AI Code Breaker

AI Code Breaker — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Pocketbook (application)

    Pocketbook (application)

    Pocketbook was a Sydney-based free budget planner and personal finance app launched in 2012. The app helped users setup and manage budgets, track spending and manage bills. As of 2016 Pocketbook claimed to support over 250,000 Australians, in January 2018 that number was 435,000. After being acquired by Zip Co Ltd in 2016, it was announced in 2022 that the app was to be shut down and all user accounts deleted. == History == Pocketbook was founded by Alvin Singh and Bosco Tan in 2012. It was conceived in 2011 in a Wolli Creek apartment as a tool for Alvin and Bosco to take control of their money. In 2013, Pocketbook raised $500,000 from technology fund Tank Stream Ventures, and a group of investors including TV personality David Koch, Geoff Levy, David Shein and Peter Cooper. In September 2016 Digital retail finance and payment industry player zipMoney (now trading as Zip Co Limited) acquired Pocketbook in a $7.5m deal == Features == The app synced with the bank account of users and would organize spending into different categories. Users could also be reminded of bill payments, analyse spending and set spending limits. They can also be alerted of fraudulent transactions and deductions. The app employs security measures like end to end encryption, CloudFlare protection, fraud detection, identity protection etc. Pocketbook was available via web and mobile version. == Awards == Personal Finance Innovator of the Year by Fintech Business Awards 2017 Innovator of the Year by OPTUS MyBusiness Awards 2017 Best Finance App of 2016 by Australian Fintech Best Personal Finance App: Pocketbook won the 2016 Finder Innovation Awards, presented at a gala dinner hosted by media personality and The New Inventors presenter James O'Loghlin. Best Mobile App of the Year Winner: StartCon hosted the first annual Australasian Startup Awards. Over 200 nominations in 14 categories and an overall winner were reviewed, and winners were determined by public voting, with over 63,000 votes in total. Best New Startup 2014 by StartupSmart. Finalist in the SWIFT Innotribe startup competition in Dubai in 2013.

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  • Nearest centroid classifier

    Nearest centroid classifier

    In machine learning, a nearest centroid classifier or nearest prototype classifier is a classification model that assigns to observations the label of the class of training samples whose mean (centroid) is closest to the observation. When applied to text classification using word vectors containing tfidf weights to represent documents, the nearest centroid classifier is known as the Rocchio classifier because of its similarity to the Rocchio algorithm for relevance feedback. An extended version of the nearest centroid classifier has found applications in the medical domain, specifically classification of tumors. == Algorithm == === Training === Given labeled training samples { ( x → 1 , y 1 ) , … , ( x → n , y n ) } {\displaystyle \textstyle \{({\vec {x}}_{1},y_{1}),\dots ,({\vec {x}}_{n},y_{n})\}} with class labels y i ∈ Y {\displaystyle y_{i}\in \mathbf {Y} } , compute the per-class centroids μ → ℓ = 1 | C ℓ | ∑ i ∈ C ℓ x → i {\displaystyle \textstyle {\vec {\mu }}_{\ell }={\frac {1}{|C_{\ell }|}}{\underset {i\in C_{\ell }}{\sum }}{\vec {x}}_{i}} where C ℓ {\displaystyle C_{\ell }} is the set of indices of samples belonging to class ℓ ∈ Y {\displaystyle \ell \in \mathbf {Y} } . === Prediction === The class assigned to an observation x → {\displaystyle {\vec {x}}} is y ^ = arg ⁡ min ℓ ∈ Y ‖ μ → ℓ − x → ‖ {\displaystyle {\hat {y}}={\arg \min }_{\ell \in \mathbf {Y} }\|{\vec {\mu }}_{\ell }-{\vec {x}}\|} .

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  • FERET database

    FERET database

    The Facial Recognition Technology (FERET) database is a dataset used for facial recognition system evaluation as part of the Face Recognition Technology (FERET) program. It was first established in 1993 under a collaborative effort between Harry Wechsler at George Mason University and Jonathon Phillips at the Army Research Laboratory in Adelphi, Maryland. The FERET database serves as a standard database of facial images for researchers to use to develop various algorithms and report results. The use of a common database also allowed one to compare the effectiveness of different approaches in methodology and gauge their strengths and weaknesses. The facial images for the database were collected between December 1993 and August 1996, accumulating a total of 14,126 images pertaining to 1,199 individuals along with 365 duplicate sets of images that were taken on a different day. In 2003, the Defense Advanced Research Projects Agency (DARPA) released a high-resolution, 24-bit color version of these images. The dataset tested includes 2,413 still facial images, representing 856 individuals. The FERET database has been used by more than 460 research groups and is managed by the National Institute of Standards and Technology (NIST).

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  • Rectified linear unit

    Rectified linear unit

    In the context of artificial neural networks, the rectifier or ReLU (rectified linear unit) activation function is an activation function defined as the non-negative part of its argument, i.e., the ramp function: ReLU ⁡ ( x ) = x + = max ( 0 , x ) = x + | x | 2 = { x if x > 0 , 0 x ≤ 0 {\displaystyle \operatorname {ReLU} (x)=x^{+}=\max(0,x)={\frac {x+|x|}{2}}={\begin{cases}x&{\text{if }}x>0,\\0&x\leq 0\end{cases}}} where x {\displaystyle x} is the input to a neuron. This is analogous to half-wave rectification in electrical engineering. ReLU is one of the most popular activation functions for artificial neural networks, and finds application in computer vision and speech recognition using deep neural nets and computational neuroscience. == History == The ReLU was first used by Alston Householder in 1941 as a mathematical abstraction of biological neural networks. Kunihiko Fukushima in 1969 used ReLU in the context of visual feature extraction in hierarchical neural networks. In 1998, Gregory Woodbury demonstrated that the rectified linear function could account for a broad range of emergent properties in the visual cortex. His work showed that a single unified model could drive the joint development of refined retinotopic maps, ocular dominance columns, and orientation selectivity. By utilizing the rectifier's "cutoff" property, Woodbury achieved a close quantitative fit to biological data, matching the spatial periodicities and topographic refinement patterns observed in macaque and cat cortical maps. Furthermore, he extended this framework to adult plasticity, accurately replicating the spatial and temporal dynamics of lesion-induced cortical reorganization. This research established that the rectified linear response was a necessary mechanism for the stable self-organisation and maintenance of complex, multi-feature neural maps. In 2000, Hahnloser et al. argued that ReLU approximates the biological relationship between neural firing rates and input current, in addition to enabling recurrent neural network dynamics to stabilise under weaker criteria. Prior to 2010, most activation functions used were the logistic sigmoid (which is inspired by probability theory; see logistic regression) and its more numerically efficient counterpart, the hyperbolic tangent. Around 2010, the use of ReLU became common again. Jarrett et al. (2009) noted that rectification by either absolute or ReLU (which they called "positive part") was critical for object recognition in convolutional neural networks (CNNs), specifically because it allows average pooling without neighboring filter outputs cancelling each other out. They hypothesized that the use of sigmoid or tanh was responsible for poor performance in previous CNNs. Nair and Hinton (2010) made a theoretical argument that the softplus activation function should be used, in that the softplus function numerically approximates the sum of an exponential number of linear models that share parameters. They then proposed ReLU as a good approximation to it. Specifically, they began by considering a single binary neuron in a Boltzmann machine that takes x {\displaystyle x} as input, and produces 1 as output with probability σ ( x ) = 1 1 + e − x {\displaystyle \sigma (x)={\frac {1}{1+e^{-x}}}} . They then considered extending its range of output by making infinitely many copies of it X 1 , X 2 , X 3 , … {\displaystyle X_{1},X_{2},X_{3},\dots } , that all take the same input, offset by an amount 0.5 , 1.5 , 2.5 , … {\displaystyle 0.5,1.5,2.5,\dots } , then their outputs are added together as ∑ i = 1 ∞ X i {\displaystyle \sum _{i=1}^{\infty }X_{i}} . They then demonstrated that ∑ i = 1 ∞ X i {\displaystyle \sum _{i=1}^{\infty }X_{i}} is approximately equal to N ( log ⁡ ( 1 + e x ) , σ ( x ) ) {\displaystyle {\mathcal {N}}(\log(1+e^{x}),\sigma (x))} , which is also approximately equal to ReLU ⁡ ( N ( x , σ ( x ) ) ) {\displaystyle \operatorname {ReLU} ({\mathcal {N}}(x,\sigma (x)))} , where N {\displaystyle {\mathcal {N}}} stands for the gaussian distribution. They also argued for another reason for using ReLU: that it allows "intensity equivariance" in image recognition. That is, multiplying input image by a constant k {\displaystyle k} multiplies the output also. In contrast, this is false for other activation functions like sigmoid or tanh. They found that ReLU activation allowed good empirical performance in restricted Boltzmann machines. Glorot et al (2011) argued that ReLU has the following advantages over sigmoid or tanh: ReLU is more similar to biological neurons' responses in their main operating regime. ReLU avoids vanishing gradients. ReLU is cheaper to compute. ReLU creates sparse representation naturally, because many hidden units output exactly zero for a given input. They also found empirically that deep networks trained with ReLU can achieve strong performance without unsupervised pre-training, especially on large, purely supervised tasks. In 2017, the rectified linear function became a central component of the transformer architecture introduced in the Vaswani et al paper "Attention Is All You Need". Within every transformer layer, ReLU is utilized in the position-wise feed-forward networks (FFN), defined by Equation 2 of their paper: FFN ⁡ ( x ) = max ( 0 , x W 1 + b 1 ) W 2 + b 2 {\displaystyle \operatorname {FFN} (x)=\max(0,xW_{1}+b_{1})W_{2}+b_{2}} This equation is foundational to the model's capacity; while the attention mechanism determines the relationships between tokens, the ReLU-based FFN performs the majority of the numerical computation and houses the bulk of the model's parameters. The efficiency and scalability of this rectified framework triggered a global technological revolution, enabling the development of Large Language Models that have had a profound economic impact. The industrial response to this architecture—including the massive expansion of AI-specific hardware and the birth of the generative AI sector—has positioned the Transformer as a cornerstone of 21st-century infrastructure. During the post 2017 period of rapid AI advancement, the rectified linear unit function has been key to achieving increased model performance and scaling due to the fact that it zeros out responses that are immaterial for a given stimuli, preventing them from accumulating in massive scale models. It is the complete silencing of the parts of the model found to be stimuli-irrelevant during learning that allows for scaling. As the stimuli-irrelevant proportion of the model becomes more massive, these highly numerous connections within the model would inevitably accumulate during scaling no matter how small each individual response is. Therefore, the rectified linear unit function, with its absolute zeroing property, enabled the scaling to hundred billion parameter models and beyond. Early Transformer scaling giants like GPT-3 (2020) and Falcon-180B (2023) relied on the rectified linear unit function explicitly, while successors such as GPT-4 (2023) and Llama 3 (2024) utilized smoother variants like GELU or SwiGLU. These variants were used to improve training stability while fundamentally preserving the rectified principle of zeroing low responses. At the centre of modern artificial intelligence ReLU and its variants maintain absolute zero response across the bulk of the model at any one time, while maintaining approximately linear reponses for stimuli-relevant connections enabling high performance on each specific cognitive task. This feature of activation sparsity has been critical for massive scaling and performance gains of AI models right up to the present day. == Advantages == Advantages of ReLU include: Sparse activation: for example, in a randomly initialized network, only about 50% of hidden units are activated (i.e. have a non-zero output). Better gradient propagation: fewer vanishing gradient problems compared to sigmoidal activation functions that saturate in both directions. Efficiency: only requires comparison and addition. Scale-invariant (homogeneous, or "intensity equivariance"): max ( 0 , a x ) = a max ( 0 , x ) for a ≥ 0 {\displaystyle \max(0,ax)=a\max(0,x){\text{ for }}a\geq 0} . == Potential problems == Possible downsides can include: Non-differentiability at zero (however, it is differentiable anywhere else, and the value of the derivative at zero can be chosen to be 0 or 1 arbitrarily). Not zero-centered: ReLU outputs are always non-negative. This can make it harder for the network to learn during backpropagation, because gradient updates tend to push weights in one direction (positive or negative). Batch normalization can help address this. ReLU is unbounded. Redundancy of the parametrization: Because ReLU is scale-invariant, the network computes the exact same function by scaling the weights and biases in front of a ReLU activation by k {\displaystyle k} , and the weights after by 1 / k {\displaystyle 1/k} . Dying ReLU: ReLU neurons can sometimes be pushed into states

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  • Pixel shift

    Pixel shift

    Pixel shift is a method in digital cameras for producing a super-resolution image. The method works by taking several images, after each such capture moving ("shifting") the sensor to a new position. In digital colour cameras that employ pixel shift, this avoids a major limitation inherent in using Bayer pattern for obtaining colour, and instead produces an image with increased colour resolution and, assuming a static subject or additional computational steps, an image free of colour moiré. Taking this idea further, sub-pixel shifting may increase the resolution of the final image beyond that suggested by the specified resolution of the image sensor. Additionally, assuming that the various individual captures are taken at the same sensitivity, the final combined image will have less image noise than a single capture. This can be thought of as an averaging effect (for instance, in a pixel shift image composed of four individual frames with a classic Bayer pattern, every pixel in the final colour image is based on two measurements of the green channel). == List of cameras implementing pixel shift == All of the following cameras are fabricated with one imaging sensor, thus any kind of pixel shift requires a movement of the whole sensor. === Canon === Canon R5: Contains a 45 Mpixel sensor. The High-Resolution Mode shifts the sensor by one pixel to obtain a sequence of nine images that are merged into a 400 Mpixel image. === Fujifilm === Fujifilm GFX50S II: contains a 51 Mpixel sensor. The Pixel Shift Multi-Shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 16 images that are subsequently merged into a 200 Mpixel image. Fujifilm GFX100, Fujifilm GFX100 II: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image. Fujifilm GFX100S, Fujifilm GFX100S II: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image Fujifilm GFX100IR: contains a 102 Mpixel sensor. A sequence of 16 pixel shifted images are merged into a 400 Mpixel image Fujifilm X-H2: contains a 40 Mpixel sensor. A sequence of 20 shifted images are merged into a 160 Mpixel image. Fujifilm X-T5: contains a 40 Mpixel sensor. A sequence of 20 shifted images are merged into a 160 Mpixel image. === Nikon === Nikon Z8: contains a 47.5 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of up to 32 images that can be merged in Nikon's NX studio software. Nikon Zf: contains a 24 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of up to 32 images that can be merged in Nikon's NX studio software. === Olympus === Olympus OM-D E-M1 Mark II: contains a 20.4 Mpixel sensor. The High Res shot mode produces a 50 Mpixel image. Olympus OM-D E-M5 Mark II: contains a 16 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 8 images that are subsequently merged into a 40 Mpixel image. Olympus OM-D E-M5 Mark III: contains a 20.4 Mpixel sensor. The High Res shot mode shifts the imaging sensor by 0.5-pixel movements to obtain a sequence of 8 images that are subsequently merged into a 50 Mpixel image. Olympus OM-D E-M1X: contains a 20.4 Mpixel sensor. The camera sports two pixel shift mode: (a) the 80Mp Tripod mode produces an 80 Mpixel image, (b) the Handheld High Res shot mode produces a 50 Mpixel image. Olympus PEN-F: contains a 20.4 Mpixel sensor. The High Res Shot mode takes multiple images, continually shifting the position of the sensor in sub-pixel increments. Combining these images results in either a 50MP JPEG or an 80MP Raw file. ==== OM System ==== OM System OM-1: contains a 20MPix sensor. The High Res Shot mode takes multiple images, and it can be used handheld or on a tripod. Handheld it will internally produce 50 Mpix files and 80 Mpix when mounted on a tripod. OM System OM-5: contains a 20MPix sensor. The High Res Shot mode takes multiple images, and it can be used handheld or on a tripod. Handheld it will internally produce 50 Mpix files and 80 Mpix when mounted on a tripod. === Panasonic === Panasonic Lumix DC-G9: contains a 20.3 Mpixel sensor. The High Resolution Mode takes a sequence of 8 shots in quick succession between which the sensor is shifted by 0.5 pixel for each image. These are subsequently merged into an 80 Mpixel image. Panasonic Lumix DC-S1: contains a 24.2 Mpixel sensor. The High Resolution Mode takes a sequence of shots in quick succession between which the sensor is shifted by a small amount. These are subsequently merged into a 96 Mpixel image. Panasonic Lumix DC-S1R: contains a 47.3 Mpixel sensor. The High Resolution Mode shifts the imaging sensor by a small increments to obtain a sequence of 8 images that are subsequently merged into a 187 Mpixel image. Panasonic Lumix DC-S1H Panasonic Lumix DC-S5 === Pentax === Pentax K-70: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'all color data in each pixel to deliver super-high-resolution images'. Pentax KP: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'high-resolution images with more accurate colours and much finer details'. Pentax K-3 II: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'super-high-resolution images with far more truthful color reproduction and much finer details'. Pentax K-3 III: contains a 25.7 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'a cancelling out of the Bayer pattern and removal of the need for sharpness-sapping demosaicing'. Pentax K-1: contains a 36.4 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'improved detail and colour resolution'. Pentax K-1 II: contains a 36.4 Mpixel sensor. The camera sports two pixel shift mode: (a) a series of 4 tripod-stabilised images shifted by 1 pixel each are subsequently combined into a 47.3 Mpixel image, (b) a series of images taken in handheld mode are combined into a 47.3 Mpixel image that is, within limits, able to cope even with moving subjects. === Sony === Sony a6600: contains a 24.3 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into an image sporting 'all color data in each pixel to deliver super-high-resolution images'. Sony α7R III: contains a 42.4 Mpixel sensor. The pixel shift mode takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 42.4 Mpixel image with improved tonal resolution. Sony α7R IV: contains a 61 Mpixel sensor. The camera has two pixel shift modes, (a) the first takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 61 Mpixel image with improved tonal resolution, (b) the other takes a sequence of 16 shots between which the sensor is shifted by 0.5 pixel. These are subsequently merged into a 240 Mpixel image with both enhanced detail and improved tonal resolution. Sony α1: contains a 50 Mpixel sensor. The camera has two pixel shift modes, (a) the first takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a 50 Mpixel image with improved tonal resolution, (b) the other takes a sequence of 16 shots between which the sensor is shifted by 0.5 pixel. These are subsequently merged into a 200 Mpixel image with both enhanced detail and improved tonal resolution. === Hasselblad === Hasselblad H3DII: the model H3DII-39 sports a 39 Mpixel sensor, the model H3DII-50 a 50 Mpixel sensor. Both enable a pixel shift mode which takes a sequence of 4 shots between which the sensor is shifted by 1 pixel. These are subsequently merged into a single image. Hasselblad H4D series: the model H4D-200MS contains a 50 Mpixel sensor. The sensor sports 3 different pixel shift modes which take (a) a sequence of 6 shots taken at slight offsets, (b) a sequence of 4 shots between which the sensor is shifted by 1 pixel, (c) a sequence of 4 shots between which the sensor is shifted by 0.5 pixels. Images obtained by all three modes are subsequently merged into 200 Mpixel images. Hasselblad H5D series: both models H5D-50c MS and H5D-200c MS contain a 50 Mpixel sensor. This sensor sports 2 different pixel shift modes which take (a) a sequence of 6 shots with full and half pixel moveme

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  • LPBoost

    LPBoost

    Linear Programming Boosting (LPBoost) is a supervised classifier from the boosting family of classifiers. LPBoost maximizes a margin between training samples of different classes, and thus also belongs to the class of margin classifier algorithms. Consider a classification function f : X → { − 1 , 1 } , {\displaystyle f:{\mathcal {X}}\to \{-1,1\},} which classifies samples from a space X {\displaystyle {\mathcal {X}}} into one of two classes, labelled 1 and -1, respectively. LPBoost is an algorithm for learning such a classification function, given a set of training examples with known class labels. LPBoost is a machine learning technique especially suited for joint classification and feature selection in structured domains. == LPBoost overview == As in all boosting classifiers, the final classification function is of the form f ( x ) = ∑ j = 1 J α j h j ( x ) , {\displaystyle f({\boldsymbol {x}})=\sum _{j=1}^{J}\alpha _{j}h_{j}({\boldsymbol {x}}),} where α j {\displaystyle \alpha _{j}} are non-negative weightings for weak classifiers h j : X → { − 1 , 1 } {\displaystyle h_{j}:{\mathcal {X}}\to \{-1,1\}} . Each individual weak classifier h j {\displaystyle h_{j}} may be just a little bit better than random, but the resulting linear combination of many weak classifiers can perform very well. LPBoost constructs f {\displaystyle f} by starting with an empty set of weak classifiers. Iteratively, a single weak classifier to add to the set of considered weak classifiers is selected, added and all the weights α {\displaystyle {\boldsymbol {\alpha }}} for the current set of weak classifiers are adjusted. This is repeated until no weak classifiers to add remain. The property that all classifier weights are adjusted in each iteration is known as totally-corrective property. Early boosting methods, such as AdaBoost do not have this property and converge slower. == Linear program == More generally, let H = { h ( ⋅ ; ω ) | ω ∈ Ω } {\displaystyle {\mathcal {H}}=\{h(\cdot ;\omega )|\omega \in \Omega \}} be the possibly infinite set of weak classifiers, also termed hypotheses. One way to write down the problem LPBoost solves is as a linear program with infinitely many variables. The primal linear program of LPBoost, optimizing over the non-negative weight vector α {\displaystyle {\boldsymbol {\alpha }}} , the non-negative vector ξ {\displaystyle {\boldsymbol {\xi }}} of slack variables and the margin ρ {\displaystyle \rho } is the following. min α , ξ , ρ − ρ + D ∑ n = 1 ℓ ξ n sb.t. ∑ ω ∈ Ω y n α ω h ( x n ; ω ) + ξ n ≥ ρ , n = 1 , … , ℓ , ∑ ω ∈ Ω α ω = 1 , ξ n ≥ 0 , n = 1 , … , ℓ , α ω ≥ 0 , ω ∈ Ω , ρ ∈ R . {\displaystyle {\begin{array}{cl}{\underset {{\boldsymbol {\alpha }},{\boldsymbol {\xi }},\rho }{\min }}&-\rho +D\sum _{n=1}^{\ell }\xi _{n}\\{\textrm {sb.t.}}&\sum _{\omega \in \Omega }y_{n}\alpha _{\omega }h({\boldsymbol {x}}_{n};\omega )+\xi _{n}\geq \rho ,\qquad n=1,\dots ,\ell ,\\&\sum _{\omega \in \Omega }\alpha _{\omega }=1,\\&\xi _{n}\geq 0,\qquad n=1,\dots ,\ell ,\\&\alpha _{\omega }\geq 0,\qquad \omega \in \Omega ,\\&\rho \in {\mathbb {R} }.\end{array}}} Note the effects of slack variables ξ ≥ 0 {\displaystyle {\boldsymbol {\xi }}\geq 0} : their one-norm is penalized in the objective function by a constant factor D {\displaystyle D} , which—if small enough—always leads to a primal feasible linear program. Here we adopted the notation of a parameter space Ω {\displaystyle \Omega } , such that for a choice ω ∈ Ω {\displaystyle \omega \in \Omega } the weak classifier h ( ⋅ ; ω ) : X → { − 1 , 1 } {\displaystyle h(\cdot ;\omega ):{\mathcal {X}}\to \{-1,1\}} is uniquely defined. When the above linear program was first written down in early publications about boosting methods it was disregarded as intractable due to the large number of variables α {\displaystyle {\boldsymbol {\alpha }}} . Only later it was discovered that such linear programs can indeed be solved efficiently using the classic technique of column generation. === Column generation for LPBoost === In a linear program a column corresponds to a primal variable. Column generation is a technique to solve large linear programs. It typically works in a restricted problem, dealing only with a subset of variables. By generating primal variables iteratively and on-demand, eventually the original unrestricted problem with all variables is recovered. By cleverly choosing the columns to generate the problem can be solved such that while still guaranteeing the obtained solution to be optimal for the original full problem, only a small fraction of columns has to be created. ==== LPBoost dual problem ==== Columns in the primal linear program corresponds to rows in the dual linear program. The equivalent dual linear program of LPBoost is the following linear program. max λ , γ γ sb.t. ∑ n = 1 ℓ y n h ( x n ; ω ) λ n + γ ≤ 0 , ω ∈ Ω , 0 ≤ λ n ≤ D , n = 1 , … , ℓ , ∑ n = 1 ℓ λ n = 1 , γ ∈ R . {\displaystyle {\begin{array}{cl}{\underset {{\boldsymbol {\lambda }},\gamma }{\max }}&\gamma \\{\textrm {sb.t.}}&\sum _{n=1}^{\ell }y_{n}h({\boldsymbol {x}}_{n};\omega )\lambda _{n}+\gamma \leq 0,\qquad \omega \in \Omega ,\\&0\leq \lambda _{n}\leq D,\qquad n=1,\dots ,\ell ,\\&\sum _{n=1}^{\ell }\lambda _{n}=1,\\&\gamma \in \mathbb {R} .\end{array}}} For linear programs the optimal value of the primal and dual problem are equal. For the above primal and dual problems, the optimal value is equal to the negative 'soft margin'. The soft margin is the size of the margin separating positive from negative training instances minus positive slack variables that carry penalties for margin-violating samples. Thus, the soft margin may be positive although not all samples are linearly separated by the classification function. The latter is called the 'hard margin' or 'realized margin'. ==== Convergence criterion ==== Consider a subset of the satisfied constraints in the dual problem. For any finite subset we can solve the linear program and thus satisfy all constraints. If we could prove that of all the constraints which we did not add to the dual problem no single constraint is violated, we would have proven that solving our restricted problem is equivalent to solving the original problem. More formally, let γ ∗ {\displaystyle \gamma ^{}} be the optimal objective function value for any restricted instance. Then, we can formulate a search problem for the 'most violated constraint' in the original problem space, namely finding ω ∗ ∈ Ω {\displaystyle \omega ^{}\in \Omega } as ω ∗ = argmax ω ∈ Ω ∑ n = 1 ℓ y n h ( x n ; ω ) λ n . {\displaystyle \omega ^{}={\underset {\omega \in \Omega }{\textrm {argmax}}}\sum _{n=1}^{\ell }y_{n}h({\boldsymbol {x}}_{n};\omega )\lambda _{n}.} That is, we search the space H {\displaystyle {\mathcal {H}}} for a single decision stump h ( ⋅ ; ω ∗ ) {\displaystyle h(\cdot ;\omega ^{})} maximizing the left hand side of the dual constraint. If the constraint cannot be violated by any choice of decision stump, none of the corresponding constraint can be active in the original problem and the restricted problem is equivalent. ==== Penalization constant ==== D {\displaystyle D} The positive value of penalization constant D {\displaystyle D} has to be found using model selection techniques. However, if we choose D = 1 ℓ ν {\displaystyle D={\frac {1}{\ell \nu }}} , where ℓ {\displaystyle \ell } is the number of training samples and 0 < ν < 1 {\displaystyle 0<\nu <1} , then the new parameter ν {\displaystyle \nu } has the following properties. ν {\displaystyle \nu } is an upper bound on the fraction of training errors; that is, if k {\displaystyle k} denotes the number of misclassified training samples, then k ℓ ≤ ν {\displaystyle {\frac {k}{\ell }}\leq \nu } . ν {\displaystyle \nu } is a lower bound on the fraction of training samples outside or on the margin. == Algorithm == Input: Training set X = { x 1 , … , x ℓ } {\displaystyle X=\{{\boldsymbol {x}}_{1},\dots ,{\boldsymbol {x}}_{\ell }\}} , x i ∈ X {\displaystyle {\boldsymbol {x}}_{i}\in {\mathcal {X}}} Training labels Y = { y 1 , … , y ℓ } {\displaystyle Y=\{y_{1},\dots ,y_{\ell }\}} , y i ∈ { − 1 , 1 } {\displaystyle y_{i}\in \{-1,1\}} Convergence threshold θ ≥ 0 {\displaystyle \theta \geq 0} Output: Classification function f : X → { − 1 , 1 } {\displaystyle f:{\mathcal {X}}\to \{-1,1\}} Initialization Weights, uniform λ n ← 1 ℓ , n = 1 , … , ℓ {\displaystyle \lambda _{n}\leftarrow {\frac {1}{\ell }},\quad n=1,\dots ,\ell } Edge γ ← 0 {\displaystyle \gamma \leftarrow 0} Hypothesis count J ← 1 {\displaystyle J\leftarrow 1} Iterate h ^ ← argmax ω ∈ Ω ∑ n = 1 ℓ y n h ( x n ; ω ) λ n {\displaystyle {\hat {h}}\leftarrow {\underset {\omega \in \Omega }{\textrm {argmax}}}\sum _{n=1}^{\ell }y_{n}h({\boldsymbol {x}}_{n};\omega )\lambda _{n}} if ∑ n = 1 ℓ y n h ^ ( x n ) λ n + γ ≤ θ {\displaystyle \sum _{n=1}^{\ell }y_{n}{\hat {h}}({\boldsymbol {x}}_{n})\lambda _{n}+\gamma \leq \theta } then break h J ← h ^ {\displaystyle h_{J}\leftarrow {\hat {h}}} J

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  • Frequent pattern discovery

    Frequent pattern discovery

    Frequent pattern discovery (or FP discovery, FP mining, or Frequent itemset mining) is part of knowledge discovery in databases, Massive Online Analysis, and data mining; it describes the task of finding the most frequent and relevant patterns in large datasets. The concept was first introduced for mining transaction databases. Frequent patterns are defined as subsets (itemsets, subsequences, or substructures) that appear in a data set with frequency no less than a user-specified or auto-determined threshold. == Techniques == Techniques for FP mining include: market basket analysis cross-marketing catalog design clustering classification recommendation systems For the most part, FP discovery can be done using association rule learning with particular algorithms Eclat, FP-growth and the Apriori algorithm. Other strategies include: Frequent subtree mining Structure mining Sequential pattern mining and respective specific techniques. Implementations exist for various machine learning systems or modules like MLlib for Apache Spark.

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  • Memtransistor

    Memtransistor

    The memtransistor (a blend word from Memory Transfer Resistor) is an experimental multi-terminal passive electronic component that might be used in the construction of artificial neural networks. It is a combination of the memristor and transistor technology. This technology is different from the 1T-1R approach since the devices are merged into one single entity. Multiple memristors can be embedded with a single transistor, enabling it to more accurately model a neuron with its multiple synaptic connections. A neural network produced from these would provide hardware-based artificial intelligence with a good foundation. == Applications == These types of devices would allow for a synapse model that could realise a learning rule, by which the synaptic efficacy is altered by voltages applied to the terminals of the device. An example of such a learning rule is spike-timing-dependant-plasticty by which the weight of the synapse, in this case the conductivity, could be modulated based on the timing of pre and post synaptic spikes arriving at each terminal. The advantage of this approach over two terminal memristive devices is that read and write protocols have the possibility to occur simultaneously and distinctly.

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  • Learning to rank

    Learning to rank

    Learning to rank (LTR) or machine-learned ranking (MLR) is the application of machine learning, often supervised, semi-supervised or reinforcement learning, in the construction of ranking models for information retrieval and recommender systems. Training data may, for example, consist of lists of items with some partial order specified between items in each list. This order is typically induced by giving a numerical or ordinal score or a binary judgment (e.g. "relevant" or "not relevant") for each item. The goal of constructing the ranking model is to rank new, unseen lists in a similar way to rankings in the training data. == Applications == === In information retrieval === Ranking is a central part of many information retrieval problems, such as document retrieval, collaborative filtering, sentiment analysis, and online advertising. A possible architecture of a machine-learned search engine is shown in the accompanying figure. Training data consists of queries and documents matching them together with the relevance degree of each match. It may be prepared manually by human assessors (or raters, as Google calls them), who check results for some queries and determine relevance of each result. It is not feasible to check the relevance of all documents, and so typically a technique called pooling is used — only the top few documents, retrieved by some existing ranking models are checked. This technique may introduce selection bias. Alternatively, training data may be derived automatically by analyzing clickthrough logs (i.e. search results which got clicks from users), query chains, or such search engines' features as Google's (since-replaced) SearchWiki. Clickthrough logs can be biased by the tendency of users to click on the top search results on the assumption that they are already well-ranked. Training data is used by a learning algorithm to produce a ranking model which computes the relevance of documents for actual queries. Typically, users expect a search query to complete in a short time (such as a few hundred milliseconds for web search), which makes it impossible to evaluate a complex ranking model on each document in the corpus, and so a two-phase scheme is used. First, a small number of potentially relevant documents are identified using simpler retrieval models which permit fast query evaluation, such as the vector space model, Boolean model, weighted AND, or BM25. This phase is called top- k {\displaystyle k} document retrieval and many heuristics were proposed in the literature to accelerate it, such as using a document's static quality score and tiered indexes. In the second phase, a more accurate but computationally expensive machine-learned model is used to re-rank these documents. === In other areas === Learning to rank algorithms have been applied in areas other than information retrieval: In machine translation for ranking a set of hypothesized translations; In computational biology for ranking candidate 3-D structures in protein structure prediction problems; In recommender systems for identifying a ranked list of related news articles to recommend to a user after he or she has read a current news article. == Feature vectors == For the convenience of MLR algorithms, query-document pairs are usually represented by numerical vectors, which are called feature vectors. Such an approach is sometimes called bag of features and is analogous to the bag of words model and vector space model used in information retrieval for representation of documents. Components of such vectors are called features, factors or ranking signals. They may be divided into three groups (features from document retrieval are shown as examples): Query-independent or static features — those features, which depend only on the document, but not on the query. For example, PageRank or document's length. Such features can be precomputed in off-line mode during indexing. They may be used to compute document's static quality score (or static rank), which is often used to speed up search query evaluation. Query-dependent or dynamic features — those features, which depend both on the contents of the document and the query, such as TF-IDF score or other non-machine-learned ranking functions. Query-level features or query features, which depend only on the query. For example, the number of words in a query. Some examples of features, which were used in the well-known LETOR dataset: TF, TF-IDF, BM25, and language modeling scores of document's zones (title, body, anchors text, URL) for a given query; Lengths and IDF sums of document's zones; Document's PageRank, HITS ranks and their variants. Selecting and designing good features is an important area in machine learning, which is called feature engineering. == Evaluation measures == There are several measures (metrics) which are commonly used to judge how well an algorithm is doing on training data and to compare the performance of different MLR algorithms. Often a learning-to-rank problem is reformulated as an optimization problem with respect to one of these metrics. Examples of ranking quality measures: Mean average precision (MAP); DCG and NDCG; Precision@n, NDCG@n, where "@n" denotes that the metrics are evaluated only on top n documents; Mean reciprocal rank; Kendall's tau; Spearman's rho. DCG and its normalized variant NDCG are usually preferred in academic research when multiple levels of relevance are used. Other metrics such as MAP, MRR and precision, are defined only for binary judgments. Recently, there have been proposed several new evaluation metrics which claim to model user's satisfaction with search results better than the DCG metric: Expected reciprocal rank (ERR); Yandex's pfound. Both of these metrics are based on the assumption that the user is more likely to stop looking at search results after examining a more relevant document, than after a less relevant document. == Approaches == Learning to Rank approaches are often categorized using one of three approaches: pointwise (where individual documents are ranked), pairwise (where pairs of documents are ranked into a relative order), and listwise (where an entire list of documents are ordered). Tie-Yan Liu of Microsoft Research Asia has analyzed existing algorithms for learning to rank problems in his book Learning to Rank for Information Retrieval. He categorized them into three groups by their input spaces, output spaces, hypothesis spaces (the core function of the model) and loss functions: the pointwise, pairwise, and listwise approach. In practice, listwise approaches often outperform pairwise approaches and pointwise approaches. This statement was further supported by a large scale experiment on the performance of different learning-to-rank methods on a large collection of benchmark data sets. In this section, without further notice, x {\displaystyle x} denotes an object to be evaluated, for example, a document or an image, f ( x ) {\displaystyle f(x)} denotes a single-value hypothesis, h ( ⋅ ) {\displaystyle h(\cdot )} denotes a bi-variate or multi-variate function and L ( ⋅ ) {\displaystyle L(\cdot )} denotes the loss function. === Pointwise approach === In this case, it is assumed that each query-document pair in the training data has a numerical or ordinal score. Then the learning-to-rank problem can be approximated by a regression problem — given a single query-document pair, predict its score. Formally speaking, the pointwise approach aims at learning a function f ( x ) {\displaystyle f(x)} predicting the real-value or ordinal score of a document x {\displaystyle x} using the loss function L ( f ; x j , y j ) {\displaystyle L(f;x_{j},y_{j})} . A number of existing supervised machine learning algorithms can be readily used for this purpose. Ordinal regression and classification algorithms can also be used in pointwise approach when they are used to predict the score of a single query-document pair, and it takes a small, finite number of values. === Pairwise approach === In this case, the learning-to-rank problem is approximated by a classification problem — learning a binary classifier h ( x u , x v ) {\displaystyle h(x_{u},x_{v})} that can tell which document is better in a given pair of documents. The classifier shall take two documents as its input and the goal is to minimize a loss function L ( h ; x u , x v , y u , v ) {\displaystyle L(h;x_{u},x_{v},y_{u,v})} . The loss function typically reflects the number and magnitude of inversions in the induced ranking. In many cases, the binary classifier h ( x u , x v ) {\displaystyle h(x_{u},x_{v})} is implemented with a scoring function f ( x ) {\displaystyle f(x)} . As an example, RankNet adapts a probability model and defines h ( x u , x v ) {\displaystyle h(x_{u},x_{v})} as the estimated probability of the document x u {\displaystyle x_{u}} has higher quality than x v {\displaystyle x_{v}} : P u , v ( f ) = CDF ( f ( x u ) − f ( x v ) ) , {\displaystyle P_{u,v}(f)={\text{CDF}

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  • Learning classifier system

    Learning classifier system

    Learning classifier systems, or LCS, are a paradigm of rule-based machine learning methods that combine a discovery component (e.g. typically a genetic algorithm in evolutionary computation) with a learning component (performing either supervised learning, reinforcement learning, or unsupervised learning). Learning classifier systems seek to identify a set of context-dependent rules that collectively store and apply knowledge in a piecewise manner in order to make predictions (e.g. behavior modeling, classification, data mining, regression, function approximation, or game strategy). This approach allows complex solution spaces to be broken up into smaller, simpler parts for the reinforcement learning that is inside artificial intelligence research. The founding concepts behind learning classifier systems came from attempts to model complex adaptive systems, using rule-based agents to form an artificial cognitive system (i.e. artificial intelligence). == Methodology == The architecture and components of a given learning classifier system can be quite variable. It is useful to think of an LCS as a machine consisting of several interacting components. Components may be added or removed, or existing components modified/exchanged to suit the demands of a given problem domain (like algorithmic building blocks) or to make the algorithm flexible enough to function in many different problem domains. As a result, the LCS paradigm can be flexibly applied to many problem domains that call for machine learning. The major divisions among LCS implementations are as follows: (1) Michigan-style architecture vs. Pittsburgh-style architecture, (2) reinforcement learning vs. supervised learning, (3) incremental learning vs. batch learning, (4) online learning vs. offline learning, (5) strength-based fitness vs. accuracy-based fitness, and (6) complete action mapping vs best action mapping. These divisions are not necessarily mutually exclusive. For example, XCS, the best known and best studied LCS algorithm, is Michigan-style, was designed for reinforcement learning but can also perform supervised learning, applies incremental learning that can be either online or offline, applies accuracy-based fitness, and seeks to generate a complete action mapping. === Elements of a generic LCS algorithm === Keeping in mind that LCS is a paradigm for genetic-based machine learning rather than a specific method, the following outlines key elements of a generic, modern (i.e. post-XCS) LCS algorithm. For simplicity let us focus on Michigan-style architecture with supervised learning. See the illustrations on the right laying out the sequential steps involved in this type of generic LCS. ==== Environment ==== The environment is the source of data upon which an LCS learns. It can be an offline, finite training dataset (characteristic of a data mining, classification, or regression problem), or an online sequential stream of live training instances. Each training instance is assumed to include some number of features (also referred to as attributes, or independent variables), and a single endpoint of interest (also referred to as the class, action, phenotype, prediction, or dependent variable). Part of LCS learning can involve feature selection, therefore not all of the features in the training data need to be informative. The set of feature values of an instance is commonly referred to as the state. For simplicity let's assume an example problem domain with Boolean/binary features and a Boolean/binary class. For Michigan-style systems, one instance from the environment is trained on each learning cycle (i.e. incremental learning). Pittsburgh-style systems perform batch learning, where rule sets are evaluated in each iteration over much or all of the training data. ==== Rule/classifier/population ==== A rule is a context dependent relationship between state values and some prediction. Rules typically take the form of an {IF:THEN} expression, (e.g. {IF 'condition' THEN 'action'}, or as a more specific example, {IF 'red' AND 'octagon' THEN 'stop-sign'}). A critical concept in LCS and rule-based machine learning alike, is that an individual rule is not in itself a model, since the rule is only applicable when its condition is satisfied. Think of a rule as a "local-model" of the solution space. Rules can be represented in many different ways to handle different data types (e.g. binary, discrete-valued, ordinal, continuous-valued). Given binary data LCS traditionally applies a ternary rule representation (i.e. rules can include either a 0, 1, or '#' for each feature in the data). The 'don't care' symbol (i.e. '#') serves as a wild card within a rule's condition allowing rules, and the system as a whole to generalize relationships between features and the target endpoint to be predicted. Consider the following rule (#1###0 ~ 1) (i.e. condition ~ action). This rule can be interpreted as: IF the second feature = 1 AND the sixth feature = 0 THEN the class prediction = 1. We would say that the second and sixth features were specified in this rule, while the others were generalized. This rule, and the corresponding prediction are only applicable to an instance when the condition of the rule is satisfied by the instance. This is more commonly referred to as matching. In Michigan-style LCS, each rule has its own fitness, as well as a number of other rule-parameters associated with it that can describe the number of copies of that rule that exist (i.e. the numerosity), the age of the rule, its accuracy, or the accuracy of its reward predictions, and other descriptive or experiential statistics. A rule along with its parameters is often referred to as a classifier. In Michigan-style systems, classifiers are contained within a population [P] that has a user defined maximum number of classifiers. Unlike most stochastic search algorithms (e.g. evolutionary algorithms), LCS populations start out empty (i.e. there is no need to randomly initialize a rule population). Classifiers will instead be initially introduced to the population with a covering mechanism. In any LCS, the trained model is a set of rules/classifiers, rather than any single rule/classifier. In Michigan-style LCS, the entire trained (and optionally, compacted) classifier population forms the prediction model. ==== Matching ==== One of the most critical and often time-consuming elements of an LCS is the matching process. The first step in an LCS learning cycle takes a single training instance from the environment and passes it to [P] where matching takes place. In step two, every rule in [P] is now compared to the training instance to see which rules match (i.e. are contextually relevant to the current instance). In step three, any matching rules are moved to a match set [M]. A rule matches a training instance if all feature values specified in the rule condition are equivalent to the corresponding feature value in the training instance. For example, assuming the training instance is (001001 ~ 0), these rules would match: (###0## ~ 0), (00###1 ~ 0), (#01001 ~ 1), but these rules would not (1##### ~ 0), (000##1 ~ 0), (#0#1#0 ~ 1). Notice that in matching, the endpoint/action specified by the rule is not taken into consideration. As a result, the match set may contain classifiers that propose conflicting actions. In the fourth step, since we are performing supervised learning, [M] is divided into a correct set [C] and an incorrect set [I]. A matching rule goes into the correct set if it proposes the correct action (based on the known action of the training instance), otherwise it goes into [I]. In reinforcement learning LCS, an action set [A] would be formed here instead, since the correct action is not known. ==== Covering ==== At this point in the learning cycle, if no classifiers made it into either [M] or [C] (as would be the case when the population starts off empty), the covering mechanism is applied (fifth step). Covering is a form of online smart population initialization. Covering randomly generates a rule that matches the current training instance (and in the case of supervised learning, that rule is also generated with the correct action. Assuming the training instance is (001001 ~ 0), covering might generate any of the following rules: (#0#0## ~ 0), (001001 ~ 0), (#010## ~ 0). Covering not only ensures that each learning cycle there is at least one correct, matching rule in [C], but that any rule initialized into the population will match at least one training instance. This prevents LCS from exploring the search space of rules that do not match any training instances. ==== Parameter updates/credit assignment/learning ==== In the sixth step, the rule parameters of any rule in [M] are updated to reflect the new experience gained from the current training instance. Depending on the LCS algorithm, a number of updates can take place at this step. For supervised learning, we can simply update the accuracy/error of a

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  • Multiple correspondence analysis

    Multiple correspondence analysis

    In statistics, multiple correspondence analysis (MCA) is a data analysis technique for nominal categorical data, used to detect and represent underlying structures in a data set. It does this by representing data as points in a low-dimensional Euclidean space. The procedure thus appears to be the counterpart of principal component analysis for categorical data. MCA can be viewed as an extension of simple correspondence analysis (CA) in that it is applicable to a large set of categorical variables. == As an extension of correspondence analysis == MCA is performed by applying the CA algorithm to either an indicator matrix (also called complete disjunctive table – CDT) or a Burt table formed from these variables. An indicator matrix is an individuals × variables matrix, where the rows represent individuals and the columns are dummy variables representing categories of the variables. Analyzing the indicator matrix allows the direct representation of individuals as points in geometric space. The Burt table is the symmetric matrix of all two-way cross-tabulations between the categorical variables, and has an analogy to the covariance matrix of continuous variables. Analyzing the Burt table is a more natural generalization of simple correspondence analysis, and individuals or the means of groups of individuals can be added as supplementary points to the graphical display. In the indicator matrix approach, associations between variables are uncovered by calculating the chi-square distance between different categories of the variables and between the individuals (or respondents). These associations are then represented graphically as "maps", which eases the interpretation of the structures in the data. Oppositions between rows and columns are then maximized, in order to uncover the underlying dimensions best able to describe the central oppositions in the data. As in factor analysis or principal component analysis, the first axis is the most important dimension, the second axis the second most important, and so on, in terms of the amount of variance accounted for. The number of axes to be retained for analysis is determined by calculating modified eigenvalues. == Details == Since MCA is adapted to draw statistical conclusions from categorical variables (such as multiple choice questions), the first thing one needs to do is to transform quantitative data (such as age, size, weight, day time, etc) into categories (using for instance statistical quantiles). When the dataset is completely represented as categorical variables, one is able to build the corresponding so-called complete disjunctive table. We denote this table X {\displaystyle X} . If I {\displaystyle I} persons answered a survey with J {\displaystyle J} multiple choices questions with 4 answers each, X {\displaystyle X} will have I {\displaystyle I} rows and 4 J {\displaystyle 4J} columns. More theoretically, assume X {\displaystyle X} is the completely disjunctive table of I {\displaystyle I} observations of K {\displaystyle K} categorical variables. Assume also that the k {\displaystyle k} -th variable have J k {\displaystyle J_{k}} different levels (categories) and set J = ∑ k = 1 K J k {\displaystyle J=\sum _{k=1}^{K}J_{k}} . The table X {\displaystyle X} is then a I × J {\displaystyle I\times J} matrix with all coefficient being 0 {\displaystyle 0} or 1 {\displaystyle 1} . Set the sum of all entries of X {\displaystyle X} to be N {\displaystyle N} and introduce Z = X / N {\displaystyle Z=X/N} . In an MCA, there are also two special vectors: first r {\displaystyle r} , that contains the sums along the rows of Z {\displaystyle Z} , and c {\displaystyle c} , that contains the sums along the columns of Z {\displaystyle Z} . Note D r = diag ( r ) {\displaystyle D_{r}={\text{diag}}(r)} and D c = diag ( c ) {\displaystyle D_{c}={\text{diag}}(c)} , the diagonal matrices containing r {\displaystyle r} and c {\displaystyle c} respectively as diagonal. With these notations, computing an MCA consists essentially in the singular value decomposition of the matrix: M = D r − 1 / 2 ( Z − r c T ) D c − 1 / 2 {\displaystyle M=D_{r}^{-1/2}(Z-rc^{T})D_{c}^{-1/2}} The decomposition of M {\displaystyle M} gives you P {\displaystyle P} , Δ {\displaystyle \Delta } and Q {\displaystyle Q} such that M = P Δ Q T {\displaystyle M=P\Delta Q^{T}} with P, Q two unitary matrices and Δ {\displaystyle \Delta } is the generalized diagonal matrix of the singular values (with the same shape as Z {\displaystyle Z} ). The positive coefficients of Δ 2 {\displaystyle \Delta ^{2}} are the eigenvalues of Z {\displaystyle Z} . The interest of MCA comes from the way observations (rows) and variables (columns) in Z {\displaystyle Z} can be decomposed. This decomposition is called a factor decomposition. The coordinates of the observations in the factor space are given by F = D r − 1 / 2 P Δ {\displaystyle F=D_{r}^{-1/2}P\Delta } The i {\displaystyle i} -th rows of F {\displaystyle F} represent the i {\displaystyle i} -th observation in the factor space. And similarly, the coordinates of the variables (in the same factor space as observations!) are given by G = D c − 1 / 2 Q Δ {\displaystyle G=D_{c}^{-1/2}Q\Delta } == Recent works and extensions == In recent years, several students of Jean-Paul Benzécri have refined MCA and incorporated it into a more general framework of data analysis known as geometric data analysis. This involves the development of direct connections between simple correspondence analysis, principal component analysis and MCA with a form of cluster analysis known as Euclidean classification. Two extensions have great practical use. It is possible to include, as active elements in the MCA, several quantitative variables. This extension is called factor analysis of mixed data (see below). Very often, in questionnaires, the questions are structured in several issues. In the statistical analysis it is necessary to take into account this structure. This is the aim of multiple factor analysis which balances the different issues (i.e. the different groups of variables) within a global analysis and provides, beyond the classical results of factorial analysis (mainly graphics of individuals and of categories), several results (indicators and graphics) specific of the group structure. == Application fields == In the social sciences, MCA is arguably best known for its application by Pierre Bourdieu, notably in his books La Distinction, Homo Academicus and The State Nobility. Bourdieu argued that there was an internal link between his vision of the social as spatial and relational --– captured by the notion of field, and the geometric properties of MCA. Sociologists following Bourdieu's work most often opt for the analysis of the indicator matrix, rather than the Burt table, largely because of the central importance accorded to the analysis of the 'cloud of individuals'. == Multiple correspondence analysis and principal component analysis == MCA can also be viewed as a PCA applied to the complete disjunctive table. To do this, the CDT must be transformed as follows. Let y i k {\displaystyle y_{ik}} denote the general term of the CDT. y i k {\displaystyle y_{ik}} is equal to 1 if individual i {\displaystyle i} possesses the category k {\displaystyle k} and 0 if not. Let denote p k {\displaystyle p_{k}} , the proportion of individuals possessing the category k {\displaystyle k} . The transformed CDT (TCDT) has as general term: x i k = y i k / p k − 1 {\displaystyle x_{ik}=y_{ik}/p_{k}-1} The unstandardized PCA applied to TCDT, the column k {\displaystyle k} having the weight p k {\displaystyle p_{k}} , leads to the results of MCA. This equivalence is fully explained in a book by Jérôme Pagès. It plays an important theoretical role because it opens the way to the simultaneous treatment of quantitative and qualitative variables. Two methods simultaneously analyze these two types of variables: factor analysis of mixed data and, when the active variables are partitioned in several groups: multiple factor analysis. This equivalence does not mean that MCA is a particular case of PCA as it is not a particular case of CA. It only means that these methods are closely linked to one another, as they belong to the same family: the factorial methods. == Software == There are numerous software of data analysis that include MCA, such as STATA and SPSS. The R package FactoMineR also features MCA. This software is related to a book describing the basic methods for performing MCA . There is also a Python package for [1] which works with numpy array matrices; the package has not been implemented yet for Spark dataframes.

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  • Linear genetic programming

    Linear genetic programming

    "Linear genetic programming" is unrelated to "linear programming". Linear genetic programming (LGP) is a particular method of genetic programming wherein computer programs in a population are represented as a sequence of register-based instructions from an imperative programming language or machine language. The adjective "linear" stems from the fact that each LGP program is a sequence of instructions and the sequence of instructions is normally executed sequentially. Like in other programs, the data flow in LGP can be modeled as a graph that will visualize the potential multiple usage of register contents and the existence of structurally noneffective code (introns) which are two main differences of this genetic representation from the more common tree-based genetic programming (TGP) variant. Like other Genetic Programming methods, Linear genetic programming requires the input of data to run the program population on. Then, the output of the program (its behaviour) is judged against some target behaviour, using a fitness function. However, LGP is generally more efficient than tree genetic programming due to its two main differences mentioned above: Intermediate results (stored in registers) can be reused and a simple intron removal algorithm exists that can be executed to remove all non-effective code prior to programs being run on the intended data. These two differences often result in compact solutions and substantial computational savings compared to the highly constrained data flow in trees and the common method of executing all tree nodes in TGP. Furthermore, LGP naturally has multiple outputs by defining multiple output registers and easily cooperates with control flow operations. Linear genetic programming has been applied in many domains, including system modeling and system control with considerable success. Linear genetic programming should not be confused with linear tree programs in tree genetic programming, program composed of a variable number of unary functions and a single terminal. Note that linear tree GP differs from bit string genetic algorithms since a population may contain programs of different lengths and there may be more than two types of functions or more than two types of terminals. == Examples of LGP programs == Because LGP programs are basically represented by a linear sequence of instructions, they are simpler to read and to operate on than their tree-based counterparts. For example, a simple program written to solve a Boolean function problem with 3 inputs (in R1, R2, R3) and one output (in R0), could read like this: R1, R2, R3 have to be declared as input (read-only) registers, while R0 and R4 are declared as calculation (read-write) registers. This program is very simple, having just 5 instructions. But mutation and crossover operators could work to increase the length of the program, as well as the content of each of its instructions. Note that one instruction is non-effective or an intron (marked), since it does not impact the output register R0. Recognition of those instructions is the basis for the intron removal algorithm which is used analyze code prior to execution. Technically, this happens by copying an individual and then run the intron removal once. The copy with removed introns is then executed as many times as dictated by the number of training cases. Notably, the original individual is left intact, so as to continue participating in the evolutionary process. It is only the copy that is executed that is compressed by removing these "structural" introns. Another simple program, this one written in the LGP language Slash/A looks like a series of instructions separated by a slash: By representing such code in bytecode format, i.e. as an array of bytes each representing a different instruction, one can make mutation operations simply by changing an element of such an array.

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  • Quantification (machine learning)

    Quantification (machine learning)

    In machine learning, quantification (variously called learning to quantify, or supervised prevalence estimation, or class prior estimation) is the task of using supervised learning in order to train models (quantifiers) that estimate the relative frequencies (also known as prevalence values) of the classes of interest in a sample of unlabelled data items. For instance, in a sample of 100,000 unlabelled tweets known to express opinions about a certain political candidate, a quantifier may be used to estimate the percentage of these tweets which belong to class `Positive' (i.e., which manifest a positive stance towards this candidate), and to do the same for classes `Neutral' and `Negative'. Quantification may also be viewed as the task of training predictors that estimate a (discrete) probability distribution, i.e., that generate a predicted distribution that approximates the unknown true distribution of the items across the classes of interest. Quantification is different from classification, since the goal of classification is to predict the class labels of individual data items, while the goal of quantification it to predict the class prevalence values of sets of data items. Quantification is also different from regression, since in regression the training data items have real-valued labels, while in quantification the training data items have class labels. It has been shown in multiple research works that performing quantification by classifying all unlabelled instances and then counting the instances that have been attributed to each class (the 'classify and count' method) usually leads to suboptimal quantification accuracy. This suboptimality may be seen as a direct consequence of 'Vapnik's principle', which states: If you possess a restricted amount of information for solving some problem, try to solve the problem directly and never solve a more general problem as an intermediate step. It is possible that the available information is sufficient for a direct solution but is insufficient for solving a more general intermediate problem. In our case, the problem to be solved directly is quantification, while the more general intermediate problem is classification. As a result of the suboptimality of the 'classify and count' method, quantification has evolved as a task in its own right, different (in goals, methods, techniques, and evaluation measures) from classification. == Quantification tasks == === Quantification tasks according to the set of classes === The main variants of quantification, according to the characteristics of the set of classes used, are: Binary quantification, corresponding to the case in which there are only n = 2 {\displaystyle n=2} classes and each data item belongs to exactly one of them; Single-label multiclass quantification, corresponding to the case in which there are n > 2 {\displaystyle n>2} classes and each data item belongs to exactly one of them; Multi-label multiclass quantification, corresponding to the case in which there are n ≥ 2 {\displaystyle n\geq 2} classes and each data item can belong to zero, one, or several classes at the same time; Ordinal quantification, corresponding to the single-label multiclass case in which a total order is defined on the set of classes. Regression quantification, a task which stands to 'standard' quantification as regression stands to classification. Strictly speaking, this task is not a quantification task as defined above (since the individual items do not have class labels but are labelled by real values), but has enough commonalities with other quantification tasks to be considered one of them. Most known quantification methods address the binary case or the single-label multiclass case, and only few of them address the multi-label, ordinal, and regression cases. Binary-only methods include the Mixture Model (MM) method, the HDy method, SVM(KLD), and SVM(Q). Methods that can deal with both the binary case and the single-label multiclass case include probabilistic classify and count (PCC), adjusted classify and count (ACC), probabilistic adjusted classify and count (PACC), the Saerens-Latinne-Decaestecker EM-based method (SLD), and KDEy. Methods for multi-label quantification include regression-based quantification (RQ) and label powerset-based quantification (LPQ). Methods for the ordinal case include ordinal versions of the above-mentioned ACC, PACC, and SLD methods, and ordinal versions of the above-mentioned HDy method. Methods for the regression case include Regress and splice and Adjusted regress and sum. === Quantification tasks according to the type of data === Several subtasks of quantification may be identified according to the type of data involved. Example such tasks are: Quantification of networked data. This task consists of performing quantification when the datapoints are members of a relation, i.e., are interlinked. As such, this task is a strict relative of collective classification. Quantification over time. This task consists of performing quantification on sets that become available in a temporal sequence, i.e., as a data stream, and finds application in contexts in which class prevalence values must be monitored over time. == Evaluation measures for quantification == Several evaluation measures can be used for evaluating the error of a quantification method. Since quantification consists of generating a predicted probability distribution that estimates a true probability distribution, these evaluation measures are ones that compare two probability distributions. Most evaluation measures for quantification belong to the class of divergences. Evaluation measures for binary quantification, single-label multiclass quantification, and multi-label quantification, are Absolute Error Squared Error Relative Absolute Error Kullback–Leibler divergence Pearson Divergence Evaluation measures for ordinal quantification are Normalized Match Distance (a particular case of the Earth Mover's Distance) Root Normalized Order-Aware Distance == Applications == Quantification is of special interest in fields such as the social sciences, epidemiology, market research, allocating resources, and ecological modelling, since these fields are inherently concerned with aggregate data. However, quantification is also useful as a building block for solving other downstream tasks, such as improving the accuracy of classifiers on out-of-distribution data, measuring classifier bias and ranker bias, and estimating the accuracy of classifiers on out-of-distribution data. == Resources == LQ 2021: the 1st International Workshop on Learning to Quantify LQ 2022: the 2nd International Workshop on Learning to Quantify LQ 2023: the 3rd International Workshop on Learning to Quantify LQ 2024: the 4th International Workshop on Learning to Quantify LQ 2025: the 5th International Workshop on Learning to Quantify LeQua 2022: the 1st Data Challenge on Learning to Quantify LeQua 2024: the 2nd Data Challenge on Learning to Quantify QuaPy: An open-source Python-based software library for quantification QuantificationLib: A Python library for quantification and prevalence estimation

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  • Prescription monitoring program

    Prescription monitoring program

    In the United States, prescription monitoring programs (PMPs) or prescription drug monitoring programs (PDMPs) are state-run programs which collect and distribute data about the prescription and dispensation of federally controlled substances and, depending on state requirements, other potentially abusable prescription drugs. PMPs are meant to help prevent adverse drug-related events such as opioid overdoses, drug diversion, and substance abuse by decreasing the amount and/or frequency of opioid prescribing, and by identifying those patients who are obtaining prescriptions from multiple providers (i.e., "doctor shopping") or those physicians overprescribing opioids. Most US health care workers support the idea of PMPs, which intend to assist physicians, physician assistants, nurse practitioners, dentists and other prescribers, the pharmacists, chemists and support staff of dispensing establishments. The database, whose use is required by State law, typically requires prescribers and pharmacies dispensing controlled substances to register with their respective state PMPs and (for pharmacies and providers who dispense from their offices) to report the dispensation of such prescriptions to an electronic online database. The majority of PMPs are authorized to notify law enforcement agencies or licensing boards or physicians when a prescriber, or patients receiving prescriptions, exceed thresholds established by the state or prescription recipient exceeds thresholds established by the State. All states have implemented PDMPs, although evidence for the effectiveness of these programs is mixed. While prescription of opioids has decreased with PMP use, overdose deaths in many states have actually increased, with those states sharing data with neighboring jurisdictions or requiring reporting of more drugs experiencing highest increases in deaths. This may be because those declined opioid prescriptions turn to street drugs, whose potency and contaminants carry greater overdose risk. == History == Prescription drug monitoring programs, or PDMPs, are an example of one initiative proposed to alleviate effects of the opioid crisis. The programs are designed to restrict prescription drug abuse by limiting a patient's ability to obtain similar prescriptions from multiple providers (i.e. “doctor shopping”) and reducing diversion of controlled substances. This is meant to reduce risk of fatal overdose caused by high doses of opioids or interactions between opioids and benzodiazepenes, and to enable better decision making on the part of healthcare providers who may be unaware of a patient's prescription drug use, history or other prescriptions. PDMPs have been implemented in state legislations since 1939 in California, a time before electronic medical records, though implementation rose alongside increased awareness of overprescribing of opioids and overdose. A later New York state program was struck down by the U.S. Supreme Court in Whalen v. Roe. But, by 2019, 49 states, the District of Columbia, and Guam had enacted PDMP legislation. In 2021 Missouri, the last State to not use a PMP, adopted legislation to create one. PMPs are constantly being updated to increase speed of data collection, sharing of data across States, and ease of interpretation. This is being done by integrating PDMP reports with other health information technologies such as health information exchanges (HIE), electronic health record (EHR) systems, and/ or pharmacy dispensing software systems. One program that has been implemented in nine states is called the PDMP Electronic Health Records Integration and Interoperability Expansion, also known as PEHRIIE. Another software, marketed by Bamboo Health and integrated with PMPs in 43 states, uses an algorithm to track factors thought to increase risk of diversion, abuse or overdose, and assigns patients a three digit score based on presumed indicators of risk. While some studies have suggested that PDMP-HIT integration and sharing of interstate data brings benefits such as reduced opioid-related inpatient morbidity, others have found no or negative impact on mortality compared to states without PMP data sharing. Patient and media reports suggest need for testing and evaluation of algorithmic software used to score risk, with some patients reporting denial of prescriptions without c explanation or clarity of data. == Goals == Most health care workers support PMPs which intend to assist physicians, physician assistants, nurse practitioners, dentists and other prescribers, the pharmacists, chemists and support staff of dispensing establishments, as well as law-enforcement agencies. The collaboration supports the legitimate medical use of controlled substances while limiting their abuse and diversion. Pharmacies dispensing controlled substances and prescribers typically must register with their respective state PMPs and (for pharmacies and providers who dispense controlled substances from their offices) report the dispensation to an electronic online database. Some pharmacy software can submit these reports automatically to multiple states. == Usage == === List of programs by state === === Software systems === NarxCare is a prescription drug monitoring program (PDMP) run by Bamboo Health. Bamboo Health was formerly known as Appriss. It is widely used across the United States by pharmacies including Rite Aid as well as those at Walmart and Sam’s Club. The NarxCare software allows doctors to view data about a patient, combining data from the prescription registries of various U.S. states to make the registries interoperable nationally. It also uses machine learning to generate an "Overdose Risk Score" that potentially includes EMS and criminal justice data; these scores have been criticized by researchers and patient advocates for the lack of transparency in the process as well as the potential for disparate treatment of women and minority groups. Advertised as an "analytics tool and care management platform", the NarxCare software allows doctors to view data about a patient including how many pharmacies they have visited and the combinations of medication they are prescribed. It combines data from the prescription registries of various U.S. states, making the registries interoperable nationally. It additionally uses machine learning to generate various three-digit "risk scores" and an overall "Overdose Risk Score", collectively referred to as Narx Scores, in a process that potentially includes EMS and criminal justice data as well as court records. == Controversy == Many doctors and researchers support the idea of PDMPs as a tool in combatting the opioid epidemic. Opioid prescribing, opioid diversion and supply, opioid misuse, and opioid-related morbidity and mortality are common elements in data entered into PDMPs. Prescription Monitoring Programs are purported to offer economic benefits for the states who implement them by decreasing overall health care costs, lost productivity, and investigation times. However, there are many studies that conclude the impact of PDMPs is unclear. While use of PMPs has been accompanied by decrease in opioid prescribing, few analyses consider corresponding use of street opioids, extramedical use, or diversion, which might provide a more holistic method for evaluation of PMP intent and efficacy. Evidence for PDMP impact on fatal overdoses is decidedly mixed, with multiple studies finding increased overdose rates in some states, decreases in others, or no clear impact. Interestingly, an increase in heroin overdoses after PDMP implementation has been commonly reported, presumably as denial of prescription opioids sends patients in search of street drugs. Narx Scores have been criticized by researchers and patient advocates for the lack of transparency in the generation process as well as the potential for disparate treatment of women and minority groups. Writing in Duke Law Journal, Jennifer Oliva stated that "black-box algorithms" are used to generate the scores.

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  • C4.5 algorithm

    C4.5 algorithm

    C4.5 is an algorithm used to generate a decision tree developed by Ross Quinlan. C4.5 is an extension of Quinlan's earlier ID3 algorithm. The decision trees generated by C4.5 can be used for classification, and for this reason, C4.5 is often referred to as a statistical classifier. In 2011, authors of the Weka machine learning software described the C4.5 algorithm as "a landmark decision tree program that is probably the machine learning workhorse most widely used in practice to date". It became quite popular after ranking #1 in the Top 10 Algorithms in Data Mining pre-eminent paper published by Springer LNCS in 2008. == Algorithm == C4.5 builds decision trees from a set of training data in the same way as ID3, using the concept of information entropy. The training data is a set S = s 1 , s 2 , . . . {\displaystyle S={s_{1},s_{2},...}} of already classified samples. Each sample s i {\displaystyle s_{i}} consists of a p-dimensional vector ( x 1 , i , x 2 , i , . . . , x p , i ) {\displaystyle (x_{1,i},x_{2,i},...,x_{p,i})} , where the x j {\displaystyle x_{j}} represent attribute values or features of the sample, as well as the class in which s i {\displaystyle s_{i}} falls. At each node of the tree, C4.5 chooses the attribute of the data that most effectively splits its set of samples into subsets enriched in one class or the other. The splitting criterion is the normalized information gain (difference in entropy). The attribute with the highest normalized information gain is chosen to make the decision. The C4.5 algorithm then recurses on the partitioned sublists. This algorithm has a few base cases. All the samples in the list belong to the same class. When this happens, it simply creates a leaf node for the decision tree saying to choose that class. None of the features provide any information gain. In this case, C4.5 creates a decision node higher up the tree using the expected value of the class. Instance of previously unseen class encountered. Again, C4.5 creates a decision node higher up the tree using the expected value. === Pseudocode === In pseudocode, the general algorithm for building decision trees is: Check for the above base cases. For each attribute a, find the normalized information gain ratio from splitting on a. Let a_best be the attribute with the highest normalized information gain. Create a decision node that splits on a_best. Recurse on the sublists obtained by splitting on a_best, and add those nodes as children of node. == Improvements from ID3 algorithm == C4.5 made a number of improvements to ID3. Some of these are: Handling both continuous and discrete attributes: In order to handle continuous attributes, C4.5 creates a threshold and then splits the list into those whose attribute value is above the threshold and those that are less than or equal to it. Handling training data with missing attribute values: C4.5 allows attribute values to be marked as missing. Missing attribute values are simply not used in gain and entropy calculations. Handling attributes with differing costs. Pruning trees after creation: C4.5 goes back through the tree once it's been created and attempts to remove branches that do not help by replacing them with leaf nodes. == Improvements in C5.0/See5 algorithm == Quinlan went on to create C5.0 and See5 (C5.0 for Unix/Linux, See5 for Windows) which he markets commercially. C5.0 offers a number of improvements on C4.5. Some of these are: Speed - C5.0 is significantly faster than C4.5 (several orders of magnitude) Memory usage - C5.0 is more memory efficient than C4.5 Smaller decision trees - C5.0 gets similar results to C4.5 with considerably smaller decision trees. Support for boosting - Boosting improves the trees and gives them more accuracy. Weighting - C5.0 allows you to weight different cases and misclassification types. Winnowing - a C5.0 option automatically winnows the attributes to remove those that may be unhelpful. Source for a single-threaded Linux version of C5.0 is available under the GNU General Public License (GPL).

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