Sieve of Pritchard

Sieve of Pritchard

In mathematics, the sieve of Pritchard is an algorithm for finding all prime numbers up to a specified bound. Like the ancient sieve of Eratosthenes, it has a simple conceptual basis in number theory. It is especially suited to quick hand computation for small bounds. Whereas the sieve of Eratosthenes marks off each non-prime for each of its prime factors, the sieve of Pritchard avoids considering almost all non-prime numbers by building progressively larger wheels, which represent the pattern of numbers not divisible by any of the primes processed thus far. It thereby achieves a better asymptotic complexity, and was the first sieve with a running time sublinear in the specified bound. Its asymptotic running-time has not been improved on, and it deletes fewer composites than any other known sieve. It was created in 1979 by Paul Pritchard. Since Pritchard has created a number of other sieve algorithms for finding prime numbers, the sieve of Pritchard is sometimes singled out by being called the wheel sieve (by Pritchard himself) or the dynamic wheel sieve. == Overview == A prime number is a natural number that has no natural number divisors other than the number 1 and itself. To find all the prime numbers less than or equal to a given integer N, a sieve algorithm examines a set of candidates in the range 2, 3, …, N, and eliminates those that are not prime, leaving the primes at the end. The sieve of Eratosthenes examines all of the range, first removing all multiples of the first prime 2, then of the next prime 3, and so on. The sieve of Pritchard instead examines a subset of the range consisting of numbers that occur on successive wheels, which represent the pattern of numbers left after each successive prime is processed by the sieve of Eratosthenes. For i > 0, the ith wheel Wi represents this pattern. It is the set of numbers between 1 and the product Pi = p1 · p2 ⋯ pi of the first i prime numbers that are not divisible by any of these prime numbers (and is said to have an associated length Pi). This is because adding Pi to a number does not change whether it is divisible by one of the first i prime numbers, since the remainder on division by any one of these primes is unchanged. So W1 = {1} with length P1 = 2 represents the pattern of odd numbers; W2 = {1,5} with length P2 = 6 represents the pattern of numbers not divisible by 2 or 3; etc. Wheels are so-called because Wi can be usefully visualized as a circle of circumference Pi with its members marked at their corresponding distances from an origin. Then rolling the wheel along the number line marks points corresponding to successive numbers not divisible by one of the first i prime numbers. The animation shows W2 being rolled up to 30. It is useful to define Wi → n for n > 0 to be the result of rolling Wi up to n. Then the animation generates W2 → 30 = {1,5,7,11,13,17,19,23,25,29}. Note that up to 52 − 1 = 24, this consists only of 1 and the primes between 5 and 25. The sieve of Pritchard is derived from the observation that this holds generally: for all i > 0, the values in Wi → (p2i+1 − 1) are 1 and the primes between pi+1 and p2i+1. It even holds for i = 0, where the wheel has length 1 and contains just 1 (representing all the natural numbers). So the sieve of Pritchard starts with the trivial wheel W0 and builds successive wheels until the square of the wheel's first member after 1 is at least N. Wheels grow very quickly, but only their values up to N are needed and generated. It remains to find a method for generating the next wheel. Note in the animation that W3 = {1,5,7,11,13,17,19,23,25,29} − {5 · 1 , 5 · 5} can be obtained by rolling W2 up to 30 and then removing 5 times each member of W2.This also holds generally: for all i ≥ 0, Wi+1 = (Wi → Pi+1) − {pi+1 · w | w ∈ Wi}. Rolling Wi past Pi just adds values to Wi, so the current wheel is first extended by getting each successive member starting with w = 1, adding Pi to it, and inserting the result in the set. Then the multiples of pi+1 are deleted. Care must be taken to avoid a number being deleted that itself needs to be multiplied by pi+1. The sieve of Pritchard as originally presented does so by first skipping past successive members until finding the maximum one needed, and then doing the deletions in reverse order by working back through the set. This is the method used in the first animation above. A simpler approach is just to gather the multiples of pi+1 in a list, and then delete them. Another approach is given by Gries and Misra. If the main loop terminates with a wheel whose length is less than N, it is extended up to N to generate the remaining primes. The algorithm, for finding all primes up to N, is therefore as follows: Start with a set W = {1} and length = 1 representing wheel 0, and prime p = 2. As long as p2 ≤ N, do the following: if length < N, then extend W by repeatedly getting successive members w of W starting with 1 and inserting length + w into W as long as it does not exceed p · length or N; increase length to the minimum of p · length and N. repeatedly delete p times each member of W by first finding the largest ≤ length and then working backwards. note the prime p, then set p to the next member of W after 1 (or 3 if p was 2). if length < N, then extend W to N by repeatedly getting successive members w of W starting with 1 and inserting length + w into W as long as it does not exceed N; On termination, the rest of the primes up to N are the members of W after 1. === Example === To find all the prime numbers less than or equal to 150, proceed as follows. Start with wheel 0 with length 1, representing all natural numbers 1, 2, 3...: 1 The first number after 1 for wheel 0 (when rolled) is 2; note it as a prime. Now form wheel 1 with length 2 × 1 = 2 by first extending wheel 0 up to 2 and then deleting 2 times each number in wheel 0, to get: 1 2 The first number after 1 for wheel 1 (when rolled) is 3; note it as a prime. Now form wheel 2 with length 3 × 2 = 6 by first extending wheel 1 up to 6 and then deleting 3 times each number in wheel 1, to get 1 2 3 5 The first number after 1 for wheel 2 is 5; note it as a prime. Now form wheel 3 with length 5 × 6 = 30 by first extending wheel 2 up to 30 and then deleting 5 times each number in wheel 2 (in reverse order), to get 1 2 3 5 7 11 13 17 19 23 25 29 The first number after 1 for wheel 3 is 7; note it as a prime. Now wheel 4 has length 7 × 30 = 210, so we only extend wheel 3 up to our limit 150. (No further extending will be done now that the limit has been reached.) We then delete 7 times each number in wheel 3 until we exceed our limit 150, to get the elements in wheel 4 up to 150: 1 2 3 5 7 11 13 17 19 23 25 29 31 37 41 43 47 49 53 59 61 67 71 73 77 79 83 89 91 97 101 103 107 109 113 119 121 127 131 133 137 139 143 149 The first number after 1 for this partial wheel 4 is 11; note it as a prime. Since we have finished with rolling, we delete 11 times each number in the partial wheel 4 until we exceed our limit 150, to get the elements in wheel 5 up to 150: 1 2 3 5 7 11 13 17 19 23 25 29 31 37 41 43 47 49 53 59 61 67 71 73 77 79 83 89 91 97 101 103 107 109 113 119 121 127 131 133 137 139 143 149 The first number after 1 for this partial wheel 5 is 13. Since 13 squared is at least our limit 150, we stop. The remaining numbers (other than 1) are the rest of the primes up to our limit 150. Just 8 composite numbers are removed, once each. The rest of the numbers considered (other than 1) are prime. In comparison, the natural version of Eratosthenes sieve (stopping at the same point) removes composite numbers 184 times. == Pseudocode == The sieve of Pritchard can be expressed in pseudocode, as follows: algorithm Sieve of Pritchard is input: an integer N >= 2. output: the set of prime numbers in {1,2,...,N}. let W and Pr be sets of integer values, and all other variables integer values. k, W, length, p, Pr := 1, {1}, 2, 3, {2}; {invariant: p = pk+1 and W = Wk ∩ {\displaystyle \cap } {1,2,...,N} and length = minimum of Pk,N and Pr = the primes up to pk} while p2 <= N do if (length < N) then Extend W,length to minimum of plength,N; Delete multiples of p from W; Insert p into Pr; k, p := k+1, next(W, 1) if (length < N) then Extend W,length to N; return Pr ∪ {\displaystyle \cup } W - {1}; where next(W, w) is the next value in the ordered set W after w. procedure Extend W,length to n is {in: W = Wk and length = Pk and n > length} {out: W = Wk → {\displaystyle \rightarrow } n and length = n} integer w, x; w, x := 1, length+1; while x <= n do Insert x into W; w := next(W,w); x := length + w; length := n; procedure Delete multiples of p from W,length is integer w; w := p; while pw <= length do w := next(W,w); while w > 1 do w := prev(W,w); Remove pw from W; where prev(W, w) is the previous value in the ordered set W before w. The algorithm can be initialized with W0 instead of W1 at the minor complication of making next(W, 1) a special case when k = 0. This a

RIPAC (microprocessor)

RIPAC was a VLSI single-chip microprocessor designed for automatic recognition of the connected speech, one of the first of this use. The project of the microprocessor RIPAC started in 1984. RIPAC was aimed to provide efficient real-time speech recognition services to the italian telephone system provided by SIP. The microprocessor was presented in September 1986 at The Hague (Netherlands) at EUSPICO conference. It was composed of 70.000 transistors and structured as Harvard architecture. The name RIPAC is the acronym for "Riconoscimento del PArlato Connesso", that means "Recognition of the connected speech" in Italian. The microprocessor was designed by the Italian companies CSELT and ELSAG and was produced by SGS: a combination of Hidden Markov Model and Dynamic Time Warping algorithms was used for processing speech signals. It was able to do real-time speech recognition of Italian and many languages with a good affordability. The chip, issued by U.S. Patent No. 4,907,278, worked at first run.

Zé Delivery

Zé Delivery is a startup developed by Brazilian drinks company AmBev which offers an app for delivering drinks. The app is available for Android and iOS. Created in 2016 by AmBev's ZX Ventures hub, the service has an international presence in Argentina, Paraguay, Bolivia, Panama and the Dominican Republic. It is also present in more than 300 Brazilian cities. Because it has an extensive category of alcoholic beverages, the service is only used by people over 18. It also offers soft drinks, juices, energy drinks and other non-alcoholic beverages.

Physical information security

Physical information security is the intersection or common ground between physical security and information security. It primarily concerns the protection of tangible information-related assets such as computer systems and storage media against physical, real-world threats such as unauthorized physical access, theft, fire and flood. It typically involves physical controls such as protective barriers and locks, uninterruptible power supplies, and shredders. Information security controls in the physical domain complement those in the logical domain (such as encryption), and procedural or administrative controls (such as information security awareness and compliance with policies and laws). == Background == Asset are inherently valuable and yet vulnerable to a wide variety of threats, both malicious (e.g. theft, arson) and accidental/natural (e.g. lost property, bush fire). If threats materialize and exploit those vulnerabilities causing incidents, there are likely to be adverse impacts on the organizations or individuals who legitimately own and utilize the assets, varying from trivial to devastating in effect. Security controls are intended to reduce the probability or frequency of occurrence and/or the severity of the impacts arising from incidents, thus protecting the value of the assets. Physical security involves the use of controls such as smoke detectors, fire alarms and extinguishers, along with related laws, regulations, policies and procedures concerning their use. Barriers such as fences, walls and doors are obvious physical security controls, designed to deter or prevent unauthorized physical access to a controlled area, such as a home or office. The moats and battlements of Mediaeval castles are classic examples of physical access controls, as are bank vaults and safes. Information security controls protect the value of information assets, particularly the information itself (i.e. the intangible information content, data, intellectual property, knowledge etc.) but also computer and telecommunications equipment, storage media (including papers and digital media), cables and other tangible information-related assets (such as computer power supplies). The corporate mantra "Our people are our greatest assets" is literally true in the sense that so-called knowledge workers qualify as extremely valuable, perhaps irreplaceable information assets. Health and safety measures and even medical practice could therefore also be classed as physical information security controls since they protect humans against injuries, diseases and death. This perspective exemplifies the ubiquity and value of information. Modern human society is heavily reliant on information, and information has importance and value at a deeper, more fundamental level. In principle, the subcellular biochemical mechanisms that maintain the accuracy of DNA replication could even be classed as vital information security controls, given that genes are 'the information of life'. Malicious actors who may benefit from physical access to information assets include computer crackers, corporate spies, and fraudsters. The value of information assets is self-evident in the case of, say, stolen laptops or servers that can be sold-on for cash, but the information content is often far more valuable, for example encryption keys or passwords (used to gain access to further systems and information), trade secrets and other intellectual property (inherently valuable or valuable because of the commercial advantages they confer), and credit card numbers (used to commit identity fraud and further theft). Furthermore, the loss, theft or damage of computer systems, plus power interruptions, mechanical/electronic failures and other physical incidents prevent them being used, typically causing disruption and consequential costs or losses. Unauthorized disclosure of confidential information, and even the coercive threat of such disclosure, can be damaging as we saw in the Sony Pictures Entertainment hack at the end of 2014 and in numerous privacy breach incidents. Even in the absence of evidence that disclosed personal information has actually been exploited, the very fact that it is no longer secured and under the control of its rightful owners is itself a potentially harmful privacy impact. Substantial fines, adverse publicity/reputational damage and other noncompliance penalties and impacts that flow from serious privacy breaches are best avoided, regardless of cause! == Examples of physical attacks to obtain information == There are several ways to obtain information through physical attacks or exploitations. A few examples are described below. === Dumpster diving === Dumpster diving is the practice of searching through trash in the hope of obtaining something valuable such as information carelessly discarded on paper, computer disks or other hardware. === Overt access === Sometimes attackers will simply go into a building and take the information they need. Frequently when using this strategy, an attacker will masquerade as someone who belongs in the situation. They may pose as a copy room employee, remove a document from someone's desk, copy the document, replace the original, and leave with the copied document. Individuals pretending to building maintenance may gain access to otherwise restricted spaces. They might walk right out of the building with a trash bag containing sensitive documents, carrying portable devices or storage media that were left out on desks, or perhaps just having memorized a password on a sticky note stuck to someone's computer screen or called out to a colleague across an open office. == Examples of Physical Information Security Controls == Shredding paper documents prior to their disposal can prevent unintended information leakage. Digital data can be encrypted or securely wiped. Offices may require visitors to present valid identification cards or valid access keys. Office workers may be required to obey "clear desk" policies, protecting documents and other storage media (including portable IT devices) by tidying them away out of sight (for example in locked drawers, filing cabinets, safes or a Bank vault). Workers may be required to memorize their passwords or use a password manager instead of writing passwords on paper. Computers are vulnerable to outages caused by power cuts, accidental disconnection, flat batteries, brown-outs, surges, spikes, electrical interference and electronic failures. Physical information security controls to address the associated risks include: fuses, no-break battery-backed power supplies, electrical generators, redundant power sources and cabling, "Do not remove" warning signs on plugs, surge protectors, power quality monitoring, spare batteries, professional design and installation of power circuits plus regular inspections/tests and preventive maintenance.

Couchbase Server

Couchbase Server, originally known as Membase, is a source-available, distributed (shared-nothing architecture) multi-model NoSQL document-oriented database software package optimized for interactive applications. These applications may serve many concurrent users by creating, storing, retrieving, aggregating, manipulating and presenting data. In support of these kinds of application needs, Couchbase Server is designed to provide easy-to-scale key-value, or JSON document access, with low latency and high sustainability throughput. It is designed to be clustered from a single machine to very large-scale deployments spanning many machines. Couchbase Server provided client protocol compatibility with memcached, but added disk persistence, data replication, live cluster reconfiguration, rebalancing and multitenancy with data partitioning. == Product history == Membase was developed by several leaders of the memcached project, who had founded a company, NorthScale, to develop a key-value store with the simplicity, speed, and scalability of memcached, but also the storage, persistence and querying capabilities of a database. The original membase source code was contributed by NorthScale, and project co-sponsors Zynga and Naver Corporation (then known as NHN) to a new project on membase.org in June 2010. On February 8, 2011, the Membase project founders and Membase, Inc. announced a merger with CouchOne (a company with many of the principal players behind CouchDB) with an associated project merger. The merged company was called Couchbase, Inc. In January 2012, Couchbase released Couchbase Server 1.8. In September of 2012, Orbitz said it had changed some of its systems to use Couchbase. In December of 2012, Couchbase Server 2.0 (announced in July 2011) was released and included a new JSON document store, indexing and querying, incremental MapReduce and replication across data centers. == Architecture == Every Couchbase node consists of a data service, index service, query service, and cluster manager component. Starting with the 4.0 release, the three services can be distributed to run on separate nodes of the cluster if needed. In the parlance of Eric Brewer's CAP theorem, Couchbase is normally a CP type system meaning it provides consistency and partition tolerance, or it can be set up as an AP system with multiple clusters. === Cluster manager === The cluster manager supervises the configuration and behavior of all the servers in a Couchbase cluster. It configures and supervises inter-node behavior like managing replication streams and re-balancing operations. It also provides metric aggregation and consensus functions for the cluster, and a RESTful cluster management interface. The cluster manager uses the Erlang programming language and the Open Telecom Platform. ==== Replication and fail-over ==== Data replication within the nodes of a cluster can be controlled with several parameters. In December of 2012, support was added for replication between different data centers. === Data manager === The data manager stores and retrieves documents in response to data operations from applications. It asynchronously writes data to disk after acknowledging to the client. In version 1.7 and later, applications can optionally ensure data is written to more than one server or to disk before acknowledging a write to the client. Parameters define item ages that affect when data is persisted, and how max memory and migration from main-memory to disk is handled. It supports working sets greater than a memory quota per "node" or "bucket". External systems can subscribe to filtered data streams, supporting, for example, full text search indexing, data analytics or archiving. ==== Data format ==== A document is the most basic unit of data manipulation in Couchbase Server. Documents are stored in JSON document format with no predefined schemas. Non-JSON documents can also be stored in Couchbase Server (binary, serialized values, XML, etc.) ==== Object-managed cache ==== Couchbase Server includes a built-in multi-threaded object-managed cache that implements memcached compatible APIs such as get, set, delete, append, prepend etc. ==== Storage engine ==== Couchbase Server has a tail-append storage design that is immune to data corruption, OOM killers or sudden loss of power. Data is written to the data file in an append-only manner, which enables Couchbase to do mostly sequential writes for update, and provide an optimized access patterns for disk I/O. === Performance === A performance benchmark done by Altoros in 2012, compared Couchbase Server with other technologies. Cisco Systems published a benchmark that measured the latency and throughput of Couchbase Server with a mixed workload in 2012. == Licensing and support == Couchbase Server is a packaged version of Couchbase's open source software technology and is available in a community edition without recent bug fixes with an Apache 2.0 license and an edition for commercial use. Couchbase Server builds are available for Ubuntu, Debian, Red Hat, SUSE, Oracle Linux, Microsoft Windows and macOS operating systems. Couchbase has supported software developers' kits for the programming languages .NET, PHP, Ruby, Python, C, Node.js, Java, Go, and Scala. == SQL++ == A query language called SQL++ (formerly called N1QL), is used for manipulating the JSON data in Couchbase, just like SQL manipulates data in RDBMS. It has SELECT, INSERT, UPDATE, DELETE, MERGE statements to operate on JSON data. It was initially announced in March 2015 as "SQL for documents". The SQL++ data model is non-first normal form (N1NF) with support for nested attributes and domain-oriented normalization. The SQL++ data model is also a proper superset and generalization of the relational model. === Example === Like query SELECT FROM `bucket` WHERE email LIKE "%@example.org"; Array query SELECT FROM `bucket` WHERE ANY x IN friends SATISFIES x.name = "Pavan" END; == Couchbase Mobile == Couchbase Mobile / Couchbase Lite is a mobile database providing data replication. Couchbase Lite (originally TouchDB) provides native libraries for offline-first NoSQL databases with built-in peer-to-peer or client-server replication mechanisms. Sync Gateway manages secure access and synchronization of data between Couchbase Lite and Couchbase Server. Couchbase Lite added support for Vector Search in version 3.2, allowing cloud to edge support for vector search in mobile applications. == Uses == Couchbase began as an evolution of Memcached, a high-speed data cache, and can be used as a drop-in replacement for Memcached, providing high availability for memcached application without code changes. Couchbase is used to support applications where a flexible data model, easy scalability, and consistent high performance are required, such as tracking real-time user activity or providing a store of user preferences or online applications. Couchbase Mobile, which stores data locally on devices (usually mobile devices) is used to create “offline-first” applications that can operate when a device is not connected to a network and synchronize with Couchbase Server once a network connection is re-established. The Catalyst Lab at Northwestern University uses Couchbase Mobile to support the Evo application, a healthy lifestyle research program where data is used to help participants improve dietary quality, physical activity, stress, or sleep. Amadeus uses Couchbase with Apache Kafka to support their “open, simple, and agile” strategy to consume and integrate data on loyalty programs for airline and other travel partners. High scalability is needed when disruptive travel events create a need to recognize and compensate high value customers. Starting in 2012, it played a role in LinkedIn's caching systems, including backend caching for recruiter and jobs products, counters for security defense mechanisms, for internal applications. == Alternatives == For caching, Couchbase competes with Memcached and Redis. For document databases, Couchbase competes with other document-oriented database systems. It is commonly compared with MongoDB, Amazon DynamoDB, Oracle RDBMS, DataStax, Google Bigtable, MariaDB, IBM Cloudant, Redis Enterprise, SingleStore, and MarkLogic.

Cuboid (computer vision)

In computer vision, the term cuboid is used to describe a small spatiotemporal volume extracted for purposes of behavior recognition. The cuboid is regarded as a basic geometric primitive type and is used to depict three-dimensional objects within a three dimensional representation of a flat, two dimensional image. == Production == Cuboids can be produced from both two-dimensional and three-dimensional images. One method used to produce cuboids utilizes scene understanding (SUN) primitive databases, which are collections of pictures that already contain cuboids. By sorting through SUN primitive databases with machine learning tools, computers observe the conditions in which cuboids are produced in images from SUN primitive databases and can learn to produce cuboids from other images. RGB-D images, which are RGB images that also record the depth of each pixel, are occasionally used to produce cuboids because computers no longer need to determine the depth of an object, as they typically do because depth is already recorded. Cuboid production is sensitive to changes in color and illumination, blockage, and background clutter. This means that it is difficult for computers to produce cuboids of objects that are multicolored, irregularly illuminated, or partially covered, or if there are many objects in the background. This is partially due to the fact that algorithms for producing cuboids are still relatively simple. == Usage == Cuboids are created for point cloud-based three-dimensional maps and can be utilized in various situations such as augmented reality, the automated control of cars, drones, and robots, and object detection. Cuboids allow for software to identify a scene through geometric descriptions in an “object-agnostic” fashion. Interest points, locations within images that are identified by a computer as essential to identifying the image, created from two-dimensional images can be used with cuboids for image matching, identifying a room or scene, and instance recognition. Interest points created from three dimensional images can be used with cuboids to recognize activities. This is possible because interest points aid software to focus on only the most important aspects of the images. RGB-D images and SLAM systems are used together in RGB-D SLAM systems, which are employed by Computer-aided design systems to generate point cloud-based three-dimensional maps. Most industrial multi-axis machining tools use computer-aided manufacturing and subsequently work in cuboid work spaces.

Information schema

In relational databases, the information schema (information_schema) is an ANSI-standard set of read-only views that provide information about all of the tables, views, columns, and procedures in a database. It can be used as a source of the information that some databases make available through non-standard commands, such as: the SHOW command of MySQL the DESCRIBE command of Oracle's SQLPlus the \d command in psql (PostgreSQL's default command-line program). => SELECT count(table_name) FROM information_schema.tables; count ------- 99 (1 row) => SELECT column_name, data_type, column_default, is_nullable FROM information_schema.columns WHERE table_name='alpha'; column_name | data_type | column_default | is_nullable -------------+-----------+----------------+------------- foo | integer | | YES bar | character | | YES (2 rows) => SELECT FROM information_schema.information_schema_catalog_name; catalog_name -------------- johnd (1 row) == Implementation == As a notable exception among major database systems, Oracle does not as of 2015 implement the information schema. An open-source project exists to address this. RDBMSs that support information_schema include: Amazon Redshift Apache Hive Microsoft SQL Server MonetDB Snowflake MySQL PostgreSQL H2 Database HSQLDB InterSystems Caché MariaDB SingleStore (formerly MemSQL) Mimer SQL Snowflake Trino Presto CrateDB ClickHouse CockroachDB Kinetica DB TiDB RDBMSs that do not support information_schema include: Apache Derby Apache Ignite Firebird Microsoft Access IBM Informix Ingres IBM Db2 Oracle Database SAP HANA SQLite Sybase ASE Sybase SQL Anywhere Teradata Vertica