in sequence on a variety of narrow tasks, but as of 2026 he has said that the focus of NNAISENSE has shifted from artificial general intelligence to asset management. == Research == In the 1980s, backpropagation did not work well for deep learning with long credit assignment paths in artificial neural networks. To overcome this problem, Schmidhuber (1991) proposed a hierarchy of recurrent neural networks (RNNs) pre-trained one level at a time by self-supervised learning. It uses predictive coding to learn internal representations at multiple self-organizing time scales, facilitating downstream deep learning. The RNN hierarchy can be collapsed into a single RNN, by distilling a higher level chunker network into a lower level automatizer network. In 1993, a chunker solved a deep learning task whose depth exceeded 1000. In 1991, Schmidhuber published adversarial neural networks that contest with each other in the form of a zero-sum game, where one network's gain is the other network's loss. The first network is a generative model that models a probability distribution over output patterns. The second network learns by gradient descent to predict the reactions of the environment to these patterns. This was called "artificial curiosity". In 2014, this principle was used in the creation of the generative adversarial network, which Schmidhuber describes as a special case of artificial curiosity where the environmental reaction is 1 or 0 depending on whether the first network's output is in a given set. Schmidhuber supervised the 1991 diploma thesis of his student Sepp Hochreiter which he considered "one of the most important documents in the history of machine learning". It studied the neural history compressor and analyzed and overcame the vanishing gradient problem. This led to the creation of long short-term memory (LSTM), a type of recurrent neural network. The name LSTM was introduced in a tech report in 1995, leading to the most cited LSTM publication, published in 1997 and co-authored by Hochreiter and Schmidhuber. The standard LSTM architecture was introduced in 2000 by Felix Gers, Schmidhuber, and Fred Cummins. Today's "vanilla LSTM" using backpropagation through time was published with his student Alex Graves in 2005, and its connectionist temporal classification (CTC) training algorithm in 2006. CTC was applied to end-to-end speech recognition with LSTM. In 2014, the state of the art was training “very deep neural network” with 20 to 30 layers. Stacking too many layers led to a steep reduction in training accuracy, known as the "degradation" problem. In May 2015, Rupesh Kumar Srivastava, Klaus Greff, and Schmidhuber used LSTM principles to create the highway network, a feedforward neural network with hundreds of layers, much deeper than previous networks. In Dec 2015, the residual neural network (ResNet) was published, which is a variant of the highway network. In 1992, Schmidhuber published fast weights programmer, an alternative to recurrent neural networks. It has a slow feedforward neural network that learns by gradient descent to control the fast weights of another neural network through outer products of self-generated activation patterns, and the fast weights network itself operates over inputs. This was later shown to be equivalent to the unnormalized linear transformer. In 2011, Schmidhuber's team at IDSIA with his postdoc Dan Ciresan also achieved dramatic speedups of convolutional neural networks (CNNs) using graphics processing units (GPUs), based on CNN designs introduced much earlier by Kunihiko Fukushima. An earlier CNN on GPU by Chellapilla et al. (2006) was 4 times faster than an equivalent implementation on CPU. The deep CNN of Dan Ciresan et al. (2011) at IDSIA was 60 times faster and achieved the first superhuman performance in a computer vision contest in August 2011. Between 15 May 2011 and 10 September 2012, these CNNs won four more image competitions and improved the state of the art on multiple image benchmarks. The approach has become central to the field of computer vision. == Credit disputes == Schmidhuber has controversially argued that he and other researchers have been denied adequate recognition for their contribution to the field of deep learning, in favour of Geoffrey Hinton, Yoshua Bengio and Yann LeCun, who shared the 2018 Turing Award for their work in deep learning. He wrote a "scathing" 2015 article arguing that Hinton, Bengio and LeCun "heavily cite each other" but "fail to credit the pioneers of the field". In a statement to the New York Times, Yann LeCun wrote that "Jürgen is manically obsessed with recognition and keeps claiming credit he doesn't deserve for many, many things... It causes him to systematically stand up at the end of every talk and claim credit for what was just presented, generally not in a justified manner." Schmidhuber replied that LeCun did this "without any justification, without providing a single example", and published details of numerous priority disputes with Hinton, Bengio and LeCun. The term "schmidhubered" has been jokingly used in the AI community to describe Schmidhuber's habit of publicly challenging the originality of other researchers' work, a practice seen by some in the AI community as a "rite of passage" for young researchers. Some suggest that Schmidhuber's significant accomplishments have been underappreciated due to his confrontational personality. == Recognition == Schmidhuber received the Helmholtz Award of the International Neural Network Society in 2013, and the Neural Networks Pioneer Award of the IEEE Computational Intelligence Society in 2016 for "pioneering contributions to deep learning and neural networks." He is a member of the European Academy of Sciences and Arts. He has been referred to as the "father of modern AI", the "father of generative AI", and the "father of deep learning". Schmidhuber himself, however, has called Alexey Grigorevich Ivakhnenko the "father of deep learning", and gives credit to many even earlier AI pioneers. The New York Times ran a profile under the headline "When A.I. Matures, It May Call Jürgen Schmidhuber 'Dad'", highlighting his early work on deep learning and his long‑term vision for self‑improving AI. == Views == Schmidhuber is a proponent of open source AI, and believes that they will become competitive against commercial closed-source AI. Since the 1970s, Schmidhuber wanted to create "intelligent machines that could learn and improve on their own and become smarter than him within his lifetime." He differentiates between two types of AIs: tool AI, such as those for improving healthcare, and autonomous AIs that set their own goals, perform their own research, and explore the universe. He has worked on both types for de

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  • Factored language model

    Factored language model

    The factored language model (FLM) is an extension of a conventional language model introduced by Jeff Bilmes and Katrin Kirchoff in 2003. In an FLM, each word is viewed as a vector of k factors: w i = { f i 1 , . . . , f i k } . {\displaystyle w_{i}=\{f_{i}^{1},...,f_{i}^{k}\}.} An FLM provides the probabilistic model P ( f | f 1 , . . . , f N ) {\displaystyle P(f|f_{1},...,f_{N})} where the prediction of a factor f {\displaystyle f} is based on N {\displaystyle N} parents { f 1 , . . . , f N } {\displaystyle \{f_{1},...,f_{N}\}} . For example, if w {\displaystyle w} represents a word token and t {\displaystyle t} represents a Part of speech tag for English, the expression P ( w i | w i − 2 , w i − 1 , t i − 1 ) {\displaystyle P(w_{i}|w_{i-2},w_{i-1},t_{i-1})} gives a model for predicting current word token based on a traditional Ngram model as well as the Part of speech tag of the previous word. A major advantage of factored language models is that they allow users to specify linguistic knowledge such as the relationship between word tokens and Part of speech in English, or morphological information (stems, root, etc.) in Arabic. Like N-gram models, smoothing techniques are necessary in parameter estimation. In particular, generalized back-off is used in training an FLM.

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  • Qloo

    Qloo

    Qloo (pronounced "clue") is a company that uses artificial intelligence (AI) to understand taste and cultural correlations. It provides companies with an application programming interface (API). It received funding from Leonardo DiCaprio, Elton John, Barry Sternlicht, Pierre Lagrange and others. Qloo establishes consumer preference correlations via machine learning across data spanning cultural domains including music, film, television, dining, nightlife, fashion, books, and travel. The recommender system uses AI to predict correlations for further applications. == History == Qloo was founded in 2012 by chief executive officer Alex Elias and chief operating officer Jay Alger. Qloo initially launched an app designed for consumers, allowing them to understand their own tastes and receive personalized recommendations. The company amassed several million users and built a large catalog of cultural entities and corresponding user sentiment. In 2012, Qloo raised $1.4 million in seed funding from investors including Cedric the Entertainer, and venture capital firm Kindler Capital. Qloo had a public beta release in November 2012 after its initial funding. In 2013, the company raised an additional $1.6 million from Cross Creek Pictures founding partner Tommy Thompson, and Samih Toukan and Hussam Khoury, founders of Maktoob, an Internet services company purchased by Yahoo! for $164 million in 2009. On November 14, 2013, a website and an iPhone app were announced. The company later released an Android app, and tablet versions, in mid-2014. In 2015, Twitter approached Qloo about powering personalized social feeds and targeted eCommerce ads on the platform based on what users were posting. Qloo developed an enterprise-grade API to support Twitter’s needs. Twitter ended up pivoting to enable brands to use the social platform for customer service and support, but Qloo was able to sell access to its cultural intelligence via API to many other enterprise clients, marking the official transition from a B2C company to a B2B company. In 2016, Qloo secured $4.5 million in venture capital investment. The $4.5 million was split between a number of investors, including Barry Sternlicht, Pierre Lagrange, and Leonardo DiCaprio. In July 2017, Qloo raised $6.5 million in funding rounds from AXA Strategic Ventures, and Elton John. Following the investment, the founders stated in an interview with Tech Crunch that they would use the investment to expand Qloo's database. They hoped the move would secure larger contracts with corporate clients. At the time, clients already included Fortune 500 companies such as Twitter, PepsiCo, and BMW. In 2019, the company announced that it had acquired cultural recommendation service TasteDive, with Alex Elias becoming chairman of TasteDive. In September 2019, Qloo was named among the Top 14 Artificial Intelligence APIs by ProgrammableWeb. In 2022, Qloo raised $15M in Series B funding from Eldridge and AXA Venture Partners, enabling the privacy-centric AI leader to expand its team of world-class data scientists, enrich its technology, and build on its sales channels in order to continue to offer premier insights into global consumer taste for Fortune 500 companies across the globe. Qloo was recognized as the "Best Decision Intelligence Company" at the 2023 AI Breakthrough Awards. Also in 2023, the company was awarded a Top Performer Award by SourceForge. As of 2024, Qloo is a three-time Inc. 5000 honoree: No. 360 (2022), No. 344 (2021), No. 187 (2020). Qloo raised $25 million Series C round on February 21, 2024. The round was led by AI Ventures with participation from AXA Venture Partners, Eldridge, and Moderne Ventures, allowing Qloo to address new commercial surface areas for Taste AI, including on-device learning and foundational models leveraging Qloo, as well as introduce self-service platform to make consumer and taste analytics available to small and mid-sized enterprises and individuals. Qloo also announced pursuing opportunistic M&A using its balance sheet along the lines of the TasteDive acquisition completed, which expanded Qloo's first-party data moat and corpus of cultural learning. This latest financing brought the total amount raised since the company's founding in 2012 to over $56 million. == Services and features == Qloo calls itself a cultural AI platform to provide real-time correlation data across domains of culture and entertainment including: film, music, television, dining, nightlife, fashion, books, and travel. Each category contains subcategories. Qloo’s knowledge of a user's taste in one category can be utilized to offer suggestions in other categories. Users then rate the suggestions, providing it with feedback for future suggestions. Qloo has partnerships with companies such as Expedia and iTunes. == Technology == Qloo’s Taste AI technology uses machine learning to decode and predict consumers’ interests, maintaining user anonymity. It is powered by 3.7 billion lifestyle entities (brands, music, film, TV, dining, nightlife, fashion, books, travel, and more) and trillions of anonymized consumer behavioral signals. Through AI, Qloo identifies patterns in these data signals, making predictions about how much interest a person or group has in a concept or thing. Central to Qloo’s technology are algorithms designed to detect and mitigate biases within datasets and models, allowing Qloo to assess the fairness of its AI systems with a focus on attributes such as age, gender, and race, enabling the company to fine-tune its AI models to align with their ethical standards. They also use visualization tools to probe the behavior of their AI models for conducting counterfactual analyses and for comparing the performances of the AI models across diverse demographic segments. Qloo’s Taste AI doesn’t collect or use any Personally Identifiable Information (PII). Instead, it derives recommendations for audience segments based on co-occurrences between lifestyle entities and anonymized behavioral signals. == Applications == Starbucks uses Qloo to create in-store music playlists tailored to specific neighborhoods. Hershey’s uses Qloo to customize the content of assorted candy bags. Michelin uses Qloo to serve recommendations in its Michelin Guide app. Netflix leverages Qloo’s technology to enhance merchandising by identifying actors who resonate with certain demographics. Qloo also works with PepsiCo, Samsung, The New York Mets, BuzzFeed, and Ticketmaster, Universal Music Group, and OOH advertising company JCDecaux.

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  • Levenshtein automaton

    Levenshtein automaton

    In computer science, a Levenshtein automaton for a string w and a number n is a finite-state automaton that can recognize the set of all strings whose Levenshtein distance from w is at most n. That is, a string x is in the formal language recognized by the Levenshtein automaton if and only if x can be transformed into w by at most n single-character insertions, deletions, and substitutions. == Applications == Levenshtein automata may be used for spelling correction, by finding words in a given dictionary that are close to a misspelled word. In this application, once a word is identified as being misspelled, its Levenshtein automaton may be constructed, and then applied to all of the words in the dictionary to determine which ones are close to the misspelled word. If the dictionary is stored in compressed form as a trie, the time for this algorithm (after the automaton has been constructed) is proportional to the number of nodes in the trie, significantly faster than using dynamic programming to compute the Levenshtein distance separately for each dictionary word. It is also possible to find words in a regular language, rather than a finite dictionary, that are close to a given target word, by computing the Levenshtein automaton for the word, and then using a Cartesian product construction to combine it with an automaton for the regular language, giving an automaton for the intersection language. Alternatively, rather than using the product construction, both the Levenshtein automaton and the automaton for the given regular language may be traversed simultaneously using a backtracking algorithm. Levenshtein automata are used in Lucene for full-text searches that can return relevant documents even if the query is misspelled. == Construction == For any fixed constant n, the Levenshtein automaton for w and n may be constructed in time O(|w|). Mitankin studies a variant of this construction called the universal Levenshtein automaton, determined only by a numeric parameter n, that can recognize pairs of words (encoded in a certain way by bitvectors) that are within Levenshtein distance n of each other. Touzet proposed an effective algorithm to build this automaton. Yet a third finite automaton construction of Levenshtein (or Damerau–Levenshtein) distance are the Levenshtein transducers of Hassan et al., who show finite state transducers implementing edit distance one, then compose these to implement edit distances up to some constant.

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  • Stephen Wolfram

    Stephen Wolfram

    Stephen Wolfram ( WUUL-frəm; born 29 August 1959) is a British-American computer scientist, physicist, and businessman. He is known for his work in computer algebra and theoretical physics. In 2012, he was named a fellow of the American Mathematical Society. As a businessman, Wolfram is the founder and CEO of the software company Wolfram Research, where he works as chief designer of Mathematica and the Wolfram Alpha answer engine. == Early life == === Family === Stephen Wolfram was born in London in 1959 to Hugo and Sybil Wolfram, both German Jewish refugees to the United Kingdom. His maternal grandmother was British psychoanalyst Kate Friedlander. Wolfram's father, Hugo Wolfram, was a textile manufacturer and served as managing director of the Lurex Company—makers of the fabric Lurex. Wolfram's mother, Sybil Wolfram, was a Fellow and Tutor in Philosophy at Lady Margaret Hall at University of Oxford from 1964 to 1993. Wolfram is married to a mathematician. They have four children together. === Education === Wolfram was educated at Eton College, but left prematurely in 1976. As a young child, Wolfram had difficulties learning arithmetic. He entered St. John's College, Oxford, at age 17 and left in 1978 without graduating to attend the California Institute of Technology the following year, where he received a PhD in particle physics in 1980. Wolfram's thesis committee was composed of Richard Feynman, Peter Goldreich, Frank J. Sciulli, and Steven Frautschi, and chaired by Richard D. Field. == Early career == Wolfram, at the age of 15, began research in applied quantum field theory and particle physics and published scientific papers in peer-reviewed scientific journals; by the time he left Oxford, he had published ten such papers. Following his PhD, Wolfram joined the faculty at Caltech and became the youngest recipient of a MacArthur Fellowship in 1981, at age 21. == Later career == === Complex systems and cellular automata === In 1983, Wolfram left for the School of Natural Sciences of the Institute for Advanced Study in Princeton. By that time, he was no longer interested in particle physics. Instead, he began pursuing investigations into cellular automata, mainly with computer simulations. He produced a series of papers investigating the class of elementary cellular automata, conceiving the Wolfram code, a naming system for one-dimensional cellular automata, and a classification scheme for the complexity of their behaviour. He conjectured that the Rule 110 cellular automaton might be Turing complete, which a research assistant to Wolfram, Matthew Cook, later proved correct. Wolfram sued Cook and temporarily blocked publication of the work on Rule 110 for allegedly violating a non-disclosure agreement until Wolfram could publish the work in his controversial book A New Kind of Science. Wolfram's cellular-automata work came to be cited in more than 10,000 papers. In the mid-1980s, Wolfram worked on simulations of physical processes (such as turbulent fluid flow) with cellular automata on the Connection Machine alongside Richard Feynman and helped initiate the field of complex systems. In 1984, he was a participant in the Founding Workshops of the Santa Fe Institute, along with Nobel laureates Murray Gell-Mann, Manfred Eigen, and Philip Warren Anderson, and future laureate Frank Wilczek. In 1986, he founded the Center for Complex Systems Research (CCSR) at the University of Illinois Urbana–Champaign. In 1987, he founded the journal Complex Systems. === Symbolic Manipulation Program === Wolfram led the development of the computer algebra system SMP (Symbolic Manipulation Program) in the Caltech physics department during 1979–1981. A dispute with the administration over the intellectual property rights regarding SMP—patents, copyright, and faculty involvement in commercial ventures—eventually led him to resign from Caltech. SMP was further developed and marketed commercially by Inference Corp. of Los Angeles during 1983–1988. === Mathematica === In 1986, Wolfram left the Institute for Advanced Study for the University of Illinois Urbana–Champaign, where he had founded their Center for Complex Systems Research, and started to develop the computer algebra system Mathematica, which was released on 23 June 1988, when he left academia. In 1987, he founded Wolfram Research, which continues to develop and market the program. === A New Kind of Science === From 1992 to 2002, Wolfram worked on his controversial book A New Kind of Science, which presents an empirical study of simple computational systems. Additionally, it argues that for fundamental reasons these types of systems, rather than traditional mathematics, are needed to model and understand complexity in nature. Wolfram's conclusion is that the universe is discrete in its nature, and runs on fundamental laws that can be described as simple programs. He predicts that a realization of this within scientific communities will have a revolutionary influence on physics, chemistry, biology, and most other scientific areas, hence the book's title. The book was met with skepticism and criticism that Wolfram took credit for the work of others and made conclusions without evidence to support them. === Wolfram Alpha computational knowledge engine === In March 2009, Wolfram announced Wolfram Alpha, an answer engine. Wolfram Alpha launched in May 2009, and a paid-for version with extra features launched in February 2012 that was met with criticism for its high price, which later dropped from $50 to $2. The engine is based on natural language processing and a large library of rules-based algorithms. The application programming interface allows other applications to extend and enhance Wolfram Alpha. === Touchpress === In 2010, Wolfram co-founded Touchpress with Theodore Gray, Max Whitby, and John Cromie. The company specialised in creating in-depth premium apps and games covering a wide range of educational subjects designed for children, parents, students, and educators. Touchpress published more than 100 apps. The company is no longer active. === Wolfram Language === In March 2014, at the annual South by Southwest (SXSW) event, Wolfram officially announced the Wolfram Language as a new general multi-paradigm programming language, though it was previously available through Mathematica and not an entirely new programming language. The documentation for the language was pre-released in October 2013 to coincide with the bundling of Mathematica and the Wolfram Language on every Raspberry Pi computer with some controversy because of the proprietary nature of the Wolfram Language. While the Wolfram Language has existed for over 30 years as the primary programming language used in Mathematica, it was not officially named until 2014, and is not widely used. === Wolfram Physics Project === In April 2020, Wolfram announced the "Wolfram Physics Project" as an effort to reduce and explain all the laws of physics within a paradigm of a hypergraph that is transformed by minimal rewriting rules that obey the Church–Rosser property. The effort is a continuation of the ideas he originally described in A New Kind of Science. Wolfram claims that "From an extremely simple model, we're able to reproduce special relativity, general relativity and the core results of quantum mechanics." Physicists are generally unimpressed with Wolfram's claim, and say his results are non-quantitative and arbitrary. == Personal interests and activities == Wolfram has a log of personal analytics, including emails received and sent, keystrokes made, meetings and events attended, recordings of phone calls, and even physical movement dating back to the 1980s. In the preface of A New Kind of Science, he noted that he recorded over 100 million keystrokes and 100 mouse miles. He has said that personal analytics "can give us a whole new dimension to experiencing our lives." Wolfram was a scientific consultant for the 2016 film Arrival. He and his son Christopher Wolfram wrote some of the code featured on screen, such as the code in graphics depicting an analysis of the alien logograms, for which they used the Wolfram Language.

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  • Danqi Chen

    Danqi Chen

    Danqi Chen (Chinese: 陈丹琦; pinyin: Chén Dānqí, IPA: [ʈ͡ʂʰə̌n tan t͡ɕʰǐ]; born in Changsha, China) is a Chinese computer scientist and assistant professor at Princeton University specializing in the AI field of natural language processing (NLP). In 2019, she joined the Princeton NLP group, alongside Sanjeev Arora, Christiane Fellbaum, and Karthik Narasimhan. She was previously a visiting scientist at Facebook AI Research (FAIR). She earned her Ph.D. at Stanford University and her BS from Tsinghua University. Chen is the author of Neural Reading Comprehension and Beyond, a dissertation on using artificial intelligence to access knowledge in ordinary and structured documents. She is the author or co-author of a number of journal articles, including Reading Wikipedia to Answer Open-Domain Questions. Google's SyntaxNet is based on algorithms developed by Danqi Chen and Christopher Manning at Stanford. Her primary research interests are in text understanding and knowledge representation and reasoning. She won a gold medal at the 2008 International Informatics Olympiad. She is known among friends as CDQ. A well known algorithm in competitive programming, CDQ Divide and Conquer, is named after this acronym. She is married to Huacheng Yu, an assistant professor in theoretical computer science at Princeton University.

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  • Incremental heuristic search

    Incremental heuristic search

    Incremental heuristic search algorithms combine both incremental and heuristic search to speed up searches of sequences of similar search problems, which is important in domains that are only incompletely known or change dynamically. Incremental search has been studied at least since the late 1960s. Incremental search algorithms reuse information from previous searches to speed up the current search and solve search problems potentially much faster than solving them repeatedly from scratch. Similarly, heuristic search has also been studied at least since the late 1960s. Heuristic search algorithms, often based on A, use heuristic knowledge in the form of approximations of the goal distances to focus the search and solve search problems potentially much faster than uninformed search algorithms. The resulting search problems, sometimes called dynamic path planning problems, are graph search problems where paths have to be found repeatedly because the topology of the graph, its edge costs, the start vertex or the goal vertices change over time. So far, three main classes of incremental heuristic search algorithms have been developed: The first class restarts A at the point where its current search deviates from the previous one (example: Fringe Saving A). The second class updates the h-values (heuristic, i.e. approximate distance to goal) from the previous search during the current search to make them more informed (example: Generalized Adaptive A). The third class updates the g-values (distance from start) from the previous search during the current search to correct them when necessary, which can be interpreted as transforming the A search tree from the previous search into the A search tree for the current search (examples: Lifelong Planning A, D, D Lite). All three classes of incremental heuristic search algorithms are different from other replanning algorithms, such as planning by analogy, in that their plan quality does not deteriorate with the number of replanning episodes. == Applications == Incremental heuristic search has been extensively used in robotics, where a larger number of path planning systems are based on either D (typically earlier systems) or D Lite (current systems), two different incremental heuristic search algorithms.

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  • Best AI Virtual Assistants in 2026

    Best AI Virtual Assistants in 2026

    Shopping for the best AI virtual assistant? An AI virtual assistant is software that uses machine learning to help you get more done — it keeps getting smarter as the underlying models improve. Pricing, accuracy, and the size of the model behind the tool are the three factors that most affect daily usefulness. Whether you are a beginner or a pro, the right AI virtual assistant slots into your workflow and pays for itself fast. We tested the leading options and ranked them by quality, value, and ease of use.

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  • Separating words problem

    Separating words problem

    In theoretical computer science, the separating words problem is the problem of finding the smallest deterministic finite automaton that behaves differently on two given strings, meaning that it accepts one of the two strings and rejects the other string. It is an open problem how large such an automaton must be, in the worst case, as a function of the length of the input strings. == Example == The two strings 0010 and 1000 may be distinguished from each other by a three-state automaton in which the transitions from the start state go to two different states, both of which are terminal in the sense that subsequent transitions from these two states always return to the same state. The state of this automaton records the first symbol of the input string. If one of the two terminal states is accepting and the other is rejecting, then the automaton will accept only one of the strings 0010 and 1000. However, these two strings cannot be distinguished by any automaton with fewer than three states. == Simplifying assumptions == For proving bounds on this problem, it may be assumed without loss of generality that the inputs are strings over a two-letter alphabet. For, if two strings over a larger alphabet differ then there exists a string homomorphism that maps them to binary strings of the same length that also differ. Any automaton that distinguishes the binary strings can be translated into an automaton that distinguishes the original strings, without any increase in the number of states. It may also be assumed that the two strings have equal length. For strings of unequal length, there always exists a prime number p whose value is logarithmic in the smaller of the two input lengths, such that the two lengths are different modulo p. An automaton that counts the length of its input modulo p can be used to distinguish the two strings from each other in this case. Therefore, strings of unequal lengths can always be distinguished from each other by automata with few states. == History and bounds == The problem of bounding the size of an automaton that distinguishes two given strings was first formulated by Goralčík & Koubek (1986), who showed that the automaton size is always sublinear. Later, Robson (1989) proved the upper bound O(n2/5(log n)3/5) on the automaton size that may be required. This was improved by Chase (2020) to O(n1/3(log n)7). There exist pairs of inputs that are both binary strings of length n for which any automaton that distinguishes the inputs must have size Ω(log n). Closing the gap between this lower bound and Chase's upper bound remains an open problem. Jeffrey Shallit has offered a prize of 100 British pounds for any improvement to Robson's upper bound. == Special cases == Several special cases of the separating words problem are known to be solvable using few states: If two binary words have differing numbers of zeros or ones, then they can be distinguished from each other by counting their Hamming weights modulo a prime of logarithmic size, using a logarithmic number of states. More generally, if a pattern of length k appears a different number of times in the two words, they can be distinguished from each other using O(k log n) states. If two binary words differ from each other within their first or last k positions, they can be distinguished from each other using k + O(1) states. This implies that almost all pairs of binary words can be distinguished from each other with a logarithmic number of states, because only a polynomially small fraction of pairs have no difference in their initial O(log n) positions. If two binary words have Hamming distance d, then there exists a prime p with p = O(d log n) and a position i at which the two strings differ, such that i is not equal modulo p to the position of any other difference. By computing the parity of the input symbols at positions congruent to i modulo p, it is possible to distinguish the words using an automaton with O(d log n) states.

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