AI Art Backlash

AI Art Backlash — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • Wide-column store

    Wide-column store

    A wide-column store (or extensible record store) is a type of NoSQL database. It uses tables, rows, and columns, but unlike a relational database, the names and format of the columns can vary from row to row in the same table. A wide-column store can be interpreted as a two-dimensional key–value store. Google's Bigtable is one of the prototypical examples of a wide-column store. == Wide-column stores versus columnar databases == Wide-column stores such as Bigtable and Apache Cassandra are not column stores in the original sense of the term, since their two-level structures do not use a columnar data layout. In genuine column stores, a columnar data layout is adopted such that each column is stored separately on disk. Wide-column stores do often support the notion of column families that are stored separately. However, each such column family typically contains multiple columns that are used together, similar to traditional relational database tables. Within a given column family, all data is stored in a row-by-row fashion, such that the columns for a given row are stored together, rather than each column being stored separately. Wide-column stores that support column families are also known as column family databases. == Notable examples == Notable wide-column stores include: Apache Accumulo Apache Cassandra Apache HBase Bigtable DataStax Enterprise (uses Apache Cassandra) DataStax Astra DB (uses Apache Cassandra) Hypertable Azure Tables ScyllaDB

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  • Geographical cluster

    Geographical cluster

    A geographical cluster is a localized anomaly, usually an excess of something given the distribution or variation of something else. Often it is considered as an incidence rate that is unusual in that there is more of some variable than might be expected. Examples would include: a local excess disease rate, a crime hot spot, areas of high unemployment, accident blackspots, unusually high positive residuals from a model, high concentrations of flora or fauna, physical features or events like earthquake epicenters etc... Identifying these extreme regions may be useful in that there could be implicit geographical associations with other variables that can be identified and would be of interest. Pattern detection via the identification of such geographical clusters is a very simple and generic form of geographical analysis that has many applications in many different contexts. The emphasis is on localized clustering or patterning because this may well contain the most useful information. A geographical cluster is different from a high concentration as it is generally second order, involving the factoring in of the distribution of something else. == Geographical cluster detection == Identifying geographical clusters can be an important stage in a geographical analysis. Mapping the locations of unusual concentrations may help identify causes of these. Some techniques include the Geographical Analysis Machine and Besag and Newell's cluster detection method.

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  • Variational autoencoder

    Variational autoencoder

    In machine learning, a variational autoencoder (VAE) is an artificial neural network architecture introduced by Diederik P. Kingma and Max Welling in 2013. It is part of the families of probabilistic graphical models and variational Bayesian methods. In addition to being seen as an autoencoder neural network architecture, variational autoencoders can also be studied within the mathematical formulation of variational Bayesian methods, connecting a neural encoder network to its decoder through a probabilistic latent space (for example, as a multivariate Gaussian distribution) that corresponds to the parameters of a variational distribution. Thus, the encoder maps each point (such as an image) from a large complex dataset into a distribution within the latent space, rather than to a single point in that space. The decoder has the opposite function, which is to map from the latent space to the input space, again according to a distribution (although in practice, noise is rarely added during the decoding stage). By mapping a point to a distribution instead of a single point, the network can avoid overfitting the training data. Both networks are typically trained together with the usage of the reparameterization trick, although the variance of the noise model can be learned separately. Although this type of model was initially designed for unsupervised learning, its effectiveness has been proven for semi-supervised learning and supervised learning. == Overview of architecture and operation == A variational autoencoder is a generative model with a prior and noise distribution respectively. Usually such models are trained using the expectation-maximization meta-algorithm (e.g. probabilistic PCA, (spike & slab) sparse coding). Such a scheme optimizes a lower bound of the data likelihood, which is usually computationally intractable, and in doing so requires the discovery of q-distributions, or variational posteriors. These q-distributions are normally parameterized for each individual data point in a separate optimization process. However, variational autoencoders use a neural network as an amortized approach to jointly optimize across data points. In that way, the same parameters are reused for multiple data points, which can result in massive memory savings. The first neural network takes as input the data points themselves, and outputs parameters for the variational distribution. As it maps from a known input space to the low-dimensional latent space, it is called the encoder. The decoder is the second neural network of this model. It is a function that maps from the latent space to the input space, e.g. as the means of the noise distribution. It is possible to use another neural network that maps to the variance, however this can be omitted for simplicity. In such a case, the variance can be optimized with gradient descent. To optimize this model, one needs to know two terms: the "reconstruction error", and the Kullback–Leibler divergence (KL-D). Both terms are derived from the free energy expression of the probabilistic model, and therefore differ depending on the noise distribution and the assumed prior of the data, here referred to as p-distribution. For example, a standard VAE task such as IMAGENET is typically assumed to have a gaussianly distributed noise; however, tasks such as binarized MNIST require a Bernoulli noise. The KL-D from the free energy expression maximizes the probability mass of the q-distribution that overlaps with the p-distribution, which unfortunately can result in mode-seeking behaviour. The "reconstruction" term is the remainder of the free energy expression, and requires a sampling approximation to compute its expectation value. More recent approaches replace Kullback–Leibler divergence (KL-D) with various statistical distances, see "Statistical distance VAE variants" below. == Formulation == From the point of view of probabilistic modeling, one wants to maximize the likelihood of the data x {\displaystyle x} by their chosen parameterized probability distribution p θ ( x ) = p ( x | θ ) {\displaystyle p_{\theta }(x)=p(x|\theta )} . This distribution is usually chosen to be a Gaussian N ( x | μ , σ ) {\displaystyle N(x|\mu ,\sigma )} which is parameterized by μ {\displaystyle \mu } and σ {\displaystyle \sigma } respectively, and as a member of the exponential family it is easy to work with as a noise distribution. Simple distributions are easy enough to maximize, however distributions where a prior is assumed over the latents z {\displaystyle z} results in intractable integrals. Let us find p θ ( x ) {\displaystyle p_{\theta }(x)} via marginalizing over z {\displaystyle z} . p θ ( x ) = ∫ z p θ ( x , z ) d z , {\displaystyle p_{\theta }(x)=\int _{z}p_{\theta }({x,z})\,dz,} where p θ ( x , z ) {\displaystyle p_{\theta }({x,z})} represents the joint distribution under p θ {\displaystyle p_{\theta }} of the observable data x {\displaystyle x} and its latent representation or encoding z {\displaystyle z} . According to the chain rule, the equation can be rewritten as p θ ( x ) = ∫ z p θ ( x | z ) p θ ( z ) d z {\displaystyle p_{\theta }(x)=\int _{z}p_{\theta }({x|z})p_{\theta }(z)\,dz} In the vanilla variational autoencoder, z {\displaystyle z} is usually taken to be a finite-dimensional vector of real numbers, and p θ ( x | z ) {\displaystyle p_{\theta }({x|z})} to be a Gaussian distribution. Then p θ ( x ) {\displaystyle p_{\theta }(x)} is a mixture of Gaussian distributions. It is now possible to define the set of the relationships between the input data and its latent representation as Prior p θ ( z ) {\displaystyle p_{\theta }(z)} Likelihood p θ ( x | z ) {\displaystyle p_{\theta }(x|z)} Posterior p θ ( z | x ) {\displaystyle p_{\theta }(z|x)} Unfortunately, the computation of p θ ( z | x ) {\displaystyle p_{\theta }(z|x)} is expensive and in most cases intractable. To speed up the calculus to make it feasible, it is necessary to introduce a further function to approximate the posterior distribution as q ϕ ( z | x ) ≈ p θ ( z | x ) {\displaystyle q_{\phi }({z|x})\approx p_{\theta }({z|x})} with ϕ {\displaystyle \phi } defined as the set of real values that parametrize q {\displaystyle q} . This is sometimes called amortized inference, since by "investing" in finding a good q ϕ {\displaystyle q_{\phi }} , one can later infer z {\displaystyle z} from x {\displaystyle x} quickly without doing any integrals. In this way, the problem is to find a good probabilistic autoencoder, in which the conditional likelihood distribution p θ ( x | z ) {\displaystyle p_{\theta }(x|z)} is computed by the probabilistic decoder, and the approximated posterior distribution q ϕ ( z | x ) {\displaystyle q_{\phi }(z|x)} is computed by the probabilistic encoder. Parametrize the encoder as E ϕ {\displaystyle E_{\phi }} , and the decoder as D θ {\displaystyle D_{\theta }} . == Evidence lower bound (ELBO) == Like many deep learning approaches that use gradient-based optimization, VAEs require a differentiable loss function to update the network weights through backpropagation. For variational autoencoders, the idea is to jointly optimize the generative model parameters θ {\displaystyle \theta } to reduce the reconstruction error between the input and the output, and ϕ {\displaystyle \phi } to make q ϕ ( z | x ) {\displaystyle q_{\phi }({z|x})} as close as possible to p θ ( z | x ) {\displaystyle p_{\theta }(z|x)} . As reconstruction loss, mean squared error and cross entropy are often used. The Kullback–Leibler divergence D K L ( q ϕ ( z | x ) ∥ p θ ( z | x ) ) {\displaystyle D_{KL}(q_{\phi }({z|x})\parallel p_{\theta }({z|x}))} can be used as a loss function to squeeze q ϕ ( z | x ) {\displaystyle q_{\phi }({z|x})} under p θ ( z | x ) {\displaystyle p_{\theta }(z|x)} . This divergence loss expands to D K L ( q ϕ ( z | x ) ∥ p θ ( z | x ) ) = E z ∼ q ϕ ( ⋅ | x ) [ ln ⁡ q ϕ ( z | x ) p θ ( z | x ) ] = E z ∼ q ϕ ( ⋅ | x ) [ ln ⁡ q ϕ ( z | x ) p θ ( x ) p θ ( x , z ) ] = ln ⁡ p θ ( x ) + E z ∼ q ϕ ( ⋅ | x ) [ ln ⁡ q ϕ ( z | x ) p θ ( x , z ) ] . {\displaystyle {\begin{aligned}D_{KL}(q_{\phi }({z|x})\parallel p_{\theta }({z|x}))&=\mathbb {E} _{z\sim q_{\phi }(\cdot |x)}\left[\ln {\frac {q_{\phi }(z|x)}{p_{\theta }(z|x)}}\right]\\&=\mathbb {E} _{z\sim q_{\phi }(\cdot |x)}\left[\ln {\frac {q_{\phi }({z|x})p_{\theta }(x)}{p_{\theta }(x,z)}}\right]\\&=\ln p_{\theta }(x)+\mathbb {E} _{z\sim q_{\phi }(\cdot |x)}\left[\ln {\frac {q_{\phi }({z|x})}{p_{\theta }(x,z)}}\right].\end{aligned}}} Now, define the evidence lower bound (ELBO): L θ , ϕ ( x ) := E z ∼ q ϕ ( ⋅ | x ) [ ln ⁡ p θ ( x , z ) q ϕ ( z | x ) ] = ln ⁡ p θ ( x ) − D K L ( q ϕ ( ⋅ | x ) ∥ p θ ( ⋅ | x ) ) {\displaystyle L_{\theta ,\phi }(x):=\mathbb {E} _{z\sim q_{\phi }(\cdot |x)}\left[\ln {\frac {p_{\theta }(x,z)}{q_{\phi }({z|x})}}\right]=\ln p_{\theta }(x)-D_{KL}(q_{\phi }({\cdot |x})\parallel p_{\theta }({\cdot |x}))} Maximizing the ELBO θ ∗ , ϕ ∗ = argmax θ , ϕ L θ , ϕ ( x ) {\dis

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  • Genetic representation

    Genetic representation

    In computer programming, genetic representation is a way of presenting solutions/individuals in evolutionary computation methods. The term encompasses both the concrete data structures and data types used to realize the genetic material of the candidate solutions in the form of a genome, and the relationships between search space and problem space. In the simplest case, the search space corresponds to the problem space (direct representation). The choice of problem representation is tied to the choice of genetic operators, both of which have a decisive effect on the efficiency of the optimization. Genetic representation can encode appearance, behavior, physical qualities of individuals. Difference in genetic representations is one of the major criteria drawing a line between known classes of evolutionary computation. Terminology is often analogous with natural genetics. The block of computer memory that represents one candidate solution is called an individual. The data in that block is called a chromosome. Each chromosome consists of genes. The possible values of a particular gene are called alleles. A programmer may represent all the individuals of a population using binary encoding, permutational encoding, encoding by tree, or any one of several other representations. == Representations in some popular evolutionary algorithms == Genetic algorithms (GAs) are typically linear representations; these are often, but not always, binary. Holland's original description of GA used arrays of bits. Arrays of other types and structures can be used in essentially the same way. The main property that makes these genetic representations convenient is that their parts are easily aligned due to their fixed size. This facilitates simple crossover operation. Depending on the application, variable-length representations have also been successfully used and tested in evolutionary algorithms (EA) in general and genetic algorithms in particular, although the implementation of crossover is more complex in this case. Evolution strategy uses linear real-valued representations, e.g., an array of real values. It uses mostly gaussian mutation and blending/averaging crossover. Genetic programming (GP) pioneered tree-like representations and developed genetic operators suitable for such representations. Tree-like representations are used in GP to represent and evolve functional programs with desired properties. Human-based genetic algorithm (HBGA) offers a way to avoid solving hard representation problems by outsourcing all genetic operators to outside agents, in this case, humans. The algorithm has no need for knowledge of a particular fixed genetic representation as long as there are enough external agents capable of handling those representations, allowing for free-form and evolving genetic representations. === Common genetic representations === binary array integer or real-valued array binary tree natural language parse tree directed graph == Distinction between search space and problem space == Analogous to biology, EAs distinguish between problem space (corresponds to phenotype) and search space (corresponds to genotype). The problem space contains concrete solutions to the problem being addressed, while the search space contains the encoded solutions. The mapping from search space to problem space is called genotype-phenotype mapping. The genetic operators are applied to elements of the search space, and for evaluation, elements of the search space are mapped to elements of the problem space via genotype-phenotype mapping. == Relationships between search space and problem space == The importance of an appropriate choice of search space for the success of an EA application was recognized early on. The following requirements can be placed on a suitable search space and thus on a suitable genotype-phenotype mapping: === Completeness === All possible admissible solutions must be contained in the search space. === Redundancy === When more possible genotypes exist than phenotypes, the genetic representation of the EA is called redundant. In nature, this is termed a degenerate genetic code. In the case of a redundant representation, neutral mutations are possible. These are mutations that change the genotype but do not affect the phenotype. Thus, depending on the use of the genetic operators, there may be phenotypically unchanged offspring, which can lead to unnecessary fitness determinations, among other things. Since the evaluation in real-world applications usually accounts for the lion's share of the computation time, it can slow down the optimization process. In addition, this can cause the population to have higher genotypic diversity than phenotypic diversity, which can also hinder evolutionary progress. In biology, the Neutral Theory of Molecular Evolution states that this effect plays a dominant role in natural evolution. This has motivated researchers in the EA community to examine whether neutral mutations can improve EA functioning by giving populations that have converged to a local optimum a way to escape that local optimum through genetic drift. This is discussed controversially and there are no conclusive results on neutrality in EAs. On the other hand, there are other proven measures to handle premature convergence. === Locality === The locality of a genetic representation corresponds to the degree to which distances in the search space are preserved in the problem space after genotype-phenotype mapping. That is, a representation has a high locality exactly when neighbors in the search space are also neighbors in the problem space. In order for successful schemata not to be destroyed by genotype-phenotype mapping after a minor mutation, the locality of a representation must be high. === Scaling === In genotype-phenotype mapping, the elements of the genotype can be scaled (weighted) differently. The simplest case is uniform scaling: all elements of the genotype are equally weighted in the phenotype. A common scaling is exponential. If integers are binary coded, the individual digits of the resulting binary number have exponentially different weights in representing the phenotype. Example: The number 90 is written in binary (i.e., in base two) as 1011010. If now one of the front digits is changed in the binary notation, this has a significantly greater effect on the coded number than any changes at the rear digits (the selection pressure has an exponentially greater effect on the front digits). For this reason, exponential scaling has the effect of randomly fixing the "posterior" locations in the genotype before the population gets close enough to the optimum to adjust for these subtleties. == Hybridization and repair in genotype-phenotype mapping == When mapping the genotype to the phenotype being evaluated, domain-specific knowledge can be used to improve the phenotype and/or ensure that constraints are met. This is a commonly used method to improve EA performance in terms of runtime and solution quality. It is illustrated below by two of the three examples. == Examples == === Example of a direct representation === An obvious and commonly used encoding for the traveling salesman problem and related tasks is to number the cities to be visited consecutively and store them as integers in the chromosome. The genetic operators must be suitably adapted so that they only change the order of the cities (genes) and do not cause deletions or duplications. Thus, the gene order corresponds to the city order and there is a simple one-to-one mapping. === Example of a complex genotype-phenotype mapping === In a scheduling task with heterogeneous and partially alternative resources to be assigned to a set of subtasks, the genome must contain all necessary information for the individual scheduling operations or it must be possible to derive them from it. In addition to the order of the subtasks to be executed, this includes information about the resource selection. A phenotype then consists of a list of subtasks with their start times and assigned resources. In order to be able to create this, as many allocation matrices must be created as resources can be allocated to one subtask at most. In the simplest case this is one resource, e.g., one machine, which can perform the subtask. An allocation matrix is a two-dimensional matrix, with one dimension being the available time units and the other being the resources to be allocated. Empty matrix cells indicate availability, while an entry indicates the number of the assigned subtask. The creation of allocation matrices ensures firstly that there are no inadmissible multiple allocations. Secondly, the start times of the subtasks can be read from it as well as the assigned resources. A common constraint when scheduling resources to subtasks is that a resource can only be allocated once per time unit and that the reservation must be for a contiguous period of time. To achieve this in a timely manner, which is a c

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  • Plane Finder

    Plane Finder

    Plane Finder is a United Kingdom-based real-time flight tracking service launched in 2009, that is able to show flight data globally. The data available includes flight numbers, how fast an aircraft is moving, its elevation and destination of travel. Several variants of the service are available as mobile apps including free, premium 3D and augmented reality versions. The flight tracking map and database can be accessed by web browsers. Plane Finder allows registered users to share their ADS-B and MLAT data via the Plane Finder ADS-B Client, available for macOS, Windows and Linux. Plane Finder supports VFR charts from NATS, and was the first major flight tracking app to introduce a replay feature, allowing users to replay flights dating back to 2011. == Flight tracking == Plane Finder collects data from its own global network of receivers, using the following sources. === Automatic dependent surveillance-broadcast (ADS-B) === A network of automatic dependent surveillance-broadcast (ADS-B) receivers gathers aircraft data such as callsign, position and speed. Plane Finder serves to supplement this data with additional information, including aircraft registration/tail number, departure airport, destination, artwork, and photographs. Plane Finder users can apply for an ADS-B receiver in exchange for their flight data. === Multilateration (MLAT) === To deliver aircraft position data where ADS-B is unavailable, Plane Finder uses multilateration (MLAT). Using three or more receivers running Plane Finder client software, monitoring the aircraft simultaneously, the aircraft’s position is calculated using receiver location and accurate timestamps. While European airspace is widely covered, only some parts of North American airspace are covered. === Federal Aviation Administration (FAA) feed === ADS-B is prevalent across Europe and Australia, but not in North America. Where MLAT or ADS-B data is unavailable, a feed from the Federal Aviation Administration provides flight information. The FAA feed covers United States and Canadian airspace, including bordering areas of the Atlantic and Pacific Oceans. === FLARM feed === Plane Finder collects data from a centralised FLARM feed, for monitoring small aircraft and gliders. == Flight data source == The Plane Finder website and database is widely used as an information source to support articles in the media. The Independent used Plane Finder flight tracking to demonstrate to readers the flight path of flight MT2706, which turned back as a result of last minute Egyptian government flight restrictions on 6 November 2015. The Independent also used Plane Finder information to demonstrate a timeline of the speed/altitude of flight 7K 9268, a Russian plane which crashed on 31 October 2015. The BBC cited Plane Finder in regard to the point at which at British Airways flight turned back to Heathrow Airport to make an emergency landing after smoke was seen coming from its engines. Plane Finder data has also been used to create original imagery for the media, such as the Washington Post, which used Plane Finder as a source to show flight patterns immediately after the Brussels bombings in March 2016.

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  • Variable kernel density estimation

    Variable kernel density estimation

    In statistics, adaptive or "variable-bandwidth" kernel density estimation is a form of kernel density estimation in which the size of the kernels used in the estimate are varied depending upon either the location of the samples or the location of the test point. It is a particularly effective technique when the sample space is multi-dimensional. == Rationale == Given a set of samples, { x → i } {\displaystyle \lbrace {\vec {x}}_{i}\rbrace } , we wish to estimate the density, P ( x → ) {\displaystyle P({\vec {x}})} , at a test point, x → {\displaystyle {\vec {x}}} : P ( x → ) ≈ W n h D {\displaystyle P({\vec {x}})\approx {\frac {W}{nh^{D}}}} W = ∑ i = 1 n w i {\displaystyle W=\sum _{i=1}^{n}w_{i}} w i = K ( x → − x → i h ) {\displaystyle w_{i}=K\left({\frac {{\vec {x}}-{\vec {x}}_{i}}{h}}\right)} where n is the number of samples, K is the "kernel", h is its width and D is the number of dimensions in x → {\displaystyle {\vec {x}}} . The kernel can be thought of as a simple, linear filter. Using a fixed filter width may mean that in regions of low density, all samples will fall in the tails of the filter with very low weighting, while regions of high density will find an excessive number of samples in the central region with weighting close to unity. To fix this problem, we vary the width of the kernel in different regions of the sample space. There are two methods of doing this: balloon and pointwise estimation. In a balloon estimator, the kernel width is varied depending on the location of the test point. In a pointwise estimator, the kernel width is varied depending on the location of the sample. For multivariate estimators, the parameter, h, can be generalized to vary not just the size, but also the shape of the kernel. This more complicated approach will not be covered here. == Balloon estimators == A common method of varying the kernel width is to make it inversely proportional to the density at the test point: h = k [ n P ( x → ) ] 1 / D {\displaystyle h={\frac {k}{\left[nP({\vec {x}})\right]^{1/D}}}} where k is a constant. If we back-substitute the estimated PDF, and assuming a Gaussian kernel function, we can show that W is a constant: W = k D ( 2 π ) D / 2 {\displaystyle W=k^{D}(2\pi )^{D/2}} A similar derivation holds for any kernel whose normalising function is of the order hD, although with a different constant factor in place of the (2 π)D/2 term. This produces a generalization of the k-nearest neighbour algorithm. That is, a uniform kernel function will return the KNN technique. There are two components to the error: a variance term and a bias term. The variance term is given as: e 1 = P ∫ K 2 n h D {\displaystyle e_{1}={\frac {P\int K^{2}}{nh^{D}}}} . The bias term is found by evaluating the approximated function in the limit as the kernel width becomes much larger than the sample spacing. By using a Taylor expansion for the real function, the bias term drops out: e 2 = h 2 n ∇ 2 P {\displaystyle e_{2}={\frac {h^{2}}{n}}\nabla ^{2}P} An optimal kernel width that minimizes the error of each estimate can thus be derived. == Use for statistical classification == The method is particularly effective when applied to statistical classification. There are two ways we can proceed: the first is to compute the PDFs of each class separately, using different bandwidth parameters, and then compare them as in Taylor. Alternatively, we can divide up the sum based on the class of each sample: P ( j , x → ) ≈ 1 n ∑ i = 1 , c i = j n w i {\displaystyle P(j,{\vec {x}})\approx {\frac {1}{n}}\sum _{i=1,c_{i}=j}^{n}w_{i}} where ci is the class of the ith sample. The class of the test point may be estimated through maximum likelihood.

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  • Defining length

    Defining length

    In the field of genetic algorithms, a schema (plural: schemata) is a template that represents a subset of potential solutions. These templates use fixed symbols (e.g., `0` or `1`) for specific positions and a wildcard or "don't care" symbol (often `#` or ``) for others. The defining length of a schema, denoted as L(H), measures the distance between the outermost fixed positions in the template. According to the Schema theorem, a schema with a shorter defining length is less likely to be disrupted by the genetic operator of crossover. As a result, short schemata are considered more robust and are more likely to be propagated to the next generation. In genetic programming, where solutions are often represented as trees, the defining length is the number of links in the minimum tree fragment that includes all the non-wildcard symbols within a schema H. == Example == The defining length is calculated by subtracting the position of the first fixed symbol from the position of the last one. Using 1-based indexing for a string of length 5: The schema `1##0#` has its first fixed symbol (`1`) at position 1 and its last fixed symbol (`0`) at position 4. Its defining length is 4 − 1 = 3. The schema `00##0` has its first fixed symbol at position 1 and its last at position 5. Its defining length is 5 − 1 = 4. The schema `##0##` has only one fixed symbol at position 3. The first and last fixed positions are the same, so its defining length is 3 − 3 = 0.

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  • ARKA descriptors in QSAR

    ARKA descriptors in QSAR

    In computational chemistry and cheminformatics, ARKA descriptors in QSAR are a class of molecular descriptors used in quantitative structure–activity relationship (QSAR) modeling (or related approaches such as QSPR and QSTR), a computational method for predicting the biological activity or toxicity of chemical compounds based on their molecular structure. Molecular descriptors are numerical values that summarize information about a molecule's structure, topology, geometry, or physicochemical properties in a form suitable for machine learning or statistical modeling. ARKA (Arithmetic Residuals in K-Groups Analysis) descriptors differ from traditional descriptors by encoding atomic-level information through recursive autoregression techniques, which aim to capture subtle structural patterns and improve predictive accuracy. They are designed to be both interpretable and well-suited to modeling nonlinear relationships in QSAR studies. == Comparisons == While QSAR is essentially a similarity-based approach, the occurrence of activity/property cliffs may greatly reduce the predictive accuracy of the developed models. The novel Arithmetic Residuals in K-groups Analysis (ARKA) approach is a supervised dimensionality reduction technique developed by the DTC Laboratory, Jadavpur University that can easily identify activity cliffs in a data set. Activity cliffs are similar in their structures but differ considerably in their activity. The basic idea of the ARKA descriptors is to group the conventional QSAR descriptors based on a predefined criterion and then assign weightage to each descriptor in each group. ARKA descriptors have also been used to develop classification-based and regression-based QSAR models with acceptable quality statistics. The ARKA descriptors have been used for the identification of activity cliffs in QSAR studies and/or model development by multiple researchers. A tutorial presentation on the ARKA descriptors is available. Recently a multi-class ARKA framework has been proposed for improved q-RASAR model generation.

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  • 24SevenOffice

    24SevenOffice

    24SevenOffice is a Norwegian software company headquartered in Oslo, Norway, with offices in Stockholm, Sweden and London, United Kingdom. Founded in 1997, the company specializes in web-based (SaaS) ERP and CRM systems. == Company history == 24SevenOffice was founded in 1997 in Porsgrunn, Norway, as IKT Interactive AS and marketed as kontorplassen.no. The name "24SevenOffice" was introduced for the company's London branch when the company entered the British market in 2003. The company changed its name to 24SevenOffice in February 2005. Originally based in Skien, the company later moved to Oslo Innovation Center, then to Tjuvholmen in the waterfront Fjord City of Oslo, and now the headquarters are located in Inkognitogaten 33, Solli plass, Oslo. The idea for the company's product was developed in 1996, and 24SevenOffice was an early innovator in the Scandinavian market in web-based enterprise resource planning solutions (ERP). A British office was established at Surrey Business Park in May 2003, with the company launching its web-based (SaaS) utility computing system to the UK SME market in 2004. An office in Chennai, India, was established in 2005, and 24SevenOffice entered the Swedish market when they acquired the leading competitor and ERP-provider Start & Run in a cash deal. In August 2005, the company had an initial public offering that raised NOK 15 million, and the company entered The Norwegian Over the Counter Market list as of 5 October 2005 (the ticker was 24SO), reaching a market value of NOK 175 million, with 5000 customers in Norway. In 2006, the company signed a deal to sponsor rally driver Petter Solberg, at the time the largest private sponsorship in Norwegian sport. Instead of receiving NOK 5 million in cash, Solberg received a 2.9 per cent ownership in the company. The company entered the German-speaking market in April 2006 when an office in Frankfurt am Main was opened. In late August/early September, they established an office with ten sales agents plus a general manager in Stockholm for the Swedish market. 24SevenOffice initiated strategic cooperation with Active 24 in early 2006 to develop a common platform. During the summer, Active 24 was bought by 24SevenOffice's ERP/CRM competitor Mamut (company), and 24SevenOffice terminated the contract with Active 24 in October demanding NOK 200 million in compensation for lost revenue. After a breakdown of settlement negotiations in the Forliksråd in January 2007, 24SevenOffice filed a case against Active 24 for breach of agreement in the Oslo District Court in March. 24SevenOffice lost on all counts in the District Court in December 2007. In January 2008, 24SevenOffice appealed the case to the Borgarting Court of Appeal, reducing the cause of action from NOK 250 to 30 million. 24SevenOffice lost on all counts in the Court of Appeal in December 2008, and was ordered to cover the costs incurred by Active 24 in connection with the dispute totaling NOK 6.91 million. 24SevenOffice appealed the case to the Supreme Court of Norway, but the Supreme Court Appeals Committee in March 2008 unanimously rejected the appeal from 24SevenOffice over the Borgarting Appeal Court's unanimous judgment of December 2008. On a counterclaim from Active 24 and Mamut against 24SevenOffice, the Oslo District Court in May 2010 found, that 24SevenOffice should pay Active 24 NOK 12 million in compensation for wrongfully having terminated the agreement, and a further NOK 360.000 of the opponent's legal costs. 24SevenOffice disagreed with the court ruling, and appealed once again. The Borgarting Court of Appeal in November 2011, ruled to reduce the amount of damages to NOK 4.4 million plus NOK 900.000 in penal interest. With several scrip issues, 24SevenOffice raised 25 million NOK (about $4 million at the time) between October 2005 and July 2006. They entered into a strategic partnership with Bluegarden, who for 30 years had delivered digital services for payroll, human resource planning, recruitment and training, in March 2006, and they made a large-scale agreement in April 2006, with US telecommunications software company Webex, a competitor to Norwegian Tandberg videoconferencing equipment manufacturer. In September 2006, 24SevenOffice signed an agreement with Fokus Bank to provide their customers with extended functionality in Internet banking. 24SevenOffice had by 2007 reportedly 9000 customers, joined the OpenAjax Alliance, and entered into a strategic partnership with Dun & Bradstreet in May 2007, but despite getting listed on Oslo Axess on 22 June (ticker: TFSO), reaching a market capitalization of NOK 120 million, the company was still losing money. The company ended 2007 with a revenue of NOK 21.7 million. In 2008, 24SevenOffice bought 50% of the stocks in telecommunication company Oyatel, partnered with Nets Group to facilitate invoicing for businesses, and telecommunications company Telipol chose 24SevenOffice's second-generation Internet platform for its 8,000 users. They announced an increase in revenues in Q2 to 11.1 million, up from 4.7 million in the same period the year before. 24SevenOffice had a turnover of NOK 37 million in the first half of 2009, a doubling compared to the same period the previous year, and presented its first positive EBITDA in Q2. The Norwegian Association of Auditors signed an agreement with 24SevenOffice in 2011, whereby they only recommend 24SevenOffice as a system for their members to use. On 27 June 2013, the shareholders of 24SevenOffice took off from the stock exchange and privatized the company. In recent years, the company has invested heavily in finance and accounting – and got leading auditing companies such as PwC and KPMG on the customer list. == Products == 24SevenOffice is a web-based (SaaS) ERP system. It includes modules for CRM, accounting, invoicing, e-mail, file/document management and project management. == Awards == 24SevenOffice won the Seal of Excellence in Multimedia Award at the 2004 CeBIT, became Norwegian Gazelle Company of the year 2004, chosen by Dagens Næringsliv and Dun & Bradstreet, won Product of the Year in the Norwegian finance magazine Kapital, and the IKT Grenland Innovation Award in 2008.

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  • Blockmodeling

    Blockmodeling

    Blockmodeling is a set or a coherent framework, that is used for analyzing social structure and also for setting procedure(s) for partitioning (clustering) social network's units (nodes, vertices, actors), based on specific patterns, which form a distinctive structure through interconnectivity. It is primarily used in statistics, machine learning and network science. As an empirical procedure, blockmodeling assumes that all the units in a specific network can be grouped together to such extent to which they are equivalent. Regarding equivalency, it can be structural, regular or generalized. Using blockmodeling, a network can be analyzed using newly created blockmodels, which transforms large and complex network into a smaller and more comprehensible one. At the same time, the blockmodeling is used to operationalize social roles. While some contend that the blockmodeling is just clustering methods, Bonacich and McConaghy state that "it is a theoretically grounded and algebraic approach to the analysis of the structure of relations". Blockmodeling's unique ability lies in the fact that it considers the structure not just as a set of direct relations, but also takes into account all other possible compound relations that are based on the direct ones. The principles of blockmodeling were first introduced by Francois Lorrain and Harrison C. White in 1971. Blockmodeling is considered as "an important set of network analytic tools" as it deals with delineation of role structures (the well-defined places in social structures, also known as positions) and the discerning the fundamental structure of social networks. According to Batagelj, the primary "goal of blockmodeling is to reduce a large, potentially incoherent network to a smaller comprehensible structure that can be interpreted more readily". Blockmodeling was at first used for analysis in sociometry and psychometrics, but has now spread also to other sciences. == Definition == A network as a system is composed of (or defined by) two different sets: one set of units (nodes, vertices, actors) and one set of links between the units. Using both sets, it is possible to create a graph, describing the structure of the network. During blockmodeling, the researcher is faced with two problems: how to partition the units (e.g., how to determine the clusters (or classes), that then form vertices in a blockmodel) and then how to determine the links in the blockmodel (and at the same time the values of these links). In the social sciences, the networks are usually social networks, composed of several individuals (units) and selected social relationships among them (links). Real-world networks can be large and complex; blockmodeling is used to simplify them into smaller structures that can be easier to interpret. Specifically, blockmodeling partitions the units into clusters and then determines the ties among the clusters. At the same time, blockmodeling can be used to explain the social roles existing in the network, as it is assumed that the created cluster of units mimics (or is closely associated with) the units' social roles. Blockmodeling can thus be defined as a set of approaches for partitioning units into clusters (also known as positions) and links into blocks, which are further defined by the newly obtained clusters. A block (also blockmodel) is defined as a submatrix, that shows interconnectivity (links) between nodes, present in the same or different clusters. Each of these positions in the cluster is defined by a set of (in)direct ties to and from other social positions. These links (connections) can be directed or undirected; there can be multiple links between the same pair of objects or they can have weights on them. If there are not any multiple links in a network, it is called a simple network. A matrix representation of a graph is composed of ordered units, in rows and columns, based on their names. The ordered units with similar patterns of links are partitioned together in the same clusters. Clusters are then arranged together so that units from the same clusters are placed next to each other, thus preserving interconnectivity. In the next step, the units (from the same clusters) are transformed into a blockmodel. With this, several blockmodels are usually formed, one being core cluster and others being cohesive; a core cluster is always connected to cohesive ones, while cohesive ones cannot be linked together. Clustering of nodes is based on the equivalence, such as structural and regular. The primary objective of the matrix form is to visually present relations between the persons included in the cluster. These ties are coded dichotomously (as present or absent), and the rows in the matrix form indicate the source of the ties, while the columns represent the destination of the ties. Equivalence can have two basic approaches: the equivalent units have the same connection pattern to the same neighbors or these units have same or similar connection pattern to different neighbors. If the units are connected to the rest of network in identical ways, then they are structurally equivalent. Units can also be regularly equivalent, when they are equivalently connected to equivalent others. With blockmodeling, it is necessary to consider the issue of results being affected by measurement errors in the initial stage of acquiring the data. == Different approaches == Regarding what kind of network is undergoing blockmodeling, a different approach is necessary. Networks can be one–mode or two–mode. In the former all units can be connected to any other unit and where units are of the same type, while in the latter the units are connected only to the unit(s) of a different type. Regarding relationships between units, they can be single–relational or multi–relational networks. Further more, the networks can be temporal or multilevel and also binary (only 0 and 1) or signed (allowing negative ties)/values (other values are possible) networks. Different approaches to blockmodeling can be grouped into two main classes: deterministic blockmodeling and stochastic blockmodeling approaches. Deterministic blockmodeling is then further divided into direct and indirect blockmodeling approaches. Among direct blockmodeling approaches are: structural equivalence and regular equivalence. Structural equivalence is a state, when units are connected to the rest of the network in an identical way(s), while regular equivalence occurs when units are equally related to equivalent others (units are not necessarily sharing neighbors, but have neighbour that are themselves similar). Indirect blockmodeling approaches, where partitioning is dealt with as a traditional cluster analysis problem (measuring (dis)similarity results in a (dis)similarity matrix), are: conventional blockmodeling, generalized blockmodeling: generalized blockmodeling of binary networks, generalized blockmodeling of valued networks and generalized homogeneity blockmodeling, prespecified blockmodeling. According to Brusco and Steinley (2011), the blockmodeling can be categorized (using a number of dimensions): deterministic or stochastic blockmodeling, one–mode or two–mode networks, signed or unsigned networks, exploratory or confirmatory blockmodeling. == Blockmodels == Blockmodels (sometimes also block models) are structures in which: vertices (e.g., units, nodes) are assembled within a cluster, with each cluster identified as a vertex; from such vertices a graph can be constructed; combinations of all the links (ties), represented in a block as a single link between positions, while at the same time constructing one tie for each block. In a case, when there are no ties in a block, there will be no ties between the two positions that define the block. Computer programs can partition the social network according to pre-set conditions. When empirical blocks can be reasonably approximated in terms of ideal blocks, such blockmodels can be reduced to a blockimage, which is a representation of the original network, capturing its underlying 'functional anatomy'. Thus, blockmodels can "permit the data to characterize their own structure", and at the same time not seek to manifest a preconceived structure imposed by the researcher. Blockmodels can be created indirectly or directly, based on the construction of the criterion function. Indirect construction refers to a function, based on "compatible (dis)similarity measure between paris of units", while the direct construction is "a function measuring the fit of real blocks induced by a given clustering to the corresponding ideal blocks with perfect relations within each cluster and between clusters according to the considered types of connections (equivalence)". === Types === Blockmodels can be specified regarding the intuition, substance or the insight into the nature of the studied network; this can result in such models as follows: parent-child role systems, organizational hierarchies, systems of

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  • Time-aware long short-term memory

    Time-aware long short-term memory

    Time-aware LSTM (T-LSTM) is a long short-term memory (LSTM) unit capable of handling irregular time intervals in longitudinal patient records. T-LSTM was developed by researchers from Michigan State University, IBM Research, and Cornell University and was first presented in the Knowledge Discovery and Data Mining (KDD) conference. Experiments using real and synthetic data proved that T-LSTM auto-encoder outperformed widely used frameworks including LSTM and MF1-LSTM auto-encoders.

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  • Characteristic samples

    Characteristic samples

    Characteristic samples is a concept in the field of grammatical inference, related to passive learning. In passive learning, an inference algorithm I {\displaystyle I} is given a set of pairs of strings and labels S {\displaystyle S} , and returns a representation R {\displaystyle R} that is consistent with S {\displaystyle S} . Characteristic samples consider the scenario when the goal is not only finding a representation consistent with S {\displaystyle S} , but finding a representation that recognizes a specific target language. A characteristic sample of language L {\displaystyle L} is a set of pairs of the form ( s , l ( s ) ) {\displaystyle (s,l(s))} where: l ( s ) = 1 {\displaystyle l(s)=1} if and only if s ∈ L {\displaystyle s\in L} l ( s ) = − 1 {\displaystyle l(s)=-1} if and only if s ∉ L {\displaystyle s\notin L} Given the characteristic sample S {\displaystyle S} , I {\displaystyle I} 's output on it is a representation R {\displaystyle R} , e.g. an automaton, that recognizes L {\displaystyle L} . == Formal Definition == === The Learning Paradigm associated with Characteristic Samples === There are three entities in the learning paradigm connected to characteristic samples, the adversary, the teacher and the inference algorithm. Given a class of languages C {\displaystyle \mathbb {C} } and a class of representations for the languages R {\displaystyle \mathbb {R} } , the paradigm goes as follows: The adversary A {\displaystyle A} selects a language L ∈ C {\displaystyle L\in \mathbb {C} } and reports it to the teacher The teacher T {\displaystyle T} then computes a set of strings and label them correctly according to L {\displaystyle L} , trying to make sure that the inference algorithm will compute L {\displaystyle L} The adversary can add correctly labeled words to the set in order to confuse the inference algorithm The inference algorithm I {\displaystyle I} gets the sample and computes a representation R ∈ R {\displaystyle R\in \mathbb {R} } consistent with the sample. The goal is that when the inference algorithm receives a characteristic sample for a language L {\displaystyle L} , or a sample that subsumes a characteristic sample for L {\displaystyle L} , it will return a representation that recognizes exactly the language L {\displaystyle L} . === Sample === Sample S {\displaystyle S} is a set of pairs of the form ( s , l ( s ) ) {\displaystyle (s,l(s))} such that l ( s ) ∈ { − 1 , 1 } {\displaystyle l(s)\in \{-1,1\}} ==== Sample consistent with a language ==== We say that a sample S {\displaystyle S} is consistent with language L {\displaystyle L} if for every pair ( s , l ( s ) ) {\displaystyle (s,l(s))} in S {\displaystyle S} : l ( s ) = 1 if and only if s ∈ L {\displaystyle l(s)=1{\text{ if and only if }}s\in L} l ( s ) = − 1 if and only if s ∉ L {\displaystyle l(s)=-1{\text{ if and only if }}s\notin L} === Characteristic sample === Given an inference algorithm I {\displaystyle I} and a language L {\displaystyle L} , a sample S {\displaystyle S} that is consistent with L {\displaystyle L} is called a characteristic sample of L {\displaystyle L} for I {\displaystyle I} if: I {\displaystyle I} 's output on S {\displaystyle S} is a representation R {\displaystyle R} that recognizes L {\displaystyle L} . For every sample D {\displaystyle D} that is consistent with L {\displaystyle L} and also fulfils S ⊆ D {\displaystyle S\subseteq D} , I {\displaystyle I} 's output on D {\displaystyle D} is a representation R {\displaystyle R} that recognizes L {\displaystyle L} . A Class of languages C {\displaystyle \mathbb {C} } is said to have charistaristic samples if every L ∈ C {\displaystyle L\in \mathbb {C} } has a characteristic sample. == Related Theorems == === Theorem === If equivalence is undecidable for a class C {\textstyle \mathbb {C} } over Σ {\textstyle \Sigma } of cardinality bigger than 1, then C {\textstyle \mathbb {C} } doesn't have characteristic samples. ==== Proof ==== Given a class of representations C {\textstyle \mathbb {C} } such that equivalence is undecidable, for every polynomial p ( x ) {\displaystyle p(x)} and every n ∈ N {\displaystyle n\in \mathbb {N} } , there exist two representations r 1 {\displaystyle r_{1}} and r 2 {\displaystyle r_{2}} of sizes bounded by n {\displaystyle n} , that recognize different languages but are inseparable by any string of size bounded by p ( n ) {\displaystyle p(n)} . Assuming this is not the case, we can decide if r 1 {\displaystyle r_{1}} and r 2 {\displaystyle r_{2}} are equivalent by simulating their run on all strings of size smaller than p ( n ) {\displaystyle p(n)} , contradicting the assumption that equivalence is undecidable. === Theorem === If S 1 {\displaystyle S_{1}} is a characteristic sample for L 1 {\displaystyle L_{1}} and is also consistent with L 2 {\displaystyle L_{2}} , then every characteristic sample of L 2 {\displaystyle L_{2}} , is inconsistent with L 1 {\displaystyle L_{1}} . ==== Proof ==== Given a class C {\textstyle \mathbb {C} } that has characteristic samples, let R 1 {\displaystyle R_{1}} and R 2 {\displaystyle R_{2}} be representations that recognize L 1 {\displaystyle L_{1}} and L 2 {\displaystyle L_{2}} respectively. Under the assumption that there is a characteristic sample for L 1 {\displaystyle L_{1}} , S 1 {\displaystyle S_{1}} that is also consistent with L 2 {\displaystyle L_{2}} , we'll assume falsely that there exist a characteristic sample for L 2 {\displaystyle L_{2}} , S 2 {\displaystyle S_{2}} that is consistent with L 1 {\displaystyle L_{1}} . By the definition of characteristic sample, the inference algorithm I {\displaystyle I} must return a representation which recognizes the language if given a sample that subsumes the characteristic sample itself. But for the sample S 1 ∪ S 2 {\displaystyle S_{1}\cup S_{2}} , the answer of the inferring algorithm needs to recognize both L 1 {\displaystyle L_{1}} and L 2 {\displaystyle L_{2}} , in contradiction. === Theorem === If a class is polynomially learnable by example based queries, it is learnable with characteristic samples. == Polynomialy characterizable classes == === Regular languages === The proof that DFA's are learnable using characteristic samples, relies on the fact that every regular language has a finite number of equivalence classes with respect to the right congruence relation, ∼ L {\displaystyle \sim _{L}} (where x ∼ L y {\displaystyle x\sim _{L}y} for x , y ∈ Σ ∗ {\displaystyle x,y\in \Sigma ^{}} if and only if ∀ z ∈ Σ ∗ : x z ∈ L ↔ y z ∈ L {\displaystyle \forall z\in \Sigma ^{}:xz\in L\leftrightarrow yz\in L} ). Note that if x {\displaystyle x} , y {\displaystyle y} are not congruent with respect to ∼ L {\displaystyle \sim _{L}} , there exists a string z {\displaystyle z} such that x z ∈ L {\displaystyle xz\in L} but y z ∉ L {\displaystyle yz\notin L} or vice versa, this string is called a separating suffix. ==== Constructing a characteristic sample ==== The construction of a characteristic sample for a language L {\displaystyle L} by the teacher goes as follows. Firstly, by running a depth first search on a deterministic automaton A {\displaystyle A} recognizing L {\displaystyle L} , starting from its initial state, we get a suffix closed set of words, W {\displaystyle W} , ordered in shortlex order. From the fact above, we know that for every two states in the automaton, there exists a separating suffix that separates between every two strings that the run of A {\displaystyle A} on them ends in the respective states. We refer to the set of separating suffixes as S {\displaystyle S} . The labeled set (sample) of words the teacher gives the adversary is { ( w , l ( w ) ) | w ∈ W ⋅ S ∪ W ⋅ Σ ⋅ S } {\displaystyle \{(w,l(w))|w\in W\cdot S\cup W\cdot \Sigma \cdot S\}} where l ( w ) {\displaystyle l(w)} is the correct label of w {\displaystyle w} (whether it is in L {\displaystyle L} or not). We may assume that ϵ ∈ S {\displaystyle \epsilon \in S} . ==== Constructing a deterministic automata ==== Given the sample from the adversary W {\displaystyle W} , the construction of the automaton by the inference algorithm I {\displaystyle I} starts with defining P = prefix ( W ) {\displaystyle P={\text{prefix}}(W)} and S = suffix ( W ) {\displaystyle S={\text{suffix}}(W)} , which are the set of prefixes and suffixes of W {\displaystyle W} respectively. Now the algorithm constructs a matrix M {\displaystyle M} where the elements of P {\displaystyle P} function as the rows, ordered by the shortlex order, and the elements of S {\displaystyle S} function as the columns, ordered by the shortlex order. Next, the cells in the matrix are filled in the following manner for prefix p i {\displaystyle p_{i}} and suffix s j {\displaystyle s_{j}} : If p i s j ∈ W → M i j = l ( p i s j ) {\displaystyle p_{i}s_{j}\in W\rightarrow M_{ij}=l(p_{i}s_{j})} else, M i j = 0 {\displaystyle M_{ij}=0} Now, we say row i {\displaystyle i} and t {\displaystyle t} are distinguishable if there exi

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  • Robomart

    Robomart

    Robomart is an American technology company headquartered in Santa Monica, California that builds autonomous smart shops for cafes, ice cream parlors, and quick-service restaurants. The company’s white label platform gives retailers the option to expand their footprint at a significantly lower cost than traditional brick-and-mortar real-estate. Robomarts are equipped with a proprietary checkout-free system, temperature controlled compartments, sensors for autonomous operation, and external cameras for added security. The company licenses its technology and white label applications to retailers who manage their fleet of stores and deploy them to their consumers’ locations. After consumers have taken goods from the robomart, their order is automatically calculated, their card on file is charged and they are sent a receipt. The company has announced partnerships with Unilever, Mars, and Fatty Mart. == History == Robomart was founded by Ali Ahmed, Tigran Shahverdyan, and Emad Suhail Rahim. The company debuted at CES 2018 where it unveiled its concept of a self-driving store. At GITEX 2018 the company presented its first functional prototype of a fully driverless Robomart. At the 2019 Consumer Electronics Show the company demonstrated the technology behind its autonomous stores and checkout-free shopping experience. In January 2019, Robomart announced its first partnership with U.S. grocery chain Stop & Shop to test its driverless stores. In December 2020, Robomart deployed the Pharmacy Robomart in a trial in West Hollywood. In June 2021, the company launched its commercial service with a fleet of Pharmacy and Snacks Robomarts operating within West Hollywood and Central Hollywood. In August 2023, Robomart announced a $2 million seed round, putting its to-date funding at $3.4 million. == Partnerships == In September 2019, Robomart partnered with Avery Dennison to source the RFID tags used to enable its checkout-free shopping experience. In December 2020, Robomart partnered with Zeeba Vans to provide vehicles for its growing fleet. In June 2021, Robomart partnered with REEF Technology to provide inventory management and restocking services. In addition, REEF's Light Speed grocery division serves as the first merchant selling products through Robomart. == Products == The company currently offers three Robomart types. The frozen Robomart that stocks ice cream, the refrigerated Robomart that stocks perishable foods, and the ambient Robomart that stocks shelf-stable goods.

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  • Generalized blockmodeling

    Generalized blockmodeling

    In generalized blockmodeling, the blockmodeling is done by "the translation of an equivalence type into a set of permitted block types", which differs from the conventional blockmodeling, which is using the indirect approach. It's a special instance of the direct blockmodeling approach. Generalized blockmodeling was introduced in 1994 by Patrick Doreian, Vladimir Batagelj and Anuška Ferligoj. == Definition == Generalized blockmodeling approach is a direct one, "where the optimal partition(s) is (are) identified based on minimal values of a compatible criterion function defined by the difference between empirical blocks and corresponding ideal blocks". At the same time, the much broader set of block types is introduced (while in conventional blockmodeling only certain types are used). The conventional blockmodeling is inductive due to nonspecification of neither the clusters or the location of block types, while in generalized blockmodeling the blockmodel is specified with more detail than just the permition of certain block types (e.g., prespecification). Further, it's possible to define departures from the permitted (ideal) blocktype, using criterion function. Using local optimization procedure, firstly the initial clustering (with specified number of clusters is done, based on random creation. How the clusters are neighboring to each other, is based on two transformations: 1) a vertex is moved from one to another cluster or 2) a pair of vertices is interchanged between two different clusters. This process of transformation steps is repeated many times, until only the best fitting partitions (with the minimized value of the criterion function) are kept as blockmodels for the future exploration of the network. Different types of generalized blockmodeling are: generalized binary blockmodeling, generalized valued blockmodeling and generalized homogeneity blockmodeling. == Benefits == According to Patrick Doreian, the benefits of generalized blockmodeling, are as follows: usage of explicit criterion function, compatible with a given type of equivalence, results to in-built measure of fit, which is integral to the establishment of the blockmodels (in conventional blockmodeling, there is no compelling and coherent measures of fit); partitions, based on generalized blockmodeling, regularly outperform and never perform less well than the partitions, based on conventional approach; with generalized blockmodeling it's possible to specify new types of blockmodels; this potentially unlimited set of new block types also results in permittion of inclusion of substantively driven blockmodels; in generalized blockmodeling, the specification of the block types and the location of some of them in the blockmodel is possible; researcher can speficy which (pair of) vertices must be (not) clustered together; this approach also allows the imposition of penalties, resulting into identification of empirical null blocks without inconsistencies with a corresponding ideal null block. == Problems == According to Doreian, the problems of generalized blockmodeling, are as follows: unknown sensitivity to particular data features, examination of boundary problems, computationally burdensome, which results in a constraint regarding practical network size (generalized blockmodeling is thus primarily used to analyse smaller networks (below 100 units)), identifying structure from incomplete network information, most of generalized blockmodeling is based on binary networks, but there is also development in the field of valued networks, criterion function is minimized for a specified blockmodel, with results in issues of evaluating statistically, based on the structural data alone, problems regarding three dimensional network data, problems regarding the evolution of fundamental network structure. == Book == The book with the same title, Generalized blockmodeling, written by Patrick Doreian, Vladimir Batagelj and Anuška Ferligoj, was in 2007 awarded the Harrison White Outstanding Book Award by the Mathematical Sociology Section of American Sociological Association.

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  • KXEN Inc.

    KXEN Inc.

    KXEN was an American software company which existed from 1998 to 2013 when it was acquired by SAP AG. == History == KXEN was founded in June 1998 by Roger Haddad and Michel Bera. It was based in San Francisco, California with offices in Paris and London. On September 10, 2013, SAP AG announced plans to acquire KXEN. On October 1, 2013, a letter to KXEN customers announced the acquisition closed. KXEN primarily marketed predictive analytics software. == Predictive analytics == InfiniteInsight is a predictive modeling suite developed by KXEN that assists analytic professionals, and business executives to extract information from data. Among other functions, InfiniteInsight is used for variable importance, classification, regression, segmentation, time series, product recommendation, as described and expressed by the Java Data Mining interface, and for social network analysis. InfiniteInsight allows prediction of a behavior or a value, the forecast of a time series or the understanding of a group of individuals with similar behavior. Advanced functions include behavioral modeling, exporting the model code into different target environments or building predictive models on top of SAS or SPSS data files. Competitors are SAS Enterprise Miner, IBM SPSS Modeler, and Statistica. Open source predictive tools like the R package or Weka are also competitors, since they provide similar features free of charge.

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