Eline Van der Velden

Eline Van der Velden

Eline van der Velden is a Dutch comedian, writer, actress and producer based in London, England. She is best known for her work creating Tilly Norwood, an AI-generated "actress". == Early life == Van der Velden was born on the Dutch island of Curaçao, Netherlands Antilles to Dutch businessman Steven van der Velden and physiotherapist Quirine van der Velden. She moved to the United Kingdom at age 14 to study drama and musical theatre at Tring Park School for the Performing Arts. She graduated with an MSc in physics from Imperial College London in 2008. == Career == She was nominated by the International Academy of Digital Arts and Sciences for the Lovie Awards and won Best Online Comedy in 2013 for two of her submitted entries. She has created multiple online shows such as Sketch My Life with London Hughes and Emily Hartridge and Match.com Parody. She became managing director of Makers Channel (makerschannel.co.uk), the first curated video platform in Europe in 2015. Makers Channel has been recently acquired by a Belgian media company De Persgroep, due to its success in the Netherlands. In 2016, she appeared in adverts for the Dutch shampoo brand Andrelon. Miss Holland, a comedy character created by Van der Velden, made headlines in 2016 as she asked the British public to teach her the national anthem. As an actress, she has starred in Dutch TV series De Troon, Beatrix and the Golden Calf-winning series Overspel. In Belgium, she appeared opposite Jamie Dornan in Flying Home. Van der Velden starred in the BBC Three series Putting It Out There, in which she challenges social perceptions of body hair, heels, spit, personal space, and authority figures. In 2018, she starred in the BBC One comedy series Soft Border Patrol and the BBC Three comedy series Miss Holland. In 2025, Particle6 Group, which Van der Velden founded in 2016, introduced Tilly Norwood, an AI-generated "actress" at the Zurich Film Festival. The announcement was met with outrage and a condemnation by the American actors' union SAG-AFTRA. == Awards and recognition == Miss Holland won the Best Online Comedy at the 2013 Lovie Awards, judged by Stephen Fry. The Match.com Parody video won Best Online Comedy People's Lovie Award, the people's vote. Miss Holland and Match.com Parody Date 1 were also featured in the 2013 Google Lovie Letters.

Ghana Post GPS

GhanaPostGPS is a web and smartphone application, sponsored by the government of Ghana and developed by Vokacom, to provide a digital addresses and postal codes for every 5 squared meter location in Ghana. The digital address is a composite of the postcode (region, district & area code) plus a unique address. GhanaPostGPS is the first digital addressing system created by the government of Ghana. GhanaPost GPS is a mandatory requirement for obtaining the National Identification Card and other services.

Physical schema

A physical data model (or database design) is a representation of a data design as implemented, or intended to be implemented, in a database management system. In the lifecycle of a project it typically derives from a logical data model, though it may be reverse-engineered from a given database implementation. A complete physical data model will include all the database artifacts required to create relationships between tables or to achieve performance goals, such as indexes, constraint definitions, linking tables, partitioned tables or clusters. Analysts can usually use a physical data model to calculate storage estimates; it may include specific storage allocation details for a given database system. As of 2012 seven main databases dominate the commercial marketplace: Informix, Oracle, Postgres, SQL Server, Sybase, IBM Db2 and MySQL. Other RDBMS systems tend either to be legacy databases or used within academia such as universities or further education colleges. Physical data models for each implementation would differ significantly, not least due to underlying operating-system requirements that may sit underneath them. For example: SQL Server runs only on Microsoft Windows operating-systems (Starting with SQL Server 2017, SQL Server runs on Linux. It's the same SQL Server database engine, with many similar features and services regardless of your operating system), while Oracle and MySQL can run on Solaris, Linux and other UNIX-based operating-systems as well as on Windows. This means that the disk requirements, security requirements and many other aspects of a physical data model will be influenced by the RDBMS that a database administrator (or an organization) chooses to use. == Physical schema == Physical schema is a term used in data management to describe how data is to be represented and stored (files, indices, etc.) in secondary storage using a particular database management system (DBMS) (e.g., Oracle RDBMS, Sybase SQL Server, etc.). In the ANSI/SPARC Architecture three schema approach, the internal schema is the view of data that involved data management technology. This is as opposed to an external schema that reflects an individual's view of the data, or the conceptual schema that is the integration of a set of external schemas. The logical schema was the way data were represented to conform to the constraints of a particular approach to database management. At that time the choices were hierarchical and network. Describing the logical schema, however, still did not describe how physically data would be stored on disk drives. That is the domain of the physical schema. Now logical schemas describe data in terms of relational tables and columns, object-oriented classes, and XML tags. A single set of tables, for example, can be implemented in numerous ways, up to and including an architecture where table rows are maintained on computers in different countries.

Ordered key–value store

An ordered key–value store (OKVS) is a type of data storage paradigm that can support multi-model databases. An OKVS is an ordered mapping of bytes to bytes. An OKVS will keep the key–value pairs sorted by the key lexicographic order. OKVS systems provides different set of features and performance trade-offs. Most of them are shipped as a library without network interfaces, in order to be embedded in another process. Most OKVS support ACID guarantees. Some OKVS are distributed databases. Ordered key–value stores found their way into many modern database systems including NewSQL database systems. == History == The origin of ordered key–value store stems from the work of Ken Thompson on dbm in 1979. Later in 1991, Berkeley DB was released that featured a B-Tree backend that allowed the keys to stay sorted. Berkeley DB was said to be very fast and made its way into various commercial product. It was included in Python standard library until 2.7. In 2009, Tokyo Cabinet was released that was superseded by Kyoto Cabinet that support both transaction and ordered keys. In 2011, LMDB was created to replace Berkeley DB in OpenLDAP. There is also Google's LevelDB that was forked by Facebook in 2012 as RocksDB. In 2014, WiredTiger, successor of Berkeley DB was acquired by MongoDB and is since 2019 the primary backend of MongoDB database. Other notable implementation of the OKVS paradigm are Sophia and SQLite3 LSM extension. Another notable use of OKVS paradigm is the multi-model database system called ArangoDB based on RocksDB. Some NewSQL databases are supported by ordered key–value stores. JanusGraph, a property graph database, has both a Berkeley DB backend and FoundationDB backend. == Key concepts == === Lexicographic encoding === There are algorithms that encode basic data types (boolean, string, number) and composition of those data types inside sorted containers (tuple, list, vector) that preserve their natural ordering. It is possible to work with an ordered key–value store without having to work directly with bytes. In FoundationDB, it is called the tuple layer. === Range query === Inside an OKVS, keys are ordered, and because of that it is possible to do range queries. A range query retrieves all keys between two specified keys, ensuring that the fetched keys are returned in a sorted order. === Subspaces === === Key composition === One can construct key spaces to build higher level abstractions. The idea is to construct keys, that takes advantage of the ordered nature of the top level key space. When taking advantage of the ordered nature of the key space, one can query ranges of keys that have particular pattern. === Denormalization === Denormalization, as in, repeating the same piece of data in multiple subspace is common practice. It allows to create secondary representation, also called indices, that will allow to speed up queries. == Higher level abstractions == The following abstraction or databases were built on top ordered key–value stores: Timeseries database, Record Database, also known as Row store databases, they behave similarly to what is dubbed RDBMS, Tuple Stores, also known as Triple Store or Quad Store but also Generic Tuple Store, Document database, that mimics MongoDB API, Full-text search Geographic Information Systems Property Graph Versioned Data Vector space database for Approximate Nearest Neighbor All those abstraction can co-exist with the same OKVS database and when ACID is supported, the operations happens with the guarantees offered by the transaction system. == Feature matrix == == Use-cases == OKVS are useful to implement two strategies: optimize a small feature e.g. to make a 10% improvement in read or write latency; the second strategy is to take advantage of the distributed nature of FoundationDB, and TiKV, for which there is no equivalent at very large scale in resilience. Both users need to re-implement the needed high level abstractions, because there are no portable ready-to-use libraries of high-level abstraction. There is still a complex balance, of complexity, maintainability, fine-tuning, and readily available features that makes it still a choice of experts. Sometime more specialized data-structures can be faster than a high-level abstraction on top of an OKVS. Another interest of OKVS paradigm stems from it simple, and versatile interface, that makes it an interesting target for experimental storage algorithms, and data structures.

Artificial intelligence in Brazilian industry

In 2022, 16.9% (1,620) of the 9,586 Brazilian industrial companies with 100 or more employees used artificial intelligence in their operations Among the companies that used AI, the areas of administration (73.8%), product project development (65.9%), processes, services and marketing (65.1%) were those that used it the most, followed by the areas of production (56.4%) and logistics (48.4%). == Current scenario == === Adoption in Brazilian industrial sectors === In senior management, the majority (56%) of executives have a long-term vision for its use. The study also shows that IT, Innovation, and Marketing are the areas where AI use is most widespread, and that 43% of companies are developing or adapting the algorithms they use. The majority of large institutions that reported some type of AI use purchased these solutions from other companies (76%). Some factors for the adoption of artificial intelligence in companies include the establishment of an autonomous strategy by the company (87.0%), and the influence of suppliers and/or customers (63.0%) and the main difficulties in using technologies were high costs (80.8%), lack of qualified personnel in the company (54.6%) and excessive economic risks (49.5%). Three variables are considered the most relevant to explain the option to use AI: the implementation of a digital security policy, the size of companies with 250 or more employees and the characteristics of the company related to information and communication. When analyzing AI use by company size in Brazil, large companies have the highest proportion of AI use, mainly due to their investment capacity and technology experimentation. However, when comparing Brazil and Europe, indicators show an acceleration in AI use among large European companies, while in Brazil the situation remains stable. In 2023, 30% of large companies in the European bloc used some type of AI, a figure that rose to 41% in 2024, while in Brazil these proportions were 41% in 2023 and 38% in 2024. === Workforce === The challenge of upskilling begins with employees who are capable of understanding recent technological changes. Similarly, companies must create the environment and conditions for workforce development conducive to innovation, and universities must be prepared to provide knowledge aligned with the transition process, which in turn must be supported by public policies. The concern with training a specialized workforce in AI can be seen in the low number of graduates and PhDs in computer science and computer engineering in Brazil, compared to the number shown in other countries. As recorded in the document Recommendations for the Advancement of Artificial Intelligence in Brazil, 2019 data from the Coordination for the Improvement of Higher Education Personnel (CAPES) indicate that "the number of PhDs graduated annually in computing remained below 400 in 2016, and is not expected to have increased during the Covid-19 pandemic" (ABC, 2023). In the United States, by contrast, the number of PhDs graduated in these two areas has remained around 1,800 for the past 11 years, and during this period, the number of PhDs specializing in AI jumped from 10% to 19%. Based on data from the CNPq Lattes Platform (October 2019), it is possible to observe that the number of professionals in the AI field in Brazil is 4,429 specialists. This is still a small number compared to the 415,166 IT jobs in the country's business sector alone. === R&D, scientific production and integration with industry === China and the United States lead in the number of publications. These two countries are followed by the G7 members: India, Austria, South Korea, and Spain. Brazil appears in the next group, alongside the Netherlands, Russia, Indonesia, and Ireland. Regarding the promotion of research and technologies related to AI, public entities such as the Coordination for the Improvement of Higher Education Personnel (Capes) and the National Council for Scientific and Technological Development (CNPq) stood out as the main funders. Currently, different countries and territories have been promoting the development of Artificial Intelligence (AI). In the Brazilian case, one of the main initiatives is the creation of Engineering Research Centers/Applied Research Centers (CPE/CPA) in AI by the São Paulo Research Foundation (FAPESP), in collaboration with the Ministry of Science, Technology and Innovation (MCTI), the Ministry of Communications (MC) and the Brazilian Internet Steering Committee (CGI.br). In terms of the number of patents filed and the volume of investments, the leading nations in AI are the United States, China, France, Germany, the United Kingdom, Russia, India, Switzerland, Japan, South Korea, the Netherlands, Sweden, Finland, Ireland, Singapore, Canada, Israel, and Italy. Brazil appears among the top twenty countries in some rankings, mainly due to its good number of publications (approximately 10% of the number of articles published by the United States). The US is home to approximately 60% of the world's top AI researchers, followed by China (11%), Europe (10%), and Canada (6%). To change this scenario, in August 2024, the Brazilian government announced an investment of R$23 billion until 2028 in artificial intelligence, seeking to “transform the country into a global reference in innovation”. == Future challenges == The Organization for Economic Cooperation and Development (2020) report highlighted three factors that hinder the digital transformation journey and application of AI in Brazil: insufficient infrastructure, high costs due to the tax system, and financial limitations, such as limited access to financing. The costs of adopting technology, its incompatibility with the business, and the lack of training also represent obstacles that Brazilian industry must overcome. There are also inherent obstacles for companies. A McKinsey review emphasizes that once a company chooses one or more sectors to focus on, it must select specific applications. Buyers aren't interested in artificial intelligence simply because it's a breakthrough technology; they want AI to generate a good return on investment, whether by solving specific problems, saving money, or increasing sales. If an AI vendor tried to offer a horizontal solution, the value proposition might not be as compelling. Part of the solution to Brazil's technological backwardness involves building an ecosystem fueled by private institutions, universities, and governments.

Source-code editor

A source-code editor is a text editor program designed specifically for editing the source code of computer programs. It includes basic functionality such as syntax highlighting, and sometimes debugging. It may be a standalone application or it may be built into an integrated development environment (IDE). == Features == Source-code editors have features specifically designed to simplify and speed up typing of source code, such as syntax highlighting(syntax error highlighting), auto indentation, autocomplete and brace matching functionality. These editors may also provide a convenient way to run a compiler, interpreter, debugger, or other program relevant for the software-development process. While many text editors like Notepad can be used to edit source code, if they do not enhance, automate or ease the editing of code, they are not defined as source-code editors. Structure editors are a different form of a source-code editor, where instead of editing raw text, one manipulates the code's structure, generally the abstract syntax tree. In this case features such as syntax highlighting, validation, and code formatting are easily and efficiently implemented from the concrete syntax tree or abstract syntax tree, but editing is often more rigid than free-form text. Structure editors also require extensive support for each language, and thus are harder to extend to new languages than text editors, where basic support only requires supporting syntax highlighting or indentation. For this reason, strict structure editors are not popular for source code editing, though some IDEs provide similar functionality. A source-code editor can check syntax dynamically while code is being entered and immediately warn of syntax problems, as well as suggest code autocomplete snippets. A few source-code editors compress source code, typically converting common keywords into single-byte tokens, removing unnecessary whitespace, and converting numbers to a binary form. Such tokenizing editors later uncompress the source code when viewing it, possibly prettyprinting it with consistent capitalization and spacing. A few source-code editors do both. The Language Server Protocol, first used in Microsoft's Visual Studio Code, allows for source code editors to implement an LSP client that can read syntax information about any language with a LSP server. This allows for source code editors to easily support more languages with syntax highlighting, refactoring, and reference finding. Many source code editors such as Neovim and Brackets have added a built-in LSP client while other editors such as Emacs, Vim, and Sublime Text have support for an LSP Client via a separate plug-in. == History == In 1985, Mike Cowlishaw of IBM created LEXX while seconded to the Oxford University Press. LEXX used live parsing and used color and fonts for syntax highlighting. IBM's LPEX (Live Parsing Extensible Editor) was based on LEXX and ran on VM/CMS, OS/2, OS/400, Windows, and Java Although the initial public release of vim was in 1991, the syntax highlighting feature was not introduced until version 5.0 in 1998. On November 1, 2015, the first version of NeoVim was released. In 2003, Notepad++, a source code editor for Windows, was released by Don Ho. The intention was to create an alternative to the java-based source code editor, JEXT In 2015, Microsoft released Visual Studio Code as a lightweight and cross-platform alternative to their Visual Studio IDE. The following year, Visual Studio Code became the Microsoft product using the Language Server Protocol. This code editor quickly gained popularity and emerged as the most widely used source code editor. == Comparison with IDEs == A source-code editor is one component of a Integrated Development Environment. In contrast to a standalone source-code editor, an IDE typically also includes several tools which enhance the software development process. Such tools include syntax highlighting, code autocomplete suggestions, version control, automatic formatting, integrated runtime environments, debugger, and build tools. Standalone source code editors are preferred over IDEs by some developers when they believe the IDEs are bloated with features they do not need. == Notable examples == == Controversy == Many source-code editors and IDEs have been involved in ongoing user arguments, sometimes referred to jovially as "holy wars" by the programming community. Notable examples include vi vs. Emacs and Eclipse vs. NetBeans. These arguments have formed a significant part of internet culture and they often start whenever either editor is mentioned anywhere.

Leiden algorithm

The Leiden algorithm is a community detection algorithm developed by Traag et al at Leiden University. It was developed as a modification of the Louvain method. Like the Louvain method, the Leiden algorithm attempts to optimize modularity in extracting communities from networks; however, it addresses key issues present in the Louvain method, namely poorly connected communities and the resolution limit of modularity. == Improvement over Louvain method == Broadly, the Leiden algorithm uses the same two primary phases as the Louvain algorithm: a local node moving step (though, the method by which nodes are considered in Leiden is more efficient) and a graph aggregation step. However, to address the issues with poorly-connected communities and the merging of smaller communities into larger communities (the resolution limit of modularity), the Leiden algorithm employs an intermediate refinement phase in which communities may be split to guarantee that all communities are well-connected. Consider, for example, the following graph: Three communities are present in this graph (each color represents a community). Additionally, the center "bridge" node (represented with an extra circle) is a member of the community represented by blue nodes. Now consider the result of a node-moving step which merges the communities denoted by red and green nodes into a single community (as the two communities are highly connected): Notably, the center "bridge" node is now a member of the larger red community after node moving occurs (due to the greedy nature of the local node moving algorithm). In the Louvain method, such a merging would be followed immediately by the graph aggregation phase. However, this causes a disconnection between two different sections of the community represented by blue nodes. In the Leiden algorithm, the graph is instead refined: The Leiden algorithm's refinement step ensures that the center "bridge" node is kept in the blue community to ensure that it remains intact and connected, despite the potential improvement in modularity from adding the center "bridge" node to the red community. == Graph components == Before defining the Leiden algorithm, it will be helpful to define some of the components of a graph. === Vertices and edges === A graph is composed of vertices (nodes) and edges. Each edge is connected to two vertices, and each vertex may be connected to zero or more edges. Edges are typically represented by straight lines, while nodes are represented by circles or points. In set notation, let V {\displaystyle V} be the set of vertices, and E {\displaystyle E} be the set of edges: V := { v 1 , v 2 , … , v n } E := { e i j , e i k , … , e k l } {\displaystyle {\begin{aligned}V&:=\{v_{1},v_{2},\dots ,v_{n}\}\\E&:=\{e_{ij},e_{ik},\dots ,e_{kl}\}\end{aligned}}} where e i j {\displaystyle e_{ij}} is the directed edge from vertex v i {\displaystyle v_{i}} to vertex v j {\displaystyle v_{j}} . We can also write this as an ordered pair: e i j := ( v i , v j ) {\displaystyle {\begin{aligned}e_{ij}&:=(v_{i},v_{j})\end{aligned}}} === Community === A community is a unique set of nodes: C i ⊆ V C i ⋂ C j = ∅ ∀ i ≠ j {\displaystyle {\begin{aligned}C_{i}&\subseteq V\\C_{i}&\bigcap C_{j}=\emptyset ~\forall ~i\neq j\end{aligned}}} and the union of all communities must be the total set of vertices: V = ⋃ i = 1 C i {\displaystyle {\begin{aligned}V&=\bigcup _{i=1}C_{i}\end{aligned}}} === Partition === A partition is the set of all communities: P = { C 1 , C 2 , … , C n } {\displaystyle {\begin{aligned}{\mathcal {P}}&=\{C_{1},C_{2},\dots ,C_{n}\}\end{aligned}}} == Partition quality == How communities are partitioned is an integral part on the Leiden algorithm. How partitions are decided can depend on how their quality is measured. Additionally, many of these metrics contain parameters of their own that can change the outcome of their communities. === Modularity === Modularity is a highly used quality metric for assessing how well a set of communities partition a graph. The equation for this metric is defined for an adjacency matrix, A, as: Q = 1 2 m ∑ i j ( A i j − k i k j 2 m ) δ ( c i , c j ) {\displaystyle Q={\frac {1}{2m}}\sum _{ij}(A_{ij}-{\frac {k_{i}k_{j}}{2m}})\delta (c_{i},c_{j})} where: A i j {\displaystyle A_{ij}} represents the edge weight between nodes i {\displaystyle i} and j {\displaystyle j} ; see Adjacency matrix; k i {\displaystyle k_{i}} and k j {\displaystyle k_{j}} are the sum of the weights of the edges attached to nodes i {\displaystyle i} and j {\displaystyle j} , respectively; m {\displaystyle m} is the sum of all of the edge weights in the graph; c i {\displaystyle c_{i}} and c j {\displaystyle c_{j}} are the communities to which the nodes i {\displaystyle i} and j {\displaystyle j} belong; and δ {\displaystyle \delta } is Kronecker delta function: δ ( c i , c j ) = { 1 if c i and c j are the same community 0 otherwise {\displaystyle {\begin{aligned}\delta (c_{i},c_{j})&={\begin{cases}1&{\text{if }}c_{i}{\text{ and }}c_{j}{\text{ are the same community}}\\0&{\text{otherwise}}\end{cases}}\end{aligned}}} === Reichardt Bornholdt Potts Model (RB) === One of the most well used metrics for the Leiden algorithm is the Reichardt Bornholdt Potts Model (RB). This model is used by default in most mainstream Leiden algorithm libraries under the name RBConfigurationVertexPartition. This model introduces a resolution parameter γ {\displaystyle \gamma } and is highly similar to the equation for modularity. This model is defined by the following quality function for an adjacency matrix, A, as: Q = ∑ i j ( A i j − γ k i k j 2 m ) δ ( c i , c j ) {\displaystyle Q=\sum _{ij}(A_{ij}-\gamma {\frac {k_{i}k_{j}}{2m}})\delta (c_{i},c_{j})} where: γ {\displaystyle \gamma } represents a linear resolution parameter === Constant Potts Model (CPM) === Another metric similar to RB is the Constant Potts Model (CPM). This metric also relies on a resolution parameter γ {\displaystyle \gamma } The quality function is defined as: H = − ∑ i j ( A i j w i j − γ ) δ ( c i , c j ) {\displaystyle H=-\sum _{ij}(A_{ij}w_{ij}-\gamma )\delta (c_{i},c_{j})} === Understanding Potts Model resolution parameters/Resolution limit === Typically Potts models such as RB or CPM include a resolution parameter in their calculation. Potts models are introduced as a response to the resolution limit problem that is present in modularity maximization based community detection. The resolution limit problem is that, for some graphs, maximizing modularity may cause substructures of a graph to merge and become a single community and thus smaller structures are lost. These resolution parameters allow modularity adjacent methods to be modified to suit the requirements of the user applying the Leiden algorithm to account for small substructures at a certain granularity. The figure on the right illustrates why resolution can be a helpful parameter when using modularity based quality metrics. In the first graph, modularity only captures the large scale structures of the graph; however, in the second example, a more granular quality metric could potentially detect all substructures in a graph. == Algorithm == The Leiden algorithm starts with a graph of disorganized nodes (a) and sorts it by partitioning them to maximize modularity (the difference in quality between the generated partition and a hypothetical randomized partition of communities). The method it uses is similar to the Louvain algorithm, except that after moving each node it also considers that node's neighbors that are not already in the community it was placed in. This process results in our first partition (b), also referred to as P {\displaystyle {\mathcal {P}}} . Then the algorithm refines this partition by first placing each node into its own individual community and then moving them from one community to another to maximize modularity. It does this iteratively until each node has been visited and moved, and each community has been refined - this creates partition (c), which is the initial partition of P refined {\displaystyle {\mathcal {P}}_{\text{refined}}} . Then an aggregate network (d) is created by turning each community into a node. P refined {\displaystyle {\mathcal {P}}_{\text{refined}}} is used as the basis for the aggregate network while P {\displaystyle {\mathcal {P}}} is used to create its initial partition. Because we use the original partition P {\displaystyle {\mathcal {P}}} in this step, we must retain it so that it can be used in future iterations. These steps together form the first iteration of the algorithm. In subsequent iterations, the nodes of the aggregate network (which each represent a community) are once again placed into their own individual communities and then sorted according to modularity to form a new P refined {\displaystyle {\mathcal {P}}_{\text{refined}}} , forming (e) in the above graphic. In the case depicted by the graph, the nodes were already sorted optimally, so no change too