AI App Similar To Grok

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  • Hard sigmoid

    Hard sigmoid

    In artificial intelligence, especially computer vision and artificial neural networks, a hard sigmoid is non-smooth function used in place of a sigmoid function. These retain the basic shape of a sigmoid, rising from 0 to 1, but using simpler functions, especially piecewise linear functions or piecewise constant functions. These are preferred where speed of computation is more important than precision. == Examples == The most extreme examples are the sign function or Heaviside step function, which go from −1 to 1 or 0 to 1 (which to use depends on normalization) at 0. Other examples include the Theano library, which provides two approximations: ultra_fast_sigmoid, which is a multi-part piecewise approximation and hard_sigmoid, which is a 3-part piecewise linear approximation (output 0, line with slope 0.2, output 1).

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  • Mark Heimann

    Mark Heimann

    Mark A. Heimann is an American chess grandmaster and machine learning researcher. == Chess career == Heimann began playing chess at the age of 5 after his father bought him and his twin brother Alexander a chess set. He then won several national grade-level championships as well as the Pennsylvania and Ohio state championships in middle school and high school. In October 2007, he was ranked as the national #2 under-14 player, only behind future grandmaster Marc Tyler Arnold. In the February 2008 national rankings, he moved up to being the top-ranked under-14 player. In December 2012, he played for Washington University St. Louis' "A" team in the Pan-American Intercollegiate Chess Championships, where he was the second-most successful player, recording 4 wins, 1 draw, and 1 loss. The university's team also won the Division II championship title. In three tournaments between September and December 2022, Heimann earned three international master title norms, earning the international master title at the age of 29. In November 2024, he scored a GM norm at the U.S. Masters Chess Championship. He finished the event in joint-6th place. The following week, at the Saint Louis Masters tournament, he earned his final grandmaster norm and crossed 2500 in live rating, achieving the Grandmaster title. It was formally awarded to him in April 2025. == Research career == He obtained a bachelor's degree from Washington University in St. Louis in the School of Arts and Sciences and got his PhD from the University of Michigan. He is a machine learning researcher at Lawrence Livermore National Laboratory. == Personal life == Outside of chess and research, he also plays several instruments and is a competitive powerlifter.

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  • How to Choose an AI Sales Assistant

    How to Choose an AI Sales Assistant

    In search of the best AI sales assistant? An AI sales assistant is software that uses machine learning to help you get more done — it turns a rough idea into a polished result in seconds. When choosing one, weigh output quality, pricing, export formats, and how well it fits the tools you already use. Whether you are a beginner or a pro, the right AI sales assistant slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

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  • Top 10 AI Code Generators Compared (2026)

    Top 10 AI Code Generators Compared (2026)

    Curious about the best AI code generator? An AI code generator is software that uses machine learning to help you get more done — it combines speed, accuracy, and an interface that just works. Hands-on testing shows real-world results vary, so a short free trial is the smartest way to decide. Whether you are a beginner or a pro, the right AI code generator slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Sample complexity

    Sample complexity

    The sample complexity of a machine learning algorithm represents the number of training-samples that it needs in order to successfully learn a target function. More precisely, the sample complexity is the number of training-samples that we need to supply to the algorithm, so that the function returned by the algorithm is within an arbitrarily small error of the best possible function, with probability arbitrarily close to 1. There are two variants of sample complexity: The weak variant fixes a particular input-output distribution; The strong variant takes the worst-case sample complexity over all input-output distributions. The No free lunch theorem, discussed below, proves that, in general, the strong sample complexity is infinite, i.e. that there is no algorithm that can learn the globally-optimal target function using a finite number of training samples. However, if we are only interested in a particular class of target functions (e.g., only linear functions) then the sample complexity is finite, and it depends linearly on the VC dimension on the class of target functions. == Definition == Let X {\displaystyle X} be a space which we call the input space, and Y {\displaystyle Y} be a space which we call the output space, and let Z {\displaystyle Z} denote the product X × Y {\displaystyle X\times Y} . For example, in the setting of binary classification, X {\displaystyle X} is typically a finite-dimensional vector space and Y {\displaystyle Y} is the set { − 1 , 1 } {\displaystyle \{-1,1\}} . Fix a hypothesis space H {\displaystyle {\mathcal {H}}} of functions h : X → Y {\displaystyle h\colon X\to Y} . A learning algorithm over H {\displaystyle {\mathcal {H}}} is a computable map from Z {\displaystyle Z} to H {\displaystyle {\mathcal {H}}} . In other words, it is an algorithm that takes as input a finite sequence of training samples and outputs a function from X {\displaystyle X} to Y {\displaystyle Y} . Typical learning algorithms include empirical risk minimization, without or with Tikhonov regularization. Fix a loss function L : Y × Y → R ≥ 0 {\displaystyle {\mathcal {L}}\colon Y\times Y\to \mathbb {R} _{\geq 0}} , for example, the square loss L ( y , y ′ ) = ( y − y ′ ) 2 {\displaystyle {\mathcal {L}}(y,y')=(y-y')^{2}} , where h ( x ) = y ′ {\displaystyle h(x)=y'} . For a given distribution ρ {\displaystyle \rho } on X × Y {\displaystyle X\times Y} , the expected risk of a hypothesis (a function) h ∈ H {\displaystyle h\in {\mathcal {H}}} is E ( h ) := E ρ [ L ( h ( x ) , y ) ] = ∫ X × Y L ( h ( x ) , y ) d ρ ( x , y ) {\displaystyle {\mathcal {E}}(h):=\mathbb {E} _{\rho }[{\mathcal {L}}(h(x),y)]=\int _{X\times Y}{\mathcal {L}}(h(x),y)\,d\rho (x,y)} In our setting, we have h = A ( S n ) {\displaystyle h={\mathcal {A}}(S_{n})} , where A {\displaystyle {\mathcal {A}}} is a learning algorithm and S n = ( ( x 1 , y 1 ) , … , ( x n , y n ) ) ∼ ρ n {\displaystyle S_{n}=((x_{1},y_{1}),\ldots ,(x_{n},y_{n}))\sim \rho ^{n}} is a sequence of vectors which are all drawn independently from ρ {\displaystyle \rho } . Define the optimal risk E H ∗ = inf h ∈ H E ( h ) . {\displaystyle {\mathcal {E}}_{\mathcal {H}}^{}={\underset {h\in {\mathcal {H}}}{\inf }}{\mathcal {E}}(h).} Set h n = A ( S n ) {\displaystyle h_{n}={\mathcal {A}}(S_{n})} , for each sample size n {\displaystyle n} . h n {\displaystyle h_{n}} is a random variable and depends on the random variable S n {\displaystyle S_{n}} , which is drawn from the distribution ρ n {\displaystyle \rho ^{n}} . The algorithm A {\displaystyle {\mathcal {A}}} is called consistent if E ( h n ) {\displaystyle {\mathcal {E}}(h_{n})} probabilistically converges to E H ∗ {\displaystyle {\mathcal {E}}_{\mathcal {H}}^{}} . In other words, for all ϵ , δ > 0 {\displaystyle \epsilon ,\delta >0} , there exists a positive integer N {\displaystyle N} , such that, for all sample sizes n ≥ N {\displaystyle n\geq N} , we have Pr ρ n [ E ( h n ) − E H ∗ ≥ ε ] < δ . {\displaystyle \Pr _{\rho ^{n}}[{\mathcal {E}}(h_{n})-{\mathcal {E}}_{\mathcal {H}}^{}\geq \varepsilon ]<\delta .} The sample complexity of A {\displaystyle {\mathcal {A}}} is then the minimum N {\displaystyle N} for which this holds, as a function of ρ , ϵ {\displaystyle \rho ,\epsilon } , and δ {\displaystyle \delta } . We write the sample complexity as N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} to emphasize that this value of N {\displaystyle N} depends on ρ , ϵ {\displaystyle \rho ,\epsilon } , and δ {\displaystyle \delta } . If A {\displaystyle {\mathcal {A}}} is not consistent, then we set N ( ρ , ϵ , δ ) = ∞ {\displaystyle N(\rho ,\epsilon ,\delta )=\infty } . If there exists an algorithm for which N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} is finite, then we say that the hypothesis space H {\displaystyle {\mathcal {H}}} is learnable. In others words, the sample complexity N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} defines the rate of consistency of the algorithm: given a desired accuracy ϵ {\displaystyle \epsilon } and confidence δ {\displaystyle \delta } , one needs to sample N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} data points to guarantee that the risk of the output function is within ϵ {\displaystyle \epsilon } of the best possible, with probability at least 1 − δ {\displaystyle 1-\delta } . In probably approximately correct (PAC) learning, one is concerned with whether the sample complexity is polynomial, that is, whether N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} is bounded by a polynomial in 1 / ϵ {\displaystyle 1/\epsilon } and 1 / δ {\displaystyle 1/\delta } . If N ( ρ , ϵ , δ ) {\displaystyle N(\rho ,\epsilon ,\delta )} is polynomial for some learning algorithm, then one says that the hypothesis space H {\displaystyle {\mathcal {H}}} is PAC-learnable. This is a stronger notion than being learnable. == Unrestricted hypothesis space: infinite sample complexity == One can ask whether there exists a learning algorithm so that the sample complexity is finite in the strong sense, that is, there is a bound on the number of samples needed so that the algorithm can learn any distribution over the input-output space with a specified target error. More formally, one asks whether there exists a learning algorithm A {\displaystyle {\mathcal {A}}} , such that, for all ϵ , δ > 0 {\displaystyle \epsilon ,\delta >0} , there exists a positive integer N {\displaystyle N} such that for all n ≥ N {\displaystyle n\geq N} , we have sup ρ ( Pr ρ n [ E ( h n ) − E H ∗ ≥ ε ] ) < δ , {\displaystyle \sup _{\rho }\left(\Pr _{\rho ^{n}}[{\mathcal {E}}(h_{n})-{\mathcal {E}}_{\mathcal {H}}^{}\geq \varepsilon ]\right)<\delta ,} where h n = A ( S n ) {\displaystyle h_{n}={\mathcal {A}}(S_{n})} , with S n = ( ( x 1 , y 1 ) , … , ( x n , y n ) ) ∼ ρ n {\displaystyle S_{n}=((x_{1},y_{1}),\ldots ,(x_{n},y_{n}))\sim \rho ^{n}} as above. The No Free Lunch Theorem says that without restrictions on the hypothesis space H {\displaystyle {\mathcal {H}}} , this is not the case, i.e., there always exist "bad" distributions for which the sample complexity is arbitrarily large. Thus, in order to make statements about the rate of convergence of the quantity sup ρ ( Pr ρ n [ E ( h n ) − E H ∗ ≥ ε ] ) , {\displaystyle \sup _{\rho }\left(\Pr _{\rho ^{n}}[{\mathcal {E}}(h_{n})-{\mathcal {E}}_{\mathcal {H}}^{}\geq \varepsilon ]\right),} one must either constrain the space of probability distributions ρ {\displaystyle \rho } , e.g. via a parametric approach, or constrain the space of hypotheses H {\displaystyle {\mathcal {H}}} , as in distribution-free approaches. == Restricted hypothesis space: finite sample-complexity == The latter approach leads to concepts such as VC dimension and Rademacher complexity which control the complexity of the space H {\displaystyle {\mathcal {H}}} . A smaller hypothesis space introduces more bias into the inference process, meaning that E H ∗ {\displaystyle {\mathcal {E}}_{\mathcal {H}}^{}} may be greater than the best possible risk in a larger space. However, by restricting the complexity of the hypothesis space it becomes possible for an algorithm to produce more uniformly consistent functions. This trade-off leads to the concept of regularization. It is a theorem from VC theory that the following three statements are equivalent for a hypothesis space H {\displaystyle {\mathcal {H}}} : H {\displaystyle {\mathcal {H}}} is PAC-learnable. The VC dimension of H {\displaystyle {\mathcal {H}}} is finite. H {\displaystyle {\mathcal {H}}} is a uniform Glivenko-Cantelli class. This gives a way to prove that certain hypothesis spaces are PAC learnable, and by extension, learnable. === An example of a PAC-learnable hypothesis space === X = R d , Y = { − 1 , 1 } {\displaystyle X=\mathbb {R} ^{d},Y=\{-1,1\}} , and let H {\displaystyle {\mathcal {H}}} be the space of affine functions on X {\displaystyle X} , that is, functions of the form x ↦ ⟨ w , x ⟩ + b {\displaystyle x\mapsto \langl

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  • AI Pair Programmers: Free vs Paid (2026)

    AI Pair Programmers: Free vs Paid (2026)

    Trying to pick the best AI pair programmer? An AI pair programmer is software that uses machine learning to help you get more done — it scales effortlessly from a single task to thousands. The best picks balance beginner-friendly simplicity with the depth power users need, and they ship updates often. Whether you are a beginner or a pro, the right AI pair programmer slots into your workflow and pays for itself fast. This guide breaks down the top picks, their pros and cons, and who each one is best for.

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  • Linguistic Data Consortium

    Linguistic Data Consortium

    The Linguistic Data Consortium is an open consortium of universities, companies and government research laboratories. It creates, collects and distributes speech and text databases, lexicons, and other resources for linguistics research and development purposes. The University of Pennsylvania is the LDC's host institution. The LDC was founded in 1992 with a grant from the US Defense Advanced Research Projects Agency (DARPA), and is partly supported by grant IRI-9528587 from the Information and Intelligent Systems division of the National Science Foundation. The director of LDC is Mark Liberman. It subsumed the previous ACL Data Collection Initiative. Part of the motivation was to support the benchmark-oriented methodology of DARPA's Human Language Technology program. Previously, John R. Pierce directed the committee that produced the ALPAC report (1966), which caused a severe decrease in funding for linguistic AI for about 10 years. Later, Charles Wayne restarted funding in speech and language in the mid-1980s. In order to avoid the criticisms from the ALPAC report, they needed a way to demonstrate objective progress, which led to the benchmark-oriented methodology. DARPA would propose specific quantifiable and testable score targets on benchmarks, and teams being funded would attempt to reach the score targets. It was noted that by 1993, the data needed for training and benchmarking the models was big enough that "Not even the largest companies can easily afford enough of [the needed] data... Researchers at smaller companies and in universities risk being frozen out of the process almost entirely." The LDC provided a central location for creating and dispensing such data. There is a membership fee that has been increased once since its founding.

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  • Pushmeet Kohli

    Pushmeet Kohli

    Pushmeet Kohli is an Indian British computer scientist and Vice President of research at Google DeepMind. At Deepmind, he heads the "Science and Strategic Initiatives Unit". He was noted by Time magazine as being one of the 100 most influential people in AI according to the Time 100 AI list. Kohli has led and supervised a number of projects including AlphaFold, a system for predicting the 3D structures of proteins; AlphaEvolve, a general-purpose evolutionary coding agent; SynthID, a system for watermarking and detecting AI-generated content; and Co-Scientist, an agent for generating and testing new scientific hypotheses. == Education == Kohli received a Bachelor of Technology (BTech) degree in Computer Science and Engineering at the National Institute of Technology, Warangal. He went on to study at Oxford Brookes University, where he earned a PhD in computer vision for research supervised by Philip Torr in 2007. == Career and research == After his PhD, Kohli was a postdoctoral associate at the Psychometric Centre, University of Cambridge. Before joining Google DeepMind, Kohli was partner scientist and director of research at Microsoft Research. His research investigates applications of machine learning and artificial intelligence. Kohli has made research contributions in the fields of computational biology, program synthesis, superoptimization, discrete optimization, and psychometrics. Notable research projects he has contributed to include: AlphaFold - breakthrough AI system for protein structure prediction AlphaEvolve - agent for code super optimization. AlphaTensor - Reinforcement learning agent for discovering new algorithms for matrix multiplication SynthID - system for watermarking AI generated images. AlphaGenome and AlphaMissense - AI models for predicting the effect of mutations in the genome AlphaCode - Competition-level code generation with AI FunSearch - Discovering algorithms using LLMs to search over program space. Neural Program Synthesis Probabilistic Programming Community based Crowdsourcing of Data for Training AI Models Behavioral analysis and personality prediction using online networks Human Pose Estimation using the Kinect Learnt Magnetic confinement control for Fusion Learnt Density Functional for solving the fractional electron problem === Awards and honours === Kohli's research in computer vision and machine learning has been recognized by a number of scientific awards and prizes. Some notable ones include: Koenderink Prize (Test of Time award) by the European Conference of Computer Vision British Machine Vision Association and Society for Pattern Recognition (BMVA) Sullivan Prize for the best PhD thesis. IEEE Mixed Augmented Reality (ISMAR) Impact Paper award Lasting Impact Award by the ACM Symposium on User Interface Software and Technology Best paper award at the International World Wide Web Conference 2014 Best paper award in the European Conference on Computer Vision (ECCV) 2010 Best paper award in the Conference on Uncertainty in Artificial Intelligence (UAI)

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  • Ibotta

    Ibotta

    Ibotta, Inc. is an American mobile technology company headquartered in Denver, Colorado. Founded in 2011, the company offers cash back rewards on various purchases through its Ibotta Performance Network and direct to consumer app. Ibotta partners with CPG (consumer packaged goods) brands and network publishers to provide these rewards. As of 2024, the company operates solely in the United States. The company's rewards-as-a-service offering, the Ibotta Performance Network, went live in 2022. In August 2019, Ibotta received a $1 billion valuation after its Series D funding, and in 2023, the company surpassed $1.5 billion cash rewards paid to over 50 million consumers since the company's founding. Ibotta became a publicly traded company in April 2024 with a listing on the New York Stock Exchange. As of September 2025, Ibotta is trading at approximately $27.13 per share, marking a 69% decline from its initial public offering price of $88 per share on April 18, 2024. == History == === Founding through early 2019 === Ibotta was founded by current CEO Bryan Leach. The company was incorporated in 2011 and the app launched to both the App Store and Google Play stores in 2012. Early investors included entrepreneur and computer scientist Jim Clark and Tom “TJ” Jermoluk, Chairman of @Home Network. In 2015, Ibotta expanded beyond item level grocery, adding the ability to get cash back on in-store retail purchases. In 2016, in-app mobile commerce began, allowing users to navigate from the Ibotta app to its partners' apps to earn cash back on purchases. In 2016 with a Series C investment, Ibotta had raised over $73 million in funding. In March of that year, Ibotta partnered with Anheuser-Busch to offer cash back for adults who purchased its products. In May, the company partnered with LiveRamp so that companies could use their CRM data to create segmented, personalized campaigns. At the time, the company had around 200 full- and part-time employees and moved from offices in Lower Downtown Denver (LoDo) to a 40,000-square-foot office in the central Denver business district. A year later, the company had to expand to a second floor as it added almost another 100 employees. In 2017, Ibotta added cash back for Uber to its app as well as cash back rewards for online and mobile purchases. In 2018, Ibotta was listed on the Inc. 5,000 list as one of the fastest growing private companies in the U.S. A year later, in January 2019, the Ibotta app had been downloaded more than 30 million times with users receiving a reported $500 million in cash back rewards. That year, Ibotta was the largest mobile company in Colorado with six million monthly active users. === August 2019 to present === In August 2019, Ibotta was valued at $1 billion, following a Series D round of funding. The round was led by Koch Disruptive Technologies, a subsidiary of Koch Industries. 2019 was also the year the company introduced Pay with Ibotta, which allowed users to complete purchases at key retailers on the Ibotta app and earn instant cash back in the process. With that new service, users were able to enter their purchase total and use a QR code to checkout and receive immediate cash back. In 2020, the company partnered with Trees for the Future to plant up to 1 million trees as part of an Earth Month campaign to raise awareness about the waste of unused paper coupons. In response to the COVID-19 pandemic, Ibotta partnered with CPG brands in their “Here to Help” campaign and together committed over $10 million in cash back to American consumers. The company added the ability to earn cash back from online grocery pick-up and delivery orders. Later that year, Ibotta started its free Thanksgiving program, providing users with 100% cash back on select groceries needed for a Thanksgiving meal. By 2022, the company had provided approximately 10 million Thanksgiving meals. In 2021, Ibotta acquired the company OctoShop (originally InStok), a shopping browser extension company. The OctoShop app enables users to compare prices across stores and set restock and price-drop alerts. In April 2022, the Ibotta Performance Network (IPN) was launched. The IPN allows brands to deliver digital offers to consumers through third party publishers. Retailers including Walmart, Dollar General and Family Dollar, food delivery services including Instacart, and convenience stores including Shell are all part of the Ibotta Performance Network. This pay-per-sales or success-based performance network reaches over 200 million consumers. On April 18, 2024, Ibotta had its initial public offering (IPO), trading on the New York Stock Exchange (NYSE) under the ticker symbol IBTA. It was the largest technology IPO in Colorado history. In October 2025, Ibotta announced a partnership with technology and analytics company Circana, integrating Circana's Household Lift measurement into Ibotta campaigns to give CPG brands an increased understanding of the impact of their promotional campaigns. On November 3, 2025, Ibotta launched LiveLift, a tool for companies to measure the return on investment of digital promotions, in order to optimize performance marketing goals. === Athletic partnerships === Ibotta became the official jersey patch partner of the New Orleans Pelicans, a professional men's basketball team in the National Basketball Association (NBA), for the 2020–2021 and 2023–2024 seasons. Ibotta became the official jersey patch partner of the 2023 NBA champion Denver Nuggets baskeetball team beginning in the 2023–2024 season. In March 2023, F1 driver Logan Sargeant, the first U.S. racer to compete in F1 since 2015, partnered with Ibotta. The Ibotta logo was displayed on Sargeant's racing helmet throughout his F1 career. In June 2023, UConn Huskies women's basketball player Paige Bueckers entered into a "name, image, and likeness" (NIL) promotional agreement with Ibotta. According to a press release by Ibotta, the company has agreements with The Brandr Group, which finds NIL opportunities for women college athletes, and the Pearpop social media marketing platform to promote Ibotta. == Legal issues == In April 2025, shareholders filed a class action lawsuit—Fortune v. Ibotta, Inc., in the U.S. District Court for the District of Colorado (Case No. 25-cv-01213)—alleging that the registration statement in connection with Ibotta’s April 2024 initial public offering omitted material information. The complaint claims that, although Ibotta disclosed detailed terms for its contract with Walmart Inc., it failed to warn investors that its agreement with The Kroger Co., its second-largest client, was terminable at will and thus could be canceled without warning, creating a misleading impression of stability.

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  • Law and Corpus Linguistics

    Law and Corpus Linguistics

    Law and corpus linguistics (LCL) is an academic sub-discipline that uses large databases of examples of language usage equipped with tools designed by linguists called corpora to better get at the meaning of words and phrases in legal texts (statutes, constitutions, contracts, etc.). Thus, LCL is the application of corpus linguistic tools, theories, and methodologies to issues of legal interpretation in much the same way law and economics is the application of economic tools, theories, and methodologies to various legal issues. == History == A 2005 law review article by Lawrence Solan noted in passing that corpus linguistics had potential for its application to interpreting legal texts. But the first systematic exploration and advocacy of applying the tools and methodologies of corpus linguistics to legal interpretive questions of law and corpus linguistics came in the fall of 2010, when the BYU Law Review published a note by Stephen Mouritsen, entitled The Dictionary is Not a Fortress: Definitional Fallacies and a Corpus-Based Approach to Plain Meaning. The note argued that dictionaries are the primary linguistic tool used by judges to determine the plain or ordinary meaning of words and phrases, and highlighted the deficiencies of such an approach. In its stead, the note proposed using corpus linguistics. And the note would be later cited by Adam Liptak in a New York Times article on statutory construction. Law and corpus linguistics (LCL) gained greater legitimacy in July 2011 with the first judicial opinion in American history utilizing corpus linguistics to determine the meaning of a legal text: In re the Adoption of Baby E.Z. In a concurrence in part and in the judgment, Justice Thomas Lee wrote to put forth an alternative ground for the majority's holding—interpreting the phrase "custody determination" by using corpus linguistics. Justice Lee looked at 500 randomized sample sentences from the Corpus of Contemporary American English (COCA) and found that the most common sense of "custody" was in the context of divorce rather than adoption. Further, he found that "custody" is ten times more likely to co-occur (or collocate) with "divorce" than with "adoption". From that evidence Justice Lee concluded that he "would find that the custody proceedings covered by the Act are limited to proceedings resulting in the modifiable custody orders of a divorce", rather than the broader range of custody proceedings. Other jurisprudence and scholarship would follow. In a 2015 concurrence in State v. Rasabout, Justice Lee used a COCA search to determine that "discharge" when used with a firearm (or one of its synonyms) overwhelmingly referred to a single shot rather than emptying the entire magazine of the weapon. And in 2016, four of the five justices joined a footnote in a majority opinion by Justice Lee commending a party for using corpus linguistics in its briefing even though the Court found it unnecessary to resolve the related question. Finally, in 2016 the Michigan Supreme Court became the first court to use a linguist-designed corpus in a majority opinion (COCA), with both the majority and the dissent turning to COCA to determine the meaning of the word "information". In 2020, courts desiring to bolster the legal theory of original intent have sought the opportunity to undertake analyses of statutes utilizing corpus linguistics. In a Ninth Circuit Court of Appeals case, Jones v. Becerra (No. 20-56174), a case involving the Second Amendment and the constitutionality of a California statute which bans the sale of firearms to individuals under the age of 21, a Ninth Circuit panel requested that the parties address three questions: 1) “What is the original public meaning of the Second Amendment phrases: ‘A well regulated Militia’; ‘the right of the people’; and ‘shall not be infringed’? 2) How does the tool of corpus linguistics help inform the determination of the original public meaning of those Second Amendment phrases?” 3) How do the data yielded from corpus linguistics assist in the interpretation of the constitutionality of age-based restrictions under the Second Amendment? As to scholarship, in 2012, Mouritsen followed up his original work with an article in the Columbia Science and Technology Law Review, where he further refined and promoted the use of corpus-based methods for determining questions of legal ambiguity. Additionally, in 2016 two essays and an article on law and corpus linguistics were published. The Yale Law Journal Forum published Corpus Linguistics & Original Public Meaning: A New Tool to Make Originalism More Empirical. Written by Justice Lee and two co-authors, the essay urged originalists to turn to corpus linguistics to improve the rigor and accuracy of originalist scholarship. And in response, the Forum published an essay by Lawrence Solan (a Brooklyn Law professor with a PhD in linguistics), Can Corpus Linguistics Help Make Originalism Scientific? The Boston University Public Interest Law Journal published The Merciful Corpus: The Rule of Lenity, Ambiguity and Corpus Linguistics by Daniel Ortner. In the article Ortner applied corpus linguistics to determining whether sufficient ambiguity exists to trigger the rule of lenity in five Supreme Court cases. Looking forward, in 2017 two more articles are slated for publication. Lee Strang focuses on corpus linguistics and originalism in the U.C. Davis Law Review, and Lawrence Solan and Tammy Gales explore corpus linguistics in the context of finding ordinary meaning in statutory interpretation in the International Journal of Legal Discourse. Lawyers and journalists have also taken notice of corpus linguistics at it relates to the law. In 2010, Neal Goldfarb filed the first known brief in the Supreme Court using corpus linguistics (COCA) to determine whether the ordinary meaning of "personal" referred to corporations in the case FCC v. AT&T. The amicus brief looked at the top collocates (words that co-occur) of "personal" in COHA as well as BYU's Time Magazine Corpus. And writing for The Atlantic, Ben Zimmer took note of this new trend, referring to corpus linguistics in the courts as "Like Lexis on Steroids". On the academic front, in 2013 BYU Law School started the first class on law and corpus linguistics, co-taught by Mouritsen, Lee, and (now Dean) Gordon Smith. The class is currently in its fourth year. And in February 2016, BYU Law School hosted the inaugural conference on LCL, with over two dozen legal and linguistic scholars from around the country discussing and debating the next steps forward for the growing academic movement. The conference has been held regularly in subsequent years. At the 2016 conference BYU Law School announced its plans and progress on the Corpus of Founding Era American English (COFEA), a corpus that covers 1760–1799 and contains more than 120 million words have been collected from founding era letters, diaries, newspapers, non-fiction books, fiction, sermons, speeches, debates, legal cases, and other legal materials.

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  • Bernard Vauquois

    Bernard Vauquois

    Bernard Vauquois ((1929-06-14)June 14, 1929 — (1985-09-30)September 30, 1985) was a French mathematician and computer scientist. He was a pioneer of computer science and machine translation (MT) in France. An astronomer-turned-computer scientist, he is known for his work on the programming language ALGOL 60, and later for extensive work on the theoretical and practical problems of MT, of which the eponymous Vauquois triangle is one of the most widely-known contributions. He was a professor at what would become the Grenoble Alpes University. == Biography == Bernard Vauquois was initially a researcher at French National Centre for Scientific Research (CNRS) from 1952 to 1958 at the Astrophysics Institute of the Meudon Observatory, after completing studies in mathematics, physics, and astronomy. Since 1957, his research program has also focused on methods applied to physics from the perspective of electronic computers, and he has taught programming to physicists. This double interest in astrophysics and electronic computers is reflected in the subject of his thesis and that of the complementary thesis in physical sciences that he defended in 1958. In 1960, at 31 years old, he was appointed professor of computer science at Grenoble University, where, alongside professors Jean Kuntzmann and Noël Gastinel, he began work in the field. At that time, he was also contributing to the definition of the language ALGOL 60. Also in 1960, he founded the Centre d'Étude pour la Traduction Automatique (CETA), later renamed as Groupe d'Étude pour la Traduction Automatique (GETA) and currently known as GETALP, a team at the Laboratoire d'informatique de Grenoble, and soon showed his gift for rapid understanding, synthesis, and innovation, and his taste for personal communication across linguistic borders and barriers. After visiting a number of centers, mainly in the United States, where machine translation research was conducted, he analyzed the shortcomings of the "first-generation" approach and evaluated the potential of a new generation based on grammar and formal language theory, and proposed a new approach based on a representational "pivot" and the use of (declarative) rule systems that transform a sequential sentence from one level of representation to another. He led the GETA in constructing the first large second-generation system, applied to Russian–French, from 1962 to 1971. At the end of this period, the accumulated experience led him to correct some defects of the "pure" declarative and interlingual approach, and to use heuristic programming methods, implemented with procedural grammars written in LSPLs ("specialized languages for linguistic programming", langages spécialisés pour la programmation linguistique) that were developed under his direction, and integrated into the ARIANE-78 machine translation system. In 1974, when he cofounded the Leibniz laboratory, he proposed "multilevel structure descriptors" (descripteurs de structures multiniveaux) for units larger than sentence translation. This idea, premonitory of later theoretical work (Ray Jackendoff, Gerald Gazdar) is still the cornerstone of all machine translation software built by GETA and the French national TA project. Bernard Vauquois' last contribution was "static grammar" (grammaire statique) in 1982–83, during the ESOPE project, the preparatory phase of the French national MT project. He was a key figure in the field of computational linguistics in France. At CNRS, he was a member of section 22 of the National Committee in 1963: "General Linguistics, Modern Languages and Comparative Literature", and then, in 1969, of section 28: "General Linguistics, Foreign Languages and Literature". Since 1965, he has been vice-president of the Association for Natural Language Processing (ATALA). He was its president from 1966 to 1971. He was also one of the founders, in 1965, of the ICCL (International Committee on Computational Linguistics), which organizes COLING conferences. He was its president from 1969 to 1984. From France, he often collaborated with other countries (notably Canada, the United States, the USSR, Czechoslovakia, Japan, China, Brazil, Malaysia, and Thailand), working on the specification and implementation of grammars and dictionaries. He began cooperating with Malaysia, for example, in 1979, which led to the creation of the Automatic Terjemaan Project, with a first prototype of an English-Malay MT system demonstrated in 1980. == Vauquois triangle == The Vauquois triangle is a conceptual model and diagram illustrating possible approaches to the design of machine translation systems, first proposed in 1968. == Legacy == Bernard Vauquois is regarded as a pioneer of machine translation in France. He played a key role in developing the first large-scale second-generation machine translation system, and his work influenced the field of machine translation for many years. He supervised some twenty doctoral theses, most of them concerning formal aspects of natural and artificial languages, with an emphasis on machine translation. The Center for Studies on Automatic Translation, which Vauquois founded in 1960, later became the Group for the Study of Machine Translation and Automated Processing of Languages and Speech (GETALP). It is still a research institution in natural language processing. Vauquois was a prolific writer and speaker, disseminating knowledge about machine translation and related topics. His papers and presentations were instrumental in establishing the field of machine translation in France and beyond. == Publications == Vauquois, Bernard (1973). Traduction automatique (in French). Paris: Gauthier-Villars. Vauquois, Bernard (1967). Introduction à la traduction automatique (in French). Paris: Gauthier-Villars.

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  • Dan Roth

    Dan Roth

    Dan Roth (Hebrew: דן רוט) is the Eduardo D. Glandt Distinguished Professor of Computer and Information Science at the University of Pennsylvania and the Chief AI Scientist at Oracle. Until June 2024 Roth was a VP and distinguished scientist at AWS AI. In his role at AWS, Roth led over the last three years the scientific effort behind the first-generation Generative AI products from AWS, including Titan Models, Amazon Q efforts, and Bedrock, from inception until they became generally available. Roth got his B.A. summa cum laude in mathematics from the Technion, Israel, and his Ph.D. in computer science from Harvard University in 1995. He taught at the University of Illinois at Urbana-Champaign from 1998 to 2017 before moving to the University of Pennsylvania. == Professional career == Roth is a Fellow of the American Association for the Advancement of Science (AAAS), the Association for Computing Machinery (ACM), the Association for the Advancement of Artificial Intelligence (AAAI), and the Association of Computational Linguistics (ACL). Roth’s research focuses on the computational foundations of intelligent behavior. He develops theories and systems pertaining to intelligent behavior using a unified methodology, at the heart of which is the idea that learning has a central role in intelligence. His work centers around the study of machine learning and inference methods to facilitate natural language understanding. In doing that he has pursued several interrelated lines of work that span multiple aspects of this problem - from fundamental questions in learning and inference and how they interact, to the study of a range of natural language processing (NLP) problems and developing advanced machine learning based tools for natural language applications. Roth has made seminal contribution to the fusion of Learning and Reasoning, Machine Learning with weak, incidental supervision, and to machine learning and inference approaches to natural language understanding. He has written the first paper on zero-shot learning in natural language processing, a 2008 paper by Chang, Ratinov, Roth, and Srikumar that was published at AAAI’08, but the name given to the learning paradigm there was dataless classification. Roth has worked on probabilistic reasoning (including its complexity and probabilistic lifted inference ), Constrained Conditional Models (ILP formulations of NLP problems) and constraints-driven learning, part-based (constellation) methods in object recognition, response based Learning, He has developed NLP and Information extraction tools that are being used broadly by researchers and commercially, including NER, coreference resolution, wikification, SRL, and ESL text correction. Roth is a co-founder of NexLP, Inc., a startup that applies natural language processing and machine learning in the legal and compliance domains. In 2020, NexLP was acquired by Reveal, Inc., an e-discovery software company. He is currently on the scientific advisory board of the Allen Institute for AI.

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  • Kubity

    Kubity

    Kubity is a cloud-based 3D communication tool that works on desktop computers, the web, smartphones, tablets, augmented reality gear, and virtual reality glasses. Kubity is powered by several proprietary 3D processing engines including "Paragone" and "Etna" that prepare the 3D file for transfer over mobile devices. Kubity has practical applications for architecture, interior design, engineering, product design, film, and video games among others. The majority of its users create 3D models using SketchUp or Autodesk Revit software. Kubity products include the Kubity web app and Kubity Go (a mobile application for iOS and Android). Kubity is compatible across many platforms, devices and operating systems including: iOS, Android, Firefox, Chrome, Windows, MacOS, and Linux. == History == Kubity was created by SPK Technology (ex Kubity S.A.S.), a Paris-based software company specializing in automatic 3D data optimization and visualization. Founded in 2012 by a group of software engineers and an urban projects developer, they united around a simple idea: create a way for anyone, anywhere to simply and intuitively explore 3D models on smartphones and computers. In order to bring architects, engineers and designers together with their clients around a 3D model, it was essential to develop an interactive platform that supported multiple desktop and mobile devices for instantaneous and fluid 3D navigation. With specifications in place, 15 engineers fused together several technologies: 3D design, data compression, decimation and rendering optimization, web and mobile transfer, and virtual reality headset integration. In January 2014, the first public Kubity prototype (1.0 Amethyst) was launched to a small group of beta testers with a plug-in that allowed users to import 3D models from SketchUp to their browser. A global release was announced in April 2014 at the SketchUp Basecamp in Vail, Colorado. In May 2015, Kubity launched a web application that worked using WebGL technology (2.0 Citrine). For the first time, users were able to drag and drop any SketchUp file in a web browser without having to install a plug-in. In December 2015, Kubity launched a mobile application on the App Store for iPhone, iPod, and iPad as well as on Google Play for Android devices (3.0 Druzy). In November 2016, Kubity launched support for Oculus Rift and HTC Vive (4.0 Emerald). Beginning in November 2017, Kubity launched a full suite rollout of mobile applications over six months that included Kubity AR for augmented reality, Kubity VR for virtual reality, and Kubity Mirror for remote presentations and screen mirroring (5.0 Feldspar). In September 2018, a one-click plugin for SketchUp and Revit (Kubity PRO), along with a mobile-first revamp of Kubity Go was launched, allowing PRO-to-Go device pairing for automatic mobile sync (6.0 Gypsum). In early 2019, the Kubity Go application was updated to include fully integrated AR, VR, and screen mirroring functionalities, killing off the dedicated companion apps Kubity AR, Kubity VR and Kubity Mirror in the process (7.0 Heliotrope). In January 2020, support for the Kubity PRO plugin for SketchUp and Revit was migrated to a SketchUp-only web app. == Technology == Kubity is powered by a proprietary 3D crystallization engine known as "Paragone"; a technology developed by SPK Technology. Paragone takes constrained information from a 3D file and runs it through the "BlockWave" algorithm (US Patent 10,482.629), also developed by SPK Technology. BlockWave is a multiphase optimization algorithm that combines 3D design, data compression, decimation and rendering optimization, web and mobile transfer, and mixed reality headset integration to create a crystallized universal format of the original file. One phase of the BlockWave algorithm is based on the quadric-based polygonal surface simplification algorithm, performed using predefined heuristics, and is associated with a plurality of simplified versions of the 3D model, each version being associated with a predefined level of detail adapted to the user specific end device. BlockWave extracts data content, geometry and textures, then sets quadrics for each top of the original 3D model, and identifies pairs of adjacent tops linked by vertices. The algorithm uses a local collapsing operator and a top-plan error metric to obtain a fixed number of faces or a maximum defined error; 3D meshing is simplified by replacing two points with one, then deleting the degrading faces and updating adjacent relations. Once decimation is completed, texture optimization is set using texture target parameters allowing maximized GPU memory to improve computing time. With texture encoding completed, the crystallized universal 3D file can now be easily opened on any user-specific end device and played across most digital devices with real-time rendering. == Features == === 3D Crystallization === A user converts (or crystallizes) a 3D file by exporting it with the Kubity web app. Crystallization adds features like AR/VR and cinematic fly-through tour as well as assigns the model a dedicated QR code. === Automatic Mobile Sync === When a 3D model is exported, it is automatically synced to Kubity Go on the user's mobile device. From there, it can be accessed, explored, and shared with others with or without an internet connection. === Security and Management === User models can be managed all in one place on Kubity Go or in a browser from their account. Models can be renamed, password-protected, shared, and played. === Augmented Reality === Developed using Apple ARKit and Google ARCore technology, Kubity Go's augmented reality feature maps the environment in a room detecting horizontal planes like tables and floors to track and place 3D objects. By blending digital objects and information with the environment, Kubity allows users to interact with 3D models in true augmented reality. Built-in communication features allows users to instantly share 3D models with anyone over text, email, social media, or direct device-to-device with a QR Code. Platform Support AR supports devices running iOS11 including: iPhone SE, iPhone 6s, iPhone 6s Plus, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone X, all iPad Pro models, and iPad (2017). AR for Android requires Android 7.0 or later and access to the Google Play Store. === Virtual Reality === VR allows users to explore SketchUp models and Revit projects on-the-go right from a mobile device using Oculus Go, Google Cardboard, Samsung Gear VR, or the glasses-free Magic Window feature. Kubity's virtual reality feature is compatible with Oculus Go, Google Cardboard viewers and other cardboard compatible devices including clip-on style VR glasses like Homido Mini, as well as the mobile virtual reality headset, Samsung Gear VR. Samsung Gear VR supports: Galaxy S6, Galaxy S6 Edge, Galaxy S6 Edge+, Samsung Galaxy Note 5, Galaxy S7, Galaxy S7 Edge, Galaxy S8, Galaxy S8+, Samsung Galaxy Note Fan Edition, Samsung Galaxy Note 8, Samsung Galaxy A8/A8+ (2018), and Samsung Galaxy S9/Galaxy S9+. === Screen Mirroring === Screen mirroring allows a user to sync the sender device to a receiver on a webpage, then control from the sender device to give a remote presentation of the 3D model. Devices are easily synced by entering a six-digit number displayed on the receiving computer. == Platform support == On iOS, the Kubity application is compatible with devices running on the version 9.0 or higher. On Android, Kubity is compatible with devices running on the version 4.4 “Kit Kat” or higher. The web version of Kubity applications currently support web browsers compatible with WebGL2 : Mozilla Firefox and Google Chrome. AR is compatible with devices running iOS11 including: iPhone SE, iPhone 6s, iPhone 6s Plus, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone X, all iPad Pro models, and iPad (2017), and Android devices. Requires Android 7.0 or later and access to the Google Play Store. VR is compatible with Google Cardboard viewers and other cardboard compatible devices including clip-on style VR glasses like Homido Mini, as well as the Samsung Gear VR and Oculus Go. Samsung Gear VR supports: Galaxy S6, Galaxy S6 Edge, Galaxy S6 Edge+, Samsung Galaxy Note 5, Galaxy S7, Galaxy S7 Edge, Galaxy S8, Galaxy S8+, Samsung Galaxy Note Fan Edition, Samsung Galaxy Note 8, Samsung Galaxy A8/A8+ (2018) and Samsung Galaxy S9/Galaxy S9+.

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  • Rayid Ghani

    Rayid Ghani

    Rayid Ghani (born 1977) is a Distinguished Career Professor in the Machine Learning Department (in the School of Computer Science) and the Heinz College of Information Systems and Public Policy at Carnegie Mellon University. Previously, he was the director of the Center for Data Science and Public Policy, research associate professor in the department of computer science, and a senior fellow at the Harris School of Public Policy at the University of Chicago. He was also the co-founder of Edgeflip, an analytics startup that grew out of the Obama 2012 Campaign, focused on social media products for non-profits, advocacy groups, and charities. In September 2019, it was announced that he will be leaving the University of Chicago and joining Carnegie Mellon University's School of Computer Science and Heinz College of Information Systems and Public Policy. Prior to that, Rayid was the Chief Scientist of the Obama 2012 Election Campaign and focused on using data science, machine learning, and technology to improve fundraising, volunteer mobilization, voter registration, persuasion, and turnout. Ghani started and runs the Eric & Wendy Schmidt Data Science for Social Good Summer Fellowship. He's also the co-founder of Coleridge Initiative, a nonprofit organization working with governments to ensure that data and evidence is used more effectively for policymaking. == Education and career == Ghani completed his schooling at the Karachi Grammar School, in Karachi, Pakistan. Ghani completed his graduate studies in the machine learning department at Carnegie Mellon University with Tom M. Mitchell on machine learning and text classification and received his undergraduate degrees in computer science and mathematics from University of the South. Before his role at the University of Chicago, he was the chief scientist of the Obama 2012 Campaign. Before that, he was a senior research scientist and director of analytics research at Accenture Labs, where he led a technology research team focused on applied R&D in analytics, machine learning, and data mining for large-scale and emerging business problems. == Policy efforts == Ghani has been actively working with government agencies and non-profits on designing AI and Machine Learning Systems to help tackle societal problems in public health, criminal justice, social services, education, economic development, and workforce development He has also testified in front of the US Senate in 2023 and the US House of Representatives in 2020, on AI Governance and Regulation. == Research contributions == Ghani's research focuses on developing and applying machine learning, data science, and artificial intelligence methods to large-scale social problems in areas such as education, healthcare, economic development, criminal justice, energy, transportation, and public safety. His work has previously focused on text analytics, fundraising, volunteer, and voter mobilization using analytics, social media, and machine learning., and data mining. Rayid's research contributions have been in the areas of text mining, co-training, active learning, consumer behavior modeling, and fraud detection. His research focus has been on 1) dealing with bias and fairness issues in machine learning and AI, 2) designing Human-AI collaborative systems that support people in making decisions, and 3) evaluating AI systems to focus on the entire workflow and outcomes He has given keynote speeches on Analytics and the Presidential Elections (for example at Predictive Analytics World, Digital Leaders Forum, Carnegie Mellon University, and CeBIT Australia), on Business Applications of Data Mining, and Data Science for Social Good. == Selected publications == Big Data and Social Science: A Practical Guide to Methods and Tools. Editors: Ian Foster, Rayid Ghani, Ron Jarmin, Frauke Kreuter, Julia Lane. CRC Press 2016. Empirical observation of negligible fairness–accuracy trade-offs in machine learning for public policy. Kit Rodolfa, Hemank Lamba, Rayid Ghani. Nature Machine Intelligence 2021. Explainable machine learning for public policy: Use cases, gaps, and research directions. Kasun Amarasinghe, Kit T. Rodolfa, Hemank Lamba, Rayid Ghani. Data and Policy 2023. Data Mining for Business Applications. Editors: Carlos Soares, Rayid Ghani. Book. IOS Press 2010. Mining the Web to Add Semantics to Retail Data Mining. R. Ghani. Invited Paper. Web Mining: From Web to Semantic Web. Springer Lecture Notes in Artificial Intelligence, Vol. 3209. Berendt, B.; Hotho, A.; Mladenic, D.; van Someren, M.; Spiliopoulou, M.; Stumme, G. (Eds.) 2004

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  • Cognitive Technologies

    Cognitive Technologies

    Cognitive Technologies is a Russian software corporation that develops corporate business applications, AI-based advanced driver assistance systems. Founded in 1993 in Moscow (Russia), the company has offices in Eastern Europe, with R&D Centers in Russia. == History == Cognitive Technologies was founded in 1993 by Olga Uskova and Vladimir Arlazarov. The first employees previously worked in the team that developed the first world computer chess champion "Kaissa". The first programs developed by Cognitive Technologies were optical image and character recognition software – Tiger and CuneiForm. In February 2015 Cognitive Technologies and Kamaz, Russian Dakar Rally-winning truck manufacturer, started working on the self-driving Kamaz truck project. The first field tests took place in June 2015. In 2015 Andrey Chernogorov was appointed CEO of the company. == Products == Cognitive Technologies develops business application software and self-driving vehicle artificial intelligence. The main products are: C-pilot, AI-based ADAS E1 Evfrat – electronic workflow system CognitiveLot – e-purchasing systems == Cooperation with global companies == Under the contract signed between Cognitive Technologies and Hewlett-Packard, all scanners sold in Russia had text recognition software developed by Cognitive Technologies. It was the first contract with HP for an Eastern European company. Afterwards, Cognitive Technologies signed OEM contracts and business agreements with several global IT-companies, including IBM, Canon, Corel, Samsung, Xerox, Brother, Epson, and Olivetti. In 1998 Cognitive Technologies became the first company in Eastern Europe to get the Oracle Complementary Software Provider status. In 2001 Cognitive Technologies sold its Russian language speech corpus to Intel. In 2010 Cognitive Technologies sold its text parsing module to Yandex. The company also signed an agreement with NVIDIA join efforts in the development of intelligent document recognition technologies. == Self-driving car project == The system developed by Cognitive Technologies does not require building smart cities and smart roads equipped with multiple sensors – it works the opposite way, trying to understand the situation on the road like humans do. The system uses a video camera like a driver who uses his eyes, analyzing the information and focusing on the relevant data. For this purpose the system uses a special type of computer vision – foveal computer vision. Only 5–7% of the data gathered by the video cameras and sensors is processed by the system as relevant. The prototype is being tested in Russia on rough roads, on roads without marking, with the goal to prepare the system for work in difficult situations and on bad roads all around the world. == C-Pilot ADAS project == In August 2016 Cognitive Technologies started its own ADAS development project C-Pilot for ground transport control automation. == Self-driving tractors and harvesters project == The experts from Cognitive Technologies claim that the system will track stones, poles, and other obstacles that might be dangerous for the vehicles. This data will enable the engineers to develop an interactive field map, with GPS coordinates for stones and other obstacles. Eventually, this will result in an alteration of the harvester's movement pattern preventing it from running into stones or other objects that may inflict damage. Harvesters will work autonomously on the field, on the territory that is narrowed by radio beacons. == Present international activities == In 2016 Cognitive Technologies has joined the international community OpenPower Foundation, a consortium of open source solutions to developers based on POWER technology from IBM, which includes the world's leading IT map of Google, NVidia, Mellanox, etc. Within the consortium Cognitive Technologies is the initiator of forming of an international working group to develop a single software standard for the self-driving vehicle control. == Awards == In 2016, the leading Russian business newspaper Kommersant, announced that Cognitive Technologies is the TOP-2 Russian software company. TOP-6 Russian software company in 2015 according to Russoft TOP-500 biggest Russian companies according to RBC TOP-2 company of the Russian EDMS market in 2014 according to IDC TOP-20 Russian biggest IT-companies in 2013 according to Cnews Analytics

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