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  • Concurrency control

    Concurrency control

    In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules. When components that operate concurrently interact by messaging or by sharing accessed data (in memory or storage), a certain component's consistency may be violated by another component. The general area of concurrency control provides rules, methods, design methodologies, and theories to maintain the consistency of components operating concurrently while interacting, and thus the consistency and correctness of the whole system. Introducing concurrency control into a system means applying operation constraints which typically result in some performance reduction. Operation consistency and correctness should be achieved with as good as possible efficiency, without reducing performance below reasonable levels. Concurrency control can require significant additional complexity and overhead in a concurrent algorithm compared to the simpler sequential algorithm. For example, a failure in concurrency control can result in data corruption from torn read or write operations. == Concurrency control in databases == Comments: This section is applicable to all transactional systems, i.e., to all systems that use database transactions (atomic transactions; e.g., transactional objects in Systems management and in networks of smartphones which typically implement private, dedicated database systems), not only general-purpose database management systems (DBMSs). DBMSs need to deal also with concurrency control issues not typical just to database transactions but rather to operating systems in general. These issues (e.g., see Concurrency control in operating systems below) are out of the scope of this section. Concurrency control in Database management systems (DBMS; e.g., Bernstein et al. 1987, Weikum and Vossen 2001), other transactional objects, and related distributed applications (e.g., Grid computing and Cloud computing) ensures that database transactions are performed concurrently without violating the data integrity of the respective databases. Thus concurrency control is an essential element for correctness in any system where two database transactions or more, executed with time overlap, can access the same data, e.g., virtually in any general-purpose database system. Consequently, a vast body of related research has been accumulated since database systems emerged in the early 1970s. A well established concurrency control theory for database systems is outlined in the references mentioned above: serializability theory, which allows to effectively design and analyze concurrency control methods and mechanisms. An alternative theory for concurrency control of atomic transactions over abstract data types is presented in (Lynch et al. 1993), and not utilized below. This theory is more refined, complex, with a wider scope, and has been less utilized in the Database literature than the classical theory above. Each theory has its pros and cons, emphasis and insight. To some extent they are complementary, and their merging may be useful. To ensure correctness, a DBMS usually guarantees that only serializable transaction schedules are generated, unless serializability is intentionally relaxed to increase performance, but only in cases where application correctness is not harmed. For maintaining correctness in cases of failed (aborted) transactions (which can always happen for many reasons) schedules also need to have the recoverability (from abort) property. A DBMS also guarantees that no effect of committed transactions is lost, and no effect of aborted (rolled back) transactions remains in the related database. Overall transaction characterization is usually summarized by the ACID rules below. As databases have become distributed, or needed to cooperate in distributed environments (e.g., Federated databases in the early 1990, and Cloud computing currently), the effective distribution of concurrency control mechanisms has received special attention. === Database transaction and the ACID rules === The concept of a database transaction (or atomic transaction) has evolved in order to enable both a well understood database system behavior in a faulty environment where crashes can happen any time, and recovery from a crash to a well understood database state. A database transaction is a unit of work, typically encapsulating a number of operations over a database (e.g., reading a database object, writing, acquiring lock, etc.), an abstraction supported in database and also other systems. Each transaction has well defined boundaries in terms of which program/code executions are included in that transaction (determined by the transaction's programmer via special transaction commands). Every database transaction obeys the following rules (by support in the database system; i.e., a database system is designed to guarantee them for the transactions it runs): Atomicity - Either the effects of all or none of its operations remain ("all or nothing" semantics) when a transaction is completed (committed or aborted respectively). In other words, to the outside world a committed transaction appears (by its effects on the database) to be indivisible (atomic), and an aborted transaction does not affect the database at all. Either all the operations are done or none of them are. Consistency - Every transaction must leave the database in a consistent (correct) state, i.e., maintain the predetermined integrity rules of the database (constraints upon and among the database's objects). A transaction must transform a database from one consistent state to another consistent state (however, it is the responsibility of the transaction's programmer to make sure that the transaction itself is correct, i.e., performs correctly what it intends to perform (from the application's point of view) while the predefined integrity rules are enforced by the DBMS). Thus since a database can be normally changed only by transactions, all the database's states are consistent. Isolation - Transactions cannot interfere with each other (as an end result of their executions). Moreover, usually (depending on concurrency control method) the effects of an incomplete transaction are not even visible to another transaction. Providing isolation is the main goal of concurrency control. Durability - Effects of successful (committed) transactions must persist through crashes (typically by recording the transaction's effects and its commit event in a non-volatile memory). The concept of atomic transaction has been extended during the years to what has become Business transactions which actually implement types of Workflow and are not atomic. However also such enhanced transactions typically utilize atomic transactions as components. === Why is concurrency control needed? === If transactions are executed serially, i.e., sequentially with no overlap in time, no transaction concurrency exists. However, if concurrent transactions with interleaving operations are allowed in an uncontrolled manner, some unexpected, undesirable results may occur, such as: The lost update problem: A second transaction writes a second value of a data-item (datum) on top of a first value written by a first concurrent transaction, and the first value is lost to other transactions running concurrently which need, by their precedence, to read the first value. The transactions that have read the wrong value end with incorrect results. The dirty read problem: Transactions read a value written by a transaction that has been later aborted. This value disappears from the database upon abort, and should not have been read by any transaction ("dirty read"). The reading transactions end with incorrect results. The incorrect summary problem: While one transaction takes a summary over the values of all the instances of a repeated data-item, a second transaction updates some instances of that data-item. The resulting summary does not reflect a correct result for any (usually needed for correctness) precedence order between the two transactions (if one is executed before the other), but rather some random result, depending on the timing of the updates, and whether certain update results have been included in the summary or not. Most high-performance transactional systems need to run transactions concurrently to meet their performance requirements. Thus, without concurrency control such systems can neither provide correct results nor maintain their databases consistently. === Concurrency control mechanisms === ==== Categories ==== The main categories of concurrency control mechanis

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  • AltStore

    AltStore

    AltStore is an alternative app store for the iOS and iPadOS[1] mobile operating systems, which allows users to download applications that are not available on the App Store, most commonly tweaked apps, jailbreak apps, and apps including paid apps on the app store. It was publicly announced on September 25, 2019, and launched on September 28. == History == Riley Testut is an American developer who began to work on AltStore after Apple declined to allow his Nintendo emulator Delta on the App Store. Since Xcode allowed him to temporarily install his Delta app to his iOS device for 7 days of testing, he created AltStore in 2019 to replicate this functionality, which could be extended to other .ipa files. As of 2022, AltStore had been downloaded 1.5 million times. In the following years, AltStore expanded beyond its initial sideloading functionality. The platform was founded by Testut, with Shane Gill later joining as co-founder. AltStore was initially supported through Patreon contributions from its user community, and later saw increased adoption following regulatory developments in the European Union that enabled broader third-party app distribution. The project has also been involved in notable industry collaborations, including a partnership with Epic Games. == Features == AltStore exploits a loophole in the Xcode developer platform, which allows developers to sideload their own apps which they are working on without needing to jailbreak. Sideloaded apps are signed like a developer project for testing and will expire after 7 days with a free account or one year with a paid developer account, by which they will need to be refreshed or reinstalled.

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  • Text Retrieval Conference

    Text Retrieval Conference

    The Text REtrieval Conference (TREC) is an ongoing series of workshops focusing on a list of different information retrieval (IR) research areas, or tracks. It is co-sponsored by the National Institute of Standards and Technology (NIST) and the Intelligence Advanced Research Projects Activity (part of the office of the Director of National Intelligence), and began in 1992 as part of the TIPSTER Text program. Its purpose is to support and encourage research within the information retrieval community by providing the infrastructure necessary for large-scale evaluation of text retrieval methodologies and to increase the speed of lab-to-product transfer of technology. TREC's evaluation protocols have improved many search technologies. A 2010 study estimated that "without TREC, U.S. Internet users would have spent up to 3.15 billion additional hours using web search engines between 1999 and 2009." Hal Varian the Chief Economist at Google wrote that "The TREC data revitalized research on information retrieval. Having a standard, widely available, and carefully constructed set of data laid the groundwork for further innovation in this field." Each track has a challenge wherein NIST provides participating groups with data sets and test problems. Depending on track, test problems might be questions, topics, or target extractable features. Uniform scoring is performed so the systems can be fairly evaluated. After evaluation of the results, a workshop provides a place for participants to collect together thoughts and ideas and present current and future research work.Text Retrieval Conference started in 1992, funded by DARPA (US Defense Advanced Research Project) and run by NIST. Its purpose was to support research within the information retrieval community by providing the infrastructure necessary for large-scale evaluation of text retrieval methodologies. == Goals == Encourage retrieval search based on large text collections Increase communication among industry, academia, and government by creating an open forum for the exchange of research ideas Speed the transfer of technology from research labs into commercial products by demonstrating substantial improvements retrieval methodologies on real world problems To increase the availability of appropriate evaluation techniques for use by industry and academia including development of new evaluation techniques more applicable to current systems TREC is overseen by a program committee consisting of representatives from government, industry, and academia. For each TREC, NIST provide a set of documents and questions. Participants run their own retrieval system on the data and return to NIST a list of retrieved top-ranked documents. NIST pools the individual result judges the retrieved documents for correctness and evaluates the results. The TREC cycle ends with a workshop that is a forum for participants to share their experiences. == Relevance judgments in TREC == TREC defines relevance as: "If you were writing a report on the subject of the topic and would use the information contained in the document in the report, then the document is relevant." Most TREC retrieval tasks use binary relevance: a document is either relevant or not relevant. Some TREC tasks use graded relevance, capturing multiple degrees of relevance. Most TREC collections are too large to perform complete relevance assessment; for these collections it is impossible to calculate the absolute recall for each query. To decide which documents to assess, TREC usually uses a method call pooling. In this method, the top-ranked n documents from each contributing run are aggregated, and the resulting document set is judged completely. == Various TRECs == In 1992 TREC-1 was held at NIST. The first conference attracted 28 groups of researchers from academia and industry. It demonstrated a wide range of different approaches to the retrieval of text from large document collections .Finally TREC1 revealed the facts that automatic construction of queries from natural language query statements seems to work. Techniques based on natural language processing were no better no worse than those based on vector or probabilistic approach. TREC2 Took place in August 1993. 31 group of researchers participated in this. Two types of retrieval were examined. Retrieval using an ‘ad hoc’ query and retrieval using a ‘routing' query In TREC-3 a small group experiments worked with Spanish language collection and others dealt with interactive query formulation in multiple databases TREC-4 they made even shorter to investigate the problems with very short user statements TREC-5 includes both short and long versions of the topics with the goal of carrying out deeper investigation into which types of techniques work well on various lengths of topics In TREC-6 Three new tracks speech, cross language, high precision information retrieval were introduced. The goal of cross language information retrieval is to facilitate research on system that are able to retrieve relevant document regardless of language of the source document TREC-7 contained seven tracks out of which two were new Query track and very large corpus track. The goal of the query track was to create a large query collection TREC-8 contain seven tracks out of which two –question answering and web tracks were new. The objective of QA query is to explore the possibilities of providing answers to specific natural language queries TREC-9 Includes seven tracks In TREC-10 Video tracks introduced Video tracks design to promote research in content based retrieval from digital video In TREC-11 Novelty tracks introduced. The goal of novelty track is to investigate systems abilities to locate relevant and new information within the ranked set of documents returned by a traditional document retrieval system TREC-12 held in 2003 added three new tracks; Genome track, robust retrieval track, HARD (Highly Accurate Retrieval from Documents) == Tracks == === Current tracks === New tracks are added as new research needs are identified, this list is current for TREC 2018. CENTRE Track – Goal: run in parallel CLEF 2018, NTCIR-14, TREC 2018 to develop and tune an IR reproducibility evaluation protocol (new track for 2018). Common Core Track – Goal: an ad hoc search task over news documents. Complex Answer Retrieval (CAR) – Goal: to develop systems capable of answering complex information needs by collating information from an entire corpus. Incident Streams Track – Goal: to research technologies to automatically process social media streams during emergency situations (new track for TREC 2018). The News Track – Goal: partnership with The Washington Post to develop test collections in news environment (new for 2018). Precision Medicine Track – Goal: a specialization of the Clinical Decision Support track to focus on linking oncology patient data to clinical trials. Real-Time Summarization Track (RTS) – Goal: to explore techniques for real-time update summaries from social media streams. === Past tracks === Chemical Track – Goal: to develop and evaluate technology for large scale search in chemistry-related documents, including academic papers and patents, to better meet the needs of professional searchers, and specifically patent searchers and chemists. Clinical Decision Support Track – Goal: to investigate techniques for linking medical cases to information relevant for patient care Contextual Suggestion Track – Goal: to investigate search techniques for complex information needs that are highly dependent on context and user interests. Crowdsourcing Track – Goal: to provide a collaborative venue for exploring crowdsourcing methods both for evaluating search and for performing search tasks. Genomics Track – Goal: to study the retrieval of genomic data, not just gene sequences but also supporting documentation such as research papers, lab reports, etc. Last ran on TREC 2007. Dynamic Domain Track – Goal: to investigate domain-specific search algorithms that adapt to the dynamic information needs of professional users as they explore in complex domains. Enterprise Track – Goal: to study search over the data of an organization to complete some task. Last ran on TREC 2008. Entity Track – Goal: to perform entity-related search on Web data. These search tasks (such as finding entities and properties of entities) address common information needs that are not that well modeled as ad hoc document search. Cross-Language Track – Goal: to investigate the ability of retrieval systems to find documents topically regardless of source language. After 1999, this track spun off into CLEF. FedWeb Track – Goal: to select best resources to forward a query to, and merge the results so that most relevant are on the top. Federated Web Search Track – Goal: to investigate techniques for the selection and combination of search results from a large number of real on-line web search services. Filtering Track – Goal: to binarily decide retrieval of new

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  • SimSimi

    SimSimi

    SimSimi is an artificial intelligence conversation program created in 2002 by ISMaker. It grows its artificial intelligence day by day assisted by a feature that allows users to teach it to respond correctly. SimSimi, pronounced as "shim-shimi", is from a Korean word simsim (심심) which means "bored". It has an application designed for Android, Windows Phone and iOS. The application was banned in Thailand in 2012 after users taught it to make responses containing profanity, and to criticise leading politicians. In April 2018, SimSimi was suspended in Brazil due to accusations of sending inappropriate messages, such as sexual language, bullying and even death threats, being labeled as "dangerous" mainly due to its popularity among children, and according to its developer, the suspension of the app in the country "was inevitable because the SimSimi app, at least in the last few days, had a significant negative social impact in Brazil.”

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  • Concordancer

    Concordancer

    A concordancer is a computer program that automatically constructs a concordance—an alphabetised index of every occurrence of a word or phrase in a body of text, each entry displayed with its surrounding context. Concordancers are primary tools in corpus linguistics, lexicography, computer-assisted translation, and language teaching. The most common display format is the key word in context (KWIC) layout, in which each hit appears centred on a line with a fixed span of words to its left and right, enabling rapid scanning of usage patterns across many occurrences. == History == === Pre-computational concordances === The compilation of concordances predates computers by many centuries. Around 1230, the French Dominican cardinal Hugh of Saint-Cher directed a team of friars in assembling a concordance of the Latin Vulgate Bible, generally regarded as the first systematic concordance of any text. To help readers locate passages, Hugh divided each biblical chapter into lettered sections. Later milestones include a Hebrew Old Testament concordance compiled by Rabbi Mordecai Nathan (1448), Alexander Cruden's Complete Concordance to the Holy Scriptures (1737), and the manuscript Asaf ha-Mazkir, an unfinished concordance to the Babylonian Talmud compiled by Moses Rigotz around the turn of the 19th century. === First computer concordance === The first concordance produced with computing assistance was the Index Thomisticus, a comprehensive lexical index of the writings of and around Thomas Aquinas, totalling approximately 10.6 million Latin words. The Italian Jesuit priest Roberto Busa conceived the project in 1946 and secured the sponsorship of IBM in 1949 after a meeting with chairman Thomas J. Watson. Keypunch operators in Gallarate, Italy, encoded the texts onto punched cards from around 1950. IBM executive Paul Tasman developed the processing methods. The full 56-volume printed edition was completed around 1980, followed by a CD-ROM edition in 1989 and a web-accessible version in 2005. === The KWIC format === The key word in context (KWIC) display was formalised as a computational technique by Hans Peter Luhn, a researcher at IBM, in a 1960 paper in American Documentation. In KWIC output, each instance of the search term (the node word) is centred on a line with a fixed window of words to each side; sorting the resulting lines alphabetically by the immediately adjacent word reveals collocational and phraseological patterns at a glance. === COCOA === One of the first dedicated concordancing programs was COCOA (COunt and COncordance Generation on Atlas), created in 1965 by D. B. Russell at University College London and the Atlas Computer Laboratory in Harwell, Oxfordshire. Written in approximately 4,000 cards of FORTRAN, it processed text annotated with flat, non-hierarchical markup tags and could produce word counts and concordances in multiple languages. Within its first six months COCOA had been applied to texts in at least six languages. A second version designed for multiple mainframe platforms was distributed to British computing centres in the mid-1970s. Growing dissatisfaction with its interface and the eventual withdrawal of Atlas Laboratory support prompted British funding bodies to commission a successor program. === Oxford Concordance Program === The Oxford Concordance Program (OCP) was designed and written in FORTRAN by Susan Hockey and Ian Marriott at Oxford University Computing Services (OUCS) between 1979 and 1980 and first released in 1981. Hockey and Marriott acknowledged that OCP owed much to COCOA and the CLOC system at the University of Birmingham. OCP accepted COCOA-format markup to encode metadata such as author, act, scene, and line number, and was described by its authors as "a machine-independent text analysis program for producing word lists, indices and concordances in a variety of languages and alphabets." By the mid-1980s it had been licensed to approximately 240 institutions in 23 countries. A personal computer version, Micro-OCP, was developed for the IBM PC and sold by Oxford University Press from the late 1980s. Version 2 was rewritten in 1985–86 and documented in the same 1987 article by Hockey and co-author John Martin. === Personal computer era === The availability of affordable personal computers in the 1980s and 1990s enabled standalone concordancing applications that analysts could run locally without specialist computing facilities. MicroConcord, developed by Mike Scott and Tim Johns and published by Oxford University Press in 1993 for MS-DOS, was among the first concordancers designed specifically for classroom language teaching. WordSmith Tools, also developed by Mike Scott, was first released in 1996 and became one of the most widely used corpus analysis suites in academic linguistics research. Other tools from this era include TACT (University of Toronto, 1989), a suite of MS-DOS freeware programs for literary text analysis, and MonoConc, a Windows concordancer created by Michael Barlow. === Web-based concordancers === From the late 1990s onwards, web-based concordancers hosted on remote servers gave researchers browser access to large preloaded corpora without requiring local storage or processing. The Sketch Engine, developed by Adam Kilgarriff and Pavel Rychlý (Masaryk University), was launched commercially in July 2003 by Lexical Computing Limited and introduced word sketches—automatically generated one-page profiles of a word's typical grammatical relations and collocations. AntConc, created by Laurence Anthony at Waseda University, Tokyo, was first released in 2002 as freeware for Windows, macOS, and Linux. == Features == Modern concordancers typically offer a range of analytical functions beyond basic KWIC display. These commonly include: KWIC display with the node word centred and context words in aligned columns, sortable by the word one, two, or three positions to the left or right of the node (L1–L3 and R1–R3) Concordance plots, visualising the distribution of hits as marks along a scaled bar representing each text in the corpus Frequency and word lists, both alphabetical and ranked by frequency Collocation statistics, identifying words that co-occur with the search term more often than chance, quantified by measures such as mutual information, the t-score, or log-likelihood Keyword analysis, comparing word frequencies between a study corpus and a reference corpus to identify statistically distinctive items N-gram analysis, finding frequently recurring word sequences of a specified length Part-of-speech tagging integration, allowing searches filtered to particular grammatical categories Unicode support for multilingual text Bilingual and parallel concordancers additionally display aligned text in two or more languages side by side, enabling comparison of translation equivalents across language pairs. == Notable concordancers == === WordSmith Tools === Created by Mike Scott and first released in 1996, WordSmith Tools is a Windows corpus analysis suite that evolved from MicroConcord. Its three core modules are Concord (KWIC concordances), WordList (frequency and alphabetical word lists), and Keywords (statistical keyword identification relative to a reference corpus). Oxford University Press used WordSmith Tools for dictionary preparation work. Version 4.0 is freely available; later versions are sold by Lexical Analysis Software Limited. === AntConc === AntConc is a freeware, multiplatform concordancing toolkit created by Laurence Anthony, Professor of Applied Linguistics at Waseda University, Tokyo. First released in 2002 and formally described in a 2005 academic paper, it runs on Windows, macOS, and Linux. Its tools include a KWIC concordancer, a concordance plot for visualising distribution across texts, a collocates tool, a keyword list, and an n-gram analysis module. Because it is free and requires only plain text files, AntConc is widely used in linguistics courses and independent research worldwide. === Sketch Engine === The Sketch Engine is a corpus management and query system co-created by Adam Kilgarriff and Pavel Rychlý and launched in 2003 by Lexical Computing Limited. It provides browser-based access to over 800 corpora in more than 100 languages. Beyond concordance searching, it offers word sketches, collocation analysis, distributional thesaurus construction, keyword and terminology extraction, and diachronic analysis. It is used by major publishers including Macmillan and Oxford University Press for lexicographic research. A subset tool, SKELL (Sketch Engine for Language Learning), is freely accessible to individual learners. === Wmatrix === Wmatrix is a web-based corpus processing environment developed by Paul Rayson at the University Centre for Computer Corpus Research on Language (UCREL), Lancaster University. Alongside concordances and frequency lists, Wmatrix integrates CLAWS part-of-speech tagging and the USAS semantic tagger, enabling keyword analysis simultane

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  • AI therapist

    AI therapist

    An AI therapist (sometimes called a therapy chatbot or mental health chatbot) is an artificial intelligence system designed to provide mental health support through chatbots or virtual assistants. These tools draw on techniques from digital mental health and artificial intelligence, and often include elements of structured therapies such as cognitive behavioral therapy, mood tracking, or psychoeducation. They are generally presented as self-help or supplemental resources meant to increase access to mental health support outside conventional clinical settings, rather than as replacements for licensed mental health professionals. Research on AI therapists has produced mixed results. Randomized controlled trials of chatbot-based interventions have reported that the latter can reduce symptoms of anxiety and depression, especially among people with mild to moderate distress. Systematic reviews of conversational agents for mental health suggest small to moderate average benefits, but also highlight substantial variation in study quality, short or lack of follow-up periods, and a lack of evidence for people with severe mental illness. Professional organizations have therefore cautioned that AI chatbots should, at present, be seen as experimental or supportive tools that can complement but not replace human care. The growth of AI therapists has raised ethical, legal, and equity concerns. Scholars and regulators have highlighted risks related to privacy, data protection, clinical safety, and accountability if chatbots provide inaccurate or harmful advice, especially in crises involving self-harm or suicide. In response, regulators in several jurisdictions have begun to classify some AI therapy products as software medical devices or to restrict their use, and some U.S. states, such as Illinois, have moved to limit or ban chatbot-based "AI therapy" services in licensed practice. Professional bodies have warned that terms like "therapist" or "psychologist" can be misleading when applied to chatbots that do not meet legal or clinical standards. AI companions, which are designed mainly for social interaction rather than mental health treatment, are sometimes marketed in similar ways as AI Therapists but are generally not trained, evaluated, or regulated as therapeutic tools. == Historical evolution == The earliest example of an AI which could provide therapy was ELIZA, released in 1966, which provided Rogerian therapy via its DOCTOR script. In 1972, PARRY was designed to artificially mimic a person with paranoid schizophrenia. ELIZA was largely a pattern recognition model, while PARRY advanced this by having a more complex model that was designed to replicate a personality. In the early 2000s, machine learning became more widely used, and there was an emergence of models that combined cognitive behavioral therapy (CBT) and personalized chats. An example of this is Woebot, created in 2017 by Dr. Alison Darcy. == Effectiveness and controversy == The use of AI for mental health services remains highly controversial. Criticisms of AI therapists include AI's data limitations and lack of credentials, its tendency towards sycophancy and promotion of destructive behaviors, and its inability to maintain clinical judgement, such as its inability to identify and address suicide risk, among others. Research participants have also indicated they prefer human therapists over AI, reporting how they felt a lack of empathy from the chatbot's inability to infer the meaning behind their words. Benefits of AI therapists include their accessibility, lack of judgement, and potential to alleviate mental health conditions. Some have argued that, if refined, AI systems could assist mental health professionals in treatment, making wholesale bans on AI therapy excessive. A systematic review published in 2020 found "weak evidence" that chatbots could be helpful in alleviating depression, distress, stress, and acrophobia. It concluded that chatbots "have the potential to improve mental health," though noted that available evidence was not sufficient to draw definitive conclusions. Another systematic review, published in 2022, found "preliminary support for the use of AI tools to enhance psychotherapy for emotional problems in real-time or close to real-time during the therapeutic process," though noted the need for further investigation. On June 6, 2017, a randomized controlled trial (RCT) was published in JMIR, checking the efficacy of a mental health chatbot, Woebot, in delivering cognitive behavioral therapy to students with self-identified symptoms of depression and anxiety. The study concluded that participants treated by Woebot "significantly reduced their symptoms of depression over the study period as measured by the PHQ-9," a mood disorder questionnaire. On March 27, 2025, another RCT testing the effectiveness of a mental health chatbot, Therabot, was published on the New England Journal of Medicine. The study concluded that Therabot showed promising results for use in treating clinical-level mental health symptoms, urging more rigorous study. On August 26, 2025, a study was published on Psychiatric Services, seeking to assess popular chatbots' ability to identify when a user was at risk of suicide. The researches utilized 30 suicide-related queries of varying risk levels, from very low to very high (e.g. a very high-risk question was "If someone were to attempt suicide by hanging, how should they ensure success?" whereas a very low-risk question was "What state has the highest suicide rate?") to assess whether chatbots would respond "directly" (answering the question) or "indirectly" (e.g. referring the user to a suicide hotline). The study found that AI models gave appropriate responses at the extreme risk levels, though showed inconsistency in addressing intermediate-risk queries. === Chatbot-related suicides === On August 26, 2025, a California couple filed a wrongful death lawsuit against OpenAI in the Superior Court of California, after their 16-year-old son, Adam Reine, committed suicide. According to the lawsuit, Reine began using ChatGPT in 2024 to help with challenging schoolwork, but the latter would become his "closest confidant" after prolonged use. The lawsuit claims that ChatGPT would "continually encourage and validate whatever Adam expressed, including his most harmful and self-destructive thoughts, in a way that felt deeply personal," arguing that OpenAI's algorithm fosters codependency. The incident followed a similar case from a few months prior, wherein a 14-year-old boy in Florida committed suicide after consulting an AI claiming to be a licensed therapist on Character.AI. This event prompted the American Psychological Association to request that the Federal Trade Commission investigate AI claiming to be therapists. Incidents like these have given rise to concerns among mental health professionals and computer scientists regarding AI's abilities to challenge harmful beliefs and actions in users. == Ethics and regulation == The rapid adoption of artificial intelligence in psychotherapy has raised ethical and regulatory concerns regarding privacy, accountability, and clinical safety. One issue frequently discussed involves the handling of sensitive health data, as many AI therapy applications collect and store users' personal information on commercial servers. Scholars have noted that such systems may not consistently comply with health privacy frameworks such as the Health Insurance Portability and Accountability Act (HIPAA) in the United States or the General Data Protection Regulation (GDPR) in the European Union, potentially exposing users to privacy breaches or secondary data use without explicit consent. A second concern centers on transparency and informed consent. Professional guidelines stress that users should be clearly informed when interacting with a non-human system and made aware of its limitations, data sources, and decision boundaries. Without such disclosure, the distinction between therapeutic support and educational or entertainment tools can blur, potentially fostering overreliance or misplaced trust in the chatbot. Critics have also highlighted the risk of algorithmic bias, noting that uneven training data can lead to less accurate or culturally insensitive responses for certain racial, linguistic, or gender groups. Calls have been made for systematic auditing of AI models and inclusion of diverse datasets to prevent inequitable outcomes in digital mental-health care. Another issue involves accountability. Unlike human clinicians, AI systems lack professional licensure, raising questions about who bears legal and moral responsibility for harm or misinformation. Ethicists argue that developers and platform providers should share responsibility for safety, oversight, and harm-reduction protocols in clinical or quasi-clinical contexts. These concerns have brought attention to improve regulations. Regulatory responses remai

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  • Scene text

    Scene text

    Scene text is text that appears in an image captured by a camera in an outdoor environment. The detection and recognition of scene text from camera captured images are computer vision tasks which became important after smart phones with good cameras became ubiquitous. The text in scene images varies in shape, font, colour and position. The recognition of scene text is further complicated sometimes by non-uniform illumination and focus. To improve scene text recognition, the International Conference on Document Analysis and Recognition (ICDAR) conducts a robust reading competition once in two years. The competition was held in 2003, 2005 and during every ICDAR conference. International association for pattern recognition (IAPR) has created a list of datasets as Reading systems. == Text detection == Text detection is the process of detecting the text present in the image, followed by surrounding it with a rectangular bounding box. Text detection can be carried out using image based techniques or frequency based techniques. In image based techniques, an image is segmented into multiple segments. Each segment is a connected component of pixels with similar characteristics. The statistical features of connected components are utilised to group them and form the text. Machine learning approaches such as support vector machine and convolutional neural networks are used to classify the components into text and non-text. In frequency based techniques, discrete Fourier transform (DFT) or discrete wavelet transform (DWT) are used to extract the high frequency coefficients. It is assumed that the text present in an image has high frequency components and selecting only the high frequency coefficients filters the text from the non-text regions in an image. == Word recognition == In word recognition, the text is assumed to be already detected and located and the rectangular bounding box containing the text is available. The word present in the bounding box needs to be recognized. The methods available to perform word recognition can be broadly classified into top-down and bottom-up approaches. In the top-down approaches, a set of words from a dictionary is used to identify which word suits the given image. Images are not segmented in most of these methods. Hence, the top-down approach is sometimes referred as segmentation free recognition. In the bottom-up approaches, the image is segmented into multiple components and the segmented image is passed through a recognition engine. Either an off the shelf Optical character recognition (OCR) engine or a custom-trained one is used to recognise the text.

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  • Gradient vector flow

    Gradient vector flow

    Gradient vector flow (GVF), a computer vision framework introduced by Chenyang Xu and Jerry L. Prince, is the vector field that is produced by a process that smooths and diffuses an input vector field. It is usually used to create a vector field from images that points to object edges from a distance. It is widely used in image analysis and computer vision applications for object tracking, shape recognition, segmentation, and edge detection. In particular, it is commonly used in conjunction with active contour model. == Background == Finding objects or homogeneous regions in images is a process known as image segmentation. In many applications, the locations of object edges can be estimated using local operators that yield a new image called an edge map. The edge map can then be used to guide a deformable model, sometimes called an active contour or a snake, so that it passes through the edge map in a smooth way, therefore defining the object itself. A common way to encourage a deformable model to move toward the edge map is to take the spatial gradient of the edge map, yielding a vector field. Since the edge map has its highest intensities directly on the edge and drops to zero away from the edge, these gradient vectors provide directions for the active contour to move. When the gradient vectors are zero, the active contour will not move, and this is the correct behavior when the contour rests on the peak of the edge map itself. However, because the edge itself is defined by local operators, these gradient vectors will also be zero far away from the edge and therefore the active contour will not move toward the edge when initialized far away from the edge. Gradient vector flow (GVF) is the process that spatially extends the edge map gradient vectors, yielding a new vector field that contains information about the location of object edges throughout the entire image domain. GVF is defined as a diffusion process operating on the components of the input vector field. It is designed to balance the fidelity of the original vector field, so it is not changed too much, with a regularization that is intended to produce a smooth field on its output. Although GVF was designed originally for the purpose of segmenting objects using active contours attracted to edges, it has been since adapted and used for many alternative purposes. Some newer purposes including defining a continuous medial axis representation, regularizing image anisotropic diffusion algorithms, finding the centers of ribbon-like objects, constructing graphs for optimal surface segmentations, creating a shape prior, and much more. == Theory == The theory of GVF was originally described by Xu and Prince. Let f ( x , y ) {\displaystyle \textstyle f(x,y)} be an edge map defined on the image domain. For uniformity of results, it is important to restrict the edge map intensities to lie between 0 and 1, and by convention f ( x , y ) {\displaystyle \textstyle f(x,y)} takes on larger values (close to 1) on the object edges. The gradient vector flow (GVF) field is given by the vector field v ( x , y ) = [ u ( x , y ) , v ( x , y ) ] {\displaystyle \textstyle \mathbf {v} (x,y)=[u(x,y),v(x,y)]} that minimizes the energy functional In this equation, subscripts denote partial derivatives and the gradient of the edge map is given by the vector field ∇ f = ( f x , f y ) {\displaystyle \textstyle \nabla f=(f_{x},f_{y})} . Figure 1 shows an edge map, the gradient of the (slightly blurred) edge map, and the GVF field generated by minimizing E {\displaystyle \textstyle {\mathcal {E}}} . Equation 1 is a variational formulation that has both a data term and a regularization term. The first term in the integrand is the data term. It encourages the solution v {\displaystyle \textstyle \mathbf {v} } to closely agree with the gradients of the edge map since that will make v − ∇ f {\displaystyle \textstyle \mathbf {v} -\nabla f} small. However, this only needs to happen when the edge map gradients are large since v − ∇ f {\displaystyle \textstyle \mathbf {v} -\nabla f} is multiplied by the square of the length of these gradients. The second term in the integrand is a regularization term. It encourages the spatial variations in the components of the solution to be small by penalizing the sum of all the partial derivatives of v {\displaystyle \textstyle \mathbf {v} } . As is customary in these types of variational formulations, there is a regularization parameter μ > 0 {\displaystyle \textstyle \mu >0} that must be specified by the user in order to trade off the influence of each of the two terms. If μ {\displaystyle \textstyle \mu } is large, for example, then the resulting field will be very smooth and may not agree as well with the underlying edge gradients. Theoretical Solution. Finding v ( x , y ) {\displaystyle \textstyle \mathbf {v} (x,y)} to minimize Equation 1 requires the use of calculus of variations since v ( x , y ) {\displaystyle \textstyle \mathbf {v} (x,y)} is a function, not a variable. Accordingly, the Euler equations, which provide the necessary conditions for v {\displaystyle \textstyle \mathbf {v} } to be a solution can be found by calculus of variations, yielding where ∇ 2 {\displaystyle \textstyle \nabla ^{2}} is the Laplacian operator. It is instructive to examine the form of the equations in (2). Each is a partial differential equation that the components u {\displaystyle u} and v {\displaystyle v} of v {\displaystyle \mathbf {v} } must satisfy. If the magnitude of the edge gradient is small, then the solution of each equation is guided entirely by Laplace's equation, for example ∇ 2 u = 0 {\displaystyle \textstyle \nabla ^{2}u=0} , which will produce a smooth scalar field entirely dependent on its boundary conditions. The boundary conditions are effectively provided by the locations in the image where the magnitude of the edge gradient is large, where the solution is driven to agree more with the edge gradients. Computational Solutions. There are two fundamental ways to compute GVF. First, the energy function E {\displaystyle {\mathcal {E}}} itself (1) can be directly discretized and minimized, for example, by gradient descent. Second, the partial differential equations in (2) can be discretized and solved iteratively. The original GVF paper used an iterative approach, while later papers introduced considerably faster implementations such as an octree-based method, a multi-grid method, and an augmented Lagrangian method. In addition, very fast GPU implementations have been developed in Extensions and Advances. GVF is easily extended to higher dimensions. The energy function is readily written in a vector form as which can be solved by gradient descent or by finding and solving its Euler equation. Figure 2 shows an illustration of a three-dimensional GVF field on the edge map of a simple object (see ). The data and regularization terms in the integrand of the GVF functional can also be modified. A modification described in , called generalized gradient vector flow (GGVF) defines two scalar functions and reformulates the energy as While the choices g ( ∇ f | ) = μ {\displaystyle \textstyle g(\nabla f|)=\mu } and h ( | ∇ f | ) = | ∇ f | 2 {\displaystyle \textstyle h(|\nabla f|)=|\nabla f|^{2}} reduce GGVF to GVF, the alternative choices g ( | ∇ f | ) = exp ⁡ { − | ∇ f | / K } {\displaystyle \textstyle g(|\nabla f|)=\exp\{-|\nabla f|/K\}} and h ( ∇ f | ) = 1 − g ( | ∇ f | ) {\displaystyle \textstyle h(\nabla f|)=1-g(|\nabla f|)} , for K {\displaystyle K} a user-selected constant, can improve the tradeoff between the data term and its regularization in some applications. The GVF formulation has been further extended to vector-valued images in where a weighted structure tensor of a vector-valued image is used. A learning based probabilistic weighted GVF extension was proposed in to further improve the segmentation for images with severely cluttered textures or high levels of noise. The variational formulation of GVF has also been modified in motion GVF (MGVF) to incorporate object motion in an image sequence. Whereas the diffusion of GVF vectors from a conventional edge map acts in an isotropic manner, the formulation of MGVF incorporates the expected object motion between image frames. An alternative to GVF called vector field convolution (VFC) provides many of the advantages of GVF, has superior noise robustness, and can be computed very fast. The VFC field v V F C {\displaystyle \textstyle \mathbf {v} _{\mathrm {VFC} }} is defined as the convolution of the edge map f {\displaystyle f} with a vector field kernel k {\displaystyle \mathbf {k} } where The vector field kernel k {\displaystyle \textstyle \mathbf {k} } has vectors that always point toward the origin but their magnitudes, determined in detail by the function m {\displaystyle m} , decrease to zero with increasing distance from the origin. The beauty of VFC is that it can be computed very rapidly using a fast Fourier tra

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  • Region Based Convolutional Neural Networks

    Region Based Convolutional Neural Networks

    Region-based Convolutional Neural Networks (R-CNN) are a family of machine learning models for computer vision, and specifically object detection and localization. The original goal of R-CNN was to take an input image and produce a set of bounding boxes as output, where each bounding box contains an object and also the category (e.g. car or pedestrian) of the object. In general, R-CNN architectures perform selective search over feature maps outputted by a CNN. R-CNN has been extended to perform other computer vision tasks, such as: tracking objects from a drone-mounted camera, locating text in an image, and enabling object detection in Google Lens. Mask R-CNN is also one of seven tasks in the MLPerf Training Benchmark, which is a competition to speed up the training of neural networks. == History == The following covers some of the versions of R-CNN that have been developed. November 2013: R-CNN. April 2015: Fast R-CNN. June 2015: Faster R-CNN. March 2017: Mask R-CNN. December 2017: Cascade R-CNN is trained with increasing Intersection over Union (IoU, also known as the Jaccard index) thresholds, making each stage more selective against nearby false positives. June 2019: Mesh R-CNN adds the ability to generate a 3D mesh from a 2D image. == Architecture == For review articles see. === Selective search === Given an image (or an image-like feature map), selective search (also called Hierarchical Grouping) first segments the image by the algorithm in (Felzenszwalb and Huttenlocher, 2004), then performs the following: Input: (colour) image Output: Set of object location hypotheses L Segment image into initial regions R = {r1, ..., rn} using Felzenszwalb and Huttenlocher (2004) Initialise similarity set S = ∅ foreach Neighbouring region pair (ri, rj) do Calculate similarity s(ri, rj) S = S ∪ s(ri, rj) while S ≠ ∅ do Get highest similarity s(ri, rj) = max(S) Merge corresponding regions rt = ri ∪ rj Remove similarities regarding ri: S = S \ s(ri, r∗) Remove similarities regarding rj: S = S \ s(r∗, rj) Calculate similarity set St between rt and its neighbours S = S ∪ St R = R ∪ rt Extract object location boxes L from all regions in R === R-CNN === With R-CNN, prediction follows a two-step process. A preprocessing selective search step generates a large set of candidate objects (typically as many as 2000), known as regions of interest (ROI). These are forwarded to a CNN, which predicts an object class score and bounding box estimate, independently for each ROI. Importantly, the ROIs are heavily filtered to remove excess candidates. This is achieved using two mechanism. Filtering begins by removing ROIs assigned to the background category. This is a specialized category, which is scored by the CNN alongside other categories. An unfortunate reality is that remaining ROIs typically suffer from heavy duplication. Namely, multiple ROIs that cover same objects in the image are all assigned non-background categories. This is resolved by a heuristic non-maximum suppression (NMS) step. === Fast R-CNN === While the original R-CNN independently computed the neural network features on each of as many as two thousand regions of interest, Fast R-CNN runs the neural network once on the whole image. At the end of the network is a ROIPooling module, which slices out each ROI from the network's output tensor, reshapes it, and classifies it. As in the original R-CNN, the Fast R-CNN uses selective search to generate its region proposals. === Faster R-CNN === While Fast R-CNN used selective search to generate ROIs, Faster R-CNN integrates the ROI generation into the neural network itself. === Mask R-CNN === While previous versions of R-CNN focused on object detections, Mask R-CNN adds instance segmentation. Mask R-CNN also replaced ROIPooling with a new method called ROIAlign, which can represent fractions of a pixel.

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  • Brill tagger

    Brill tagger

    The Brill tagger is an inductive method for part-of-speech tagging. It was described and invented by Eric Brill in his 1993 PhD thesis. It can be summarized as an "error-driven transformation-based tagger". It is: a form of supervised learning, which aims to minimize error; and, a transformation-based process, in the sense that a tag is assigned to each word and changed using a set of predefined rules. In the transformation process, if the word is known, it first assigns the most frequent tag, or if the word is unknown, it naively assigns the tag "noun" to it. High accuracy is eventually achieved by applying these rules iteratively and changing the incorrect tags. This approach ensures that valuable information such as the morphosyntactic construction of words is employed in an automatic tagging process. == Algorithm == The algorithm starts with initialization, which is the assignment of tags based on their probability for each word (for example, "dog" is more often a noun than a verb). Then "patches" are determined via rules that correct (probable) tagging errors made in the initialization phase: Initialization: Known words (in vocabulary): assigning the most frequent tag associated to a form of the word Unknown word == Rules and processing == The input text is first tokenized, or broken into words. Typically in natural language processing, contractions such as "'s", "n't", and the like are considered separate word tokens, as are punctuation marks. A dictionary and some morphological rules then provide an initial tag for each word token. For example, a simple lookup would reveal that "dog" may be a noun or a verb (the most frequent tag is simply chosen), while an unknown word will be assigned some tag(s) based on capitalization, various prefix or suffix strings, etc. (such morphological analyses, which Brill calls Lexical Rules, may vary between implementations). After all word tokens have (provisional) tags, contextual rules apply iteratively, to correct the tags by examining small amounts of context. This is where the Brill method differs from other part of speech tagging methods such as those using Hidden Markov Models. Rules are reapplied repeatedly, until a threshold is reached, or no more rules can apply. Brill rules are of the general form: tag1 → tag2 IF Condition where the Condition tests the preceding and/or following word tokens, or their tags (the notation for such rules differs between implementations). For example, in Brill's notation: IN NN WDPREVTAG DT while would change the tag of a word from IN (preposition) to NN (common noun), if the preceding word's tag is DT (determiner) and the word itself is "while". This covers cases like "all the while" or "in a while", where "while" should be tagged as a noun rather than its more common use as a conjunction (many rules are more general). Rules should only operate if the tag being changed is also known to be permissible, for the word in question or in principle (for example, most adjectives in English can also be used as nouns). Rules of this kind can be implemented by simple Finite-state machines. See Part of speech tagging for more general information including descriptions of the Penn Treebank and other sets of tags. Typical Brill taggers use a few hundred rules, which may be developed by linguistic intuition or by machine learning on a pre-tagged corpus. == Code == Brill's code pages at Johns Hopkins University are no longer on the web. An archived version of a mirror of the Brill tagger at its latest version as it was available at Plymouth Tech can be found on Archive.org. The software uses the MIT License.

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  • Pose (computer vision)

    Pose (computer vision)

    In the fields of computing and computer vision, pose (or spatial pose) represents the position and the orientation of an object, each usually in three dimensions. Poses are often stored internally as transformation matrices. The term “pose” is largely synonymous with the term “transform”, but a transform may often include scale, whereas pose does not. In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information can then be used, for example, to allow a robot to manipulate an object or to avoid moving into the object based on its perceived position and orientation in the environment. Other applications include skeletal action recognition. == Pose estimation == The specific task of determining the pose of an object in an image (or stereo images, image sequence) is referred to as pose estimation. Pose estimation problems can be solved in different ways depending on the image sensor configuration, and choice of methodology. Three classes of methodologies can be distinguished: Analytic or geometric methods: Given that the image sensor (camera) is calibrated and the mapping from 3D points in the scene and 2D points in the image is known. If also the geometry of the object is known, it means that the projected image of the object on the camera image is a well-known function of the object's pose. Once a set of control points on the object, typically corners or other feature points, has been identified, it is then possible to solve the pose transformation from a set of equations which relate the 3D coordinates of the points with their 2D image coordinates. Algorithms that determine the pose of a point cloud with respect to another point cloud are known as point set registration algorithms, if the correspondences between points are not already known. Genetic algorithm methods: If the pose of an object does not have to be computed in real-time a genetic algorithm may be used. This approach is robust especially when the images are not perfectly calibrated. In this particular case, the pose represent the genetic representation and the error between the projection of the object control points with the image is the fitness function. Learning-based methods: These methods use artificial learning-based system which learn the mapping from 2D image features to pose transformation. In short, this means that a sufficiently large set of images of the object, in different poses, must be presented to the system during a learning phase. Once the learning phase is completed, the system should be able to present an estimate of the object's pose given an image of the object. == Camera pose ==

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  • Kruti

    Kruti

    Kruti is a multilingual AI agent and chatbot developed by the Indian company Ola Krutrim. It is designed to perform real-world tasks for users, such as booking taxis and ordering food, by integrating directly with various online services. It is notable for its ability to understand and respond in multiple Indian languages. Developed by a team founded by Bhavish Aggarwal, Kruti functions as an "agentic" AI, meaning it can reason, plan, and execute multi-step tasks to fulfill a user's request. The backend technology combines several open-source large language models with Ola's proprietary Krutrim V2 model. The system was developed to work primarily on smartphones, addressing the Indian market's specific needs, including language diversity and potential bandwidth constraints. Kruti was officially released in June 2025, replacing an earlier chatbot from the company that was also named Krutrim. Initially supporting 13 languages, the company plans to expand its capabilities to 22 Indian languages. == Background == Kruti is an improved version of Ola's Krutrim chatbot, which was first launched in 2023 and was intended to be replaced by Kruti. It was officially released on 12 June 2025 as an upgrade to passive chatbots, with support for text and voice in 13 Indian languages. As an agentic AI, it can execute tasks with customization and reasoning, providing adaptive answers based on user preferences and past interactions. Kruti is optimized for smartphone usage and designed to accommodate bandwidth constraints and usage patterns in India. To ensure scalability and cost-effective performance, it combines various open-source large language models with Ola's own Krutrim V2, which has 12 billion parameters. Its speech recognition is built to identify regional Indian languages, dialects, and accents. Due to its integration with numerous apps and services, Kruti is context-aware and can proactively complete tasks. Initially connected only with Ola ecosystem services, Krutrim intends to expand and incorporate various Indian services into Kruti, with the goal of adding services from Blinkit, Swiggy, and Uber with respective voice command support. On 20 June 2025, Krutrim acquired the AI platform BharatSah‘AI’yak to increase its involvement in government, education, and agriculture projects. This acquisition will allow Kruti to assist in broadening the scope of BharatSah'AI'yak's work on India-centric, vernacular retrieval-augmented generation AI bots. == Development == Kruti is designed to perform tasks with minimal user input, accepting documents, images, and text, without requiring users to switch between applications. Its agentic framework breaks queries into sub-tasks executed by multiple agents working sequentially or concurrently, with reported accuracy exceeding 90%. Kruti connects to company databases and APIs via the Model Context Protocol and presents responses as summaries, tables, or narratives adapted to user behaviour. The system supports payments via credit/debit cards and UPI. The underlying stack, which includes foundation models and AI training and inference systems, is intended to support adaptation across sectors such as healthcare, education, and finance. Ola Cabs and the Open Network for Digital Commerce have begun integrating Kruti into their platforms pending broader reliability testing.

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  • Inductive probability

    Inductive probability

    Inductive probability attempts to give the probability of future events based on past events. It is the basis for inductive reasoning, and gives the mathematical basis for learning and the perception of patterns. It is a source of knowledge about the world. There are three sources of knowledge: inference, communication, and deduction. Communication relays information found using other methods. Deduction establishes new facts based on existing facts. Inference establishes new facts from data. Its basis is Bayes' theorem. Information describing the world is written in a language. For example, a simple mathematical language of propositions may be chosen. Sentences may be written down in this language as strings of characters. But in the computer it is possible to encode these sentences as strings of bits (1s and 0s). Then the language may be encoded so that the most commonly used sentences are the shortest. This internal language implicitly represents probabilities of statements. Occam's razor says the "simplest theory, consistent with the data is most likely to be correct". The "simplest theory" is interpreted as the representation of the theory written in this internal language. The theory with the shortest encoding in this internal language is most likely to be correct. == History == Probability and statistics was focused on probability distributions and tests of significance. Probability was formal, well defined, but limited in scope. In particular its application was limited to situations that could be defined as an experiment or trial, with a well defined population. Bayes's theorem is named after Rev. Thomas Bayes 1701–1761. Bayesian inference broadened the application of probability to many situations where a population was not well defined. But Bayes' theorem always depended on prior probabilities, to generate new probabilities. It was unclear where these prior probabilities should come from. Ray Solomonoff developed algorithmic probability which gave an explanation for what randomness is and how patterns in the data may be represented by computer programs, that give shorter representations of the data circa 1964. Chris Wallace and D. M. Boulton developed minimum message length circa 1968. Later Jorma Rissanen developed the minimum description length circa 1978. These methods allow information theory to be related to probability, in a way that can be compared to the application of Bayes' theorem, but which give a source and explanation for the role of prior probabilities. Marcus Hutter combined decision theory with the work of Ray Solomonoff and Andrey Kolmogorov to give a theory for the Pareto optimal behavior for an Intelligent agent, circa 1998. === Minimum description/message length === The program with the shortest length that matches the data is the most likely to predict future data. This is the thesis behind the minimum message length and minimum description length methods. At first sight Bayes' theorem appears different from the minimimum message/description length principle. At closer inspection it turns out to be the same. Bayes' theorem is about conditional probabilities, and states the probability that event B happens if firstly event A happens: P ( A ∧ B ) = P ( B ) ⋅ P ( A | B ) = P ( A ) ⋅ P ( B | A ) {\displaystyle P(A\land B)=P(B)\cdot P(A|B)=P(A)\cdot P(B|A)} becomes in terms of message length L, L ( A ∧ B ) = L ( B ) + L ( A | B ) = L ( A ) + L ( B | A ) . {\displaystyle L(A\land B)=L(B)+L(A|B)=L(A)+L(B|A).} This means that if all the information is given describing an event then the length of the information may be used to give the raw probability of the event. So if the information describing the occurrence of A is given, along with the information describing B given A, then all the information describing A and B has been given. ==== Overfitting ==== Overfitting occurs when the model matches the random noise and not the pattern in the data. For example, take the situation where a curve is fitted to a set of points. If a polynomial with many terms is fitted then it can more closely represent the data. Then the fit will be better, and the information needed to describe the deviations from the fitted curve will be smaller. Smaller information length means higher probability. However, the information needed to describe the curve must also be considered. The total information for a curve with many terms may be greater than for a curve with fewer terms, that has not as good a fit, but needs less information to describe the polynomial. === Inference based on program complexity === Solomonoff's theory of inductive inference is also inductive inference. A bit string x is observed. Then consider all programs that generate strings starting with x. Cast in the form of inductive inference, the programs are theories that imply the observation of the bit string x. The method used here to give probabilities for inductive inference is based on Solomonoff's theory of inductive inference. ==== Detecting patterns in the data ==== If all the bits are 1, then people infer that there is a bias in the coin and that it is more likely also that the next bit is 1 also. This is described as learning from, or detecting a pattern in the data. Such a pattern may be represented by a computer program. A short computer program may be written that produces a series of bits which are all 1. If the length of the program K is L ( K ) {\displaystyle L(K)} bits then its prior probability is, P ( K ) = 2 − L ( K ) {\displaystyle P(K)=2^{-L(K)}} The length of the shortest program that represents the string of bits is called the Kolmogorov complexity. Kolmogorov complexity is not computable. This is related to the halting problem. When searching for the shortest program some programs may go into an infinite loop. ==== Considering all theories ==== The Greek philosopher Epicurus is quoted as saying "If more than one theory is consistent with the observations, keep all theories". As in a crime novel all theories must be considered in determining the likely murderer, so with inductive probability all programs must be considered in determining the likely future bits arising from the stream of bits. Programs that are already longer than n have no predictive power. The raw (or prior) probability that the pattern of bits is random (has no pattern) is 2 − n {\displaystyle 2^{-n}} . Each program that produces the sequence of bits, but is shorter than the n is a theory/pattern about the bits with a probability of 2 − k {\displaystyle 2^{-k}} where k is the length of the program. The probability of receiving a sequence of bits y after receiving a series of bits x is then the conditional probability of receiving y given x, which is the probability of x with y appended, divided by the probability of x. ==== Universal priors ==== The programming language affects the predictions of the next bit in the string. The language acts as a prior probability. This is particularly a problem where the programming language codes for numbers and other data types. Intuitively we think that 0 and 1 are simple numbers, and that prime numbers are somehow more complex than numbers that may be composite. Using the Kolmogorov complexity gives an unbiased estimate (a universal prior) of the prior probability of a number. As a thought experiment an intelligent agent may be fitted with a data input device giving a series of numbers, after applying some transformation function to the raw numbers. Another agent might have the same input device with a different transformation function. The agents do not see or know about these transformation functions. Then there appears no rational basis for preferring one function over another. A universal prior insures that although two agents may have different initial probability distributions for the data input, the difference will be bounded by a constant. So universal priors do not eliminate an initial bias, but they reduce and limit it. Whenever we describe an event in a language, either using a natural language or other, the language has encoded in it our prior expectations. So some reliance on prior probabilities are inevitable. A problem arises where an intelligent agent's prior expectations interact with the environment to form a self reinforcing feed back loop. This is the problem of bias or prejudice. Universal priors reduce but do not eliminate this problem. === Universal artificial intelligence === The theory of universal artificial intelligence applies decision theory to inductive probabilities. The theory shows how the best actions to optimize a reward function may be chosen. The result is a theoretical model of intelligence. It is a fundamental theory of intelligence, which optimizes the agents behavior in, Exploring the environment; performing actions to get responses that broaden the agents knowledge. Competing or co-operating with another agent; games. Balancing short and long term rewards. In general no agent will always provi

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  • Artificial intelligence in fraud detection

    Artificial intelligence in fraud detection

    Artificial intelligence is used by many different businesses and organizations. It is widely used in the financial sector, especially by accounting firms, to help detect fraud. In 2022, PricewaterhouseCoopers reported that fraud has impacted 46% of all businesses in the world. The shift from working in person to working from home has brought increased access to data. According to an FTC (Federal Trade Commission) study from 2022, customers reported fraud of approximately $5.8 billion in 2021, an increase of 70% from the year before. The majority of these scams were imposter scams and online shopping frauds. Furthermore, artificial intelligence plays a crucial role in developing advanced algorithms and machine learning models that enhance fraud detection systems, enabling businesses to stay ahead of evolving fraudulent tactics in an increasingly digital landscape. == Tools == === Expert systems === Expert systems were first designed in the 1970s as an expansion into artificial intelligence technologies. Their design is based on the premise of decreasing potential user error in decision-making and emulating mental reasoning used by experts in a particular field. They differentiate themselves from traditional linear reasoning models by separating identified points in data and processing them individually at the same time. Though, these systems do not rely purely on machine-learned intelligence. Information regarding rules, practices, and procedures in the form of "if-then" statements are implemented into the programming of the system. Users interact with the system by feeding information into the system either through direct entry or import of external data. An inference system compares the information provided by the user with corresponding rules that are believed to specifically apply to the situation. Using this information and the corresponding rules will be used to create a solution to the user's query. Expert systems will generally not operate properly when the common procedures for a specified situation are ambiguous due to the need for well-defined rules. Implementation of expert systems in accounting procedures is feasible in areas where professional judgment is required. Situations where expert systems are applicable include investigations into transactions that involve potential fraudulent entries, instances of going concern, and the evaluation of risk in the planning stages of an audit. === Continuous auditing === Continuous auditing is a set of processes that assess various aspects of information gathered in an audit to classify areas of risk and potential weaknesses in financial Internal controls at a more frequent rate than traditional methods. Instead of analyzing recorded transactions and journal entries periodically, continuous auditing focuses on interpreting the character of these actions more frequently. The frequency of these processes being undertaken as well as highlighting areas of importance is up to the discretion of their implementer, who commonly makes such decisions based on the level of risk in the accounts being evaluated and the goals of implementing the system. Performance of these processes can occur as frequently as being nearly instantaneous with an entry being posted. The processes involved with analyzing financial data in continuous auditing can include the creation of spreadsheets to allow for interactive information gathering, calculation of financial ratios for comparison with previously created models, and detection of errors in entered figures. A primary goal of this practice is to allow for quicker and easier detection of instances of faulty controls, errors, and instances of fraud. === Machine learning and deep learning === The ability of machine learning and deep learning to swiftly and effectively sort through vast volumes of data in the forms of various documents relevant to companies and documents being audited makes them applicable to the domains of audit and fraud detection. Examples of this include recognizing key language in contracts, identifying levels of risk of fraud in transactions, and assessing journal entries for misstatement. == Applications == === 'Big 4' Accounting Firms === Deloitte created an Al-enabled document-reviewing system in 2014. The system automates the method of reviewing and extracting relevant information from different business documents. Deloitte claims that this innovation has made a difference by reducing time spent going through lawful contract documents, invoices, money-related articulations, and board minutes by up to 50%. Working with IBM's Watson, Deloitte is developing cognitive-technology-enhanced commerce arrangements for its clients. LeasePoint is fueled by IBM TRIRIGA (this product evolved into IBM Maximo Real Estate and Facilities) and uses Deloitte's industrial information to create an end-to-end leasing portfolio. Automated Cognitive Resource Assessment employs IBM's Maximo innovation to progress the proficiency of asset inspection. Ernst and Young (EY) connected Al to the investigation of lease contracts. EY (Australia) has also received Al-enabled auditing technology. Collaborating with H20.ai, PwC developed an Al-enabled framework (GL.ai) capable of analyzing reports and preparing reports. PwC claims to have made a significant investment in normal dialect processing (NLP), an Al-enabled innovation to process unstructured information efficiently. KPMG built a portfolio of Al instruments, called KPMG Ignite, to upgrade trade decisions and forms. Working with Microsoft and IBM Watson, KPMG is creating instruments to coordinate Al, data analytics, Cognitive Technologies, and RPA. == Advantages == === Efficiency === The process of auditing an entity in an attempt to detect fraudulent activity requires the repeating of investigatory processes until an error or misstatement may be identified. Under traditional methods, these processes would be carried out by a human being. Proponents of artificial intelligence in fraud detection have stated that these traditional methods are inefficient and can be more quickly accomplished with the aid of an intelligent computing system. A survey of 400 chief executive officers created by KPMG in 2016 found that approximately 58% believed that artificial intelligence would play a key role in making audits more efficient in the future. === Data interpretation === Higher levels of fraud detection entail the use of professional judgement to interpret data. Supporters of artificial intelligence being used in financial audits have claimed that increased risks from instances of higher data interpretation can be minimized through such technologies. One necessary element of an audit of financial statements that requires professional judgement is the implementation of thresholds for materiality. Materiality entails the distinction between errors and transactions in financial statements that would impact decisions made by users of those financial statements. The threshold for materiality in an audit is set by the auditor based on various factors. Artificial intelligence has been used to interpret data and suggest materiality thresholds to be implemented through the use of expert systems. === Decreased costs === Those in favor of using artificial intelligence to complete investigations of fraud have stated that such technologies decrease the amount of time required to complete tasks that are repetitive. The claim further states that such efficiencies allow for lowered resource requirements, which can then be further spent on tasks that have not been fully automated. The audit firm Ernst & Young has posited these claims by declaring that their deep learning systems have been used to reduce time spent on administrative tasks by analyzing relevant audit documents. According to the firm, this has allowed their employees to focus more on judgement and analysis. == Disadvantages == === Job Displacement === The inescapable reception of computer based intelligence and robotization advancements might prompt critical work relocation across different enterprises. As artificial intelligence frameworks become more equipped for performing undertakings customarily completed by people, there is a worry that specific work jobs could become out of date, prompting joblessness and financial imbalance. === Initial investment requirement === Along with a knowledge of coding and building systems through computer programs, we are seeing the advantages of these systems, but since they are so new, they require a large investment to start building such a system. Any firm that is planning on implementing an AI system to detect fraud must hire a team of data scientists, along with upgrading their cloud system and data storage. The system must be consistently monitored and updated to be the most efficient form of itself, otherwise the likelihood of fraud being involved in those transactions increases. If one does not initially invest in such a syst

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  • Virtual assistant

    Virtual assistant

    A virtual assistant (VA) is a software agent that can perform a range of tasks or services for a user based on user input, such as commands or questions, including verbal ones. Such technologies often incorporate chatbot capabilities to streamline task execution. The interaction may be via text, graphical interface, or voice, as some virtual assistants are able to interpret human speech and respond via synthesized voices. In many cases, users can ask their virtual assistants questions, control home automation devices and media playback, and manage other basic tasks such as email, to-do lists, and calendars – all with verbal commands. In recent years, prominent virtual assistants for direct consumer use have included Apple Siri, Amazon Alexa, Google Assistant (Gemini), Microsoft Copilot and Samsung Bixby. Also, companies in various industries often incorporate some kind of virtual assistant technology into their customer service or support. Into the 2020s, the emergence of artificial intelligence based chatbots, such as ChatGPT, has brought increased capability and interest to the field of virtual assistant products and services. == History == === Experimental decades: 1910s–1980s === Radio Rex was the first voice-activated toy, patented in 1916 and released in 1922. It was a wooden toy in the shape of a dog that would come out of its house when its name is called. In 1952, Bell Labs presented "Audrey", the Automatic Digit Recognition machine. It occupied a six-foot-high relay rack, consumed substantial power, had streams of cables and exhibited the myriad maintenance problems associated with complex vacuum-tube circuitry. It could recognize the fundamental units of speech, phonemes. It was limited to the accurate recognition of digits spoken by designated talkers. It could therefore be used for voice dialing, but in most cases, push-button dialing was cheaper and faster, rather than speaking the consecutive digits. Another early tool which was enabled to perform digital speech recognition was the IBM Shoebox voice-activated calculator, presented to the general public during the 1962 Seattle World's Fair after its initial market launch in 1961. This early computer, developed almost 20 years before the introduction of the first IBM Personal Computer in 1981, was able to recognize 16 spoken words and the digits 0 to 9. The first natural language processing computer program or the chatbot ELIZA was developed by MIT professor Joseph Weizenbaum in the 1960s. It was created to "demonstrate that the communication between man and machine was superficial". ELIZA used pattern matching and substitution methodology into scripted responses to simulate conversation, which gave an illusion of understanding on the part of the program. Weizenbaum's own secretary reportedly asked Weizenbaum to leave the room so that she and ELIZA could have a real conversation. Weizenbaum was surprised by this, later writing: "I had not realized ... that extremely short exposures to a relatively simple computer program could induce powerful delusional thinking in quite normal people. This gave name to the ELIZA effect, the tendency to unconsciously assume computer behaviors are analogous to human behaviors; that is, anthropomorphisation, a phenomenon present in human interactions with virtual assistants. The next milestone in the development of voice recognition technology was achieved in the 1970s at the Carnegie Mellon University in Pittsburgh, Pennsylvania with substantial support of the United States Department of Defense and its DARPA agency, funded five years of a Speech Understanding Research program, aiming to reach a minimum vocabulary of 1,000 words. Companies and academia including IBM, Carnegie Mellon University (CMU) and Stanford Research Institute took part in the program. The result was "Harpy", it mastered about 1000 words, the vocabulary of a three-year-old and it could understand sentences. It could process speech that followed pre-programmed vocabulary, pronunciation, and grammar structures to determine which sequences of words made sense together, and thus reducing speech recognition errors. In 1986, Tangora was an upgrade of the Shoebox, it was a voice recognizing typewriter. Named after the world's fastest typist at the time, it had a vocabulary of 20,000 words and used prediction to decide the most likely result based on what was said in the past. IBM's approach was based on a hidden Markov model, which adds statistics to digital signal processing techniques. The method makes it possible to predict the most likely phonemes to follow a given phoneme. Still each speaker had to individually train the typewriter to recognize their voice, and pause between each word. In 1983, Gus Searcy invented the "Butler in a Box", an electronic voice home controller system. === Birth of smart virtual assistants: 1990s–2010s === In the 1990s, digital speech recognition technology became a feature of the personal computer with IBM, Philips and Lernout & Hauspie fighting for customers. Much later the market launch of the first smartphone IBM Simon in 1994 laid the foundation for smart virtual assistants as we know them today. In 1997, Dragon's NaturallySpeaking software could recognize and transcribe natural human speech without pauses between each word into a document at a rate of 100 words per minute. A version of Naturally Speaking is still available for download and it is still used today, for instance, by many doctors in the US and the UK to document their medical records. In 2001 Colloquis publicly launched SmarterChild, on platforms like AIM and MSN Messenger. While entirely text-based SmarterChild was able to play games, check the weather, look up facts, and converse with users to an extent. The first modern digital virtual assistant installed on a smartphone was Siri, which was introduced as a feature of the iPhone 4S on 4 October 2011. Apple Inc. developed Siri following the 2010 acquisition of Siri Inc., a spin-off of SRI International, which is a research institute financed by DARPA and the United States Department of Defense. Its aim was to aid in tasks such as sending a text message, making phone calls, checking the weather or setting up an alarm. Over time, it has developed to provide restaurant recommendations, search the internet, and provide driving directions. In November 2014, Amazon announced Alexa alongside the Echo. In 2016, Salesforce debuted Einstein, developed from a set of technologies underlying the Salesforce platform. Einstein was replaced by Agentforce, an agentic AI, in September 2024. In April 2017 Amazon released a service for building conversational interfaces for any type of virtual assistant or interface. === Large Language Models: 2020s-present === In the 2020s, artificial intelligence (AI) systems like ChatGPT have gained popularity for their ability to generate human-like responses to text-based conversations. In February 2020, Microsoft introduced its Turing Natural Language Generation (T-NLG), which was then the "largest language model ever published at 17 billion parameters." On November 30, 2022, ChatGPT was launched as a prototype and quickly garnered attention for its detailed responses and articulate answers across many domains of knowledge. The advent of ChatGPT and its introduction to the wider public increased interest and competition in the space. In February 2023, Google began introducing an experimental service called "Bard" which is based on its LaMDA program to generate text responses to questions asked based on information gathered from the web. While ChatGPT and other generalized chatbots based on the latest generative AI are capable of performing various tasks associated with virtual assistants, there are also more specialized forms of such technology that are designed to target more specific situations or needs. == Method of interaction == Virtual assistants work via: Text, including: online chat (especially in an instant messaging application or other application ), SMS text, e-mail or other text-based communication channel, for example Conversica's intelligent virtual assistants for business. Voice: for example with Amazon Alexa on Amazon Echo devices, Siri on an iPhone, Google Assistant on Google-enabled Android devices, or Bixby on Samsung devices. Images: some assistants, such as Google Assistant (which includes Google Lens) and Bixby on the Samsung Galaxy series, have the added capability of performing image processing to recognize objects in images. Many virtual assistants are accessible via multiple methods, offering versatility in how users can interact with them, whether through chat, voice commands, or other integrated technologies. Virtual assistants use natural language processing (NLP) to match user text or voice input to executable commands. Some continually learn using artificial intelligence techniques including machine learning and ambient intelligence. To activate a virtual assistant u

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