GoodRx

GoodRx

GoodRx Holdings, Inc. is an American healthcare company that operates a telemedicine platform and free-to-use website and mobile app that track prescription drug prices in the United States and provide drug coupons for discounts on medications. GoodRx compares prescription drug prices at more than 75,000 pharmacies in the United States. The platform allows users to consult a doctor online and obtain a prescription for certain types of medications. == History == === Financial performance === GoodRx was founded in Santa Monica, California in 2011. GoodRx experienced substantial growth in net income in 2017 ($9 million), 2018 ($44 million), and 2019 ($66 million), but recorded a loss of $293.6 million in 2020 due to IPO-related expenses. In September 2020, GoodRx went public on the Nasdaq under the ticker symbol GDRX. The company priced its initial public offering at $33 per share, above the expected range of $24 to $28, raising more than $1.1 billion at an initial valuation of approximately $12.7 billion. In the first half of 2020, the company reported revenues of $257 million and net income of $55 million. GoodRx generated $745.4 million in revenue for the full year 2021, a 35.36% increase over 2020. During the first half of 2021, the company’s share price declined by 10.7%. The decline was attributed to increased competition in online pharmacy services and slower user growth. GoodRx reported full-year revenue of $766.6 million, with adjusted EBITDA reaching $213.5 million, exceeding guidance in the fourth quarter. GoodRx reported that 41% of prescriptions filled using its coupons were newly adherent, meaning they would not have been filled without the service. GoodRx reported a full-year 2023 revenue of $750.3 million, a decrease of 2.1% from 2022. However, its fourth-quarter revenue increased by 7% year-over-year. GoodRx achieved an Adjusted EBITDA of $217.4 million for the year and an Adjusted EBITDA Margin of 28.6%. In 2024, GoodRx achieved 6% revenue growth with $792.3 million for the full year and turned a net loss into a positive net income of $16.4 million. The company also demonstrated strong operational efficiency, with a 32.8% increase in full-year Adjusted EBITDA. In Q2 2025, GoodRx reported revenue of $203.1 million, a 1.2% increase from the previous year, and a net income of $12.8 million, a significant 92% jump, which resulted in a 6.3% net income margin. However, prescription transaction revenue declined by 3% due to a decrease in monthly active consumers, but this was offset by strong 32% growth in its Pharma Manufacturer Solutions business. GoodRx also saw a 7% decrease in subscription revenue. === Mergers and acquisitions === In 2019, GoodRx acquired HeyDoctor, a telemedicine company, to integrate virtual healthcare services into the platform. In 2021, a health video content producer, HealthiNation was acquired by GoodRx, which helped provide consumers with health information and offered pharmaceutical manufacturers new ways to reach relevant audiences. In April 2022, GoodRx acquired VitaCare Prescription Services from TherapeuticsMD to strengthen its pharma manufacturer solutions business. === Partnerships === In 2017, the company announced partnerships with major pharmaceutical companies to negotiate lower prescription drug costs. GoodRx has deep relationships with major pharmacy chains, including Walgreens, Walmart, CVS Caremark, and Publix, to allow customers to use GoodRx discounts and Gold benefits. GoodRx began its partnership with CVS Caremark in July 2023 to automatically apply coupons to insured CVS customers purchasing generic prescriptions at certain locations. In April 2024, GoodRx added Publix into its network, allowing GoodRx Gold members to use their cards at Publix Pharmacies. GoodRx partners with Pharmacy Benefit Management like Caremark, Express Scripts, and MedImpact to apply their savings directly to eligible insurance plans and members. GoodRx partners with companies like Affirm, Benefitfocus, and DoorDash to integrate their services that offer members discounts and financial flexibility for prescriptions. GoodRx also partners with organizations like the American Academy of Family Physicians Foundation to support broader access to care. In October 2022, GoodRx launched Provider Mode, which allows healthcare providers to use the app to compare costs of drugs for patients based on different payment methods and drug alternatives. In 2025, GoodRx partnered with Novo Nordisk to offer discounted cash-pay access to semaglutide products like Ozempic and Wegovy through its platform and participating pharmacies. == Products and services == GoodRx started its telemedicine service GoodRx Care in September 2019. It lets people talk to a licensed provider online for common issues and get prescriptions even if they don't have insurance. They also run condition-specific subscription plans that bundle online doctor visits, FDA-approved meds, and home delivery into one monthly payment. On the weight management side, GoodRx offers prescriptions for GLP-1 drugs like semaglutide through their telemedicine platform. This got a boost when the oral version of Wegovy became widely available in the US in early 2026. GoodRx works with drug makers like Novo Nordisk to make some medications (including semaglutide options) more affordable for people paying cash. The telemedicine part took off after GoodRx bought HeyDoctor in 2019 and brought their virtual care tools into the main platform. == Key people == The Santa Monica-based startup was founded in September 2011 by Trevor Bezdek and former Facebook executives Doug Hirsch and Scott Marlette. Marlette was one of the first 20 employees at Facebook and built Facebook's photo application. In 2005, Hirsch was the Vice President of Product at Facebook, working closely with Mark Zuckerberg. Bezdek and Hirsch served as co-chief executive officers until April 2023, when they stepped down from those roles and technology executive Scott Wagner was appointed interim chief executive officer. Bezdek became chair of the board, while Hirsch took on the role of chief mission officer. In December 2024, GoodRx announced that healthcare executive Wendy Barnes would become president and chief executive officer effective January 1, 2025. As of 2025, Barnes serves as the company’s CEO, while Trevor Bezdek and Scott Wagner serve as co-chairs of the board, and Doug Hirsch remains involved as a co-founder and senior executive. == Controversy == On February 25, 2020, Consumer Reports published an article stating that GoodRx shared user data—specifically, pseudonymized advertising ID numbers that companies use to track the behavior of web users across websites, the names of the drugs that users browsed, and the pharmacies where users sought to fill prescriptions—with Google, Facebook, and around twenty other Internet-based companies. A few days later, GoodRx released a statement saying that it had made changes to prevent user search data on medical conditions and pharmaceuticals from being shared with Facebook. In March 2020, GoodRx stopped sending data about user prescriptions to Facebook. On February 1, 2023, the Federal Trade Commission fined GoodRx US$1.5 million for violations of the Breach Notification Rule and the Federal Trade Commission Act for allegedly failing to obtain specific, informed, and unambiguous consent from users before disclosing health-related information to Facebook and Google. In November 2024, independent pharmacies filed at least three class action lawsuits against GoodRx and major pharmacy benefit managers. The cases, brought by independent pharmacies in California, Michigan, Pennsylvania, and Rhode Island, allege that GoodRx and the PBMs collaborated to suppress reimbursements for generic prescription drugs. They allege that agreements using GoodRx’s software suppressed reimbursements for generic drugs and violated the Sherman Antitrust Act. The suits claim the practices amount to price fixing which harms small pharmacies while benefiting PBMs and their affiliates. GoodRx settled both the 2023 FTC action and the 2025 class action lawsuit without admitting wrongdoing.

WikiTok

WikiTok is a web application that shows random Wikipedia articles in an infinite scrolling format similar to TikTok. Created by New York-based civil and software engineer Isaac Gemal in February 2025, the application aims to provide an "anti-algorithmic" alternative to traditional social media platforms while combating doomscrolling. == Development == WikiTok was developed on February 3, 2025, after Gemal saw a viral tweet from developer Tyler Angert proposing "all of wikipedia on a single, scrollable page". Gemal created the initial prototype in approximately two hours, using the Claude LLM and Cursor coding editor, completing it by 2 a.m. that same night. The application was built with React 18, TypeScript, Tailwind CSS, and Vite, consisting of only a few hundred lines of code with no backend infrastructure. Gemal has made the project open-source, with the code publicly available on GitHub. == Functionality == WikiTok serves users completely random Wikipedia article snippets from Wikipedia's nearly 9.5 million entries. Each article preview includes a full-screen image from Wikipedia and a short text excerpt. Users can click "Read More" to access the full Wikipedia article, or continue scrolling to see the next random entry. The application functions as a progressive web app that can be downloaded as a hybrid between an app and a website. It works on both mobile and desktop browsers, and is designed to be responsive whether users scroll with their thumb on mobile devices or use a cursor on desktop computers. As of 2025, WikiTok supports 14 different languages for article translation. == Philosophy == Gemal has explicitly positioned WikiTok as "anti-algorithmic," resisting numerous requests to implement personalized content algorithms. In an interview with Business Insider, Gemal stated: "I have had plenty of people message me and even make issues on my GitHub asking for some insane crazy WikiTok algorithm... we're already ruled by ruthless, opaque algorithms in our everyday life; why can't we just have one little corner in the world without them?" The application aims to combat "doomscrolling" – the practice of mindlessly consuming negative news online that can cause anxiety, helplessness, and anger. Unlike traditional social media platforms, WikiTok deliberately excludes algorithms, advertisements, and user tracking.

Deborah Raji

Inioluwa Deborah Raji (born 1995/1996) is a Nigerian-Canadian computer scientist and socio-tech leader who works on algorithmic bias, AI accountability, and algorithmic auditing. A current Mozilla fellow, she has been recognized by MIT Technology Review and Forbes as one of the world's top young innovators. Raji started her work with racial bias in technology during her internship with Clarifai when she recognized that people of color were more often tagged for NSFW compared to white people. Raji has previously worked with Joy Buolamwini, Timnit Gebru, and the Algorithmic Justice League on researching gender and racial bias in facial recognition technology. Her work on racial bias in facial recognition has forced companies to ultimately change their practices. She has also worked with Google’s Ethical AI team and been a research fellow at the Partnership on AI and AI Now Institute at New York University working on how to operationalize ethical considerations in machine learning engineering practice. She was working on a computer vision model that would help clients flag inappropriate images as NSFW. == Early life and education == Raji was born in Port Harcourt, Nigeria, and moved to Mississauga, Ontario, Canada, when she was four years old. Eventually her family moved to Ottawa. She attended Colonel By Secondary School and completed the International Baccalaureate programme. She studied Engineering Science at the University of Toronto, graduating in 2019. In 2015, she founded Project Include, a nonprofit providing increased student access to engineering education, mentorship, and resources in low income and immigrant communities in the Greater Toronto Area. She started a Doctor of Philosophy - PhD, in Computer Science from the University of California, Berkeley in Aug 2021. == Career and research == Raji worked with Joy Buolamwini at the MIT Media Lab and Algorithmic Justice League, where she audited commercial facial recognition technologies from Microsoft, Amazon, IBM, Face++, and Kairos. They found that these technologies were significantly less accurate for darker-skinned women than for white men. With support from other top AI researchers and increased public pressure and campaigning, their work led IBM and Amazon to agree to support facial recognition regulation and later halt the sale of their product to police for at least a year. Raji also interned at machine learning startup Clarifai, where she worked on a computer vision model for flagging images. She participated in a research mentorship program at Google and worked with their Ethical AI team on creating model cards, a documentation framework for more transparent machine learning model reporting. She also co-led the development of internal auditing practices at Google. Her contributions at Google were separately presented and published at the AAAI conference and ACM Conference on Fairness, Accountability, and Transparency. In 2019, Raji was a summer research fellow at The Partnership on AI working on setting industry machine learning transparency standards and benchmarking norms. Raji was a Tech Fellow at the AI Now Institute worked on algorithmic and AI auditing. Currently, she is a fellow at the Mozilla Foundation researching algorithmic auditing and evaluation. Raji's work on bias in facial recognition systems has been highlighted in the 2020 documentary Coded Bias directed by Shalini Kantayya. She also took part in the 2026 documentary The AI Doc: Or How I Became an Apocaloptimist directed by Daniel Roher. == Awards == 2019 Venture Beat AI Innovations Award in category AI for Good (received with Joy Buolamwini and Timnit Gebru) 2020 MIT Technology Review 35 Under 35 Innovator Award 2020 EFF Pioneer Award (received with Buolamwini and Gebru) 2021 Forbes 30 Under 30 Award in Enterprise Technology 2021 100 Brilliant Women in AI Ethics Hall of Fame Honoree 2023 Time magazine 100 Most Influential People in AI

How to Choose an AI Bug Finder

Comparing the best AI bug finder? An AI bug finder is software that uses machine learning to help you get more done — it lowers the barrier so anyone can produce professional output. Privacy matters too: check whether your data trains the model and whether a no-log or enterprise tier is available. Whether you are a beginner or a pro, the right AI bug finder slots into your workflow and pays for itself fast. Below we compare features, pricing, and real output so you can choose with confidence.

Marine Carpuat

Marine Carpuat is a computer scientist who works on machine translation and natural language processing. She is known for her research connecting cross-lingual semantics with machine translation. She has been recognized with a NSF Career Award in 2018, a Google Research award in 2016, and Amazon Faculty Awards in 2016 and 2018. == Education == Marine Carpuat obtained her MPhil and PhD from Hong Kong University of Science and Technology in 2008 under the supervision of Dekai Wu. Her PhD thesis was on the topic of machine translation, and demonstrated the first results showing that explicit modeling of lexical semantics could improve the accuracy of a machine translation system. == Career == After completing her education, Carpuat worked at the National Research Council Canada as a researcher. In 2015, she joined University of Maryland as an assistant professor in Computer Science where she is a member of the CLIP lab. Carpuat works in the area of natural language processing with a focus on machine translation and cross-lingual semantics. She has published over 100 peer-reviewed research papers. Her work is published in the proceedings of computer science conferences, including the Annual Meeting of the Association for Computational Linguistics and Empirical Methods in Natural Language Processing. == Selected honors and distinctions == 2016 Google Research Award 2016, 2018 Amazon Research Awards 2018 NSF Career Award

Ugly duckling theorem

The ugly duckling theorem is an argument showing that classification is not really possible without some sort of bias. More particularly, it assumes finitely many properties combinable by logical connectives, and finitely many objects; it asserts that any two different objects share the same number of (extensional) properties. The theorem is named after Hans Christian Andersen's 1843 story "The Ugly Duckling", because it shows that a duckling is just as similar to a swan as two swans are to each other. It was derived by Satosi Watanabe in 1969. == Mathematical formula == Suppose there are n things in the universe, and one wants to put them into classes or categories. One has no preconceived ideas or biases about what sorts of categories are "natural" or "normal" and what are not. So one has to consider all the possible classes that could be, all the possible ways of making a set out of the n objects. There are 2 n {\displaystyle 2^{n}} such ways, the size of the power set of n objects. One can use that to measure the similarity between two objects, and one would see how many sets they have in common. However, one cannot. Any two objects have exactly the same number of classes in common if we can form any possible class, namely 2 n − 1 {\displaystyle 2^{n-1}} (half the total number of classes there are). To see this is so, one may imagine each class is represented by an n-bit string (or binary encoded integer), with a zero for each element not in the class and a one for each element in the class. As one finds, there are 2 n {\displaystyle 2^{n}} such strings. As all possible choices of zeros and ones are there, any two bit-positions will agree exactly half the time. One may pick two elements and reorder the bits so they are the first two, and imagine the numbers sorted lexicographically. The first 2 n / 2 {\displaystyle 2^{n}/2} numbers will have bit #1 set to zero, and the second 2 n / 2 {\displaystyle 2^{n}/2} will have it set to one. Within each of those blocks, the top 2 n / 4 {\displaystyle 2^{n}/4} will have bit #2 set to zero and the other 2 n / 4 {\displaystyle 2^{n}/4} will have it as one, so they agree on two blocks of 2 n / 4 {\displaystyle 2^{n}/4} or on half of all the cases, no matter which two elements one picks. So if we have no preconceived bias about which categories are better, everything is then equally similar (or equally dissimilar). The number of predicates simultaneously satisfied by two non-identical elements is constant over all such pairs. Thus, some kind of inductive bias is needed to make judgements to prefer certain categories over others. === Boolean functions === Let x 1 , x 2 , … , x n {\displaystyle x_{1},x_{2},\dots ,x_{n}} be a set of vectors of k {\displaystyle k} booleans each. The ugly duckling is the vector which is least like the others. Given the booleans, this can be computed using Hamming distance. However, the choice of boolean features to consider could have been somewhat arbitrary. Perhaps there were features derivable from the original features that were important for identifying the ugly duckling. The set of booleans in the vector can be extended with new features computed as boolean functions of the k {\displaystyle k} original features. The only canonical way to do this is to extend it with all possible Boolean functions. The resulting completed vectors have 2 k {\displaystyle 2^{k}} features. The ugly duckling theorem states that there is no ugly duckling because any two completed vectors will either be equal or differ in exactly half of the features. Proof. Let x and y be two vectors. If they are the same, then their completed vectors must also be the same because any Boolean function of x will agree with the same Boolean function of y. If x and y are different, then there exists a coordinate i {\displaystyle i} where the i {\displaystyle i} -th coordinate of x {\displaystyle x} differs from the i {\displaystyle i} -th coordinate of y {\displaystyle y} . Now the completed features contain every Boolean function on k {\displaystyle k} Boolean variables, with each one exactly once. Viewing these Boolean functions as polynomials in k {\displaystyle k} variables over GF(2), segregate the functions into pairs ( f , g ) {\displaystyle (f,g)} where f {\displaystyle f} contains the i {\displaystyle i} -th coordinate as a linear term and g {\displaystyle g} is f {\displaystyle f} without that linear term. Now, for every such pair ( f , g ) {\displaystyle (f,g)} , x {\displaystyle x} and y {\displaystyle y} will agree on exactly one of the two functions. If they agree on one, they must disagree on the other and vice versa. (This proof is believed to be due to Watanabe.) == Discussion == A possible way around the ugly duckling theorem would be to introduce a constraint on how similarity is measured by limiting the properties involved in classification, for instance, between A and B. However Medin et al. (1993) point out that this does not actually resolve the arbitrariness or bias problem since in what respects A is similar to B: "varies with the stimulus context and task, so that there is no unique answer, to the question of how similar is one object to another". For example, "a barberpole and a zebra would be more similar than a horse and a zebra if the feature striped had sufficient weight. Of course, if these feature weights were fixed, then these similarity relations would be constrained". Yet the property "striped" as a weight 'fix' or constraint is arbitrary itself, meaning: "unless one can specify such criteria, then the claim that categorization is based on attribute matching is almost entirely vacuous". Stamos (2003) remarked that some judgments of overall similarity are non-arbitrary in the sense they are useful: "Presumably, people's perceptual and conceptual processes have evolved that information that matters to human needs and goals can be roughly approximated by a similarity heuristic... If you are in the jungle and you see a tiger but you decide not to stereotype (perhaps because you believe that similarity is a false friend), then you will probably be eaten. In other words, in the biological world stereotyping based on veridical judgments of overall similarity statistically results in greater survival and reproductive success." Unless some properties are considered more salient, or 'weighted' more important than others, everything will appear equally similar, hence Watanabe (1986) wrote: "any objects, in so far as they are distinguishable, are equally similar". In a weaker setting that assumes infinitely many properties, Murphy and Medin (1985) give an example of two putative classified things, plums and lawnmowers: "Suppose that one is to list the attributes that plums and lawnmowers have in common in order to judge their similarity. It is easy to see that the list could be infinite: Both weigh less than 10,000 kg (and less than 10,001 kg), both did not exist 10,000,000 years ago (and 10,000,001 years ago), both cannot hear well, both can be dropped, both take up space, and so on. Likewise, the list of differences could be infinite… any two entities can be arbitrarily similar or dissimilar by changing the criterion of what counts as a relevant attribute." According to Woodward, the ugly duckling theorem is related to Schaffer's Conservation Law for Generalization Performance, which states that all algorithms for learning of boolean functions from input/output examples have the same overall generalization performance as random guessing. The latter result is generalized by Woodward to functions on countably infinite domains.

Linguistics Research Center at UT Austin

The Linguistics Research Center (LRC) at the University of Texas is a center for computational linguistics research & development. It was directed by Prof. Winfred Lehmann until his death in 2007, and subsequently by Dr. Jonathan Slocum. Since its founding, virtually all projects at the LRC have involved processing natural language texts with the aid of computers. The principal activities of the Center at present focus on Indo-European languages and comprise historical study, lexicography, and web-based teaching; staff members engage in several independent but often complementary projects in these fields using a variety of software, almost all of it developed in-house. == History == The LRC was founded by Winfred Lehmann in 1961. In the early days, research efforts at the LRC concentrated on machine translation (MT) -- the translation of texts from one human language to another with the aid of computers, very developed nowadays in the field of language industry—funded by the USAF and other sponsors. The LRC concentrated on German English translation, though a copy of the Russian Master Dictionary was deposited at the LRC after the ALPAC report. After a general hiatus ca. 1975-78, new funding led to the development by Jonathan Slocum and others of a new system with the same name (the METAL MT system), but with new sets of tools for linguists and vastly greater success, resulting in the delivery a production prototype then later a full-fledged commercial MT system. MT R&D continued at the LRC, with funding by various sponsors, until well into the 1990s. From its early years to the present, the LRC has mounted a number of smaller projects resulting in the publication of significant works relating to Indo-European languages and/or their common ancestor, Proto-Indo-European. The hallmark of this work has been the use of computers to transcribe texts and prepare them for publication. A prominent example of the LRC using computers to prepare texts for print publication is the book by Winfred P. Lehmann, A Gothic Etymological Dictionary (Leiden: Brill, 1986). The final print-ready version was produced with the aid of a laser printer (exotic new technology, in those days) using, for the various languages included in the entries, approximately 500 special characters—many of them designed at the Center. This was the first major etymological dictionary for Indo-European languages to be produced with the aid of computers. Current LRC projects have concentrated on transcribing early Indo-European texts, developing language lessons based on them, and publishing on the web these and other materials related to the study of Indo-European languages, of their common ancestor Proto-Indo-European, and of historical linguistics more generally. == Alumni == Winfred Lehmann Rolf A. Stachowitz Jonathan Slocum Winfield S. Bennett John White