AI Data Operations

AI Data Operations — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Single particle analysis

    Single particle analysis

    Single particle analysis is a group of related computerized image processing techniques used to analyze images from transmission electron microscopy (TEM). These methods were developed to improve and extend the information obtainable from TEM images of particulate samples, typically proteins or other large biological entities such as viruses. Individual images of stained or unstained particles are very noisy, making interpretation difficult. Combining several digitized images of similar particles together gives an image with stronger and more easily interpretable features. An extension of this technique uses single particle methods to build up a three-dimensional reconstruction of the particle. Using cryo-electron microscopy it has become possible to generate reconstructions with sub-nanometer, near-atomic resolution resolution first in the case of highly symmetric viruses, and now in smaller, asymmetric proteins as well. == Techniques == Single particle analysis can be done on both negatively stained and vitreous ice-embedded transmission electron cryomicroscopy (CryoTEM) samples. Single particle analysis methods are, in general, reliant on the sample being homogeneous, although techniques for dealing with conformational heterogeneity are being developed. Images (micrographs) are taken with an electron microscope using charged-coupled device (CCD) detectors coupled to a phosphorescent layer (in the past, they were instead collected on film and digitized using high-quality scanners). The image processing is carried out using specialized software programs, often run on multi-processor computer clusters. Depending on the sample or the desired results, various steps of two- or three-dimensional processing can be done. === Alignment and classification === Biological samples, and especially samples embedded in thin vitreous ice, are highly radiation sensitive, thus only low electron doses can be used to image the sample. This low dose, as well as variations in the metal stain used (if used) means images have high noise relative to the signal given by the particle being observed. By aligning several similar images to each other so they are in register and then averaging them, an image with higher signal-to-noise ratio can be obtained. As the noise is mostly randomly distributed and the underlying image features constant, by averaging the intensity of each pixel over several images only the constant features are reinforced. Typically, the optimal alignment (a translation and an in-plane rotation) to map one image onto another is calculated by cross-correlation. However, a micrograph often contains particles in multiple different orientations and/or conformations, and so to get more representative image averages, a method is required to group similar particle images together into multiple sets. This is normally carried out using one of several data analysis and image classification algorithms, such as multi-variate statistical analysis and hierarchical ascendant classification, or k-means clustering. Often data sets of tens of thousands of particle images are used, and to reach an optimal solution an iterative procedure of alignment and classification is used, whereby strong image averages produced by classification are used as reference images for a subsequent alignment of the whole data set. === Image filtering === Image filtering (band-pass filtering) is often used to reduce the influence of high and/or low spatial frequency information in the images, which can affect the results of the alignment and classification procedures. This is particularly useful in negative stain images. The algorithms make use of fast Fourier transforms (FFT), often employing Gaussian shaped soft-edged masks in reciprocal space to suppress certain frequency ranges. High-pass filters remove low spatial frequencies (such as ramp or gradient effects), leaving the higher frequencies intact. Low-pass filters remove high spatial frequency features and have a blurring effect on fine details. === Contrast transfer function === Due to the nature of image formation in the electron microscope, bright-field TEM images are obtained using significant underfocus. This, along with features inherent in the microscope's lens system, creates blurring of the collected images visible as a point spread function. The combined effects of the imaging conditions are known as the contrast transfer function (CTF), and can be approximated mathematically as a function in reciprocal space. Specialized image processing techniques such as phase flipping and amplitude correction / Wiener filtering can (at least partially) correct for the CTF, and allow high resolution reconstructions. === Three-dimensional reconstruction === Transmission electron microscopy images are projections of the object showing the distribution of density through the object, similar to medical X-rays. By making use of the projection-slice theorem a three-dimensional reconstruction of the object can be generated by combining many images (2D projections) of the object taken from a range of viewing angles. Proteins in vitreous ice ideally adopt a random distribution of orientations (or viewing angles), allowing a fairly isotropic reconstruction if a large number of particle images are used. This contrasts with electron tomography, where the viewing angles are limited due to the geometry of the sample/imaging set up, giving an anisotropic reconstruction. Filtered back projection is a commonly used method of generating 3D reconstructions in single particle analysis, although many alternative algorithms exist. Before a reconstruction can be made, the orientation of the object in each image needs to be estimated. Several methods have been developed to work out the relative Euler angles of each image. Some are based on common lines (common 1D projections and sinograms), others use iterative projection matching algorithms. The latter works by beginning with a simple, low resolution 3D starting model and compares the experimental images to projections of the model and creates a new 3D to bootstrap towards a solution. Methods are also available for making 3D reconstructions of helical samples (such as tobacco mosaic virus), taking advantage of the inherent helical symmetry. Both real space methods (treating sections of the helix as single particles) and reciprocal space methods (using diffraction patterns) can be used for these samples. === Tilt methods === The specimen stage of the microscope can be tilted (typically along a single axis), allowing the single particle technique known as random conical tilt. An area of the specimen is imaged at both zero and at high angle (~60-70 degrees) tilts, or in the case of the related method of orthogonal tilt reconstruction, +45 and −45 degrees. Pairs of particles corresponding to the same object at two different tilts (tilt pairs) are selected, and by following the parameters used in subsequent alignment and classification steps a three-dimensional reconstruction can be generated relatively easily. This is because the viewing angle (defined as three Euler angles) of each particle is known from the tilt geometry. 3D reconstructions from random conical tilt suffer from missing information resulting from a restricted range of orientations. Known as the missing cone (due to the shape in reciprocal space), this causes distortions in the 3D maps. However, the missing cone problem can often be overcome by combining several tilt reconstructions. Tilt methods are best suited to negatively stained samples, and can be used for particles that adsorb to the carbon support film in preferred orientations. The phenomenon known as charging or beam-induced movement makes collecting high-tilt images of samples in vitreous ice challenging. === Map visualization and fitting === Various software programs are available that allow viewing the 3D maps. These often enable the user to manually dock in protein coordinates (structures from X-ray crystallography, NMR, or a computational model such as one found in the AlphaFold Protein Structure Database) of subunits into the electron density. Several programs can also fit subunits computationally; as of the 2020s using these programs tend to produce better accuracy than manual docking because they can perform labor-intensive tasks such as: The scale of SPA-derived maps depends on knowing the pixel size (angstorms per pixel), which is not always accurate. Programs can automatically correct for this difference by using coordinate data or by using knowledge of chemical bonds. Many proteins are made up of several roughly rigid protein domains linked by flexible parts. Pre-existing coordinate data, whether experimental or computational, may not exactly match the inter-domain positioning of the cyro-EM map. Modern programs can automatically "chop" pre-existing coordinate data into individual domains and fit them in individually. For higher-resolution structures, it is pos

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  • Blended artificial intelligence

    Blended artificial intelligence

    Blended artificial intelligence (blended AI) refers to the blending of different artificial intelligence techniques or approaches to achieve more robust and practical solutions. It involves integrating multiple AI models, algorithms, and technologies to leverage their respective strengths and compensate for their weaknesses. == Background == In the context of machine learning, blended AI can involve using different types of models, such as generative AI, decision trees, neural networks, and support vector machines. By combining their results, predictions are more accurate and reliable. This blending of models can be done through techniques like ensemble learning, where multiple models are trained independently and their predictions are combined to make a final decision. Blended AI can also involve combining different AI techniques or technologies, such as natural language processing, computer vision, and expert systems, to tackle complex problems that require a multi-dimensional approach. For example, in a sales scenario AI could be used for lead generation and gathering information from social media such as LinkedIn posts, or understanding a prospect's hobbies and interests. Another blended AI could achieve customer profiling including past interactions and purchasing habits, by them, their industry and growth areas. Blended AI could be used to do predictive analytics to look at historical sales data, market trends, and external factors to generate accurate sales forecasts. This method is critical to gauge and increase "efficiency, revenue, and productivity". Lastly, another could integrate all the information into the CRM to build and maintain better prospect and customer profiles. Blended AI aims to leverage the strengths of different AI techniques and technologies, allowing them to complement each other and create more powerful and comprehensive AI solutions. By combining multiple approaches, blended AI aims to achieve better performance, higher accuracy, improved robustness, and enhanced capabilities in solving diverse and challenging problems.

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  • Google AI Studio

    Google AI Studio

    Google AI Studio is a web-based integrated development environment developed by Google for prototyping applications using generative AI models. Released in December 2023 alongside the Gemini API, the platform provides access to Google's Gemini family of models and related tools for image, video, and audio generation. The service targets both developers and non-technical users for testing prompts and generating code for the Gemini API. == History == Google launched AI Studio on December 13, 2023, as the successor to Google MakerSuite. MakerSuite, introduced at Google I/O in May 2023, had provided similar functionality for Google's PaLM language models. The AI Studio was launched alongside the public release of the Gemini API. == Features == AI Studio's interface consists of a central prompt area and a settings panel for model selection and parameter adjustment. The platform supports chat prompts for multi-turn conversations and includes system instructions for defining model behavior, tone, or specific rules. Users can employ zero-shot and few-shot prompting techniques to guide the model's output format. The platform processes various media types including video, audio, and documents, and can generate images through Imagen models, videos through Veo models, and audio through text-to-speech functionality. Additional tools include real-time streaming for screen sharing and live analysis, code execution in a sandboxed Python environment, grounding with Google Search for current information, URL context for analyzing specific web pages, and a thinking mode for complex reasoning tasks. == Available models == The platform provides access to several Google AI models including the Gemini language models, Imagen for image generation, Veo for video generation, LearnLM for educational applications, and Gemma, Google's open-source model family. == Privacy and data usage == Google AI Studio's data handling differs between free and paid users. For free tier users, Google uses submitted prompts, uploaded files, and generated responses to improve its products and services, with human reviewers potentially reading and annotating the data after disconnection from user accounts. Google advises against submitting sensitive information on the free tier. Users who enable Google Cloud Billing are considered paid service users, and their data is not used for product improvement. Data is processed according to Google's Data Processing Addendum and retained temporarily for abuse monitoring. == Availability == The platform is available at no cost, with API usage subject to a free tier with daily and per-minute rate limits. Access is restricted to users aged 18 and older in specific countries and territories. The service was initially unavailable in the United Kingdom and European Economic Area due to regulatory concerns, which drew user complaints. == Reception == Reviews have noted the platform's accessibility and integration with Gemini models, with features such as real-time screen sharing and large context windows cited as notable capabilities. However, reviewers have raised concerns about the privacy implications for free tier users, whose data is used for model training. Some users have reported inconsistent performance with features like screen streaming and issues with folder uploads for large datasets. The initial geographic restrictions were a point of criticism among developers in affected regions.

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  • Pulsar (social listening platform)

    Pulsar (social listening platform)

    Pulsar is a software platform for social media monitoring, audience intelligence and social listening that allows organizations to monitor and analyze online conversations across social media, news, and other digital sources. The platform combines social media listening, media monitoring, trend analysis, and audience segmentation to help users understand public discussions and audience behavior in real time. The platform is a social listening platform, which aggregates data from networks such as X, Facebook, Instagram, and forums) and applies artificial intelligence for text and sentiment analysis. Pulsar is offered as a cloud-based Software as a Service (SaaS) tool and insights consultancy. It has been part of Pulsar Group (formerly Access Intelligence), a publicly listed group of communications software products, since 2019. As well as commercial uses, the platform has been used in peer-reviewed academic research analysing online discourse. The platform is listed on the UK government's G-Cloud 14 Digital Marketplace for the provision of social listening and audience intelligence services. == History == Pulsar originated in the early 2010s as a project within Face, a London-based innovation and market research consultancy. The platform's first product, Pulsar TRAC, launched in 2013 as a social media analytics tool. Pulsar TRAC was designed to measure the reach of conversations, mapping brand audiences, and tracking how content spreads through networks. The development was led by Dr Francesco D'Orazio, who created the Pulsar brand and led the development of the platform while serving as VP of Product and Innovation at Face. Face itself had been acquired by the Cello Group Plc (a UK-based advisory firm) in 2012, and Pulsar became part of Cello's portfolio of research and data tools. In January 2017, Cello Group made a significant investment to scale Pulsar and announced the merger of Face's qualitative research business into Pulsar, unifying both under the Pulsar brand for global expansion. In 2018, Pulsar opened an office in Los Angeles to better serve its growing U.S. client base in media, healthcare, and entertainment sectors and Francesco D'Orazio was appointed CEO. The company focused on developing new products amid a wave of consolidation in the social listening industry. In October 2019, Pulsar was acquired by Access Intelligence Plc (now Pulsar Group), an AIM-listed communications software company. The group, which also owns PR and media tools Isentia, Vuelio and ResponseSource, integrated Pulsar to their end-to-end marketing and communications insights offering. Pulsar established a new office in Sydney, Australia in 2022 as part of this global expansion, adding to its existing offices in London and Los Angeles. In 2023, Pulsar Group (then Access Intelligence) was recognised as one of Europe's fastest growing companies by the Financial Times. In May 2024, Access Intelligence PLC changed its name to Pulsar Group PLC. The company has since continued to develop its platform. In March 2025 it introduced new tool Narratives AI, described as a "search engine for public opinion" and the first of its kind for analyzing public narratives and their evolutions in both social media and the news. In October 2025, Pulsar launched Insight Agents, a set of AI agents embedded into the platform advertised to "proactively anticipate user needs or issues, carry out routine tasks, uncover anomalies in your datasets, and prompt responses at scale, 24/7." == Products == Pulsar's architecture integrates four main products into a single interface. The core product suite is often broken into three main components: Pulsar TRAC (for social listening and audience analysis), Pulsar TRENDS (for trend discovery and analysis), and Pulsar CORE (for owned-channel and web analytics). Pulsar's fourth product is Narratives AI. === Pulsar TRAC === Pulsar TRAC is a social listening and audience intelligence platform that allows users to configure searches that track public conversations and measure audience behaviour. Pulsar TRAC is focused on conversation insights and audience segmentations - the platform is reported to collect and analyse data from a wide range of sources, including major social networks, forums, news and review sites, and ecommerce platforms, with real-time visualisations and AI-supported analytics used to find patterns and communities of interest. Pulsar TRAC can be incorporated into workflows with other audience tools, such as an integration with Audiense that connects TRAC's conversation insights to external audience-segmentation datasets. === Pulsar CORE === Pulsar CORE centres on the analysis of owned-channel data, such as brand social media profiles, website interaction and other in-house digital assets, to generate audience and content insights. CORE can monitor published content, evaluate competitors, and extract demographic and behavioural segmentation from owned channels. === Narratives AI === Narratives AI is a tool within the Pulsar audience intelligence platform that uses artificial intelligence to detect, cluster and analyse narratives forming across social and news media. It was launched in March 2025 as a standalone search interface that processes real-time and historical data to find cultural trends, behaviours and beliefs. It uses clustering algorithms and visualisation to show how conversations form and spread online, and their relative importance within wider discourse. == Notable features == === Insight Agents === Pulsar's Insight Agents are AI-powered agents within the Pulsar platform designed to automate and augment common tasks in media, social, audience and narrative intelligence. Branded as TeamMates, these agents are grouped into four functional types: Sentinels for real-time monitoring, anomaly detection and alerting Oracles for forecasting and scenario planning Custodians for governance, compliance and policy enforcement Analysts for research, reporting and recommendations Each agent is trained on Pulsar's multi-source data and domain-specific workflows. In February 2026, Pulsar introduced 'Crisis Oracle,' an AI-driven system designed to quantify narrative momentum and predict reputational risk. == Academic research == Pulsar has been used as a data collection and analysis tool in peer-reviewed academic research across public health, infodemiology, veterinary science, and policy research. Published uses include a World Health Organization report on infodemic management, a Journal of Medical Internet Research study on headache and migraine discourse across Japan, Germany, and France, a Frontiers in Big Data study of Long COVID narratives, and Frontiers in Veterinary Science studies on canine chronic kidney disease and oral medication administration in dogs.

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  • GeoNetwork opensource

    GeoNetwork opensource

    The GeoNetwork opensource (GNOS) project is a free and open source (FOSS) cataloging application for spatially referenced resources. It is a catalog of location-oriented information. == Outline == It is a standardized and decentralized spatial information management environment designed to enable access to geo-referenced databases, cartographic products and related metadata from a variety of sources, enhancing the spatial information exchange and sharing between organizations and their audience, using the capacities of the internet. Using the Z39.50 protocol it both accesses remote catalogs and makes its data available to other catalog services. As of 2007, OGC Web Catalog Service are being implemented. Maps, including those derived from satellite imagery, are effective communicational tools and play an important role in the work of decision makers (e.g., sustainable development planners and humanitarian and emergency managers) in need of quick, reliable and up-to-date user-friendly cartographic products as a basis for action and to better plan and monitor their activities; GIS experts in need of exchanging consistent and updated geographical data; and spatial analysts in need of multidisciplinary data to perform preliminary geographical analysis and make reliable forecasts. == Deployment == The software has been deployed to various organizations, the first being FAO GeoNetwork and WFP VAM-SIE-GeoNetwork, both at their headquarters in Rome, Italy. Furthermore, the WHO, CGIAR, BRGM, ESA, FGDC and the Global Change Information and Research Centre (GCIRC) of China are working on GeoNetwork opensource implementations as their spatial information management capacity. It is used for several risk information systems, in particular in the Gambia. Several related tools are packaged with GeoNetwork, including GeoServer. GeoServer stores geographical data, while GeoNetwork catalogs collections of such data.

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  • Void Trilogy

    Void Trilogy

    The Void Trilogy is a space opera series by British author Peter F. Hamilton. The series is set in the same universe as The Commonwealth Saga, 1,200 years after the end of Judas Unchained. Peter F. Hamilton sold the American rights to the series to Random House. The series includes the following books: The Dreaming Void (2007) The Temporal Void (2008) The Evolutionary Void (2010) == Synopsis == === The Dreaming Void === What was formerly believed to be a supermassive black hole at the centre of the Milky Way is revealed to be an artificial construct, known as the Void. Inside, there is a strange universe where the laws of physics are very different from standard physics. It is slowly consuming the other stars of the galactic core—one day it will have devoured the entire galaxy. In AD 3320, a human member of the Commonwealth, Inigo, begins to have dreams of the wonderful existence inside the Void. His dreams inspire the disaffected, who desire to travel into the Void, where their every wish will be fulfilled. By AD 3456, the pseudo-religious Living Dream movement exceeds 5 billion members, organizing the followers into a powerful political force. Other star-faring species fear their migration will cause the Void to expand again thus devouring the galaxy. They are prepared to stop the pilgrimage fleet no matter what the cost. The Dreaming Void is broken into two distinct sections. The first follows Edeard, a young boy who lives inside the Void on a planet called Querencia, the subject of Inigo's dreams. Edeard, an orphan and apprentice, lives in Ashwell, a town in Rulan province. A gifted psychic, he is trained by Master Akeem in crafting and modding. Initially a loner, he comes to prominence in his village after designing an alternative pump mechanism for the local well. Unfortunately his luck changes for the worse after Ashwell is raided by bandits. Forced to flee, he joins the local caravan and travels to Makkathran, the capital of Querencia. In Makkathran, Edeard joins the constables and after a brutal couple of months in training, he graduates and is promoted to the commander of his Squad. He makes little progress battling the rigid and backward judicial system of Makkathran; his first real break is when his squad overcomes a trap set by the local gang, and Edeard walks on water chasing the leader of the gang. A testament to his growing psychic abilities, Edeard's stunt earns him the title of Waterwalker, and he becomes an instant star in Makkathran. The second section of The Dreaming Void is set back in the Commonwealth. Inigo, the first dreamer, and founder of Living Dream, has disappeared, leaving the 5 billion strong Living Dream movement in a state of flux. When Ethan, succeeding Inigo as the head of the movement, proclaims that the Living Dream will embark on a pilgrimage into the Void, the Commonwealth is thrown into a state of political chaos. Fearing that the human migration might cause the Void to expand (and in the process destroy whole systems or even the whole Galaxy) other spacefaring races such as the Raiel and Ocisen Empire are deeply concerned, with the latter threatening military action. This has left the Commonwealth government deeply divided, with the two largest factions in disagreement, the Accelerators faction/party supporting the pilgrimage and the Conservative faction opposing. As both parties are unable to solve the situation politically they have resolved to take matters into their own hands, with each party sending agents to further its interests. Aaron, a sleeper cell agent, is tasked with finding Inigo. He kidnaps and manipulates Corrie-Lyn, a former lover of Inigo and interrogates her for information. He also travels to Kuhmo (Inigo's homeworld) to get further information and robs Inigo's secure storage (a bank for memory). He eventually tracks Inigo to Hanko, a desolate and barren world. However, before Aaron can extract Inigo, Accelerator agents destroy Aaron's starship leaving him marooned on Hanko. Meanwhile, Accelerator agents make a deal with Ethan, agreeing to give the Living Dream movement Ultra Drives to power their ships. Accelerator plans are halted when the Delivery Man, a Conservative party agent, destroys valuable FTL Drive tech. Troblum, an Accelerator physicist, also defects, further slowing the Accelerators plans. === The Temporal Void === The Temporal Void picks up after The Dreaming Void. The Intersolar Commonwealth faces mounting turmoil as the deadline for Living Dream's Pilgrimage into the Void approaches. An Ocisen Empire fleet advances on a mission of genocide, while an internecine war erupts among post-human factions over humanity's future. Amidst the chaos, investigator Paula Myo struggles to counter the increasingly desperate actions of various agents and factions. Relentless in her pursuit, she contends with adversaries from her distant past and colleagues of uncertain loyalty, all while racing against time. At the center of the unfolding crisis is Edeard the Waterwalker, a figure from the distant past who lived deep within the Void. As the messiah of Living Dream, his life—broadcast through visions—captivates and inspires billions. His story fuels the Pilgrimage's momentum, a force seemingly impossible to stop. As Edeard approaches his ultimate victory, the true nature of the Void is finally revealed. === The Evolutionary Void === The Evolutionary Void picks up after The Temporal Void. Exposed as the Second Dreamer, Araminta has become the target of a galaxy-wide search by government agent Paula Myo and the psychopath known as the Cat, along with others equally determined to prevent, or facilitate, the pilgrimage of the Living Dream cult into the heart of the Void. An indestructible microuniverse, the Void may contain paradise, as the cultists believe, but it is also a deadly threat. For the miraculous reality that exists inside its boundaries demands energy, energy drawn from everything outside those boundaries: from planets, stars, galaxies, and everything that lives, for the Pilgrimage will trigger a super-massive expansion of the Void. Meanwhile, the parallel story of Edeard, the Waterwalker, as told through a series of dreams communicated to the gaiafield via Inigo, the First Dreamer, continues to unfold. But the inspirational tale of this idealistic young man takes a darker and more troubling turn as he finds himself faced with powerful new enemies, and temptations more powerful still, to reach fulfilment in the end. Named a Silfen Friend like her ancestress Mellanie, Araminta chooses to face her unwanted responsibilities, with no guarantee of success or survival. She takes on the role of Second Dreamer to lead the first wave of Living Dream, 24 million people, into the Void, leaving everyone confused and lost by her actions. However, in actuality, she is playing a double game. Using her original body to lead the Living Dream as a diversion, she borrows one of her fiancé's (Mr. Bovey) bodies to set out to destroy the Void. She is able to connect with a Skylord and travel the Silfen Paths. With time running out, a repentant Inigo decides to release Edeard's final dream whose message is scarcely less dangerous than the pilgrimage promises to be, where perfection is achieved, so that nothing else is left to strive for and the human race in the Void has started to devolve. He goes to the Spike to meet Ozzie and stays there to meet with Araminta, who is using one of her fiancé's bodies, and Oscar. Third Dreamer Gore Burnelli has a plan to reason with the Heart, the core of the Void. He secures the help of the Delivery Man and travels to the Anomine homeworld to retrieve the mechanism that allowed them to go post-physical. He is able to connect with Justine, his daughter, who is currently in the Void, by way of Dreams. The monomaniacal Ilanthe, leader of the breakaway Accelerator Faction, seeks dominion in the Void. It is not Fusion with the Void to attain post-physical status that she wants, but to have control over everything. Using Dark Fortress technology, she sets up a barrier around the Sol system which leaves ANA and the deterrence fleet trapped inside. It is this technology which she has equipped the ships travelling to the Void with, the ability to create a forcefield which the Warrior Raiel cannot penetrate. == Technology == The Commonwealth uses a number of advanced technologies. In the early days of the Commonwealth, humans used static and permanently opened wormholes to travel from planet to planet. However, after the events of the Starflyer War (detailed in the Commonwealth Saga), the CST corporation's monopoly on space travel was ended. With the advent of wormholes that could wrap around ships, the Commonwealth saw a shift from wormholes to spaceships. Another development in the Commonwealth is the gaiafield. Developed by Ozzie Issac in AD 3000, the gaiafield is based on Silfen technology; when Ozzie was named a friend of the Silfen during the Starflye

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  • Uncertain inference

    Uncertain inference

    Uncertain inference was first described by C. J. van Rijsbergen as a way to formally define a query and document relationship in Information retrieval. This formalization is a logical implication with an attached measure of uncertainty. == Definitions == Rijsbergen proposes that the measure of uncertainty of a document d to a query q be the probability of its logical implication, i.e.: P ( d → q ) {\displaystyle P(d\to q)} A user's query can be interpreted as a set of assertions about the desired document. It is the system's task to infer, given a particular document, if the query assertions are true. If they are, the document is retrieved. In many cases the contents of documents are not sufficient to assert the queries. A knowledge base of facts and rules is needed, but some of them may be uncertain because there may be a probability associated to using them for inference. Therefore, we can also refer to this as plausible inference. The plausibility of an inference d → q {\displaystyle d\to q} is a function of the plausibility of each query assertion. Rather than retrieving a document that exactly matches the query we should rank the documents based on their plausibility in regards to that query. Since d and q are both generated by users, they are error prone; thus d → q {\displaystyle d\to q} is uncertain. This will affect the plausibility of a given query. By doing this it accomplishes two things: Separate the processes of revising probabilities from the logic Separate the treatment of relevance from the treatment of requests Multimedia documents, like images or videos, have different inference properties for each datatype. They are also different from text document properties. The framework of plausible inference allows us to measure and combine the probabilities coming from these different properties. Uncertain inference generalizes the notions of autoepistemic logic, where truth values are either known or unknown, and when known, they are true or false. == Example == If we have a query of the form: q = A ∧ B ∧ C {\displaystyle q=A\wedge B\wedge C} where A, B and C are query assertions, then for a document D we want the probability: P ( D → ( A ∧ B ∧ C ) ) {\displaystyle P(D\to (A\wedge B\wedge C))} If we transform this into the conditional probability P ( ( A ∧ B ∧ C ) | D ) {\displaystyle P((A\wedge B\wedge C)|D)} and if the query assertions are independent we can calculate the overall probability of the implication as the product of the individual assertions probabilities. == Further work == Croft and Krovetz applied uncertain inference to an information retrieval system for office documents they called OFFICER. In office documents the independence assumption is valid since the query will focus on their individual attributes. Besides analysing the content of documents one can also query about the author, size, topic or collection for example. They devised methods to compare document and query attributes, infer their plausibility and combine it into an overall rating for each document. Besides that uncertainty of document and query contents also had to be addressed. Probabilistic logic networks is a system for performing uncertain inference; crisp true/false truth values are replaced not only by a probability, but also by a confidence level, indicating the certitude of the probability. Markov logic networks allow uncertain inference to be performed; uncertainties are computed using the maximum entropy principle, in analogy to the way that Markov chains describe the uncertainty of finite-state machines.

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  • Pulsar (social listening platform)

    Pulsar (social listening platform)

    Pulsar is a software platform for social media monitoring, audience intelligence and social listening that allows organizations to monitor and analyze online conversations across social media, news, and other digital sources. The platform combines social media listening, media monitoring, trend analysis, and audience segmentation to help users understand public discussions and audience behavior in real time. The platform is a social listening platform, which aggregates data from networks such as X, Facebook, Instagram, and forums) and applies artificial intelligence for text and sentiment analysis. Pulsar is offered as a cloud-based Software as a Service (SaaS) tool and insights consultancy. It has been part of Pulsar Group (formerly Access Intelligence), a publicly listed group of communications software products, since 2019. As well as commercial uses, the platform has been used in peer-reviewed academic research analysing online discourse. The platform is listed on the UK government's G-Cloud 14 Digital Marketplace for the provision of social listening and audience intelligence services. == History == Pulsar originated in the early 2010s as a project within Face, a London-based innovation and market research consultancy. The platform's first product, Pulsar TRAC, launched in 2013 as a social media analytics tool. Pulsar TRAC was designed to measure the reach of conversations, mapping brand audiences, and tracking how content spreads through networks. The development was led by Dr Francesco D'Orazio, who created the Pulsar brand and led the development of the platform while serving as VP of Product and Innovation at Face. Face itself had been acquired by the Cello Group Plc (a UK-based advisory firm) in 2012, and Pulsar became part of Cello's portfolio of research and data tools. In January 2017, Cello Group made a significant investment to scale Pulsar and announced the merger of Face's qualitative research business into Pulsar, unifying both under the Pulsar brand for global expansion. In 2018, Pulsar opened an office in Los Angeles to better serve its growing U.S. client base in media, healthcare, and entertainment sectors and Francesco D'Orazio was appointed CEO. The company focused on developing new products amid a wave of consolidation in the social listening industry. In October 2019, Pulsar was acquired by Access Intelligence Plc (now Pulsar Group), an AIM-listed communications software company. The group, which also owns PR and media tools Isentia, Vuelio and ResponseSource, integrated Pulsar to their end-to-end marketing and communications insights offering. Pulsar established a new office in Sydney, Australia in 2022 as part of this global expansion, adding to its existing offices in London and Los Angeles. In 2023, Pulsar Group (then Access Intelligence) was recognised as one of Europe's fastest growing companies by the Financial Times. In May 2024, Access Intelligence PLC changed its name to Pulsar Group PLC. The company has since continued to develop its platform. In March 2025 it introduced new tool Narratives AI, described as a "search engine for public opinion" and the first of its kind for analyzing public narratives and their evolutions in both social media and the news. In October 2025, Pulsar launched Insight Agents, a set of AI agents embedded into the platform advertised to "proactively anticipate user needs or issues, carry out routine tasks, uncover anomalies in your datasets, and prompt responses at scale, 24/7." == Products == Pulsar's architecture integrates four main products into a single interface. The core product suite is often broken into three main components: Pulsar TRAC (for social listening and audience analysis), Pulsar TRENDS (for trend discovery and analysis), and Pulsar CORE (for owned-channel and web analytics). Pulsar's fourth product is Narratives AI. === Pulsar TRAC === Pulsar TRAC is a social listening and audience intelligence platform that allows users to configure searches that track public conversations and measure audience behaviour. Pulsar TRAC is focused on conversation insights and audience segmentations - the platform is reported to collect and analyse data from a wide range of sources, including major social networks, forums, news and review sites, and ecommerce platforms, with real-time visualisations and AI-supported analytics used to find patterns and communities of interest. Pulsar TRAC can be incorporated into workflows with other audience tools, such as an integration with Audiense that connects TRAC's conversation insights to external audience-segmentation datasets. === Pulsar CORE === Pulsar CORE centres on the analysis of owned-channel data, such as brand social media profiles, website interaction and other in-house digital assets, to generate audience and content insights. CORE can monitor published content, evaluate competitors, and extract demographic and behavioural segmentation from owned channels. === Narratives AI === Narratives AI is a tool within the Pulsar audience intelligence platform that uses artificial intelligence to detect, cluster and analyse narratives forming across social and news media. It was launched in March 2025 as a standalone search interface that processes real-time and historical data to find cultural trends, behaviours and beliefs. It uses clustering algorithms and visualisation to show how conversations form and spread online, and their relative importance within wider discourse. == Notable features == === Insight Agents === Pulsar's Insight Agents are AI-powered agents within the Pulsar platform designed to automate and augment common tasks in media, social, audience and narrative intelligence. Branded as TeamMates, these agents are grouped into four functional types: Sentinels for real-time monitoring, anomaly detection and alerting Oracles for forecasting and scenario planning Custodians for governance, compliance and policy enforcement Analysts for research, reporting and recommendations Each agent is trained on Pulsar's multi-source data and domain-specific workflows. In February 2026, Pulsar introduced 'Crisis Oracle,' an AI-driven system designed to quantify narrative momentum and predict reputational risk. == Academic research == Pulsar has been used as a data collection and analysis tool in peer-reviewed academic research across public health, infodemiology, veterinary science, and policy research. Published uses include a World Health Organization report on infodemic management, a Journal of Medical Internet Research study on headache and migraine discourse across Japan, Germany, and France, a Frontiers in Big Data study of Long COVID narratives, and Frontiers in Veterinary Science studies on canine chronic kidney disease and oral medication administration in dogs.

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  • Clef (app)

    Clef (app)

    Clef was a San Francisco-based technology company, known for developing a mobile app that created a two-factor authentication for websites. It allowed users to access sites with a single login password management service which stores encrypted passwords in private accounts. It had a standard verification method that requires access to data on the mobile phone to confirm the user's identity. The application required a Wi-Fi or mobile network, and the user could log in by scanning the computer screen with their phone. == History == Clef was founded in 2013 by Mark Hudnall, B. Byrne and Jesse Pollak. It raised $1.6 million in seed funding in November 2014. Clef integrated with many websites and applications, including WordPress. On March 17, 2017, Clef announced they would no longer support the plugin after June 6, 2017; Clef was acquired by Authy, another 2FA service, which later got acquired by Twilio.

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  • Evolving intelligent system

    Evolving intelligent system

    In computer science, an evolving intelligent system is a fuzzy logic system which improves the own performance by evolving rules. The technique is known from machine learning, in which external patterns are learned by an algorithm. Fuzzy logic based machine learning works with neuro-fuzzy systems. Intelligent systems have to be able to evolve, self-develop, and self-learn continuously in order to reflect a dynamically evolving environment. The concept of Evolving Intelligent Systems (EISs) was conceived around the turn of the century with the phrase EIS itself coined for the first time by Angelov and Kasabov in a 2006 IEEE newsletter and expanded in a 2010 text. EISs develop their structure, functionality and internal knowledge representation through autonomous learning from data streams generated by the possibly unknown environment and from the system self-monitoring. EISs consider a gradual development of the underlying (fuzzy or neuro-fuzzy) system structure and differ from evolutionary and genetic algorithms which consider such phenomena as chromosomes crossover, mutation, selection and reproduction, parents and off-springs. The evolutionary fuzzy and neuro systems are sometimes also called "evolving" which leads to some confusion. This was more typical for the first works on this topic in the late 1990s. == Implementations == EISs can be implemented, for example, using neural networks or fuzzy rule-based models. The first neural networks which consider an evolving structure were published in. These were later expanded by N. Kasabov and P. Angelov for the neuro-fuzzy models. P. Angelov introduced the evolving fuzzy rule-based systems (EFSs) as the first mathematical self-learning model that can dynamically evolve its internal structure and is human interpretable and coined the phrase EFS. Contemporarily, the offline incremental approach for learning an EIS, namely, EFuNN, was proposed by N. Kasabov. P. Angelov, D. Filev, N. Kasabov and O. Cordon organised the first IEEE Symposium on EFSs in 2006 (the proceedings of the conference can be found in). EFSs include a formal (and mathematically sound) learning mechanism to extract it from streaming data. One of the earliest and the most widely cited comprehensive survey on EFSs was done in 2008. Later comprehensive surveys on EFS methods with real applications were done in 2011 and 2016 by E. Lughofer. Other works that contributed further to this area in the following years expanded it to evolving participatory learning, evolving grammar, evolving decision trees, evolving human behaviour modelling, self-calibrating (evolving) sensors (eSensors), evolving fuzzy rule-based classifiers, evolving fuzzy controllers, autonomous fault detectors. More recently, the stability of the evolving fuzzy rule-based systems that consist of the structure learning and the fuzzily weighted recursive least square parameter update method has been proven by Rong. Generalized EFS, which allow rules to be arbitrarily rotated in the feature space and thus to improve their data representability, have been proposed in with significant extensions in towards 'smartness' of the rule bases (thus, termed as "Generalized Smart EFS"), allowing more interpretability and reducing curse of dimensionality. The generalized rule structure was also successfully used in the context of evolving neuro-fuzzy systems. Several facets and challenges for achieving more transparent and understandable rule bases in EFS have been discussed by E. Lughofer in. EISs form the theoretical and methodological basis for the Autonomous Learning Machines (ALMA) and autonomous multi-model systems (ALMMo) as well as of the Autonomous Learning Systems. Evolving Fuzzy Rule-based classifiers, in particular, is a very powerful new concept that offers much more than simply incremental or online classifiers – it can cope with new classes being added or existing classes being merged. This is much more than just adapting to new data samples being added or classification surfaces being evolved. Fuzzy rule-based classifiers are the methodological basis of a new approach to deep learning that was until now considered as a form of multi-layered neural networks. Deep Learning offers high precision levels surpassing the level of human ability and grabbed the imagination of the researchers, industry and the wider public. However, it has a number of intrinsic constraints and limitations. These include: The "black box", opaque internal structure which has millions of parameters and involves ad hoc decisions on the number of layers and algorithm parameters. The requirement for a huge amount of training data samples, computational resources (usually requiring GPUs and/or HPC) and time (usually requiring many hours of training). Iterative search. Requires retraining for new situations (is not evolving). Does not have proven convergence and stability. Most, if not all, of the above limitations can be avoided with the use of the Deep (Fuzzy) Rule-based Classifiers, which were recently introduced based on ALMMo, while achieving similar or even better performance. The resulting prototype-based IF...THEN...models are fully interpretable and dynamically evolving (they can adapt quickly and automatically to new data patterns or even new classes). They are non-parametric and, therefore, their training is non-iterative and fast (it can take few milliseconds per data sample/image on a normal laptop which contrasts with the multiple hours the current deep learning methods require for training even when they use GPUs and HPC). Moreover, they can be trained incrementally, online, or in real-time. Another aspect of Evolving Fuzzy Rule-based classifiers has been proposed in, which, in case of multi-class classification problems, achieves the reduction of class imbalance by cascadability into class sub-spaces and an increased flexibility and performance for adding new classes on the fly from streaming samples.

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  • Model Context Protocol

    Model Context Protocol

    The Model Context Protocol (MCP) is an open standard and open-source framework introduced by Anthropic in November 2024 to standardize the way artificial intelligence (AI) systems like large language models (LLMs) integrate and share data with external tools, systems, and data sources. MCP provides a standardized interface for reading files, executing functions, and handling contextual prompts. Following its announcement, the protocol was adopted by major AI providers, including OpenAI and Google DeepMind. == Background == MCP was announced by Anthropic in November 2024 as an open standard for connecting AI assistants to data systems such as content repositories, business management tools, and development environments. The protocol was created at Anthropic by engineers David Soria Parra and Justin Spahr-Summers. It aims to address the challenge of information silos and legacy systems. Before MCP, developers often had to build custom connectors for each data source or tool, resulting in what Anthropic described as an "N×M" data integration problem. Earlier stop-gap approaches—such as OpenAI's 2023 "function-calling" API and the ChatGPT plug-in framework—solved similar problems but required vendor-specific connectors. MCP re-uses the message-flow ideas of the Language Server Protocol (LSP) and is transported over JSON-RPC 2.0. In December 2025, Anthropic donated the MCP to the Agentic AI Foundation (AAIF), a directed fund under the Linux Foundation, co-founded by Anthropic, Block and OpenAI, with support from other companies. == Features == The protocol was released with software development kits (SDKs) in programming languages including Python, TypeScript, C# and Java. Anthropic maintains an open-source repository of reference MCP server implementations and SDKs. MCP defines a standardized framework for integrating AI systems with external data sources and tools. It includes specifications for data ingestion and transformation, contextual metadata tagging, and AI interoperability across different platforms. The protocol also supports bidirectional connections between data sources and AI tools. MCP enables applications such as querying structured databases with plain language in the field of natural language data access. The protocol is used in AI-assisted software development tools. Integrated development environments (IDEs), coding platforms such as Replit, and code intelligence tools like Sourcegraph have adopted MCP to grant AI coding assistants real-time access to project context. MCP Apps is an official extension to the Model Context Protocol built on mcp-ui. While the base MCP specification is restricted to text and structured data, MCP Apps standardizes the delivery of interactive user interfaces—such as dashboards, forms, and data visualizations—from MCP servers to host applications like Claude and ChatGPT. == Adoption == In March 2025, OpenAI officially adopted the MCP, after having integrated the standard across its products, including the ChatGPT desktop app. In September 2025, OpenAI added support for MCP to ChatGPT apps. This allows for third-party access inside ChatGPT. MCP can be integrated with Microsoft Semantic Kernel, and Azure OpenAI. MCP servers can be deployed to Cloudflare. In April 2026, the AAIF held the MCP Dev Summit North America in New York City, drawing approximately 1,200 attendees. == Reception == The Verge reported that MCP addresses a growing demand for AI agents that are contextually aware and capable of pulling from diverse sources. In April 2025, security researchers released an analysis that concluded there are multiple outstanding security issues with MCP, including prompt injection, tool permissions that allow for combining tools to exfiltrate data, and lookalike tools that can silently replace trusted ones. MCP has been likened to OpenAPI, a similar specification that aims to describe APIs.

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  • Sora (text-to-video model)

    Sora (text-to-video model)

    Sora was a text-to-video model and social media app developed by OpenAI. Using artificial intelligence, the model generated short video clips based on prompts, and could also extend existing short videos. In February 2024, OpenAI previewed examples of its output to the public, with the first generation of Sora released publicly for ChatGPT Plus and ChatGPT Pro users in the United States and Canada in December 2024. The second generation of Sora was released to select users in the US and Canada at the end of September 2025. Sora 2 integrated social media features into the app. The app was shut down on April 26, 2026 and the application programming interface (API) is planned to be discontinued on September 24, 2026, marking the end of the Sora AI brand as a whole. By default, the generator used copyrighted material in its videos, unless copyright holders actively opt out of having their content included. Videos contained a visible, moving digital watermark to prevent misuse, but a week after Sora 2's release, third-party programs became available which could remove the watermark. == Background == Several other models capable of generating video from text had been created prior to Sora, including Meta's Make‑A‑Video, Runway's Gen‑2 and Google Veo. OpenAI, the company behind Sora, had released DALL·E 3, the third of its DALL-E text-to-image models, in September 2023. == History == === Initial release === The team that developed Sora named it after the Japanese word for 'sky' to signify its "limitless creative potential". On February 15, 2024, OpenAI first previewed Sora by releasing multiple clips of high-definition videos that it had created, including an SUV driving down a mountain road, an animation of a "short fluffy monster" next to a candle, two people walking through Tokyo in the snow, and fake historical footage of the California gold rush. OpenAI stated that it was able to generate videos as long as one minute. The company then shared a technical report that highlighted the methods used to train the model. OpenAI CEO Sam Altman also posted a series of tweets responding to Twitter users' prompts with Sora-generated videos of the prompts. As of December 9, 2024, OpenAI had gradually made Sora available to the public for ChatGPT Pro and ChatGPT Plus users in the U.S. and Canada. Prior to this, the company had provided limited access to a small "red team", including experts in misinformation and bias, to perform adversarial testing on the model. The company also shared Sora with a small group of creative professionals, including video makers and artists, to seek feedback on its usefulness in creative fields. In February 2025, OpenAI announced plans to integrate Sora into ChatGPT by letting users generate Sora videos from the chatbot. === Sora 2 === Sora 2 was unveiled on September 30, 2025, with an iOS app at the same time, as well as an Android app two months later. All videos generated by the model feature a visible, moving watermark to prevent misuse of the tool. The previous version of Sora also added a safety watermark to allow viewers to distinguish between real and fictional content. On October 7, 404 Media reported that third-party programs that could remove the watermark from Sora 2 videos had become prevalent. Many outlets, such as Wired magazine, have noted that the Sora 2 app is overtly similar to TikTok in style and features. === Discontinuation === On March 24, 2026, OpenAI announced on X that it was discontinuing Sora in both the mobile app and the API. The Sora app was shut down on April 26, 2026, while the API is planned to be shut down on September 24, 2026. OpenAI's partnership with Disney, which included a licensing agreement allowing Disney characters to be used within Sora, was also coming to an end. The decision prompted British technology news website The Register to label OpenAI a "product-killer", following in the footsteps of other technology companies such as Google, Amazon Web Services, Broadcom, Cloud Software Group, and Netscape. OpenAI did not provide a specific reason for discontinuing Sora in its shutdown notice. The reports that emerged regarding this discontinuity linked the decision to computation shortages, cost pressures, and a broader shift toward core enterprise products. Following its public launch, Sora's worldwide users peaked at around a million before declining to fewer than 500,000, while the service cost an estimated $1 million per day to operate due to the computational demands of video generation. == Legal regulation == In November 2024, an API key for Sora access was leaked by a group of testers on Hugging Face who posted a manifesto stating that they were protesting that Sora was used for "art washing". OpenAI revoked all access three hours after the leak was made public and stated that "hundreds of artists" have shaped the development and that "participation is voluntary". At the time of its launch, Sora 2 allowed copyrighted content by default unless copyright holders contacted OpenAI to restrict the generation of their content on the platform. On October 3, 2025, OpenAI stated that a future update to Sora 2 would give copyright holders "more granular control" over the generation of copyrighted content, but the company did not state whether existing content would be removed. On October 6, the chairman of the MPA criticized OpenAI's approach to copyright with Sora 2. On December 11, 2025, the Walt Disney Company announced that it would invest $1 billion in OpenAI to allow users to generate more than 200 of its copyrighted characters on Sora 2. These characters include those from Disney Animation, Pixar, Marvel Studios, and Star Wars. == Capabilities and limitations == The technology behind Sora is an adaptation of the technology behind DALL-E 3. According to OpenAI, Sora is a diffusion transformer, a denoising latent diffusion model with one transformer as its denoiser. A video is generated in latent space by denoising 3D "patches", then transformed to standard space by a video decompressor. Recaptioning is employed to augment training data by using a video-to-text model to create detailed captions for videos. OpenAI trained the model using publicly available videos as well as copyrighted videos licensed for the purpose, but did not reveal the number or the exact source of the videos. Upon its release, OpenAI acknowledged some of Sora's shortcomings, including its limited capacity to simulate complex physics, to understand causality and to differentiate left from right. OpenAI also stated that, in adherence to the company's existing safety practices, Sora will restrict text prompts for sexual, violent, hateful or celebrity imagery, as well as content featuring existing intellectual property. Sora researcher Tim Brooks stated that the model learned how to create 3D graphics from its dataset alone, while fellow Sora researcher Bill Peebles said that the model automatically created different video angles without being prompted. According to OpenAI, Sora-generated videos are also tagged with C2PA metadata to indicate that they are AI-processed. === Comparison with other models === The Artificial Analysis have placed Sora 2 pro lower than other text-to-video AI generators in the market on its leaderboard. Other models, such as Seedance 2.0 from ByteDance, Runaway 4.5 from Runaway, and Kling 3.0 from KlingAI, have ranked higher than Sora 2.0. == Reception == === Positive === In 2024, Will Douglas Heaven of the MIT Technology Review called the demonstration videos "impressive", but noted that they must have been cherry-picked and may not be representative of Sora's typical output. Lisa Lacy of CNET called its example videos "remarkably realistic – except perhaps when a human face appears close up or when sea creatures are swimming". In October 2025, The New York Times remarked that the release of the Sora 2 app in September 2025 was "jaw-dropping (for better and worse)" though also remarked that the app was a "social network in disguise" and "the type of product that companies like Meta and X have sought to build: a way to bring A.I. to the masses that people can share." The article expressed concern regarding the product's potential impact on society and its potential use to promote misinformation, disinformation, and scams. A 2025 study in Science Advances found that generative AI tools can lower barriers to entry in creative work. It enables users with diverse skill sets, including people with less formal artistic training and technical skills, to act on their creative and imaginative ideas. The lower barrier to entry allows such users previously locked out of the creative industry to produce content and easily act on their creative ideas. === Negative === Some internet users and online content creators, such as Hank Green, called the mobile app "SlopTok," a reference to both the mobile app TikTok and the term AI slop. Filmmaker Tyler Perry announced he would be putting a planned

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  • Video renderer

    Video renderer

    A video renderer is software that processes a video file and sends it sequentially to the video display controller card for display on a computer screen. An example of a video renderer, is the VMR-7 that was used by Microsoft's DirectShow. An example of a UNIX video renderer is the one container within GStreamer. Commonly used video renderers are: Enhanced Video Renderer VMR9 Renderless Haali's Video Renderer Madvr Video Renderer JRVR, a part of JRiver Media Center

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  • The Life and Times of Multivac

    The Life and Times of Multivac

    "The Life and Times of Multivac" is a science fiction short story by American writer Isaac Asimov. The story first appeared in the 5 January 1975 issue of The New York Times Magazine, and was reprinted in the collections The Bicentennial Man and Other Stories and The Best of Creative Computing in 1976. It is one of a loosely connected series of stories concerning a fictional supercomputer called Multivac. "The Life and Times of Multivac" was the first piece of fiction ever commissioned and published by The New York Times. Asimov's original title for the story was "Mathematical Games", but after the story appeared under the new title he decided he liked it. In his commentary on the story in The Bicentennial Man and Other Stories collection, Asimov stated, "More people came up to me over the next few weeks to tell me they had read that story than had ever been the case for any other story I had ever written." == Plot summary == When humanity begins to chafe under Multivac’s benevolent tyranny, one man takes matters into his own hands to destroy the great computer. By appearing to betray his fellow humans, he places himself in a position to permanently destroy Multivac. It is implied that it is not until completion of the act that he and his peers suddenly realize the enormity of their actions and the consequences it will have on humanity.

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  • AI takeover

    AI takeover

    An AI takeover is a theorized future event, often depicted in fiction, in which autonomous artificial intelligence systems acquire the capability to supersede human decisions. This could occur through economic manipulation, infrastructure control, or direct intervention, leading to de facto governance. Scenarios range from gradual economic dominance, as automation supplants the human workforce, up to a sudden or aggressive global takeover by a robot uprising or other forms of rogue AI. Stories of AI takeovers have been popular throughout science fiction. Commentators argue that recent advancements in the field have heightened concern about such scenarios. In public debate, prominent figures such as Stephen Hawking have advocated research into precautionary measures to ensure future superintelligent machines remain under human control. == Types == === Automation of the economy === The traditional consensus among economists has been that technological progress does not cause long-term unemployment. However, recent innovation in the fields of robotics and artificial intelligence has raised worries that human labor will become obsolete, leaving workers in some sectors without employment. Many small and medium-sized firms may also be forced to close if they cannot afford or license the latest robotic and AI technology, and may need to focus on areas or services that cannot easily be replaced for continued viability in the face of such technology. ==== Technologies that may displace workers ==== While these technologies have replaced some traditional workers, they also create new opportunities. Industries that are most susceptible to AI-driven automation include transportation, retail, and the military. AI military technologies, for example, can reduce risk by enabling remote operation. A study in 2024 highlights AI's ability to perform routine and repetitive tasks poses significant risks of job displacement, especially in sectors like manufacturing and administrative support. Author Dave Bond argues that as AI technologies continue to develop and expand, the relationship between humans and robots will change; they will become closely integrated in several aspects of life. AI will likely displace some workers while creating opportunities for new jobs in other sectors, especially in fields where tasks are repeatable. Researchers from Stanford's Digital Economy Lab reported in 2025 that since the widespread adoption of generative AI in late 2022, early-career workers (ages 22–25) in the most AI-exposed occupations have experienced a 13 percent relative decline in employment—even after controlling for firm-level shocks—while overall employment has continued to grow robustly. The study further finds that job losses are concentrated in roles where AI automates routine tasks, whereas occupations that leverage AI to augment human work have seen stable or increasing employment. ==== Computer-integrated manufacturing ==== Computer-integrated manufacturing uses computers to control the production process. This allows individual processes to exchange information with each other and initiate actions. Although manufacturing can be faster and less error-prone through the integration of computers, the main advantage is the ability to create automated manufacturing processes. Computer-integrated manufacturing is used in automotive, aviation, space, and shipbuilding industries. ==== White-collar machines ==== The 21st century has seen a variety of skilled tasks partially taken over by machines, including translation, legal research, and journalism. Care work, entertainment, and other tasks requiring empathy, previously thought safe from automation, are increasingly performed by robots and AI systems. ==== Autonomous cars ==== An autonomous car is a vehicle that is capable of sensing its environment and navigating without human input. Many such vehicles are operational and others are being developed, with legislation rapidly expanding to allow their use. Obstacles to widespread adoption of autonomous vehicles have included concerns about the resulting loss of driving-related jobs in the road transport industry, and safety concerns. On March 18, 2018, a pedestrian was struck and killed in Tempe, Arizona by an Uber self-driving car. ==== AI-generated content ==== In the 2020s, automated content became more relevant due to technological advancements in AI models, such as ChatGPT, DALL-E, and Stable Diffusion. In most cases, AI-generated content such as imagery, literature, and music are produced through text prompts. These AI models are sometimes integrated into creative programs. AI-generated art may sample and conglomerate existing creative works, producing results that appear similar to human-made content. Low-quality AI-generated visual artwork can be informally referred to as AI slop. Some artists use a tool called Nightshade that alters images to make them detrimental to the training of text-to-image models if scraped without permission, while still looking normal to humans. AI-generated images are a potential tool for scammers and those looking to gain followers on social media, either to impersonate a famous individual or group or to monetize their audience. The New York Times has sued OpenAI, alleging copyright infringement related to the training and outputs of its AI models. === Eradication === Scientists such as Stephen Hawking are confident that superhuman artificial intelligence is physically possible, stating "there is no physical law precluding particles from being organised in ways that perform even more advanced computations than the arrangements of particles in human brains". According to Nick Bostrom, a superintelligent machine would not necessarily be motivated by the same emotional desire to collect power that often drives human beings but might rather treat power as a means toward attaining its ultimate goals; taking over the world would both increase its access to resources and help to prevent other agents from stopping the machine's plans. As a simplified example, a paperclip maximizer designed solely to create as many paperclips as possible would want to take over the world so that it can use all of the world's resources to create as many paperclips as possible, and, additionally, prevent humans from shutting it down or using those resources on things other than paperclips. There are debates on how realistic AI takeover scenarios are. According to a 2026 research paper, many of the arguments about existential risks are based on speculative assumptions about how intelligent AI systems could become, how they would behave and what goals they might develop over time. A 2023 Reuters/Ipsos survey showed that 61% of American adults feared AI could pose a threat to civilization. Philosopher Niels Wilde refutes the common thread that artificial intelligence inherently presents a looming threat to humanity, stating that these fears stem from perceived intelligence and lack of transparency in AI systems that more closely reflects the human aspects of it rather than those of a machine. AI alignment research studies how to design AI systems so that they follow intended objectives. == Debate == Physicist Stephen Hawking, Microsoft founder Bill Gates, and SpaceX founder Elon Musk have expressed concerns about the possibility that AI could develop to the point that humans could not control it, with Hawking theorizing that this could "spell the end of the human race". Stephen Hawking said in 2014 that "Success in creating AI would be the biggest event in human history. Unfortunately, it might also be the last, unless we learn how to avoid the risks." Hawking believed that in the coming decades, AI could offer "incalculable benefits and risks" such as "technology outsmarting financial markets, out-inventing human researchers, out-manipulating human leaders, and developing weapons we cannot even understand." In January 2015, Nick Bostrom joined Stephen Hawking, Max Tegmark, Elon Musk, Lord Martin Rees, Jaan Tallinn, and numerous AI researchers in signing the Future of Life Institute's open letter speaking to the potential risks and benefits associated with artificial intelligence. The signatories "believe that research on how to make AI systems robust and beneficial is both important and timely, and that there are concrete research directions that can be pursued today." Some focus has been placed on the development of trustworthy AI. Three statements have been posed as to why AI is not inherently trustworthy: 1. An entity X is trustworthy only if X has the right motivations, goodwill and/or adheres to moral obligations towards the trustor; 2. AI systems lack motivations, goodwill, and moral obligations; 3. Therefore, AI systems cannot be trustworthy. There are additional considerations within this framework of trustworthy AI that go further into the fields of explainable artificial intelligence and respect for human privacy. Zanotti and colleagues

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